Log for #openttdcoop on 19th July 2015:
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01:05:01  *** liq3 has joined #openttdcoop
04:01:54  <maxtimbo> !clcalc maglev 4
04:01:59  <maxtimbo> @clcalc maglev 4
04:01:59  <Webster> maxtimbo: A maglev Curve Length of 4 (7 half tiles) gives a speed of 392km/h or 245mph
04:02:23  <maxtimbo> @clcalc maglev 3
04:02:23  <Webster> maxtimbo: A maglev Curve Length of 3 (5 half tiles) gives a speed of 336km/h or 210mph
04:02:35  <maxtimbo> @clcalc maglev 2
04:02:35  <Webster> maxtimbo: A maglev Curve Length of 2 (3 half tiles) gives a speed of 264km/h or 165mph
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06:42:56  <SteveT> !password
06:42:56  <coopserver> SteveT: partly
06:43:06  <coopserver> *** Game still paused (connecting clients, number of players)
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10:56:31  <sbn> Hello
10:57:27  *** Jam35_ is now known as Jam35
10:58:48  <V453000> hyhyhy
11:00:38  <sbn> What up
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12:00:02  <happpy> !players
12:00:02  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
12:01:03  <happpy> !date
12:01:03  <coopserver> Apr 29 2452
12:27:34  <sbn> what up V453000
12:27:51  <V453000> doing some things for work, playing openttd in free time :)
12:28:03  <happpy> hi
12:29:56  <sbn> V453000 it's sunday. leave the work
12:30:03  <V453000> cant do :)
12:31:02  <sbn> Let me setup my bnc so I'll idle in here as well
12:32:39  <sbn> bbl
12:34:25  <V453000> good idea :)
12:35:57  <happpy> !ip
12:35:57  <coopserver> happpy:
12:45:37  <happpy> !date
12:45:37  <coopserver> Apr 29 2452
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12:52:10  <glevans2> !pw
12:52:10  <coopserver> glevans2: colpos
12:52:20  <coopserver> *** Game still paused (connecting clients, number of players)
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12:52:36  <coopserver> *** glevans2 has joined company #1
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12:53:16  <happpy> hi
12:53:27  <happpy> !pw
12:53:27  <coopserver> happpy: colpos
12:53:38  <glevans2> how are you happpy?
12:53:55  <coopserver> *** Game paused (connecting clients)
12:54:00  <coopserver> *** happy train sport has joined
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12:54:05  <coopserver> <happy train sport> good
12:54:09  <coopserver> <happy train sport> how  ar  u
12:54:22  <coopserver> <glevans2> decent
13:01:13  <coopserver> *** happy train sport has joined company #1
13:01:31  <coopserver> <happy train sport> ther  sume thin  rone  at  this
13:01:48  <coopserver> <happy train sport> at  my  sing  this
13:03:29  <coopserver> <glevans2> what is wrong about it?
13:03:43  <coopserver> <happy train sport> goods   train  get  lost  on  that  bit
13:05:10  <coopserver> <happy train sport> ar  wate
13:05:46  <coopserver> <happy train sport> k   chek   train  422
13:06:00  <coopserver> <happy train sport> u  see
13:06:11  <coopserver> <happy train sport> ther  get   lost  i  think  on  the  4  ml
13:06:28  <coopserver> <glevans2> not enough options?
13:06:42  <coopserver> <happy train sport> dont  no
13:10:32  <coopserver> <happy train sport> ar  now  i  see  y
13:10:59  <coopserver> <glevans2> ?
13:11:19  <coopserver> <happy train sport> i  think  i no y  sume  gods  train  get  lost
13:11:30  <coopserver> <happy train sport> yep
13:11:37  <coopserver> <glevans2> why?
13:11:41  <coopserver> <happy train sport> see  my  sing  this
13:11:56  <coopserver> <happy train sport> ther  good  trains  will  not  go  on  this
13:13:28  <coopserver> <happy train sport> bur  i  chek  the  train  line  and  can not  enrey  thin  rone
13:14:32  <coopserver> <happy train sport> this  so   werd
13:20:37  <happpy> v453000   ther  sume  thin  werd  going  on   the  slh  07  plonka  as  dun  paper  goods  pick  up  trains  ar  get  lost  ther  ar  going  to  a  cola  pick  up  to  rejoin  the  ml a gen
13:21:05  <happpy> i chek  the   ml  but  can not  find  eney  thin  rone   its  werd
13:24:54  <coopserver> <glevans2> happy, look at sign 'this signal maybe?'
13:27:01  <coopserver> <happy train sport> yer   fixs  it  now
13:27:05  <coopserver> <glevans2> happy train sport: there are 2 backwards signals
13:27:47  *** sbn is now known as sbn2
13:28:17  <coopserver> <glevans2> the trains were trying to tell you that there was a problem
13:28:30  <coopserver> <glevans2> but they leave it up to you ti fix it
13:28:49  <coopserver> <happy train sport> yer
13:29:18  <coopserver> <happy train sport> i  just  fixsing   the  overflow  paper   pick  up
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13:31:09  <happpy> wb  sbn
13:32:07  <sbn2> test
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13:32:20  <sbn> aight bnc is working now
13:34:55  <coopserver> <glevans2> happy train sport: I am deleting your other signs about trains not using the line
13:35:28  <coopserver> <happy train sport> i  think  its  k  now
13:39:11  <coopserver> <happy train sport> so  how  lone  have  u  been  play   on this  server  glevans2
13:39:44  <coopserver> <glevans2> on and off for several years
13:40:18  <coopserver> <happy train sport> nice
13:42:31  <coopserver> <happy train sport> i  need  to  redo   my  oil  drop of  on  the  stable  server but  mite  be hard  whive  the space
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13:52:36  <sbn> there we go
13:52:38  <sbn> it's all fixed now
14:06:58  <sbn> wauw look at me
14:07:04  <sbn> playing instead of thinking for once
14:10:50  <coopserver> <happy train sport> have  fun
14:10:53  <coopserver> *** happy train sport has joined spectators
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14:18:15  <Mothership_Q> ey
14:18:33  <coopserver> *** glevans2 has joined spectators
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14:19:53  <sbn> jo Mothership_Q
14:24:02  <sbn> anyone able to give me some info on the following?
14:24:09  *** happpy has quit IRC
14:25:32  <V453000> just tunnel the crossings
14:27:53  <sbn> of the ml?
14:28:15  <sbn> o you mean the crossing at the station
14:29:14  <sbn> but I need a dedicated hub for the drop off station don't I?
14:29:37  <sbn> I can move my mainline though
14:29:39  <sbn> that would help
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14:49:30  <happpy> !date
14:49:30  <coopserver> Aug 30 2458
14:49:35  <happpy> !players
14:49:35  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
14:53:53  <sbn> V453000 what about this?
14:56:38  <sbn> It's starting to look like a junction isn't it?
14:59:11  <happpy> ar  u trying to  doo  a  slh
15:01:54  <sbn> something like that yeah Hazzard
15:01:56  <sbn> happpy
15:02:13  <sbn> I am building a slh now but at a different section
15:07:10  <happpy> sbn   have  a  look  at   this
15:07:12  <happpy>
15:07:21  <sbn> Error (403)
15:07:23  <sbn> can't see it
15:07:39  <happpy> werks   for  me
15:07:44  <sbn> Make sure it's public
15:07:59  <happpy> i  got   dropboxs
15:08:28  <happpy> that public    thin   i can not  find  it
15:10:42  <sbn> can you reupload it to ?
15:11:48  <Razaekel> !date
15:11:48  <coopserver> Aug 30 2458
15:14:26  <happpy> k  dun
15:15:33  <happpy>
15:15:34  <Webster> Title: Imgur (at
15:16:10  <happpy> hi  <Razaekel
15:20:01  <sbn> First try at a decent SLH:
15:20:12  <sbn> this might not work for my CV though
15:23:40  <happpy> thats   will  work  for  LR  ML
15:26:50  <sbn> is what I have currently yeah
15:28:25  <sbn> What if I have a station to the left of my mainline and to the right of my mainline
15:28:31  <sbn> do I still us the same SLH
15:28:41  <sbn> or should I make 2 (one for the left, one for the right)
15:30:17  <happpy> will     if  u  see  my  slh  01      if  u  doo  a  drop  of  u  mite  need  to  doo  LLRR  slh
15:34:14  <sbn> V453000
15:36:56  <Jam35> same SLH then bridge back to opposite side is easiest
15:37:06  <Jam35> done in majority of cases
15:37:36  <Jam35> or build it both sided for the challenge
15:37:43  <Jam35> 3.5 way hub
15:37:51  <sbn> k
15:38:01  <sbn> I'll go for the first suggestion
15:39:04  <Jam35> your first image has merge before split, generally a bad idea
15:39:20  <sbn> <= this one?
15:39:29  <Jam35> no
15:39:33  <sbn> ow yeah I see
15:39:41  <sbn> it should be the other way around at the dropoff station
15:40:11  <sbn> but if I want split before merge
15:40:19  <sbn> I'll need two bridges extra?
15:41:47  <Jam35> same amount but longer with minimum fuss
15:43:35  <sbn>
15:43:37  <sbn> like that Jam35
15:43:59  <sbn> ?
15:44:53  <Jam35> exactly :)
15:46:48  <Jam35> signal after the bridge would be nicer
15:47:03  <sbn> I added a prio to the new bridge
15:47:07  <sbn> it's not in teh screenshot
15:48:24  <sbn> or what signal after the bridge do you mean?
15:49:32  <Sylf> You have the long red bridge, with no signal between the bridge and line merge
15:49:49  <sbn> a like that
15:49:50  <sbn> ok
15:49:52  <Sylf> so, as soon as a train start crossing the bridge, it's blocking all traffic on the ML
15:50:18  <sbn> I need to add a space between my ML tracks to get that done
15:52:14  <Jam35> or build a parallel line from bridge straight down for a couple of tiles
15:52:24  <sbn> damnit
15:55:49  <sbn> like this Sylf Jam35
15:56:22  <Jam35> yep
15:57:10  <sbn> because S curves dont slow down
15:57:12  <sbn> makes sense
15:58:25  <sbn> gtg later
15:58:33  <Jam35> bb
16:09:19  <happpy> how  things  sylf
16:11:26  <Sylf> this map looks absolutely horrid.  I'm gonna load it in a minute
16:12:05  <happpy> k  nice
16:29:33  <V453000> sup :D
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16:45:07  <Webster> Latest update from openttd: Pineapple Baseset Kickstarter <>
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17:56:27  <sbn> jo Maraxus
17:56:35  <Maraxus> hi
18:43:09  <sbn> 1024x1024 for a single player game is indeed a bit much
18:43:44  <V453000> how bout dat
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18:53:57  <sbn> lol made an other slh
18:54:16  <sbn> it defeats the purpose because I connected all industries to that and now my main line past the slh is useless
18:54:17  <sbn> xD
19:08:01  <Webster> (003) [622845281181302785] @OpenTTDNews> Today we want to raise your attention to an external project:
19:46:37  <Mothership_Q> hey everyone
19:50:21  <sbn> jo
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