Log for #openttdcoop on 28th October 2016:
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02:40:39  <Sylf> !date
02:40:39  <coopserver> Jul 29 2501
02:41:18  <maqifrnswa> hi sylf
02:41:19  <maqifrnswa> !pw
02:41:19  <coopserver> maqifrnswa: agains
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02:42:22  <Sylf> o/
02:55:24  <coopserver> <maqifrnswa> wow the lowest cargo rating is 68%
03:19:34  <BiG_F_IRC> LO
03:37:24  <BiG_F_IRC> OL
03:37:26  <BiG_F_IRC> `slape
03:37:26  * BiG_FISHBOT slaps BiG_F_IRC around a bit with a large fishbot
03:59:30  <BiG_F_IRC> OLO
03:59:38  <BiG_F_IRC> LOLO
03:59:40  <BiG_F_IRC> ROFL
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04:30:41  * Sadale :-(
04:33:08  <BiG_F_IRC> :D
04:33:34  <BiG_F_IRC> smile!
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07:21:59  <Lejving_> !pw
07:21:59  <coopserver> Lejving_: sounds
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07:22:09  <Lejving_> facking FINALLY
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08:20:36  <Lejving> Is it possible to give prio to incoming trains in a terminus station?
08:20:56  <Lejving> I can do it with a roro now
08:23:43  <Lejving> V453000 answer me you mofo
08:57:38  <V453000> WAT
08:57:55  <V453000> well with some obscure logic it would be
08:58:06  <V453000> but ... why?
08:58:33  <Lejving> well if a train is incoming I want that to have prio over the overflow
08:58:56  <V453000> well then you solve that in the overflow logic
08:59:11  <Lejving> sure :D how? :)
08:59:30  <V453000> ._.
08:59:35  <V453000> @ABR12
08:59:36  <Webster> Advanced Building Revue 12: Overflows III at #openttdcoop -
09:00:00  <V453000> pretty much all those things solve it in some way
09:00:55  <Lejving> I actually looked at that, but not very close cuz I thought they where all roro
09:03:54  <V453000> how does it matter if a station is roro or terminus in terms of overflow?
09:04:00  <V453000> the idea is exactly the same
09:04:12  <V453000> except some specific builds, but I can't think of any atm
09:05:52  <Lejving> hmm
09:06:24  <Lejving>
09:06:28  <Lejving> this is the closest I got by myself
09:06:41  <Lejving> and it sortof works but not perfect
09:07:31  <Lejving> I guess I could just extend the detection
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10:11:36  <Lejving>
10:11:37  <Lejving> solved it
10:11:39  <Lejving> wasn't harder than that
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10:11:59  <Lejving> you just gotta be not an idiot which I'm terrible at
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11:48:42  <Lejving> !rcon set max_trains 1350
11:48:43  <Lejving> anyone plz
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14:49:49  <maqifrnswa> Lej - check out Shady Ridge North for an example of terminus with prio to incoming trains
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15:18:55  <Maraxus> !pw
15:18:55  <coopserver> Maraxus: shaded
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15:19:31  <coopserver> <Lejving> hey maraxus
15:19:32  <coopserver> <Lejving> how you doing
15:19:37  <coopserver> <Maraxus> hi
15:19:58  <coopserver> <Maraxus> fine - just finished first game of factorio yesterday
15:20:03  <coopserver> <Lejving> oh cool
15:20:44  <coopserver> <Lejving> I need to continue working on the factoriocoops server :)
15:21:14  <Maraxus> took 100 hours for first rocket, but could have been a lot less if I haven't used a lot of time figuring things out and rebuilding
15:21:24  <coopserver> <Lejving> not too bad
15:21:25  <Maraxus> hadn't
15:21:41  <Maraxus> rebuilt base 3 or 4 times
15:21:46  <coopserver> <Lejving> heh
15:22:32  <Maraxus> first main bus was cramped, second was better, then I got robots and almost rebuilt the entire base
15:23:00  <coopserver> <Lejving> I just rush bots, they are just way too overpowered
15:23:08  <coopserver> <Lejving> so I do everything with them
15:23:35  <coopserver> <Lejving> I even mine with them, so have small bot-networks on every train outpost with like everything from 1k-10k log bots
15:24:08  <Maraxus> just don't connect all bots into the same network - response time will suffer
15:24:24  <coopserver> <Lejving> hehe yeah
15:24:35  <Maraxus> unless you have a gazillion of them and the solar panels to match
15:24:42  <coopserver> <Lejving> 200k log bots
15:24:45  <coopserver> <Lejving> 200k solar panels
15:24:48  <coopserver> <Lejving> in my biggest game :P
15:25:03  <Maraxus> standard or modded?
15:25:07  <coopserver> <Lejving> tons of mods
15:25:33  <coopserver> <Lejving> I actually made some mods myself, they're not super epic but I like the armor one
15:25:52  <Maraxus> I played vanilla with no mods
15:26:07  <coopserver> <Lejving> yeah that's more "real" way to play I guess
15:26:59  <coopserver> <Lejving> back to openttd- I'm thinking of labeling every station without es/fs now
15:27:09  <coopserver> <Lejving> but seems like we got most of them
15:27:20  <coopserver> <Lejving> which is troublesome since we don't have enough es yet -.-
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15:33:28  <coopserver> <Maraxus> doesn't look like we have any networks issues atm
15:33:34  <coopserver> <Lejving> not any big ones
15:34:03  <Maraxus> !rcon set max_trains 1375
15:34:20  <coopserver> <Maraxus> let's see if 125 more trains change that
15:37:56  <coopserver> <Lejving> ok I just went through every SLH - no FS station, it's only ES needed
15:38:11  <coopserver> <Lejving> so what we can do is to add more stations that uses FS to get more ES in the end
15:39:59  <coopserver> <Lejving> I wish we had a discussion board ingame
15:40:09  <coopserver> <Lejving> with like a todo list and things like that
15:41:10  <coopserver> <Maraxus> we had todo-lists before. Been a long time since we used one
15:44:56  <coopserver> <Lejving> do you have any idea of which primary that produces the most efficient es/fs?
15:45:28  <coopserver> <Lejving> I guess everything that goes straight to bulk terminal
15:54:00  <coopserver> <Maraxus> no idea, but I would assume they are equally efficient
15:54:41  <happpy> hiball
15:54:46  <coopserver> <Lejving> hi
15:54:48  <happpy> hi all
15:54:57  <happpy> how things
15:56:04  <coopserver> <Lejving> just fine thank you
15:56:19  <coopserver> <Lejving> you happy?
15:56:35  <happpy> year good thanks
16:00:29  * BiG_F_IRC slaps Lejving around a bit with a large fishbot
16:00:49  <Lejving> fffffff
16:01:02  <BiG_F_IRC> factorio? :)
16:01:10  <coopserver> <Lejving> aaaaaa
16:01:15  <Lejving> kkkkkkkk
16:01:16  <Lejving> uuuuuuuuu
16:02:02  <Lejving> HEY BiG_F_IRC TELL YOUR MOM to stop changing lipstick my dick looks like a rainbow
16:03:04  <coopserver> *** Maraxus has left the game (Leaving)
16:03:09  <Maraxus> bbl
16:03:14  <Lejving> cya
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16:11:33  <BiG_F_IRC> my mom is dead?
16:11:45  <Lejving> SCORE
16:11:51  <BiG_F_IRC> you like dead head?
16:11:58  <Lejving> yes
16:12:09  <Lejving> see this is the thing with internet trash talk
16:12:15  <Lejving> you just have to go with it
16:12:16  <Lejving> never back down
16:12:20  <BiG_F_IRC> #dedhed
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16:13:20  <BiG_F_IRC> DP the corpsde
16:13:22  <BiG_F_IRC> *corpse
16:13:40  <Lejving> yeah I have two dicks
16:13:58  <BiG_F_IRC> Nice
16:15:31  <BiG_F_IRC> one day I'll get 2 dicks
16:15:45  <Lejving> it's hard to get since you lose one on a daily basis
16:15:50  <Lejving> and you only start out with 3
16:18:35  <BiG_F_IRC> damn
16:18:58  <BiG_F_IRC> I was gonna hope that you were gonna tell me I can get dp'ed too :(
16:19:51  <Lejving> ready not you  are yet, my young padawan BiG_F_IRC
16:20:40  <BiG_F_IRC> lolwtf
16:20:46  <Lejving> imagine me as randy marsh yoda
16:20:52  <Lejving> teaching you dick magic
16:22:04  <BiG_F_IRC> cock magic
16:22:14  <Lejving> geek magic
16:22:33  <BiG_F_IRC> southpark = cock magic
16:23:33  <Lejving> faku magic
16:23:40  <hylje> rooster magic
16:24:55  * BiG_F_IRC slaps hylje around a bit with a large fishbot
16:24:58  <BiG_F_IRC> :)
16:34:07  <Lejving> hey BiG_F_IRC what word describes you best from these 3 choices:
16:34:09  <Lejving> a) baller
16:34:14  <Lejving> b) wavy-dude
16:34:17  <Lejving> c) none of the above
16:36:23  <Ethereal_Whisper> !pw
16:36:23  <coopserver> Ethereal_Whisper: screen
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16:36:41  <coopserver> <Lejving> hello there mrs eth
16:36:53  <coopserver> <Ethereal_Shiver> Woah, this got really crowded
16:36:59  <coopserver> <Lejving> that's what she said
16:37:56  <coopserver> <Ethereal_Shiver> MSH 02 is pretty jammed
16:38:07  <coopserver> <Lejving> yeah I'm working on it
16:39:10  <coopserver> <Lejving> but a lot of stuff happened since you where here last I'd guess =)
16:39:24  <coopserver> <Ethereal_Shiver> To the tune of ~500 more trains it appears
16:39:29  <coopserver> <Lejving> =)
16:40:29  <coopserver> <Lejving> if you want to we need more stations that uses FS
16:40:48  <coopserver> <Lejving> otherwise it's adding 3rds mostly on the agenda
16:41:29  <coopserver> <Ethereal_Shiver> I'm just going to observe a bit and then go to sleep
16:41:32  <coopserver> <Lejving> cool
16:42:06  <coopserver> <Ethereal_Shiver> Trying to expand the ML to sextuple track is what I take it you mean?
16:42:18  <coopserver> <Lejving> yeah on places where it's needed
16:44:39  <BiG_F_IRC>  baller.
16:44:54  <coopserver> <Ethereal_Shiver> I've never played a game with sextuple track ML
16:45:07  <coopserver> <Lejving> last game we had at one point 7 lanes going one direction :P
16:45:08  <coopserver> <Ethereal_Shiver> I just recently got the hang of quadruple track with some single-player practice
16:45:31  <coopserver> <Lejving> =)
16:45:46  <coopserver> <Ethereal_Shiver> I downloaded the PSG slug game with a LLLLLLLRRRRRRR 4-way hub, that was a piece of art
16:45:53  <coopserver> <Lejving> haha
16:45:57  <coopserver> <Lejving> that was before my time
16:46:00  <Lejving> BiG_F_IRC, good answer
16:46:39  <coopserver> <Ethereal_Shiver> Would it be pretentious to make a user page for myself now that I've started playing PSG's?
16:46:54  <coopserver> <Lejving> don't know :S I haven't made one
16:47:50  <Ethereal_Whisper> V453000 is Czech, that explains his obsession with beer
16:47:58  <coopserver> <Lejving> haha
16:48:16  <Ethereal_Whisper> Czech Republic is the highest consumer of beer per capita in the world
16:48:32  <Lejving> doesn't surprise me
16:48:39  <Ethereal_Whisper> ah, I do not have permission to make a user page
16:51:30  <Ethereal_Whisper> Wait I do now
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16:59:42  <coopserver> <Ethereal_Shiver> "mistake oil station" is still there lol
17:00:00  <hylje> mistakes were made
17:00:02  <coopserver> <Lejving> it's fine
17:00:06  <BiG_F_IRC> MAX_BEER
17:00:17  <BiG_F_IRC> I'm surprised he didnt make one of his trains into a giant beer can sideways
17:01:05  <BiG_F_IRC> @beer
17:01:05  <Webster> The cause of, and solution to, all of life's problems
17:01:10  <BiG_F_IRC> @beertime
17:01:10  <Webster> *Chug*Chug*Chug*
17:04:11  <Ethereal_Whisper>
17:04:29  <Lejving> :)
17:06:28  <BiG_F_IRC> EPIC :D
17:06:34  <BiG_F_IRC> hsould put lil trains on dem tracks
17:06:50  <BiG_F_IRC> BEER TRAIN
17:06:53  <BiG_F_IRC> @beertrain
17:07:05  <Lejving> choo-g choo-g
17:09:03  <BiG_F_IRC> Chuggin while thuggin'
17:11:17  <Jam35> !password
17:11:17  <coopserver> Jam35: stable
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17:11:28  <coopserver> <Lejving> hey jam
17:11:40  <Jam35> hi
17:11:53  <coopserver> <Lejving> I've mapped out every station that needs ES/FS
17:12:01  <coopserver> <Lejving> but it's only ES needed :P
17:12:12  <coopserver> <Lejving> so we need to add stations that uses FS
17:12:45  <coopserver> <Lejving> (which would in the end hopefully also give us ES)
17:13:21  <coopserver> <Jam35> that's why I wanted to get the diamonds working
17:13:30  <coopserver> <Lejving> diamonds are es though?
17:13:53  <coopserver> <Jam35> oh I see
17:14:03  <coopserver> <Jam35>  coffee is all?
17:14:55  <coopserver> <Lejving> how do you mean?
17:15:05  <coopserver> <Jam35> it is a direct swap for ES
17:15:10  <coopserver> <Lejving> oh
17:15:16  <coopserver> <Jam35> others have a long path e.g. wood
17:15:18  <coopserver> <Lejving> I asked maraxus earlier but he didn't know
17:15:20  <coopserver> <Lejving> yeah
17:15:25  <coopserver> <Lejving> so ok, add fuck loads of coffee
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17:15:29  <coopserver> <Lejving> got it
17:15:41  <coopserver> <Jam35> so the production gradually reduces down...
17:15:46  <coopserver> <Lejving> ye
17:16:02  <coopserver> <Lejving> how is oil?
17:16:04  <coopserver> <Lejving> is that any good
17:16:05  <coopserver> <Jam35> is how I see it anyways
17:16:18  <coopserver> <Lejving> because I made super oil station :)
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17:17:05  <coopserver> <Jam35> well everytime you drop a cargo it splits into two outputs of reduced production ...
17:17:08  <coopserver> <Jam35> and so on
17:17:14  <coopserver> <Jam35> oil isn't that great
17:17:16  <coopserver> <Lejving> crap
17:17:20  <coopserver> <Jam35> but it gets some
17:17:32  <coopserver> <Lejving> but let's add some coffee then
17:18:32  <coopserver> <Jam35> oil to liquids to petrol to supply yard to es is pretty long
17:18:43  <coopserver> <Jam35> I think coffe gets highest ratio
17:18:44  <coopserver> <Lejving> yeah that means a lot of traffic also
17:19:26  <coopserver> <Ethereal_Shiver> I just served a new farm :)
17:19:33  <coopserver> <Lejving> awesome
17:22:51  <coopserver> <Lejving> you managed to piss off arid acres authorithy
17:22:52  <coopserver> <Lejving> haha
17:23:38  <coopserver> <Ethereal_Shiver> I had to terraform a bit but I tried to keep it minimal... still pissed them off lol
17:23:46  <coopserver> <Lejving> I bribed them
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17:28:13  <BiG_F_IRC> lol
17:28:25  <BiG_F_IRC> sacks of money
17:29:08  <BiG_F_IRC> they should include in the game an algorithym that after so many attempts and getting caught you're removed from the company lol
17:29:55  <Lejving> lol I'd be kickbanned from every town
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17:31:14  <BiG_F_IRC> aww </3
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17:31:24  <coopserver> <Lejving> hey maq
17:31:28  <coopserver> <maqifrnswa> hi lej
17:31:32  <BiG_F_IRC> ha, that might even be better
17:31:34  <coopserver> <Lejving> saw your note thanks
17:31:40  <BiG_F_IRC> unable to build in a zone forever
17:31:53  <V453000> yo
17:31:59  <coopserver> <Lejving> sup v
17:32:06  <StarLite> !dl win64
17:32:06  <coopserver> StarLite:
17:32:22  <Ethereal_Whisper> V453000, I made a beer train for you
17:32:33  <Ethereal_Whisper>
17:33:08  <StarLite> !pw
17:33:08  <coopserver> StarLite: member
17:33:14  <coopserver> *** Game paused (connecting clients)
17:33:17  <coopserver> *** StarLite has joined
17:33:18  <coopserver> *** Game unpaused (connecting clients)
17:33:27  <V453000> Ethereal_Whisper: fabulous AF
17:33:32  <Ethereal_Whisper> XD
17:33:55  <BiG_F_IRC> hah
17:34:05  <BiG_F_IRC> V, why doesnt one of your trains look like a giant beer can?
17:34:46  <Ethereal_Whisper> I think the engineering supplies wagons in NUTS look kinda like beer cans
17:34:55  <Ethereal_Whisper> The engineers need beer
17:35:44  <BiG_F_IRC> might explain the crashes lol
17:37:24  <coopserver> <Lejving> aww why did you remove the water it was so pretty
17:37:50  <coopserver> <Jam35> only where it is needed now
17:37:56  <coopserver> <Jam35> idc honestly
17:38:14  <coopserver> <Lejving> pretty
17:39:29  <coopserver> <Lejving> maq we need coffee
17:39:32  <coopserver> <maqifrnswa> hey jam - how did you fix the diamond mines
17:39:45  <coopserver> <Lejving> if you're thinking of adding stuff
17:39:46  <V453000> jayzus
17:39:58  <Jam35> I added opengfx industries
17:40:09  <Jam35> but disabled all except diamonds
17:40:47  <coopserver> <maqifrnswa> ok, wierd
17:40:51  <Jam35> seemed to work but it messed up manganese
17:41:00  <Jam35> mines stopped accepting supplies
17:41:04  <coopserver> <Lejving> heh
17:41:10  <Jam35> so I removed opengfx again
17:41:20  <Jam35> but the diamonds stayed fortunately
17:41:32  <coopserver> <maqifrnswa> (lej, why coffee? was thinking diamonds in order to get more ES production)
17:41:38  <Jam35> because I did that before if you remember that broken save
17:41:48  <coopserver> <Lejving> coffee also gives es
17:41:51  <coopserver> <Lejving> and it uses FS
17:41:52  <coopserver> <maqifrnswa> yeah, which didn't work on the server but did on our machines
17:42:04  <coopserver> <Lejving> and we need to use FS because we have a lot of fs
17:42:07  <Jam35> I was tired maybe it was wrong save or something
17:42:39  <coopserver> <Jam35> but i sear it was the only file with that name anywhere
17:43:01  <coopserver> <Lejving> it worked out in the end so np
17:43:08  <coopserver> <maqifrnswa> do you know why the save didn't work on the server, but did work off server?
17:43:14  <coopserver> <Jam35> no idea
17:44:46  <coopserver> <maqifrnswa> hey lej - something is up with slh01's FS drops, those industriesdon't go gung ho
17:44:52  <coopserver> <maqifrnswa> even though FS just dropped
17:44:57  <coopserver> <Lejving> dafuq
17:45:04  <coopserver> <StarLite> Ah, after looking at the plan and the network I am starting to understand it :P
17:45:14  <coopserver> <Lejving> it's a mess starlite
17:45:16  <coopserver> <Lejving> and hi
17:45:17  <coopserver> <Lejving> =)
17:45:31  <coopserver> <StarLite> grey is a 'normal' network, green/red is a timed SNRW FS/ES network
17:45:32  <coopserver> <maqifrnswa> H works, K doesn't work
17:45:37  <coopserver> <Jam35> the building is a mess :) the plan is straightforward :P
17:45:43  <coopserver> <Lejving> PFFT
17:45:44  <coopserver> <Lejving> p
17:46:07  <coopserver> <maqifrnswa> ahhh - K isn't K
17:46:13  <coopserver> <maqifrnswa> it's actually linked to J
17:46:23  <coopserver> <Lejving> oh that's right I fucked that up
17:46:54  <coopserver> <maqifrnswa> yay - one more coffee plantation gung ho
17:46:58  <coopserver> <Lejving> =)
17:47:01  <coopserver> <Lejving> dung-hoe!
17:47:50  <coopserver> <Jam35> oh yeah
17:47:58  <coopserver> <Jam35> we should also take the fruit
17:48:03  <coopserver> <Jam35> otherwise it is wasted
17:48:10  <coopserver> <Jam35> it can go to port
17:48:27  <coopserver> <Lejving> I thought we didn't take fruit
17:48:39  <coopserver> <Lejving> oh yeah we do
17:48:42  <coopserver> <Lejving> it goes to FPP
17:49:12  <coopserver> <Jam35> hm ok
17:49:21  <coopserver> <Jam35> same difference I think :)
17:49:28  <coopserver> <Lejving> =)
17:49:37  <coopserver> <StarLite> why isn't there a single waypoint for the SRNW tracks near the FS/ES pickups tho?
17:49:54  <coopserver> <StarLite> why this centralized system with tracks going out everywhere?
17:50:26  <coopserver> <Lejving> I guess you could add a waypoint just at the exit
17:50:38  <coopserver> <Jam35> you dont need it
17:50:40  <coopserver> <Lejving> but jam's the expert
17:50:52  <maqifrnswa> so the timing is syncronized - it doesn't need to be, but that's just what happened
17:51:17  <coopserver> <Jam35> trains have one objective got to waypoint
17:51:26  <coopserver> <Jam35> that makes them drop cargo
17:51:29  <coopserver> <StarLite> I dont mean the blue synchronize track, but the unreachable waypoints at the center
17:51:41  <coopserver> <Jam35> they return on different (empty) circuit
17:51:50  <coopserver> <StarLite> ah yeah, thats true
17:51:51  <coopserver> <Jam35> they have no choice but to load again
17:52:17  <coopserver> <Lejving> people don't forget to sign your work!
17:52:31  <coopserver> <StarLite> but why won't that work with 1 waypoint at the loading station then?
17:52:49  <coopserver> <StarLite> I must be missing something :P
17:53:05  <coopserver> <Jam35> because wrong train would leave track there
17:53:35  <coopserver> <Jam35> we want ES and FS to the correct station
17:53:41  <coopserver> <Jam35> so they have their own WP
17:53:42  <coopserver> <Ethereal_Shiver> I gave party island a station XD
17:53:43  <coopserver> <StarLite> ahhh, I see
17:53:48  <coopserver> <Lejving> sign it eth
17:53:55  <coopserver> <StarLite> not every split wants both ES and FS...
17:54:01  <coopserver> <StarLite> That totally makes sense now
17:54:03  <coopserver> <Jam35> no  :)
17:54:04  <coopserver> <Jam35> easy
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17:54:58  <coopserver> <Lejving> more caffeine needeeeddd
17:55:07  <coopserver> <Ethereal_Shiver> Not sure if I want caffeine or sleep
17:55:12  <coopserver> <Jam35> we could have done things waaay tidier from the outset
17:55:25  <coopserver> <Lejving> see! plan = messy
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17:55:42  <coopserver> <Jam35> like set up a lovely ring at the edge for the logic track
17:56:08  <coopserver> <Jam35> I kind of want to split the FS and ES timer now
17:56:17  <coopserver> <Jam35> if anyone wants to do that :P
17:56:22  <coopserver> <Lejving> why?
17:56:29  <coopserver> <Jam35> because we could use more FS than ES
17:56:43  <coopserver> <Jam35> *use more up by decreasin interval
17:56:51  <coopserver> <Lejving> ah
17:57:18  <coopserver> <maqifrnswa> what about some station towards the end
17:57:23  <coopserver> <Jam35> it doesn't matter too much I guess
17:57:29  <coopserver> <Jam35> how do you mean?
17:57:31  <coopserver> <maqifrnswa> that just collects all the excess and sends back empty
17:57:40  <coopserver> <maqifrnswa> so no train cycles around
17:57:50  <coopserver> <Jam35> could do that too
17:58:19  <coopserver> <Lejving> close to BBH 2 we have two good cofee stations
17:58:40  <coopserver> <Jam35> I wish there was some function to auto-clone a train
17:58:46  <coopserver> <Lejving> oh god yes plz
17:58:57  <coopserver> <Jam35> cos we could wreck overflown ones :P
17:59:09  <coopserver> <Jam35> and clone if counter reached wwhatever
17:59:13  <coopserver> <maqifrnswa> gotta go - but question, why do ES and FS drops have to be seperate from the main station it serves?
17:59:16  <coopserver> <Jam35> could be awesome
18:00:08  <coopserver> <Lejving> how can they know which station to go to if ES/FS are on same track maq?
18:00:12  <Jam35> its better that they are so you don't fuck with the station spread too much
18:00:33  <Jam35> and end up catching weird industries you don't want/clash with
18:00:38  <coopserver> <maqifrnswa> ok, but in theory you could put two side by side an it would still work at least
18:01:01  <coopserver> <maqifrnswa> ahhh that makes sense - industries fight over the supplies
18:01:10  <Jam35> stuff would go to closest to 1st station square built
18:01:23  <Jam35> so
18:01:30  <coopserver> <maqifrnswa> thanks - that makes lots of sense
18:01:35  <Jam35> put the sattelite one first
18:01:40  <Jam35> ko
18:01:51  <Jam35> control :)
18:02:32  <coopserver> <maqifrnswa> didn't know if it was some pathfinder SRNW thing or what you said! ok gotta go, 'night all
18:02:37  <coopserver> <Lejving> night
18:02:47  <coopserver> *** maqifrnswa has left the game (Leaving)
18:02:49  *** maqifrnswa has quit IRC
18:05:55  <coopserver> <Lejving> jam you're project leader: approval to do a "cheaty" slh?
18:06:06  <coopserver> <Lejving> one way
18:06:09  <coopserver> <Lejving> for the coffee
18:06:29  <coopserver> <Lejving> and abuse station spread :P
18:08:51  <coopserver> <Jam35> eh what?
18:08:59  <coopserver> <Jam35> afk sorry
18:09:03  <coopserver> <Lejving> np
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18:09:09  <coopserver> <Lejving> close to bbh 02
18:09:13  <coopserver> <Lejving> there's two coffee station
18:09:16  <coopserver> <Lejving> I was thinking of linking those
18:09:27  <coopserver> <Lejving> and then have only one way exit for the SLH
18:09:39  <coopserver> <Lejving> because they don't need to go southwest for example
18:09:59  <coopserver> <Lejving> but technically if you add a slh it should be able to go everywhere
18:10:23  <coopserver> <Jam35> I am a bit against taking stuff that close to ML stuff
18:10:32  <coopserver> <Jam35> lets just fund a whole new load
18:10:39  <coopserver> <Lejving> allright
18:10:59  <coopserver> <Lejving> that's why I asked
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18:11:42  <Jam35> I funded some er 25 ish
18:12:23  <Jam35> now afk an hour if I can come back...
18:12:27  <coopserver> *** Jam35 has joined spectators
18:12:29  <coopserver> <Lejving> kk ttyl
18:12:34  <coopserver> <Jam35> bfn
18:12:43  <BiG_F_IRC> `slap
18:12:43  * BiG_FISHBOT slaps BiG_F_IRC around a bit with a large fishbot
18:12:59  <coopserver> *** Ethereal_Shiver has left the game (Leaving)
18:13:07  <Ethereal_Whisper> Sleep, I think is the answer
18:13:23  <BiG_F_IRC> :D
18:13:36  <Lejving> sleep? it's only 20:13
18:13:38  <coopserver> <StarLite> i gtg , gl with this 'mess' . it's a beautiful mess tho!
18:13:44  <coopserver> <Lejving> cya
18:13:45  <coopserver> *** StarLite has left the game (Leaving)
18:14:43  * BiG_F_IRC slaps Lejving around a bit with a large fishbot
18:14:44  <coopserver> *** Lejving has joined spectators
18:14:45  <coopserver> *** Game paused (number of players)
18:14:57  <Lejving> `faku BiG_F_IRC
18:14:58  <BiG_FISHBOT> Lejving: Error: "faku" is not a valid command.
18:15:03  <Lejving> ffs
18:15:05  <Lejving> bad bot
18:15:06  <BiG_F_IRC> lol
18:15:11  <BiG_F_IRC> gotta
18:15:13  <BiG_F_IRC> `slape
18:15:13  * BiG_FISHBOT slaps BiG_F_IRC around a bit with a large fishbot
18:16:13  <coopserver> *** Lejving has joined company #1
18:16:14  <coopserver> *** Game unpaused (number of players)
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19:11:45  <coopserver> <Jam35> sooo... !start of 3rd and !todo fix shit
19:11:50  <coopserver> *** Jam35 has joined company #1
19:11:57  <coopserver> <Jam35> missing connection
19:12:07  <coopserver> <Jam35> I think
19:12:49  <coopserver> <Lejving> I don't think they're missing any connections
19:12:51  <coopserver> <Lejving> just terrible ones
19:12:55  <coopserver> <Jam35> oh no it is a super high penalty loop around :P
19:13:04  <coopserver> <Lejving> :P
19:13:10  <coopserver> <Jam35> lazy bastard :D
19:13:16  <coopserver> <Lejving> schhh
19:13:18  <coopserver> <Lejving> don't tell anyone
19:13:35  <coopserver> <Lejving> btw rubber also gives instant es/fs
19:13:37  <coopserver> <Lejving> and uses fs
19:13:43  <coopserver> <Jam35> hard since you signed it
19:13:54  <coopserver> <Lejving> but bad news: we're almost using all fs....
19:14:59  <coopserver> <Jam35> I want to tamper with the production values
19:15:17  <coopserver> <Jam35> I think there is a random base value
19:15:35  <coopserver> <Lejving> Trading post
19:15:38  <coopserver> <Lejving> 162 es 117 fs
19:15:40  <coopserver> <Jam35> and then that is modified various ways
19:15:48  <coopserver> <Lejving> that's kinda weird
19:16:23  <coopserver> <Jam35> let me see...
19:16:26  <coopserver> *** Jam35 has left the game (Leaving)
19:16:30  <coopserver> *** Lejving has joined spectators
19:16:31  <coopserver> *** Game paused (number of players)
19:17:09  <coopserver> *** Lejving has left the game (Leaving)
19:17:17  <Lejving> brb 5-10min
19:17:25  <happpy> ok
19:20:22  <Jam35> !getsave
19:20:22  <coopserver> Starting download...
19:20:26  <coopserver> Savegame successfully downloaded
19:20:27  <Jam35> !rcon ls
19:20:29  <coopserver> 0) .. (Parent directory)
19:20:30  <coopserver> 1) PSG%20%23319%2C%2013th%20Sep%202553.sav
19:20:31  <coopserver> 2) PSG%20%23319_Diamonds_Test_3.sav
19:20:32  <coopserver> 3) PSG%20%23319_Diamonds_2_Test.sav
19:20:33  <coopserver> 4) PSG%20%23319%20After_diamonds.sav
19:20:34  <coopserver> Jam35: You have 149 more messages. Type !less to view them
19:20:38  <Jam35> !rcon load 1
19:20:40  <coopserver> Starting new game
19:20:49  <coopserver> Now playing on #openttdcoop - Public Server ( (Version r27661)
19:20:50  <coopserver> *** Game paused (number of players)
19:20:55  <Jam35> !pw
19:20:55  <coopserver> Jam35: forget
19:21:11  <coopserver> *** Game still paused (connecting clients, number of players)
19:21:14  <coopserver> *** Jam35 has joined
19:21:15  <coopserver> *** Game still paused (number of players)
19:21:18  <coopserver> *** Jam35 has joined company #1
19:21:19  <coopserver> *** Game unpaused (number of players)
19:22:29  <Jam35> trading post was showing 44% production
19:22:37  <Jam35> whatever that means
19:23:03  <Jam35> I made it 100%, I assume that is normal value right?
19:23:15  <Jam35> it can go up to 800%
19:23:50  <Jam35> I read it as 44% production of base rate because rng
19:24:36  <Jam35> the number there as a percentage is new (?)
19:24:47  <Jam35> it used to be volume of stuffs
19:24:55  <Jam35> in actual units
19:27:27  <Lejving> !pw
19:27:27  <coopserver> Lejving: forget
19:27:32  <coopserver> *** Game paused (connecting clients)
19:27:35  <coopserver> *** Lejving has joined
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19:27:50  <coopserver> <Lejving> yeah well
19:27:53  <coopserver> <Lejving> you doubled both es/fs
19:27:56  <coopserver> <Lejving> for TP
19:28:08  <coopserver> <Lejving> so something good came out of it hopefully :D
19:28:25  <coopserver> <Jam35> I think luck made that TP have low output
19:28:31  <coopserver> <Lejving> yeah maybe
19:28:44  <maqifrnswa> hey jam - I had an idea for async SRNW, is it OK if I test it out on ES or FS pick up, or would you like to see it in a seperate save game first
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19:29:05  <coopserver> <Lejving> if I get to vote I'd say go for it
19:29:06  <maqifrnswa> you just need two different stations, and it can do as many tracks as you want
19:29:18  <coopserver> <Jam35> build it here
19:29:30  <coopserver> <Jam35> I can make another space
19:29:45  <coopserver> <Jam35> within 64 tiles...
19:30:04  <coopserver> <Lejving> I maxed it out with es trains now
19:30:12  <maqifrnswa> you need one dummy train for each track, or one double sized dummy train for two tracks if you want them paired
19:30:58  <maqifrnswa> and a platform for each dummy train - so 6 ES/FS platforms would need 12 total platforms
19:31:17  <coopserver> <Lejving> hop ingame and build it already!
19:31:18  <maqifrnswa> k, i'll try it out tonight
19:31:39  <maqifrnswa> ha - on my way to visit my in-laws this weekend
19:31:43  <maqifrnswa> cya
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19:31:46  <coopserver> <Lejving> jesus poor you
19:31:47  <coopserver> <Lejving> =D
19:31:48  <coopserver> <Jam35> I made a space/sign
19:33:27  <coopserver> <Lejving> omg SLH 1 is filled with ES trains
19:33:31  <coopserver> <Lejving> first time since like start of the game
19:33:46  <coopserver> <Jam35> yay
19:35:45  <coopserver> <Lejving> though
19:35:48  <coopserver> <Lejving> I'm starting to think
19:36:09  <coopserver> <Lejving> you won't get more ES/FS by adding diamonds/coffe/rubber
19:36:21  <coopserver> <Lejving> I think it's just a flat rate which you set at 100% now
19:36:39  <coopserver> <Lejving> and if you go lower than 640 units you lose gung-ho
19:36:51  <coopserver> <Lejving> I don't think it works like a normal production facility
19:37:02  <coopserver> <Jam35> I think you are right
19:37:23  <coopserver> <Jam35> so supply yard then... :)
19:37:34  <coopserver> <Jam35> they are all really long chains
19:37:53  <coopserver> <Lejving> yea...
19:38:33  <coopserver> <Lejving> well that sucks :(
19:38:45  <coopserver> <Jam35> where does the BM go?
19:38:59  <coopserver> <Jam35> Bulk or Supply yard?
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19:39:13  <coopserver> <Lejving> no idea
19:39:15  <coopserver> <Jam35> we should make sure supply yard gets it
19:39:50  <coopserver> <Lejving> well we have like what 12 platforms unsued
19:39:56  <coopserver> <Lejving> right next to that big one
19:40:02  <coopserver> <Lejving> could just use some of that
19:40:27  <Jam35> what do you mean?
19:40:39  <coopserver> <Lejving> BlkTerm chem pick up is like what 20000 slots?
19:40:51  <coopserver> <Lejving> we could have BM go to a seperate station
19:41:08  <coopserver> <Lejving> that we make sure goes to supply yard
19:41:12  <coopserver> <Jam35> the BM we
19:41:40  <coopserver> <Jam35> we can just build the station tiles again
19:41:48  <coopserver> <Jam35> sort of
19:41:52  <coopserver> <Lejving> ye
19:42:28  <coopserver> <Jam35> take out the ones that catch the BT
19:42:31  <coopserver> <Jam35> sec
19:44:25  <coopserver> <Jam35> idk if that will work
19:44:32  <coopserver> <Lejving> ok
19:45:49  <coopserver> <Jam35> ok maybe that's it
19:46:06  <coopserver> <Lejving> remove bm drop off?
19:46:19  <coopserver> <Jam35> yes
19:46:36  <coopserver> <Lejving> well it bumped it from from 240 to 1104
19:46:41  <coopserver> <Jam35> look at supply yard prodcution
19:46:42  <coopserver> <Lejving> sort of an improvement
19:46:49  <coopserver> <Lejving> :D
19:46:51  <coopserver> <Jam35> yes that was the problem
19:46:54  <coopserver> <Lejving> 1808
19:46:56  <coopserver> <Lejving> holy
19:47:02  <coopserver> <Lejving> facking hell
19:47:18  <coopserver> <Lejving> are you kidding me irl :D
19:47:22  <coopserver> <Jam35> the bm goes to FS only before
19:47:53  <coopserver> <Lejving> omfg
19:47:55  <coopserver> <Lejving> I can't believe this
19:48:01  <hylje> uh oh
19:48:24  <coopserver> <Lejving> hylje I can't believe you've done this
19:49:18  <coopserver> <Jam35> in fairness, plan states BM to Bulk Terminal
19:49:35  <coopserver> <Lejving> add more trains
19:49:37  <coopserver> <Lejving> please
19:49:39  <coopserver> <Lejving> we're at max
19:49:56  <Jam35> !rcon set max_trains
19:49:57  <coopserver> Current value for 'max_trains' is: '1375' (min: 0, max: 5000)
19:50:01  <Jam35> !rcon set max_trains 1450
19:50:04  <Jam35> h
19:50:19  <coopserver> <Jam35> -h
19:51:25  <coopserver> <Lejving> so ok equal parts blame jam35 and equal part sylf
19:51:31  <coopserver> <Lejving> (it's very important to blame someone)
19:51:42  <coopserver> <Jam35> no just me :)
19:51:49  <coopserver> <Jam35> Sylf followed plan
19:51:59  <coopserver> <Lejving> haha
19:52:01  <coopserver> <Lejving> okey
19:53:28  <coopserver> <Lejving> well network problems incoming
19:53:33  <coopserver> <Lejving> since a lot of shit gonna get gung ho
19:53:35  <coopserver> <Lejving> :D
19:54:06  <coopserver> <Jam35> well we don't have to take all of it yet :)
19:55:14  <coopserver> <Lejving> btw did you check BT %?
19:55:23  <coopserver> <Lejving> it seems like that one's higher
19:55:25  <coopserver> <Lejving> the rng
19:55:59  <coopserver> <Jam35> that was on 88%
19:56:03  <coopserver> <Jam35> I left it alone
19:56:05  <coopserver> <Lejving> strange
19:56:39  <coopserver> <Lejving> lol
19:56:45  <coopserver> <Lejving> slh 3 just emptied
19:56:49  <coopserver> <Lejving> all stations
19:58:22  <coopserver> <Jam35> it might settle down a bit, we just caused a massive wave
19:58:27  <coopserver> <Lejving> yea
19:58:37  <coopserver> <Lejving> but even SLH 04 gets ES now
19:58:42  <coopserver> <Lejving> and that's the last one
19:59:04  <coopserver> <Jam35> yes probably a good time to connect some missing ones
19:59:16  <coopserver> <Lejving> we're not picking up all BM either
19:59:26  <coopserver> <Lejving> cuz of network slowdown I think
19:59:31  <coopserver> <Lejving> (we used to pick up all)
20:00:36  <coopserver> <Lejving> great SLH 01 is jamming like a printer from 2007
20:05:28  <coopserver> <Jam35> I made the timer release every 50 days
20:05:36  <coopserver> <Jam35> it should gety rid of more stuff
20:06:12  <coopserver> <Lejving> oki
20:07:32  <coopserver> <Jam35> the network isn;t very balanced overall
20:07:46  <coopserver> <Lejving> which one?
20:07:48  <coopserver> <Lejving> we have 2
20:07:58  <coopserver> <Jam35> the train heatmap shows the traffic is high on the already expanded stuff
20:08:06  <coopserver> <Jam35> like we need 4ths there
20:08:18  <coopserver> <Jam35> but not even 3rds elsewhere
20:08:41  <coopserver> <Lejving> wait openttd has a heatmap?
20:09:03  <coopserver> <Jam35> well not really, the vehicle button
20:09:15  <coopserver> <Jam35> gives a good overview of traffic
20:09:41  <coopserver> <Lejving> like 11 petroleum fuels trains?
20:09:46  <coopserver> <Lejving> and 114 wood trains?
20:10:26  <Jam35>
20:11:03  <coopserver> <Lejving> ooooh
20:11:08  <coopserver> <Lejving> I see
20:13:17  <coopserver> <Lejving> it seems to be stable 1000+ at least
20:13:25  <coopserver> <Lejving> which is a lot better than 240
20:13:59  <coopserver> <Jam35> because it was relying entirely on goods and petrol
20:14:04  <coopserver> <Lejving> y
20:14:09  <coopserver> <Jam35> which wasn't much , duh me
20:14:17  <coopserver> <Lejving> can't we blame V?
20:14:27  <coopserver> <Lejving> V453000 you asshole
20:15:50  <coopserver> <Lejving> bed time for me, ttyl
20:15:51  <coopserver> <Jam35> we could ask him about some recyclables abuse that used to exist in FIRS, idk if it does now
20:16:02  <coopserver> <Jam35> close for me too
20:16:04  <coopserver> *** Lejving has left the game (Leaving)
20:16:06  <coopserver> <Jam35> ok cya
20:16:07  <Lejving> cya tomorrow
20:16:12  <coopserver> <Jam35> bb
20:16:21  <coopserver> *** Jam35 has left the game (Leaving)
20:16:22  <coopserver> *** Game paused (number of players)
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