Config
Log for #openttdcoop on 12th August 2016:
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00:55:35  *** happpy_ has joined #openttdcoop
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02:24:36  <bubbleheads> !pw
02:24:36  <coopserver> bubbleheads: caused
02:24:44  <coopserver> *** Game still paused (connecting clients, number of players)
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02:55:46  <bubbleheads> @roulette
02:55:46  <Webster> bubbleheads: *click*
02:55:53  <bubbleheads> @roulette spin
02:55:53  <Webster> *SPIN* Are you feeling lucky?
02:55:56  <bubbleheads> yeah
02:55:59  <bubbleheads> @roulette
02:55:59  <Webster> bubbleheads: *click*
02:56:03  <bubbleheads> @roulette
02:56:03  *** bubbleheads was kicked by Webster (BANG!)
02:56:04  * Webster reloads and spins the chambers.
02:57:05  *** bubble has joined #openttdcoop
02:57:07  <bubble> @roulette
02:57:07  <Webster> bubble: *click*
02:57:15  <bubble> @roulette spin
02:57:15  <Webster> *SPIN* Are you feeling lucky?
02:57:19  <bubble> @roulette
02:57:19  <Webster> bubble: *click*
02:57:23  <bubble> @roulette
02:57:23  <Webster> bubble: *click*
02:57:33  <bubble> @roulette
02:57:33  <Webster> bubble: *click*
02:57:36  <bubble> @roulette
02:57:36  *** bubble was kicked by Webster (BANG!)
02:57:37  * Webster reloads and spins the chambers.
03:23:02  <coopserver> *** bubbleheads has left the game (Leaving)
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04:14:29  <BiG_MAACH> heyo
04:38:53  <MonkeyDrone> yo BiG_MAACH
04:38:58  <MonkeyDrone> go to sleep homie
04:39:19  <BiG_MAACH> pfft
04:39:20  <BiG_MAACH> no wai
04:39:23  <BiG_MAACH> `slape
04:39:23  * BiG_FISHBOT slaps BiG_MAACH around a bit with a large fishbot
04:39:42  * BiG_MAACH slaps MonkeyDrone around a bit with a large fishbot
04:39:43  * BiG_MAACH slaps MonkeyDrone around a bit with a large fishbot
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05:50:45  <Arveen> !pw
05:50:45  <coopserver> Arveen: design
05:50:57  <Arveen> !pw
05:50:57  <coopserver> Arveen: barely
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08:41:42  <tycoondemon> !info
08:41:42  <coopserver> tycoondemon: #openttdcoop - Public Server (www.openttdcoop.org), Version: r27595, date: Nov 05 2508, clients connected: 1, map size: 512x1024, address: ps.openttdcoop.org:3983
09:38:36  *** happpy has quit IRC
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09:57:41  *** ChanServ sets mode: +o StarLite
10:40:24  <StarLite> !pw
10:40:24  <coopserver> StarLite: socket
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12:00:52  <coopserver> <Arveen> yoyo
12:03:10  <coopserver> *** Arveen has joined company #1
12:03:14  <coopserver> <StarLite> hi
12:03:31  <coopserver> <Arveen> hows going ?
12:03:44  <coopserver> <StarLite> fine, I fixed a metric boatload of small stuff
12:03:51  <coopserver> <StarLite> but MKH food is still a problem
12:03:52  <coopserver> <Arveen> excellent
12:04:00  <coopserver> <StarLite> needs a 4th line towards  BBH03
12:04:04  <coopserver> <Arveen> whole network was jammed this morning when i joined
12:04:19  <coopserver> <Arveen> fixed that - heh
12:04:34  <coopserver> <StarLite> yeah, prolly because of 1 little fuckup at a primary uh?
12:05:08  <coopserver> <Arveen> take a look the sign "WHOLE NETWORK JAMMED"
12:05:18  <coopserver> <Arveen> i left the sign but removed the !
12:05:41  <coopserver> <Arveen> wood and iron was 2 stations but with one entrance
12:05:47  <coopserver> <StarLite> urghs..
12:05:48  <coopserver> <StarLite> yeah..
12:05:49  <coopserver> <Arveen> overflow was locked and oom
12:05:55  <coopserver> <Arveen> *boom
12:06:06  <coopserver> <Arveen> i moved the iron station
12:06:14  <coopserver> <Arveen> but that fruit/rubber one is still not ok
12:08:39  <coopserver> <Arveen> whats MKH ?
12:08:54  <coopserver> <StarLite> *MSH :P
12:09:59  <coopserver> <Arveen> i think the factory  needs better output - all trains go to one lane it seems
12:12:39  <coopserver> <Arveen> and yeah - more lines beyond that too
12:13:19  <coopserver> <Arveen> umm you seen that fruit station directly connected to the factory lines ?
12:13:39  <coopserver> <StarLite> yeah,
12:14:01  <coopserver> <Arveen> hmm you know the guy who build it ?
12:18:36  <coopserver> <Arveen> im preparing a 3rd line from and to the factory
12:18:38  <coopserver> <StarLite> BBH towards the tunnels can barely handle all traffic atm
12:18:56  <coopserver> <StarLite> so BBH01 > SLH01 > BBH03 needs 4L4R as well
12:19:32  <coopserver> <StarLite> Ill start on that :)
12:19:41  <coopserver> <Arveen> :D
12:20:26  <coopserver> <Arveen> of course a town has to block a nice 3rd line
12:20:48  <coopserver> <Arveen> bribed and rekt :D
12:25:37  <coopserver> <Arveen> should i expand my tunnel section to 4 aswell ?
12:26:21  <coopserver> <StarLite> yeah
12:26:26  <coopserver> <Arveen> aight will do that
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12:45:40  <Arveen> @gap 7
12:45:40  <Webster> Arveen: For Trainlength of 7: <= 13 needs 2, 14 - 22 needs 3, 23 - 31 needs 4.
12:46:26  <Maraxus> !pw
12:46:26  <coopserver> Maraxus: script
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12:47:07  <coopserver> <StarLite> welcome :)
12:47:48  <coopserver> <Maraxus> hi :)
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12:52:57  <coopserver> <Arveen> 4th is ready and slh01 upgraded
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12:53:08  <coopserver> <StarLite> (Y)
12:53:15  <coopserver> <StarLite> im working hard on the other way :)
12:53:19  <coopserver> *** maqifrnswa has left the game (Leaving)
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13:06:08  <coopserver> <Arveen> btw - you going to upgrade food drop/pick to 3 or to 3->2 ?
13:06:24  <coopserver> <StarLite> dunno prolyl 3>2 for now
13:15:45  <coopserver> <Arveen> pretty sick that even with 4 lines the slh7 exits are all filled with waiting trains to join
13:16:01  <coopserver> <StarLite> yeah
13:16:09  <coopserver> <Arveen> 1345 trains
13:16:12  <coopserver> <StarLite> I was working ion BBH01 tho
13:16:16  <coopserver> <StarLite> so that caused a big jam
13:16:38  <coopserver> <Arveen> ah thats the cause
13:16:55  <coopserver> <Arveen> its all empty now
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13:24:01  <Maraxus> !rcon set max_trains 1345
13:24:42  <coopserver> <StarLite> well, that was the 4th line 1 way...
13:24:49  <coopserver> <StarLite> need some food and rest now :p
13:25:03  <coopserver> <Arveen> granted :P
13:25:04  <coopserver> <StarLite> someone else do the other way :P
13:25:46  <coopserver> <StarLite> it;s only food plant > MSH food > BBH03 > SLH01 > BBH01! ;)
13:26:04  <coopserver> <StarLite> the tracks are all there, jsut need to be connected ;) ;)
13:26:52  <coopserver> *** Game paused (connecting clients)
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13:27:29  <coopserver> <StarLite> SLH01 is even already done :)
13:27:37  <coopserver> <Arveen> yeah done that already
13:39:56  <coopserver> *** maqifrnswa has left the game (Leaving)
13:41:41  <coopserver> <Arveen> hmmm the situation around coal drop and bbh2 doesnt look too good either
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13:53:28  <be8f07c4_> !players
13:53:28  <coopserver> be8f07c4_: There are currently 3 players and 0 spectators, making a total of 3 clients connected
13:55:28  <coopserver> <StarLite> wow , massive jam :D
13:56:19  <coopserver> <Arveen> what happend ?
13:56:24  <be8f07c4_> !pw
13:56:24  <coopserver> be8f07c4_: system
13:56:25  <coopserver> <StarLite> caused by a  after bhh06wrong signal
13:56:28  <coopserver> *** Game paused (connecting clients)
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13:56:45  <coopserver> <Arveen> ouch
13:56:52  <coopserver> <StarLite> a merger had a aingle wrong signal causing a jam :P
13:57:54  <coopserver> <StarLite> gtg walk the dog , bbl
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13:58:12  <coopserver> <StarLite> MSH01 and BBH06 seem to have some balancing issues aswell
13:58:29  <coopserver> <StarLite> a quickfix helped a bit
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14:28:32  <coopserver> <Maraxus> bbl
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17:20:26  <Arveen> !pw
17:20:26  <coopserver> Arveen: forces
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