Config
Log for #openttdcoop.devzone on 10th August 2012:
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04:49:29  <Brot6> zBaseBuild - Revision 113:fa0cecd11176: Add: one way arrows XRubidiumX @ http://dev.openttdcoop.org/projects/zbasebuild/repository/revisions/fa0cecd11176
04:49:29  <Brot6> zBaseBuild - Revision 114:4fd3d662fb63: Add: tram tracks + catenary (except for bridges) XRubidiumX @ http://dev.openttdcoop.org/projects/zbasebuild/repository/revisions/4fd3d662fb63
04:52:00  <Brot6> zBase - Bug #4153 (New): tram bridge catenary missing XRubidiumX @ http://dev.openttdcoop.org/issues/4153
04:53:15  <Brot6> zBuild - Revision 47:0f368fd183a4: Add: one way road arrows and most of the tram bits XRubidiumX @ http://dev.openttdcoop.org/projects/zbuild/repository/revisions/0f368fd183a4
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06:10:19  <Brot6> zbuild: update from r46 to r47 done - http://bundles.openttdcoop.org/zbuild/push/r47
06:27:14  <Phazorx> morning
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15:16:15  <Brot6> zBaseBuild - Revision 115:4fb47af3cf5a: Add: buoy XRubidiumX @ http://dev.openttdcoop.org/projects/zbasebuild/repository/revisions/4fb47af3cf5a
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16:15:59  <Brot6> zBase - Bug #4154 (New): canal sides too small XRubidiumX @ http://dev.openttdcoop.org/issues/4154
16:16:51  <Brot6> zBaseBuild - Revision 116:ae8abc3c7368: Add: aqueduct XRubidiumX @ http://dev.openttdcoop.org/projects/zbasebuild/repository/revisions/ae8abc3c7368
16:16:51  <Brot6> zBaseBuild - Revision 117:b22379474bec: Add: ship depot XRubidiumX @ http://dev.openttdcoop.org/projects/zbasebuild/repository/revisions/b22379474bec
16:16:51  <Brot6> zBaseBuild - Revision 118:32f7921aa59f: Add: temperate canal sides XRubidiumX @ http://dev.openttdcoop.org/projects/zbasebuild/repository/revisions/32f7921aa59f
16:28:56  <Brot6> zBaseBuild - Revision 119:eb68ddc33317: Add: docks XRubidiumX @ http://dev.openttdcoop.org/projects/zbasebuild/repository/revisions/eb68ddc33317
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18:33:07  <Brot6> zbuild: update from r45 to r47 done - http://bundles.openttdcoop.org/zbuild/nightlies/r47
18:36:17  <Alberth> \o/
18:37:56  <Rubidium> ahoy Alberth
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18:40:25  <Brot6> rust: compile of r23 still failed (#4102) - http://bundles.openttdcoop.org/rust/nightlies/ERROR/r23
18:41:00  <Brot6> make-nml: compile of r14 still failed (#4048) - http://bundles.openttdcoop.org/make-nml/nightlies/ERROR/r14
18:41:52  <Brot6> dach: compile of r54 still failed (#4104) - http://bundles.openttdcoop.org/dach/nightlies/ERROR/r54
18:45:35  * Rubidium continues with the locks
18:46:42  <Alberth> you're in the watery tiles, it seems :)
18:52:28  <Rubidium> you seemed to be on the houses, so you must be getting experienced with that
18:52:47  <Rubidium> I hope to reach 60% of my personal highscore script
18:52:55  <Rubidium> 57.02% at the moment
18:53:02  <Alberth> houses work much better than airports
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19:11:01  <Brot6> zBase - Bug #4155 (New): lock sprites incorrectly cut XRubidiumX @ http://dev.openttdcoop.org/issues/4155
19:11:45  <Brot6> zBase - Bug #4155: lock sprites incorrectly cut XRubidiumX @ http://dev.openttdcoop.org/issues/4155#change-11345
19:11:45  <Brot6> zBaseBuild - Revision 120:b23167f755bd: Add: locks XRubidiumX @ http://dev.openttdcoop.org/projects/zbasebuild/repository/revisions/b23167f755bd
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19:31:59  <Brot6> zBaseBuild - Revision 121:6ec8136d5a5d: Add: river water XRubidiumX @ http://dev.openttdcoop.org/projects/zbasebuild/repository/revisions/6ec8136d5a5d
19:33:50  <Brot6> zBase - Bug #4156 (New): 16 different river slopes XRubidiumX @ http://dev.openttdcoop.org/issues/4156
19:38:41  <andythenorth> should I be redrawing bigger sprites? :P
19:39:30  <Rubidium> if you want to look not very off with 32bpp, then yes!
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19:54:27  <Alberth> tropical houses are really simple :)
19:59:16  <Rubidium> river tiles aren't :(
19:59:48  <Alberth> hmm, and they look so devilish easy
20:00:03  <Rubidium> they aren't ordered nicely
20:04:10  <Alberth> I have a patch for the extra-airport file, but I cannot find where they are used
20:06:11  <Rubidium> intercontinental airport?
20:06:33  <Rubidium> just build all airports, then with the sprite aligner go to the mystery sprite and move that sprite up/down
20:06:55  <Alberth> I did, and all depots were still 8bpp
20:07:09  <Alberth> and no rotated ones either :p
20:07:59  <Rubidium> then I don't know
20:08:52  <Alberth> it's perhaps for the support of rotating airports made by y3xo some time ago?
20:09:35  <Rubidium> no idea, just highlight him to be sure
20:10:11  <Alberth> our planet person probably knows, perhaps he's here tomorrow
20:12:51  <Rubidium> nope, he's on holiday until next week's sunday
20:18:55  <Brot6> zBaseBuild - Revision 122:51715dcfeefe: -Add: Tropic houses XAlberthX @ http://dev.openttdcoop.org/projects/zbasebuild/repository/revisions/51715dcfeefe
20:28:28  <Rubidium> 61.61% ;)
20:28:29  <Rubidium> yay
20:28:44  <Brot6> zBase - Bug #4157 (New): river edges XRubidiumX @ http://dev.openttdcoop.org/issues/4157
20:28:44  <Brot6> zBaseBuild - Revision 123:d950c0ece1e0: Add: river edges XRubidiumX @ http://dev.openttdcoop.org/projects/zbasebuild/repository/revisions/d950c0ece1e0
20:30:28  <Rubidium> what's up with the temperate house?
20:30:39  <Rubidium> http://rbijker.net/openttd/32bpp_todo.txt <- pretty small again
20:30:53  <Rubidium> I see the number range is odd, but can't you fix that like I did a while ago?
20:31:27  <Alberth> the number of sprites is wrong iirc
20:32:16  <Alberth> yeah, the first 2 should be combined
20:33:22  <Rubidium> yeah, definitely something fishy there
20:33:44  <Rubidium> total: 5126 of 8319 (61.61%)
20:33:47  <Rubidium> says my script
20:34:03  <Rubidium> Score: 3381 labels, 2073 alternative labels, 61.31% covered
20:34:21  <Rubidium> pretty close, though a while ago they were off by 10 %-points
20:34:24  <Alberth> nice :)
20:37:04  <Rubidium> river and canals look kinda ugly though ;)
20:37:45  <Brot6> zBase - Bug #4154: canal sides too small XRubidiumX @ http://dev.openttdcoop.org/issues/4154#change-11346
20:38:05  <Alberth> the main goal imho is creating a baseline
20:38:19  <Rubidium> http://dev.openttdcoop.org/attachments/3172/U%C5%BEavice%20Transport,%202041-07-17.png ;)
20:38:54  <Alberth> yeah, that counts as ugly :p
20:47:13  <Rubidium> still 3k sprites to go though
20:48:04  <Rubidium> *but* we haven't had train engines and busses yet
20:48:42  <Alberth> I just found out there are already wagons :p
20:48:53  <Rubidium> hmm...
20:49:03  <Alberth> no ships and aircraft either :)
20:49:07  <Rubidium> 40 trains/busses * 8 is only 300 sprites
20:49:14  <Rubidium> Alberth: but those are harder to code I think
20:49:24  * Alberth nods
20:49:28  <Alberth> and to draw
20:49:41  <Rubidium> or there's an all ships fit a single template, then it's easy again
20:52:31  <andythenorth> did Zeph drink a lot of caffeine recently?
20:52:33  <Rubidium> there's over 600 river/canal sprites left: 9*60 + 5*12 (+ even more)
20:53:01  <Rubidium> but that's relatively easy to code as it's all templated and it's just editing the path and spriteset reference
20:53:15  <Rubidium> still, 20% of the remaining sprites
20:53:49  <Rubidium> many many (I think near half) are those lovely toyland sprites
20:54:17  <Rubidium> Alberth: are you going to code/commit any more sprites?
20:54:36  <Alberth> not really
20:54:46  <Rubidium> then I'll make a zbase commit
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20:54:53  <Rubidium> s/base/build/
20:54:54  <Brot6> Rubidium meant: "then I'll make a zbuild commit"
20:55:12  <Rubidium> Brot6: yeah, Alberth could guess that as well... you stupid bot
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20:55:31  <Alberth> I even read it as such :)
20:56:49  <Brot6> zBuild - Revision 48:262e8170d5dd: Add: rivers/canals & related infra, tropic houses XRubidiumX @ http://dev.openttdcoop.org/projects/zbuild/repository/revisions/262e8170d5dd
20:56:59  <Rubidium> oh... getting close
20:57:11  <Rubidium> ... to a 200 MB GRF
20:57:23  <Rubidium> 199M Aug 10 22:25 zbase_base.grf
20:57:29  <Alberth> :)
20:57:35  <Rubidium> that's without compression though
20:58:08  <Rubidium> I wonder how much bigger the new build gets
20:58:17  <Rubidium> (the zip that is)
20:59:31  <Alberth> 181788474  just the *.grf files
21:00:22  <Alberth> zip compresses just 12-14%
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21:27:01  <Alberth> good night
21:27:07  <andythenorth> bye Alberth
21:27:30  <Rubidium> night Alberth
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22:03:00  <Brot6> World Airliners Set - Revision 747:ce0933ef00e7: Fixed ERJ190 KLM White Pixel Sprites XBeardie27X @ http://dev.openttdcoop.org/projects/worldairlinersset/repository/revisions/ce0933ef00e7
22:11:39  <Brot6> World Airliners Set - Revision 748:76b2dd8fde9a: Fixed all F70 White Pixels Errors XBeardie27X @ http://dev.openttdcoop.org/projects/worldairlinersset/repository/revisions/76b2dd8fde9a
22:21:16  <Brot6> zbuild: update from r47 to r48 done - http://bundles.openttdcoop.org/zbuild/push/r48
22:26:06  <Brot6> worldairlinersset: update from r746 to r748 done (17 warnings) - http://bundles.openttdcoop.org/worldairlinersset/push/r748
22:44:17  <Brot6> World Airliners Set - Revision 749:233aa14b4639: Fixed Md11 Greyscale and KLM White Pixels XBeardie27X @ http://dev.openttdcoop.org/projects/worldairlinersset/repository/revisions/233aa14b4639
22:49:23  <Brot6> worldairlinersset: update from r748 to r749 done - http://bundles.openttdcoop.org/worldairlinersset/push/r749
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23:46:03  <Brot6> World Airliners Set - Revision 750:b004cea18226: Fixed Air Berlin Naming Issus and A319 NFO XBeardie27X @ http://dev.openttdcoop.org/projects/worldairlinersset/repository/revisions/b004cea18226
23:49:31  <Brot6> World Airliners Set - Bug #4158 (New): DevZone compile failed XcompilerX @ http://dev.openttdcoop.org/issues/4158
23:52:59  <Brot6> World Airliners Set - Revision 751:aab09a0c5126: Forogt to add AirCanadaOld.Pcx renamed from AirCana... XBeardie27X @ http://dev.openttdcoop.org/projects/worldairlinersset/repository/revisions/aab09a0c5126
23:54:17  <Brot6> World Airliners Set - Bug #4158 (Closed): DevZone compile failed XcompilerX @ http://dev.openttdcoop.org/issues/4158
23:54:17  <Brot6> World Airliners Set - Bug #4158 (Closed): DevZone compile failed XBeardie27X @ http://dev.openttdcoop.org/issues/4158#change-11348
23:57:10  <Brot6> worldairlinersset: update from r749 to r751 done - http://bundles.openttdcoop.org/worldairlinersset/push/r751

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