Log for #openttdcoop.devzone on 16th August 2012:
Times are UTC Toggle Colours
00:12:02  <Brot6> World Airliners Set - Revision 801:78ea18145c43: Fixed A319 Air Canada New Water Colours Used XBeardie27X @
00:22:59  <Brot6> World Airliners Set - Revision 802:96e3d2d50c56: Fixed A319 Saudi Arbian Company Colours Error XBeardie27X @
00:28:00  <Brot6> World Airliners Set - Revision 803:965f75d1afd1: Fixed A320-200 Olympic Air Company Colours Used XBeardie27X @
00:34:36  <Brot6> World Airliners Set - Revision 804:d8d3a0a72335: Fixed Previous Too Planes Fixed, The PCX need a Pal... XBeardie27X @
00:57:45  <Brot6> World Airliners Set - Revision 805:82aa025fa7fd: Added Main banner PNG and PSD Files to Repo XBeardie27X @
01:00:57  <Brot6> worldairlinersset: update from r798 to r799 done -
01:02:33  <Brot6> worldairlinersset: update from r799 to r805 done -
01:09:30  <Brot6> World Airliners Set - Revision 806:d953ae88ddea: Added 72-200F PCXs and Neatened 72-200 NFO XBeardie27X @
01:12:38  <Brot6> worldairlinersset: update from r805 to r806 done -
01:13:34  <Brot6> World Airliners Set - Feature #541 (Closed): Standardising NFO's XBeardie27X @
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05:50:10  <Brot6> FISH - Bug #4181 (New): Wrong minimum openttd version XandythenorthX @
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07:05:11  <dihedral> oi
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09:46:18  <Ammler> Webster: is our bot to mange bans etc., brot is just announcing...
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09:53:49  <V453000> Webster is also a lazy bastard sometimes :)
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15:18:47  <Brot6> zBaseBuild - Bug #4182 (New): Coal mine coal heap sprites mixed up. XzephyrisX @
15:36:25  <Rubidium> oh... he should play, he should draw ;)
15:41:22  <Brot6> zBaseBuild - Bug #4182 (Closed): Coal mine coal heap sprites mixed up. XzephyrisX @
15:41:22  <Brot6> zBaseBuild - Revision 160:b95e1ec891f4: Fix: coal mine heap sprites mixed up (Fixes #4182) XRubidiumX @
15:41:22  <Brot6> zBaseBuild - Bug #4182 (Closed): Coal mine coal heap sprites mixed up. XRubidiumX @
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17:58:10  <andythenorth> seems all the action is here again these days
17:58:22  <andythenorth> I stopped joining this channel, it had gone quiet :P
17:58:39  <Ammler> you think, it will get louder, if you leave?
17:58:58  <andythenorth> ah, positive feedbacks :)
17:59:07  <Ammler> :-)
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18:47:21  <Brot6> zbuild: update from r51 to r53 done -
18:53:22  <Brot6> worldairlinersset: update from r796 to r806 done -
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18:57:51  <Brot6> ogfx-industries: compile of r132 still failed (#4179) -
18:59:01  <Brot6> rust: compile of r23 still failed (#4102) -
18:59:32  <Brot6> make-nml: compile of r14 still failed (#4048) -
19:00:25  <Brot6> dach: compile of r54 still failed (#4104) -
19:09:21  <Rubidium> has shorten_vehicle been removed from nml-trunk?
19:09:46  <Rubidium> and refittable_cargo_types, or have they been added?
19:11:28  <Rubidium> what's the idea of make-nml? Isn't that just missing the script folder?
19:12:21  <frosch123> iirc shorten_vehicle was replaced with vehicle_length
19:12:59  <frosch123> refittable_cargo_types was either removed or renamed
19:13:14  <Rubidium> so they're just compiled by a too new nml
19:17:30  <Brot6> DACH Trains - Revision 55:8ff868396e91: Change #4104: temporarly disable nightly build, enable it ag... XAmmlerX @
19:29:15  <Brot6> Revived US Trainset - Revision 24:081b43d22f46: Change #4102: temporarly disable nightly build, enab... XAmmlerX @
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19:37:32  <Brot6> OpenGFX+ Industries - Revision 133:18bb245ddff3: Fix #4179: use 'units_of_cargo'/'items_of_cargo' in... XyexoX @
19:37:32  <Brot6> OpenGFX+ Industries - Bug #4179 (Closed): DevZone compile failed XyexoX @
19:42:15  <Brot6> ogfx-industries: update from r132 to r133 done -
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22:37:16  <planetmaker> Ammler: Yexo: I gave Zuu admin to devzone so that he can more easily take care of game scripts / ais and their respective libraries. I'm sure he'll discuss changes to projects as usual - but it makes things nicer
22:38:05  <planetmaker> as wrt maybe helping out new prospectiv gs/ai writers here
22:38:26  <Ammler> does he have ssh access to too?
22:38:35  <planetmaker> no(t yet)
22:38:47  <Ammler> well, any case, fine with me
22:38:49  <planetmaker> I don't have his key and currently not exactly needed
22:38:55  <planetmaker> but I'd not mind either
22:39:28  <Ammler> what you think, how shall we proceed with rhodecode?
22:39:45  <Zuu> I don't know what it is or what it would be good for. Untill then I guess it is not needed. :-)
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22:40:36  <planetmaker> it would allow to directly work on the repos server-side. Or is needed currently for some biggish projects
22:40:40  <Zuu> But I do use something ssh-ish for pusing changes from hg to devZone for regular projects, but I guess this is something else.
22:40:47  <Ammler> Zuu: hehe, I would not mind to give you more access to devzone so you could maintain redmine as you are ruby expert ;-)
22:40:50  <planetmaker> but otherwise rarely needed
22:41:25  <Zuu> I'm not really an ruby expert, but indeed there is a ruby script somewhere in one of my repos.
22:41:28  <Zuu> :-)
22:41:41  <planetmaker> Ammler: wrt rhodecode: I think we should ask the opinions of other people, like Y3xo, th3rken, zu,...
22:42:06  <planetmaker> with a link and allowing them to play with test repos and have a look generally
22:42:58  <Ammler> Zuu: we would need someone setup api interface between redmine and rhodecode
22:43:07  <planetmaker> :D
22:44:11  <Zuu> what is rhodecode written in?
22:44:16  <Ammler> python
22:44:34  <Ammler> but I still have troubles to deploy it right
22:44:46  <Ammler> no real clue about celery and rabbitmq
22:45:03  <Ammler>
22:46:12  <planetmaker> that's something which then we first need to solve.
22:46:25  <planetmaker> and why is rhodecode so terribly slow?
22:46:40  <planetmaker> it's like taking literally minutes for me to load :-(
22:46:55  <Zuu> it gave me a 504 - gateway timeout.
22:47:05  <planetmaker> 2nd try worked
22:47:11  <Zuu> oh, second try worked for me too.
22:48:03  <Ammler> planetmaker: I would blame celery/rabbitmq
22:49:52  <Zuu> I see a different UI compared to devZone, but is there any benefits of switching to it?
22:50:00  <Ammler> Zuu: basic idea of rhodecode is to replace hgweb (
22:50:16  <Ammler> that would work already without auth
22:50:19  <planetmaker> the main difference / advantage is: you can fork projects easily. And you can make changes to text files via web
22:50:56  <planetmaker> with the (remote) possibility to completely run a project via web upload - thus without knowing hg / having it installed locally
22:51:10  <planetmaker> but that needs a yet not existing extension of rhodecode itself
22:51:21  <Ammler> then next is as pm says but that would need auth, which needs some sync between redmine and rhodecode
22:51:23  <planetmaker> but editing existing files or adding new already works
22:51:49  <Zuu> ok
22:54:32  <Ammler> and I am also open for improvements regarding to the compiler
22:54:37  <Ammler> :-)
22:54:45  <planetmaker> :-)
22:55:44  <Ammler> improvements like replacing the whole thing would not hurt my ego ;-)
22:55:59  <planetmaker> :D
22:56:12  <Zuu> which compiler?
22:56:31  <planetmaker> the newgrf compiler which builds nightlies
22:56:39  <Ammler> devzone compiler which Brot6 announces here...
22:56:42  <Zuu> oh
22:56:55  <Ammler> a bit messy bash script right now
22:57:00  <Ammler> big*
22:58:06  <Zuu> Time to call for bed (work tomorrow). Good night guys
22:58:13  <Ammler> :-)
22:58:18  <Ammler> good night
22:58:23  <planetmaker> :-) indeed. sleep well
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23:13:25  <Brot6> World Airliners Set - Revision 807:598f3711c3c0: Added Faddy's Paints and Massive update to Coding T... XFrankX @
23:19:37  <Brot6> worldairlinersset: update from r806 to r807 done -
23:29:23  <Brot6> World Airliners Set - Revision 808:0d6bcb244bf8: Added 4 737-200s But Not Finished NFO XBeardie27X @
23:32:33  <Brot6> World Airliners Set - Bug #4183 (New): DevZone compile failed XcompilerX @

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