Log for #openttdcoop on 7th October 2015:
Times are UTC Toggle Colours
00:16:47  <Mazur> !pw
00:16:47  <coopserver> Mazur: drifts
00:17:00  <coopserver> *** Game still paused (connecting clients, number of players)
00:17:18  <coopserver> *** Mazur has joined
00:17:19  <coopserver> *** Game still paused (number of players)
00:17:20  <coopserver> *** Game unpaused (number of players)
00:29:59  <coopserver> *** Mazur has left the game (Leaving)
00:30:00  <coopserver> *** Game paused (number of players)
01:47:47  <Sylf> !pw
01:47:48  <coopserver> Sylf: sawyer
01:49:57  <coopserver> *** Game still paused (connecting clients, number of players)
01:50:00  <Mazur> !pw
01:50:00  <coopserver> Mazur: sawyer
01:50:02  <coopserver> *** Sylf has joined
01:50:03  <coopserver> *** Game still paused (number of players)
01:50:26  <Mazur> !pw
01:50:26  <coopserver> Mazur: supply
01:50:34  <coopserver> *** Game still paused (connecting clients, number of players)
01:50:47  <coopserver> *** Mazur has joined
01:50:48  <coopserver> *** Game still paused (number of players)
01:50:49  <coopserver> *** Game unpaused (number of players)
01:52:02  <coopserver> <Mazur> I laid out a track from BBH09 to BBH07,  for a third needed, I think, from th MSH before SLH 14.
01:52:28  <coopserver> <Mazur> From MSH 08, that is.
01:53:17  <coopserver> *** Sylf has joined company #1
01:56:35  <coopserver> *** Mazur has left the game (general timeout)
02:06:00  <Mazur> !pw
02:06:00  <coopserver> Mazur: pretty
02:06:14  <Mazur> !pw
02:06:15  <coopserver> Mazur: design
02:06:20  <coopserver> *** Game paused (connecting clients)
02:06:23  <coopserver> *** Mazur has joined
02:06:24  <coopserver> *** Game unpaused (connecting clients)
02:12:37  <coopserver> <Mazur> Refinerry drop has a filled exit line.
02:12:53  <coopserver> <Sylf> I can't act so fast
02:13:02  <coopserver> <Sylf> I need to start from BBH 01
02:13:24  <coopserver> <Sylf> I probably won't get that far today
02:13:27  <coopserver> <Mazur> Ah, I was wondering where you were working on things.
02:13:40  <coopserver> <Sylf> I'm not working on anything yet
02:14:07  <coopserver> <Sylf> just fixed couple bad 3->2 merges
02:14:11  <coopserver> <Sylf> temp merges
02:14:46  <coopserver> <Mazur> I can;t be muhc help, as I'll be timing out much of the time
02:14:50  <coopserver> <Mazur> Alas.
02:19:20  <Mazur> @gap 9
02:19:20  <Webster> Mazur: For Trainlength of 9: <= 15 needs 2, 16 - 26 needs 3, 27 - 37 needs 4.
02:19:32  <Mazur> @gap 3
02:19:32  <Webster> Mazur: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
02:21:22  <Sylf> !rcon set max_trains 1430
02:43:43  *** phatmatt_ has quit IRC
02:49:05  <coopserver> <Mazur> I prepared a new exit at MSH 08, delete it if you prefer something else,  when you come to it.
02:52:05  <coopserver> <Mazur> Tricky stuff that, at BBH 01.  Not a lot of room to work withh.
02:54:48  *** phatmatt has joined #openttdcoop
03:05:59  <coopserver> <Mazur> Had wrong colour still selected.
03:08:44  <coopserver> <Sylf> not so fast
03:09:23  <coopserver> <Mazur> You're the boss.
03:09:54  <coopserver> <Sylf> I do better building hubs/stations solo
03:11:02  <coopserver> <Mazur> And I need to go to bed, soon.  I'll leave you to it, then, have fun.
03:11:25  <coopserver> *** Mazur has left the game (Leaving)
03:30:07  <coopserver> *** Sylf has left the game (Leaving)
03:30:08  <coopserver> *** Game paused (number of players)
05:05:46  *** Trangar has joined #openttdcoop
05:22:41  *** happpy has quit IRC
05:53:51  *** cha0tics has quit IRC
05:57:30  *** Trangar has quit IRC
05:59:31  *** Trangar has joined #openttdcoop
06:15:15  *** Progman has joined #openttdcoop
06:54:17  *** Progman has quit IRC
07:27:00  *** Trangar_ has joined #openttdcoop
07:34:28  *** Trangar has quit IRC
07:39:09  *** cha0tics has joined #openttdcoop
07:41:44  *** Trangar_ is now known as Trangar
08:07:17  <V453000> Trangar: how many people came? :)
08:07:35  <Trangar> I didn't have an orgy!
08:07:55  <Trangar> Two people, supercheese and razakiel, so not too bad
08:08:09  <V453000> XD
08:09:03  <Trangar> Going to do more on friday
08:09:14  <V453000> in my SP game I got to like 86% biter evolution
08:09:33  <V453000> the Adult biters just demolish everything with 99% laser resist
08:09:33  <Trangar> We're only at 65%
08:09:42  <Trangar> We're up to king biters, the gun turrets do work though
08:09:55  <V453000> yeah but vs spitters I dont think they will work
08:10:25  <V453000> I tried to tech into the plasma turrets but they didnt output enough damage on the low levels
08:10:35  <V453000> some dudes hinted me to use mine fiels xd
08:10:45  <Trangar> We have partial gun turrets, partial laser turrets
08:10:52  <V453000> I think teching to the diamond laser turrets could work
08:10:53  <Trangar> Almost fully upgraded, the upgrades really make a difference
08:11:18  <V453000> also I am wondering how the F to get so many alien lab packs
08:11:27  <V453000> since you get just 1 lab pack per 1 alien artifact
08:11:30  <V453000> like wtf
08:11:34  <Trangar> You have to either get them really early, or really late
08:11:40  <Trangar> Laser creep ftw
08:11:50  <V453000> well yeah but that is tens of thousands that you need
08:11:53  <V453000> for all researches
08:11:56  <Trangar> Yup
08:11:59  <Trangar> It's a pain
08:12:06  <V453000> that is just retarded ._.
08:12:11  <V453000> I dont even spend that much time just killing nests
08:12:25  <V453000> am very much wondering if you can get science packs through metallurgy that way though
08:12:36  <Trangar> Have you tried metallurgy yet?
08:12:39  <V453000> from what I read so far you might be able to smelt some ardite and cobalt into alien lab packs
08:12:39  <V453000> no
08:12:53  <Trangar> There's a mod called alienplant, where you can grow plants that drop alien wood which you can refine into alien artifacts
08:13:01  <V453000> ha
08:13:08  <V453000> that would be nice to have with dytech
08:13:42  <V453000> I just want to build a gigantic factory, offensive is a bit meh
08:14:14  <Trangar> That's how I feel about dytech and bobs
08:14:20  <Trangar> It's a PITA to clear out areas
08:14:41  <V453000> I will try metallurgy to get alien packs
08:14:51  <V453000> if that fails I will search for the alien farm
08:14:52  <Trangar> Metallurgy is really fun actually
08:15:53  <Trangar> You can just smelt ores into liquids
08:16:00  <V453000> yarr
08:16:03  <Trangar> And then you can stamp those liquids directly into circuits or belts or stuff
08:16:17  <V453000> that is how I understand it so far ye
08:16:27  <Trangar> I've never made a decent setup though
08:17:05  <Trangar> Okay let's continue my single player world
08:19:31  <V453000> I will just try the metallurgy and then eventually start a new map
08:19:43  <V453000> things are kind of beyond redemption XD
08:19:54  <V453000> biters kill dozens of laser turrets per attack
08:20:03  <V453000> I am kind of able to replace them but wtf :D
08:20:21  <Trangar> :D
08:20:23  <Trangar> I know that problem
08:20:44  <V453000> I cant even use walls because I need the good concave of MANY turets to shoot at the adult biters, otherwise their health regen just doesnt drop down XD
08:21:44  <V453000> and with walls it would be like just a flat line of turrets which isnt enough XD
08:21:45  <Trangar> xD
08:21:51  <Trangar> Pill boxes work really well actually
08:21:53  <V453000> I got max upgrades on shooting speed and damage
08:22:10  <V453000> yeah, even holding machine gun and helping the turrets is WAY helpful
08:22:19  <V453000> and I dont even have any ammo damage upgrades etc
08:22:27  <V453000> the problem are spitters
08:22:49  <V453000> I havent really tried to set up a proper defense of AP turrets, but the spitters would probably wreck them
08:23:00  <V453000> maybe the advanced machine gun turret from dytech could do the job there though
08:23:30  <V453000> range is the issue
08:24:24  <Trangar> I do have silver ruby laser turrets
08:24:28  <Trangar> But I haven't needed them yet
08:25:00  <V453000> I feel like silver/gold ruby is useless as you cannot upgrade them later, they cost more, and you are fine with bronze ruby for the time being
08:25:11  <V453000> bronze ruby are fine, the only issue are the laser-resistant biters
08:25:33  <V453000> and for that the only solution is probably other ammo types, OR diamond laser turrets - which can be upgraded to from bronze ruby
08:27:57  <Trangar> I know bobs has sniper turrets
08:28:10  <Trangar> Maybe you just need to have a layer of gun turrets and a layer of laser turrets behind it
08:29:08  <V453000> dytech has snipers as well
08:29:17  <Trangar> I'm making tier 2 roboports :D
08:29:30  <V453000> but yeah, will try mines, AP ammo turrets, and eventually rocket turrets
08:32:32  <Trangar> I have some serious stone issues as well
08:33:15  <V453000> I got sand walls so am kind of fine with that
08:33:27  <V453000> am using good/big richness of resources though
08:33:31  <V453000> with very low density
08:33:42  <V453000> liking that a lot but tungsten is really rare
08:35:11  <Trangar> I'm using all default
08:38:55  <V453000> yeah I was lazy to get trains so far :)
08:39:12  <Trangar> I should get trains at one point
08:39:15  <Trangar> But I don't have enough stone :(
08:42:07  <V453000> hm :)
08:46:31  *** glubothemad has joined #openttdcoop
09:08:05  *** Hiddenfunstuff has joined #openttdcoop
09:27:04  *** Asgeir has joined #openttdcoop
10:33:01  <cha0tics> !pw
10:33:01  <coopserver> cha0tics: spacer
10:33:05  <coopserver> *** Game still paused (connecting clients, number of players)
10:33:06  <coopserver> *** cha0tics has joined
10:33:07  <coopserver> *** Game still paused (number of players)
10:38:11  *** liq3 has joined #openttdcoop
10:45:41  *** Progman has joined #openttdcoop
10:47:33  *** happpymoblic has joined #openttdcoop
10:48:29  <happpymoblic> !players
10:48:29  <coopserver> happpymoblic: There are currently 0 players and 1 spectators, making a total of 1 clients connected
10:48:33  <happpymoblic> hi
10:53:24  *** StarLite has joined #openttdcoop
10:53:24  *** ChanServ sets mode: +o StarLite
10:59:11  *** happpy has joined #openttdcoop
11:40:12  *** cha0tics has quit IRC
11:40:13  <coopserver> *** cha0tics has left the game (connection lost)
15:18:36  <happpy> !players
15:18:36  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
15:47:27  *** Asgeir has quit IRC
16:09:55  <Jam35> !pw
16:09:55  <coopserver> Jam35: capped
16:10:02  <coopserver> *** Game still paused (connecting clients, number of players)
16:10:05  <coopserver> *** Jam35 has joined
16:10:06  <coopserver> *** Game still paused (number of players)
16:10:52  <coopserver> *** Jam35 has joined company #1
16:10:53  <coopserver> *** Game unpaused (number of players)
16:11:45  <happpy> hey  jam
16:13:04  <coopserver> <Jam35> hello
16:14:11  <happpy> how  ar u
16:15:27  <coopserver> <Jam35> okay thanks
16:19:01  *** Codechicken has joined #openttdcoop
16:19:06  <Codechicken> !password
16:19:06  <coopserver> Codechicken: denote
16:19:17  <coopserver> *** Game paused (connecting clients)
16:19:24  <coopserver> *** Codechicken has joined
16:19:25  <coopserver> *** Game unpaused (connecting clients)
16:19:29  <happpy> i   get  all  most  dun my LLLRRR  just  got to  redo   my  wood  drop  of   and  just won mor  ml and dun
16:19:32  <happpy> hi  Codechicken
16:19:35  <happpy> how  ar u
16:19:41  <coopserver> <Codechicken> hey, fine
16:26:02  <happpy> jam  have u got a  minte  if  not  np  i  just whont  to no whont u think  ov how to doo  the  wood  drop of  LLLRRR
16:27:42  <coopserver> <Codechicken> SLH14 is broken
16:27:55  <coopserver> <Codechicken> already being fixed
16:32:27  <coopserver> *** Codechicken has joined company #1
16:34:31  <coopserver> <Jam35> not right now happy
16:37:11  <coopserver> <Codechicken> Jam SLH14 from BBH 09
16:37:36  <coopserver> <Jam35> MSH 08 is worse
16:37:51  <coopserver> <Codechicken> I'll take a look
16:37:55  <Mazur> !pw
16:37:55  <coopserver> Mazur: tanker
16:38:00  <coopserver> *** Game paused (connecting clients)
16:38:04  <coopserver> *** Mazur has joined
16:38:05  <coopserver> *** Game unpaused (connecting clients)
16:39:05  <coopserver> <Mazur> I started work for MSH 08 and SLH 14 third to BBH07.
16:40:19  <coopserver> <Jam35> I already redid the 3rd @ SLH14
16:40:33  <happpy> k  np  jam
16:40:46  <coopserver> <Codechicken> Output is jammed
16:40:52  <coopserver> <Codechicken> At SLH14
16:41:18  <coopserver> <Jam35> because of BBH 09
16:41:41  <coopserver> <Codechicken> Yes
16:41:55  <coopserver> <Mazur> Yes, BBH -9 needs a third to BBH 07.
16:43:51  <coopserver> <Mazur> So start with building a third into BBH07, ending there.
16:45:06  <coopserver> <Codechicken> Ok
16:45:52  <coopserver> <Mazur> At least, last time I checked BBH 07 didn;t need a tthird exit.
16:50:27  <Mazur> !rcon set max_trains
16:50:28  <coopserver> Current value for 'max_trains' is: '1430' (min: 0, max: 5000)
16:50:33  <Mazur> !rcon set max_trains 1432
16:51:23  <coopserver> <Mazur> Oops.
16:51:37  <coopserver> <Codechicken> Yes, Oops
16:51:49  <coopserver> <Mazur> Don;t do that too often anymore.
16:52:14  <coopserver> <Codechicken> Didn't  read the tooltip
16:53:35  *** Arveen has joined #openttdcoop
16:53:40  <Arveen> good evening
16:53:47  <happpy> HI
16:53:52  <coopserver> <Mazur> Eef ning.
16:54:08  <Arveen> !pw
16:54:08  <coopserver> Arveen: ontick
16:54:13  <coopserver> *** Game paused (connecting clients)
16:54:14  <coopserver> *** Arveen has joined
16:54:15  <coopserver> *** Game unpaused (connecting clients)
16:54:43  <happpy> how  ar  u  Arveen
16:55:12  <Arveen> fine. left a bit earlier from work today :) - you ?
16:55:23  <happpy> good
17:01:04  <coopserver> <Arveen> ummm - what happend @ refinery drop
17:01:10  <coopserver> <Codechicken> Thanks, was about to ask
17:02:00  <coopserver> <Codechicken> We need an oveflow
17:02:13  <coopserver> <Mazur> I clogged it while rebuilding hte exit, and now it seems to have blocked itself.
17:02:30  <coopserver> <Arveen> yeh its locked
17:03:55  <coopserver> <Mazur> Unblocked it, but it could happen again.
17:04:26  <coopserver> <Arveen> yes - there should be an overflow to prevent that
17:05:19  <happpy> !pw
17:05:19  <coopserver> happpy: basing
17:05:32  <coopserver> *** Game paused (connecting clients)
17:05:39  <coopserver> *** happy train sport has joined
17:05:39  <coopserver> *** Game unpaused (connecting clients)
17:07:49  <coopserver> <Codechicken> bye
17:07:54  <coopserver> <Arveen> bye chicken
17:07:55  <coopserver> <happy train sport> bb
17:08:03  <coopserver> *** Codechicken has left the game (Leaving)
17:08:30  <coopserver> <Arveen> and it happend again :(
17:09:12  <coopserver> <happy train sport> heem
17:09:27  <coopserver> *** happy train sport has joined company #1
17:10:39  *** glubothemad has quit IRC
17:11:40  <coopserver> <happy train sport> i  think  thr  refinery  drop  need  rdoing
17:12:09  <coopserver> <Arveen> atm i cant figure out how to add an overflow
17:12:18  <coopserver> <happy train sport> wher
17:12:29  <coopserver> <Arveen> to the refinery drop
17:12:39  <coopserver> <Mazur> I can.
17:12:44  <coopserver> <happy train sport> it  dont need a  overflow
17:12:51  <coopserver> <happy train sport> it  just need  redoing
17:13:00  <coopserver> <Mazur> Where would be the best place....
17:13:01  <coopserver> <Arveen> redoing like bigger?
17:13:21  <coopserver> <happy train sport> yep  Arveen
17:14:00  <coopserver> <Mazur> Or just better design....
17:14:15  <coopserver> <happy train sport> true  Mazur
17:15:16  *** Codechicken has quit IRC
17:22:20  <coopserver> <Arveen> is currently a hub getting extended so i can watch ?
17:23:55  <coopserver> <Mazur> Try  BBH 09
17:24:02  <coopserver> <Arveen> ty
17:24:11  <coopserver> <Mazur> Or 07
17:27:09  <coopserver> <Mazur> Ah, yes/
17:29:53  <coopserver> <Mazur> Smooth.
17:43:37  <coopserver> <happy train sport> we  need  A  nuver  ml  from  bbh  07  sylf  all the  way up  to  msh 06   dwarf
17:47:43  <coopserver> *** Jam35 has joined spectators
17:50:06  <coopserver> *** Jam35 has joined company #1
17:50:16  <coopserver> <Mazur> Better,
17:50:17  <coopserver> *** Jam35 has joined spectators
17:55:14  <coopserver> <happy train sport> k  we  got  a  big  train q    at  the  town  drop  1
17:56:05  <coopserver> <Mazur> Yes, all because of a 3rd needed past MSH 06 from BBH 07, which we;re working on.
17:56:15  <coopserver> <happy train sport> k
17:58:08  <coopserver> <happy train sport> diner  time
17:58:13  <coopserver> <Arveen> enjoy
17:59:35  <coopserver> <Mazur> I think we're locked solid, again.
17:59:56  <coopserver> <Arveen> yeh it looks pretty bad locked up
18:01:03  *** lol has joined #openttdcoop
18:07:04  <lol> !pw
18:07:04  <coopserver> lol: nbtext
18:07:15  <coopserver> *** Game paused (connecting clients)
18:07:19  <coopserver> *** lol has joined
18:07:24  <coopserver> *** Game unpaused (connecting clients)
18:07:38  <coopserver> <Mazur> Help needed at MSH 06
18:07:52  <coopserver> <lol> i think i  made bbh 01 a bit more inefficient
18:08:19  <coopserver> <Mazur> After Sylf's work lat night?
18:08:29  <coopserver> <lol> yesterday evening
18:08:47  <coopserver> <Mazur> After that, Sylf did major rework, there.
18:09:05  <coopserver> <lol> ah i see
18:09:14  <coopserver> <lol> it is a bit better now
18:09:22  <coopserver> <lol> lots better
18:10:17  <coopserver> <lol> what do you need help for
18:10:32  <coopserver> <Mazur> Exits to third.
18:11:12  <coopserver> <Arveen> the 3rd at bbh9 is comingin  below the 2 existing ones
18:12:28  <coopserver> <lol> you can pick a bridge from each isn't it?
18:13:29  <coopserver> <Mazur> That is what I'm working at.
18:13:37  <coopserver> <lol> that bridge needs to be double i think
18:13:41  <coopserver> *** lol has joined company #1
18:14:10  <coopserver> <Mazur> aaq
18:15:08  <coopserver> <Mazur> Hm.
18:15:28  *** p3tiny has joined #openttdcoop
18:16:54  <Mazur> !rcon set max_trains 1434
18:17:27  <coopserver> <lol> i like this way to make a jam
18:17:48  <coopserver> <Arveen> the 4 dead people didnt heh
18:17:52  <coopserver> <Mazur> Works like a treat,
18:18:22  <coopserver> <lol> what do you think of this?
18:18:36  <coopserver> <lol> awfull
18:18:44  <coopserver> <lol> i had some lagg
18:18:50  <Mazur> !rcon set max_trains 1436
18:19:24  <coopserver> <Mazur> Trains recreated.
18:19:36  <coopserver> <lol> thanks
18:20:14  <coopserver> <lol> bbh 09 needs some work too
18:20:20  <coopserver> <lol> one connection is missing
18:20:35  <coopserver> <lol> a quite complex one
18:21:43  <coopserver> <lol> waitingbays are really long at this way
18:21:59  <happpymoblic> hi lol
18:22:02  <coopserver> <lol> hi
18:22:03  <happpymoblic> how Sr
18:22:10  <happpymoblic> how ar u
18:22:18  <coopserver> <lol> medium
18:24:52  *** dwarf has joined #openttdcoop
18:24:55  <dwarf> !pw
18:24:55  <coopserver> dwarf: update
18:25:13  <coopserver> *** Game paused (connecting clients)
18:25:20  <coopserver> *** dwarf has joined
18:25:21  <coopserver> *** Game unpaused (connecting clients)
18:28:16  <coopserver> <lol> we can connect it if we wnat
18:28:17  <coopserver> <lol> want
18:28:46  <coopserver> <Mazur> Make a guess...
18:30:11  *** happpymoblic has quit IRC
18:35:22  <coopserver> <lol> we need to fix bbh07 too
18:35:30  <coopserver> <Mazur> Yep.
18:35:43  <coopserver> <Mazur> I moved stuff around.
18:35:52  <coopserver> <Arveen> is there a problem except connecting the 3rd ?
18:36:00  <coopserver> <lol> i leave you
18:36:08  <coopserver> <lol> going to play a other type of coop gaming
18:36:15  <coopserver> <Arveen> bye lol
18:36:19  <coopserver> *** lol has joined spectators
18:36:22  <coopserver> <Mazur> I was also going to leave.
18:36:24  <coopserver> <lol> take a look if you want
18:36:54  <coopserver> *** lol has left the game (Leaving)
18:37:21  <coopserver> <Mazur> No, Arveen, it's simply integrating hte third into BBH 07.
18:37:26  <lol>
18:37:36  <lol> it is a coop game too
18:37:39  <coopserver> <Arveen> "simply" :)
18:38:33  <coopserver> *** Mazur has left the game (Leaving)
18:40:22  <Mazur> Yes, not that simple, indeed.
18:40:40  <coopserver> <dwarf> I can do it with a large scale rebuild
18:40:55  <coopserver> <Arveen> that would be nice to see
18:44:31  *** p3tiny has quit IRC
18:48:12  <coopserver> <dwarf> almost done
18:48:46  <coopserver> <Arveen> you are fast :)
18:51:50  <coopserver> <dwarf> damn
18:52:35  <coopserver> <Arveen> poor trains
18:54:26  <Arveen> i got a question - will place a sign there with it
18:54:46  <coopserver> *** Arveen has joined company #1
18:55:34  <coopserver> <dwarf> that's prio
18:55:51  <coopserver> <Arveen> oh
18:57:02  <coopserver> <Arveen> does upper line get prio due to that ?
18:57:24  <coopserver> <dwarf> the line with the cross gets priority
18:58:29  <coopserver> <Arveen> so without the 2 crossings the prio check later on wouldnt work?
18:58:42  <coopserver> <dwarf> actually
18:58:51  <coopserver> <dwarf> I gonna simplify that
19:02:08  <coopserver> <Arveen> you keeping the PBS for the 2nd bridge in the middle line ?
19:03:10  <coopserver> <dwarf> yes, if you want a line going on a doubled bridge prioritized it's easiest to do it with PBS
19:03:24  <coopserver> <dwarf> so the presignal sees trains on both bridges
19:03:32  <coopserver> <Arveen> ok
19:04:40  *** Maraxus has joined #openttdcoop
19:04:40  *** ChanServ sets mode: +o Maraxus
19:11:37  <coopserver> *** dwarf has joined spectators
19:11:42  <coopserver> *** Arveen has joined spectators
19:14:06  <coopserver> *** dwarf has left the game (Leaving)
19:14:13  <coopserver> <happy train sport> hi
19:16:25  <coopserver> *** happy train sport has left the game (Leaving)
19:16:26  <coopserver> *** Game paused (number of players)
19:17:47  *** happpymoblic has joined #openttdcoop
19:22:40  *** Arveen has quit IRC
19:22:42  <coopserver> *** Arveen has left the game (Leaving)
19:36:08  <Maraxus> !pw
19:36:08  <coopserver> Maraxus: macosx
19:36:18  <coopserver> *** Game still paused (connecting clients, number of players)
19:36:23  <coopserver> *** Maraxus has joined
19:36:24  <coopserver> *** Game still paused (number of players)
19:38:22  <coopserver> *** Maraxus has joined company #1
19:38:23  <coopserver> *** Game unpaused (number of players)
19:39:54  <coopserver> *** Maraxus has left the game (Leaving)
19:39:55  <coopserver> *** Game paused (number of players)
19:40:07  *** Maraxus has quit IRC
19:40:39  *** Hiddenfunstuff has quit IRC
19:42:51  *** lol has quit IRC
19:56:10  *** Trangar has quit IRC
20:10:56  *** dwarf has quit IRC
20:33:49  <coopserver> *** Jam35 has left the game (Leaving)
21:15:18  *** StarLite has quit IRC
22:10:10  *** Asgeir has joined #openttdcoop
22:14:00  *** cha0tics has joined #openttdcoop
22:15:40  <cha0tics> hi folks
22:20:55  <happpy> hi
22:21:02  <happpy> !date
22:21:02  <coopserver> Oct 13 2419
22:21:07  <happpy> !players
22:21:07  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
22:21:17  <happpy> !ip
22:21:17  <coopserver> happpy:
22:23:55  <cha0tics> !pw
22:23:55  <coopserver> cha0tics: labels
22:23:59  <coopserver> *** Game still paused (connecting clients, number of players)
22:24:01  <coopserver> *** cha0tics has joined
22:24:02  <coopserver> *** Game still paused (number of players)
22:24:34  <happpy> nexs  time  try  !ip
22:24:46  <happpy> u  get   the   ip  for  the  server
22:24:53  <cha0tics> ok, I'll try to remember that
22:25:54  <happpy> if  not    np    just   say    i   am on the irc  most  ov   the  time
22:28:49  <happpy> !pw
22:28:49  <coopserver> happpy: notify
22:29:06  <coopserver> *** Game still paused (connecting clients, number of players)
22:29:13  <coopserver> *** happy train sport has joined
22:29:14  <coopserver> *** Game still paused (number of players)
22:34:33  <coopserver> *** cha0tics has joined company #1
22:34:33  <coopserver> *** Game unpaused (number of players)
22:35:03  <Sylf> !rcon set max_trains
22:35:04  <coopserver> Current value for 'max_trains' is: '1436' (min: 0, max: 5000)
22:35:18  <happpy> hi  Sylf
22:39:05  *** Progman has quit IRC
22:39:15  *** Fuco_ has joined #openttdcoop
22:39:15  *** Fuco has quit IRC
22:40:01  <coopserver> <happy train sport> heem  a  bit  ov  train q    at   e03   nexs  to   3rd   in /dwarf
22:48:42  <coopserver> <happy train sport> whont u up to  cha0tics
22:50:12  <coopserver> *** happy train sport has joined company #1
22:51:41  <coopserver> <happy train sport> need  help cha0tics
22:51:49  <coopserver> <cha0tics> no, thanks
22:51:52  <coopserver> <happy train sport> k
22:51:55  <coopserver> <cha0tics> I'm experimenting
22:51:59  <coopserver> <happy train sport> k
22:58:19  <coopserver> *** cha0tics has left the game (general timeout)
23:04:01  <cha0tics> !pw
23:04:01  <coopserver> cha0tics: number
23:04:05  <coopserver> *** Game paused (connecting clients)
23:04:11  <coopserver> *** cha0tics has joined
23:04:12  <coopserver> *** Game unpaused (connecting clients)
23:04:14  <coopserver> <happy train sport> wb
23:05:41  <coopserver> <happy train sport> remov  the  2  way  pro  simgmal
23:17:13  <coopserver> *** cha0tics has left the game (general timeout)
23:17:36  <cha0tics> !pw
23:17:36  <coopserver> cha0tics: townid
23:17:40  *** Asgeir has quit IRC
23:17:43  <coopserver> *** Game paused (connecting clients)
23:17:44  <coopserver> *** cha0tics has joined
23:17:45  <coopserver> *** Game unpaused (connecting clients)
23:17:52  <cha0tics> which one do you mean?
23:19:22  <coopserver> *** cha0tics has left the game (general timeout)
23:23:28  *** cha0tics has quit IRC
23:24:17  <glevans2> !pw
23:24:17  <coopserver> glevans2: branch
23:24:23  <coopserver> *** Game paused (connecting clients)
23:24:26  <coopserver> *** glevans2 has joined
23:24:27  <coopserver> *** Game unpaused (connecting clients)
23:24:34  <coopserver> <happy train sport> hi
23:24:40  <coopserver> <glevans2> Yo
23:24:50  <coopserver> <glevans2> sup happy train sport?
23:25:24  <coopserver> <happy train sport> not  much
23:25:39  <coopserver> <happy train sport> just finsh of  a  3  ml
23:25:40  <coopserver> <glevans2> working on anything?
23:25:53  *** cha0tics has joined #openttdcoop
23:26:04  <cha0tics> !pw
23:26:04  <coopserver> cha0tics: branch
23:26:11  <coopserver> *** Game paused (connecting clients)
23:26:16  <coopserver> *** cha0tics has joined
23:26:17  <coopserver> *** Game unpaused (connecting clients)
23:26:34  <coopserver> <glevans2> hey cha0tics, how's it going?
23:26:51  <coopserver> <cha0tics> hey, not bad, but my router sux
23:26:59  <coopserver> <cha0tics> hird disconnect in 5 minutes
23:27:05  <coopserver> <cha0tics> third*
23:27:07  <coopserver> <glevans2> at some point, they all do...
23:28:06  <coopserver> <cha0tics> happy?
23:28:14  <coopserver> <cha0tics> are you still here?
23:28:19  <coopserver> <happy train sport> yer
23:28:22  <coopserver> <cha0tics> which signal did you mean
23:28:24  <coopserver> <happy train sport> whonts  up
23:29:08  <cha0tics> you sadi I should remove a two way signal
23:29:11  <cha0tics> which one?
23:29:25  <coopserver> <happy train sport> at my  sing this  won  ther was a  2  way  pro sigmal
23:29:39  <coopserver> <happy train sport> but u  dun it  now
23:29:49  <coopserver> <cha0tics> yeah, I noticed that.
23:29:51  <coopserver> <happy train sport> thats  y  the  train was  stuk  ther
23:30:02  <coopserver> <cha0tics> I was trying to figure out what was wrong
23:30:23  <coopserver> <cha0tics> but now it looks ok?
23:30:36  <coopserver> <happy train sport> yep
23:30:57  <coopserver> <happy train sport> how  ar u  glevans2
23:31:35  <coopserver> <glevans2> doing well, thank you for asking..
23:31:43  <coopserver> <happy train sport> np
23:31:51  <coopserver> <happy train sport> heem
23:32:30  <mari_kiri> Oh hey, party on the server, might as well have a look
23:32:42  <coopserver> <happy train sport> stuk  won  bit
23:32:53  <coopserver> <happy train sport> to  finsh of  the  3  ml
23:32:54  <mari_kiri> !pw
23:32:54  <coopserver> mari_kiri: tracks
23:32:58  <coopserver> *** Game paused (connecting clients)
23:33:01  <coopserver> <glevans2> hurry up mari_kiri
23:33:04  <coopserver> *** mari_kiri has joined
23:33:05  <coopserver> *** Game unpaused (connecting clients)
23:33:12  <coopserver> <happy train sport> hey  mari_kiri
23:33:16  <coopserver> <happy train sport> how  ar u
23:33:17  <coopserver> <cha0tics> happy, are you working on MSH 05?
23:33:21  <coopserver> <happy train sport> yer
23:33:39  <coopserver> <happy train sport> just need room  for 2  tunnal
23:34:09  <coopserver> <cha0tics> where?
23:34:15  <coopserver> <cha0tics> make a sign
23:34:22  <coopserver> <happy train sport> sing  this
23:34:55  <coopserver> <cha0tics> wait a sec
23:35:57  <coopserver> <cha0tics> there you go
23:36:44  <coopserver> <happy train sport> thanks
23:37:02  <coopserver> <happy train sport> now  lest  redo  that split
23:37:08  <coopserver> <cha0tics> u r welcome
23:39:10  <coopserver> <cha0tics> wait
23:39:32  <coopserver> <cha0tics> may I?
23:39:38  <coopserver> <happy train sport> yep
23:46:09  <coopserver> <happy train sport> now  how  doo  we   join thr  uverml up
23:46:16  <coopserver> <happy train sport> uver   ml
23:46:27  <coopserver> <happy train sport> wate
23:46:30  <coopserver> <happy train sport> got  it
23:49:19  <coopserver> <happy train sport> ther  all  dun
23:51:43  <cha0tics> check my sign !prio missing
23:56:23  <coopserver> <cha0tics> happy

Powered by YARRSTE version: svn-trunk