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Log for #openttdcoop.devzone on 3rd August 2016:
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07:28:38  <V453000> .zip files may not be uploaded to devzone repositories? :d
07:28:57  <V453000> because I really need to pack the 3D scenes otherwise they are retardedly large
08:01:47  <Supercheese> maybe gzip? .gz?
08:01:57  <Supercheese> could be similar compression
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08:32:11  <V453000> remote: File "BRIX-3D/scenes/BRIX_MAIN.zip" may not be added to the repository.transaction abort!
08:32:17  <V453000> ._.
08:32:39  <V453000> well Supercheese now I already commited it and I don't know how to undo that even if I want to try a different format
08:32:53  <Supercheese> :\
08:37:08  <V453000> but I don't see why should devzone allow .gz but not .zip
08:37:14  <V453000> if it's functionally the same
08:37:35  <V453000> ^Spike^: sad eyes ^
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12:49:49  <V453000> planetmaker: around? :) could we please be allowed to upload.zip files to the devzone? Or at least to BRIX repo? I really need to compress the 3D scene files otherwise the repository gets retardedly big, pushing 600MB files isn't fun
12:50:17  <V453000> I would try another archiving format but the pushing already won't go through unless I clone a new clean repo without these commits ._.
12:53:30  <V453000> and then I don't even know which archives are prohibited and which aren't :(
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16:59:13  <DevZone> Project xussrset - Trains from Russia build #1651: SUCCESS in 11 min: https://jenkins.openttdcoop.org/job/xussrset/1651/
17:16:07  <frosch123> V453000: there is a method to enable fileextensions for single repositories
17:16:45  <frosch123> i can enable that, but i need to make a push/commit to brix for that (it's some magic in .devzone)
17:16:50  <frosch123> but for that i first need to clone it :p
17:17:02  <V453000> nice, please do :)
17:17:34  <V453000> how nig is it to clone atm?
17:17:38  <V453000> big*
17:17:59  <frosch123> no idea, it hasn't even reached the point where it can tell be when it is done :p
17:18:27  <frosch123> though, i can also check on the server
17:18:46  <frosch123> 630 mib
17:18:59  <V453000> :D :)
17:19:27  <V453000> btw did you see my foundations result?
17:19:29  <frosch123> so, cloning will take 40 minutes or so :p
17:19:32  <V453000> something is wrong but I have no idea what
17:19:40  <V453000> :) that's not too bad
17:19:49  <frosch123> no, the log was too long to care :p
17:19:57  <V453000> I posted it on ttf
17:20:11  <V453000> https://www.tt-forums.net/viewtopic.php?f=26&t=73374&start=140#p1174376
17:20:12  <Webster> Title: [32bpp/EZ]BRIX!!! - Page 8 - Transport Tycoon Forums (at www.tt-forums.net)
17:20:26  <V453000> x1 zoom seems to work perfectly
17:20:30  <V453000> x4 is weirdly broken
17:25:02  <V453000> I can send you the extra source files you need for the foundations if you want, after you clone the thing :P
17:26:45  <frosch123> estimate 6d20h  <- he, my connection is not that slow :p
17:27:00  <V453000> XD
17:41:10  <frosch123> i think you broke the progress indication :)
17:41:34  <frosch123> now it says 11d, though in reality it is at 180/630
17:41:48  <V453000> might be because of some files being super small and some super large
17:44:59  <frosch123> you 1x halftile foundations are also off by a pixel
17:46:10  <V453000> I see
17:46:29  <V453000> so I just move them 1px closer to the track, right?
17:47:25  <frosch123> i can't tell from your screenshot whether the foundation is off
17:47:33  <frosch123> or the tile on the foundation :)
17:47:38  <frosch123> it's easier with gridlines :)
17:47:47  <V453000> haha :D
17:47:58  <V453000> well the tiles on the foundations worked perfectly when there were no foundations
17:48:02  <V453000> so that should be correct
17:48:19  <frosch123> well, but the foundation defines both :)
17:48:23  <frosch123> that's why it is so hard
17:48:35  <frosch123> the foundation defines both its own position and the position for the tile on top
17:48:39  <V453000> ye
17:48:51  <V453000> that is the bs I learned yesterday XD
17:54:07  <V453000> strange
17:54:14  <V453000> I moved it but now there is visible the slope under it
17:54:17  <V453000> that probably shouldn't happen
17:54:54  <V453000> maybe -128 offsets is actually wrong on landscape/tracks?
17:55:00  <V453000> in x
17:55:07  <V453000> since x1 has -31
17:55:16  <V453000> should I apply -124?
17:56:00  <frosch123> add gridlines :p
17:56:06  <frosch123> makes it easier
17:56:15  <V453000> I guess I can do that quite easily
17:56:18  <V453000> at least for debug
18:02:29  <frosch123> V453000: you can now pull and merge. then the next push should allow zip
18:02:51  <V453000> nice thank you :) will soon, with gridlines
18:09:17  <V453000> pushing, will probably take a long time though
18:09:20  <V453000> meanwhile compiling grids
18:10:35  <V453000> want a compiled .gfx?
18:10:40  <V453000> .grf duh XD
18:10:50  <frosch123> nah, i'll wait
18:10:56  <frosch123> i cannot change stuff otherwise
18:11:03  <V453000> fair point
18:11:14  <V453000> ok :)
18:15:39  <DevZone> Project Building sprite test project build #307: SUCCESS in 36 sec: https://jenkins.openttdcoop.org/job/sprite-tests/307/
18:16:29  <V453000> well I go design some vehicles meanwhile :)
19:16:09  <V453000> frosch123: push worked, thank you very much
19:16:59  <frosch123> 100 mib more :)
19:18:25  <V453000> :)
19:24:49  <V453000> gtg, tired as fuck
19:24:50  <V453000> gnight
19:24:59  <V453000> and thanks again. :)
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