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00:46:32 *** Zuu has quit IRC 08:35:31 *** Zuu has joined #openttdcoop.nightly 08:35:31 *** ChanServ sets mode: +o Zuu 14:59:11 *** Nachtigall has joined #openttdcoop.nightly 14:59:12 <Nachtigall> Autopilot engaged 14:59:12 <Nachtigall> Starting new game: 'Nachtigall' 14:59:12 <Nachtigall> Landscape: temperate 14:59:12 <Nachtigall> Dimensions: 256x256 14:59:12 <Nachtigall> Starting year: 1950 14:59:27 <Nachtigall> *** Game still paused (manual, number of players) 14:59:56 <planetmaker> !revision 14:59:56 <Nachtigall> planetmaker: Game version is r24530 15:07:29 *** Alberth has joined #openttdcoop.nightly 15:07:30 *** ChanServ sets mode: +o Alberth 15:07:42 <Alberth> +o ? 15:08:50 *** andythenorth has joined #openttdcoop.nightly 15:08:51 *** ChanServ sets mode: +o andythenorth 15:12:19 * Alberth updates 16 revisions back :) 15:12:42 <Terkhen> I'll be leaving again soon, so feel free to start without me :P 15:12:50 <Terkhen> I'll be back at about 8 PM or so 15:12:55 <andythenorth> me too 15:13:08 <andythenorth> I have to bath children and drive for 1 hour 6-8pm 15:13:23 <Alberth> 8PM might be better then 15:13:42 <Alberth> that's 2.5 hours from now for me 15:14:08 <andythenorth> by the time we all get the right version + such it will be 8pm :) 15:18:50 <Ammler> btw. debian is not useable anymore for autopilot 15:18:59 <Ammler> but centos6 is 15:34:06 *** Alberth has quit IRC 15:35:02 *** Alberth has joined #openttdcoop.nightly 15:35:02 *** ChanServ sets mode: +o Alberth 15:59:47 <Zuu> Game-file: http://devs.openttd.org/~zuu/mp/NoCarGoal-game-2012-09-30.sav, however it is made with r24561 16:00:31 <Zuu> Should I try to make a new one with r24530 instead? 16:02:27 <andythenorth> if you don't mind :) 16:02:44 <andythenorth> we need a new scenario format :P 16:02:52 <andythenorth> and a way to save out parts of a game to scenario ;) 16:08:41 <Zuu> Hmm, the server is off line, so I need to download that revision manually.. :-) 16:16:05 <Zuu> Ok use this instead: http://devs.openttd.org/~zuu/mp/NoCarGoal-game2-2012-09-30.sav 16:16:26 <Zuu> It uses r24530 16:16:42 <Zuu> Cargos: Mail, food and steel 16:16:59 <andythenorth> mail! :) 16:17:17 <andythenorth> who knows how to put the game on the server? 16:17:20 <andythenorth> [not andythenorth] 16:18:05 <Zuu> after a year, an AI will start, but it will only use road vehs and since scp is not ready yet, it doesn't know about the goals. 16:18:41 <Zuu> Me neither although I've been granted ssh access to something #openttdcoop related. 16:20:59 <andythenorth> planetmaker would you mind uploading the save? 16:20:59 <andythenorth> :) 16:21:28 <Zuu> Or tell me enough to figure out how to do it. :-) 16:22:36 <Zuu> @help 16:22:37 <Webster> Zuu: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin. 16:26:27 <Zuu> !help 16:33:07 <Zuu> I could probably wget it, but I don't know how to update online content, so it is better to wait for someone who knows better. 16:37:07 <andythenorth> Ammler: do you know how to get save to server? 16:37:09 <Zuu> Oh, I found a wiki page with some pointers... http://wiki.openttdcoop.org/Server_Administration 16:40:13 <Zuu> !content 16:40:13 <Nachtigall> Zuu: Connection established 16:40:17 <Nachtigall> Zuu: Downloading 8 file(s) (4542788 bytes) 16:40:17 <Nachtigall> Zuu: (you need to !restart to have the new content loaded) 16:40:22 <Ammler> !getsave 16:40:22 <Nachtigall> Ammler: !getsave <url>: downloads the save from given <url> 16:40:27 <Ammler> andythenorth: ^ 16:40:41 <Ammler> Zuu: ^ 16:40:44 <Zuu> :-) 16:40:50 <Zuu> Thanks 16:40:56 <Zuu> No need for SSH then 16:41:00 <Ammler> no 16:41:22 <Zuu> great 16:41:38 <Zuu> !getsave "http://devs.openttd.org/~zuu/mp/NoCarGoal-game2-2012-09-30.sav" 16:41:38 <Nachtigall> Zuu: OK :-) 16:41:44 <Zuu> :-) 16:41:46 <Ammler> !rcon ls 16:41:46 <Nachtigall> Ammler: 0) .. (Parent directory) 16:41:46 <Nachtigall> Ammler: 1) autosave/ (Directory) 16:41:46 <Nachtigall> Ammler: 2) uploads/ (Directory) 16:41:46 <Nachtigall> Ammler: 3) goal_continue.sav 16:41:46 <Nachtigall> Ammler: 4) nocargoal2.sav 16:41:48 <Nachtigall> Ammler: you have one more message 16:41:53 <Ammler> !rcon cd 2 16:41:55 <Ammler> !rcon ls 16:41:55 <Nachtigall> Ammler: 0) .. (Parent directory) 16:41:55 <Nachtigall> Ammler: 1) Unnamed, 04-01-2009.sav 16:41:55 <Nachtigall> Ammler: 2) silicon20120910.sav 16:41:55 <Nachtigall> Ammler: 3) ncg20120909.sav 16:41:55 <Nachtigall> Ammler: 4) silicon20120908.sav 16:41:56 <Nachtigall> Ammler: you have 5 more messages 16:42:00 <Zuu> @more 16:42:05 <Ammler> no 16:42:08 <Ammler> !more 16:42:08 <Nachtigall> Ammler: 5) silicon20120903.sav 16:42:08 <Nachtigall> Ammler: 6) ncg20120831.sav 16:42:08 <Nachtigall> Ammler: 7) ncg20120827.sav 16:42:08 <Nachtigall> Ammler: 8) ncg20120826_2.sav 16:42:08 <Nachtigall> Ammler: 9) ncg20120826.sav 16:42:13 <Ammler> !more 16:42:13 <Nachtigall> Ammler: you have no more messages 16:42:24 <Ammler> ah 16:42:30 <Ammler> your url might be wrong 16:42:41 <Ammler> try without quotes 16:42:46 <Zuu> !getsave http://devs.openttd.org/~zuu/mp/NoCarGoal-game2-2012-09-30.sav 16:42:47 <Nachtigall> Zuu: OK :-) 16:43:03 <Ammler> !rcon ls 16:43:03 <Nachtigall> Ammler: 0) .. (Parent directory) 16:43:03 <Nachtigall> Ammler: 1) NoCarGoal-game2-2012-09-30.sav 16:43:03 <Nachtigall> Ammler: 2) Unnamed, 04-01-2009.sav 16:43:03 <Nachtigall> Ammler: 3) silicon20120910.sav 16:43:03 <Nachtigall> Ammler: 4) ncg20120909.sav 16:43:04 <Nachtigall> Ammler: you have 6 more messages 16:43:12 <Ammler> succeed :-) 16:43:34 <Zuu> !help load 16:43:38 <Ammler> nah 16:43:58 <Ammler> just run !rcon 16:44:14 <Ammler> and then use the standard openttd console commands 16:44:19 <Zuu> ok 16:44:33 <Zuu> but first a !restart to load the updated content? 16:44:35 <Ammler> rcon does simply forward the commands to openttd 16:44:45 <Ammler> yep, if you like 16:44:54 <Ammler> you could also rescan the files 16:45:15 <Ammler> there is also a link to the log 16:45:29 <Zuu> @rcon rescanai 16:45:34 <Zuu> !rcon rescanai 16:45:40 <Zuu> !rcon rescangame 16:45:45 <Ammler> http://stable.openttdcoop.org/nightly/ 16:45:46 <Zuu> !rcon rescannewgrf 16:45:47 <Nachtigall> Zuu: say "<Ammler> http://stable.openttdcoop.org/nightly/" 16:45:47 <Nachtigall> Zuu: [All] Nachtigall: <Ammler> http://stable.openttdcoop.org/nightly/ 16:45:47 <Nachtigall> Zuu: dbg: [misc] The file 'content_download/newgrf/UKRS2__The_UK_Railway_Set-1.0.tar' isn't a valid tar-file 16:45:47 <Nachtigall> Zuu: dbg: [misc] The file 'content_download/newgrf/NUTS_Unrealistic_Train_Set-0.0.1.tar' isn't a valid tar-file 16:45:47 <Nachtigall> Zuu: dbg: [grf] bobs_random_vehicles_-0.7/brbvv0.7w.grf: NewGRF "Bobs Random British Vehicles" (GRFID 4D420000) uses GRF version 1, which is incompatible with this version of OpenTTD. 16:45:48 <Nachtigall> Zuu: you have 6 more messages 16:45:50 <Ammler> hmm, not linked 16:46:00 <Zuu> !more 16:46:00 <Nachtigall> Zuu: dbg: [grf] bobs_random_vehicles_-0.8/brbvv0.8w.grf: NewGRF "Bobs Random British Vehicles" (GRFID 4D420000) uses GRF version 1, which is incompatible with this version of OpenTTD. 16:46:00 <Nachtigall> Zuu: dbg: [grf] close_down_banks_watertowerpow-v0.2/close down bank watertowerw v0.2.grf: NewGRF "Banks and Watertowers can close down" (GRFID 48420807) uses GRF version 1, which is incompatible with this version of OpenTTD. 16:46:00 <Nachtigall> Zuu: dbg: [grf] generic_european_train_set_ges-alpha2.1/ges_pa2.1.grf: NewGRF "Generic European Set (GES) Public Alpha 2.1" (GRFID 444A0201) uses GRF version 1, which is incompatible with this version of OpenTTD. 16:46:00 <Nachtigall> Zuu: dbg: [grf] long_vehicle_introduction_date-v1/long vehicle introduction datew v1.grf: NewGRF "Long Introduction Date for Trains and Cars" (GRFID 48420000) uses GRF version 1, which is incompatible with this version of OpenTTD. 16:46:00 <Nachtigall> Zuu: dbg: [grf] narvw-2.00/narvsw.grf: NewGRF "North American Road Vehicle Set (NARVS) r225" (GRFID 045C030C) uses GRF version 1, which is incompatible with this version of OpenTTD. 16:46:02 <Nachtigall> Zuu: you have one more message 16:46:23 <Ammler> hmm, maybe we should cleanup the bananas grfs 16:46:29 <planetmaker> why? 16:46:48 <Ammler> those grfs are obvious useless and spam the error log :-) 16:46:59 <Zuu> !rcon load NoCarGoal-game2-2012-09-30.sav 16:47:01 <Nachtigall> *** Game still paused (manual, number of players) 16:47:10 <Ammler> Zuu: I would use the numbers 16:47:56 <planetmaker> oh. those newgrfs. yes, I also moved them away locally 16:48:37 <Ammler> hmm 16:49:00 <Nachtigall> *** Game still paused (manual, number of players) 16:49:02 <Nachtigall> *** Game unpaused (manual) 16:49:02 <Ammler> planetmaker: debian can't be used anymore 16:49:06 <Nachtigall> *** Unicorn has changed his/her name to Zuuu 16:49:17 <Ammler> I setup a centos6 server with working autopilot 16:49:24 <planetmaker> I heard you say so earlier... but why? 16:49:44 <Ammler> well, the server is still there 16:49:50 <Ammler> if you like you can try it 16:49:57 <Ammler> I didn't get tcl/expect running 16:50:00 <planetmaker> Unicorn? how nice 16:50:24 <Zuu> Thats my I-don't-want-to-be-recognized-when-playing-on-random-server name 16:50:34 <planetmaker> poetic name :-) 16:50:35 <Ammler> lol 16:50:58 <Ammler> remindes me of the player notdihedral 16:51:07 <planetmaker> I know what you mean, Zuu :-) 16:51:39 <Zuu> !pause 16:51:39 <Nachtigall> *** Zuu has paused the server. 16:51:40 <Nachtigall> *** Game paused (number of players) 16:52:06 <Alberth> looong map :) 16:53:08 <Ammler> planetmaker: always good to pipe autopilot to a file like game.log 16:53:17 <Ammler> and then symlink to web 16:53:26 <andythenorth> missing lots of grfs here 16:53:37 <andythenorth> mostly stations 16:53:50 <Ammler> @grf 16:53:56 <Ammler> @grfpack 16:54:12 <Ammler> andythenorth: I would suspect you miss the coop pack, possible? 16:54:15 <andythenorth> probly 16:54:27 <Ammler> @wiki grf 16:54:28 <Webster> GRF - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?search=grf 16:54:50 <andythenorth> yes 16:54:51 <andythenorth> I had v7 16:54:54 <andythenorth> fixed 16:55:03 <Nachtigall> *** Game still paused (number of players) 16:55:37 <Ammler> !auto 16:55:38 <Nachtigall> *** Ammler has enabled autopause mode. 16:55:40 <Nachtigall> *** Game unpaused (number of players) 16:55:53 <Ammler> !unpause 16:55:53 <Nachtigall> *** Ammler has unpaused the server. (Use !auto to set it back.) 16:56:12 <andythenorth> k I will be sticking the kids in the bath in 5 mins 16:56:16 <Ammler> !pause 16:56:16 <Nachtigall> *** Ammler has paused the server. 16:56:18 <Nachtigall> *** Game paused (number of players) 16:56:19 <andythenorth> should be done by 8pm ish 16:56:44 <Ammler> don't use !rcon (un)pause 16:57:00 <Nachtigall> *** andythen0rth has left the game (leaving) 16:57:44 <Alberth> not much need to use a ship, is there? 16:58:23 <andythenorth> mail? :P 16:58:43 <Nachtigall> *** Game still paused (number of players) 16:59:38 <andythenorth> 3 iron ore mines ;) 16:59:48 <andythenorth> steel *will* be interesting 17:00:17 <Alberth> 3 mills for each mine :p 17:00:28 <andythenorth> :P 17:00:47 <andythenorth> if we get a money maker, we can fund ore mines 17:01:01 <Nachtigall> <Zuuu> I haven't reviewed the industry counts that much. I threw in most chains, but actually, it makes sense to not have too many chains or more industries in total, or lower the goal. 17:01:02 <andythenorth> only €2m 17:01:25 <Nachtigall> *** andythen0rth has left the game (leaving) 17:01:29 <Nachtigall> <Zuuu> Oh, and we got max loan, as I had it at that for testing AIs. 17:02:05 <andythenorth> good :) 17:02:15 <andythenorth> proven strategy is to start with pax, fastest possible trains 17:02:17 <andythenorth> large cities 17:03:23 <Nachtigall> <Zuuu> I guess it will be quite hard to reach gold on this map. 25k is hard. and now we have 30k and a map that is not helping very much :-p 17:04:26 <Alberth> omg, what a large number of train engines :p 17:04:50 <Nachtigall> <Zuuu> On request by andy, I took NARS. 17:05:08 <andythenorth> he 17:05:18 <Nachtigall> <Zuuu> Another interesting thing would be to test a game with NUTS 17:05:23 <andythenorth> I wanted a change from opengfx + trains :) 17:05:28 <andythenorth> and there is a shortage of nice train sets 17:10:01 <Nachtigall> <Zuuu> 7 farms 17:10:37 <Nachtigall> *** Game still paused (number of players) 17:10:51 <andythenorth> 8 fruit plantations 17:11:23 <Nachtigall> <Zuuu> oh that goes also to food processing plants. 17:11:41 <andythenorth> no livestock though :o 17:11:41 <Nachtigall> <Zuuu> Then it should be quite much better situation than iron ore :-) 17:11:59 <Nachtigall> *** andythen0rth has joined company #1 17:12:03 <Nachtigall> <Zuuu> I picked to only have wheat 17:12:09 <Nachtigall> <andythen0rth> j 17:12:11 <Nachtigall> <andythen0rth> k 17:13:39 <Nachtigall> <andythen0rth> mail will be hard :P 17:13:53 * andythenorth thinks this game will be interesting 17:13:59 <Nachtigall> <Zuuu> The south west appears to have most of farms + fruit 17:14:21 <Nachtigall> <Zuuu> Iron ore is middle to north east 17:15:00 <Nachtigall> <andythen0rth> I suggest money maker is PAX A - PAX B 17:15:14 <Nachtigall> <andythen0rth> electric, GG1 engine 17:16:29 <Nachtigall> <andythen0rth> I added a sign for iron ore drop 17:17:53 <Alberth> iron ore drop seems fine to me 17:18:05 <Nachtigall> <andythen0rth> the nearest steel drop is miles away 17:18:13 <Nachtigall> <andythen0rth> I would consider building a factory :P 17:18:43 <Nachtigall> <andythen0rth> I suggested a factory we could use as steel drop 17:18:57 <Nachtigall> <andythen0rth> I want to be able to run ships if necessary 17:19:03 <Nachtigall> <andythen0rth> more capacity on a ship line :P 17:19:33 <Nachtigall> <andythen0rth> one food plant or lots 17:19:35 <Nachtigall> <andythen0rth> ? 17:19:38 <Nachtigall> * andythen0rth thinks lots 17:19:56 <Nachtigall> <andythen0rth> just go to nearest from farm / fruit plantation 17:20:09 <Alberth> 30 minutes before we start? 17:20:12 <Nachtigall> <Zuuu> btw, my numbering of farms/iron ore have no meaning 17:20:28 <Nachtigall> <Zuuu> Other than based on their order in the industry list 17:21:02 <Nachtigall> <Zuuu> Start in 30 minutes sounds good 17:21:20 <Nachtigall> <Zuuu> IIRC andy suggested 8 pm 17:26:10 <andythenorth> I think I am on a +1 timezone ;) 17:26:23 <andythenorth> but otoh, I do want to go to bed earlier 17:26:42 <andythenorth> what time is it where you guys are? 17:28:12 <andythenorth> [it's 18.30 here] 17:28:44 <planetmaker> 19:30 now 17:28:48 <planetmaker> !time 17:28:48 <Nachtigall> planetmaker: 17:28 (UTC) 17:28:51 <planetmaker> hm :-) 17:29:22 <andythenorth> Zuu: Alberth would you mind starting at 20.30 your time? 17:29:30 <andythenorth> I'll probably miss first 30 mins or so 17:29:41 <andythenorth> but then bed is not too late 17:33:25 <Nachtigall> *** andythen0rth has left the game (general timeout) 17:33:25 <Nachtigall> *** andythen0rth has left the game (connection lost) 17:37:12 <Alberth> 20:30 is fine with me 17:37:15 * andythenorth bbl 17:37:16 <andythenorth> start without me :) 17:42:46 <Zuu> Fine with me too, then I can start building on my web cam stand or clean up a bit more at home. :-) 17:45:19 *** andythenorth has quit IRC 17:51:10 <Nachtigall> *** alberth has left the game (leaving) 18:24:19 <Alberth> shall we start? 18:24:30 <Nachtigall> *** Game still paused (number of players) 18:32:49 <Nachtigall> <Zuuu> Hello 18:32:56 <Nachtigall> <Zuuu> We could start 18:33:06 <Nachtigall> <Zuuu> PAX first? 18:33:14 <Alberth> sure 18:33:38 <Nachtigall> <Zuuu> I didn't put the pax signs but I guess train between those cities is the suggestion. 18:34:11 <Alberth> yes, with a (07:25:00 PM) Nachtigall: <andythen0rth> electric, GG1 engine apparently 18:34:55 <Alberth> any way to make time progress in the game? 18:35:02 <Zuu> !unpause 18:35:02 <Nachtigall> *** Zuu has unpaused the server. (Use !auto to set it back.) 18:35:03 <Nachtigall> *** Game unpaused (number of players) 18:35:09 <Zuu> !auto 18:35:09 <Nachtigall> *** Zuu has enabled autopause mode. 18:35:18 <Nachtigall> <Zuuu> Like this :-) 18:35:25 <Nachtigall> <Zuuu> TL? 18:35:38 <Alberth> anything :) 18:35:49 <Nachtigall> <Zuuu> 3,4,5,6,7, ? 18:35:56 <Alberth> not too long I guess 4 or 5 or so 18:35:58 <Nachtigall> <Zuuu> pick a number :-) 18:36:05 <Nachtigall> <Zuuu> I tend to go for 5 18:36:10 <Alberth> 5 18:37:44 <planetmaker> on elongated maps it can be fun to use long(er) trains instead of the default 5 ;-) 18:38:07 <Alberth> this train is a short route :) 18:40:34 <Nachtigall> *** alb3rth has left the game (general timeout) 18:40:34 <Nachtigall> *** alb3rth has left the game (connection lost) 18:40:41 <Nachtigall> <Zuuu> Alberth: Should we have left hand side traffic today? 18:43:03 <Nachtigall> <Zuuu> Should we try to make a leap to "PAX C"? 18:43:53 <Nachtigall> <Zuuu> Or find two towns and use those point-to-point 18:43:59 <Nachtigall> <Zuuu> Perhaps with feeding 18:45:09 *** Alberth is now known as Guest8792 18:45:20 *** Alberth has joined #openttdcoop.nightly 18:45:20 *** ChanServ sets mode: +o Alberth 18:46:18 <Alberth> grr, machine froze :( 18:46:48 <Nachtigall> *** alb3rth has left the game (general timeout) 18:46:48 <Nachtigall> *** alb3rth has left the game (connection lost) 18:48:20 *** Guest8792 has quit IRC 18:50:13 *** Alberth is now known as Guest8794 18:50:33 *** Alberth has joined #openttdcoop.nightly 18:50:33 *** ChanServ sets mode: +o Alberth 18:50:52 <Alberth> ok, I give up, my machine froze again 18:51:07 <Alberth> have fun everybody 18:51:09 <Nachtigall> <Zuuu> Strange 18:51:31 <Nachtigall> <Zuuu> duno what newGRFs I picked .. 18:52:05 <Alberth> Since kernel 3.5.0 ny video stuff is broken 18:52:53 <Alberth> the nouveau driver crashes on boot, and apparently the official nvidia driver crashes when you lean against it :( 18:53:11 <Nachtigall> <planetm4ker> Hey, just taking a quick look :-) 18:54:27 <Nachtigall> *** planetm4ker has left the game (leaving) 18:54:40 *** Guest8794 has quit IRC 18:54:42 <planetmaker> nice map 18:55:22 <planetmaker> Zuu, you picked stolen trees... that's... a bad choice... neither grfpack (anymore) nor bananas (anymore) ;-) 18:55:36 <Nachtigall> <Zuuu> oh, didn't knew 18:56:01 <planetmaker> not sure whether it's still in grfpack 8.0 actually; I use the hg checkout 18:57:14 <planetmaker> no, not in 8.0 anymore. But well, it's a special case 18:57:39 <Alberth> it was, at least in my copy 18:57:58 <planetmaker> hm 18:58:01 <Ammler> it isn't 18:58:19 <planetmaker> Alberth, you might have gotten it from bananas at one point 18:58:21 <Alberth> .openttd/data% tar tf ottdc_grfpack_8.0.tar | grep tree 18:58:21 <Alberth> ottdc_grfpack/2_landscape/stolentrees/ 18:58:21 <Alberth> ottdc_grfpack/2_landscape/stolentrees/testw.grf 18:58:21 <Alberth> ottdc_grfpack/6_town_buildings/streetlights/ 18:58:21 <Alberth> ottdc_grfpack/6_town_buildings/streetlights/streetlights.grf 18:58:37 <Ammler> that is another version 18:58:49 <Ammler> that is stolenstrees with snow 18:58:52 <Alberth> lol :) 18:59:03 <Nachtigall> <Zuuu> So it was not the original author that added it to bananas and thus it has been removed? 18:59:13 <Nachtigall> <Zuuu> and not just hidden 18:59:25 <planetmaker> yes, that's another version, Alberth. Won't work on this game 18:59:48 <planetmaker> Zuuu: kinda... SACastically speaking 19:00:08 *** andythenorth has joined #openttdcoop.nightly 19:00:08 *** ChanServ sets mode: +o andythenorth 19:00:24 <planetmaker> let's say, that author has an eternal ban on bananas 19:00:50 <Zuu> well, if anyone needs it for this particular game, I guess I could pm it. 19:00:57 <Nachtigall> *** andythen0rth has left the game (processing map took too long) 19:00:57 <Nachtigall> *** andythen0rth has left the game (connection lost) 19:01:05 <planetmaker> checkout -r220 of the ottdc grfpack :D 19:02:07 <andythenorth> my connection here is shocking 19:02:14 <andythenorth> I may get dropped a lot :P 19:02:26 <planetmaker> hg clone http://hg.openttdcoop.org/grfpack 19:02:38 <Nachtigall> *** andythen0rth has left the game (general timeout) 19:02:38 <Nachtigall> *** andythen0rth has left the game (connection lost) 19:02:46 <andythenorth> bah 19:02:49 <planetmaker> !pause 19:02:49 <Nachtigall> *** planetmaker has paused the server. 19:02:52 <Nachtigall> *** Game paused (number of players) 19:02:56 <planetmaker> try now, andythenorth 19:03:22 <Nachtigall> *** Game still paused (number of players) 19:03:36 <andythenorth> my isp is dropping about 60% of pings to google 19:03:41 <andythenorth> it's an issue here 19:03:46 <planetmaker> :-O 19:04:02 <Nachtigall> *** andythen0rth has left the game (general timeout) 19:04:02 <Nachtigall> *** andythen0rth has left the game (connection lost) 19:04:07 <planetmaker> !auto 19:04:07 <Nachtigall> *** planetmaker has enabled autopause mode. 19:04:08 <Nachtigall> *** Game unpaused (number of players) 19:04:26 *** andythenorth is now known as Guest8795 19:04:27 *** andythenorth_ has joined #openttdcoop.nightly 19:04:27 *** ChanServ sets mode: +o andythenorth_ 19:04:27 *** andythenorth_ is now known as andythenorth 19:04:29 <planetmaker> that's about unspeakably bad 19:05:57 <andythenorth> better on my phone 19:06:06 <andythenorth> ping times are 10x slower, but pretty reliable 19:06:10 <Ammler> well, you have still the bnc account :-P 19:06:38 <andythenorth> phone doesn't let me play MP it seems 19:06:43 <andythenorth> maybe it blocks ports 19:07:02 *** andythenorth has quit IRC 19:07:22 *** Guest8795 has quit IRC 19:07:22 *** andythenorth has joined #openttdcoop.nightly 19:07:22 *** ChanServ sets mode: +o andythenorth 19:08:48 <Nachtigall> *** andythen0rth has left the game (processing map took too long) 19:08:48 <Nachtigall> *** andythen0rth has left the game (connection lost) 19:08:59 <planetmaker> :-( 19:10:12 <andythenorth> I'll stop joining if this continues to be too slow :) 19:10:52 <planetmaker> !rcon set max_join_time 19:10:52 <Nachtigall> planetmaker: Current value for 'max_join_time' is: '500' (min: 0, max: 32000) 19:10:59 <planetmaker> !rcon set max_join_time 1500 19:11:02 <Nachtigall> <Zuuu> Two trains just survived a near-crash by 1-2 tiles of margin :-) 19:11:09 <planetmaker> :-O 19:11:35 <Nachtigall> <Zuuu> I had no signals yet in the network and put signals that usually should be safe, but in this case it was not a good idea. :-) 19:16:53 <Nachtigall> <Zuuu> Wooo, 1% mail goal accomplished :-p 19:23:39 <Nachtigall> *** andythen0rth has joined company #1 19:23:43 <Nachtigall> <andythen0rth> do we have money? 19:25:41 <Nachtigall> <Zuuu> Saving for a new train between PAX C and D 19:25:55 <Nachtigall> <Zuuu> I think 19:26:31 <Nachtigall> <Zuuu> Although PAX is not overwhelming a lot 19:27:43 <Nachtigall> <Zuuu> Maybe that should be fixed first 19:28:05 <Nachtigall> <Zuuu> But higher rating will do a bit too :-) 19:36:44 <Nachtigall> * andythen0rth concludes this is very hard 19:36:48 <Nachtigall> <andythen0rth> :) 19:36:58 <Nachtigall> <Zuuu> YEp 19:39:02 <Nachtigall> <Zuuu> It would be hard on a normal map, and on this one we still struggle to make money. 19:39:16 <Nachtigall> <andythen0rth> nars hurts :) 19:39:37 <Nachtigall> <Zuuu> The AI started a year later and makes no less money than we. 19:42:08 <Nachtigall> <Zuuu> Maybe invest current money in connecting a factory to deliver steel? 19:44:41 <Nachtigall> <andythen0rth> build non-el rail? 19:44:43 <Nachtigall> <andythen0rth> use diesels? 19:45:07 <Nachtigall> <Zuuu> Good idea 19:45:21 <Nachtigall> <Zuuu> I use the diesels at the moment as they are cheaper than the engine that you suggested 19:45:36 <Nachtigall> <andythen0rth> that engine is for when we have money :P 19:53:21 <Nachtigall> <andythen0rth> iron ore from mine 1 19:53:21 <Nachtigall> <andythen0rth> ? 19:53:27 <Nachtigall> <Zuuu> Yep 19:57:06 <Nachtigall> <andythen0rth> I think we're close to winning :P 19:57:12 <Nachtigall> <Zuuu> :-p 19:57:28 <Nachtigall> <Zuuu> I think that if the AI would have been aware of the goal, it would beat us :-p 19:57:56 <Nachtigall> <Zuuu> Though at the moment its delivery is actually lower than us, so not sure. 19:59:18 <Nachtigall> *** andythen0rth has left the game (general timeout) 19:59:18 <Nachtigall> *** andythen0rth has left the game (connection lost) 20:00:12 <Nachtigall> *** andythen0rth has left the game (downloading map took too long) 20:00:12 <Nachtigall> *** andythen0rth has left the game (connection lost) 20:00:30 *** Alberth has left #openttdcoop.nightly 20:01:24 <Nachtigall> <Zuuu> Oh, we get help from the AI to deliver iron ore. Unfortunately, from iron ore mine 1.. 20:01:27 <Nachtigall> *** andythen0rth has left the game (downloading map took too long) 20:01:27 <Nachtigall> *** andythen0rth has left the game (connection lost) 20:02:38 <andythenorth> stupid connection :| 20:02:48 <Nachtigall> <Zuuu> The good point about that, is that if it start to deliver from iron mine 3, it will have a higher chance of picking the steel mill that we use, as it favor secondary industries that it already serves. 20:10:22 <Nachtigall> <Zuuu> Results: 17% mail, 0% food and 1% steel 20:10:35 <andythenorth> :| 20:10:42 <Nachtigall> <Zuuu> (5 253 bags of mail, 0 tonnes of food, 336 tonnes of steel) 20:10:44 <andythenorth> well, we learned some things :) 20:10:50 <andythenorth> - not enough players 20:10:53 <andythenorth> - not enough industries 20:11:01 <andythenorth> - NARS is expensive 20:11:15 <Nachtigall> <Zuuu> Nope, and only about 5 minutes ago, the money started to really roll in. 20:12:06 <Nachtigall> <andythen0rth> wonder how long it would have taken to get bronze :P 20:12:34 <Nachtigall> <Zuuu> Given that we now start to get money, we could expand more quickly and accelerate 20:12:44 <Nachtigall> <andythen0rth> it would be nice to have more stats for cargo 20:12:46 <Nachtigall> <Zuuu> But still, it would take same time 20:12:57 <Nachtigall> <andythen0rth> e.g. how much mail is on this map per year (average) 20:13:23 <Nachtigall> <andythen0rth> Zuuu: it was still fun :) 20:13:29 <Nachtigall> <Zuuu> Yep 20:13:35 <Nachtigall> <Zuuu> I liked the map 20:13:45 <Nachtigall> <Zuuu> It allows for both land and sea transport 20:13:51 <Nachtigall> <andythen0rth> next time more industries ;) 20:14:05 <Nachtigall> <andythen0rth> we should give GS control of the map gen :P 20:14:09 <Nachtigall> <Zuuu> I had it on high but though it become too crowdy. :-) 20:14:33 <Nachtigall> <Zuuu> But the combination of medium and more chains give fewer industries of each type. 20:14:35 <Nachtigall> <andythen0rth> yes 20:14:50 <Nachtigall> <andythen0rth> the numbers of industries is a known problem 20:15:06 <Nachtigall> <andythen0rth> more types = fewer instances per type => bad gameplay 20:15:28 <Nachtigall> <andythen0rth> GS can construct industry? 20:15:30 <Nachtigall> <andythen0rth> iirc 20:15:52 <Nachtigall> <Zuuu> Yep, but not for free 20:16:02 <Nachtigall> <Zuuu> It needs a rich uncle 20:16:04 <Nachtigall> <andythen0rth> we should get that changed :P 20:16:28 <Nachtigall> *** andythen0rth has left the game (leaving) 20:16:30 <Nachtigall> <Zuuu> Yes, I think it would make sense to allow GS to construct map related things for free 20:16:36 <andythenorth> +1 20:16:56 <planetmaker> +2 20:16:59 <andythenorth> NoCarGoal might choose to construct more industries of type xyz for example 20:17:15 <andythenorth> does GS have access to magic bulldozer? 20:17:23 <Nachtigall> <Zuuu> No 20:17:26 <andythenorth> it should also be able to remove industries 20:17:55 <andythenorth> it should also be allowed to set prod_level var at industries 20:18:02 <Nachtigall> <Zuuu> It could maybe be allowed to trigger industry closure, but maybe NewGRFs can veto that? 20:18:15 <andythenorth> yes, it's a stupid headache 20:18:25 <andythenorth> newgrfs are incompetent for closing industry anyway :) 20:18:37 <Nachtigall> <Zuuu> Still it could be allowed to request a closure even if an evil NewGRF could veto. 20:18:47 <Nachtigall> <Zuuu> As long as you don't use that NewGRF you would be fine :-) 20:19:18 <planetmaker> NewGRFs decide in the end on production or closure 20:19:25 <planetmaker> or actually also opening 20:19:37 <planetmaker> they can veto construction in certain places 20:39:57 *** andythenorth has quit IRC 21:29:53 <Nachtigall> *** Zuuu has left the game (leaving) 21:34:01 <Zuu> I've been able to change OpenTTD to allow GS to spawn industries for free. But I don't know what I have broken yet :-p 21:35:59 <Zuu> In the current implementation GS have the same capability as map-gen. 21:36:38 <Zuu> Now I have a test GS that spawn a new industry every 5 day :-p 21:45:38 <Zuu> Hmm, there appear to be an upper limit on number of industries set by the game somehow. 21:48:00 <Zuu> ah.. the "multiple industries per town" setting 21:54:20 <Zuu> http://devs.openttd.org/~zuu/IndustryGS.png <--- all these industries have been built by a Game Script 21:54:43 <Zuu> The poor AI have problem finding room for building road :-p 22:54:08 *** Zuu has quit IRC