Config
Log for #openttdcoop on 8th July 2015:
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00:10:03  <tyteen4a03> !pw
00:10:03  <coopserver> tyteen4a03: rather
00:10:13  <coopserver> *** Game paused (connecting clients)
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01:58:44  <Mothership_Q> !players
01:58:44  <coopserver> Mothership_Q: There are currently 1 players and 0 spectators, making a total of 1 clients connected
01:59:17  <Mothership_Q> !pw
01:59:17  <coopserver> Mothership_Q: fences
01:59:21  <coopserver> *** Game paused (connecting clients)
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02:00:01  <Mothership_Q> well thats a first
02:00:03  <Mothership_Q> !pw
02:00:04  <coopserver> Mothership_Q: fences
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02:01:50  <coopserver> <maxtimbo> hello again
02:01:54  <coopserver> <Mothership_Q> hiya
02:02:34  <coopserver> <maxtimbo> Finished the 4th on the NW ML
02:04:36  <coopserver> <Mothership_Q> oh noice
02:06:28  <coopserver> <maxtimbo> Now we need a 4th on the west line...\
02:08:41  <coopserver> <Mothership_Q> food plant needs a bit of help
02:08:51  <coopserver> <Mothership_Q> west line doesnt look too bad though
02:09:01  <coopserver> <maxtimbo> It needs an exit redo
02:09:08  <coopserver> <Mothership_Q> ye
02:09:30  <coopserver> <maxtimbo> any ideas on that exit
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02:41:18  <coopserver> <Mothership_Q> the southmost tunnel near the one you just deleted
02:41:38  <coopserver> <Mothership_Q> is 16 tiles long, without space for a train to clear the switch in front of it
02:42:25  <coopserver> <Mothership_Q> yep
02:42:38  <coopserver> <maxtimbo> They're all hella long
02:42:41  <coopserver> <Mothership_Q> yeah
02:42:45  <coopserver> <Mothership_Q> might need to double them
02:43:00  <coopserver> <Mothership_Q> especially if we up the exit paths from the drops from 2->3
02:43:02  <coopserver> <maxtimbo> but it was a single tunnel before
02:44:05  <coopserver> <Mothership_Q> i see it
02:44:16  <coopserver> <Mothership_Q> should be okay
02:44:31  <coopserver> <Mothership_Q> most of the slowdown happens right at the bay exits anyway
02:44:43  <coopserver> <maxtimbo> Where?
02:45:06  <coopserver> <maxtimbo> yeah I agree
02:45:27  <coopserver> <Mothership_Q> whenever we get a wave of trains those two spots are backed up for days
02:45:46  <coopserver> <maxtimbo> It's a blancing but it doesn't work very well
02:46:56  <coopserver> <Mothership_Q> not sure why its slow
02:47:07  <coopserver> <Mothership_Q> although
02:47:18  <coopserver> <Mothership_Q> it is two lanes of exit serving ~20 bays
02:47:45  <coopserver> <maxtimbo> haha could be a problem
02:47:57  <coopserver> <Mothership_Q> entrance is only 2 lanes as well
02:48:02  <coopserver> <Mothership_Q> and slowdown is noticeable
02:48:46  <coopserver> <maxtimbo> awww man! I feel like I've been saying this for a week now! finally some one notices too!
02:49:47  <coopserver> <maxtimbo> I feel like we will need an overflow for the entrance
02:50:25  <coopserver> <maxtimbo> If we get the amount of trains flowing to that station quickly enough the entrance will quickly clog
02:50:54  <coopserver> <Mothership_Q> 11 of the 16 bays are for drops
02:51:17  <coopserver> <maxtimbo> And there are 200 trains dropping there
02:52:16  <coopserver> <Mothership_Q> and another 80 are using the remaining 5 bays for food pickup
02:52:39  <coopserver> <maxtimbo> so 280 trains moving in and out of that station
02:53:14  <coopserver> <Mothership_Q> mhm
02:53:38  <coopserver> <maxtimbo> I feel like this is the least efficient hub on the map
02:54:14  <coopserver> <Mothership_Q> the bbh does pretty well alone
02:54:23  <coopserver> <Mothership_Q> the food plant clogs easily though
02:54:43  <coopserver> <maxtimbo> entrance/exit
02:54:51  <coopserver> <Mothership_Q> yeah
03:05:53  <coopserver> <maxtimbo> I dunno
03:06:22  <coopserver> *** maxtimbo has left the game (general timeout)
03:06:31  <coopserver> <Mothership_Q> me neither
03:06:45  <coopserver> <Mothership_Q> this is one of the two most heavily used stations
03:06:46  <maxtimbo> oh no
03:07:15  <maxtimbo> !pw
03:07:15  <coopserver> maxtimbo: advice
03:07:21  <coopserver> *** Game paused (connecting clients)
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03:09:43  <coopserver> <maxtimbo> well what's neat is the entrance is nice and neat
03:10:01  <coopserver> <maxtimbo> neatly divided, that is, from the rest of the hub
03:16:38  <Mothership_Q> certainly makes it easier
03:16:45  <Mothership_Q> i might try messing with it tomorrow
03:16:54  <Mothership_Q> for now, bed calls
03:16:56  <Mothership_Q> good night
03:17:00  <coopserver> <maxtimbo> Good luck
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03:17:18  <coopserver> <maxtimbo> I hope this game stays up for a couple more weeks
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08:31:06  <varoufakis> !password
08:31:06  <coopserver> varoufakis: arrays
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08:41:21  <V453000> heyo :)
09:00:42  <planetmaker> lol @ the nickname :D
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09:15:13  <coopserver> *** [FR]Varoufakis has left the game (Leaving)
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09:28:57  <__Fellini__> !pw
09:28:57  <coopserver> __Fellini__: fucked
09:29:40  <__Fellini__> !pw
09:29:40  <coopserver> __Fellini__: object
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10:02:49  <varoufakis> !password
10:02:49  <coopserver> varoufakis: region
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13:42:12  <__Fellini__> !pw
13:42:12  <coopserver> __Fellini__: rotate
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13:42:57  <coopserver> <__Fellini__> hi
13:54:18  <coopserver> <[FR]Varoufakis> hi
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13:58:34  <Mothership_Q> hi varoufakis!
13:58:41  <Mothership_Q> hi fellini!
14:06:52  <^Spike^> !players
14:06:52  <coopserver> ^Spike^: Spectators: Client 642 ([FR]Varoufakis), Client 644 (__Fellini__)
14:07:05  <^Spike^> !clients
14:07:08  <^Spike^> !rcon clients
14:07:09  <coopserver> Client #1  name: ''  company: 255  IP: server
14:07:10  <coopserver> Client #642  name: '[FR]Varoufakis'  company: 255  IP: 92.160.120.97
14:07:11  <coopserver> Client #644  name: '__Fellini__'  company: 255  IP: 77.73.142.141
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14:56:34  <Mothership_Q> !players
14:56:34  <coopserver> Mothership_Q: There are currently 0 players and 2 spectators, making a total of 2 clients connected
15:21:30  <coopserver> <[FR]Varoufakis> Hi Mothership :)
15:22:59  <coopserver> <[FR]Varoufakis> how do you end a game usually ? By making a vote on the wiki ?
15:25:08  <Mothership_Q> it ends when overlord V says it ends
15:25:40  <coopserver> <[FR]Varoufakis> I asked him, he said it's up to players to end the game lol
15:27:43  <coopserver> <[FR]Varoufakis> i can't negociate since i quit from  the greek government :(
15:28:10  <coopserver> <[FR]Varoufakis> ( Medias are lying, i've been fired ! )
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15:42:18  <Mothership_Q> if you two are feeling productive
15:42:37  <coopserver> <[FR]Varoufakis> ja ?
15:42:40  <Mothership_Q> food pickup and drop really needs a rework
15:42:54  <Mothership_Q> over on the west side of the map
15:45:11  <coopserver> <[FR]Varoufakis> indeed
15:47:57  <coopserver> <[FR]Varoufakis> modifying food drop in the top of the map could be challenging because there is a city circling it :o
15:50:23  <Mothership_Q> that works pretty well
15:50:34  <Mothership_Q> what i mean is grain/livestock drop
15:50:38  <Mothership_Q> and food pickup
15:51:37  <coopserver> <[FR]Varoufakis> yes, i saw it
15:51:59  <Mothership_Q> max and I were looking at it yesterday
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17:48:43  <lol> hi
17:48:45  <lol> !pw
17:48:45  <coopserver> lol: flying
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17:57:30  <Mothership_Q> !players
17:57:30  <coopserver> Mothership_Q: There are currently 1 players and 2 spectators, making a total of 3 clients connected
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19:16:07  <SteveT> !password
19:16:07  <coopserver> SteveT: resets
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19:38:38  <varoufakis> !password
19:38:38  <coopserver> varoufakis: uphill
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22:41:56  <maxtimbo> !pw
22:41:56  <coopserver> maxtimbo: others
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22:44:28  <Mothership_Q> hi max
22:44:57  <coopserver> <maxtimbo> hello
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22:47:34  <lol_> !pw
22:47:34  <coopserver> lol_: polish
22:47:43  <coopserver> *** Game paused (connecting clients)
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22:48:03  <coopserver> <lol> hi
22:48:09  <coopserver> <maxtimbo> hey
22:48:26  <coopserver> <lol> have you seen my comment for you double prio?
22:49:01  <coopserver> <maxtimbo> just saw
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22:53:50  <coopserver> <lol> i leave too i think
22:54:04  <coopserver> <maxtimbo> nice work on the prio
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22:54:24  <coopserver> <lol> thanks
22:54:47  <coopserver> <lol> bye
22:54:52  <coopserver> <maxtimbo> later
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23:57:32  <bootmii> !pw
23:57:32  <coopserver> bootmii: galois
23:57:34  <bootmii> !dl
23:57:34  <coopserver> bootmii: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
23:57:35  <coopserver> bootmii: http://www.openttd.org/en/download-trunk/r27299
23:57:40  <bootmii> !dl win64
23:57:40  <coopserver> bootmii: http://binaries.openttd.org/nightlies/trunk/r27299/openttd-trunk-r27299-windows-win64.zip

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