Log for #openttdcoop.devzone on 14th September 2013:
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07:14:41  <DevZone> Project Iron Horse build #117-push: SUCCESS in 34 sec:
07:26:41  <DevZone> Project Iron Horse build #118-push: SUCCESS in 24 sec:
07:27:33  <Brot6> Revision 119:84b936e6a2d3: Add: source graphics for Brit gen 2 wagons XandythenorthX @
07:27:33  <Brot6> Revision 120:ae36fb4fb3f7: Change: rename brit 2-6-4 tank to Suburban XandythenorthX @
07:53:12  <DevZone> Project Iron Horse build #119-push: SUCCESS in 30 sec:
08:02:10  <Brot6> Revision 121:05e6375f4b71: Change: introduce Gridiron in 1980 XandythenorthX @
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08:18:14  <Brot6> Revision 205:069e26219fdc: Add: processing of OpenTTDCmdLoggingEvent XdihX @
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09:22:58  <planetmaker> good weather. I'll enjoy it while it lasts. See you tonight
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10:12:52  <frosch123> good weather? .... yeah, it stopped raining
10:15:49  <andythenorth> good for frogs
10:15:50  <andythenorth> rain
10:15:58  <frosch123> :)
10:28:20  <oskari89> Repo gives authorization failed :(
10:28:24  <oskari89> What's going on...
10:29:43  <oskari89> Lol, address wrong :D
10:30:06  <^Spike^> ....
10:30:10  <^Spike^> don't scare me like that :D
10:30:40  <oskari89> For third time :P
10:32:11  <oskari89> O_o
10:32:25  <oskari89> Wasn't fixed with that, let's see
10:36:08  <oskari89> Lol, was fixed with TortoiseHg restart
10:36:25  <DevZone> Project Finnish Rail Infrastructure - Rails build #2-push: SUCCESS in 28 sec:
10:36:30  <oskari89> Path seems not to be updated when config file is changed
10:40:41  <^Spike^> :)\
10:41:32  <oskari89> Only after restarting TortoiseHg :P
10:44:19  <Brot6> Revision 4:818f3279320f: Full barrier crossing overlays, untemplated Xkyosuke1989X @
10:45:09  <DevZone> Project Iron Horse build #120-push: SUCCESS in 31 sec:
10:46:19  <Brot6> Feature #6391 (Closed): EF-1 Electric British Locomotive XandythenorthX @
10:55:44  <Brot6> Revision 122:0af83e119751: Feature: Raven electric loco XandythenorthX @
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11:19:45  <Alberth> hg push isn't messed up completely at least :D
11:23:23  <^Spike^> :)
11:23:26  <^Spike^> seems to still work
11:23:28  <^Spike^> ty Alberth :)
11:23:34  <^Spike^> if it fixed the bug i don't know.. :)
11:23:37  <Brot6> Feature #6375 (Assigned): Some "rail furniture" and signals to be drawn Xkyosuke1989X @
11:23:37  <^Spike^> but push still works :D
11:27:55  <Brot6> Feature #6398 (Assigned): Full barrier level crossing templating and coding Xkyosuke1989X @
12:55:16  <Brot6> Bug #6399 (New): signals facing wrong way XfoobarX @
12:57:31  <DevZone> Project Finnish Rail Infrastructure - Rails build #3-push: SUCCESS in 28 sec:
13:18:41  <oskari89> frosch123:
13:18:42  <Webster> Title: Transport Tycoon Forums View topic - Introducing: musa. The new BaNaNaS upload tool (at
13:19:08  <oskari89> There is _still_ that issue, it seems to be hard one
13:19:32  <oskari89> "uniqueid is invalid"
13:44:41  <Brot6> Revision 5:b0b417021b38: More old system signals (reserved for future use) Xkyosuke1989X @
13:56:43  <DevZone> Project Iron Horse build #121-push: SUCCESS in 24 sec:
13:59:21  <DevZone> Project Iron Horse build #122-push: SUCCESS in 38 sec:
14:04:30  <DevZone> Project Iron Horse build #123-push: SUCCESS in 31 sec:
14:08:30  <Brot6> Revision 123:00ec3fdf50d6: Change: brit gen 2 tank car graphics XandythenorthX @
14:08:31  <Brot6> Revision 124:1911cdbab7a0: Change: brit gen 2 open car graphics XandythenorthX @
14:08:31  <Brot6> Revision 125:7f4e33638721: Change: brit gen 2 livestock car graphics XandythenorthX @
14:10:49  <DevZone> Project Iron Horse build #124-push: SUCCESS in 30 sec:
14:14:54  <DevZone> Project Iron Horse build #125-push: SUCCESS in 38 sec:
14:22:19  <DevZone> Project Iron Horse build #126-push: SUCCESS in 31 sec:
14:25:28  <Brot6> Revision 126:3ab407600262: Change: brit gen 2 hopper car graphics XandythenorthX @
14:25:28  <Brot6> Revision 127:583f179e4962: Change: brit gen 2 covered hopper car graphics XandythenorthX @
14:25:28  <Brot6> Revision 128:85e991bb2800: Change: brit gen 2 box car graphics XandythenorthX @
14:25:28  <Brot6> Revision 129:0098ebecbe60: Feature: gen 2 brit reefer car XandythenorthX @
14:27:31  <DevZone> Project Iron Horse build #127-push: SUCCESS in 25 sec:
14:28:24  <Brot6> Feature #6389 (Closed): Base Empty Graphics for Gen 2 "Brit" style wagons XandythenorthX @
14:37:29  <DevZone> Project Finnish Rail Infrastructure - Rails build #4-push: SUCCESS in 20 sec:
14:39:35  <Alberth> frosch123: Just pushed feature #6396 (return credit for changed language strings), it add a --credit=FNAME option to lang_sync as the file where the credits are written to. That would need to be incorporated into the commit script
14:39:50  <frosch123> \o/
14:40:49  <Brot6> Bug #6396 (Closed): Enable adding credit to commits with translation changes XAlberthX @
14:40:49  <Brot6> Revision 289:ffa082f04cce: Codechange: Move creation of the language file text to a separate func... XAlberthX @
14:40:49  <Brot6> Revision 290:4a5edc6f84a1: Codechange: Insert a function to allow changing of the language file f... XAlberthX @
14:40:50  <Brot6> Revision 291:692d0b7b33bd: Add: Add annotated language file output. XAlberthX @
14:40:55  <Brot6> Revision 292:c85826eba3bf: Add: Add credits text to the language output. XAlberthX @
14:40:58  <Brot6> Revision 293:1c161e353ba1: Codechange: Process annotated language files in lang_sync. XAlberthX @
14:41:02  <Brot6> Revision 294:f10c8119ad02: Add: Credit counting for language string changes. XAlberthX @
14:41:05  <Brot6> Revision 295:3138e020c429: Feature: Write credits for changed language strings to a file. Closes ... XAlberthX @
14:41:09  <Brot6> Bug #6396 (Closed): Enable adding credit to commits with translation changes XAlberthX @
14:43:11  <Brot6> Revision 130:332fecbe0a3f: Feature: flat cars XandythenorthX @
14:44:22  <Brot6> Revision 6:d9f0890ae43f: Some more old system signals Xkyosuke1989X @
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15:15:22  <frosch123> <- move the submit buttons to the bottom (and display them only once), since they apply to all cases
15:15:36  <frosch123> <- and add rb's placeholder text idea :)
15:19:23  <Alberth> andythenorth: ^^ please have a look
15:19:49  <^Spike^> frosch123 maybe a hint to rename the reset all strings button...
15:19:59  <^Spike^> it sounds very mucht like: OK empty language!
15:20:00  <^Spike^> :)
15:20:05  <^Spike^> much*
15:20:09  <andythenorth> frosch123: just commit them, and I'll refactor anything wrong?
15:20:15  * andythenorth cba to get a patch off the ticket :P
15:20:24  <andythenorth> paste / ticket /s
15:20:32  <andythenorth> I've read the diffs, they look ok
15:20:39  <Alberth> my main reason to add them at more places was that eg in russian  "the bottom" a long way down
15:20:46  <andythenorth> +lots
15:20:48  <frosch123> ^Spike^: just give me an rephrased text :)
15:21:03  <TWerkhoven> undo all changes ?
15:21:26  <frosch123> Reset input?
15:22:04  <^Spike^> something in the direction of TWerkhoven?
15:22:20  <andythenorth> mostly I am -lots to 'clear changes' on forms
15:22:26  <andythenorth> it's unnecessary
15:22:45  <^Spike^> well as said reset all strings sounds much like you're going to completely clear a language...
15:22:59  <^Spike^> it's like installing opensure: You are going to commit changes to all the partitions...
15:23:10  <^Spike^> you disconnect all other drives....
15:23:11  <andythenorth>
15:23:12  <Webster> Title: Reset and Cancel Buttons (at
15:23:18  <^Spike^> realizing you forgot one..
15:23:26  <^Spike^> then realizing it just changes the partitions mentoined
15:27:16  <frosch123> ok, i'll remove it :)
15:27:27  <Alberth> less is more :)
15:27:45  <andythenorth> on the web, the back button covers most caseS :P
15:33:02  <Brot6> Revision 296:60944c664219: Change: Remove the 'reset' button from string edit page, and move the ... XfroschX @
15:33:02  <Brot6> Revision 297:4c181b057d58: Add: Improve the translation for languages with cases by displaying th... XfroschX @
15:37:58  * andythenorth pulls
15:38:02  * andythenorth fixes a few things
15:45:48  <DevZone> Project Finnish Rail Infrastructure - Rails build #5-push: SUCCESS in 27 sec:
15:45:57  <andythenorth> don't think I broke anything
15:46:04  <andythenorth> testing that page is complicated :)
15:47:03  <Brot6> Feature #6373 (Closed): New/old system presignals for future use Xkyosuke1989X @
15:50:16  <frosch123> <- there seem to be a lot of different font sizes
15:50:46  <Brot6> Revision 298:f4a72003dc60: Change: tweaks to string form XandythenorthX @
16:03:08  <Brot6> Feature #6388 (Rejected): Level crossing townzone-type definitions Xkyosuke1989X @
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16:18:12  <andythenorth> frosch123: that's interesting
16:18:32  <andythenorth> table headings are much bigger than intended, amongst other things
16:19:38  <andythenorth> frosch123: is that eints tip?
16:19:49  <frosch123> yes, after your push
16:19:52  <andythenorth> hmm
16:20:00  <andythenorth> bootstrap must be broken in your browser
16:20:04  <andythenorth> :(
16:20:12  <andythenorth> which browser?
16:20:29  <frosch123> iceweasel 17.0.8
16:20:49  <frosch123> but ok, i can try on the live system
16:20:57  <frosch123> maybe i messed up the css on my vm
16:21:02  <frosch123> missing paths or something
16:22:16  <andythenorth> or bootstrap is bad
16:22:50  <andythenorth> are table headings big here?
16:22:51  <Webster> Title: Base · Bootstrap (at
16:23:38  <frosch123> at least the related strings look better on the right thing
16:24:54  <frosch123> it certainly looks different on
16:26:19  <frosch123> <- "Previous Translations" is stil kind of big though
16:27:46  <andythenorth> I could make it a h5
16:27:51  <andythenorth> bit naughty
16:31:58  <andythenorth> hmm
16:32:08  <andythenorth> headings can be in arbitrary rank order in html5
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16:44:03  <Brot6> Revision 299:a1eac5b6e82f: Change: set correct heading in a couple of places in string form XandythenorthX @
16:44:04  <Brot6> Revision 300:8eaccd38b452: Change: add <tbody> tags to a table in string form XandythenorthX @
16:44:32  <Brot6> Revision 7:58fcbc5dfa0a: More new system signals, old system signals bugfix Xkyosuke1989X @
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16:53:33  <frosch123> oh, i forgot to add the annotatio to rights.dat
17:01:44  <DevZone> Project OpenGFX+ BigGUI build #14-push: SUCCESS in 29 sec:
17:02:09  <DevZone> Project Dutch Trainset build #6-push: STILL FAILING in 58 sec:
17:02:46  <DevZone> Project OpenGFX+ Industries build #16-push: SUCCESS in 36 sec:
17:03:03  <DevZone> Project Dutch Rail Furniture build #6-push: SUCCESS in 16 sec:
17:03:07  <DevZone> Project Dutch Tramset build #4-push: STILL FAILING in 4.6 sec:
17:04:04  <DevZone> Project OpenGFX+ Airports build #11-push: SUCCESS in 57 sec:
17:07:08  <Brot6> Revision 32:e1a93c8ccafd: Update: Translations XeintsX @
17:07:08  <Brot6> Revision 239:2c7c3cbed659: Update: Translations XeintsX @
17:07:09  <Brot6> Revision 149:8e386ba249ea: Update: Translations XeintsX @
17:07:39  <Brot6> Revision 171:25d4365b71a4: Update: Translations XeintsX @
17:10:05  <DevZone> Project eints-test (Actual template) build #113-push: SUCCESS in 6 min 0 sec:
17:13:29  <DevZone> Project OpenGFX+ Road Vehicles build #6-push: SUCCESS in 3 min 23 sec:
17:13:54  <DevZone> Project Fake Subways build #8-push: SUCCESS in 25 sec:
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17:18:06  <Brot6> Revision 198:faebd1d4aac5: Update: Translations XeintsX @
17:19:30  <DevZone> Project FIRS Industry Replacement Set build #15-push: SUCCESS in 5 min 36 sec:
17:20:42  <Brot6> Revision 672:53ab8d4fb355: Update: Translations XeintsX @
17:20:43  <Brot6> Revision 18:cf81a73cf289: Update: Translations XeintsX @
17:20:43  <Brot6> Revision 117:321c55769454: Update: Translations XeintsX @
17:20:55  <DevZone> Project NML - NewGRF Meta Language build #52-nightlies: SUCCESS in 1 min 25 sec:
17:21:50  <Brot6> Revision 9:ae15818183b6: Update: Translations XeintsX @
17:21:51  <Brot6> Revision 3834:ddbddebd0b2c: Update: Translations XeintsX @
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17:27:51  <DevZone> Project OpenGFX+ Landscape build #7-push: SUCCESS in 26 min:
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18:10:46  <Brot6> Bug #6379: Project cache not updated when changing project settings or deleting a translation XAlberthX @
18:14:04  <Brot6> Revision 301:840a866b282a: Fix: When removing a language, also remove it from th mete data. Addre... XAlberthX @
18:14:04  <Brot6> Revision 302:2df0d0bb7ae2: Fix: When changing the project name, also change the cached version in... XAlberthX @
18:17:28  <Brot6> Feature Request #6395: Allow skipping of strings while translating in eints XAlberthX @
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18:29:30  <DevZone> Project Nutracks build #10-nightlies: SUCCESS in 16 sec:
18:30:28  * andythenorth ponders
18:30:30  <Supercheese> with respect to skipping strings while translating in eints, I'm not sure I understand the need to store "skip this string" information
18:30:52  <Supercheese> can't there just be a button for "give me another string, I don't feel like translating this particular one right now"?
18:31:00  <Supercheese> nothing need be stored, eh?
18:31:33  <Supercheese> then it could randomly end up giving you the same string you skipped earlier, of course, but that's not a problem
18:31:44  <Supercheese> just skip to another string again
18:34:08  <Brot6> Feature #6332 (Closed): Old decodable releases Xkyosuke1989X @
18:35:21  <Rubidium> isn't there some kind of session-ish information stored with string translation?
18:36:19  <Rubidium> so you can just round-robin the whole thing
18:36:52  <Rubidium> though... if you can't skip strings, how can you edit a random string?
18:39:08  <Alberth> no session at all
18:39:33  <Alberth> random is easy, find the set strings that need translating, pick one
18:40:23  <frosch123> or a ?skip=n
18:40:42  <frosch123> which is preserved by the "submit button" and incremented by the "skip" button
18:40:50  <Alberth> Supercheese: "I need to skip a string because I need to discuss something" sounds like a longer lasting thing than just now to me
18:40:52  <Rubidium> can I assume it is a single running application and not completely separate processes?
18:41:03  * Supercheese would like a "discard changes and give random string" button
18:41:06  <Alberth> at the moment you can
18:41:18  <Supercheese> or something to that effect
18:41:31  <Supercheese> well, random untranslated string, of course
18:41:45  <Rubidium> can't you then have a mapping of language + project -> offset. Upon skip, increase offset by 1. Upon finding a string to translate: index = offset % #untranslated strings
18:41:53  <Alberth> that's what "start fixing" does in a project
18:42:24  <Alberth> Rubidium:  good idea
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20:25:25  <DevZone> Project xussrset - Trains from Russia build #26-push: SUCCESS in 2 min 33 sec:
20:25:40  <Brot6> Revision 49:f44f0318c56b: add ip command XT. WerkhovenX @
20:25:41  <Brot6> Revision 50:ebec806634ac: add help text for ip and ding XT. WerkhovenX @
20:27:28  <Brot6> Revision 1110:f859b9944f16: Code Review #6323: Функция кода длинного/коротк... XGeorgeX @
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21:29:48  <DevZone> Project Iron Horse build #128-push: SUCCESS in 36 sec:
21:32:42  <planetmaker> hello
21:32:47  <TWerkhoven> ola
21:34:26  <frosch123> hi, any new planets?
21:35:52  <planetmaker> yeah. I discovered the planets of "reading many stories" and of "have children standing on your shoulders and picking elderberries"
21:36:00  <Brot6> Feature #6400 (New): More doubledecker variants Xkyosuke1989X @
21:36:19  <TWerkhoven> those planets sound familiar
21:36:29  <planetmaker> (elderberries = Holunder, for the German speaking)
21:36:47  <TWerkhoven> course instead of picking berries, she was picking up the elderflowers to put in the bucket so we could make elderflower cordial
21:37:01  <planetmaker> we made elderberry juice
21:37:02  <frosch123> oh yeah, though i hope now that my nice goes to school she can take over the job for her younger brother :p
21:38:03  <frosch123> it's the kind of juice you can only drink hot, isn't it?
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21:38:31  <planetmaker> no, you can actually drink it just so.
21:38:50  <planetmaker> you might want to dilute it a bit, though
21:39:57  <planetmaker> might also not be everyone's taste, but...
21:40:25  <frosch123> well, i thought it was like certain herbs, which you can only eat after cooking
21:41:08  <planetmaker> not like potatoes :-)
21:41:27  <frosch123> i mean like wirsing
21:41:44  <planetmaker> ah. hm, no, I don't think so.
21:42:57  <planetmaker> did I miss anything here?
21:43:15  <frosch123> albert was productive
21:43:32  <frosch123> not it is on me to make the credits productive
21:43:42  <frosch123> *now
21:43:45  <planetmaker> yay :-)
21:46:48  <Brot6> Revision 131:704c92f5c2dd: Codechange: work-in-progress on tender locos XandythenorthX @
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22:14:42  <frosch123> night
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