Times are UTC Toggle Colours
00:49:57 *** JVassie has quit IRC 01:24:12 *** hanf^ has quit IRC 03:43:09 <Brot6> Central European Train Set - Revision 147:d0869f870f8a: added last missing templates (oberhuemer) @ http://dev.openttdcoop.org/projects/cets/repository/revisions/d0869f870f8a 03:43:09 <Brot6> Central European Train Set - Revision 148:0b3c4ca3530e: recommitted for some reason (oberhuemer) @ http://dev.openttdcoop.org/projects/cets/repository/revisions/0b3c4ca3530e 03:43:09 <Brot6> Central European Train Set - Revision 149:11e311cec717: merged (oberhuemer) @ http://dev.openttdcoop.org/projects/cets/repository/revisions/11e311cec717 03:44:34 <Brot6> Central European Train Set - Support #2784 (Closed): graphics template (oberhuemer) @ http://dev.openttdcoop.org/issues/2784#change-7920 03:47:09 <Brot6> Central European Train Set - Feature #3045: Länderbahn rolling stock (Eddi) @ http://dev.openttdcoop.org/issues/3045#change-7916 05:51:55 *** andythenorth has joined #openttdcoop.devzone 06:46:26 <Brot6> Central European Train Set - Feature #3045: Länderbahn rolling stock (Elukka) @ http://dev.openttdcoop.org/issues/3045#change-7923 06:48:34 *** ODM has joined #openttdcoop.devzone 07:18:03 *** LordAro has joined #openttdcoop.devzone 08:07:51 *** andythenorth has quit IRC 09:48:24 *** JVassie has joined #openttdcoop.devzone 09:50:18 <Brot6> OpenGFX - Bug #2987: glitch with food processor (Ammler) @ http://dev.openttdcoop.org/issues/2987#change-7924 11:11:03 <Brot6> Central European Train Set - Feature #3045: Länderbahn rolling stock (Elukka) @ http://dev.openttdcoop.org/issues/3045#change-7925 11:46:20 *** LordAro has quit IRC 11:52:18 <Brot6> Central European Train Set - Feature #3045: Länderbahn rolling stock (Eddi) @ http://dev.openttdcoop.org/issues/3045#change-7926 12:00:58 *** andythenorth has joined #openttdcoop.devzone 12:23:28 <Ammler> andythenorth: if you ask me to create a ticket and assign to you, you should then also react to the ticket... ;-) 12:25:08 <andythenorth> > 12:25:09 <andythenorth> ? 12:25:23 <andythenorth> oberhumer? 12:25:46 <Ammler> no, you 12:26:00 <Ammler> I made the ticket and assigned to you on reqeust :-) 12:26:04 <Ammler> and then you ignored it 12:26:57 <Ammler> you could simply remove the assignment :-P 12:27:50 <andythenorth> #2987? 12:27:51 <Brot6> andythenorth: #2987 is http://dev.openttdcoop.org/issues/show/2987 "OpenGFX - Bug #2987: glitch with food processor - #openttdcoop Development Zone" 12:27:56 <Ammler> yes 12:28:09 <Ammler> you just got a mail 5 hours ago 12:28:20 <andythenorth> I don't check email at weekends 12:28:31 <andythenorth> or whenever I can avoid it 12:28:32 *** hanf has joined #openttdcoop.devzone 12:28:34 <Ammler> well, the ticket is older :-P 12:29:08 <andythenorth> yes 12:29:13 <andythenorth> I thought we discussed it here 12:29:18 <andythenorth> anyway, his improvements are good 12:29:23 <andythenorth> I'll put a comment 12:29:38 <Ammler> assignment means, nobody else does touch the ticket 12:29:42 <andythenorth> sure 12:30:56 <Brot6> OpenGFX - Bug #2987: glitch with food processor (andythenorth) @ http://dev.openttdcoop.org/issues/2987#change-7927 12:33:06 <andythenorth> sufficient? :) 12:34:01 <Ammler> yes, thanks 12:34:07 <andythenorth> np 12:34:19 <andythenorth> it's good that I'm used to the european ways you have here :P 12:34:41 <Ammler> I wonder, why you wanted it assigned to you 12:34:49 <andythenorth> originally I was going to fix it 12:34:54 <andythenorth> then oberhumer fixed it instead 12:35:44 <andythenorth> you would never get a conversation like we just had between two english people :P 12:35:56 <andythenorth> probably why there are not many successful open source projects in the uk 12:36:48 <Ammler> I wonder, why you wanted it assigned to youP 12:36:55 <Ammler> mäh 12:37:07 <Ammler> I have still troubles to handle my new notebook 12:37:41 <Ammler> I wanted to say, answer earns everyone, it does not need to be positive, but no answer is rude 12:38:17 <Ammler> ignoring is intended disrespect 12:41:38 <andythenorth> not necessarily 12:41:54 <andythenorth> it's an old philosophical problem: can you ignore what you don't know about? 12:42:01 <andythenorth> also an essential problem in marriage :P 12:42:31 <Ammler> well you get a mail for every comment if assigned 12:43:21 <andythenorth> in this case I should have answered the ticket a few weeks ago ;) 12:43:48 <Ammler> that is why I bugged you 13:32:01 <Brot6> Central European Train Set - Feature #3045: Länderbahn rolling stock (Elukka) @ http://dev.openttdcoop.org/issues/3045#change-7928 13:44:56 *** andythenorth has quit IRC 14:39:12 *** andythenorth has joined #openttdcoop.devzone 14:56:12 *** andythenorth has quit IRC 15:58:18 *** michi_cc has quit IRC 16:12:31 *** michi_cc has joined #openttdcoop.devzone 16:15:39 <Brot6> Central European Train Set - Support #2919 (Reopened): Livery/color standards (oberhuemer) @ http://dev.openttdcoop.org/issues/2919#change-7929 16:19:52 *** andythenorth has joined #openttdcoop.devzone 16:37:00 <Brot6> Central European Train Set - Support #2919: Livery/color standards (oberhuemer) @ http://dev.openttdcoop.org/issues/2919#change-7930 18:45:20 <Brot6> Central European Train Set - Support #2919: Livery/color standards (oberhuemer) @ http://dev.openttdcoop.org/issues/2919#change-7931 18:46:33 <Brot6> Central European Train Set - Support #2919: Livery/color standards (oberhuemer) @ http://dev.openttdcoop.org/issues/2919#change-7931 18:49:59 <Brot6> Central European Train Set - Feature #3045: Länderbahn rolling stock (oberhuemer) @ http://dev.openttdcoop.org/issues/3045#change-7932 18:51:49 *** frosch123 has joined #openttdcoop.devzone 19:04:22 <Brot6> Central European Train Set - Feature #3045: Länderbahn rolling stock (oberhuemer) @ http://dev.openttdcoop.org/issues/3045#change-7932 19:04:23 <Brot6> Central European Train Set - Feature #3045: Länderbahn rolling stock (oberhuemer) @ http://dev.openttdcoop.org/issues/3045#change-7933 19:04:54 <Brot6> Central European Train Set - Feature #3045: Länderbahn rolling stock (oberhuemer) @ http://dev.openttdcoop.org/issues/3045#change-7933 19:09:48 <Brot6> clientpatches: compile of r22942 still failed (#2964) - http://bundles.openttdcoop.org/clientpatches/testing/ERROR/r22942 19:18:22 <Brot6> openttd-vehiclevars: update from r22940 to r22942 done - http://bundles.openttdcoop.org/openttd-vehiclevars/testing/r22942 19:19:18 <Brot6> Central European Train Set - Feature #3045: Länderbahn rolling stock (oberhuemer) @ http://dev.openttdcoop.org/issues/3045#change-7937 19:20:23 <Brot6> Central European Train Set - Feature #3045: Länderbahn rolling stock (oberhuemer) @ http://dev.openttdcoop.org/issues/3045#change-7937 19:21:13 <Brot6> serverpatches: compile of r22942 still failed (#2966) - http://bundles.openttdcoop.org/serverpatches/testing/ERROR/r22942 19:23:38 <Brot6> 32bpp-ez-patches: compile of r22942 still failed (#2446) - http://bundles.openttdcoop.org/32bpp-ez-patches/testing/ERROR/r22942 19:25:53 <planetmaker> hm... idea for brot: don't re-broadcast an addition to the same issue if added within 15 minutes (or so) 20:30:07 <Brot6> Unable to connect to http://dev.openttdcoop.org/sys/: execution expired 20:38:44 *** andythenorth has quit IRC 20:41:07 <Hirundo> planetmaker: I found your (rather shameless, IMO ;- 20:41:21 <Hirundo> ) plug in the more height levels patch quite interesting 20:41:33 <planetmaker> the no-grid? 20:41:36 <Hirundo> yes 20:41:45 <planetmaker> :-) 20:41:47 <Hirundo> much more promising than the patch itself, at least... 20:42:20 <planetmaker> the patch = more height levels or the no-grid patches? ;-) 20:42:51 <Hirundo> no-grid is more interesting than more height levels 20:43:09 <planetmaker> it's a first version of that idea only. It's ugly where the sprites are added and I'm not yet happy with some parts... 20:43:20 <planetmaker> esp. the halft-tile support needed for rails 20:43:35 * Hirundo should formulate less ambiguous 20:43:36 <planetmaker> it works, afaik w/o glitches, but :-) 20:44:19 <planetmaker> and frosch as usual found few rough edges when we last talked about it ;-) 20:44:43 <Hirundo> .... rough edges :-) ... 20:44:49 <planetmaker> :-D 20:44:59 <frosch123> i am innocent! 20:45:09 * planetmaker hugs frosch123 :-) 20:45:14 <frosch123> i cannot even remember what i complained about :p 20:45:22 <planetmaker> No you aren't ;-) 20:46:15 * Hirundo ponders a new map array 20:46:20 <planetmaker> :-) 20:46:43 <Hirundo> no 3D, "just" a seperation of ground and $other_stuff_on_top 20:46:46 <frosch123> a "(new map) array" or a "new (map array)" :p 20:47:03 <planetmaker> :-) 20:47:40 <frosch123> Hirundo: http://www.icosahedron.de/openttd/patches/cool_stuff2.png <- like there 20:48:08 * planetmaker would like ^ 20:48:17 <planetmaker> but it works iirc with sprite diffs, does it? 20:48:27 <Hirundo> stuff like that would be the result indeed, for all tile types (not just rail) 20:48:55 <frosch123> my point was rather that michi_cc's diff does the separation of normal ground and additional stuff 20:49:21 <planetmaker> Hirundo: I probably should make a 2nd version of that queue... It would obsolete 80% of ogfx+landscape ;-) 20:49:35 <Hirundo> Then add some flag "use default ground sprite" for newgrfs and voilà, another 1000 LOC by pm made obsolete :) 20:49:48 <planetmaker> yeah :-) 20:50:18 <planetmaker> Hirundo: better might be a "draw always default ground" 20:50:19 <Hirundo> frosch123: does it? Given that I only saw rail, I thought it was a "mere" reincarnation of smatz' patch 20:50:22 <planetmaker> unconditionally 20:50:48 <planetmaker> then one could define newgrfs just as add-on. Which could still mean "draw this ground" 20:50:51 <frosch123> Hirundo: afaik it does just that, no 3d. but i have no idea what happened to that patch 20:50:52 <Hirundo> planetmaker: That might break some foundation magic, not sure though 20:51:12 <planetmaker> might, yes... not sure either :-) 20:52:03 <frosch123> yeah, grfs would rather need some "draw ground with this slope, and add foundation if you want to" 20:52:53 <frosch123> but that will not help ottd, whichi suddenly needs to know about every tile, whether it is shore and snowed or whatever 20:53:41 <Rubidium> lets call that OpenTTD v2 20:53:49 <Rubidium> which would require NFOv8 NewGRFs 20:53:59 <Rubidium> and drop all pre v8 support ;) 20:54:11 <frosch123> though i still like the idea of completely trashing snow-information from the map array and always use the current snowline 20:54:21 <Rubidium> (and loading savegames with NewGRFs) 20:54:21 <frosch123> (i.e. all tiles snow at the same time) 20:55:00 <Hirundo> Will OpenTTD v2 come with the availability of released MB grfs? 20:55:46 <Rubidium> yeah, there will probably be some (multi) MB grfs when it gets released 20:57:04 * Hirundo is rather interested in http://www.icosahedron.de/openttd/patches/infra_maint.patch 20:58:17 <planetmaker> http://paste.openttdcoop.org/show/585/ <-- that would roughtly be needed 20:58:22 <planetmaker> do I miss something? 20:59:10 <planetmaker> snow might indeed go global. Saves space 21:00:16 <Rubidium> planetmaker: it doesn't; you still have desert/rainforest which takes more spare 21:00:46 <planetmaker> desert could be separate 21:00:54 <planetmaker> as could rainforest yes/no 21:01:01 <planetmaker> (or simply called grass type) 21:01:20 <frosch123> planetmaker: you would need grass/bare land as well 21:01:25 <Rubidium> well, it's already seperate (mostly) 21:01:32 <frosch123> and your bit counts are off 21:01:37 <planetmaker> yes, grass / bare. 21:02:09 <planetmaker> waterclass could do with 2. and snow with 2 - if you keep tiletype snow 21:02:29 <planetmaker> and desert density as 0 (none), 1 (transition), 2 (full) 21:02:52 <planetmaker> could probably be merged with grass type, too, to save bits 21:03:14 <frosch123> slope needs 5, densities need 2, waterclass needs 2 21:03:27 <frosch123> anyway, i think there are already similiar tables by michi and rb :p 21:03:33 <planetmaker> yeah :-) 21:03:53 <frosch123> hmm, actually you want to store slope and height :p cliffs? 21:04:22 <planetmaker> he :-P Then we first need 1500 new sprites 21:04:22 <Rubidium> http://rbijker.net/openttd/tile_common.txt ? 21:06:11 <planetmaker> maybe the idea to make "snow" completely global is the better idea... no density needed then, either 21:06:52 <planetmaker> though 'density' will still be needed for clearing 21:06:54 <planetmaker> hm :-) 21:09:14 <frosch123> it also fixes the issue with having to throw up when using a variable-snow-height while watching a piece of flat land 21:09:54 <planetmaker> how do you mean? 21:11:06 <frosch123> well, when i try to build a piece of track, and suddenlty the whole screen changes from grrenissh to whiteish in a scatterish-way, i cannot see anything i am trying to build 21:11:37 <frosch123> the animation of tiles getting less or more snowy is imo quite annoying when it happens to multiple tiles 21:12:22 <planetmaker> the random-thing in the FS task posted recently might help this 21:12:40 <planetmaker> I found it never that annoying, though. Would you then sync the snowing of all tiles in a separate loop? 21:12:46 <frosch123> you have 3,5 days of heavy-contrast changes scattered across the screen :) 21:13:43 <planetmaker> it could be made to look better, though, yes. More gradual snowing ;-) 21:13:44 <frosch123> well, i liked it better when all tiles on screen get snowy at once 21:14:35 <frosch123> but independent of that, even if you want a gradual change of snowyness via the tileloop you do not need to store it in the map 21:15:00 <frosch123> you can also compute the time passed since the last tilelloop processing of a tile, and then use the snowline from that point of time 21:15:23 <frosch123> oh, btw. planetmaker: another item is missing on your list: clear land fences and hedges 21:15:59 <Hirundo> ^^ currently fences are saved on the SE and SW edges only 21:16:00 <frosch123> i.e. those things around fields which only appear on the north or south side 21:16:01 <planetmaker> oh, indeed 21:16:35 <Hirundo> so if you build a road along the south side of a field you get hedges, but on the north side you won't 21:16:50 <planetmaker> yes, that probably should change... 21:18:36 <frosch123> so, result of discussion: ottd is completely crap :p 21:19:10 <planetmaker> :-P 21:19:12 <Hirundo> throw it out and rewrite ;-) 21:19:20 <planetmaker> definitely ;-) 21:19:44 <frosch123> night :) 21:19:50 *** frosch123 has quit IRC 21:20:06 <Hirundo> with all the holy grails of xml-based grfs, 32bpp extra zoom, cargod*st, etc 21:21:00 <planetmaker> sure ;-). And 3D, rotatable 21:21:22 <Hirundo> multi-core 21:21:28 <Hirundo> extra-large maps 21:21:46 <planetmaker> and on mobile devices 21:22:45 <Hirundo> Feature Request: Replace the >2012 newspaper with an iPad 21:22:49 <planetmaker> but.... maybe I'll stick to my beloved retro-game ;-) 21:23:04 <planetmaker> haha :-) 21:41:03 <planetmaker> good night 21:42:12 <Brot6> Central European Train Set - Support #3071: Forum thread(s?) (oberhuemer) @ http://dev.openttdcoop.org/issues/3071#change-7938 21:59:43 *** ODM has quit IRC 22:17:48 *** hanf has quit IRC 22:31:32 *** JVassie has quit IRC