Log for #openttdcoop.devzone on 12th February 2011:
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00:17:46  *** Lakie has quit IRC
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01:29:32  <Brot6> Java OpenTTD Admin Library - Revision 78:5e1076d1de4d: Doc: document some return types and params (dih) @
01:29:32  <Brot6> Java OpenTTD Admin Library - Revision 79:c59835f01a42: Change: change project pom file to include... (dih) @
01:29:32  <Brot6> Grapes - Revision 126:dd6612f5b26e: Change: change project pom file to include deploymentmanageme... (dih) @
01:32:56  <dihedral> \o/ nexus working as desired :)
01:33:07  <dihedral> new uploads have own timestamp :-)
01:33:19  <dihedral> and version number
01:33:48  <dihedral> good night :-D
03:24:43  <Yexo>
03:24:43  <Yexo>
03:24:58  <Yexo> hooray for cpp :)
05:26:58  <Brot6> 2cc train set - Feature #2307 (New): Talgo Passenger Wagons (EmperorJake) @
06:13:07  <Brot6> 2cc train set - Feature #2307: Talgo Passenger Wagons (EmperorJake) @
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08:27:43  <Yexo>
08:27:45  <Yexo>
08:27:50  <Yexo> andythenorth: ^^
08:27:58  <andythenorth> morn
08:29:05  <andythenorth> Yexo: so you found a CPP way to do it :)
08:29:58  <Yexo> yes, it's ugly, especially count.pnfo, but I've found no way around that one
08:31:13  <Brot6> DictatorAI - Revision 18:1476c5c5a64a: - Disable Tilelist blacklist, not working and it bug me en... (krinn) @
08:31:13  <Brot6> DictatorAI - Revision 19:6389e1375f01: - Add a new way to send vehicle to depot, the yes/no Vehic... (krinn) @
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08:31:44  <Brot6> FIRS Industry Replacement Set - Revision 1781:83d79d15ea11: Change: add to .hgignore the generate... (andythenorth) @
08:32:17  <Brot6> DictatorAI - Revision 20:08c45c901eac: - Avoid our go to depot orders been removed by our order c... (krinn) @
08:32:20  <andythenorth> Yexo: I'll apply it shortly and have a more detailed look :)
08:32:28  <andythenorth> Yexo: you said you weren't around much today?
08:32:40  <Yexo> indeed
08:33:01  <Yexo> I have a game this evening in friesland, that's about a 3 hours drive
08:33:35  <andythenorth> I'll patch now
08:33:46  <Yexo> mind that currently fences are draw around all the sand tiles, even those part of other industries
08:33:55  <andythenorth> how long did it take to achieve it?
08:34:12  <Yexo> about 4 hours
08:36:01  <Yexo> mind that currently fences are draw around all the sand tiles, even those part of other industries <- to fix that we need a variable that returns the industry type
08:36:34  <Yexo> A6 does that, but it returns an openttd internal id which is useless, so we need a new variable that returns the id of the industry
08:37:03  <Yexo> either that or duplicate the generic tiles in a version with fences and one without
08:38:34  <andythenorth> Yexo: it's possible to use CPP to hard code that var to each industry, using a register if necessary
08:38:44  <andythenorth> or just forcing the value of a constant
08:39:24  <Yexo> no, it's not
08:39:52  <Yexo> there is only a single tile id per generic tile, so there is no place to store the industry type in a register so that it can be read out
08:42:23  <andythenorth> use an 82 type varaction to get to the industry storage?
08:42:48  <dihedral> why on earth do i get a highlight for that??
08:44:07  * dihedral looks at config and does not get it!
08:56:53  <Yexo> andythenorth: ah, I didn't think of that :)
08:57:07  <Yexo> I was only thinking of the temporary storage array, which is not useful
09:02:46  <andythenorth> I'm not sure there's many persistent registers reliably available
09:02:50  <andythenorth> I've used a lot of them
09:03:10  <andythenorth> in this instance, there's not much gained by having the sand piles as separate tile
09:03:16  <Yexo> there are 32 of them, so it should be possible to find one unused
09:03:23  <andythenorth> I only count 16 :)
09:03:31  <andythenorth> I've already split some of the shared tiles into the industry in some cases
09:03:37  <andythenorth> so that would be one solution
09:03:48  <andythenorth> I noticed the fence is drawn under the building sprite in some places
09:03:55  <andythenorth> I figure that's just the action 2 order
09:04:25  <Yexo> in which cases?
09:04:50  <Yexo> it might also be that the bounding box for the building is too big so it overlaps with the fence bounding box
09:06:24  <dihedral> if i set a 'developer' roled use to 'inactive' does that disable the developers commit rights?
09:17:11  <andythenorth> Yexo: the overlap is with the pair of large grey tanks
09:17:18  <andythenorth> bottom left edge
09:23:05  <planetmaker> try out, dihedral ;-)
09:28:23  <Brot6> Java OpenTTD Admin Library - Revision 80:53785b7c8664: Doc: Name the license in the projects pom ... (dih) @
09:28:23  <Brot6> Grapes - Revision 127:b1ce3b945788: Doc: Name the license in the projects pom file (dih) @
09:28:23  <Brot6> Java OpenTTD Admin Library - Revision 81:d069ce5c1db8: Doc: Add a description in the projects pom... (dih) @
09:28:24  <Brot6> Grapes - Revision 128:cadee05788f9: Doc: Add a description in the projects pom file (dih) @
09:38:43  <dihedral> am i by any chance putting the redmine server under load?
09:39:16  <dihedral> the hudson tab is not loading after i changed settings
09:40:27  <dihedral> in fact the entire hudson plugin in redmine is taking too long
09:41:00  <dihedral> infact ... MY hudson is taking too long :-S
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09:56:56  <dihedral> strange
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10:03:02  <dihedral> sorry for that :-S
10:10:17  <dihedral>
10:11:07  <dihedral> there is an internal server error - could you perhaps give me details?
10:11:26  <dihedral> (including what resolves to on the redmine server)
10:14:57  <dihedral> hmmm interesting
10:15:00  <dihedral> works now :-)
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10:36:11  <Brot6> OpenGFX+ Landscape - Feature Request #2308 (New): Climate switch (planetmaker) @
10:39:26  <Brot6> OpenGFX+ Landscape - Feature Request #2309 (New): Alpine climate (planetmaker) @
10:40:38  <Brot6> OpenGFX+ Landscape - Feature Request #2310 (New): NewObject: company land (planetmaker) @
10:41:52  <Brot6> OpenGFX+ Landscape - Feature #2311 (New): Antenna and light house as NewObject (planetmaker) @
10:55:08  <Brot6> Total Town Replacement Set - Revision 27:367ad331c6a0: Fix #1293: The switch 'disable default hou... (planetmaker) @
10:55:08  <Brot6> Total Town Replacement Set - Bug #1293 (Closed): disable normal houses via parameter (planetmaker) @
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11:05:27  <Ammler> yes, inactive should remove every dev right but keep him as member so you can still assign him to tickets
11:07:11  <Brot6> Total Town Replacement Set - Revision 28:a2a4a2959546: Add #1387: Norwegian Bokmal translation (b... (planetmaker) @
11:08:20  <Brot6> Total Town Replacement Set - Support #1387 (Closed): norwegian translation (planetmaker) @
11:13:39  <planetmaker> #2285
11:13:39  <Brot6> planetmaker: #2285 is "FIRS Industry Replacement Set - Feature #2285: Updated Serbian Translation - #openttdcoop Development Zone"
11:19:08  <Brot6> FIRS Industry Replacement Set - Bug #2312 (New): Improve Lime Kiln graphics (andythenorth) @
11:22:31  <Brot6> FIRS Industry Replacement Set - Revision 1782:853e8a68eeac: Change: Update to Serbian translation (planetmaker) @
11:23:33  <Brot6> FIRS Industry Replacement Set - Feature #2285 (Closed): Updated Serbian Translation (planetmaker) @
11:27:42  <Brot6> Total Town Replacement Set - Bug #1978 (Closed): make 'clean' removes required files (planetmaker) @
11:31:55  <andythenorth> planetmaker: this is closed?
11:32:20  <planetmaker> yes. I didn't find it yesterday
11:33:24  <Brot6> FIRS Industry Replacement Set - Feature #1463 (Closed): Consider merging Bakery and Windmill to G... (andythenorth) @
11:33:24  <Brot6> FIRS Industry Replacement Set - Feature #1390 (Closed): Feature: Generate lang/remove_defines.pnf... (andythenorth) @
11:33:37  <andythenorth> 92 open issues :P
11:35:21  <Brot6> Total Town Replacement Set - Revision 29:a7f855abe960: Fix (r28): Missing string terminators (planetmaker) @
11:35:21  <Brot6> Total Town Replacement Set - Revision 30:c91333a47400: Fix #2302: [Makefile] Readme was not gener... (planetmaker) @
11:35:21  <Brot6> Total Town Replacement Set - Bug #2302 (Closed): readme seems to not be updated (planetmaker) @
11:39:06  <Brot6> Total Town Replacement Set - Bug #1979: Spanish translation uses incorrect language-id (planetmaker) @
12:02:09  <Brot6> 2cc train set - Feature #2300: NS Plan U DE-III (Voyager1) @
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12:03:58  <Brot6> 2cc train set - Feature #2313 (New): Singapore C830 Metropolis (Voyager1) @
12:11:08  <Brot6> OpenGFX - Feature #885: Toyland House and Industry Ground tile (Ammler) @
12:26:49  <Hirundo> Yexo: any thoughts on #2304 ?
12:26:49  <Brot6> Hirundo: Yexo: #2304 is "NewGRF Meta Language - Bug #2304: Prepending a switch block before produce/random_switch fails - #openttdcoop Development Zone"
12:31:19  <Brot6> Grapes - Revision 129:a14ebc9b6b42: Fix: invoking methods with empty parameter list (dih) @
12:31:58  <planetmaker> apropops... any idea why "item (FEAT_INDUSTRIES, ironoremine, INDUSTRYTYPE_IRON_ORE_MINE) {" fails with nmlc: "src/ironoremine.pnml", line 67: Unrecognized identifier 'INDUSTRYTYPE_IRON_ORE_MINE' encountered
12:32:10  <Brot6> Berries - Revision 16:ada099011732: Add: Reference the nexus server in the pom (dih) @
12:32:10  <Brot6> Berries - Revision 17:d6dacd7f2ebd: Cleanup: Style (dih) @
12:32:10  <Brot6> Berries - Revision 18:2319b67dcf55: Change: apply new api style (dih) @
12:32:10  <Brot6> Berries - Revision 19:08c67d37acb3: Change: actually read a file inside the jar as default (dih) @
12:32:13  <Brot6> Berries - Revision 20:14a94f839c14: Cleanup: remove unneeded imports (dih) @
12:32:15  <planetmaker> where the identifier is part of ?
12:33:17  <Hirundo> planetmaker: Yes I have an idea, will check it now
12:36:24  <Hirundo> Done
12:36:25  <Brot6> NewGRF Meta Language - Revision 1202:8c1cd22ea672: Fix: Allow using the global constants in an it... (Hirundo) @
12:36:49  <planetmaker> sounds good :-)
12:37:02  <planetmaker> thank you
12:43:50  <planetmaker> o-O industries need a major rework of their properties and how they work, I think
12:44:55  <Hirundo> Explain :)
12:47:16  <planetmaker> like cargo types in the action0 properties accept numbers,
12:47:38  <Hirundo> Isn't a cargo type a number?
12:47:39  <planetmaker> prod_multiplier and similar should be arrays consistently
12:48:19  <planetmaker> input_multiplier also an array
12:48:50  <planetmaker> cargotype - should be a cargo label, right? Like PASS
12:48:55  <planetmaker> not a number like 1
12:49:23  <planetmaker> even when internally changed to that :-)
12:49:35  <planetmaker> maybe an industry newgrf should complain about missing CTT
12:50:28  <Hirundo> Internally, there's just a dictionary of cargo labels that map to numbers, you need something like that for usage in varaction2 etc
12:50:59  <planetmaker> yeah, with CTT the labels work, too ;-)
12:51:33  <Hirundo> It's basically the same as but instead filled by the user when he defines a CTT
12:51:43  <planetmaker> yeah
12:52:26  <planetmaker> I initially didn't notice I had no CTT in that grf - and wondered :-)
12:52:26  <Hirundo> A good typing system would be nice, but I don't see it happen soon
12:52:44  <planetmaker> wondered about IORE being rejected
12:53:48  <Hirundo> It would be nice already if the basic set of int, float, array, string would work correctly
12:54:38  <planetmaker> how does python handle types really?
12:55:13  <Hirundo> Python does duck typing
12:55:17  <planetmaker> he, seems I need to be more verbose on defining my industry tile...
12:55:32  <planetmaker> duck typing like "if it quaks, it's a duck"?
12:55:36  <Hirundo> yes
12:55:48  <Hirundo> What the type is doesn't matter, as long as it implements the quack method
12:55:58  <planetmaker> hm
12:58:09  <Brot6> OpenGFX+ Landscape - Code Review #2314 (New): Price of wind power plant (planetmaker) @
12:59:19  <Hirundo> The duck typing may 'leak' into NML at some point, e.g. when mixing ints and floats
12:59:24  <Hirundo> Don't tell anyone, though :)
12:59:58  <planetmaker> ;-)
13:02:12  * andythenorth finds types bizarre :D
13:05:58  * Hirundo ponders playing FIRS
13:06:06  <andythenorth> :o
13:06:17  <andythenorth> 0.6.1 is ready to release ;)
13:06:24  <andythenorth> I just need to do the changelog and tag
13:06:40  <planetmaker> :-)
13:06:41  <andythenorth> but I don't have time to do changelog properly for next few hours :D
13:08:45  <Hirundo> I'll try to fix [insert nasty NML bug here] first
13:43:04  <Brot6> 2cc train set - Feature #2315 (New): Singapore C151A (Voyager1) @
14:09:03  <Brot6> OpenGFX+ Landscape - Revision 29:1b8e3d19140c: Fix: Slope check has to be called from purchase br... (planetmaker) @
14:09:03  <Brot6> OpenGFX+ Landscape - Revision 30:dbf2906f3848: Fix: Disallow autoslope under wind powerplants (planetmaker) @
14:09:31  <andythenorth> he
14:09:40  <andythenorth> I allowed autoslope under FIRS oil pumps :)
14:11:03  <Ammler> <-- planetmaker, any idea who created that project?
14:11:13  <planetmaker> yexo did
14:11:29  <planetmaker> iirc
14:11:29  <Ammler> nobody to member there?
14:11:39  <planetmaker> fred, of course
14:12:21  <Ammler> so the project was just a joke?
14:12:55  <planetmaker> No, I don't think
14:13:15  <planetmaker> keep it, he might add the files actually
14:13:25  <planetmaker> or ask him - not me :-)
14:13:35  <Ammler> I make yexo a Manager
14:19:36  <Ammler> Brot6: rss rmwatch patches
14:19:37  <Brot6> Ammler: #openttdcoop.devzone has been removed from the watchlist for Patches
14:20:04  <Ammler> Brot6: rss watch Patches
14:20:04  <Brot6> aight, Ammler
14:20:57  <Ammler> Brot6: rss watch Branches
14:20:57  <Brot6> fine, Ammler
14:33:32  <Brot6> OpenGFX+ Landscape - Revision 31:276875cdaea1: Fix: It's a wind turbine, not a wind power plant (planetmaker) @
14:33:32  <Brot6> OpenGFX+ Landscape - Revision 32:9fcab03dc074: Fix: Naming the object class is of advantage, too (planetmaker) @
14:33:32  <Brot6> OpenGFX+ Landscape - Revision 33:7ca70cf13060: Added tag 0.1.1 for changeset 9fcab03dc074 (planetmaker) @
14:34:35  <Brot6> ogfx-landscape: update from 0.1.0 to 0.1.1 done -
14:36:37  <Brot6> OpenGFX+ Landscape - Revision 34:7c69cc569a56: Doc: Update changelog a bit too late (planetmaker) @
14:37:31  <Ammler> just retag with same tag, no md5sum change
14:39:37  <planetmaker> No need. It's only the changelog
14:39:49  <planetmaker> And too late ;-)
14:40:01  <planetmaker> But you're right
14:40:14  <Ammler> because it is only the changelog, it is no harm to use the same tag again
14:41:09  <planetmaker> but the feedback on the wind turbine (how I now learnt the thing is called in English) was not bad :-)
14:42:45  <planetmaker> I could also update TTRS actually, but I'd like to check back with Terkhen first whether the spanish translation is (meanwhile) ok
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15:35:06  <Brot6> FIRS Industry Replacement Set - Revision 1783:0d06694ff501: Change: update changelog for 0.6.1 re... (andythenorth) @
15:35:06  <Brot6> FIRS Industry Replacement Set - Revision 1784:0bf67f19bc49: Change: merge (ho) (andythenorth) @
15:36:50  <Brot6> FIRS Industry Replacement Set - Revision 1785:a76083d93bd5: Added tag 0.6.1 for changeset 0bf67f1... (andythenorth) @
15:38:13  <Brot6> firs: update from 0.6 to 0.6.1 done -
15:39:55  <planetmaker> andythenorth: a single commit can always be undone by means of "hg rollback"
15:42:30  <andythenorth> not when I've already pushed :(
15:42:41  <andythenorth> or do I remember wrong ?
15:42:45  <andythenorth> I use rollback a lot
15:43:07  <planetmaker> well, not when you have pushed, that's right. but then it usually complains about "new head" and stuff
15:43:25  <planetmaker> if you then rollback, pull and commit anew, the merge is not needed
15:44:21  <planetmaker> it also won't work when you have commited more than one revision
15:44:26  <planetmaker> well, no worries :-)
15:44:41  <planetmaker> I just wondered - I haven't seen a merge here for a long time ;-)
15:44:58  <Ammler> basically you never need to merge, if you have only one branch
15:46:54  <planetmaker> well. with rebase
15:47:10  <planetmaker> but that's a non-default extension
15:48:10  <Ammler> hmm, isn't it part of mq?
15:48:38  <Ammler> and hg without mq is like openttd without newgrfs
15:56:14  <planetmaker> :-D
16:02:45  <Ammler> andythenorth: <-- too few "=" on the title ;-)
16:03:27  <andythenorth> bah
16:03:35  <andythenorth> Ammler: do you have FIRS commit rights? :D
16:03:53  <Ammler> I guess not
16:03:56  <andythenorth> you should :P
16:04:19  <Ammler> I would only edit .devzone
16:04:25  <andythenorth> really, it should count the characters, then put in the correct number of =
16:04:29  <andythenorth> easy no?
16:04:33  <Ammler> :-D
16:04:47  <andythenorth> nice job for your saturday afternoon
16:05:08  <andythenorth> that, and also exposing the output of the translation script on bundles server
16:05:14  <andythenorth> for translators ;)
16:05:19  <planetmaker> :-D
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16:06:06  <Ammler> you mean something like a webtranslator?
16:06:33  <Ammler> the translation check could easy be added to macro %check
16:07:52  <andythenorth> I mean at least the output, so they know what's been added/ removed
16:07:56  <andythenorth> I think it would be useful
16:08:09  <Ammler> yes, that is easy
16:08:24  <andythenorth> awesome :)
16:08:43  <Ammler> does it have a Makefile target?
16:09:56  <andythenorth> don't know
16:10:48  <Ammler> how is the usage of that script?
16:11:13  <andythenorth> I think it's just run when needed
16:11:30  <andythenorth> it seems like a nice piece of code that is probably rarely used due to being in an obscure place
16:14:15  <Terkhen> hello :)
16:14:22  <Terkhen> so I have to check FIRS and TTRS translations, right?
16:14:29  <andythenorth> too late :)
16:14:36  <andythenorth> you get to be in FIRS 0.6.2
16:14:41  <Ammler> Terkhen: you made the check script for FIRS, right?
16:14:44  <Terkhen> ok :)
16:14:45  <Terkhen> Ammler: yes
16:14:47  <planetmaker> well, but yes, Terkhen :-)
16:14:55  <Ammler> possible to check all languages at once?
16:15:04  <planetmaker> and good afternoon to you :-)
16:15:17  <Terkhen> Ammler: the old default behaviour was to check remove_defines
16:15:18  <Ammler> or shall I wrap it around a "ls sprites/nfo/lang/"
16:15:19  <planetmaker> Ammler: not quite
16:15:32  <Terkhen> since that does not exist now, the default behaviour could be "check all languages in the lang folder except 7F"
16:15:51  <planetmaker> but for i in "7F 02 03 04 ..."; do check_language $i; done should do the trick
16:16:08  <Ammler> planetmaker: yes, that is the ls...
16:19:17  <Ammler> shouldn't hurt
16:19:39  <Brot6> OpenGFX - Feature #885: Toyland House and Industry Ground tile (2006TTD) @
16:19:48  <Brot6> FIRS Industry Replacement Set - Revision 1786:28453caa991c: Change: minor formatting improvement ... (andythenorth) @
16:19:48  <Brot6> FIRS Industry Replacement Set - Revision 1787:20c6a65ea094: Change: added some credits to 0.6.1 c... (andythenorth) @
16:20:28  <planetmaker> Ammler: it does
16:21:06  <planetmaker> the language files must end in .pnfo and merge remainder are easily called .rej or .orig - and testing those hurts
16:21:47  <Ammler> hmm, that could be filtered with a grep after
16:23:22  <planetmaker> well. what's wrong with finding *.pnfo in the first place?
16:23:39  <Ammler> ls does give you the whole file
16:23:56  <Ammler> name
16:24:00  <planetmaker> you're concerned about the path?
16:24:07  <Ammler> path?
16:24:24  <planetmaker> well. what do you try to solve?
16:24:46  <planetmaker> finding all languages?
16:24:48  <Ammler> for i in $(ls sprites/nfo/lang/); do check $i; done
16:25:32  <planetmaker> then *.pnfo | grep -v 7F* | grep -v *remove* will do the trick
16:26:37  <Ammler> generic_lang_cleanup.pnfo
16:26:38  <Ammler> nfo_lang.pnfo
16:26:40  <Ammler> untranslated.pnfo
16:26:42  <Ammler> and those
16:27:12  <Ammler> what does a untranslated do in lang?
16:27:25  <planetmaker> strings
16:27:43  <Ammler> but untranslated means something like non-lang file :-)
16:28:24  <Ammler> also the other 2 files looks a bit misplaced in lang
16:28:50  <planetmaker> nah, they're directly related, they're all fine IMHO
16:29:12  <planetmaker> though if you like... move them up
16:29:24  <planetmaker> but that might need some fiddling in quite a few places
16:29:36  <Ammler> nah, I am not the one moving files around in FIRS :-P
16:30:44  <planetmaker> <-- newest creation ;-)
16:30:45  <Webster> Title: Imagebin - A place to slap up your images. (at
16:31:02  <planetmaker> now it needs a flexible ground tile ;-)
16:31:39  <andythenorth> how can you do that in a base set?
16:31:47  <planetmaker> I can't
16:31:55  <andythenorth> action 7?
16:32:07  <planetmaker> I can though use the climate's default ground colour
16:32:10  <Lakie> That doesn't exist in base sets?
16:32:15  <planetmaker> but that's an industry newgrf
16:32:24  <planetmaker> Lakie: iron ore is only temperate ;-)
16:32:25  <Terkhen> hmm
16:32:40  <Lakie> I meant the cation7, planetmaker
16:32:40  <Terkhen> I don't understand how are the strings sorted in TTRS
16:33:10  <planetmaker> Terkhen: so don't I - and I'm not sure what exactly is spanish and what might be portuguese. I didn't see any language 10 nor 04
16:33:29  <Terkhen> what I found looks like portuguese
16:34:36  <planetmaker> Lakie: action7 work fine in base sets. Rather their extra grf. But that's a static action, so it's fine
16:35:55  <Terkhen> planetmaker: I don't understand much of this NFO, but maybe 0xB6 = 0x80 + 0x36(portuguese ID)
16:36:07  <planetmaker> yes, that's right
16:36:24  <planetmaker> I think even Brasilian Portuguese
16:36:34  <Terkhen> then it does not seem to have a spanish translation at all
16:36:52  <Terkhen> brazilian portuguese has ID 0x37
16:36:57  <planetmaker> well then ;-) - yours for the taking. I wondered about the ticket and thought you had detected some somewhen
16:37:25  <Ammler> <-- may I commit that?
16:37:28  <planetmaker> It could become straight 3.11 when you supply a translation
16:37:40  <Terkhen> planetmaker: it's the first time I check TTRS code
16:38:33  <planetmaker> "**" | grep '.pnfo$' is identical to "**.pnfo"
16:38:33  <Ammler> for i in $(ls sprites/nfo/lang/); do ./scripts/ $i; done >translation.log to the build script
16:38:36  <planetmaker> why change that?
16:39:05  <Ammler> no, it isn't
16:39:40  <Ammler> "02_german.pnfo" does not match "**.pnfo"
16:40:00  <Ammler> that would be "02_german.pnfo.pnfo"
16:40:23  <planetmaker> that's true.
16:40:25  <planetmaker> ok
16:40:39  <Ammler> and the $ is required to omit .pnfo.orig
16:40:58  <planetmaker> what about "remove" ?
16:41:49  <Ammler> ah yes
16:41:55  <Ammler> didn't make yet :-)
16:43:22  <Ammler> translation.log would look like
16:44:07  <Ammler> or rather one file per lang?
16:45:12  <planetmaker> would be better, I think
16:45:20  <planetmaker> maybe in a separate folder?
16:45:41  <Ammler> currently there is no language ok?
16:45:48  <planetmaker> hm?
16:46:15  <Ammler> well, I wonder, how the output looks if the language is ok
16:46:22  <Ammler> ah, like 7f
16:46:46  <Ammler> 3 lines = ok
16:46:50  <planetmaker> well. The script output would ^
16:47:11  <planetmaker> though German is ok, too... those are irremovable errors
16:47:19  <planetmaker> the script would need to get better
16:48:48  <Ammler> then just make one file per language, don't care about which is ok
16:50:06  <planetmaker> well. It's a short-coming of the check_language script
16:50:10  <planetmaker> So a bug there
16:50:18  <planetmaker> 3 is ok. Above is not ok
16:50:44  <planetmaker> the check_language script missing something like 'mark text as ok' (when English changed, but translation not)
16:51:09  <Ammler> hmm, can't you "fake" a change in those likes
16:51:12  <Ammler> lines*
16:51:26  <Terkhen> hmm... action 14 was already translated to spanish but it does not seem to be working, I'll try with another ID
16:51:28  <Ammler> like adding a whitespace somewhere :-)
16:52:00  <planetmaker> I considered that, Ammler ;-)
16:54:27  <Brot6> FISH - Revision 568:285760006658: Change: removed a row of sprites in Klyazma Hydrofoil psd (andythenorth) @
16:54:32  <Terkhen> planetmaker:
16:54:44  <Terkhen> hm, better this one:
17:00:37  <Ammler> planetmaker: it doesn't make sense to check 7f against 7f
17:01:00  <Ammler> so check_language without any language could simply exit again
17:01:02  <planetmaker> Ammler: in what way?
17:01:22  <Brot6> Total Town Replacement Set - Revision 31:290a2b6299a9: Add: Spanish translation (Terkhen) (planetmaker) @
17:01:23  <Ammler> you change remove_define to 7f
17:02:26  <Brot6> FISH - Revision 569:000cecf2cc8b: Change: work in progress on graphics for 818 hydrofoil (andythenorth) @
17:02:40  <planetmaker> Does it work?
17:09:03  <Brot6> nml: update from r1198 to r1202 done -
17:18:34  <Brot6> firs: update from r1760 to r1787 done -
17:19:14  <Brot6> fish: update from r567 to r569 done (1 errors) -
17:19:57  <Brot6> ogfx-landscape: update from r26 to r34 done -
17:20:37  <Brot6> ttrs: update from r26 to r31 done (7 errors) -
17:20:38  <Brot6> Following repos didn't need a nightlies update: 2cctrainset (r743), 32bpp-extra (r39), ai-admiralai (r75), ai-aroai (r11), ailib-common (r21), ailib-direction (r17), ailib-list (r32), ailib-string (r29), ailib-tile (r16), airportsplus (r73), basecosts (r22), belarusiantowns (r8), bros (r45), comic-houses (r71), frenchtowns (r6), grfcodec (r821), heqs (r572), indonesiantowns (r41), manindu (r6), metrotrackset (r56), narvs (r5),
17:20:38  <Brot6> newgrf_makefile (r255), nml (r1202), nutracks (r176), ogfx-industries (r3), ogfx-rv (r78), ogfx-trains (r210), ogfx-trees (r42), opengfx (r608), openmsx (r97), opensfx (r97), smts (r19), snowlinemod (r45), spanishtowns (r10), swedishrails (r194), swisstowns (r22), transrapidtrackset (r15), ttdviewer (r26), worldairlinersset (r671)
17:23:55  <Brot6> Following repos rebuilds successful without any difference to earlier nightlies builds: airportsplus, belarusiantowns, frenchtowns, indonesiantowns (1 errors), manindu (Diffsize: 1), narvs, newgrf_makefile, ogfx-industries, ogfx-rv (1 errors) (Diffsize: 7), spanishtowns, swedishrails, swisstowns
17:24:10  <Brot6> OpenGFX+ Trains - Bug #2316 (New): DevZone compile failed (compiler) @
17:31:12  <Brot6> Total Town Replacement Set - Revision 32:a22268001e9a: Doc: Update documentation (planetmaker) @
17:31:13  <Brot6> Total Town Replacement Set - Revision 33:7ba127c24de6: Added tag 3.11 for changeset a22268001e9a (planetmaker) @
17:31:26  <planetmaker> hmm... @ ogfx+trains
17:31:47  <Brot6> ttrs: update from 3.10 to 3.11 done (7 errors) -
17:32:49  <Brot6> FIRS Industry Replacement Set - Revision 1788:084f85a26612: Fix: Plastic Plant had an easter egg ... (andythenorth) @
17:32:49  <Brot6> FIRS Industry Replacement Set - Bug #2305 (Closed): Missing ground sprite for plastics plant (andythenorth) @
17:44:25  <Brot6> FIRS Industry Replacement Set - Revision 1789:cfdbfdf06f06: Change/Fix: analyse real language fil... (Ammler) @
17:44:25  <Brot6> FIRS Industry Replacement Set - Revision 1790:b5fdde47b8f6: Change: use custom build script and g... (Ammler) @
17:46:54  <Brot6> firs: update from r1787 to r1790 done -
17:47:11  <Ammler> mäh
17:47:23  <planetmaker> hm?
17:54:31  <Brot6> FIRS Industry Replacement Set - Revision 1791:da5c7d80f21e: Fix (r1790): do also publish the lang... (Ammler) @
17:55:27  <planetmaker> hm... hg bisect is not bad :-)
17:55:45  <planetmaker> automatic detection of the faulty revision
17:55:46  <andythenorth> it's useful
17:56:00  <Brot6> firs: update from r1790 to r1791 done -
17:56:23  <Ammler> <-- this what you asked for?
17:56:52  <Ammler> andythenorth: ^
17:56:55  <andythenorth> think so yes :)
17:57:08  <andythenorth> I don't know how translators work, but that output must be useful to them?
17:57:18  <Ammler> I would say so
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17:57:35  <Ammler> the blame part is quite awesome
17:57:38  <andythenorth> Ammler: do you want to post about it in the FIRS dev thread :D
17:57:58  <Ammler> andythenorth: I don't need any credits about :-P
17:58:22  <Ammler> it is still Terken to credit, I just run his script
17:58:24  <Brot6> NewGRF Meta Language - Bug #2317 (New): internal error triggered on ogfx+trains (planetmaker) @
17:58:32  <Ammler> +h
17:58:58  <andythenorth> well, I have too many posts already :)
17:58:59  <planetmaker> wonderful, Ammler :-) - yes
18:01:16  <Brot6> FIRS Industry Replacement Set - Revision 1792:bd610c854c64: Fix: firs.nfo moved from sprites/ to ... (Ammler) @
18:01:21  <Ammler> sorry for my push spam to firs
18:01:26  <Ammler> will be last :-P
18:03:32  <Brot6> Berries - Revision 21:fec99907dc63: Add: PasswordChanged ExtentionPoint (dih) @
18:12:10  <Brot6> Berries - Revision 22:7c6cbe61961b: Change: why i always forget debug messages i do not know (dih) @
18:12:10  <Brot6> Berries - Revision 23:1c0d570974fe: Fix: would make sense if grapes would know about the Extentio... (dih) @
18:19:34  <DanMacK> More P1Sim updates...
18:20:36  <andythenorth> I broke the plastics plant :(
18:20:42  <DanMacK> He's going Java based now
18:20:55  <DanMacK> What did you do?
18:20:59  <planetmaker> oh... don't bother... that will change ;-)
18:21:04  <planetmaker> (p1sim)
18:21:14  <planetmaker> andythenorth: how?
18:21:26  <andythenorth> messed up the graphics by changing the layout
18:21:29  <andythenorth> I'll fix :)
18:21:39  <dihedral> who is doing what in java?
18:28:30  <DanMacK> smallfly is doing p1sim in Java now
18:30:48  <Rubidium> oh, so he's starting from scratch yet again
18:30:54  <LordAro> at least it'll now be multi operating system-able :)
18:31:04  <LordAro> but yes, it'll never work anyway ...
18:31:16  <Lakie> Maybe, we'll see
18:31:21  <dihedral> hmm - i wonder if you should write pygrapes
18:31:22  <dihedral> :-P
18:31:30  <Rubidium> LordAro: the chance of that happening increased, but you can still pretty easily write something completely non-cross platform in Java
18:31:33  <Lakie> Problem with from scratch is you don't see much for quite some time, LordAro
18:31:48  <Ammler> dihedral: tclgrapes :-P
18:31:51  <Lakie> Which can be minor demorallizing
18:31:56  <dihedral> Rubidium, yes one can, but would that not be rather stupid?
18:32:11  <LordAro> Rubidium: ;)
18:32:12  <Webster> Title: Transport Tycoon Forums View topic - P1SIM - Traffic, Logistics, City-Building & more (Concept) (at
18:34:21  <Rubidium> dihedral: or ignorant
18:34:41  <dihedral> :-P
18:35:04  <dihedral> i do not know why someone in their right mind would write a game in java either
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18:40:32  * Rubidium is happy his mind mixes up left and right quite often
18:40:40  <Lakie> Heh
18:40:58  <Lakie> Well, isn't minecraft written in java, and thats pretty popular?
18:42:00  <dihedral> Lakie, "popularity" is a completely different thing
18:42:26  <dihedral> a bunch of people once though (and still may think so today) that a 'undo' feature would be a good idea and sensible
18:42:34  <dihedral> it was quite 'popular' :-P
18:43:02  <Lakie> Perhaps, but doesn't change that minecraft is a game in java. :)
18:44:17  <dihedral> :-)
18:45:14  <Ammler> yes, "undo" should go to openttd
18:49:22  <dihedral> it is - it's called svn revert :-P
18:59:20  <Brot6> FIRS Industry Replacement Set - Revision 1793:086bfdfb7864: Fix: Plastic Plant tiles embarassingl... (andythenorth) @
19:01:48  <Brot6> FIRS Industry Replacement Set - Bug #2219 (Rejected): Fertilizer plant does 8t production per 8t ... (andythenorth) @
19:03:01  <Brot6> Berries - Revision 24:a1bf5cecac88: Change: exclude broken modules (dih) @
19:03:25  <Brot6> 32bpp-ez-patches: update from r22060 to r22066 done (2 errors) -
19:06:15  <Brot6> clientpatches: update from r21488 to r21488 done -
19:06:47  <Brot6> FIRS Industry Replacement Set - Feature #1577 (Rejected): Use Mixed Farm industry window to indic... (andythenorth) @
19:07:24  <Brot6> serverpatches: compile of r22066 still failed (#2080) -
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19:11:52  <Guest1185> seems like it was
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19:12:42  <Ammler> network was down at least
19:13:12  *** Brot6 has quit IRC
19:13:45  <dihedral> works :-)
19:13:51  <dihedral> i am out ;-)
19:13:52  <dihedral> laters
19:13:56  <Ammler> me too
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19:14:28  <Brot6> Berries - Revision 25:1baf036a2936: Remove: old module "commander" (dih) @
19:15:52  <Ammler> @services op
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19:24:12  <Brot6> NewGRF Meta Language - Bug #2317 (Closed): internal error triggered on ogfx+trains (planetmaker) @
19:24:15  <Brot6> NewGRF Meta Language - Revision 1203:8cf3b46c34f2: Fix #2317: Don't try to add references to retu... (Hirundo) @
19:24:19  <Brot6> NewGRF Meta Language - Bug #2317 (Closed): internal error triggered on ogfx+trains (Hirundo) @
19:24:36  <LordAro> Ammler: FYI, its back now :D
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19:25:00  <Ammler> LordAro: not interested in old news
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19:33:43  <LordAro> ...aaannddd its back again :)
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19:37:47  <Hirundo> ... There and back again
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21:07:58  <Brot6> 2cc train set - Feature #2300: NS Plan U DE-III (Voyager1) @
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22:05:06  <DanMacK> WB Andy
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22:43:06  <Brot6> North American Road Vehicle Set (NARVS) - Revision 6:5813ae3adc8a: Added trolleys and LRVs (oberhuemer) @
23:04:26  <Brot6> Grapes - Revision 130:f09338f752ce: Fix: NullPointer on Plugin directory issues (e.g. does not ex... (dih) @
23:04:26  <Brot6> Grapes - Revision 131:107b4cfbd612: Change: no need to use a URL ClassLoader at this point (dih) @
23:07:44  <Brot6> OpenGFX - Feature #885: Toyland House and Industry Ground tile (athanasios) @
23:11:56  <Brot6> Grapes - Revision 132:9004856d6be4: Fix: File.canRead() really only works for files and not for d... (dih) @
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23:38:58  <Yexo> Ammler / planetmaker: the penntowns project is not a joke, I've got the actual nml file in my mailbox
23:39:12  <Yexo> but I tried to setup the makefile project for it and failed miserably
23:39:51  <Yexo> (and due to xchat disconnecting I don't have any logs from 20:20 to now, so please repeat any highlights if you want me to look at it)
23:51:00  <Ammler> Yexo: I was just wondering about a empty project, that's all
23:53:37  <Ammler> planetmaker: changed some parts of the Makefile install, I am not sure, if still works or did something else fail?

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