Times are UTC Toggle Colours
00:08:13 *** happpy has left #openttdcoop 00:12:52 *** BiG_MEECH has joined #openttdcoop 00:26:25 <coopserver> *** Game still paused (connecting clients, number of players) 00:26:28 <coopserver> *** maqifrnswa has joined 00:26:29 <coopserver> *** Game still paused (number of players) 00:26:30 <coopserver> *** Game unpaused (number of players) 00:26:41 *** mindlesstux_ has joined #openttdcoop 00:27:02 <coopserver> *** maqifrnswa has left the game (Leaving) 00:27:03 <coopserver> *** Game paused (number of players) 00:29:00 <BiG_MEECH> yoyo 00:31:37 <maqifrnswa> hey mucho meech 00:33:16 *** mindlesstux has quit IRC 00:41:22 *** mindlesstux_ has quit IRC 00:51:09 *** mindlesstux has joined #openttdcoop 01:07:07 *** mindlesstux has quit IRC 01:14:53 *** maqifrnswa has quit IRC 01:25:55 *** mindlesstux has joined #openttdcoop 02:38:20 *** maqifrnswa has joined #openttdcoop 02:43:55 *** BiG_MEECH has quit IRC 03:09:48 *** BiG_MEECH has joined #openttdcoop 03:14:38 *** MonkeyDronez has joined #openttdcoop 03:16:09 *** maqifrnswa has quit IRC 03:16:52 *** MonkeyDronez has quit IRC 03:40:37 *** mindlesstux has quit IRC 03:42:30 *** mindlesstux has joined #openttdcoop 03:50:32 *** MonkeyDrone has quit IRC 03:53:29 *** MonkeyDrone has joined #openttdcoop 04:32:41 *** BiG_FISHBOT has joined #openttdcoop 05:25:14 *** Arveen2 has joined #openttdcoop 05:26:00 <Arveen2> !pw 05:26:01 <coopserver> Arveen2: totype 05:26:05 <coopserver> *** Game still paused (connecting clients, number of players) 05:26:08 <coopserver> *** Arveen has joined 05:26:09 <coopserver> *** Game still paused (number of players) 05:28:07 *** Arveen2 has quit IRC 05:28:39 *** Arveen2 has joined #openttdcoop 05:30:03 *** Arveen2 is now known as Arveen 06:33:06 <coopserver> *** Arveen has left the game (general timeout) 06:39:08 *** ODM has joined #openttdcoop 06:39:51 <coopserver> *** Mark has left the game (general timeout) 07:09:43 *** limelier has joined #openttdcoop 07:45:22 *** Sova has joined #openttdcoop 08:28:19 *** happpymoblic has quit IRC 08:32:18 *** ODM has quit IRC 08:32:24 *** Hiddenfunstuff has joined #openttdcoop 08:34:47 *** solitaire has joined #openttdcoop 08:35:36 *** StarLite has joined #openttdcoop 08:35:36 *** ChanServ sets mode: +o StarLite 08:37:45 *** limelier has quit IRC 08:50:50 *** solitaire has quit IRC 09:16:00 *** limelier has joined #openttdcoop 09:28:41 <mescalito> !pw 09:28:41 <coopserver> mescalito: hstdin 09:30:16 <mescalito> !pw 09:30:16 <coopserver> mescalito: strcpy 09:31:33 <coopserver> *** Game still paused (connecting clients, number of players) 09:31:37 <coopserver> *** mescalito has joined 09:31:38 <coopserver> *** Game still paused (number of players) 09:35:32 *** Garogolun has joined #openttdcoop 09:42:16 <coopserver> *** mescalito has left the game (Leaving) 09:47:40 *** berndj has quit IRC 10:00:42 *** StarLite has quit IRC 10:08:45 *** Sova has quit IRC 12:02:09 *** berndj has joined #openttdcoop 12:27:32 *** maqifrnswa has joined #openttdcoop 12:31:45 <coopserver> *** Game still paused (connecting clients, number of players) 12:31:48 <coopserver> *** maqifrnswa has joined 12:31:49 <coopserver> *** Game still paused (number of players) 12:31:50 <coopserver> *** Game unpaused (number of players) 12:32:24 <coopserver> *** maqifrnswa has left the game (Leaving) 12:32:25 <coopserver> *** Game paused (number of players) 12:46:36 *** Sovica has joined #openttdcoop 12:46:58 *** Sovica has left #openttdcoop 12:48:01 *** Toxeus has joined #openttdcoop 12:48:22 *** Toxeus has left #openttdcoop 12:49:41 *** Sovica has joined #openttdcoop 12:50:03 *** Sovica has left #openttdcoop 12:51:37 *** StarLite has joined #openttdcoop 12:51:37 *** ChanServ sets mode: +o StarLite 12:52:09 *** Sova has joined #openttdcoop 13:32:30 *** Garogolun has quit IRC 14:00:46 *** maqifrnswa has quit IRC 14:10:22 *** StarLite has quit IRC 14:14:29 *** StarLite has joined #openttdcoop 14:14:29 *** ChanServ sets mode: +o StarLite 14:22:36 *** StarLite has quit IRC 14:38:39 *** StarLite has joined #openttdcoop 14:38:39 *** ChanServ sets mode: +o StarLite 14:42:55 *** StarLite has quit IRC 14:59:14 *** Sova has quit IRC 15:02:37 *** StarLite has joined #openttdcoop 15:02:37 *** ChanServ sets mode: +o StarLite 15:06:15 *** StarLite has quit IRC 15:10:05 *** StarLite has joined #openttdcoop 15:10:05 *** ChanServ sets mode: +o StarLite 15:35:23 *** StarLite has quit IRC 15:37:13 *** Garogolun has joined #openttdcoop 15:44:34 *** Arveen has quit IRC 15:51:43 *** StarLite has joined #openttdcoop 15:51:43 *** ChanServ sets mode: +o StarLite 15:53:00 *** StarLite has quit IRC 15:57:15 *** StarLite has joined #openttdcoop 15:57:15 *** ChanServ sets mode: +o StarLite 16:09:40 *** Maraxus has joined #openttdcoop 16:09:40 *** ChanServ sets mode: +o Maraxus 16:55:19 *** Progman has joined #openttdcoop 16:57:52 *** happpy has joined #openttdcoop 17:04:34 <Mark> hello 17:04:35 <Mark> !pw 17:04:35 <coopserver> Mark: revere 17:04:46 <Mark> !pw 17:04:46 <coopserver> Mark: fooled 17:04:54 <coopserver> *** Game still paused (connecting clients, number of players) 17:04:58 <coopserver> *** Mark has joined 17:04:59 <coopserver> *** Game still paused (number of players) 17:05:00 <coopserver> *** Game unpaused (number of players) 17:05:50 <coopserver> <Mark> ok so i guess we'll build my plan 17:08:59 <Jam35> !pw 17:08:59 <coopserver> Jam35: points 17:09:06 <coopserver> *** Game paused (connecting clients) 17:09:12 <coopserver> *** Jam35 has joined 17:09:13 <coopserver> *** Game unpaused (connecting clients) 17:09:25 <coopserver> <Jam35> yup 17:09:56 <coopserver> <Jam35> oh TL7 17:10:06 <coopserver> <Jam35> it was 11 or 9 before? 17:10:17 <coopserver> <Mark> yea it was something longer in v's plan 17:10:21 <coopserver> <Mark> we could do longer i guess 17:10:22 <coopserver> <Jam35> ah right 17:10:27 <coopserver> <Jam35> np 17:10:33 <coopserver> <Mark> could do 9 17:10:35 <coopserver> <Jam35> we did TL9 2 games ago 17:10:44 <coopserver> <Jam35> but it wasn't SS 17:10:54 <coopserver> <Jam35> slugs I think 17:11:14 <coopserver> <Jam35> CL is the same whatever 17:11:30 <coopserver> <Jam35> I'm happy with 7 17:11:36 <coopserver> <Mark> k :) 17:12:03 <coopserver> *** Jam35 has joined company #1 17:12:14 <coopserver> *** Game paused (connecting clients) 17:12:18 <coopserver> *** be8f07c4 has joined 17:12:19 <coopserver> *** Game unpaused (connecting clients) 17:12:26 <Mark> @stage Building 17:12:26 *** Webster changes topic to "Cooperative OpenTTD | PSG#317 (r27595) | STAGE: Building | www.openttdcoop.org | Help for newcomers: https://wiki.openttdcoop.org/Quickstart | Other game channels: #openttdcoop.stable , #openttdcoop.pro | TS3: voice.openttdcoop.org | Enjoy your stay!" 17:13:19 <coopserver> *** Jam35 has joined spectators 17:13:22 <coopserver> *** Jam35 has joined company #1 17:13:27 <coopserver> <be8f07c4> this could become an interesting mess 17:14:43 <coopserver> <be8f07c4> where do you even start this kind of plan 17:14:54 <coopserver> <Mark> im setting out mainlines 17:14:56 <coopserver> <Jam35> Mark is making 17:15:00 <coopserver> <Jam35> ^ 17:15:04 <coopserver> <Mark> see the minimap 17:15:15 <coopserver> <Jam35> what rail? 17:15:22 <coopserver> <Jam35> PURR or not? 17:15:32 <coopserver> <be8f07c4> purr gets used everywhere... 17:16:01 <coopserver> <Mark> i dont really mind 17:16:06 <coopserver> <Mark> rail looks nicer imo 17:16:28 <coopserver> <Jam35> uranium power eh 17:16:34 <coopserver> <Jam35> not electric then 17:16:35 <coopserver> <be8f07c4> anyway, maybe i join you guys later, hf 17:16:40 <coopserver> *** be8f07c4 has left the game (Leaving) 17:16:42 <coopserver> <Jam35> cya 17:18:16 <coopserver> <Mark> yea i guess Jam35 17:24:00 <Maraxus> !pw 17:24:00 <coopserver> Maraxus: lpvoid 17:24:13 <coopserver> *** Game paused (connecting clients) 17:24:17 <coopserver> *** Maraxus has joined 17:24:18 <coopserver> *** Game unpaused (connecting clients) 17:28:23 *** Arveen has joined #openttdcoop 17:29:29 <coopserver> <Maraxus> we ignore the double industries with invalid cargo? 17:29:46 <coopserver> <Mark> what 17:29:49 <coopserver> <Mark> they still here? 17:30:02 <coopserver> <Maraxus> yes 17:30:03 <coopserver> <Mark> yea guess we ignore it :P 17:30:15 <coopserver> <Mark> we got two types of farms i think 17:30:40 <coopserver> <Jam35> ah Sylf made a comment 17:30:51 <coopserver> <Jam35> that one of those will not get limited 17:30:58 <coopserver> <Jam35> not sure which :) 17:31:01 <coopserver> <Maraxus> coal/farm/forest/iron ore/rigs/wells are all doubled 17:31:08 <coopserver> <Jam35> I would say don't service them at all 17:31:26 <coopserver> <Mark> hm thats annoying 17:31:36 <coopserver> <Jam35> oh is it possible to tell which are from which set 17:31:38 <coopserver> <Jam35> ? 17:32:01 <coopserver> <Mark> you can tell them apart on the minimap 17:32:05 <coopserver> <Mark> not sure which is which though 17:33:07 <coopserver> <Maraxus> just take the "?"-tool on one of the tile of the industry 17:33:22 <coopserver> <Jam35> ha 17:33:25 <coopserver> <Jam35> of course 17:33:27 <coopserver> <Mark> nice 17:33:34 <coopserver> <Jam35> so if it is open GFX ignore 17:33:49 <coopserver> <Jam35> some signage to tell people is called for :) 17:34:08 <coopserver> <Jam35> like they will read it :) 17:36:31 <coopserver> <Jam35> fruit is out then 17:36:43 <coopserver> <Jam35> and rubber I guess 17:37:40 <coopserver> <Jam35> hm seems weird 17:37:52 <coopserver> <Jam35> you have all the parameters set for open gfx 17:38:06 <coopserver> <Jam35> but we are using basic temperate 17:38:57 <coopserver> <Mark> lets just use all industries 17:39:01 <coopserver> <Mark> and forget about the limit.. 17:39:13 <coopserver> <Jam35> ko 17:39:25 <coopserver> <Jam35> brb 17:39:27 <coopserver> <Jam35> er maybe 17:39:30 <coopserver> *** Jam35 has joined spectators 17:39:42 <coopserver> *** Mark has joined spectators 17:40:27 <coopserver> *** Maraxus has joined spectators 17:40:28 <coopserver> *** Game paused (number of players) 17:42:39 <coopserver> *** Jam35 has joined company #1 17:42:40 <coopserver> *** Game unpaused (number of players) 17:44:34 <coopserver> <Jam35> are we happy with XEQTR? 17:44:50 <coopserver> <Jam35> we could use Meet the Monster for 0.5 CL 17:45:00 <coopserver> <Jam35> not much bonus 17:45:04 <coopserver> <Jam35> but something 17:45:20 <Mark> mh 17:45:26 <Mark> cl 0.5 is too easy 17:45:38 <coopserver> <Jam35> 1 it is then :P 17:52:21 *** ConductorCat has quit IRC 17:52:26 <coopserver> *** Maraxus has joined company #1 17:59:13 <coopserver> <Jam35> @@gap 7 17:59:14 <Webster> coopserver: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 17:59:22 <Jam35> @gap 7 17:59:22 <Webster> Jam35: For Trainlength of 7: <= 13 needs 2, 14 - 22 needs 3, 23 - 31 needs 4. 18:02:23 <coopserver> *** Jam35 has joined spectators 18:02:27 <coopserver> <Jam35> gtg walkies 18:04:09 <Arveen> we reached building status ? nice 18:04:22 <Arveen> !pw 18:04:22 <coopserver> Arveen: victor 18:04:26 <coopserver> *** Game paused (connecting clients) 18:04:29 <coopserver> *** Arveen has joined 18:04:30 <coopserver> *** Game unpaused (connecting clients) 18:08:12 <coopserver> *** Arveen has joined company #1 18:12:28 <Arveen> man - fuck the local authority 18:12:31 <Arveen> hate hate hate 18:36:18 <Maraxus> !rcon set station_spread 64 18:56:04 <BiG_MEECH> pfft no way 19:03:17 <Arveen> who ruined my nice bridges ? 19:03:36 <Arveen> err nevermind - was looking at the wrong section :P 19:14:11 *** ConductorCat has joined #openttdcoop 19:24:20 <Garogolun> !pw 19:24:20 <coopserver> Garogolun: patric 19:24:25 <coopserver> *** Game paused (connecting clients) 19:24:27 <coopserver> *** Garogolun has joined 19:24:28 <coopserver> *** Game unpaused (connecting clients) 19:26:11 <Garogolun> So no predefined network layout? 19:26:48 <coopserver> <Maraxus> check the bought land tiles in the map 19:27:07 <coopserver> <Garogolun> Ah 19:29:05 <coopserver> <Garogolun> Any objection if I'm going to build at Wrunway? 19:30:40 <coopserver> <Garogolun> And what is the terraforming policy? 19:30:51 <Arveen> dont landscape the shit out of everything :) 19:32:47 <coopserver> <Maraxus> if noone is building and there is no WIP sign anywhere near where you want to build go ahead 19:33:00 <coopserver> <Garogolun> Okay thank you 19:51:59 *** Macha has joined #openttdcoop 19:52:12 <Macha> Hiya 19:52:19 <Arveen> yoyo 19:52:41 <Macha> !pw 19:52:41 <coopserver> Macha: purple 19:52:45 <coopserver> *** Game paused (connecting clients) 19:52:48 <coopserver> *** Macha has joined 19:52:49 <coopserver> *** Game unpaused (connecting clients) 19:52:53 <BiG_MEECH> yoyo 19:56:53 <Macha> So are the BBH XXX ones free for anyone to take? 19:57:05 <Arveen> yeah 19:57:30 <coopserver> <Maraxus> in case of no building or wip signs they are 19:57:38 <Arveen> ^ this :) 20:05:49 <coopserver> <Maraxus> Mark: What was the plan for the Muningstone area? 20:07:20 *** odisseus has joined #openttdcoop 20:07:24 <odisseus> hey 20:07:51 <odisseus> What's the password to the public server? 20:07:58 <happpy> !pw 20:07:58 <coopserver> happpy: footer 20:08:05 <V453000> !quickstart 20:08:07 <V453000> ;) 20:08:15 <V453000> @quickstart 20:08:16 <Webster> Quickstart - #openttdcoop wiki - http://wiki.openttdcoop.org/Quickstart 20:08:18 <V453000> dayum 20:08:35 <coopserver> *** Game paused (connecting clients) 20:08:37 <coopserver> *** odisseus has joined 20:08:38 <coopserver> *** Game unpaused (connecting clients) 20:08:44 *** odisseus has quit IRC 20:10:09 <coopserver> <odisseus> Where are teh railz??? 20:10:26 <coopserver> <Maraxus> look at the map 20:10:30 *** tycoondemon has joined #openttdcoop 20:10:48 <coopserver> <odisseus> I see only 3 trains 20:11:01 <Arveen> this game just started tonight 20:11:20 <coopserver> <Maraxus> as it should be - we're building the network 20:14:23 <coopserver> <Garogolun> How long do priorities need to be? 20:15:06 <BiG_MEECH> what is the tl? 20:15:12 <coopserver> <Garogolun> 7 20:15:17 <Arveen> 7 20:15:20 <BiG_MEECH> depends on accelleration 20:15:30 <BiG_MEECH> might have to play around with the length 20:15:47 <coopserver> <Garogolun> I'm going to test it then 20:15:53 <BiG_MEECH> maybe 10? 20:16:25 <coopserver> <Macha> Oh ffs :( 20:16:30 <coopserver> <Maraxus> 7 should be enough 20:16:40 <coopserver> <Macha> A fruit plantation just grew in hte middle of my bbh 20:16:51 <coopserver> <Garogolun> Thank you! 20:16:52 <BiG_MEECH> now you can label it froot_BBH 20:17:28 *** tycoondemon has quit IRC 20:19:28 *** StarLite has quit IRC 20:19:43 <V453000> even 5 priority is enough 20:19:52 <V453000> you can afford to slow the superstrong trains down 20:30:52 <Arveen> so - what you gonan do about that fruit plant ? 20:31:03 <coopserver> *** Maraxus has joined spectators 20:31:13 <coopserver> <Macha> Hopefully fit the merge before it, then go around the town 20:31:25 <Arveen> maybe it dies before the game starts 20:31:27 <Arveen> probably not tho 20:41:38 <Arveen> well, im out for tonight. happy building everyone 20:42:29 <coopserver> *** Arveen has left the game (Leaving) 20:43:46 *** Arveen has quit IRC 20:48:48 <coopserver> <Jam35> Garogolun: hi, I've not seen yo here before 20:49:06 <coopserver> <Garogolun> Yeah, I'm new 20:49:12 <coopserver> <Jam35> this is a nice start 20:49:15 <coopserver> *** Jam35 has joined company #1 20:49:19 <coopserver> <Jam35> but :) 20:49:32 <coopserver> <Jam35> you have 1 connection missing 20:49:36 <coopserver> <Garogolun> Oh? 20:50:05 <BiG_MEECH> noo playa 20:50:06 <coopserver> <Garogolun> Ah, thanks 20:50:28 <coopserver> <Jam35> those other 2 will choke quite badly too 20:50:40 <coopserver> <Jam35> but that is minor early on 20:51:16 <coopserver> <Jam35> quite ok though for first time :) 20:51:21 <coopserver> *** Jam35 has joined spectators 20:52:05 <coopserver> <Jam35> it will be nicer to bring two full lines up to the other merger)s_ 20:52:17 <coopserver> <Jam35> *merger(s) 20:52:42 <coopserver> <Garogolun> Okay, I'll see if I can fix it 20:52:44 <coopserver> *** Jam35 has joined company #1 20:52:59 <BiG_MEECH> Jam Roulette 20:53:22 <BiG_MEECH> roulette challenge 20:53:23 <BiG_MEECH> @roulette 20:53:23 <Webster> BiG_MEECH: *click* 20:53:44 <Jam35> hmmm 20:53:47 <Jam35> @roulette 20:53:47 <Webster> Jam35: *click* 20:53:51 <BiG_MEECH> nice 20:53:57 <BiG_MEECH> anyone up for roulette challenge? 20:54:03 <coopserver> <Garogolun> Btw, is the station okay? 20:54:18 <coopserver> <Jam35> well 20:54:28 <coopserver> <Jam35> it could be nicer 20:54:47 <coopserver> <Jam35> in that the exit could be smaller 20:55:04 <coopserver> <Jam35> and the entry would work better if the choices could hold a train 20:55:21 <BiG_MEECH> BOSS_CHOICE 20:56:02 <coopserver> <Jam35> if you make that fix move the station into the exit space 20:56:05 <coopserver> <Jam35> imo of course 20:56:15 <BiG_MEECH> yup, only your opinion 20:56:45 <coopserver> <Garogolun> Okay 20:56:47 <coopserver> <Jam35> but if both platforms have trains and another reaches the PBS it will block 20:57:09 <coopserver> <Garogolun> Yeah I see 20:57:18 <coopserver> <Jam35> it will be ok to TF a small amount of water if you want 20:57:26 <coopserver> <Garogolun> I think I just swap the two sides then 20:57:33 <coopserver> <Garogolun> left hand driving :) 20:57:56 <coopserver> <Jam35> that means crossing the lines 20:58:19 <coopserver> <Jam35> if you don't mind the extra thing 20:58:42 <coopserver> <Jam35> you could build between the two farms 20:59:20 <coopserver> <Jam35> idc :) 20:59:23 <coopserver> <Jam35> gtg cya 20:59:29 <coopserver> *** Jam35 has left the game (Leaving) 20:59:30 <coopserver> <Garogolun> Thanks for the feedback! 20:59:39 <Jam35> no probs bb 21:07:49 <be8f07c4> @roulette 21:07:49 *** be8f07c4 was kicked by Webster (BANG!) 21:07:49 *** Progman has quit IRC 21:07:50 * Webster reloads and spins the chambers. 21:07:58 *** be8f07c4 has joined #openttdcoop 21:07:59 <BiG_MEECH> aww 21:16:49 <coopserver> *** Maraxus has left the game (Leaving) 21:16:52 *** Maraxus has quit IRC 21:21:25 *** mescalito has quit IRC 21:31:56 <coopserver> <odisseus> Hm, I've read the wiki and it looks like I'm not ready for the openttdcoop yet 21:32:28 <coopserver> <odisseus> Many of the ideas can be used on the ordinary servers though 21:32:41 <coopserver> <Macha> I literally played on openttdcoop the first time about 2 weeks after i installed the game :p 21:33:14 <coopserver> <Macha> Try join a little later and build a sideline or SLH or something, it'll be easier if you're daunted 21:35:38 <BiG_MEECH> I'll send the harpies and the cyclops, then you'll be building quickly :D 21:36:47 <coopserver> <odisseus> I'd like to know what you guys think about my design of a freight load station 21:37:16 <coopserver> <odisseus> I've built an example to the SE of Dinningville 21:38:15 <coopserver> <odisseus> To me, it seems an ideal freight load station, at least from common games 21:39:01 <coopserver> <odisseus> Trains never wait in lines, thanks to waiting depots 21:39:02 <coopserver> <Macha> So it's too big for loading from a primary aaindustry. You're not going to be running 21:39:11 <coopserver> <odisseus> Why? 21:39:20 <coopserver> <Macha> TL20 trains so most of the platform is wasted space 21:39:31 <coopserver> <Macha> F 21:39:35 <coopserver> <Macha> (Ignore that) 21:39:41 <coopserver> <odisseus> Of course you can make a shorter station if you have shorter TL 21:40:21 <coopserver> <odisseus> I just wanted to highlight that it works well with big tl too 21:40:41 <coopserver> <odisseus> Personally I've built such stations with tl from 5 to 15 21:40:44 <coopserver> <Macha> Also trains entering any platform block trains entering other platforms, which means it's not good for higher traffic industries (like secondary industries) 21:41:10 <coopserver> <Macha> Plus using a depot for overflow is bad if you have fast trains, since leaving depots is slow. Better to just have them queue on the track. 21:41:29 <coopserver> <Macha> Sorry to be negative >_> 21:41:31 <coopserver> <odisseus> The design is scalable, so you can always build another 3-block by the side 21:41:58 <coopserver> <odisseus> Leaving depots is slow, but it doesn't matter that much 21:42:25 <coopserver> <odisseus> Thanks to 2 depots, one train can enter the depot while another is exiting 21:42:51 <coopserver> <odisseus> Thanks to 3 tracks, there always is one train entering the station, one loading and one exiting 21:43:37 <coopserver> <odisseus> You can ensure that there is enough trains by building too many of them --- the redundant ones will just wait in depot 21:46:17 <coopserver> <odisseus> THere' I just scaled the station for twicethe throughput 21:46:32 <coopserver> <Macha> Try not to level huge areas :( 21:46:42 <coopserver> <Macha> Especially if you're not even building something for the network 21:47:28 <BiG_MEECH> throw him to the harpies :P 21:48:09 <coopserver> <odisseus> I'd connect that to the network, but there is no network in that area yet 21:54:59 *** limelier has quit IRC 22:02:42 <coopserver> <odisseus> hm 22:03:12 <coopserver> <odisseus> Should I make two separate stations or one big station for those two mines? 22:04:14 <BiG_MEECH> !players 22:04:14 <coopserver> BiG_MEECH: There are currently 3 players and 1 spectators, making a total of 4 clients connected 22:04:23 <BiG_MEECH> you can do station crawl 22:04:30 <coopserver> <odisseus> ok 22:05:40 <coopserver> <Garogolun> I think I've finished the MSH. Can someone check it? 22:21:09 *** mescalito has joined #openttdcoop 22:23:59 <coopserver> <odisseus> Now if someone could build the hub at Slatfield 22:31:29 *** maqifrnswa has joined #openttdcoop 22:35:52 *** happpymoblic has joined #openttdcoop 22:54:40 <coopserver> *** odisseus has left the game (Leaving) 22:55:49 <be8f07c4> !pw 22:55:49 <coopserver> be8f07c4: giving 22:55:53 <coopserver> *** Game paused (connecting clients) 22:55:57 <coopserver> *** be8f07c4 has joined 22:55:58 <coopserver> *** Game unpaused (connecting clients) 22:55:59 <coopserver> <be8f07c4> hello. 22:56:03 <coopserver> <Garogolun> Hello 22:56:04 <coopserver> <Macha> hI 22:56:35 <BiG_MEECH> yo dood 22:59:23 <coopserver> <be8f07c4> so many bbhs in the central area 22:59:37 <BiG_MEECH> 16 way BBH 23:01:05 <coopserver> <be8f07c4> why are there wooden bridges in bbh 001 23:01:25 <coopserver> <Macha> Because I've rebuilt them like 6 times and I'm too lazy to pick the right bridges until the final design 23:01:59 <coopserver> <be8f07c4> just press 1 on the keyboard 23:02:15 <BiG_MEECH> should make a huge BBH with all wood bridges 23:02:22 <BiG_MEECH> 50 bridges 23:02:34 <coopserver> <be8f07c4> steam engines only game 23:03:11 <coopserver> <be8f07c4> i wonder if i should give building one of those bbhs a try 23:03:41 <coopserver> <be8f07c4> is this low terraform? 23:05:00 <BiG_MEECH> I'd say challenge yourself :D 23:05:02 <BiG_MEECH> Low TF :D 23:05:53 <coopserver> <Macha> It's nuts superstrong trains, they can handle a few slopes :p 23:06:17 <coopserver> <be8f07c4> whoa, nuclear trains 23:11:43 <coopserver> <be8f07c4> the easiest places have already been taken :> 23:12:02 <BiG_MEECH> green glowing yeti inside 23:12:03 <coopserver> <Macha> Hey, it's my first time building more than a SLH :p 23:12:50 <coopserver> <Garogolun> You can build it a bit more on the farm land, it's flatter there 23:14:35 <coopserver> <Macha> Also, reemember, CL1, makes it a lot easier even if the terrain is a mess 23:14:45 <coopserver> <be8f07c4> yeah 23:14:54 <coopserver> <Garogolun> Isn't it CL1.5? 23:15:05 <coopserver> <be8f07c4> 1,5 diagonally, yeah 23:15:32 <coopserver> <Garogolun> Phew, otherwise I was making it myself unnecessarily hard :p 23:15:48 <coopserver> <be8f07c4> at least thats what the plan suggests 23:16:14 <coopserver> <Garogolun> Gonna test it 23:16:24 <coopserver> <be8f07c4> just start the train 23:16:50 <coopserver> <Garogolun> Nope, real CL1 is to sharp 23:17:03 <coopserver> <be8f07c4> nope 23:17:08 <coopserver> <be8f07c4> 105 instead of 133 23:17:12 <coopserver> <Garogolun> Indeed 23:17:28 <coopserver> <Garogolun> Ghehe, it's eating itself 23:17:36 <coopserver> <be8f07c4> how do i get it out there again 23:17:44 <coopserver> <Garogolun> Ehm 23:17:54 <coopserver> <Garogolun> It's stuck I think 23:18:03 <coopserver> <be8f07c4> depot :D 23:18:04 <coopserver> <Garogolun> ah 23:18:15 <coopserver> <Garogolun> Poor train 23:18:26 <coopserver> <Garogolun> Poor green yeti inside the train 23:18:34 <coopserver> <be8f07c4> these are some dangerous trains... 23:22:37 <BiG_MEECH> nuclear yeti 23:22:40 <BiG_MEECH> Madman Curie 23:22:48 <BiG_MEECH> ^^ 23:22:48 <coopserver> <Garogolun> Lol 23:23:02 <BiG_MEECH> heh, that's a good one 23:26:05 <coopserver> <be8f07c4> that doesnt make any sense... 23:28:42 <coopserver> <Macha> Wood drop no longer accepts Wood 23:28:44 <coopserver> <Macha> lol 23:28:47 <coopserver> <be8f07c4> nope :D 23:40:46 <BiG_MEECH> :D 23:40:55 <BiG_MEECH> you guys build so bad that even the industry says no 23:41:01 <BiG_MEECH> ;) 23:44:09 <coopserver> <be8f07c4> oh, connected already :D 23:44:12 <coopserver> <Macha> And think I'm done BBH1 if anyone wants to review it :p 23:44:29 <coopserver> <Garogolun> Can you review mine then? :p 23:44:41 <coopserver> <be8f07c4> i think i am thinking too cramped again 23:44:54 <coopserver> <be8f07c4> i always try to build things so small.. 23:45:12 <coopserver> <Macha> Probably better than mine -- Macha, 2016 . Feel free to put it on the box art :p 23:45:23 <coopserver> <Macha> It's BBH 002 right? 23:45:27 <coopserver> <Garogolun> Yes it is 23:45:40 <coopserver> <Garogolun> I also tend to build on too small space 23:46:00 <coopserver> <Garogolun> So I claimed a big piece now, maybe not the most space efficient 23:46:01 <coopserver> <be8f07c4> am i too... narrow-minded? 8) 23:48:28 <coopserver> <Garogolun> You can also upgrade bridges by clicking on the head 23:48:41 <coopserver> <be8f07c4> oh! 23:48:52 <coopserver> <Macha> TIL 23:49:01 <coopserver> <be8f07c4> ^ 23:49:03 <coopserver> <Garogolun> :) 23:49:15 <coopserver> <be8f07c4> or downgrade... but who would do that. 23:49:36 <coopserver> <Garogolun> Badass timing by slowing trains down? 23:50:53 <coopserver> <be8f07c4> gar, you forgot the whitespace in front of the bbh sign 23:51:04 <coopserver> <Garogolun> Did not know that 23:51:14 <coopserver> <be8f07c4> makes them go to the top of the sign list 23:51:30 *** Hiddenfunstuff has quit IRC 23:51:43 <coopserver> <Garogolun> TIL :) 23:51:52 <coopserver> <be8f07c4> why are we using three digit numbers anyway 23:52:29 <BiG_MEECH> They're bigger than 2 digit numbers, that's why 23:54:37 <coopserver> <Macha> So in my non-expert opinion, BBH002 looks good to me 23:54:48 <coopserver> <Macha> Just 3 spots where you go straight off the ML into double bridges 23:54:58 <coopserver> <Garogolun> Ok, thank you 23:55:02 <coopserver> <Macha> Which I like to leave 1 train waiting space before that so trains getting on bridges don't block the ML 23:55:04 <coopserver> <Garogolun> I'll look into that in a minute 23:58:12 <coopserver> <Garogolun> Yours looks good too 23:58:40 <coopserver> <Macha> Nice catch with the 90deg, fixed 23:59:24 <coopserver> <Garogolun> @@(gap 7) 23:59:25 <Webster> coopserver: For Trainlength of 7: <= 13 needs 2, 14 - 22 needs 3, 23 - 31 needs 4.