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03:36:52 *** Supercheese has joined #openttdcoop.devzone 06:45:25 *** juzza1_ has joined #openttdcoop.devzone 06:50:55 *** juzza1 has quit IRC 07:28:38 <V453000> .zip files may not be uploaded to devzone repositories? :d 07:28:57 <V453000> because I really need to pack the 3D scenes otherwise they are retardedly large 08:01:47 <Supercheese> maybe gzip? .gz? 08:01:57 <Supercheese> could be similar compression 08:31:33 *** Zuu has joined #openttdcoop.devzone 08:32:11 <V453000> remote: File "BRIX-3D/scenes/BRIX_MAIN.zip" may not be added to the repository.transaction abort! 08:32:17 <V453000> ._. 08:32:39 <V453000> well Supercheese now I already commited it and I don't know how to undo that even if I want to try a different format 08:32:53 <Supercheese> :\ 08:37:08 <V453000> but I don't see why should devzone allow .gz but not .zip 08:37:14 <V453000> if it's functionally the same 08:37:35 <V453000> ^Spike^: sad eyes ^ 08:51:27 *** minisylf has joined #openttdcoop.devzone 08:53:18 *** Sylf has quit IRC 09:10:34 *** Supercheese has quit IRC 12:49:49 <V453000> planetmaker: around? :) could we please be allowed to upload.zip files to the devzone? Or at least to BRIX repo? I really need to compress the 3D scene files otherwise the repository gets retardedly big, pushing 600MB files isn't fun 12:50:17 <V453000> I would try another archiving format but the pushing already won't go through unless I clone a new clean repo without these commits ._. 12:53:30 <V453000> and then I don't even know which archives are prohibited and which aren't :( 13:09:20 *** minisylf is now known as Sylf 16:22:20 *** Zuu has quit IRC 16:53:59 *** frosch123 has joined #openttdcoop.devzone 16:59:13 <DevZone> Project xussrset - Trains from Russia build #1651: SUCCESS in 11 min: https://jenkins.openttdcoop.org/job/xussrset/1651/ 17:16:07 <frosch123> V453000: there is a method to enable fileextensions for single repositories 17:16:45 <frosch123> i can enable that, but i need to make a push/commit to brix for that (it's some magic in .devzone) 17:16:50 <frosch123> but for that i first need to clone it :p 17:17:02 <V453000> nice, please do :) 17:17:34 <V453000> how nig is it to clone atm? 17:17:38 <V453000> big* 17:17:59 <frosch123> no idea, it hasn't even reached the point where it can tell be when it is done :p 17:18:27 <frosch123> though, i can also check on the server 17:18:46 <frosch123> 630 mib 17:18:59 <V453000> :D :) 17:19:27 <V453000> btw did you see my foundations result? 17:19:29 <frosch123> so, cloning will take 40 minutes or so :p 17:19:32 <V453000> something is wrong but I have no idea what 17:19:40 <V453000> :) that's not too bad 17:19:49 <frosch123> no, the log was too long to care :p 17:19:57 <V453000> I posted it on ttf 17:20:11 <V453000> https://www.tt-forums.net/viewtopic.php?f=26&t=73374&start=140#p1174376 17:20:12 <Webster> Title: [32bpp/EZ]BRIX!!! - Page 8 - Transport Tycoon Forums (at www.tt-forums.net) 17:20:26 <V453000> x1 zoom seems to work perfectly 17:20:30 <V453000> x4 is weirdly broken 17:25:02 <V453000> I can send you the extra source files you need for the foundations if you want, after you clone the thing :P 17:26:45 <frosch123> estimate 6d20h <- he, my connection is not that slow :p 17:27:00 <V453000> XD 17:41:10 <frosch123> i think you broke the progress indication :) 17:41:34 <frosch123> now it says 11d, though in reality it is at 180/630 17:41:48 <V453000> might be because of some files being super small and some super large 17:44:59 <frosch123> you 1x halftile foundations are also off by a pixel 17:46:10 <V453000> I see 17:46:29 <V453000> so I just move them 1px closer to the track, right? 17:47:25 <frosch123> i can't tell from your screenshot whether the foundation is off 17:47:33 <frosch123> or the tile on the foundation :) 17:47:38 <frosch123> it's easier with gridlines :) 17:47:47 <V453000> haha :D 17:47:58 <V453000> well the tiles on the foundations worked perfectly when there were no foundations 17:48:02 <V453000> so that should be correct 17:48:19 <frosch123> well, but the foundation defines both :) 17:48:23 <frosch123> that's why it is so hard 17:48:35 <frosch123> the foundation defines both its own position and the position for the tile on top 17:48:39 <V453000> ye 17:48:51 <V453000> that is the bs I learned yesterday XD 17:54:07 <V453000> strange 17:54:14 <V453000> I moved it but now there is visible the slope under it 17:54:17 <V453000> that probably shouldn't happen 17:54:54 <V453000> maybe -128 offsets is actually wrong on landscape/tracks? 17:55:00 <V453000> in x 17:55:07 <V453000> since x1 has -31 17:55:16 <V453000> should I apply -124? 17:56:00 <frosch123> add gridlines :p 17:56:06 <frosch123> makes it easier 17:56:15 <V453000> I guess I can do that quite easily 17:56:18 <V453000> at least for debug 18:02:29 <frosch123> V453000: you can now pull and merge. then the next push should allow zip 18:02:51 <V453000> nice thank you :) will soon, with gridlines 18:09:17 <V453000> pushing, will probably take a long time though 18:09:20 <V453000> meanwhile compiling grids 18:10:35 <V453000> want a compiled .gfx? 18:10:40 <V453000> .grf duh XD 18:10:50 <frosch123> nah, i'll wait 18:10:56 <frosch123> i cannot change stuff otherwise 18:11:03 <V453000> fair point 18:11:14 <V453000> ok :) 18:15:39 <DevZone> Project Building sprite test project build #307: SUCCESS in 36 sec: https://jenkins.openttdcoop.org/job/sprite-tests/307/ 18:16:29 <V453000> well I go design some vehicles meanwhile :) 19:16:09 <V453000> frosch123: push worked, thank you very much 19:16:59 <frosch123> 100 mib more :) 19:18:25 <V453000> :) 19:24:49 <V453000> gtg, tired as fuck 19:24:50 <V453000> gnight 19:24:59 <V453000> and thanks again. :) 19:48:15 *** frosch123 has quit IRC 20:30:47 *** Zuu has joined #openttdcoop.devzone 20:40:19 *** Zuu has quit IRC 21:40:29 *** Zuu has joined #openttdcoop.devzone 23:08:41 *** Zuu has quit IRC