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00:02:29 <coopserver> *** dwarf has left the game (Leaving) 00:02:30 <coopserver> *** Game paused (number of players) 00:38:19 *** liq3 is now known as Guest4743 00:38:19 *** liq4 has joined #openttdcoop 00:38:20 *** liq4 is now known as liq3 00:45:01 *** Guest4743 has quit IRC 01:18:56 *** dwarf has quit IRC 01:38:26 *** liq3 is now known as Guest4747 01:38:26 *** liq3 has joined #openttdcoop 01:45:12 *** Guest4747 has quit IRC 02:38:33 *** liq3 is now known as Guest4755 02:38:33 *** liq4 has joined #openttdcoop 02:38:33 *** liq4 is now known as liq3 02:45:18 *** Guest4755 has quit IRC 03:20:26 *** dwarf has joined #openttdcoop 03:20:30 <dwarf> !pw 03:20:30 <coopserver> dwarf: arabic 03:20:50 <dwarf> !pw 03:20:50 <coopserver> dwarf: pcppos 03:21:00 <coopserver> *** Game still paused (connecting clients, number of players) 03:21:07 <coopserver> *** dwarf has joined 03:21:08 <coopserver> *** Game still paused (number of players) 03:21:09 <coopserver> *** Game unpaused (number of players) 03:38:39 *** liq3 is now known as Guest4758 03:38:39 *** liq3 has joined #openttdcoop 03:45:22 *** Guest4758 has quit IRC 03:45:47 <coopserver> *** dwarf has joined spectators 03:45:48 <coopserver> *** Game paused (number of players) 03:48:24 <coopserver> *** dwarf has joined company #1 03:48:25 <coopserver> *** Game unpaused (number of players) 03:50:33 <coopserver> *** dwarf has left the game (Leaving) 03:50:34 <coopserver> *** Game paused (number of players) 03:53:23 <dwarf> !pw 03:53:23 <coopserver> dwarf: nibble 03:53:34 <coopserver> *** Game still paused (connecting clients, number of players) 03:53:48 <coopserver> *** dwarf has joined 03:53:49 <coopserver> *** Game still paused (number of players) 03:53:50 <coopserver> *** Game unpaused (number of players) 04:13:51 <coopserver> *** dwarf has left the game (connection lost) 04:13:52 <coopserver> *** Game paused (number of players) 04:30:19 <dwarf> !pw 04:30:19 <coopserver> dwarf: system 04:30:40 <dwarf> !pw 04:30:40 <coopserver> dwarf: nsrect 04:30:50 <coopserver> *** Game still paused (connecting clients, number of players) 04:30:58 <coopserver> *** dwarf has joined 04:30:59 <coopserver> *** Game still paused (number of players) 04:31:00 <coopserver> *** Game unpaused (number of players) 04:31:46 *** dwarf has left #openttdcoop 04:31:55 *** dwarf has joined #openttdcoop 04:31:55 *** ChanServ sets mode: +o dwarf 04:32:09 <dwarf> !rcon set max_trains 2000 04:38:46 *** liq3 is now known as Guest4763 04:38:46 *** liq4 has joined #openttdcoop 04:38:46 *** liq4 is now known as liq3 04:45:43 *** Guest4763 has quit IRC 05:07:13 *** liq3 has quit IRC 05:07:36 <coopserver> *** dwarf has left the game (Leaving) 05:07:37 <coopserver> *** Game paused (number of players) 05:30:07 *** Progman has joined #openttdcoop 07:05:56 *** Hiddenfunstuff has joined #openttdcoop 07:13:14 *** Maraxus has joined #openttdcoop 07:13:14 *** ChanServ sets mode: +o Maraxus 07:13:48 <Maraxus> !pw 07:13:48 <coopserver> Maraxus: caches 07:13:58 <coopserver> *** Game still paused (connecting clients, number of players) 07:14:03 <coopserver> *** Maraxus has joined 07:14:04 <coopserver> *** Game still paused (number of players) 07:15:31 <coopserver> *** Maraxus has joined company #1 07:15:32 <coopserver> *** Game unpaused (number of players) 07:21:51 <coopserver> *** Maraxus has joined spectators 07:21:52 <coopserver> *** Game paused (number of players) 07:21:55 <coopserver> *** Maraxus has left the game (Leaving) 07:21:56 *** Maraxus has quit IRC 07:32:05 <dwarf> !pw 07:32:05 <coopserver> dwarf: filled 07:32:22 <coopserver> *** Game still paused (connecting clients, number of players) 07:32:28 <coopserver> *** dwarf has joined 07:32:29 <coopserver> *** Game still paused (number of players) 07:32:30 <coopserver> *** Game unpaused (number of players) 08:16:30 <coopserver> *** dwarf has joined spectators 08:16:31 <coopserver> *** Game paused (number of players) 08:17:41 <coopserver> *** dwarf has joined company #1 08:17:42 <coopserver> *** Game unpaused (number of players) 09:14:44 <coopserver> *** dwarf has left the game (Leaving) 09:14:46 <coopserver> *** Game paused (number of players) 10:08:00 <cha0tics> !players 10:08:00 <coopserver> cha0tics: The server is empty, noone is connected. Feel free to remedy this situation 10:08:41 <happpy> hi chaotics 10:27:33 *** dwarf has quit IRC 10:27:33 *** StarLite has joined #openttdcoop 10:27:33 *** ChanServ sets mode: +o StarLite 10:52:43 <Jam35> !pw 10:52:43 <coopserver> Jam35: harder 10:52:47 <coopserver> *** Game still paused (connecting clients, number of players) 10:52:49 <coopserver> *** Jam35 has joined 10:52:50 <coopserver> *** Game still paused (number of players) 11:00:46 *** Hiddenfunstuff has quit IRC 11:00:46 *** phatmatt has quit IRC 11:00:46 *** theholyduck__ has quit IRC 11:00:46 *** efess has quit IRC 11:01:38 *** Hiddenfunstuff has joined #openttdcoop 11:01:44 *** theholyduck__ has joined #openttdcoop 11:01:58 *** phatmatt has joined #openttdcoop 11:03:18 <coopserver> *** Jam35 has left the game (Leaving) 11:17:11 *** happpy is now known as happpymoblic 11:18:07 *** happpy has joined #openttdcoop 13:00:52 *** efess has joined #openttdcoop 13:39:57 *** p3tiny has joined #openttdcoop 13:41:07 <p3tiny> !pw 13:41:08 <coopserver> p3tiny: logged 13:44:42 *** liq3 has joined #openttdcoop 13:46:07 *** Trangar has joined #openttdcoop 13:56:50 <happpy> !players 13:56:50 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation 14:03:20 <p3tiny> !pw 14:03:20 <coopserver> p3tiny: shades 14:03:32 <coopserver> *** Game still paused (connecting clients, number of players) 14:03:37 <coopserver> *** p3tiny has joined 14:03:38 <coopserver> *** Game still paused (number of players) 14:06:10 <coopserver> *** p3tiny has left the game (Leaving) 14:26:24 *** tycoondemon has quit IRC 14:44:27 *** tycoondemon has joined #openttdcoop 15:41:32 *** Alaura has quit IRC 16:02:31 <Sylf> !pw 16:02:31 <coopserver> Sylf: placer 16:02:44 <coopserver> *** Game still paused (connecting clients, number of players) 16:02:50 <coopserver> *** Sylf has joined 16:02:50 <coopserver> *** Game still paused (number of players) 16:02:55 <coopserver> *** Sylf has joined company #1 16:02:56 <coopserver> *** Game unpaused (number of players) 16:03:48 <happpymoblic> hi sylf 16:04:31 <coopserver> <Sylf> hi 16:15:22 <happpymoblic> how thing's sylf 16:48:38 <coopserver> *** Sylf has left the game (Leaving) 16:48:39 <coopserver> *** Game paused (number of players) 17:16:28 *** happpymoblic has quit IRC 17:21:33 *** Trangar has quit IRC 17:55:10 *** happpymoblic has joined #openttdcoop 17:55:45 <happpymoblic> !players 17:55:45 <coopserver> happpymoblic: The server is empty, noone is connected. Feel free to remedy this situation 18:15:07 *** Mark has joined #openttdcoop 18:15:39 <Mark> yoyo 18:17:14 <happpymoblic> yop mark 18:17:33 <happpymoblic> lone time no see 18:21:06 <Mark> yo happy 18:21:08 <Mark> how are ya 18:23:07 <happpymoblic> good how ar u 18:32:11 *** Mark has quit IRC 19:17:27 *** p3tiny_ has joined #openttdcoop 19:18:18 *** p3tiny_ has quit IRC 19:24:21 *** p3tiny has quit IRC 20:08:14 *** tycoondemon has quit IRC 20:08:14 *** liq3 has quit IRC 20:08:14 *** theholyduck__ has quit IRC 20:08:14 *** phatmatt has quit IRC 20:08:14 *** murr4y has quit IRC 20:08:14 *** argoneus has quit IRC 20:08:14 *** BiG_FISHBOT has quit IRC 20:08:27 *** tycoondemon has joined #openttdcoop 20:08:27 *** liq3 has joined #openttdcoop 20:08:27 *** phatmatt has joined #openttdcoop 20:08:27 *** theholyduck__ has joined #openttdcoop 20:08:27 *** murr4y has joined #openttdcoop 20:08:27 *** argoneus has joined #openttdcoop 20:08:27 *** BiG_FISHBOT has joined #openttdcoop 20:09:32 <cha0tics> !players 20:09:32 <coopserver> cha0tics: The server is empty, noone is connected. Feel free to remedy this situation 20:09:36 <cha0tics> !pw 20:09:36 <coopserver> cha0tics: scaler 20:09:50 <cha0tics> !pw 20:09:50 <coopserver> cha0tics: flashy 20:09:54 <coopserver> *** Game still paused (connecting clients, number of players) 20:09:56 <coopserver> *** cha0tics has joined 20:09:57 <coopserver> *** Game still paused (number of players) 20:10:06 <coopserver> <cha0tics> hi @ll 20:14:22 <coopserver> *** cha0tics has joined company #1 20:14:23 <coopserver> *** Game unpaused (number of players) 20:18:08 <glevans2> !pw 20:18:08 <coopserver> glevans2: retval 20:18:14 <coopserver> *** Game paused (connecting clients) 20:18:18 <coopserver> *** glevans2 has joined 20:18:19 <coopserver> *** Game unpaused (connecting clients) 20:18:25 <coopserver> <cha0tics> hi 20:18:31 <coopserver> <glevans2> yo 20:18:52 <coopserver> <cha0tics> yo what? whhat's up? 20:19:42 <coopserver> <glevans2> we have triple ML everywhere now? 20:22:24 <coopserver> <glevans2> Are you working on anything cha0tics? 20:24:32 <coopserver> <cha0tics> I guess so, don't see a place without 20:24:39 <coopserver> <cha0tics> partly 4 lane already 20:26:34 <coopserver> <cha0tics> not right now, still checking the network for trouble spots 20:26:38 <coopserver> <cha0tics> you? 20:27:10 <coopserver> <glevans2> watching traffic flow... 20:51:51 <coopserver> <glevans2> started to add some more farm.... but we are already at max-trains... 21:25:14 <coopserver> *** glevans2 has left the game (Leaving) 21:31:33 *** Progman has quit IRC 21:54:43 *** StarLite has quit IRC 22:14:23 *** dwarf has joined #openttdcoop 22:14:28 <dwarf> !pw 22:14:28 <coopserver> dwarf: import 22:14:48 <coopserver> *** Game paused (connecting clients) 22:14:55 <coopserver> *** dwarf has joined 22:14:56 <coopserver> *** Game unpaused (connecting clients) 22:15:01 <coopserver> <cha0tics> hi dwarf 22:15:09 <coopserver> <dwarf> hi chaos 22:15:15 <coopserver> <cha0tics> you are exactly the one I've been waiting for 22:15:47 <coopserver> <cha0tics> can you double check what I did at MSH06 22:17:16 <coopserver> <dwarf> looks fine 22:17:29 <coopserver> <dwarf> it won't be long lived though, we should connect the 4th 22:17:51 <coopserver> <cha0tics> that was a bit over my head 22:18:06 <coopserver> <cha0tics> still learning ;) 22:18:26 <coopserver> <dwarf> I'll do that 22:18:33 <coopserver> <cha0tics> I just found the two 3rd lane stubs and connected them 22:20:01 <coopserver> <dwarf> yesterday night I started doing the 4+3->4 merge at BBH 09, but was too tired ant took forever 22:20:12 <coopserver> <cha0tics> in case you are doing it now, do you mind explaining a bit 22:20:24 <coopserver> <dwarf> sure 22:20:51 <coopserver> <dwarf> so what I'm going to do is to lead 4th through the whole MSH 22:21:12 <coopserver> <dwarf> so we'll end up with 4th ready going in 22:21:25 <coopserver> <cha0tics> see my signs? 22:22:07 <coopserver> <dwarf> as there is not much through traffic, I'll keep 3 lanes going through the ring 22:22:37 <coopserver> <cha0tics> so the fourth will only go into the station and out again? 22:22:59 <coopserver> <dwarf> so at the entrance we'll need to split the 4th, then merge it balanced in the 3 going towards town, also going through the msh 22:23:21 <coopserver> <dwarf> no, 3 seems enough in both directions 22:23:41 <coopserver> <cha0tics> ok, so it's 4>3 into town and 4>4 across MSH 22:23:43 <coopserver> <dwarf> and makes building the merge much easier if you only have to do 3+3->4 22:23:59 <coopserver> <dwarf> no, 4->3 through as well 22:24:30 <coopserver> <cha0tics> so basically merge 4>3 at the east end and 3>4 at west end 22:25:13 <coopserver> <dwarf> it will actually be 2 4->3 merges 22:25:36 <coopserver> <cha0tics> why? there is a 4th ready at west end 22:26:25 <coopserver> <dwarf> upgrading the merge to 3+3->4 is much easier 22:26:36 <coopserver> <dwarf> and we don't need that much capacity anyway 22:26:40 <coopserver> <cha0tics> ok, so we meant the same using different lingo 22:27:03 <coopserver> <cha0tics> 3 coming across + 3 from town into 4 going west 22:27:24 <coopserver> <dwarf> alright, can you build the split and the merge towards town? 22:28:14 <coopserver> <dwarf> something similar as the temp end of 4th between bbh 7 and 9 22:28:30 <coopserver> <dwarf> just split one line 3 ways and merge into the rest 22:28:46 <coopserver> <cha0tics> so basically splitting all four into 3 each and merging? 22:29:11 <coopserver> <dwarf> no, only split one and prioritize the other 3 22:29:20 <coopserver> <cha0tics> ok, got it 22:30:37 <coopserver> <dwarf> and the exit merge seems relatively easy to do 22:30:44 <coopserver> <dwarf> if you want to watch 22:31:00 <coopserver> <dwarf> I'll just add another way to the 3-way splits 22:31:08 <coopserver> <cha0tics> can't do both, so I'll watch first and then do the 4>3's 22:37:15 <coopserver> <cha0tics> one q 22:37:32 <coopserver> <cha0tics> the line closest to the water is now not balanced 22:37:50 <coopserver> <cha0tics> is that intended? 22:37:54 <coopserver> <dwarf> it has priority, so it doesn't have to be 22:38:27 <coopserver> <cha0tics> and you'll use that line to pick up the entry 4th? 22:40:06 <coopserver> <dwarf> now the 3 through lines plus one of the lines from the station has priority and 2 from the station are split 4 ways 22:40:38 <coopserver> <cha0tics> ok, I get it 22:40:39 <coopserver> <dwarf> next we have to do the scaling down to 3 lines after the entry split 22:49:06 <coopserver> <dwarf> we'll need more space at the entrance to do the other merge 22:49:43 <coopserver> <cha0tics> ok, I'll move the split from the ML before the corner 22:52:09 <coopserver> <dwarf> yea, we'll have to stretch out the split 22:53:57 <coopserver> <dwarf> damn, I can't do anything because the whole circle is jammed 22:54:19 <coopserver> <cha0tics> f..k, I see 22:54:32 <coopserver> <cha0tics> did we cause that or is it somewhere else? 23:01:08 <coopserver> <cha0tics> stupid me 23:01:14 <coopserver> <cha0tics> thinking too complicated 23:06:43 <coopserver> <dwarf> yup, I just realized 23:07:04 <coopserver> <dwarf> but the second lane doesn't have a split 23:07:08 <coopserver> <cha0tics> need to o there 23:07:13 <coopserver> <cha0tics> go* 23:07:43 <coopserver> <cha0tics> let me try 23:08:05 <coopserver> <dwarf> split earlier 23:18:29 <coopserver> <cha0tics> the one line at the edge of the map is for cheaters? 23:19:04 <coopserver> <dwarf> no, I switched around the split a bit to make way for prios and CL 23:19:11 <coopserver> <dwarf> but the idea is the same 23:19:37 <coopserver> <cha0tics> ah I get it 23:20:13 <coopserver> <dwarf> oh, you're right, I'm stupid 23:20:23 <coopserver> <dwarf> ehhh 23:20:46 <coopserver> <cha0tics> no, it makes sense 23:23:37 <coopserver> <cha0tics> aahm much nicer 23:25:59 <coopserver> <cha0tics> now you are really into cosmetics 23:26:37 <coopserver> <dwarf> yea, making sure the waiting bays are the proper length 23:26:50 <coopserver> <cha0tics> all fine,I like it 23:27:20 <coopserver> <dwarf> the closer the waiting bay length is to TL the more efficient the balancer 23:28:12 <coopserver> <cha0tics> I'm getting it more and more. It get's simpler the more you disect the whole spaghetti into its individual parts 23:28:46 <coopserver> <dwarf> yes, easiest if you think in terms of subassemblies 23:30:02 <coopserver> <cha0tics> thanks for the creds, even though I was more watching than doing sth 23:30:28 <coopserver> <dwarf> you helped and I'm happy to teach 23:30:35 <coopserver> <dwarf> time for a smoke break 23:30:43 <coopserver> *** dwarf has joined spectators 23:30:51 <coopserver> <cha0tics> I'm with you on that one brb 23:30:56 <coopserver> *** cha0tics has joined spectators 23:30:57 <coopserver> *** Game paused (number of players) 23:40:24 <coopserver> *** dwarf has joined company #1 23:40:25 <coopserver> *** Game unpaused (number of players) 23:44:15 <coopserver> <cha0tics> back 23:44:19 <coopserver> <cha0tics> what's next? 23:44:39 <coopserver> <dwarf> I'm thinking how I could hack the 4th into BBH 07 23:45:00 <coopserver> <dwarf> in the meantime you could add 4th into slh15 23:45:24 <coopserver> <cha0tics> ok, I'll try that 23:45:48 <coopserver> *** cha0tics has joined company #1 23:56:06 <coopserver> <cha0tics> would that work? 23:56:54 <coopserver> <dwarf> looks good, maybe leave a bit more distance after the split 23:57:05 <coopserver> <dwarf> and there is a short CL 23:58:56 <happpy> hi 23:59:13 <coopserver> <cha0tics> where do you mean? 23:59:16 <coopserver> <cha0tics> hi hhappy 23:59:17 *** Hiddenfunstuff has quit IRC 23:59:23 <coopserver> <cha0tics> space after the split? 23:59:31 <happpy> how things going