Config
Log for #openttdcoop on 5th June 2017:
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00:00:24  *** Compu has quit IRC
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08:07:56  <IvanLeshev> !who
08:08:04  <IvanLeshev> !list
08:08:04  <coopserver> IvanLeshev: Admin, Alias, Channel, ChannelLogger, Config, Misc, Owner, Plugin, Services, Soap, Status, Topic, User, and Utilities
08:08:11  <IvanLeshev> Noo
09:34:39  <happpy> hi
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15:19:10  <Maraxus> !pw
15:19:10  <coopserver> Maraxus: maglev
15:19:20  <coopserver> *** Game still paused (connecting clients, number of players)
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15:36:09  <Maraxus> @seen
15:36:09  <Webster> Maraxus: (seen [<channel>] <nick>) -- Returns the last time <nick> was seen and what <nick> was last seen saying. <channel> is only necessary if the message isn't sent on the channel itself.
15:45:27  <coopserver> *** Maraxus has joined spectators
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15:59:36  <coopserver> *** Maraxus has left the game (Leaving)
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16:55:41  <happpy> !players
16:55:41  <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation
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17:44:23  *** dr_gonzo is now known as Guest1717
18:32:55  <V453000> yo humenz
18:33:33  <hylje> ay
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19:31:04  <Deactivated> hey
19:31:08  <Deactivated> !pw
19:31:08  <coopserver> Deactivated: return
19:31:37  <Deactivated> fail I typed in returm instead
19:31:50  <coopserver> *** Game still paused (connecting clients, number of players)
19:31:55  <hylje> awkward
19:32:02  <coopserver> *** Deactivated has joined
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19:32:03  <Deactivated> xD
19:35:33  <coopserver> *** Deactivated has joined company #1
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19:40:24  <coopserver> *** Deactivated has left the game (general timeout)
19:40:25  <coopserver> *** Game paused (number of players)
19:40:28  <Deactivated> eww what's this lag spike :'(
19:40:59  <Deactivated> !pw
19:40:59  <coopserver> Deactivated: little
19:41:16  <coopserver> *** Game still paused (connecting clients, number of players)
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19:43:38  <happpy> it mite be  to menry train's  or  cup speed
19:44:49  <Deactivated> yeah
19:45:05  <Deactivated> I mean rn these guys wanna push for 2K trains so...
19:45:37  <Deactivated> rip tho I was in the middle of some minor changes and now there's an awkward signal gap in the ML
19:46:36  <happpy> heem
19:47:20  <Deactivated> !pw
19:47:21  <coopserver> Deactivated: little
19:47:33  <coopserver> *** Game still paused (connecting clients, number of players)
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19:48:01  <coopserver> <Deactivated> no prb when in spec
19:48:09  <coopserver> *** Deactivated has joined company #1
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19:55:37  <Deactivated> rip my coms just not in the mood for ottdcoop
19:57:01  <Deactivated> well I may get onto reddt for like 10min, then im off
19:57:51  <happpy> k
20:00:21  <Deactivated> meanwhile I'm not sure if it's working - the sweet pickup MSH thingy. At the 4th out I put something for the prio to go "further". So trains can join ML at full speed
20:00:48  <Deactivated> oh yeah likely not working cos I didnt factor in the time trains need to speed up
20:04:45  <Deactivated> im off bye
20:05:00  *** Deactivated has quit IRC
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