Log for #openttdcoop.devzone on 9th September 2014:
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08:25:55  <DevZone> Project poltrams build #1-push: SUCCESS in 20 sec:
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11:21:21  <DevZone> Project NML for CETS build #5: STILL FAILING in 0.56 sec:
11:22:23  <DevZone> Project NML for CETS build #6: STILL FAILING in 58 ms:
11:24:02  <DevZone> Project NML for CETS build #7: STILL FAILING in 0.4 sec:
11:26:02  <planetmaker> hm
11:27:44  <DevZone> Project 2ccts build #285-push: SUCCESS in 1 min 30 sec:
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11:35:39  <DevZone> Project NML for CETS build #8-push: STILL FAILING in 5.5 sec:
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11:39:23  <DevZone> Project opengfx-mars build #147: FAILURE in 0.99 sec:
11:39:24  <DevZone> Project NML - NewGRF Meta Language build #360-push: UNSTABLE in 1 min 16 sec:
11:51:24  <DevZone> Yippee, build fixed!
11:51:24  <DevZone> Project opengfx-mars build #148-push: FIXED in 2 min 20 sec:
11:51:34  <DevZone> Yippee, build fixed!
11:51:35  <DevZone> Project Townnames - German build #96-push: FIXED in 10 sec:
11:51:36  <DevZone> Yippee, build fixed!
11:51:37  <DevZone> Project NML - NewGRF Meta Language build #361-push: FIXED in 3 min 35 sec:
12:12:21  <DevZone> Project opengfx-mars build #149: FAILURE in 0.23 sec:
12:12:22  <DevZone> Project NML - NewGRF Meta Language build #362-push: UNSTABLE in 1 min 6 sec:
13:15:35  <DevZone> Project 2ccts build #286-push: SUCCESS in 1 min 42 sec:
13:20:04  <DevZone> Project 2ccts build #287-push: SUCCESS in 1 min 51 sec:
13:21:28  <DevZone> Project 2ccts build #288-releases: SUCCESS in 1 min 24 sec:
13:23:46  <DevZone> Yippee, build fixed!
13:23:46  <DevZone> Project opengfx-mars build #150-push: FIXED in 2 min 16 sec:
13:23:53  <DevZone> Yippee, build fixed!
13:23:54  <DevZone> Project Townnames - German build #98-push: FIXED in 7.9 sec:
13:23:56  <DevZone> Yippee, build fixed!
13:23:56  <DevZone> Project NML - NewGRF Meta Language build #363-push: FIXED in 5 min 25 sec:
13:42:17  <DevZone> Project opengfx-mars build #151-push: SUCCESS in 2 min 7 sec:
13:42:24  <DevZone> Project Townnames - German build #99-push: SUCCESS in 7.3 sec:
13:42:25  <DevZone> Project NML - NewGRF Meta Language build #364-push: SUCCESS in 3 min 22 sec:
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17:19:42  <^Spike^> For the ppl intrested in a new paste script / i want to send my output to paste quickly:
17:19:54  <^Spike^> if there are any undocumented features just tell me :)
17:20:03  <^Spike^> it should work from outside of ottdc server
17:20:12  <^Spike^> if you use it internally well it needs a little change :)
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18:15:01  <^Spike^> frosch123: as requested: :)
18:18:23  <DevZone> Project World Airliner Set build #337-push: SUCCESS in 2 min 43 sec:
18:19:18  <frosch123> hmm, how did that get window newlines?
18:19:24  <^Spike^> ?
18:20:53  <frosch123>
18:21:24  <^Spike^> hmmmm
18:21:34  <^Spike^> copy paste :)
18:21:43  <^Spike^> i shall paste a unix version....
18:22:16  <frosch123> <- there it is
18:22:27  <^Spike^> was about to post a fixed on for you :D
18:23:04  <frosch123> i used the script to post itself :)
18:23:10  <^Spike^> :)
18:23:16  <^Spike^> but didn't use -l bash :(
18:23:18  <^Spike^> :)
18:23:20  * ^Spike^ hacks db
18:23:22  <^Spike^> hold on :D
18:23:27  <frosch123> thanks :)
18:23:46  <frosch123> -l ?
18:24:00  <^Spike^> i has given it options
18:24:01  <frosch123> ah, language
18:24:04  <^Spike^> :)
18:24:13  <frosch123> well, i guess it should set my default to diff
18:24:16  <frosch123> and be done with it :p
18:24:25  <^Spike^> hehe
18:24:36  <^Spike^> fixed! :)
18:24:40  <^Spike^> bash view! :)
18:24:59  <^Spike^> all that bash hacking to perform a curl :D
18:26:21  <^Spike^> but all that 2 weeks of work... *cough*1 hour*cough* just for that.... :D
18:26:42  <^Spike^> wanted to check how the api worked and see if i could fix anything in a language i knew :)
18:34:37  <^Spike^> and was pretty easy to do
18:34:44  <^Spike^> if i can code you guys sure can :)
18:35:52  <Alberth> sure, some of my lines may not contain a bug :)
18:36:42  <^Spike^> ;)
18:38:50  <^Spike^> can't say mine is bug free either
18:38:56  <^Spike^> but from my tests: It worked! :)
18:41:14  <frosch123> he, you changed some ip addresses
18:41:52  <frosch123> the hg vm does some dns spoofing on the translator vm
18:41:58  <frosch123> how evil :)
18:42:02  <^Spike^> ... :)
18:42:09  <^Spike^> i only fixed some hostnames :)
18:42:13  <^Spike^> for the rest i blame pm :)
18:42:27  <^Spike^> and also said what the solution would be for eints if it needs direct access to hg :)
18:43:29  <frosch123> something i can read?
18:43:46  <^Spike^> well if we add a hosts file entry to the old ip it should work
18:43:49  <frosch123> that sounds like deleting the known_hosts would not fix it
18:44:13  <^Spike^> other solution was force eints to do http pushing :)
18:44:20  <^Spike^> but we'd have to create a user for that
18:44:22  <^Spike^> untested etc
18:44:25  <^Spike^> frosch123 try again
18:44:27  <^Spike^> should work now
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18:45:47  <frosch123> looks like it is pulling now
18:45:50  <^Spike^> :)
18:48:07  <frosch123> does https work again?
18:48:13  <^Spike^> for?
18:48:16  <frosch123> pushing?
18:48:20  <^Spike^> ehm not yet
18:48:25  <^Spike^> that is a sso project we are also busy with
18:48:45  <^Spike^> to make sure redmine/rhodecode/whatever we use has same logins
18:48:47  <^Spike^> but it's a pain :)
18:52:19  <^Spike^> we are working on it though cause we also want that to make it work again
18:52:23  <^Spike^> and makes it easier for ppl
18:53:22  <^Spike^> just like all SSO/LDAP style projects
18:53:23  <^Spike^> sounds:
18:53:24  <^Spike^> simple
18:53:34  <^Spike^> execution: ffs how to drive a sysadmin nuts...
18:53:53  <^Spike^> setup ldap and link it to ALL the systems!
18:53:56  <^Spike^> eh...
18:53:59  <^Spike^> yeah... setup ldap....
18:54:02  <frosch123> you'll likely make it better than those at my company :)
18:54:06  <^Spike^> make 5000 schema changes to fit your needs... :)
18:54:46  <frosch123> running multiple ldap servers, and whenever starting a new one, copying stuff from a random one
18:54:55  <^Spike^> :)
18:55:02  * ^Spike^ will just keep it with 1 ldap server for now :D
18:55:08  <frosch123> having people to run around because they lag accounts everywhere
18:55:14  <^Spike^> i know at work we have several setup in master slave setups
18:55:18  <frosch123> and other people suddenly having root rights, without knowing why
18:55:23  <^Spike^> xD
18:56:27  <frosch123> but since it is so hard to get hold of an admin, it is kept as a secret, so you have someone with admin rights in buffer, if you need something done quickly
18:56:46  <^Spike^> .... :)
18:58:14  <^Spike^> currently just well testing alot with ldap see what we can use and what not and what system we can hook up etc
18:58:19  <^Spike^> and if we need intermediary services
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19:57:19  <DevZone> Project 2ccts build #289-push: FAILURE in 23 sec:
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20:10:07  <DevZone> Yippee, build fixed!
20:10:07  <DevZone> Project 2ccts build #290-push: FIXED in 1 min 57 sec:
20:35:08  <DevZone> Project 2ccts build #291-push: SUCCESS in 1 min 28 sec:
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20:54:44  <DevZone> Project poltrams build #2-push: FAILURE in 5.2 sec:
21:20:17  <^Spike^> btw frosch123 only thing missing in that script for now is the expire option so it defaults to paste forever :)
21:20:35  <^Spike^> i didn't feel like coding in that yet cause i need to think of a way to make it nice.... :)
21:22:11  <frosch123> i think i used the "private" option once on the old script
21:22:34  <frosch123> most private things do not come from the console, but via real copy/paste
21:23:30  <^Spike^> :)
21:23:38  <^Spike^> oh well i liked to built the options in anyway
21:23:42  <^Spike^> didn't do any bash for 3-4 weeks
21:23:46  <^Spike^> while at work i do it daily..
21:23:49  <^Spike^> so was rusty already :D
21:24:09  <^Spike^> i tend to sometimes post traceroutes/pings which contain member ips or ips in general so :)
21:24:14  <^Spike^> private is a nice option :D
21:25:32  <^Spike^> considering i even try to think of way to make our logging anonimize ips :)
21:25:36  <^Spike^> but it's harder so well :)
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