Log for #openttdcoop.devzone on 7th July 2011:
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00:00:11  <Brot6> NewGRF Meta Language - Revision 1506:9b62fd938ddd: Add #1555: Random trigger callbacks for houses... (Hirundo) @
00:00:11  <Brot6> NewGRF Meta Language - Revision 1505:ebaff9e5400f: Feature #1555: Cargo callbacks. (Hirundo) @
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06:41:50  <planetmaker> like that, andythenorth ? ;-)
06:42:04  <planetmaker> moin
06:42:17  <andythenorth> yarp
06:42:20  <Brot6> FIRS Industry Replacement Set - Revision 2147:9df87e40136c: Codechange: for tilelayout: n->n+1 (planetmaker) @
06:42:20  <andythenorth> thanks
06:42:34  <andythenorth> obiwan is boring
06:42:40  <planetmaker> quite so, yes
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06:57:20  <Brot6> FIRS Industry Replacement Set - Revision 2148:e3b4cd002ced: Codechange: Name a few switches (planetmaker) @
07:06:23  <andythenorth> bbl
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07:34:21  <Brot6> FIRS Industry Replacement Set - Revision 2149:2e280dc365fe: Codechange: Name the cargo identifier... (planetmaker) @
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09:18:18  <Brot6> FIRS Industry Replacement Set - Revision 2150:45101fefa9c3: Codechange: Template the industry ope... (planetmaker) @
09:56:48  <Brot6> FIRS Industry Replacement Set - Revision 2151:1d908a5aaaf3: Codechange: Use a template for second... (planetmaker) @
09:58:44  <Brot6> FIRS Industry Replacement Set - Revision 2152:833d496d595d: Codechange: Use consistent and better... (planetmaker) @
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10:29:28  <Brot6> FIRS Industry Replacement Set - Revision 2153:bcf3843c04de: Codechange: Name a few sprites (planetmaker) @
10:29:55  <FooBar> silly internet. There are too much wireless networks around here
10:30:16  <FooBar> Now I've moved to channel 13; I bet nobody dares to use that!
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10:53:59  <FooBar> nml question: how can I add the purchase menu sprite and run the vehicle property callback for the purchase menu?
11:03:29  <planetmaker> purchase menu is "cargo" 0xFF in the graphics block
11:03:41  <planetmaker> probably that even has a special name, different from 0xFF
11:04:56  <FooBar> can I just use 0xFF in the graphics block then?
11:05:10  <FooBar> couldn't find anything about that in the documentation
11:06:11  <FooBar> actually, there isn't anything about the graphics block in the documentation, apart from in some examples :)
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11:15:39  <planetmaker> well, FooBar, documentation amendments are always welcome ;-)
11:15:47  <planetmaker> but yes, you can just use it there
11:16:09  <planetmaker> but I'm sure a 'cargo' called 'purchase' or similar exists... ;-)
11:16:31  <FooBar> well, I first need to know how it works before I can submit a suggestion for the documentation ;)
11:16:45  <planetmaker> works exactly the same as if you used the default block
11:17:12  <planetmaker> it's just a different action2 branch ;-)
11:17:34  <FooBar> well, 0xFF works
11:18:33  <planetmaker> but is ugly ;-)
11:18:38  <FooBar> I also see that I don't have to run the articulated vehicle callback in the buy menu. I'm just going to let the buy menu use the capacity property, and do the capacity of the vehicle with the callback
11:18:48  <FooBar> yes, it indeed is ugly
11:18:53  <planetmaker> use 'purchase'
11:18:54  <FooBar> I'll try purchase now :)
11:19:01  <planetmaker> should work afaik ;-)
11:19:25  <planetmaker> it often helps to have a look at nml sources ;-)
11:19:36  <FooBar> I try to avoid that
11:19:42  <planetmaker> it's just python
11:19:55  <FooBar> I try to avoid that
11:19:57  <FooBar> :P
11:20:02  <planetmaker> :-P
11:20:21  * andythenorth wonders what nml src looks like
11:21:14  <andythenorth> python must look broken to a lot of people
11:22:43  <FooBar> not really broken, but it looks like things are missing
11:23:04  <FooBar> like different types of delimiters
11:24:07  <andythenorth> ho
11:24:19  <Ammler> indent mess
11:24:29  <andythenorth> where is the mess?
11:24:32  <andythenorth> it looks clean to me
11:24:44  <Ammler> is it tab or spaces?
11:24:51  <andythenorth> it wouldn't compile if it's indented wrong
11:24:59  <andythenorth> the tabs vs. spaces war is such a pointless one
11:25:05  <FooBar> it appears to me that indent defines where say an if ends?
11:25:06  <Ammler> :-)
11:25:15  <planetmaker> pointless, but important for python. And make actually, too
11:25:23  <planetmaker> and it's just the opposite.
11:25:30  <planetmaker> Cost me quite a lot of nerves already
11:25:35  <andythenorth> really?
11:25:38  <Ammler> btw., I am now pro to deploy python apps :-P
11:25:45  <planetmaker> maybe I remember wrongly ;-)
11:26:23  <Ammler> everything runs with (G)unicorn now :-)
11:26:34  <andythenorth> I have n problems with badly indented html in my day job
11:26:37  <andythenorth> where n > small
11:26:42  <andythenorth> very annoying
11:26:44  <andythenorth> but python never
11:26:53  <andythenorth> nvm who edited it, what their settings were etc
11:26:58  <Ammler> html cares about indent?
11:27:11  <FooBar> no, but people who write html do
11:27:21  <FooBar> it's completely unreadable without indent
11:27:22  <Ammler> people write html?
11:27:28  <Ammler> that sounds silly
11:27:42  <andythenorth> must be lost in translation :P
11:27:44  <FooBar> I write html al the time; albeit via php, but it's still html
11:27:47  <andythenorth> doesn't sound silly to me
11:28:07  * andythenorth would like to offer vertical columns as useful addon to editor
11:28:08  <andythenorth>
11:28:09  <Ammler> you don't use framework?
11:28:17  <andythenorth> I'll sell them to you guys for  a time
11:28:39  <planetmaker> andythenorth, nedit can do that for ages ;-)
11:28:40  <andythenorth> frameworks that auto-generate the html are annoying
11:28:48  <andythenorth> they just get in the way
11:28:54  <Brot6> NewGRF Meta Language - Revision 1501:883e3fea461f: Add: Airport variable 40. (Hirundo) @
11:28:54  <Brot6> NewGRF Meta Language - Revision 1502:ac7ff0302637: Add: Object var 60. (Hirundo) @
11:28:54  <Brot6> NewGRF Meta Language - Revision 1511:cfa0c1b9f362: Doc: If we want to phase out a syntax we shoul... (planetmaker) @
11:29:29  <FooBar> I must admit, the html that results from my php is usually all on one line... :P
11:29:43  <Ammler> planetmaker: did you already check and
11:29:48  <Ammler> which one should I run?
11:30:35  <Ammler> main difference is that d. doesn't use silly web2.0 stuff for the format chosing
11:31:12  <planetmaker> the main difference is that d... doesn't break for too long lines
11:32:11  <andythenorth> too long lines happens a lot in python
11:32:18  <andythenorth> iirc PEP 80 says they're not bad
11:32:32  <andythenorth> pep 8 /s
11:32:53  <andythenorth> hmm
11:32:56  <andythenorth> I am 100% wrong
11:33:02  <andythenorth> not even a bit wrong
11:33:12  <andythenorth> totally absolutely mistaken :P
11:33:42  <Ammler> planetmaker: well, I didn't port all my fixes from paste, yet
11:34:16  <planetmaker> Well. But I'm saying that d is better ;-)
11:34:22  <planetmaker> as it does NOT break
11:34:26  <Ammler> example please
11:34:41  <planetmaker> just paste a realllllly long line
11:34:47  <planetmaker> and see how it is displayed in both
11:35:04  <planetmaker> longer than the paste display area
11:35:09  <Ammler> yes, so you prefer the scrollbar?
11:35:11  <Ammler> seriously?
11:35:19  <Ammler> IMO, that is ugly
11:35:24  <planetmaker> it is
11:35:28  <Ammler> but well, that can be enabled again
11:35:43  <planetmaker> but the other solution... is that better?
11:35:48  <Ammler> yes, of course
11:36:02  <planetmaker> I've then the same scrollbar on the browser window and a broken layout
11:36:03  <Ammler> at least the scrollbar is from the browser
11:36:10  <Ammler> not in unreachable layer
11:36:45  <Ammler> it is specially ugly for big content, when you have vertical scrollbar
11:37:17  <Ammler> ah no
11:37:24  <Ammler> it is for horizontal only
11:37:49  <Ammler> well, we can keep both
11:38:42  <Ammler> andythenorth, FooBar: this or
11:39:36  <andythenorth> scrollbar
11:39:50  <andythenorth> one looks broken
11:39:59  <Ammler> oh, yes, does that matter?
11:40:02  <andythenorth> one uses the affordance the browser provides to deal with content that is too wide
11:40:07  <andythenorth> one is correct
11:40:09  <andythenorth> one isn't
11:40:25  <Ammler> one does scroll in layer, the other with browser
11:40:32  <Ammler> well, I disable that again
11:40:58  <FooBar> first one indeed looks broken, but with long pastes I think it's easier: the scrollbar is always in view
11:41:01  <andythenorth> the one where the content overflows the container is wrong :)
11:41:04  <Ammler> but IMO, it is very annoying having scrollbars in the layer, specially if the content is that big, that the scrollbar is not reachable
11:41:19  <Ammler> andythenorth: but useable
11:41:22  <andythenorth> everyone has horizontal scroll on trackpad?
11:41:24  <andythenorth> not usable
11:41:30  <andythenorth> because it looks broken
11:41:37  <andythenorth> broken = cognition problem
11:41:39  <FooBar> my mouse doesn't have a trackpad ;)
11:41:58  <andythenorth> you can get mice with trackpad on top :P
11:42:19  <Ammler> andythenorth: compare and
11:42:32  <andythenorth> yeah
11:42:35  <andythenorth> both broken :)
11:42:40  <andythenorth> one is hiding overflow
11:42:51  <Ammler> nono
11:42:52  <andythenorth> the other is allowing overflow to break out of the containing element
11:42:56  <Ammler> scroll down :-P
11:43:12  <andythenorth> you have just won the argument :P
11:43:14  <andythenorth> good point
11:43:22  <FooBar> I would have the top links on one line to save space
11:43:26  <andythenorth> how interesting
11:43:45  <Ammler> FooBar: those are hiddeable
11:43:59  <Ammler> just click on titlebar there
11:44:38  <FooBar> oh wait, never mind. My browser didn't load some css
11:45:27  <planetmaker> hm... does paste loose when it has an internal server error?
11:45:31  <FooBar> Here the OpenTTD, #openttdcoop etc links were just a vertical list
11:45:38  <Ammler> planetmaker: yes
11:45:50  <Ammler> :'-(
11:46:52  <Ammler> maybe it is because I run 2 different servers on same app?
11:49:00  * dihedral waves hello to Ammler and pm
11:49:05  <dihedral> uh - a FooBar :-)
11:49:14  <dihedral> and andythenorth
11:49:15  <dihedral> \o/
11:49:16  <Ammler> Saletti Mr. Dih
11:49:16  <dihedral> oi
11:49:23  <planetmaker> huhu dihedral
11:49:26  <dihedral> uh
11:49:30  <dihedral> a capital D ...
11:49:32  <dihedral> urgs :-D
11:49:38  <dihedral> :-P
11:49:51  <FooBar> hi dihedral
11:50:03  <Ammler> i like captial letters
11:50:10  <planetmaker> hm... nedit looks rather funny, if you open 700 text documents.
11:50:12  <FooBar> I'd say, I have two :P
11:50:17  <planetmaker> And the close dialogue looks even more funny
11:50:24  <planetmaker> luckily space confirms ;-)
11:50:30  * andythenorth ponders
11:50:43  <Ammler> planetmaker: what about the menu for chosing paste format?
11:50:53  <Ammler> or the others
11:50:59  <planetmaker> the format didn't look much different to me?
11:51:23  <Ammler> one is "old" menu, the other some silly web2.0 autocomplete thing
11:51:38  <Ammler> or how that is called :-)
11:51:51  <andythenorth> we should code something :o
11:52:00  <andythenorth> hi FooBar btw
11:52:08  <andythenorth> long time no chat
11:52:11  <Ammler> you need to compare new paste
11:52:24  <planetmaker> btw, andythenorth, FIRS-nml got its first two templates ;-)
11:52:29  <FooBar> hi andythenorth, last time was some PM I believe :)
11:52:50  <andythenorth> planetmaker: awesome
11:53:01  <andythenorth> doe nml support extended action 2?
11:53:10  <andythenorth> advanced / extended /s
11:53:12  <planetmaker> it could also give you an idea how that would go for other templates
11:53:24  <planetmaker> yes, it does. And uses them by default
11:53:29  <andythenorth> so
11:53:41  <planetmaker> actually there's no way to forbid it to use it
11:53:50  <andythenorth> nfo FIRS had templates for tiles - to allow for climate specific graphics
11:54:01  <andythenorth> that could likely be replaced with advanced?
11:54:12  <planetmaker> maybe, yes
11:54:14  <andythenorth> a lot more logic needed though
11:54:41  <andythenorth> would be helpful if we could just switch action 1 :P
11:54:57  <Ammler> ok, I port the "old menu" back to paste, as there was no objections, I keep the "ugly" scrollbar for long lines
11:55:10  <andythenorth> ugly but usable :P
11:55:17  <Ammler> exactly :-P
11:55:19  * andythenorth is defeated
11:55:37  <Ammler> it is only ugly, if you have big lines
11:55:51  <Ammler> and paste does not necessary need to be nice
11:55:55  <Ammler> just useable
11:57:14  <Ammler> btw. is there anywhere a link to the new tt-wiki?
11:58:23  <andythenorth> beautiful things are more usable:
11:58:24  <Webster> Title: Don Norman's / Emotion & Design: Attractive things work better (at
12:02:59  <planetmaker> <-- this paragraph from there probably summarises it ;-)
12:03:47  <planetmaker> sometimes I really wonder, though, andythenorth where you got all these links from ;-)
12:05:14  <andythenorth> that paragraph explains why I put up with really irritating GUI in ottd
12:05:28  <andythenorth> but I wouldn't do same in photoshop :P
12:06:37  <planetmaker> :-)
12:06:48  <Ammler> ok, then we keep it nice but unuseable :-P
12:07:03  <Ammler> you have convinced me
12:07:40  <Ammler> but the format menu?
12:08:12  <andythenorth> Ammler: there's no best way with that pastebin scrollbar issue
12:08:33  <andythenorth> the thing with doing a gui design, is - whatever decision you make, it's wrong :P
12:09:09  * planetmaker would actually like a button which reads "auto-wrap lines" or possibly better a button which shows the lines wrapped
12:09:53  <planetmaker> <-- here, like this
12:10:09  <planetmaker> and raw shows it unwrapped
12:10:38  <planetmaker> hm, though, that has no button for that either ;-)
12:10:59  <Brot6> Dutch Tram Set - Revision 2:fbacaec2e738: Update: basic nml code, all systems go, ready to add ve... (foobar) @
12:10:59  <Brot6> Dutch Tram Set - Revision 3:80aaa7aec978: Add: original sources (foobar) @
12:15:08  <andythenorth> FooBar: have you played any FIRS games recently?
12:16:14  <Ammler> is ugly
12:16:24  <Ammler> simply because of fixed width
12:16:42  <FooBar> andythenorth: a while ago I played with r1989 and UKRS2+eGRVTS
12:16:43  <Ammler> I am not aware of a nice homepage with fixed widths
12:16:55  <andythenorth> Ammler: it's not an easy problem to solve.  There's no right answer
12:16:59  <planetmaker> but... it has a button for that, Ammler ;-)
12:17:08  <planetmaker> lower right: "layout width"
12:17:16  <andythenorth> FooBar: what did you think?
12:17:33  <FooBar> no real complaints or issues; only a lot of recycling depots, but I believe that was fixed in a later revision
12:17:48  <Ammler> andythenorth: I know, it is much easier to make homepage with fixed with
12:18:01  <Ammler> witdh
12:18:05  <Ammler> mäh
12:18:06  <andythenorth> depends on the content
12:18:16  <FooBar> was mainly surprised how it had matured during the time I wasn't involved
12:18:27  <andythenorth> the two best options are fixed-width, centered and left-aligned, liquid
12:18:36  <andythenorth> FooBar: quite a lot got done :)
12:18:44  <FooBar> yes, I noticed that!
12:18:53  <andythenorth> plenty left to do :P
12:19:01  <planetmaker> :-D
12:19:11  <Ammler> andythenorth: became most active artist and coder :-P
12:20:24  <Ammler> andythenorth: maybe I am special user, but I prefer viewing most homepage with maximized window
12:20:59  <planetmaker> Ammler, usually that's good. But you don't want to stretch a text body usually over two screens or so. Too long lines are hard to read
12:21:05  <Ammler> I don't see the use of multiple window at same time viewable
12:21:26  <planetmaker> hm... viewable. You must be gimp user :-P
12:21:36  <Ammler> yeah, maximized on one screen, of course
12:21:48  <planetmaker> even then... it depends.
12:21:52  <planetmaker> on font size
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12:42:40  <dihedral> ^^
12:42:51  <dihedral> my second screen only has a very limited function
12:42:54  <dihedral> mails & chat :-D
12:43:03  <dihedral> and toolbox for gimp
12:43:04  <dihedral> ^^
12:45:03  * andythenorth has abolished second screen
12:50:22  <Brot6> Dutch Tram Set - Revision 4:dadc655007e4: Feature: HTM 21-168 (foobar) @
12:50:28  <FooBar> hmpf, the unexpected EOF while looking for matching `'' error is back :(
12:50:55  <FooBar> compile of r2 works, r4 gives that error multiple times
12:51:31  <FooBar> only difference is the file src/trams/htm_21.pnml
12:56:37  <FooBar> EDIT: also r3 doesn't work and gives the error
12:56:48  <FooBar> It appears that it doesn't like a directory named "sources"
12:59:26  <FooBar> confirmed: when I rename this sources dir it works fine again, also r4
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13:11:22  <FooBar> planetmaker: could you hg strip 3 on the dutchtramset repo for me? I don't seem to be able to connect to the server to do that myself
13:37:59  <Ammler> FooBar: isn't it a nml bug?
13:38:18  <FooBar> don't know, but it is fixed by renaming the folder
13:38:28  <Ammler> or makefile maybe
13:38:50  <Ammler> why do you want to strip?
13:39:02  <FooBar> easier than renaming 200 files
13:39:25  <Ammler> hg should be able to track renames
13:39:29  <Ammler> shouldn't be a big task
13:39:36  <Terkhen> can't you use hg mv to rename the files?
13:39:45  <FooBar> plus it keeps the repo cleaner
13:39:57  <FooBar> Terkhen: yes, I can do that, but don't like doing that 200 times
13:40:00  <Ammler> well, strip isn't very easy
13:40:25  <FooBar> Ammler: why? I strip here, repo gets stripped, done!
13:40:38  <Ammler> if you strip the repo on the server, you still have redmine, which fetched it
13:40:53  <FooBar> hmmm
13:41:27  <Ammler> well, I strip it
13:41:40  <Ammler> and in redmine, you need to remove the repo and add it again
13:42:01  <FooBar> ok
13:42:19  <Ammler> hg strip 0 done
13:42:53  <FooBar> ok, thanks!
13:43:10  <Brot6> FIRS Industry Replacement Set - Revision 2139:13f2f5225a66: Codechange: use some more constants (yexo) @
13:43:10  <Brot6> FIRS Industry Replacement Set - Revision 2140:289a00079689: Codechange: use more constants in car... (yexo) @
13:43:10  <Brot6> FIRS Industry Replacement Set - Revision 2141:f5e657a960e9: Codechange: Name the slope check call... (planetmaker) @
13:43:12  <Brot6> FIRS Industry Replacement Set - Revision 2142:7806aa4de009: Codechange: Name the flat land land_s... (planetmaker) @
13:43:56  <FooBar> planetmaker: nvm, Ammler helped me out already!
13:44:59  <Brot6> Dutch Tram Set - Revision 0:73a049ea2283: Init: set up repository (foobar) @
13:44:59  <Brot6> Dutch Tram Set - Revision 1:5580ba24372c: Add: basic nml source setup (foobar) @
13:44:59  <Brot6> Dutch Tram Set - Revision 2:fbacaec2e738: Update: basic nml code, all systems go, ready to add ve... (foobar) @
13:47:27  <Ammler> sources is imo silly name anyway :-)
13:47:31  <Ammler> the whole repo is source
13:47:32  <FooBar> hmmm, the problem is not with the dir name, but with what's in it
13:48:03  <FooBar> how would you call a dir with files that you don't need to build the set, but are used to create it?
13:50:28  <Ammler> but I would be on the dep checks
13:51:42  <FooBar> it appears to be on the dep checks, yes
13:52:10  <FooBar> there are a few of those errors, last one directly before [MD5], others inbetween [DEP]
13:53:33  <Ammler> we keep the faulty repo for bugreport, ok?
13:53:55  <FooBar> the repo is not faulty at the moment
13:54:03  <FooBar> not after that strip :)
13:54:09  <Ammler> well, I have it here
13:54:11  <Ammler> hmm
13:55:14  <FooBar> I can zip the dir with the files and add that to the bugreport. I don't think it matters in what repo you put it, as long as they're added to it
13:55:34  <FooBar> I'll try to track down a file that causes the problem
13:56:00  <FooBar> that might be more useful
14:12:15  <Ammler> FooBar: if I copy your (bad) sources to a new nml project, it works
14:12:33  <Ammler> so it has something to do with your config
14:12:58  <FooBar> well, one thing I've found out is that there is a file with an @ in the name and it doesn't like that
14:13:55  <FooBar> it also doesn't like files with ( in the name
14:14:00  <Ammler> or spaces
14:14:11  <Ammler> but that is not what causes those errors
14:15:56  <FooBar> files with spaces don't seem to cause problems here
14:16:06  <FooBar> nor do files with a % in the name
14:16:23  <FooBar> tracked it down to two files:
14:16:25  <FooBar> _changes(obsolete).txt
14:16:33  <FooBar> Andre's fotoalbum deel 6 @ Fotopic.Net
14:16:50  <FooBar> Andre's fotoalbum deel 6 @ Fotopic.Net.url
14:16:58  <FooBar> (forgot the extension)
14:18:18  <FooBar> oh, it might not be the @, but the ' instead
14:19:48  <FooBar> no, @ is fine, it was the '
14:20:00  <FooBar> but then files with two ' are fine
14:24:55  <planetmaker> <Ammler> sources is imo silly name anyway :-) <-- meanwhile I agree ;-)
14:25:08  <FooBar> suggestions on that?
14:25:12  <planetmaker> though with the folder src/png one could add a 'source' folder.
14:25:32  <planetmaker> But then... if one uses gimp in the makefile that's not needed then even as the psd / xcf could directly be the dep then
14:26:32  <planetmaker> FooBar, don't use filenames with any strange character
14:26:39  <planetmaker> spaces will definitely fail the makefile framework
14:27:58  <planetmaker> any of " '`'\/$ are certainly not good
14:28:02  <FooBar> I didn't choose these particular filenames
14:28:22  <FooBar> But I have to work with them now
14:29:04  <FooBar> do you want me to make a bugreport anyways?
14:29:38  <planetmaker> I can't fix handling those names
14:29:52  <planetmaker> maybe one can. But WAAAAAY too much work
14:30:00  <planetmaker> rename them
14:30:09  <FooBar> ok, then I don't do the bugreport :)
14:32:48  <Ammler> planetmaker: the issue is that it fails on dir sources but not on sourcesX
14:32:57  <Ammler> that is quite strange
14:33:30  <FooBar> Ammler: the dir name wasn't the problem if you ask me now
14:33:33  <planetmaker> I don't understand?
14:34:06  <FooBar> I suspected that it was the problem, but as usual I changed more than one thing at a time
14:36:46  <Ammler> ah, not committed
14:38:19  <Ammler> FooBar: yes, it wasn't
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14:38:32  <Ammler> it worked here because I didn't commit
14:38:46  <Ammler> planetmaker: not possible to excluse it from dep check?
14:39:18  <planetmaker> which file(s)?
14:39:24  <FooBar> maybe an option to exclude certain dirs from the dep check?
14:39:32  <Ammler> ^
14:39:43  <FooBar> That might also improve speed
14:40:06  <planetmaker> only the src dir is dep checked
14:40:07  <FooBar> most repos (I think) will have one of two dirs with stuff that isn't necessary for the grf to build
14:40:35  <FooBar> how come the errors came from my sourcefiles dir then?
14:40:55  <planetmaker> well... I guess, I lost you on your starting point. Make a bug report so that I can follow it and I might see.
14:41:05  <FooBar> ok
14:41:23  <planetmaker> but... well, if you add funny filenames ... all bets are off ;-)
14:42:09  <planetmaker> and where's your 'source' dir? A subdir of src? then it's part of src, of course
14:42:12  <Ammler> well, adding funny name to a dir which is not related to build should not matter, imo
14:42:34  <planetmaker> src and all subdirs are, though
14:44:46  <Ammler>
14:44:56  <Ammler> run make here
14:46:56  <Ammler> btw. is it good idea, to add .devzone
14:46:56  <planetmaker> hm, ah
14:47:01  <Brot6> Example NewGRF Project - Bug #2842 (New): Filenames with ( or ' (foobar) @
14:47:12  <Ammler> FooBar: you can use my repo for your report
14:47:33  <FooBar> planetmaker: my source dir was in the root of the repo
14:47:48  <FooBar> or 'sourcefiles' as I called it later (same problems)
14:48:15  <Brot6> Example NewGRF Project - Bug #2842: Filenames with ( or ' (Ammler) @
14:48:17  <planetmaker> yes, Ammler example shows where the issue lies
14:49:06  <FooBar> Ammler: I have .devzone sitting here to be added. There's no real use for nightlies right now, so I'll add that later
14:49:18  <planetmaker> Well, for now I can only give the advice to not use funky characters
14:49:30  <planetmaker> obviously anywhere ;-)
14:49:42  <Ammler> :-)
14:50:03  <planetmaker> thanks for the repo-example :-)
14:50:40  <Ammler> FooBar: that was question to planetmaker, I am not sure, if it good idea to add .devzone to start bundle
14:51:05  <FooBar> ah, then just ignore my reply ;)
14:51:20  <planetmaker> and I'm not sure whether to answer 'yes' or 'no' ;-)
14:51:27  <FooBar> I am away for a bit now by the way
14:51:32  <Ammler> then we are all agreed :-P
14:52:22  <planetmaker> hm :-)
14:52:46  <planetmaker> Ammler, it has pros and cons... Maybe add that as 5th bundle created by the makefile framework?
14:54:11  <planetmaker> or... I add a "configure" script to the download which will help configuring it in the first place and just offer one download...
14:54:15  <planetmaker> might even make more sense ;-)
14:56:36  <planetmaker> maybe a nice python script...
14:57:03  <planetmaker> hm... I should add this as task for 1.0 ;-)
14:58:04  <Brot6> Example NewGRF Project - Revision 298:4239e9cc5b0f: Change: additional ignores for nml projects (Ammler) @
14:59:38  <Ammler> maybe also worth to make seperate .hgignore for nfo and nml
15:00:14  <planetmaker> yes
15:00:52  <Brot6> Example NewGRF Project - Feature #2843 (New): Common setup and configure script (planetmaker) @
15:03:23  <Ammler> dzc
15:03:28  <Ammler> devzone-console
15:04:00  <planetmaker> hm?
15:04:02  <Ammler> could also register project on devzone
15:04:07  <planetmaker> for?
15:04:35  <Ammler> a name for your setup and config script
15:04:54  <planetmaker> nah, it would be part of the makefile framework
15:05:13  <planetmaker> like other projects also have a configure or setup script
15:05:57  <planetmaker> I'd probably separate NML and NFO a bit more even...
15:06:38  <Ammler> well, i hoped it would help with .devzone too :-)
15:07:23  <Ammler> dzc build-enable nightlies
15:08:34  <planetmaker> well. But I'd add that to the configure of the project
15:09:16  <Ammler> well, how you get configure?
15:20:37  * andythenorth did some falling asleep
15:21:14  <planetmaker> Ammler, my idea is: download the file and run configure
15:21:33  <planetmaker> it will have you select a path, name, grfid, devzone usage,... - and then setup the repo accordingly
15:21:55  <planetmaker> by copying the appropriate files and replacing the dummy IDs / names with what was chosen
15:22:16  <planetmaker> and you then only have to update this one dir from which you can configure always new projects
15:23:24  * andythenorth is now awake again
15:23:40  <andythenorth> only so many days of 6hr sleeping time before my body rebels :P
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16:08:12  * planetmaker wonders when andythenorth will make his first NML commit ;-)
16:08:23  <planetmaker> anyway... dinner now :-) bbl
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17:10:10  <Brot6> NewGRF Meta Language - Bug #2844 (New): DevZone compile failed (compiler) @
17:19:59  <Brot6> firs: update from r2141 to r2153 done (51 warnings) -
17:20:59  <Brot6> newgrf_makefile: update from r296 to r298 done -
17:22:10  <Brot6> source-test: update from  to r2 done (6 warnings) -
17:22:27  <Brot6> Following repos didn't need a nightlies update: 2cctrainset (r750), 32bpp-extra (r40), ai-admiralai (r75), ai-aroai (r39), ailib-common (r21), ailib-direction (r17), ailib-list (r32), ailib-string (r29), ailib-tile (r16), airportsplus (r107), basecosts (r25), belarusiantowns (r8), bros (r52), cets (r5), chips (r143), comic-houses (r71), firs.nml (r2081), fish (r655), frenchtowns (r6), german-townnames (r34), grfcodec (r832), grfpack
17:22:27  <Brot6> (r279), heqs (r605), indonesiantowns (r41), manindu (r7), metrotrackset (r56), narvs (r37), nml (ERROR r1511), nutracks (r202), ogfx-industries (r121), ogfx-landscape (r70), ogfx-rv (r107), ogfx-trains (r245), ogfx-trees (r51), opengfx (r681), openmsx (r97), opensfx (r97), smts (r19), snowlinemod (r49), spanishtowns (r10), swedishrails (r203), swisstowns (r22), transrapidtrackset (r15), ttdviewer (r34), ttrs (r36), worldairlinersset
17:22:29  <Brot6> (r672)
17:24:04  <Brot6> narvs: compile of r37 still failed (#2789) -
17:24:45  <Brot6> ogfx-industries: compile of r121 still failed (#2792) -
17:38:46  <Brot6> Dutch Tram Set - Revision 3:94e458fdad83: Feature: HTM 2-168 (foobar) @
17:38:46  <Brot6> Dutch Tram Set - Revision 4:473c6b7ecf54: Add: Photoshop palette and action files. (foobar) @
17:39:07  <Ammler> planetmaker: building source-test should not succeed, but that is a issue of makefile
17:42:10  <Ammler> I guess, I should make a rpm from wine4nml
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18:11:27  <Brot6> Dutch Tram Set - Revision 5:6b384929dcb4: Update: HTM 21 intro date and purchase description (foobar) @
18:11:27  <Brot6> Dutch Tram Set - Revision 6:42cba68d3e33: Feature: RET 127-151 (foobar) @
18:45:35  <Brot6> .wine for NML - Revision 7:a3e8854ee51e: Change: create .wine and move all down (Ammler) @
18:51:12  <Brot6> Dutch Tram Set - Revision 7:b58732facb8a: Feature: RET 152-201 (foobar) @
18:54:55  <Brot6> Dutch Tram Set - Feature #2845 (Assigned): Trailers 600-629 (foobar) @
19:02:37  <Brot6> FIRS Industry Replacement Set - Revision 2154:4872848811c3: Codechange: Name many industry tiles (planetmaker) @
19:03:18  * andythenorth is doing rivers and hoping lots of nice FIRS commits turn up meanwhile
19:03:24  <andythenorth> so far - looking good :)
19:03:30  <andythenorth> better than the rivers anyway
19:03:49  <planetmaker> pfff. I want OpenGFX rivers as well in return ;-)
19:05:00  <andythenorth> it's a big ask :P
19:05:09  <planetmaker> :-D
19:05:19  <andythenorth> you're looking at about 160 sprites (or more)
19:05:23  <andythenorth> and opengfx already has rivers
19:05:26  <planetmaker> I still thought that it can be drawn in a separate layer on the original ground sprites
19:05:32  <planetmaker> thus only one-time work on two backgrounds
19:05:37  <andythenorth> it can be drawn as an overlay yes
19:05:48  <andythenorth> but pretty much every pixel will need redrawn
19:06:00  <andythenorth> for the land
19:06:10  <andythenorth> and pretty much every pixel for the water border too
19:06:28  <andythenorth> so it's all in one file, but two entirely different layers
19:09:28  <andythenorth> only the shape is same
19:13:57  <planetmaker> hm... but... shores could be re-used, no?
19:14:14  <planetmaker> hm... oh well
19:14:45  <andythenorth> you might get 20% of it reusable ;)
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20:00:21  <planetmaker> good night
20:02:59  <FooBar> good night planetmaker
20:03:04  <Brot6> Dutch Tram Set - Revision 8:63841be19a95: Change: rename some things in example code (foobar) @
20:03:04  <Brot6> Dutch Tram Set - Revision 9:e9541fb6b196: Fix: vehicle length of RET 152 (foobar) @
20:03:04  <Brot6> Dutch Tram Set - Revision 10:f1fc76f495fe: Feature: HTM 821-830 (foobar) @
20:03:24  <andythenorth> FooBar: you're committing stuff :)
20:03:30  <andythenorth> you found some free time?
20:03:42  <FooBar> summer holidays ;)
20:04:18  <FooBar> I've been willing to fix the dutch tram set for 2 years now
20:04:43  <FooBar> Since I haven't done anything on FIRS lately, this seemed like a good moment, so I didn't tell you :P
20:04:50  <Brot6> openttd.grf water-features - Revision 26:71042e14ba95: Change: improved shores (neither sandy nor... (andythenorth) @
20:05:50  <FooBar> Came up with a nice idea: give the origin of the vehicles and some historic details in the purchase menu
20:05:58  <FooBar> I think that hasn't been done before
20:07:09  <FooBar> Or maybe it has, but I've never seen it before :)
20:09:32  *** bodis has joined #openttdcoop.devzone
20:09:42  <andythenorth> there should be an 'extended info' window
20:14:30  <FooBar> yes, maybe. But I don't think it clutters the window. The vehicle details are yellow, I made the extra info light grey so that it doesn't distract from the more important details
20:16:06  *** bodis has quit IRC
20:17:20  <Brot6> Dutch Tram Set - example.png (foobar) @
20:17:28  <FooBar> Example ^
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20:19:02  <andythenorth> very nice :)
20:19:22  <FooBar> thanks!
20:20:50  <Ammler> hmm, canset maybe?
20:21:51  <Ammler> FooBar: nml already easier?
20:22:13  <FooBar> never used that :)
20:22:20  <FooBar> Yes, NML is much easier
20:22:55  <Ammler> did Terkhen tell you about his highligter?
20:22:59  <FooBar> basically once you've made the first vehicle, the rest is copy/paste/search/replace
20:23:09  <FooBar> highlighter? no
20:23:24  <Ammler> or autocomplete or however that is called
20:23:48  <FooBar> highlighter is with colours and such
20:24:02  <Ammler> he made something like that
20:24:30  <Ammler>
20:24:41  <Ammler> what editor do you use?
20:26:22  <Brot6> NewGRF Meta Language - Bug #2844: DevZone compile failed (Ammler) @
20:26:23  <Terkhen> highlighter
20:26:31  <Terkhen> that's the old one, I never uploaded the new one
20:26:36  <Terkhen> the new one is for geany
20:26:50  <Terkhen> but the list of words could be used easily to update the notepad++ one
20:27:37  <FooBar> Ammler: I use notepad++
20:28:03  <Ammler> Terkhen: you could add a contrib to nml repo and put such stuff there
20:28:06  <Ammler> since you are dev there
20:28:14  <FooBar> Terkhen: if you would like to share that, I can look into updating it for notepad++ and then share it back :)
20:28:36  <Ammler> or make a ticket in nml
20:28:44  <FooBar> Or if you would like to do it yourself, that would be even better ;)
20:29:16  <FooBar> what I see so far is quite nice indeed
20:29:35  <Ammler> Tracker "Patch"
20:30:31  <Terkhen> sure
20:30:36  <Terkhen> I have a script that generates the list
20:30:45  <Terkhen> I can't upload it today, though
20:30:48  <Terkhen> lot of stuff is due tomorrow :)
20:31:26  <Terkhen> right now I'm taking a break but I don't want to spend it looking for the stuff and setting up something with awk/sed to use it :P
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20:32:19  <Ammler> :-)
20:32:25  <frosch123> moin
20:33:11  <FooBar> Terkhen: no need to hurry!
20:33:24  <FooBar> 'evening frosch123
20:33:35  <Terkhen> I'll make a note, even if I don't upload it properly I will be able to get the list of tokens for you tomorrow :)
20:34:08  <FooBar> ok cool
20:49:53  <Brot6> Dutch Tram Set - Feature #2846 (Assigned): Refit to anything (foobar) @
21:17:51  <Brot6> openttd.grf water-features - Revision 27:4e869e57e077: Change: further angles completed for tempe... (andythenorth) @
21:17:59  * andythenorth -> bed
21:18:01  <andythenorth> good night
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22:43:41  <Brot6> NewGRF Meta Language - Revision 1507:d96b0ebc2899: Fix: unicode gender names resulted in an inter... (yexo) @
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22:56:04  <Brot6> repository /home/hg/nml-wine registered in Redmine with url /home/hg/nml-wine
22:56:04  <Brot6> repository /home/hg/nml-wine created
23:11:20  <Brot6> nml-dot-wine - Revision 7:af58ba39a557: install scripts for nml-dot-wine (Ammler) @
23:14:33  <Brot6> nml-dot-wine - Revision 8:cf377039fd6c: Added tag 1 for changeset af58ba39a557 (Ammler) @
23:22:54  <Brot6> NewGRF Meta Language - Revision 1507:d96b0ebc2899: Fix: unicode gender names resulted in an inter... (yexo) @
23:22:54  <Brot6> NewGRF Meta Language - Revision 1508:a251cd5a5aa5: Add: var 0x12 game_mode (yexo) @
23:24:13  <Brot6> nml-dot-wine - Bug #2847 (New): DevZone compile failed (compiler) @
23:45:51  <Brot6> nml-dot-wine - Revision 7:af58ba39a557: install scripts for nml-dot-wine (Ammler) @
23:45:52  <Brot6> nml-dot-wine - Revision 8:beed8ce08eb9: Added tag Anna for changeset af58ba39a557 (Ammler) @
23:58:19  <Brot6> nml-dot-wine - Revision 9:2df1b55437a5: use spec to install, add a bit additional config (Ammler) @

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