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Log for #openttdcoop on 6th May 2014:
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00:14:01  *** Brumi_ has quit IRC
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00:52:36  <AlphaSC> !players
00:52:36  <coopserver> AlphaSC: The server is empty, noone is connected. Feel free to remedy this situation
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00:53:23  <AlphaSC> !password
00:53:23  <coopserver> AlphaSC: sprite
00:53:57  <coopserver> *** Game still paused (connecting clients, number of players)
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00:54:07  <AlphaSC> !ip
00:54:07  <coopserver> AlphaSC: publicserver-new.openttdcoop.org:3983
00:54:08  <coopserver> <Hazzard> first
00:54:39  <AlphaSC> !password
00:54:39  <coopserver> AlphaSC: sprite
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00:55:14  <coopserver> <AlphaSC> hi
00:56:12  <coopserver> <Hazzard> ay
00:56:46  <coopserver> <AlphaSC> i making 3rds at bbh01 now
00:57:07  <coopserver> <Hazzard> Oh, good
01:02:15  <coopserver> <AlphaSC> why do i need cl 2 to start them
01:03:38  <coopserver> <Hazzard> Start what?
01:03:55  <coopserver> <AlphaSC> the s bend u did at bbh01
01:03:56  <coopserver> <Hazzard> S curves where?
01:04:01  <coopserver> <AlphaSC> where i thought its cl2
01:04:27  <coopserver> <AlphaSC> if i make the begiunning of it 1 instead of 2
01:04:30  <coopserver> <AlphaSC> it doesnt work
01:04:40  <coopserver> <Hazzard> ?
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01:07:52  <coopserver> <Hazzard> If you move the top bridges over a tile then you'll have room for proper doubles on the other route
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01:17:48  <coopserver> <Hazzard> :D
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01:30:52  <AlphaSC> !password
01:30:52  <coopserver> AlphaSC: merged
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01:55:06  <coopserver> <AlphaSC> lol
01:55:13  <coopserver> <AlphaSC> slh no pbs
01:55:14  <coopserver> <AlphaSC> gg
02:34:47  <coopserver> <AlphaSC> slh07 need expand to 2l2r output
02:37:02  <coopserver> <Hazzard> Yeah
02:37:16  <coopserver> <AlphaSC> dont know, i guess he wants do it?
02:37:45  <coopserver> <AlphaSC> i dont know him well, if it would be the station/alh i made,  i would also like to update it
02:38:01  <coopserver> <Hazzard> I don't think he'll mind
02:38:01  <coopserver> <AlphaSC> need much more tunnel
02:38:13  <coopserver> <AlphaSC> we both?
02:38:18  <coopserver> <AlphaSC> 2l2r out
02:38:24  <coopserver> <AlphaSC> and more tunnel for exit
02:41:15  <coopserver> <Hazzard> Probably leave an extra tile on the top for a third
02:41:22  <coopserver> <AlphaSC> sry
02:41:39  <coopserver> <AlphaSC> 11 tunnel to long
02:41:41  <coopserver> <AlphaSC> but w/e
02:43:27  <coopserver> <AlphaSC> lol
02:43:30  <coopserver> <AlphaSC> pbs at work :D
02:43:45  <coopserver> <Hazzard> Cheers
02:46:34  <coopserver> <AlphaSC> hm, as much as like the srnw refit idea
02:46:39  <coopserver> <AlphaSC> but it has one downside
02:46:59  <coopserver> <AlphaSC> the product last in order list, will not getting carried that much
02:47:08  <coopserver> <AlphaSC> and stays in station for ages
02:48:05  <coopserver> <Hazzard> I can't comprehend the orders list
02:48:21  <coopserver> <AlphaSC> what? :P
02:48:37  <coopserver> <Hazzard> You're talking about SLH07?
02:48:41  <coopserver> <AlphaSC> i dont understand the word
02:48:58  <Hazzard> comprehend = understand
02:49:11  <coopserver> <AlphaSC> i was talking about the nice refit station maraxus did
02:49:24  <coopserver> <AlphaSC> he is using srnw refit orders
02:49:34  <coopserver> <AlphaSC> but the cargo lastin orderlist
02:49:44  <coopserver> <AlphaSC> is not getting transported much
02:50:08  <coopserver> <Hazzard> It should work, but it isn't being properly balanced
02:50:25  <coopserver> <AlphaSC> if there is at least 1 piece of any product
02:50:34  <coopserver> <AlphaSC> the train loads it and goes
02:50:40  <coopserver> <AlphaSC> hm
02:50:47  <coopserver> <Hazzard> If we change some of the orders to <go to next cargo> if (load < 5%) it may work better
02:50:53  <coopserver> <AlphaSC> yeah maybe, i added like 70 trains :D
02:50:54  <coopserver> <Hazzard> or some other small number
02:51:08  <coopserver> <AlphaSC> hm, could work
02:51:14  <coopserver> <AlphaSC> but i wont change it
02:51:29  <Hazzard> Some cargo would be deleted, but it would be much better
02:51:48  <AlphaSC> ok, buts lets ask him first
02:52:14  <Hazzard> I think it's alright to test, it is a cooperation server
02:52:29  <coopserver> <AlphaSC> ok, if you say so
02:52:34  <coopserver> <AlphaSC> go ahead
02:52:58  <coopserver> <AlphaSC> i bit afk
02:52:59  <coopserver> <AlphaSC> brb
03:04:46  <coopserver> <Hazzard> Tell me when you're back
03:05:01  <coopserver> *** Hazzard has joined spectators
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03:19:18  <AlphaSC> Hazzard
03:19:30  <coopserver> <Hazzard> Hey :)
03:24:30  <coopserver> *** Hazzard has joined company #1
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03:25:27  <coopserver> <AlphaSC> dont understand, why u made that overflow so complicated :D
03:25:37  <coopserver> <AlphaSC> at slh06
03:26:57  <coopserver> <Hazzard> :P
03:27:15  <coopserver> <AlphaSC> but its unsual, so i like it :P
03:28:44  <coopserver> <AlphaSC> did you make the sign have fun upgrading?=
03:28:51  <coopserver> <AlphaSC> at msh hei
03:28:52  <Hazzard> yes
03:28:56  <Hazzard> :D
03:28:57  <coopserver> <AlphaSC> lol
03:29:12  <coopserver> <AlphaSC> its easy
03:29:19  <coopserver> <AlphaSC> easyer than mine are
03:37:12  <coopserver> <AlphaSC> where you at?
03:37:18  <coopserver> <Hazzard> slh 07
03:48:00  <coopserver> <Hazzard> Two-way prios are great
03:48:33  <coopserver> <AlphaSC> yep
03:48:47  <coopserver> <AlphaSC> you and your logic engines :D
03:48:55  <coopserver> <AlphaSC> much <3
03:48:58  <coopserver> <AlphaSC> much wow :D
03:49:10  <coopserver> <Hazzard> XD
03:49:25  <coopserver> <AlphaSC> guess this works for now
03:50:06  <coopserver> <AlphaSC> but still 25 k fruits in station
03:50:10  <coopserver> <AlphaSC> 35*
03:52:10  <Sylf> !password
03:52:10  <coopserver> Sylf: proove
03:52:13  <coopserver> <AlphaSC> you re pretty good in changing things :D
03:52:22  <coopserver> *** Game paused (connecting clients)
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03:52:30  <coopserver> <AlphaSC> hi
03:52:33  <coopserver> <Hazzard> Hey Sylf
03:52:33  <coopserver> <Sylf> hi
03:56:41  <coopserver> <AlphaSC> :D
03:56:43  <coopserver> <AlphaSC> dsmn it
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12:07:37  <Grimalkin> !playercount
12:07:37  <coopserver> Grimalkin: The server is empty, noone is connected. Feel free to remedy this situation
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12:22:54  <Grimalkin> !traincount
12:22:56  <Grimalkin> !vehicles
12:22:56  <coopserver> Grimalkin: Total vehicles per type: Rail: 1539, Road: 4, Water: 0, Air: 0
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14:35:49  <Godde> !players
14:35:49  <coopserver> Godde: The server is empty, noone is connected. Feel free to remedy this situation
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17:03:09  <AlphaSC> !players
17:03:09  <coopserver> AlphaSC: The server is empty, noone is connected. Feel free to remedy this situation
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17:57:32  <AlphaSC> !players
17:57:32  <coopserver> AlphaSC: The server is empty, noone is connected. Feel free to remedy this situation
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18:09:26  <Grimalkin> !playercount
18:09:30  * Grimalkin slaps coopserver around a bit with a large fishbot
18:09:32  <coopserver> Grimalkin: The server is empty, noone is connected. Feel free to remedy this situation
18:09:34  <Grimalkin> !players
18:09:34  <coopserver> Grimalkin: The server is empty, noone is connected. Feel free to remedy this situation
18:09:42  * Grimalkin slaps Grimalkin around a bit with a large fishbot
18:10:05  <Grimalkin> anyone in network building mood?
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18:31:13  <AlphaSC> yo im in
18:31:16  <AlphaSC> !password
18:31:16  <coopserver> AlphaSC: favors
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18:31:45  * AlphaSC slaps Grimalkin around a bit with a large fishbot
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18:47:19  <coopserver> <Grimalkin> wow, large building project there
18:51:33  <coopserver> <Grimalkin> can I help?
18:51:38  <coopserver> <AlphaSC> im fine
18:51:48  <coopserver> <Grimalkin> ok
19:04:10  <coopserver> <Grimalkin> SLH10 -> MSH Fruit might be
19:04:14  <coopserver> <Grimalkin> jamming :p
19:04:30  <coopserver> <AlphaSC> i wodner if not
19:04:33  <coopserver> <Grimalkin> but should be solving itself soonish
19:05:18  <coopserver> <Grimalkin> can I make myself usefull to you, with something less complex? e.g. expanding a slh?
19:05:31  <coopserver> <AlphaSC> sure, where its needed
19:05:50  <coopserver> <Grimalkin> but its hard for me to guess where
19:05:56  <coopserver> <Grimalkin> with all the jams :p
19:06:12  <coopserver> <Grimalkin> do you know where the other bottlenecks where, before you started refurbishing this BBH01?
19:06:37  <coopserver> <AlphaSC> sec
19:07:10  <coopserver> <AlphaSC> we ll need 3l3r
19:07:18  <coopserver> <AlphaSC> bbh03, msh fruits
19:07:19  <coopserver> <Grimalkin> where?
19:07:24  <coopserver> <Grimalkin> k, i'm on it
19:07:33  <coopserver> <AlphaSC> and next will be slhh 10
19:07:35  <coopserver> <AlphaSC> slh08
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19:08:34  <coopserver> <AlphaSC> ok, sure
19:08:42  <coopserver> <AlphaSC> try not to get to close to msh or bbh
19:08:49  <coopserver> <AlphaSC> they ll get big with 3l3r
19:08:53  <coopserver> <AlphaSC> bigger*
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19:23:28  <coopserver> <AlphaSC> u picked like the most awful hub to expand :D
19:23:36  <coopserver> <Grimalkin> and I'm out of shape too
19:23:42  <coopserver> <AlphaSC> hehe
19:23:54  <coopserver> <AlphaSC> well good best practise
19:24:02  <coopserver> <AlphaSC> rest is easy than
19:24:12  <coopserver> <AlphaSC> i ll brb
19:29:20  <coopserver> *** Grimalkin has left the game (general timeout)
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19:33:42  <Grimalkin> !password
19:33:42  <coopserver> Grimalkin: outern
19:33:49  <coopserver> *** Game still paused (connecting clients, number of players)
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19:34:01  <coopserver> <Grimalkin> sorry
19:34:06  <coopserver> <Grimalkin> lapto battery died again
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19:46:05  <coopserver> <AlphaSC> back
19:46:20  <coopserver> <Grimalkin> wb
19:46:28  <coopserver> <Grimalkin> merger is ready (i htink
19:46:45  <coopserver> <Grimalkin> or 3rd exit to SLH i mean
19:48:36  <coopserver> <AlphaSC> easy
19:48:43  <coopserver> <AlphaSC> that works too
19:48:47  <coopserver> <Grimalkin> too long now I mean
19:49:01  <coopserver> <Grimalkin> but this is better indeed
19:49:10  <coopserver> <AlphaSC> its k
19:49:19  <coopserver> <AlphaSC> if its really to long we ll see
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19:49:38  <coopserver> <AlphaSC> btw
19:49:43  <coopserver> <AlphaSC> that bridge isnt sync
19:49:55  <coopserver> <Grimalkin> ah right
19:50:19  <coopserver> <AlphaSC> wtf
19:50:27  <coopserver> <AlphaSC> u changed at that pbs prio?
19:50:33  <coopserver> <AlphaSC> trains stipo thereh
19:50:42  <coopserver> <Grimalkin> ?
19:50:49  <coopserver> <AlphaSC> right under sign slh09
19:50:53  <coopserver> <AlphaSC> u see?
19:51:21  <coopserver> <AlphaSC> ...
19:51:41  <coopserver> <Grimalkin> idk how long it should be
19:55:33  <coopserver> <AlphaSC> with the eof3
19:55:38  <coopserver> <AlphaSC> you jam whole map
19:55:49  <coopserver> <Grimalkin> oh? oopz
19:56:08  <coopserver> <AlphaSC> dont know why
19:56:17  <coopserver> <Grimalkin> better flow like this
19:56:23  <coopserver> <AlphaSC> sure lol
19:56:35  <coopserver> <AlphaSC> cant even see a 3rd there yet :D
19:56:58  <coopserver> <AlphaSC> deadlock :D
19:57:44  <coopserver> <AlphaSC> yo :D
19:57:53  <coopserver> <AlphaSC> we ve to fix that somehow
19:57:59  <coopserver> <AlphaSC> dealock :D
19:58:04  <coopserver> <AlphaSC> never seen this before
19:58:25  <coopserver> <Grimalkin> just get all in a depot?
19:58:32  <coopserver> <Grimalkin> eg around Msh wood?
19:58:56  <coopserver> <AlphaSC> they ll take ages to come out
19:59:37  <coopserver> <Grimalkin> another idea?
19:59:59  <coopserver> <Grimalkin> crash a few? :p
20:00:04  <coopserver> <AlphaSC> ...
20:02:10  <coopserver> <Grimalkin> we really have to empty the ring somehow
20:04:57  <coopserver> <AlphaSC> wow so bad lol :D
20:05:04  <coopserver> <Grimalkin> maybe dump the trains from SLH°09 to the clockwise direction?
20:05:16  <coopserver> <Grimalkin> its likejuggling with 1500+ trains at once
20:05:22  <coopserver> <Grimalkin> CCW I mean
20:05:39  <coopserver> <Grimalkin> that line is almost empty
20:05:41  <coopserver> <Grimalkin> and its a ring
20:05:47  <coopserver> <AlphaSC> i dont eben know how u did that :D
20:05:48  <coopserver> <Grimalkin> so trains will get somewhere in the end
20:05:59  <coopserver> <AlphaSC> i cut so many connections for 20 minutes or longer
20:06:01  <coopserver> <Grimalkin> will I show it again? ;-)
20:06:10  <coopserver> <AlphaSC> but, never got this much jam :D
20:06:27  <coopserver> <Grimalkin> can I do tempfix CCW?
20:08:28  <coopserver> <Grimalkin> maybe make more tempfixes?
20:08:59  <Sylf> !password
20:08:59  <coopserver> Sylf: failer
20:09:05  <coopserver> *** Game paused (connecting clients)
20:09:09  <coopserver> *** Sylf has joined
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20:09:14  <coopserver> <Sylf> ooooh
20:09:17  <coopserver> <Grimalkin> hi Silv
20:09:17  <coopserver> <Sylf> nice empty map
20:09:19  <coopserver> <Grimalkin> our saviour
20:09:42  <coopserver> <Grimalkin> I crashed the game
20:09:44  <coopserver> <Grimalkin> or worse...
20:09:58  <coopserver> <AlphaSC> just load a safe plz
20:10:05  <coopserver> <AlphaSC> cuz production will be fucked
20:10:06  <coopserver> <Sylf> it's a nice circular gridlock
20:10:24  <coopserver> *** Sylf has joined company #1
20:10:30  <coopserver> <Grimalkin> no more rings in the next network plan please :p
20:10:46  <coopserver> <AlphaSC> no more connect all to 1 line
20:10:52  <coopserver> <AlphaSC> at next expand ;)
20:11:09  <coopserver> <Grimalkin> I'll stick to primaries for the next few games, I think ..
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20:11:22  <coopserver> <Sylf> that's actually dangerous
20:11:33  <coopserver> <AlphaSC> lessons learned
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20:11:39  <coopserver> <AlphaSC> next time u do better
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20:12:57  <coopserver> <Grimalkin> things start moving again, luckily
20:13:02  <coopserver> <AlphaSC> ;)
20:13:16  <coopserver> <AlphaSC> will take ages to get them out of that depot, but w.e.
20:13:17  <coopserver> <Grimalkin> only diamonds are forever, gridlocks are not
20:13:24  <coopserver> <Sylf> dammit
20:13:38  <Maraxus> !password
20:13:38  <coopserver> Maraxus: failer
20:13:48  <coopserver> *** Game paused (connecting clients)
20:13:52  <coopserver> *** Maraxus has joined
20:13:52  <coopserver> *** Game unpaused (connecting clients)
20:13:55  <coopserver> <Maraxus> hi
20:13:59  <coopserver> <AlphaSC> hi :D
20:14:14  <coopserver> <Grimalkin> /me hides in a corner, now that Maraxus is around
20:14:16  <coopserver> <AlphaSC> nice crash
20:18:01  <coopserver> <AlphaSC> can we plz stop at and let it unjam? :D
20:18:33  <coopserver> <Grimalkin> lots of trains for goods drop
20:18:36  <coopserver> <Grimalkin> go into SLH09
20:18:56  <coopserver> <Sylf> many trains are ordered to go to depots for unjamming for now
20:19:06  <coopserver> <Grimalkin> ah k
20:19:49  <coopserver> <AlphaSC> was bad i guess
20:19:58  <coopserver> <AlphaSC> i were unjammed already
20:20:06  <coopserver> <AlphaSC> now all trains jam at slh09
20:20:11  <coopserver> <AlphaSC> cuz they want depot?
20:20:30  <coopserver> <Grimalkin> yeah they all go to Lindington depot
20:20:46  <coopserver> <AlphaSC> just load savegame?
20:20:51  <coopserver> <AlphaSC> when was last?
20:20:53  <coopserver> <Sylf> just wait
20:21:03  <coopserver> <Sylf> it won't last for very long
20:21:50  <coopserver> <Grimalkin> are you sure?
20:21:53  <coopserver> <Sylf> yes
20:22:05  <coopserver> <Grimalkin> ok, I hope you are right :-)
20:23:08  <coopserver> <AlphaSC> which group did you order in depot?
20:23:19  <coopserver> <Grimalkin> I didnt
20:23:27  <coopserver> <AlphaSC> slyf
20:23:44  <coopserver> <Grimalkin> thanks
20:23:50  <coopserver> <Grimalkin> that helps a lot ! :-)
20:24:01  <coopserver> <Sylf> all of them
20:24:12  <coopserver> <Sylf> don't bother
20:25:56  <coopserver> <Grimalkin> could adding depots on mainline help?
20:27:58  <coopserver> *** Grimalkin has joined spectators
20:32:30  <coopserver> <Grimalkin> I'll be off, before I cause more havock
20:32:40  <coopserver> <Grimalkin> I hope it settles down fast.
20:32:48  <coopserver> <Grimalkin> my appologies again
20:32:51  <coopserver> *** Grimalkin has left the game (Leaving)
20:32:54  <coopserver> <AlphaSC> happens, np
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20:35:28  <coopserver> <Sylf> pleas let me handle this for a while
20:35:36  <coopserver> <AlphaSC> why stop all trains?
20:35:43  <coopserver> <Sylf> please
20:35:50  <coopserver> <Sylf> i'll explain later
20:35:58  <coopserver> <AlphaSC> k
20:37:22  <coopserver> <AlphaSC> yo sylf you play later?
20:37:32  <coopserver> <Sylf> not really planning to
20:37:40  <coopserver> <AlphaSC> hm, k
20:37:57  <coopserver> <Sylf> the reason I stop trains at different places is to let the ML unclog first
20:38:21  <coopserver> <AlphaSC> i had unlocked 30 minutes ago
20:38:37  <coopserver> <AlphaSC> dont know, if it is a good idea to force all trains in 1 depot
20:38:41  <coopserver> <AlphaSC> and stop them there
20:38:58  <coopserver> <AlphaSC> but it worked, so fine :)
20:39:06  <coopserver> <AlphaSC> g2g, see ya lters
20:39:11  <coopserver> *** AlphaSC has left the game (Leaving)
20:39:15  <Sylf> !unpause
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21:11:07  <coopserver> <Maraxus> I'm off - gn
21:11:13  <Sylf> gn
21:11:14  <coopserver> *** Maraxus has left the game (Leaving)
21:11:33  *** Maraxus has quit IRC
21:11:56  <Sylf> !auto
21:11:57  <coopserver> *** Game paused (number of players)
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