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00:07:20 *** avdg has quit IRC 00:07:58 *** avdg has joined #openttdcoop 05:07:18 *** PeterV_ has joined #openttdcoop 06:23:21 *** PeterV_ has quit IRC 07:02:10 *** PeterV_ has joined #openttdcoop 07:16:01 *** zxbiohazardzx has joined #openttdcoop 07:16:03 <zxbiohazardzx> !pw 07:16:03 <coopserver> zxbiohazardzx: stefan 07:16:10 <coopserver> *** Game still paused (connecting clients, number of players) 07:16:13 <coopserver> *** ZxBiohazardZx has joined 07:16:14 <coopserver> *** Game still paused (number of players) 07:16:15 <coopserver> *** Game unpaused (number of players) 07:33:07 <zxbiohazardzx> @gap 3 07:33:07 <Webster> zxbiohazardzx: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4. 07:42:14 *** PeterV_ has quit IRC 08:07:52 <coopserver> <ZxBiohazardZx> loeky is there a reason ou sometimes do a "late" merge? 08:09:36 <coopserver> *** ZxBiohazardZx has left the game (Leaving) 08:09:37 <coopserver> *** Game paused (number of players) 08:34:24 <Arveen> toot toot motherfuckers 08:42:25 <zxbiohazardzx> !pw 08:42:25 <coopserver> zxbiohazardzx: redraw 08:42:29 <coopserver> *** Game still paused (connecting clients, number of players) 08:42:32 <coopserver> *** ZxBiohazardZx has joined 08:42:33 <coopserver> *** Game still paused (number of players) 08:42:34 <coopserver> *** Game unpaused (number of players) 08:58:30 *** Dom_ has quit IRC 09:33:42 <coopserver> *** ZxBiohazardZx has left the game (Leaving) 09:33:43 <coopserver> *** Game paused (number of players) 09:40:53 *** Dom_ has joined #openttdcoop 09:44:12 <tycoondemon> !dl win64 09:44:12 <coopserver> tycoondemon: http://binaries.openttd.org/nightlies/trunk/r27951/openttd-trunk-r27951-windows-win64.zip 09:50:04 <tycoondemon> company colors grf does not work 09:56:01 <zxbiohazardzx> works for me, get the grfpack or grab it from the tt-forums, its the mauve-to-black afaik 10:13:22 *** som89 has quit IRC 10:32:17 <happpy> you need the grf 10:32:18 <Webster> Read the Quickstart - #openttdcoop wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 10:32:21 <happpy> !grf 10:32:21 <coopserver> happpy: http://wiki.openttdcoop.org/GRF 10:40:22 *** happpy has quit IRC 10:48:32 *** StarLite has joined #openttdcoop 10:48:33 *** ChanServ sets mode: +o StarLite 11:22:28 *** loeky has joined #openttdcoop 11:28:58 *** som89 has joined #openttdcoop 11:34:57 <zxbiohazardzx> !pw 11:34:57 <coopserver> zxbiohazardzx: fourth 11:35:00 <coopserver> *** Game still paused (connecting clients, number of players) 11:35:04 <coopserver> *** ZxBiohazardZx has joined 11:35:05 <coopserver> *** Game still paused (number of players) 11:35:06 <coopserver> *** Game unpaused (number of players) 11:42:35 <coopserver> <ZxBiohazardZx> loeky around or no? 11:43:12 *** som89 has quit IRC 11:44:35 <loeky> yeah 11:44:35 *** Dom_ has quit IRC 11:49:05 *** som89 has joined #openttdcoop 11:54:52 <coopserver> <ZxBiohazardZx> in your BBH you made some "odd" choices 11:54:56 <coopserver> <ZxBiohazardZx> also some waits are too short 11:55:36 <loeky> to short for tl3 or 5 11:55:42 <coopserver> <ZxBiohazardZx> but mostly sometimes you have a strange way of doing some merger spagetti 11:55:44 <coopserver> <ZxBiohazardZx> TL5 11:55:49 <coopserver> <ZxBiohazardZx> its red so it needs 5 anyway 11:56:13 <loeky> yep then there are short 11:56:15 <coopserver> <ZxBiohazardZx> mostly wondering about your spagetti thoughts on merger parts 11:56:35 <coopserver> <ZxBiohazardZx> you sometimes have an odd way of merging for me, that i feel can be either simplified or i dunno 11:56:43 <coopserver> <ZxBiohazardZx> i guess its a style related question more then anything 11:56:51 <loeky> cant come watch now @work but the merger is normal style write? 11:57:05 <coopserver> <ZxBiohazardZx> well its not bad, it is a merger and it will work 11:57:11 <coopserver> <ZxBiohazardZx> just the combinations you make feel unexpected to me 11:57:20 <coopserver> <ZxBiohazardZx> as in i believe you can achieve same result with less spagetti 11:58:10 <loeky> if i remember corectly 1 dir has prio while the other has a extra split 11:58:42 <coopserver> <ZxBiohazardZx> i put some notes in the BBH to look at later i guess that explain my thought 11:59:08 <coopserver> <ZxBiohazardZx> you dont need to merge 1 dir into the other per se on a BBH, in a BBH or MSH you just need to offer choice for 2/4 and merge them into the other 2/4 11:59:26 <coopserver> <ZxBiohazardZx> or offer choice for 3/6 and merge them into 3/6 ;) etc etc 11:59:56 *** som89_ has joined #openttdcoop 11:59:57 *** som89 has quit IRC 12:00:19 <coopserver> <ZxBiohazardZx> 2+2 -> 2 means i can do 1+2L+3L & 2R+3R+4 or i can do 1+3L+4L & 2+3R+4R its all the same if balanced traffic 12:00:34 <coopserver> <ZxBiohazardZx> hard to explain but i think you will see when you get ingame later with my remarks 12:00:43 <coopserver> <ZxBiohazardZx> again not hating as technically it will work and is 100% correct 12:00:51 <coopserver> <ZxBiohazardZx> just feel you can reduce your spaghetti a little 12:00:57 <coopserver> <ZxBiohazardZx> i like your spacing better for stuff ;) 12:02:12 <loeky> its all fine will need to redo some parts to get tl5 any way 12:02:37 <coopserver> <ZxBiohazardZx> thats fine :) just look at it and see if you understand what i try to say. again not hating as i like your style but some choices felt odd to me i guess 12:03:20 <loeky> have we decided on a cl for the tl5 trains 12:03:34 <coopserver> <ZxBiohazardZx> i tested with 160kmph you can go to 0.5 even 12:03:49 <coopserver> <ZxBiohazardZx> but next to plan they say no 0.5 so imo 1 or 1.5 is fine? 12:04:47 <loeky> who nice think speed limits are only starting form 200kmh and up so makes sence 12:05:13 <coopserver> <ZxBiohazardZx> ` 12:13:39 *** happpy has joined #openttdcoop 12:14:12 <happpy> !players 12:14:12 <coopserver> happpy: There are currently 1 players and 0 spectators, making a total of 1 clients connected 12:14:20 <happpy> yo 12:16:34 <loeky> hey 12:21:04 <coopserver> <ZxBiohazardZx> haha this roundabout idea looks hilarious 12:21:18 <coopserver> <ZxBiohazardZx> just gotta add 2 more splits but im laughing so hard 12:21:34 <coopserver> <ZxBiohazardZx> only thing not added (but can be done) is a full 180 allowing loop haha 12:21:50 <coopserver> *** ZxBiohazardZx has left the game (Leaving) 12:21:51 <coopserver> *** Game paused (number of players) 12:50:43 *** zxbiohazardzx has quit IRC 13:23:07 *** som89_ has quit IRC 13:35:31 *** som89_ has joined #openttdcoop 13:47:32 *** virtualrandomnumber has joined #openttdcoop 13:54:48 *** virtualrandomnumber has quit IRC 13:59:07 *** som89_ has quit IRC 14:45:48 <happpy> how things going lokey 15:48:31 *** PeterV_ has joined #openttdcoop 15:52:52 *** loeky has quit IRC 15:58:41 *** Maraxus has joined #openttdcoop 15:58:41 *** ChanServ sets mode: +o Maraxus 16:01:07 <Maraxus> !pw 16:01:07 <coopserver> Maraxus: ticker 16:01:19 <coopserver> *** Game still paused (connecting clients, number of players) 16:01:22 <coopserver> *** Maraxus has joined 16:01:23 <coopserver> *** Game still paused (number of players) 16:20:00 <happpy> hey how things going 16:34:02 *** virtualrandomnumber has joined #openttdcoop 16:45:48 *** PeterV_ has quit IRC 17:13:13 *** Progman has joined #openttdcoop 17:32:22 *** PeterV_ has joined #openttdcoop 17:40:22 *** virtualrandomnumber has quit IRC 17:58:58 *** Dom_ has joined #openttdcoop 17:59:01 *** Dom_ has quit IRC 17:59:44 *** Dom_ has joined #openttdcoop 17:59:47 *** Dom_ has quit IRC 18:02:16 <coopserver> *** Maraxus has left the game (Leaving) 18:02:20 *** Maraxus has quit IRC 18:04:10 *** dr_gonzo has joined #openttdcoop 18:04:38 *** Dom_ has joined #openttdcoop 18:04:41 *** Dom_ has quit IRC 18:04:47 *** dr_gonzo is now known as Guest1554 18:06:28 *** zxbiohazardzx has joined #openttdcoop 18:06:29 <zxbiohazardzx> !players 18:06:29 <coopserver> zxbiohazardzx: The server is empty, no one is connected. Feel free to remedy this situation 18:06:31 <zxbiohazardzx> !pw 18:06:31 <coopserver> zxbiohazardzx: fourth 18:06:40 <coopserver> *** Game still paused (connecting clients, number of players) 18:06:42 <coopserver> *** zxbiohazardzx has joined 18:06:43 <coopserver> *** Game still paused (number of players) 18:06:44 <coopserver> *** Game unpaused (number of players) 18:11:24 *** PeterV_ has quit IRC 18:22:15 *** Guest1554 has quit IRC 18:23:01 *** Dom_ has joined #openttdcoop 18:23:04 *** Dom_ has quit IRC 18:23:48 *** Dom_ has joined #openttdcoop 18:23:51 *** Dom_ has quit IRC 18:25:25 *** PeterV_ has joined #openttdcoop 18:31:06 <coopserver> *** zxbiohazardzx has left the game (Leaving) 18:31:07 <coopserver> *** Game paused (number of players) 18:31:19 *** Dom_ has joined #openttdcoop 18:31:21 *** Dom_ has quit IRC 18:39:13 *** zxbiohazardzx has quit IRC 18:43:09 *** Dom_ has joined #openttdcoop 18:43:12 *** Dom_ has quit IRC 18:44:01 *** Dom_ has joined #openttdcoop 19:11:55 *** loeky has joined #openttdcoop 19:11:59 <loeky> !pw 19:11:59 <coopserver> loeky: almost 19:12:04 <coopserver> *** Game still paused (connecting clients, number of players) 19:12:05 <coopserver> *** loeky has joined 19:12:06 <coopserver> *** Game still paused (number of players) 19:23:50 <happpy> wb 19:23:59 <coopserver> <loeky> hey hey 19:24:44 <loeky> @log 19:24:55 <loeky> @logs 19:24:57 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 19:28:04 <V453000> yoyo 19:30:18 <happpy> yo v 19:32:09 <coopserver> *** loeky has joined company #1 19:32:10 <coopserver> *** Game unpaused (number of players) 19:39:29 *** PeterV_ has quit IRC 19:42:11 *** PeterV_ has joined #openttdcoop 19:57:19 *** Dom_ has quit IRC 20:05:11 *** PeterV_ has quit IRC 20:22:30 <coopserver> *** loeky has joined spectators 20:22:31 <coopserver> *** Game paused (number of players) 20:29:03 *** PeterV_ has joined #openttdcoop 20:30:34 *** AlphaSC has joined #openttdcoop 20:30:58 <AlphaSC> !PW 20:30:58 <coopserver> AlphaSC: finder 20:31:03 <coopserver> *** Game still paused (connecting clients, number of players) 20:31:06 <coopserver> *** AlphaSC has joined 20:31:08 <coopserver> *** Game still paused (number of players) 20:44:39 <coopserver> *** AlphaSC has joined company #1 20:44:40 <coopserver> *** Game unpaused (number of players) 20:46:13 <V453000> yoyo 20:46:42 <V453000> !pw 20:46:42 <coopserver> V453000: inchar 20:46:47 <coopserver> *** Game paused (connecting clients) 20:46:50 <coopserver> *** V453000 has joined 20:46:51 <coopserver> *** Game unpaused (connecting clients) 20:46:53 <coopserver> <AlphaSC> hey 20:46:58 <coopserver> <V453000> how u doin 20:47:08 <coopserver> <AlphaSC> just great 20:47:27 <coopserver> <AlphaSC> tl3 + tl5 are on the same network right? 20:47:34 <coopserver> <V453000> yes. :D 20:47:39 <coopserver> <AlphaSC> because 20:47:55 <coopserver> <AlphaSC> some players building wrong 20:48:06 <coopserver> <AlphaSC> wrong signlaling of waitingbays 20:49:58 <coopserver> <V453000> :d 20:50:09 <coopserver> <V453000> place signs for them please :) 20:50:20 <coopserver> <AlphaSC> already wrote a letter :D 20:50:34 <coopserver> <AlphaSC> also cl0.5 cl1 20:50:43 <coopserver> <AlphaSC> and that in new network, very annoying 20:51:05 <coopserver> <AlphaSC> but looks like someone fixed it 20:51:37 <coopserver> <V453000> :) 20:53:33 <coopserver> <loeky> hey ya 20:53:39 <coopserver> <AlphaSC> hey loeky 20:54:30 <coopserver> <loeky> building any where? 20:54:38 <coopserver> <AlphaSC> i m making a sample 20:54:44 <coopserver> <AlphaSC> on how to signal the waitingbays 20:54:51 <coopserver> <V453000> nice 20:54:57 <coopserver> <AlphaSC> very annoning, new network, and everything is wrong 20:55:21 <coopserver> <AlphaSC> guess players werent aware of the fact that we ve tl3 and tl 5 on the same network 20:56:14 <coopserver> <V453000> I guess people didn't read plan or something :d 20:56:32 <coopserver> <AlphaSC> yop 20:56:43 <coopserver> <AlphaSC> it wasnt said clearly tho 20:56:56 <coopserver> <AlphaSC> just east/west tl3/tl5 20:57:07 <coopserver> <AlphaSC> could also ne seperate networks 21:00:04 <coopserver> <AlphaSC> ok done 21:00:09 <coopserver> <loeky> may need to get primarys tl3 secondary tl5 and inverted n other side 21:00:12 <coopserver> <AlphaSC> is that clear enough? 21:00:29 <coopserver> <AlphaSC> sign: !example 21:00:39 <coopserver> <V453000> clearer :P 21:00:57 <coopserver> <AlphaSC> color is king :) 21:01:13 <coopserver> <loeky> cool but there can be a signal at 3 even 21:01:20 <coopserver> <AlphaSC> yes 21:02:38 <coopserver> <loeky> we also need to make all tations tl5 or do we have other options 21:02:40 <coopserver> <AlphaSC> changed the text 21:02:45 *** StarLite has quit IRC 21:03:10 <coopserver> <AlphaSC> could have trainlength splitters 21:03:24 <coopserver> <AlphaSC> other than that, we ve to build tl5 mainstations 21:03:50 <coopserver> <AlphaSC> primary whatever tl is, that is going there 21:05:04 <coopserver> <AlphaSC> e.g. tl5 wood pick in western, tl3 wood pick in east, tl5 drop for both 21:05:52 <coopserver> <loeky> or split on tland drop tl3 and tl5 i.e. evry drop 2 stations 21:06:16 <coopserver> <AlphaSC> hm 21:06:33 <coopserver> <loeky> usaly its 1 drop station 21:06:35 <coopserver> <AlphaSC> couldnt tl5 trains choose to go into tl3 station? 21:07:13 <coopserver> <AlphaSC> i think its best if use tl 5 drops 21:07:28 <coopserver> <AlphaSC> we could have the orders for tl3 to stop at the start 21:07:43 <coopserver> <AlphaSC> that should work right? 21:08:40 <coopserver> <loeky> lets make some test then how small can a tl split be? 21:10:18 <coopserver> <AlphaSC> imo try to avoid trainlength splitter 21:10:39 <coopserver> <AlphaSC> start simple, make it complicated if needed 21:11:24 <coopserver> <loeky> always the easy way (-: 21:12:09 <coopserver> <AlphaSC> leaving room for change! :D 21:12:11 <coopserver> <AlphaSC> change is good 21:12:37 <coopserver> <loeky> change = progress 21:13:04 <coopserver> <AlphaSC> hopefully :D 21:13:12 <coopserver> <AlphaSC> i agree :) 21:14:49 <coopserver> <AlphaSC> loeky 21:14:53 <coopserver> <AlphaSC> bbh03 21:15:03 <coopserver> <AlphaSC> some bridges are only 4 21:15:10 <coopserver> <AlphaSC> tl5 trains doesnt fit 21:15:40 <coopserver> <AlphaSC> we re all so used to tl 3 :D 21:17:40 <coopserver> <loeky> 2 trains fit in there so just remove the exra signal or split using pathsignal 21:24:21 <coopserver> *** AlphaSC has left the game (Leaving) 21:31:19 <coopserver> *** V453000 has left the game (Leaving) 21:31:20 <coopserver> *** Game paused (number of players) 21:37:36 *** loeky has quit IRC 21:37:37 <coopserver> *** loeky has left the game (connection lost) 21:48:13 *** AlphaSC has quit IRC 21:56:43 *** Progman has quit IRC 22:58:38 *** PeterV_ has quit IRC 23:09:46 *** happpy_ has joined #openttdcoop 23:10:07 *** happpy has quit IRC 23:10:19 *** happpy_ is now known as happpy 23:15:21 *** PeterV_ has joined #openttdcoop 23:34:57 *** AlphaSC has joined #openttdcoop 23:35:02 <AlphaSC> !pw 23:35:03 <coopserver> AlphaSC: abused 23:35:21 <coopserver> *** Game still paused (connecting clients, number of players) 23:35:23 <coopserver> *** AlphaSC has joined 23:35:24 <coopserver> *** Game still paused (number of players) 23:35:25 <coopserver> *** Game unpaused (number of players) 23:58:04 *** Dom_ has joined #openttdcoop