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00:47:25 *** happpy has quit IRC 00:49:36 *** happpy has joined #openttdcoop 03:50:19 *** Ramsvs has joined #openttdcoop 03:50:24 <Ramsvs> !password 03:50:24 <coopserver> Ramsvs: metric 03:50:30 <coopserver> *** Game still paused (connecting clients, number of players) 03:50:33 <coopserver> *** Ramsvs has joined 03:50:34 <coopserver> *** Game still paused (number of players) 03:50:35 <coopserver> *** Game unpaused (number of players) 04:11:48 <Sylf> !pw 04:11:48 <coopserver> Sylf: twoway 04:11:54 <coopserver> *** Game paused (connecting clients) 04:11:56 <coopserver> *** Player has joined 04:11:57 <coopserver> *** Game unpaused (connecting clients) 04:12:00 <coopserver> <Player> ello 04:12:04 <coopserver> <Ramsvs> hi 04:12:06 <coopserver> <Player> !name Sylf 04:12:07 <coopserver> *** Player has changed his/her name to Sylf 04:12:29 <coopserver> *** Sylf has joined company #1 04:12:58 <coopserver> <Ramsvs> jus tnotied that marks overflw can jam the whole network 04:13:05 <coopserver> <Ramsvs> just noticed* 04:13:21 <coopserver> <Sylf> which one? 04:13:30 <coopserver> <Sylf> which station? 04:13:35 <coopserver> <Ramsvs> at !! need fix !! sign 04:13:43 <coopserver> <Ramsvs> bad erlangen heights 04:14:20 <coopserver> <Ramsvs> it jammed and started to clog everything 04:14:33 <coopserver> <Sylf> i know exactly why 04:14:34 <coopserver> <Ramsvs> I unjammed crashing two trains :) 04:17:13 <coopserver> <Ramsvs> also, I added backwads pathsignal on sweets PU, redirecting the trains and helping sugar,toffee, candy drop 04:19:22 <coopserver> <Ramsvs> but sugar,toffee drop entrance is bahaving strange, the trainsnare stopping ON the bifurcations... 04:21:31 <coopserver> <Sylf> the penalty signals had to be placed further away from the station 04:21:40 <coopserver> <Sylf> at least on the other side of the twoway signals 04:21:56 <coopserver> <Sylf> so the twoway eol does its job 04:22:29 <coopserver> <Ramsvs> ah, I see, didnt pay attention to that 04:22:38 <coopserver> <Sylf> also, at the drop, I had to remove 1 signal, so the trains won't take an occupied line without enough waiting space 04:22:50 <coopserver> <Sylf> (middle line) 04:28:33 <coopserver> <Sylf> ... 04:28:46 <coopserver> <Sylf> someone used DMU to pull cargo trains 04:28:50 <coopserver> <Sylf> pax dmu 04:29:00 <coopserver> <Ramsvs> so the problem with the overflow is that there wasnt enough space for the train that leaves the depot, to wait? leaving space for others to enter it? 04:29:02 <coopserver> <Sylf> or maybe emu. same diff 04:29:09 <coopserver> <Sylf> no 04:29:40 <coopserver> <Sylf> the problem is that there was single combo signal between the depot and the line 04:30:01 <coopserver> <Sylf> when the combo signal is green, the train can exit the depot 04:30:28 <coopserver> <Sylf> but if the combo signal turns red as soon as a train exit the depot, then the train can get stuck there 04:30:52 <coopserver> <Sylf> it's close to the problem of not enough space, but it's different to me 04:30:57 <coopserver> <Sylf> it's just a poor design 04:31:35 <coopserver> <Ramsvs> hmm got it 04:31:48 <coopserver> <Sylf> overflows at primaries are largely useless anyway 04:31:55 <coopserver> <Sylf> it's a useless information 04:32:41 <coopserver> <Ramsvs> well, I see it as good for trainning/testing 04:34:00 <coopserver> <Sylf> oh well. 04:34:24 <coopserver> <Sylf> I'm a minority around here anymore having such negative opinion about overflows 04:34:49 <coopserver> <Sylf> anyway 04:34:51 <coopserver> <Sylf> seeya 04:34:52 <coopserver> *** Sylf has left the game (Leaving) 04:35:01 <coopserver> <Ramsvs> c ya 04:35:06 <coopserver> <Ramsvs> thanks for the help/info 04:43:03 <coopserver> *** Ramsvs has left the game (Leaving) 04:43:04 <coopserver> *** Game paused (number of players) 04:43:10 <Ramsvs> bye 04:43:13 *** Ramsvs has quit IRC 04:52:10 <Mazur> !pw 04:52:10 <coopserver> Mazur: plenty 04:52:19 <coopserver> *** Game still paused (connecting clients, number of players) 04:52:20 <coopserver> *** Mazur has joined 04:52:21 <coopserver> *** Game still paused (number of players) 04:52:22 <coopserver> *** Game unpaused (number of players) 05:29:11 <coopserver> *** Mazur has left the game (Leaving) 05:29:12 <coopserver> *** Game paused (number of players) 06:58:39 *** liq3 has joined #openttdcoop 07:31:43 *** brylie has joined #openttdcoop 07:48:56 *** ChanServ sets mode: +v Mazur 07:48:56 *** ChanServ sets mode: +v Sylf 07:48:56 *** ChanServ sets mode: +v Webster 07:48:56 *** ChanServ sets mode: -o Mark 07:48:56 *** ChanServ sets mode: +o Jam35 07:48:56 *** ChanServ sets mode: +o SmatZ 07:48:56 *** ChanServ sets mode: +o fonsinchen 07:48:56 *** ChanServ sets mode: +v hylje 09:13:07 *** ODM has joined #openttdcoop 09:26:47 <happpy> hi odm 09:43:52 *** FreeElectron has joined #openttdcoop 09:44:27 *** FreeElectron is now known as Guest29 09:46:30 *** Guest29 has left #openttdcoop 09:47:43 *** FreeElectron_ has joined #openttdcoop 09:48:17 *** FreeElectron_ is now 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lol has joined company #1 15:31:01 <coopserver> *** Game unpaused (number of players) 15:39:07 *** lol has quit IRC 15:45:32 <coopserver> *** lol has left the game (general timeout) 15:45:33 <coopserver> *** Game paused (number of players) 15:46:11 *** lol has joined #openttdcoop 15:46:14 <lol> !pw 15:46:14 <coopserver> lol: select 15:46:22 <coopserver> *** Game still paused (connecting clients, number of players) 15:46:29 <lol> internet is really bad 15:46:30 <coopserver> *** lol has joined 15:46:31 <coopserver> *** Game still paused (number of players) 15:46:36 <coopserver> *** lol has joined company #1 15:46:37 <coopserver> *** Game unpaused (number of players) 15:52:48 <coopserver> *** lol has left the game (general timeout) 15:52:49 <coopserver> *** Game paused (number of players) 15:52:59 <lol> maybe another time 15:53:02 *** lol has quit IRC 16:59:53 *** Maraxus has joined #openttdcoop 16:59:53 *** ChanServ sets mode: +o Maraxus 18:16:34 *** Progman has joined #openttdcoop 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Arveen has quit IRC 21:20:16 *** ODM has quit IRC 21:32:25 *** Progman has joined #openttdcoop 21:42:02 <coopserver> *** lol has left the game (Leaving) 21:42:03 <coopserver> *** Game paused (number of players) 21:42:14 <lol> i made a start for the 4th line 21:42:21 <lol> feel free to continue ;) 21:42:23 *** lol has quit IRC 22:07:02 *** serbang has joined #openttdcoop 22:10:12 *** Progman has quit IRC 22:18:33 *** serbang has quit IRC 22:23:30 *** StarLite has quit IRC 22:48:47 *** Guest84 has quit IRC 22:54:13 *** Hiddenfunstuff has quit IRC 22:59:41 *** Rane has joined #openttdcoop 23:05:14 *** Rane has quit IRC 23:22:44 *** Nickman87 has quit IRC 23:23:07 *** Nickman87 has joined #openttdcoop 23:23:36 *** tneo has quit IRC 23:23:36 *** Osai has quit IRC 23:23:42 *** Osai has joined #openttdcoop 23:24:12 *** tneo has joined #openttdcoop 23:24:12 *** ChanServ sets mode: +o tneo