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00:19:42 *** Hiddenfunstuff has quit IRC 03:15:10 *** BiG_MEECH has quit IRC 03:28:38 *** BiG_MOOCH has joined #openttdcoop 03:28:51 <BiG_MOOCH> OY! 03:52:24 <be8f07c4> yooch 03:57:11 <BiG_MOOCH> BiG HOOCH 03:57:12 <BiG_MOOCH> yo 04:47:11 <Clockworker> big_benis 04:50:13 <BiG_MOOCH> YO DOOD 04:50:32 <BiG_MOOCH> ClockTwerker 04:51:04 <BiG_MOOCH> Big fat asses twerkin them clock hands 04:51:24 <Clockworker> don't even remind me 04:51:29 * BiG_MOOCH slaps Clockworker around a bit with a large fishbot 04:51:31 <Clockworker> I don't even know what that looks like anymore 04:51:32 <BiG_MOOCH> lol 04:51:36 <Clockworker> it's been too long 04:51:37 <BiG_MOOCH> twerking? 04:51:40 <BiG_MOOCH> damn 04:51:42 <Clockworker> ass 04:51:45 <Clockworker> ( 04:51:45 <BiG_MOOCH> I can send you some BET videos 04:51:50 <Clockworker> (^: 04:51:55 <BiG_MOOCH> :D 04:52:02 <BiG_MOOCH> Or Kim K Photographs 04:52:11 <Clockworker> kim k is shit 04:52:17 <BiG_MOOCH> Will twerk for popularity 04:52:36 <BiG_MOOCH> yeah whol family is garbage 05:08:26 <BiG_MOOCH> Damn, I gave garbage a bad name 06:09:38 *** Clockworker_ has joined #openttdcoop 06:09:39 *** Clockworker has quit IRC 06:10:55 *** Compu has quit IRC 06:15:11 *** Compu has joined #openttdcoop 07:42:07 *** andrein has joined #openttdcoop 07:45:19 *** andrein has quit IRC 07:58:53 *** andrein has joined #openttdcoop 08:07:49 *** andrein has quit IRC 08:13:05 *** andrein has joined #openttdcoop 08:15:20 *** andrein has quit IRC 08:24:28 *** andrein has joined #openttdcoop 08:37:10 *** andrein has quit IRC 08:40:26 *** andrein has joined #openttdcoop 08:54:06 *** andrein has quit IRC 09:09:14 *** happpy has quit IRC 09:09:27 *** andrein has joined #openttdcoop 09:11:56 *** Hiddenfunstuff has joined #openttdcoop 09:21:22 *** StarLite has joined #openttdcoop 09:21:22 *** ChanServ sets mode: +o StarLite 09:41:23 *** andrein has quit IRC 09:42:57 *** solitaire has joined #openttdcoop 09:43:16 *** andrein has joined #openttdcoop 10:18:52 *** andrein has quit IRC 10:22:06 *** andrein has joined #openttdcoop 10:30:05 *** andrein has quit IRC 10:50:52 *** andrein has joined #openttdcoop 10:59:21 *** andrein has quit IRC 11:03:11 *** andrein has joined #openttdcoop 11:11:27 *** andrein has quit IRC 11:12:30 *** andrein has joined #openttdcoop 11:19:01 *** solitaire has quit IRC 11:30:47 *** solitaire has joined #openttdcoop 11:46:15 *** Klanticus_ has joined #openttdcoop 11:49:54 *** Klanticus has quit IRC 12:13:38 *** Ruel1 has joined #openttdcoop 12:29:21 *** Ruel1_ has joined #openttdcoop 12:41:44 *** Ruel1_ has quit IRC 12:42:04 *** Ruel1 has quit IRC 12:55:11 *** Ruel1 has joined #openttdcoop 12:55:15 *** happpy has joined #openttdcoop 12:55:52 <happpy> !players 12:55:52 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation 12:57:04 <Ruel1> help 12:57:18 <happpy> hi 12:57:32 <Ruel1> Hellow? 12:57:57 <happpy> whont doo u need help whive 12:58:31 <Ruel1> My Server Is Down 12:58:42 <happpy> ok 13:01:15 <happpy> was the server on larst time u chek 13:03:26 <happpy> or ar u try to start a server 13:03:33 <Ruel1> ok tnks.. 13:04:39 <happpy> if u wate i can aee if i can get sume wom to help u 13:04:51 <Clockworker_> what's wrong? 13:05:29 <Clockworker_> which server is down? 13:05:41 <happpy> is ther a admin on that can help ruel1 he server is down 13:05:57 <Clockworker_> well he says 'his' server is down 13:06:09 <Clockworker_> so I'm not sure which server he refers to 13:07:00 <happpy> ruel1 whonts the problem whive your server 13:07:08 <Ruel1> guys tnks... 13:07:30 <happpy> dus it say offline or sume thin 13:08:50 <Ruel1> offline 13:08:54 <happpy> how things clockworker 13:09:21 <Clockworker_> things are good 13:09:26 <Clockworker_> Ruel1, what server? 13:10:00 <Ruel1> my External server 13:10:51 <Clockworker_> check if the port is open in your firewall and router, and check to see if the server is set as 'internet/advertise' 13:11:06 <Ruel1> But now is ok,,things 13:11:18 <Clockworker_> ohhh 13:11:20 <Clockworker_> okay 13:13:27 <happpy> i think sume times servers crash or sume thin like that 13:17:44 <Ruel1> how to config the 'grfcodec-trunk-r990"? 13:18:54 <happpy> heem mite be in the grf forlder 13:39:25 <Clockworker_> can't help you with that one 13:45:16 <BiG_MOOCH> `slape 13:47:44 <Clockworker_> `slap BiG_MOOCH 13:47:51 <Clockworker_> rip 13:48:14 <Clockworker_> we plumber now 13:48:34 <Clockworker_> actually had to help the plumber this morning 13:48:53 <Clockworker_> fucking leak in the bathroom 13:50:06 <BiG_MOOCH> Super Clock Worker Brothers 13:50:10 <BiG_MOOCH> Mama mIa! 13:50:27 <Ruel1> YUp.. 13:50:30 <Clockworker_> it's a-me 13:50:59 <BiG_MOOCH> haha 13:51:03 <BiG_MOOCH> Find any goombas? 13:51:24 <Clockworker_> no just a lot of glue on the fingers 13:51:34 <BiG_MOOCH> eww 13:51:37 <Clockworker_> and a couple bruises 13:51:56 <BiG_MOOCH> hate that 13:52:02 <BiG_MOOCH> usually I gotta bleed before the job is done 13:52:36 <Clockworker_> haha yeah 13:52:41 <Clockworker_> there's always something 13:52:48 <Clockworker_> some edge or whatever 13:54:17 <BiG_MOOCH> I Was helping my dad put a fence up and i brused the finger nail few months back 13:54:51 <BiG_MOOCH> Only slight internal bleeding lol 13:55:07 <BiG_MOOCH> finger is still black and blue but looks like i wont lose hte finger nail 13:55:11 <Clockworker_> ow 13:55:17 <BiG_MOOCH> yeah hyrt like a MF 13:55:21 *** happpy_ has joined #openttdcoop 13:55:22 <Clockworker_> I lifted a bit of the skin in the finger 13:55:24 *** happpy has quit IRC 13:55:28 <Clockworker_> it burns 13:55:30 <BiG_MOOCH> ow 13:55:33 <BiG_MOOCH> I bet 13:55:37 <Clockworker_> how old are you again 13:55:44 <BiG_MOOCH> usually super glue is good for that shite 13:56:11 <BiG_MOOCH> small wounds i use super glue on anymor 13:56:27 *** happpy_ is now known as happpy 13:56:34 <Clockworker_> I just put hydrogen peroxide 13:56:38 <Clockworker_> and let it heal 13:56:41 <BiG_MOOCH> that'll burn like MF 13:56:50 <BiG_MOOCH> BiG_MF 13:57:38 <Clockworker_> yeah but it feels kinda good 13:57:43 <BiG_MOOCH> sadist 13:57:54 <Clockworker_> I feel the warp overtaking me 13:57:57 <Clockworker_> it is a good pain 13:58:00 <BiG_MOOCH> lol 13:58:26 <BiG_MOOCH> If you like pain I nkow one lady that charges by the hour 13:58:49 <Clockworker_> what's the safe word 13:59:03 <BiG_MOOCH> lol, you make the safe word up when you go 13:59:10 <BiG_MOOCH> sometimes she doesnt care 14:01:43 <Clockworker_> how about something like 14:01:44 <Clockworker_> this 14:01:44 <Clockworker_> https://www.youtube.com/watch?v=UzQXEQqX70I 14:02:10 <BiG_MOOCH> heh , are restricted video :D 14:02:13 <BiG_MOOCH> *age 14:03:16 <Clockworker_> life, liberty and the pursuit of deep dark fantasies 14:03:25 <BiG_MOOCH> seems okay with me 14:03:36 <BiG_MOOCH> I like it when she pours hot wax on me 14:04:14 <Clockworker_> sounds hot 14:04:15 <Clockworker_> literally 14:04:38 <BiG_MOOCH> yup 14:05:09 <Clockworker_> I like it when they shock me with nipple clamps 14:05:35 <Clockworker_> TAKE IT BOY 14:06:11 <Clockworker_> just played gone home earlier 14:06:15 <Clockworker_> what a piece of shit game 14:13:24 <BiG_MOOCH> hmm 14:13:30 <BiG_MOOCH> Never done the nipple clamps 14:17:29 <BiG_MOOCH> would be a nice change of pace from all the whippings and floggings for 100$ an hour 14:21:22 <Clockworker_> hahaha 15:20:27 <V453000> GG 0.13 hype 15:30:27 *** Klanticus_ has quit IRC 15:34:13 <Mazur> GG? The Musical? Gigi? 16:03:36 <Ruel1> 458.net 16:07:45 *** rmprint-ph has joined #openttdcoop 16:08:34 * rmprint-ph slaps rmprint-ph around a bit with a large fishbot 16:14:15 <happpy> hi v hi mazur 16:16:02 *** Arveen has joined #openttdcoop 16:17:47 <Arveen> !players 16:17:47 <coopserver> Arveen: The server is empty, noone is connected. Feel free to remedy this situation 16:18:31 <happpy> hi arveen 16:18:41 <Arveen> hi happy 16:18:47 <happpy> how things 16:21:16 <Arveen> alright so far. havent decided what to do things evening yet. 16:21:27 <Arveen> *this 16:27:22 *** aard has joined #openttdcoop 16:29:30 *** andrein has quit IRC 16:39:22 <BiG_MOOCH> yo 16:39:45 <Arveen> yO yO 16:40:11 <happpy> yo 16:41:12 <BiG_MOOCH> y0y0 16:49:04 *** ODM has joined #openttdcoop 16:50:08 <shenghi> The new rail tool and stack inserters look awesome. =] 16:50:18 *** rmprint-ph has quit IRC 16:50:20 <Arveen> eh ? 16:50:29 <shenghi> [17:20:27] <V453000> GG 0.13 hype 16:50:31 <shenghi> Factorio. 16:50:36 <Arveen> ah ok 16:50:51 <shenghi> Stack inserters make belts viable :p 16:51:15 <Arveen> i watched a few lets play videos but somehow i cant get myself into playing it myself 16:51:29 <happpy> me to 16:51:41 <shenghi> I've played a few times, but I tend to get bored around the time when you need to make 10000000000000000000 green circuits/second. 16:52:25 <Arveen> "I've played a few times, but I tend to get bored around the time when you need to connect 10000000000000000000 additional lines at the hubs" :D 16:52:42 <shenghi> :D 16:52:54 <shenghi> That's more fun, really. 16:53:09 <shenghi> Especially with logistics robots, more circuits is just that, more circuits. 16:53:16 <shenghi> No puzzle to solve, no nothing. Just make more. 16:57:08 <shenghi> V453000, based off the blog post in fff-115, boost has a tool to extract only that which you need. I don't know about anyone who tried to strip the standard libraries, but a good idea could be to use a precompiled header for those. That increases link time a little, but significantly reduces build time. Also, during development, unity builds. Really. And only test non-unity builds on a build server and for releases. 16:58:06 <V453000> that's exactly why I don't use logistic robots :) 16:58:08 <shenghi> There are pretty easy CMake scripts for unity builds. 16:58:19 <shenghi> Hehe :D 16:58:29 <V453000> I don't deal with the compiling etc shenghi , I "just" make graphics :) 16:58:48 <V453000> but yeah there are different people 16:58:56 <V453000> some like the puzzle and challenge of making big belt mayhem 16:59:24 <V453000> some masturbate to seeing the production numbers/rockets sent, and for that obviously logistic robot factory is most efficient, especially because of the CPU efficiency 16:59:50 <V453000> neither approach is bad. :) I just belong to the belt mayhem category 17:00:06 <V453000> in my last few saves I don't even use fast/express belts actually 17:00:11 <shenghi> I just really disliked the whole stack bonus doesn't affect belts thing, so stack bonus is almost useless. 17:00:24 <shenghi> Stack inserters might just make me play a game with belts. =] 17:01:07 <V453000> yeah now it is very nicely consistent 17:01:13 <V453000> note that also the normal inserters get belt bonus 17:01:18 <V453000> smaller, but do 17:01:37 <shenghi> They didn't used to, I think. 17:02:09 <V453000> this consistency is to me the most important thing. balancing belts to make them viable is another thing, but when a new player researches inserter stack bonus, then they are like WTF why isn't this working? Because nobody has the idea to look only between containers, everybody looks on belt-belt or belt-container 17:02:13 <V453000> yes, they didn't :) 17:03:16 <shenghi> I think the description said quite clearly that it only worked container->container, so I didn't go wtf at that. 17:03:26 <shenghi> But still seemed less useful than it could be. 17:03:53 <shenghi> "Yaaay, I researched inserter bonus, but I still need 20 inserters for a single assembly machine because of belt" 17:06:34 <V453000> hm I generally don't read descriptions much :D 17:06:47 <V453000> which is my bad, but most things should be at least somewhat intuitive 17:07:44 <shenghi> True. 17:10:46 <shenghi> So, now, time to see if I can make this merge happen... 17:10:56 <shenghi> !pw 17:10:56 <coopserver> shenghi: system 17:11:00 <coopserver> *** Game still paused (connecting clients, number of players) 17:11:03 <coopserver> *** shenghi has joined 17:11:04 <coopserver> *** Game still paused (number of players) 17:11:35 <coopserver> *** shenghi has joined company #1 17:11:36 <coopserver> *** Game unpaused (number of players) 17:13:25 <coopserver> *** Game paused (connecting clients) 17:13:28 <coopserver> *** Arveen has joined 17:13:29 <coopserver> *** Game unpaused (connecting clients) 17:14:20 <coopserver> <shenghi> ' 17:14:22 <coopserver> <shenghi> Hi 17:19:31 <coopserver> *** Arveen has joined company #1 17:22:00 *** aard has quit IRC 17:26:56 <Arveen> so 17:27:01 <Arveen> whats currently going on in this game ? 17:27:27 *** Klanticus has joined #openttdcoop 17:27:31 <coopserver> <shenghi> Jam and I have been working on adding an east merge/exit to MSH02 so we can transport more diamonds. 17:27:44 <coopserver> <shenghi> That will probably require some ML updates, too. 17:28:05 <Arveen> i want a compass in this game :P 17:28:14 <coopserver> <shenghi> Haha 17:28:29 <V453000> honestly I am having problems building in openttd as I miss blueprints XD 17:28:29 <coopserver> <shenghi> I guess when I say east, I mean the right side of the screen :p 17:28:51 <coopserver> <shenghi> Haha, I would learn nothing if openttd had blueprints. 17:29:23 <Arveen> so the leaving tracks to go right/east are already done 17:29:35 <coopserver> <shenghi> Yeah, we did those yesterday 17:29:48 <Arveen> looks like rainbow road from mariokart :) 17:29:51 <coopserver> <shenghi> Or well, Jam did them and I watched. 17:30:04 <coopserver> <shenghi> Yeah, I color coded them so I could make some sense out of it. 17:30:13 <coopserver> <shenghi> I suppose they can all be made clear now. 17:30:20 <Arveen> yeah helps to sort things out 17:30:37 <Arveen> so right now you doing incoming tracks from the left side ? 17:30:54 *** aard has joined #openttdcoop 17:30:54 <coopserver> <shenghi> The merge part, hopefully. 17:31:08 <coopserver> <shenghi> But I might fail, as it's my first 3+3->6 merge, ever. 17:31:46 <Arveen> im looking at the spot atm 17:31:57 <coopserver> <shenghi> Luckily there's hardly any traffic here, so I can just play around. 17:32:03 <Arveen> Z->BC ... but i see no Z tag ? 17:32:19 <coopserver> <shenghi> Z and Y are a bit away 17:32:26 <coopserver> <shenghi> Across the small lake 17:32:46 <Arveen> no doubt. i use to build stuff during pause in singleplayer 17:33:40 <coopserver> <shenghi> I've not had a busy enough network in SP yet to need that :p 17:33:48 <Arveen> connecting the upper ones will be a pita because of the traffic 17:34:04 <coopserver> <shenghi> Yeah, I'll leave that to someone more experienced. =] 17:34:09 <coopserver> <shenghi> Although splits are easier than merges 17:34:22 <Arveen> i could do it but it will get ugly :P 17:34:40 <coopserver> <shenghi> By all means, go ahead. =] 17:34:59 <Arveen> heh 17:35:03 <Arveen> theres not much space either 17:35:20 <coopserver> <shenghi> Hehe nope. 17:35:32 <coopserver> <shenghi> The crossing is already extremely cramped. 17:35:37 <Arveen> and i dont wanna dry up that lake for rerouting 17:35:37 <coopserver> <shenghi> And that was the easy part. 17:35:49 <Arveen> needs 3->2 too 17:36:26 *** happpy has quit IRC 17:36:45 <Arveen> ima make some space first 17:36:52 <coopserver> <shenghi> Well, gotta do something to get the diamonds moving. =] 17:41:33 <V453000> !pw 17:41:33 <coopserver> V453000: splash 17:41:43 <coopserver> *** Game paused (connecting clients) 17:41:48 <coopserver> *** V453000 has joined 17:41:49 <coopserver> *** Game unpaused (connecting clients) 17:41:50 <coopserver> <V453000> yo 17:41:56 <coopserver> <shenghi> Oh hai 17:41:59 <Arveen> yO 17:43:41 <coopserver> *** V453000 has left the game (Leaving) 17:43:51 <V453000> them slugs :) 17:44:06 <coopserver> <shenghi> :p 17:49:01 *** Progman has joined #openttdcoop 17:52:10 <Arveen> this section is so tight 17:52:28 <coopserver> <shenghi> Yeah 17:52:37 <Arveen> i got a plan - but it will be shit :P 17:52:46 <coopserver> <shenghi> Well, my merge looks like shit. 17:52:50 <coopserver> <shenghi> But it might work. 17:53:00 <Arveen> well then both parts fit each other well :P 17:57:13 <coopserver> <shenghi> Hehe, both have signs asking for improvement =]\ 17:57:41 <Arveen> you had space :) 17:57:53 <coopserver> <shenghi> But no skill :p 17:58:19 <coopserver> <shenghi> Also,. not thát much space if I don't want to dry the lake 17:58:39 <Arveen> you like useing PBS for doubleing ? 17:58:41 <coopserver> <shenghi> Unless I turn the entire merge, I guess. 17:58:44 <coopserver> <shenghi> And move it up a bit 17:58:46 <coopserver> <shenghi> No 17:58:54 <coopserver> <shenghi> But there was no space for pre 17:59:01 <Arveen> ah i see 17:59:25 <coopserver> <shenghi> So yeah, I guess I can move the entire merge up a few tiles 17:59:41 <coopserver> <shenghi> That gives me a bit more space, but I doubt I could make it much better. =] 18:00:29 *** p3tiny has joined #openttdcoop 18:01:30 <Arveen> as long as it doesnt get heavy traffic i think the entrance might be ok for now 18:01:56 <Arveen> 3 just passes and 1+2 go to one with the shorter one having a bit of prio 18:02:05 <Arveen> have to see when it gets used if it works 18:05:00 <coopserver> <shenghi> It shouldn't get that much heavy traffic, 18:05:01 <Arveen> increased lengths a bit now 18:05:13 <coopserver> <shenghi> Most untransported diamonds are not coming from that direction 18:05:23 <Arveen> which is good :P 18:05:36 <coopserver> <shenghi> My merge would break down under any traffic from any side though, I think. 18:05:39 <coopserver> <shenghi> Moving it up a bit 18:07:26 <Arveen> well now i almost like my construction :) 18:08:23 <coopserver> <shenghi> =] 18:09:31 *** Clockworker_ has quit IRC 18:09:40 *** Clockworker_ has joined #openttdcoop 18:10:24 <Arveen> TL9 slugs are so hypnotizing 18:10:59 <coopserver> <shenghi> This is my first ever game without the original ttd trains =] 18:11:13 <Arveen> nice 18:11:31 <Arveen> i think NUTS is easily the most used train set here 18:12:31 <coopserver> <shenghi> Hmm 18:12:44 <coopserver> <shenghi> Everything moved up, but I don't see how I can make the splits of A and B less shitty :p 18:13:02 <coopserver> <shenghi> But at least the prios aren't horrible now. 18:13:30 <Arveen> what do you not like about the current one ? 18:13:45 <coopserver> <shenghi> Both splits make huge detours. 18:14:22 <Arveen> true 18:14:25 <Arveen> didnt notice that 18:15:54 <Arveen> i maybe have an idee 18:15:57 <Arveen> not sure if it fits tho 18:16:17 <coopserver> <shenghi> I don't think A-split can be much shorter, but I'd really like B shorter 18:17:07 <Arveen> my idea was for A 18:17:32 <Arveen> yeah like that 18:17:34 <coopserver> <shenghi> Was it what I'm doing now?. 18:17:35 <coopserver> <shenghi> :D 18:17:55 <Arveen> move the lines to the right and squeeze it in there 18:17:57 <Arveen> :) 18:18:11 <coopserver> <shenghi> It fits. 18:18:34 <Arveen> doubleing should also be possible if you want 18:18:48 <coopserver> <shenghi> I don't think it's needed because it's a split. 18:18:52 <Arveen> yeah 18:18:55 <coopserver> <shenghi> But go for it. 18:18:59 <coopserver> <shenghi> I don't see that option =] 18:19:18 <Arveen> ok lets see 18:19:34 <coopserver> <shenghi> I do think I might be able to shorten B a bit. 18:25:51 <coopserver> <Arveen> that A track should be buffering exactly 2 slugs 18:26:56 <coopserver> <shenghi> Oh, I missed what you changed there. 18:27:03 <coopserver> <shenghi> But I did shorten B =] 18:27:23 <Arveen> :) 18:27:39 <Arveen> now we need some traffic to see this whole thing blow up ;D 18:28:25 <coopserver> <shenghi> There 18:28:50 <coopserver> <shenghi> Much happier now 18:29:11 <Arveen> looks good 18:31:43 <coopserver> <shenghi> Next step: SLH to actually send some diamond over the new connection 18:31:51 <coopserver> <shenghi> I'll look into that tomorrow. =] 18:31:57 <Arveen> aight 18:32:10 <coopserver> <shenghi> Thanks for the help 18:32:16 <Arveen> np :) 18:34:59 <coopserver> *** shenghi has left the game (Leaving) 18:35:03 <coopserver> *** Arveen has joined spectators 18:35:04 <coopserver> *** Game paused (number of players) 18:35:06 <shenghi> That was a good lesson in making things tighter. =] 18:35:12 <Arveen> (= 18:35:39 <Arveen> ima get some dinner now 18:35:43 <Arveen> later :) 18:35:55 <shenghi> Have a good one. 18:35:55 *** p3tiny has quit IRC 18:51:57 *** dr_gonzo has joined #openttdcoop 18:52:09 <BiG_MOOCH> `slape 18:52:37 *** dr_gonzo is now known as Guest1307 19:11:19 *** Ruel1 has quit IRC 19:49:11 *** BiG_MOOCH has quit IRC 19:50:26 *** StarLite has quit IRC 20:06:36 *** Ruel1 has joined #openttdcoop 20:17:05 <Ruel1> http://irc.openttdcoop.org/?channels=openttdcoop# 20:17:17 <Ruel1> Hellow 20:19:27 *** BiG_MEECH has joined #openttdcoop 20:26:54 *** Guest1307 has quit IRC 20:35:18 *** dr_gonzo_ has joined #openttdcoop 20:37:22 *** ODM has quit IRC 20:39:52 <coopserver> *** Arveen has left the game (Leaving) 20:42:11 *** Arveen has quit IRC 20:45:44 *** Ruel1 has quit IRC 20:50:11 *** dr_gonzo_ has quit IRC 21:23:03 *** solitaire has quit IRC 21:52:47 *** happpy has joined #openttdcoop 21:53:17 <happpy> !players 21:53:17 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation 22:02:03 *** be8f07c4 has quit IRC 22:09:38 *** Progman has quit IRC 22:14:38 *** aard has quit IRC 23:56:37 *** Hiddenfunstuff has quit IRC