Log for #openttdcoop.devzone on 22nd December 2010:
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00:00:13  <Ammler> planetmaker: seems to build fine:
00:03:27  <Ammler> the only error but that is known issue: openttd-opengfx.src: W: source-or-patch-not-compressed bz2 opengfx-nightly-r583-source.tar.gz
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08:53:53  <planetmaker> moin
08:54:14  <planetmaker> [09:47]	<Ammler>	[01:00:13] planetmaker: seems to build fine: <-- thanks for checking :-) That's good news
09:27:05  <Brot6> OpenGFX - Revision 586:4f46e7ed7037: Fix: [Makefile] Sometimes dependencies were not properly upd... (planetmaker) @
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11:56:11  <Brot6> Example NewGRF Project - Revision 243:0315c76506e2: Fix: [NFO] The dependencies of older revision... (planetmaker) @
11:56:11  <Brot6> Example NewGRF Project - Revision 244:f6cf5269cd76: Fix: The dependency check sometimes triggered... (planetmaker) @
11:59:52  <Brot6> Example NewGRF Project - Revision 245:6ddb3de15fae: Doc: Update changelog (planetmaker) @
11:59:52  <Brot6> Example NewGRF Project - Revision 246:d78720c6d27a: Added tag 0.5.3 for changeset 6ddb3de15fae (planetmaker) @
12:00:19  <Brot6> newgrf_makefile: update from 0.5.2 to 0.5.3 done -
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12:06:29  <Brot6> 2cc train set - Revision 687:cc6ca009eca3: Change: [Makefile] Update to version 0.5.2 (planetmaker) @
12:08:28  <Brot6> FIRS Industry Replacement Set - Revision 1587:4ef59d182cf6: Change: [Makefile] Update to version ... (planetmaker) @
12:08:53  <Ammler> he, are you sure, it is working now?
12:09:10  <Ammler> or is that not same version as ogfx uses?
12:10:31  <Brot6> FISH - Revision 469:206bebdaedc7: Change: [Makefile] Update to version 0.5.2 (planetmaker) @
12:10:38  <planetmaker> I updated opengfx today
12:10:42  <planetmaker> did you try that?
12:10:52  <Ammler> ah ok
12:11:12  <planetmaker> I *think* it is working. Could you do another run of obs with OpenGFX, please?
12:11:18  <Ammler> well, I don't know, how to reproduce
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12:11:20  <planetmaker> if that works, I'll tag it
12:11:36  <planetmaker> well, I could reproduce that under some conditions, too
12:11:41  <Ammler> today nightly too late?
12:11:42  <planetmaker> I changed the check for REV slightly
12:11:46  <Brot6> OpenGFX - Bug #2052 (New): New Icon in Transparency Options (Timmaexx) @
12:11:54  <planetmaker> well, no. But... then I could do it now :-)
12:11:54  <Ammler> I need a source bundle :-P
12:12:05  <Ammler> then I trigger nightly build
12:13:37  <Brot6> opengfx: update from r583 to r586 done -
12:14:38  <Brot6> HEQS "Heavy Equipment" Set - Revision 567:a8a30fd098a9: Change: [Makefile] Update to version 0.5.2 (planetmaker) @
12:15:46  <Brot6> OpenGFX+ Trees - Revision 42:34727edc6099: Change: [Makefile] Update to version 0.5.2 (planetmaker) @
12:17:39  <Ammler> <-- you can watch it here :-)
12:17:53  <Brot6> Nutracks - Revision 121:eb2fe4023ccc: Change: [Makefile] Update to version 0.5.2 (planetmaker) @
12:18:31  <planetmaker> :-) Nice. Why does fedora14 actually fail? What is missing?
12:18:42  <Ammler> hover you mouse above
12:19:21  <Ammler> also refresh, you might see old results
12:20:03  <planetmaker> ah, mouse over :-)
12:20:47  <Ammler> if you click on it, you get the logs
12:24:30  <Brot6> British Rail OpenTTD Set - Revision 41:68b21ac92523: Change: [Makefile] Update to version 0.5.2 (planetmaker) @
12:25:53  <Brot6> Total Town Replacement Set - Revision 24:53f456fa4c12: Change: [Makefile] Update to version 0.5.2 (planetmaker) @
12:26:14  <planetmaker> the sprites/*.nfo error is still there...
12:28:27  <Ammler> ah, that is ok, don't worry about that :-)
12:28:43  <Ammler> it doesn't count as build error...
12:29:19  <planetmaker> ok
12:29:39  <Ammler> added both paths to the default
12:29:57  <Ammler> so it will complain in both cases but the nfo will be copied
12:31:59  <Brot6> OpenGFX - Revision 587:643e98939fee: Fix/Change: the final nfo is on the build root now (Ammler) @
12:32:34  <Ammler> for ogfx, we can fix that :-)
12:34:48  <Ammler> hmm, shall we change source bundle to xz?
12:37:56  <planetmaker> hm, maybe later. not now
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12:46:07  <Brot6> OpenGFX - Revision 588:8175b1802406: Doc: Update changelog (planetmaker) @
12:46:07  <Brot6> OpenGFX - Revision 589:7a0a646df281: Added tag 0.3.2 for changeset 8175b1802406 (planetmaker) @
12:46:45  <Brot6> opengfx: update from 0.3.1 to 0.3.2 done -
12:47:34  <Ammler> title of the readme: Current Version: OpenGFX nightly-r589
12:47:48  <Ammler> hmm
12:47:55  <Ammler> might be my fault :-)
12:49:02  <Rubidium> yeah, it seems to be missing the tag
12:49:27  <planetmaker> did you change something there?
12:49:36  <Ammler> one mom, please
12:49:56  <planetmaker> worked locally
12:55:06  <Ammler> might be needed
12:55:09  <Ammler> (not tested
12:58:13  <planetmaker> wait... you totally re-wrote the version generation?!
12:59:35  <planetmaker> that's your part to figure out ;-)
12:59:46  <Ammler> yep, ogfx has a custom spec
13:00:08  <Ammler> shall I push the fix and retag?
13:01:14  <planetmaker> let's rollback the tag
13:01:39  <planetmaker> or did you pull already, Rubidium ?
13:02:02  <Rubidium> no
13:02:04  <Rubidium> why would I?
13:02:08  <planetmaker> good :-)
13:02:13  <Rubidium> I fetch the precompiled binaries from your server
13:02:19  <planetmaker> ah
13:02:34  <Brot6> OpenGFX - Revision 590:913617261766: Fix: build script didn't update to tag for releases (Ammler) @
13:02:34  <Brot6> OpenGFX - Revision 591:c371b7baaae5: Added tag 0.3.2 for changeset 913617261766 (Ammler) @
13:02:40  <Ammler> oh,
13:02:44  <Ammler> I already pushed :-P
13:02:49  <planetmaker> hmpf
13:02:55  <planetmaker> double tag :-(
13:03:03  <Ammler> well, if you don't like it, we can strip :-P
13:03:04  <planetmaker> why ask...
13:03:32  <Ammler> we would have needed to strip anyway
13:03:40  <Ammler> so we have a test
13:03:52  <planetmaker> why would we EVER need that?
13:04:33  <Ammler> EVER need what?
13:05:01  <planetmaker> stripping things from the repo / modifying history?
13:05:24  <Brot6> opengfx: update from 0.3.2 to 0.3.2 done -
13:05:24  <Ammler> [14:01] <planetmaker> let's rollback the tag <-- that is like a strip, isn't?
13:06:00  <Rubidium> actually rollback at the server rolls back the last push
13:06:01  <Ammler> I thought, you wouldn't like it that is why I pushed the fix
13:06:48  <Ammler> Rubidium: yep, but visually the same, isn't?
13:07:15  <Rubidium> yep
13:07:45  <Ammler> anyway, up to you, either we rollback, what you suggested or we keep it :-)
13:08:40  <planetmaker> well. fix it. however. there must not be two versions with 0.3.2 as I assume the server has now
13:09:04  <Ammler> no
13:09:22  <Ammler> copied in the same dir, (that needs cleanup anyway)
13:09:29  <Rubidium> hg tags has it actually 3 times
13:09:34  <planetmaker> nice
13:09:41  <Rubidium> or .hgtags for that matter
13:09:49  <Ammler> hg tags has it once :-P
13:10:03  <Rubidium> but .hgtags has it three times
13:10:20  <planetmaker> indeed
13:10:20  <Rubidium> although .hgtags has 0.1.0-alpha5 5 times
13:10:27  <Ammler> yep, doesn't matter
13:10:37  <Ammler> can have it 1000 times, last entry matters
13:10:47  <planetmaker> ...
13:11:31  <Ammler> again, you tell me, what I shall do and I do
13:11:37  <planetmaker> 591: Added tag 0.3.2 for changeset 913617261766
13:11:39  <planetmaker> 590: Fix: build script didn't update to tag for releases
13:11:41  <planetmaker> 589: Added tag 0.3.2 for changeset 8175b1802406
13:11:42  <planetmaker> ^^ it matter quite much
13:11:45  <Ammler> no
13:11:48  <Ammler> why?
13:12:10  <Ammler> well, I see, we strip it
13:12:25  <Ammler> but we strip it for you, not because it matters :-P
13:12:49  <Rubidium> strip the bogus 0.1.0-alpha5 ones when you're at it :)
13:13:23  <planetmaker> that's not strip, but change
13:13:33  <planetmaker> stripping them would ... throw us back to that
13:14:46  <planetmaker> ok, we strip stuff, commit the fix to the build script, then tag
13:14:58  <planetmaker> so strip back to the changelog update I commited
13:15:23  <Ammler> planetmaker: the repo is stripped to r589
13:15:37  <planetmaker> which is the tag for me..
13:15:40  <Ammler> please do that on your local too, pull and retag
13:15:51  <Ammler> yes, you need to remove your tag :-)
13:16:16  <Ammler> you can, if you like cleanup .hgtags
13:16:30  <planetmaker> hm... forgot. But yes
13:17:35  <Brot6> opengfx: update from 0.3.2 to 0.3.2 done -
13:18:44  <Ammler> he was too late will cleanup... :-P
13:19:04  <planetmaker> hm?
13:19:17  <Ammler> never mind, just a sec, will be copied again...
13:19:31  <Brot6> opengfx: update from 0.3.2 to 0.3.2 done -
13:19:54  <planetmaker> hm?
13:19:58  <planetmaker> twice?
13:20:16  <Ammler> I was cleaning the bundles aftger you pushed
13:20:31  <planetmaker> oh
13:20:32  <Ammler> didn't think, you were that fast ;-)
13:21:39  <Rubidium> can I fetch them now?
13:23:13  <planetmaker> md5sums look fine. yes
13:23:24  <Brot6> OpenGFX - Bug #2039 (Closed): Path signal semaphore graphics switched (Rubidium) @
13:23:24  <Brot6> OpenGFX - Bug #2040 (Reopened): Compilation failure (Rubidium) @
13:23:24  <Brot6> OpenGFX - Revision 582:57577ab916b7: Fix #2040: [Makefile] Intermediate files were not always sea... (planetmaker) @
13:24:24  <Brot6> OpenGFX - Revision 589:05176ad1e6cd: Fix: build script didn't update to tag for releases (Ammler) @
13:24:24  <Brot6> OpenGFX - Revision 590:7c6bbb5d67f5: Added tag 0.3.2 for changeset 05176ad1e6cd (planetmaker) @
13:24:24  <Brot6> OpenGFX - Revision 591:8611c1d714c7: Cleanup: .hgtags contained too many entries for the 0.1.0-al... (planetmaker) @
13:26:54  <Ammler> the problem with editing the .hgtags is because tags are "global" and so you might have different looking .hgtags files in branches but not if you call "hg tags"
13:27:38  <Ammler> e.g.
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13:28:39  <Ammler> so just removing a entry might not fix it :-)
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13:37:51  <Brot6> OpenGFX - OpenGFX 0.3.2. released (planetmaker) @
13:42:43  <Brot6> OpenGFX - Feature #380 (Closed): TTDPatch support (Ammler) @
13:44:13  <Rubidium> planetmaker: it's on the mirrors (one was extremely slow :()
13:51:59  <planetmaker> thank you Rubidium :-)
13:56:31  <Ammler> thank you both and sorry the troubles...
13:57:48  <planetmaker> ah, shit happens :-)
13:58:07  <planetmaker> thank you, too, Ammler :-)
14:05:38  <Ammler> does the transparency gui reuse sprites from somewhere else? (#2052)
14:05:38  <Brot6> Ammler: #2052 is "OpenGFX - Bug #2052: New Icon in Transparency Options - #openttdcoop Development Zone"
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14:56:34  <DanMacK> Hey all
14:57:21  <Ammler> Salü
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15:00:42  <planetmaker> that was short :-P
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15:03:56  <DanMacK> That's better.  Forum chat room doesn't bog down my system as much :P
15:04:13  <DanMacK> nothing against the devzone chat, as I prefer it...
15:06:06  <planetmaker> hu? DevZone chat?
15:06:26  <Ammler> qwebirc against jirc
15:07:15  <planetmaker> oh
15:07:33  <Ammler> or pjirc or how that java thing from tt-forums is called :-)
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15:08:51  <Wammler> he, might indeed need some cpu :-P
15:09:28  <Wammler> but initially only, it seems
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15:11:48  <Ammler> hmm, does 2cc set really need that many more engines?
15:15:20  * DanMacK thinks it doesn't need all the ones it currently has
15:15:57  <DanMacK> but that's just me :P
15:20:18  <planetmaker> Not quite
15:22:11  <Ammler> how to tell voyager friendly to draw something else we need ;-)
15:24:32  <planetmaker> :-)
15:24:58  <planetmaker> Well, he and DJ seem to like the zillion engine newgrf...
15:25:34  <planetmaker> If you ask me it's about time to split the set. First splitting off the metros and then possibly engines by region or alike
15:25:40  <planetmaker> Then one can choose
15:25:54  <planetmaker> Well. One could via parameter...
15:26:19  <Ammler> or they should simply setup a raodmap
15:26:40  <Ammler> or it will have 100 engines all available at same time
15:28:09  <planetmaker> yeah. But Pikkas newgrfs also already start to have too many engines IMHO
15:28:57  <planetmaker> maybe it could also use a "engine count" parameter. Like 'basic', 'more' and 'many' and 'all' or alike
15:29:23  <Ammler> or liveries
15:29:34  <Ammler> like was
15:29:45  * DanMacK thinks the NARS ahs too many engines...
15:30:19  <planetmaker> yeah
15:30:46  <planetmaker> or liveries. But with different stats that's ... not ideal either as it messes with autoreplace
15:30:55  <DanMacK> and I designed the NARS :P
15:31:14  <planetmaker> :-)
15:36:19  <planetmaker> issue #1960?
15:36:19  <Brot6> planetmaker: #1960 is "OpenGFX - Code Review #1960: shorter rail wagons - #openttdcoop Development Zone"
15:37:17  <planetmaker> yes, arctic is separate
15:37:34  <planetmaker> #1983
15:37:34  <Brot6> planetmaker: #1983 is "OpenGFX - Code Review #1983: 28px temperate rail wagons - #openttdcoop Development Zone"
15:37:44  <Ammler> hmm, the title at end is always the same, right? ("#openttdcoop Development Zone")
15:38:04  <planetmaker> it could also just be omitted :-)
15:38:19  <planetmaker> we know that it is a devzone issue, latest when we click the link
15:38:34  <planetmaker> ^^ DanMacK
15:38:55  <planetmaker> <-- better overview :-)
15:39:03  <DanMacK> I can add a new one if you want :P
15:39:25  <planetmaker> I split it into separate issues to make it easier to finish one chunk of coding
15:39:34  <planetmaker> a new issue or updated sprites?
15:39:45  <planetmaker> If it just modifies existing issue, just reply there
15:40:30  <DanMacK> There seems to be an issue for the tropic and temperate rolling stock, but not the arctic
15:40:48  <DanMacK> theoretically, arctic would need a separate issue then ;)
15:41:25  * DanMacK will update 1962 shortly with the 28px Turner Turbo
15:41:57  <DanMacK> or I can add them to #1960
15:41:58  <Brot6> DanMacK: #1960 is "OpenGFX - Code Review #1960: shorter rail wagons - #openttdcoop Development Zone"
15:42:14  <DanMacK> whichever you prefer :)
15:42:26  <Ammler> title comes from the page
15:42:48  <planetmaker> make a separate issue for each climate. Yes, arctic doesn't exist yet
15:43:43  * DanMacK creates it
15:46:40  <Brot6> OpenGFX - Code Review #2053 (New): Arctic Railcars - Revised to 28px (DanMacK) @
15:49:39  <Brot6> OpenGFX - Bug #2052: New Icon in Transparency Options (Ammler) @
15:50:50  <Brot6> OpenGFX - Bug #2052: New Icon in Transparency Options (Ammler) @
15:52:25  <Brot6> OpenGFX - Bug #2052: New Icon in Transparency Options (planetmaker) @
15:52:27  <planetmaker> DanMacK: special task for you: we need some new GUI icons ;-)
15:53:13  <planetmaker> loading indicators, animation and let me check what else might make sense
15:54:07  <DanMacK> heh...  what are the original ones?  :P
15:54:16  <DanMacK> and I'll see what I can do
15:54:30  <planetmaker> none
15:54:43  <planetmaker> _new_ GUI sprites ;-)
15:55:08  <DanMacK> ahhh
15:55:18  <planetmaker> it also might need icons for town names, station names, waypoint names and full details
15:55:28  <planetmaker> 20x20 pixels :-)
15:55:30  <Ammler> maybe the station icon could also be reviewed
15:55:33  <Ammler> like the house
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15:56:43  <Ammler> and a smaller bridge icon
15:56:48  <DanMacK> Once I finish the seemingly endless rail vehivle resizes, I'll get right on it :P
15:56:50  <planetmaker> smaller bridge?
15:57:10  <Ammler> why does the bridge button earn the double size as the rest?
15:57:57  <planetmaker> they always do :-)
15:58:01  <Ammler> :-)
15:58:09  <planetmaker> it's the same sprite as in the bridge selection, in the tool bars. Even in TTD
15:58:20  <Ammler> yeah, I know
15:58:56  <Ammler> well, it might not be possible to make smaller bridge button
15:59:07  <planetmaker> hm, I really got quickly used to ctrl+w :-)
15:59:28  <planetmaker> well, it's certainly possible. But it's not urgent
15:59:41  <planetmaker> As long as the height (as meanwhile) is the same as the others
16:00:20  <planetmaker> but you're right, the station is smaller in the transparency menu, too
16:01:01  <Ammler> also I would like to see ttd style shores with ogfx water
16:01:27  <planetmaker> what defines 'ttd style' there for you?
16:01:31  <planetmaker> and why?
16:01:53  <Ammler> the shores are good for tropic
16:03:30  <planetmaker> ah. you mean different shores in different climates? Hm... well. Why not
16:03:37  <Ammler> well
16:03:44  <planetmaker> though the North and Baltic sea shores look similar
16:03:46  <Ammler> maybe it is something for ogfx+
16:04:03  <planetmaker> different shores in different climates is perfectly possible within OpenGFX
16:04:12  <Ammler> or rather current shores should go to ogfx+ :-)
16:04:35  <planetmaker> but what do you envision? That's the question
16:04:50  <Ammler> the original ttd shores?
16:05:42  <Ammler> with the nice ogfx water
16:06:37  <Ammler> the ogfx shores are basically out of scale, imo :-)
16:07:30  <Ammler> zeph never made own shores?
16:07:44  <Ammler> maybe we should ask him :-)
16:27:33  <planetmaker> I think those are Zephyris' shores.
16:28:13  <Ammler> afaik, those are newwater shores
16:29:56  <planetmaker> yes. Aren't they by him?
16:31:47  <DanMacK> Zeph didn't do new water...
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16:46:44  <Brot6> OpenGFX - Code Review #1962: Updated arctic engines (DanMacK) @
16:55:27  <planetmaker> much still is 32px in the rail area
16:55:33  <planetmaker> except mostly the wagons
16:56:45  * DanMacK will start on the temperate and tropic locos next
16:57:00  <DanMacK> And then monolev
17:12:03  <DanMacK> too mant sprites...  lol
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17:16:39  <DanMacK> Hey Laki
17:16:42  <DanMacK> +e
17:17:44  <Lakie> Hi Dan,
17:17:58  <Brot6> 2cctrainset: update from r686 to r687 done (8 errors) -
17:18:13  <Brot6> bros: update from r40 to r41 done -
17:18:34  <Brot6> firs: update from r1586 to r1587 done -
17:18:56  <Brot6> fish: update from r468 to r469 done (1 errors) -
17:19:17  <Brot6> heqs: update from r566 to r567 done -
17:19:29  <Brot6> newgrf_makefile: update from r242 to r246 done -
17:19:55  <Brot6> nutracks: update from r120 to r121 done (2 errors) -
17:20:06  <Brot6> ogfx-trees: update from r41 to r42 done -
17:20:57  <Brot6> opengfx: update from r586 to r591 done -
17:21:32  <Brot6> ttrs: update from r23 to r24 done (7 errors) -
17:21:33  <Brot6> Following repos didn't need a nightlies update: 32bpp-extra (r39), ai-admiralai (r75), airportsplus (r70), basecosts (r22), belarusiantowns (r8), comic-houses (r71), frenchtowns (r6), grfcodec (r817), indonesiantowns (r39), manindu (r6), metrotrackset (r56), nml (r1118), ogfx-nogrid (r11), ogfx-rv (r78), ogfx-trains (r200), openmsx (r97), opensfx (r97), smts (r19), snowlinemod (r45), swedishrails (r193), swisstowns (r22),
17:21:33  <Brot6> transrapidtrackset (r15), ttdviewer (r26), worldairlinersset (r669)
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17:57:25  <DanMacK> WB
18:11:50  <Rubidium> tungstenboron? :)
18:13:06  <planetmaker> sounds pretty toxic
18:18:33  <Brot6> 2cc train set - Feature #2054 (New): GE U20C (Voyager1) @
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18:40:24  <DanMacK> Hey Andy
18:51:56  <andythenorth> evenings
18:51:59  <andythenorth> thought you might be here :)
18:52:05  <andythenorth> I'm just finishing some work
18:52:11  <andythenorth> want to bend your ear about a tow boat
18:52:19  <andythenorth> seeing as you probably don't have enough pixels to draw
19:02:01  <Brot6> 32bpp-ez-patches: update from r21588 to r21599 done (4 errors) -
19:02:53  <DanMacK> heh
19:04:12  <Brot6> clientpatches: update from r21488 to r21488 done -
19:06:37  <Brot6> serverpatches: update from r21588 to r21599 done -
19:21:32  <andythenorth> Ammler: you showed me a way to browse redmine repo so that pngs are viewed in browser instead of downloading?
19:30:23  <Brot6> FISH - Revision 470:f8a19e6786dc: Add: png files for Medium and Large Ferries (andythenorth) @
19:30:23  <Brot6> FISH - Revision 471:ae023f5cdcf0: Change: convert Medium and Large Ferries to use png instead of pcx (andythenorth) @
19:30:23  <Brot6> FISH - Revision 472:bde9b0858910: Cleanup: remove redundant pcx files (andythenorth) @
19:30:23  <Brot6> FISH - Revision 473:0fa3b66b6efb: merge (andythenorth) @
19:49:50  <Ammler> andythenorth: using instead
19:53:58  <Brot6> 2cc train set - Feature #2055 (New): G22W (Voyager1) @
19:55:47  <DanMacK> Well, you can't say he's not prolific...
21:00:39  <frosch123> <- are that enough missing spaces? :)
21:01:02  <frosch123> hmm, no still two too much
21:01:49  <frosch123> oh, and another two :s
21:02:47  <Lakie> Still working on it frosch123?
21:03:01  <frosch123> updated it
21:03:51  <frosch123> i am not used to nforenums coding style :)
21:04:16  <Rubidium> nforenum's coding style's somewhat of a mess I'd say
21:07:14  *** DanMacK has quit IRC
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21:09:30  <DanMacK> Whoops
21:09:52  * DanMacK hit the wrong button
21:10:46  * andythenorth explores ecs beta 6
21:11:14  <andythenorth> funny thing the GPL...
21:11:21  <Lakie> somwhat a mess, could be an understatement, Rubidium...
21:11:31  * Lakie found it pretty dificualt to follow...
21:13:48  <andythenorth> I make sprites, give them away freely.  Other people actually use them :o
21:27:30  <planetmaker> andythenorth: did wally actually contact you wrt the wind mill sprites?
21:27:38  <andythenorth> no
21:27:43  <planetmaker> oh :-(
21:27:57  <planetmaker> I suggested to him to ask you for the sprites so he could include it in his newobjects newgrf
21:28:27  <planetmaker> as I'd really love to see them ingame. But they don't make much sense as industry
21:28:52  <planetmaker> hm.. can you send the sprites to me?
21:29:13  <planetmaker> no promises, no whatever, but maybe I toy around with it
21:29:22  <andythenorth> they are checked in to FIRS somewhere
21:29:30  <planetmaker> oh :-)
21:29:32  <andythenorth> they were drawn by zephyris
21:29:44  <andythenorth> there is even (nfo) code to animate them, provide the tile etc
21:29:59  <planetmaker> he
21:30:10  <andythenorth> planetmaker:
21:30:33  <planetmaker> thanks :-)
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22:08:26  <Brot6> GRFCodec - Revision 818:ffac8abfe901: Add: Support for variable 7B. (frosch) @
22:08:57  *** andythenorth has quit IRC
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22:17:57  *** Lakie` is now known as Lakie
23:10:34  <frosch123> <- might indeed be useful
23:10:49  <frosch123> esp. for decimal results
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