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Log for #openttdcoop.pro on 18th October 2009:
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09:23:06  <ProZone> *** Mark has joined company #1
09:23:10  <ProZone> <Mark> morning
09:23:56  <Mark> !rcon patch min_active_clients
09:23:56  <ProZone> Mark: Current value for 'min_active_clients' is: '2' (min: 0, max: 255)
09:23:58  <Mark> !rcon patch min_active_clients 1
09:23:59  <ProZone> *** Game unpaused (enough players)
09:38:43  <ProZone> *** Spike has left the game (connection lost)
09:38:55  <^Spike^> !password
09:38:55  <ProZone> ^Spike^: devour
09:39:32  <^Spike^> !password
09:39:32  <ProZone> ^Spike^: chills
09:39:44  <ProZone> *** Spike joined the game
09:39:47  <ProZone> <Spike> mornin
09:39:51  <ProZone> <Mark> morning Spike
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09:40:37  <ProZone> <Spike> should i start some steel trains?
09:40:46  <ProZone> <Mark> sure
09:40:52  <ProZone> <Mark> i'm still working on SL01
09:41:03  <[com]buster> !password
09:41:03  <ProZone> [com]buster: chills
09:41:11  <ProZone> *** Combuster joined the game
09:41:15  <ProZone> <Combuster> môgge
09:41:17  <ProZone> <Mark> :D
09:41:25  <ProZone> <Mark> mogguh-
09:42:54  <ProZone> <Combuster> lol@mark
09:43:00  <ProZone> <Combuster> factory island rebuilt
09:43:11  <ProZone> <Mark> :P
09:43:23  <ProZone> <Mark> i forgot i was still working on that
09:47:08  <ProZone> <Spike> does the alu plant really need bauxite?
09:47:15  <ProZone> <Combuster> it does
09:47:17  <ProZone> <Mark> yes, but there is none
09:47:19  <ProZone> <Combuster> there just is none
09:53:33  <ProZone> <Mark> SL01 industries served
09:53:39  <ProZone> <Mark> would be nice to get some supplies in
09:53:45  <ProZone> <Combuster> Working on SL03
09:54:25  <ProZone> <Spike> trying to get some chains going
09:54:31  <ProZone> <Mark> could you sign primary supplies drop with ESxx or FSxx?
09:54:38  <ProZone> <Mark> engineering/farm supplies
09:55:29  <ProZone> <Mark> all primaries need a dedicated supplies drop
09:55:45  <ProZone> <Mark> you can have one for multiple primaries, i think
09:58:28  <ProZone> <Spike> i created a sawmill for the drop :)
09:58:34  <ProZone> <Mark> :P
09:58:37  <ProZone> <Mark> i'm working on those too
10:00:08  <ProZone> <Spike> mark..
10:00:14  <ProZone> <Spike> you forgot an exit :)
10:00:17  <ProZone> <Mark> nice :)
10:00:22  <ProZone> <Mark> where?
10:00:25  <ProZone> <Spike> sawmil drop :)
10:00:39  <ProZone> <Mark> ah right
10:00:47  <ProZone> <Spike> the firt station the train can enter but not leave ;)
10:01:03  <ProZone> <Spike> first*
10:01:52  <ProZone> <Mark> i think every drop has an industry now
10:03:21  <ProZone> <Combuster> 182s, right?
10:03:27  <ProZone> <Mark> yes
10:03:31  <ProZone> <Mark> dont forget the supply drops
10:03:49  <ProZone> <Mark> ah crop
10:04:05  <ProZone> <Mark> breweries can only be built in towns
10:06:53  <ProZone> <Combuster> lolwut
10:07:02  <ProZone> <Combuster> fuel oil in a self-discharging hopper
10:07:18  <ProZone> <Spike> barrels ? :)
10:10:59  <ProZone> <Combuster> ..? loopytrains
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10:33:08  <ProZone> <Spike> maybe we should group trains? :D
10:33:20  <ProZone> <Mark> per cargo?
10:33:23  <ProZone> <Mark> that never made sense to me
10:33:50  <ProZone> <Spike> oh well can also find them by station but sometimes it's annoying.. :)
10:42:02  <ProZone> <Spike> let's see if i can get it to work... terminus without a crossing.. i've seen them.. but now to build one myself :)
10:44:45  <ProZone> <Combuster> JAM!
10:44:55  <ProZone> <Combuster> SL01
10:45:04  <ProZone> <Mark> nice
10:45:06  <ProZone> <Combuster> (nice job mark :p)
10:45:08  <ProZone> <Spike> 1 train almost full :)
10:45:11  <ProZone> <Spike> wait for it...
10:45:13  <ProZone> <Spike> wait for it...
10:45:15  <ProZone> <Spike> :)
10:45:21  <ProZone> <Spike> tada.. :D
10:45:52  <ProZone> <Combuster> I do consider that a fail
10:45:55  <Chris_Booth> !password
10:45:55  <ProZone> Chris_Booth: befits
10:46:15  <ProZone> *** Chris Booth joined the game
10:46:16  <ProZone> <Mark> i already depoted one, someone must have released it
10:46:41  <^Spike^> not me i was looking around atm working on my own station
10:48:27  <ProZone> <Mark> secondaries should be released with a timer i think
10:48:33  <ProZone> <Mark> especially for packaging and supplies
10:48:55  <ProZone> <Chris Booth> use SRO?
10:48:57  <ProZone> <Chris Booth> and a timer
10:49:06  <ProZone> <Mark> why the hell SRO?
10:49:12  <ProZone> <Mark> hello booth btw
10:49:15  <ProZone> <Chris Booth> why not
10:50:27  <ProZone> <Chris Booth> With SRO you can send equal amounts of secondaires to all primaries
10:50:42  <ProZone> <Chris Booth> grrr keyboard is going  flat (battries)
10:53:06  <ProZone> <Mark> using a 60 day timer for packaging injection at recycling plant
10:53:20  <ProZone> <Chris Booth> we need to transport pax for OIL
10:55:36  <ProZone> <Chris Booth> every where i look i find missing signals
10:55:41  <ProZone> <Mark> well then add them
10:55:51  <ProZone> <Chris Booth> i am
10:57:47  <[com]buster> why do we need pax to produce oil?
10:57:58  <ProZone> <Mark> we dont
10:58:01  <ProZone> <Chris Booth> oil rigs need PAX
10:58:32  <ProZone> <Mark> too bad there are no oil rigs
10:58:42  <ProZone> <Combuster> There are..
10:58:48  <ProZone> <Spike> 1
10:58:51  <ProZone> <Chris Booth> oil platform then
10:58:57  <ProZone> <Chris Booth> just 1
10:58:57  <ProZone> <Spike> near recycling  plant :)
10:58:59  <ProZone> <Mark> lol
10:59:11  <ProZone> <Spike> no oil wells though
10:59:22  <ProZone> <Combuster> that was to be expected
10:59:32  <ProZone> <Mark> i'll prospect some
10:59:34  <ProZone> <Combuster> wells die like flies
11:00:00  <ProZone> <Spike> bleh.. annoying.. can't remember how to create that terminus with no cross overs.. :)
11:00:06  <ProZone> <Combuster> They'd be gone in 10 years
11:00:57  <ProZone> <Combuster> oil in FIRS stinks
11:01:01  <ProZone> <Combuster> imo
11:01:46  <ProZone> <Mark> you can't send ships to oil platforms?
11:01:55  <ProZone> <Mark> oh you can
11:02:01  <ProZone> <Mark> it just has to finish building
11:02:46  <ProZone> <Combuster> Do we have engineering supplies yet?
11:02:56  <ProZone> <Mark> a few
11:03:02  <ProZone> <Mark> we're not distributing yet though
11:03:16  <ProZone> <Combuster> Oil wells will probably need them
11:03:25  <ProZone> <Combuster> to prevent them from dying
11:03:31  <ProZone> <Chris Booth> rigs wont die
11:03:38  <ProZone> <Chris Booth> if they are supplied
11:03:46  <ProZone> <Chris Booth> and ES only give temp boost
11:03:53  <ProZone> <Chris Booth> 1 month only
11:04:18  <ProZone> <Combuster> I haven't tried supplies on wells in .dev
11:04:52  <ProZone> <Combuster> I only know that death is guaranteed if you don't
11:04:56  <ProZone> <Mark> :)
11:05:24  <ProZone> <Mark> trains prefer passing through the farm supply depot rather than taking a loop
11:05:26  <ProZone> <Mark> i was afraid of that
11:05:41  <ProZone> <Chris Booth> make a shorter loop
11:06:06  <ProZone> <Mark> or a bigger penalty for passing through
11:06:16  <ProZone> <Combuster> WTF?
11:06:28  <ProZone> <Combuster> why did deghost put HIS name on MY bbh
11:06:36  <ProZone> <Mark> oh
11:06:38  <ProZone> <Mark> i did
11:06:45  <ProZone> <Mark> it was unsigned, i thought he made it
11:06:49  <ProZone> <Mark> sorry :P
11:06:52  <ProZone> <Combuster> np
11:07:35  <ProZone> <Combuster> more like, I already was like o.o by the fact that he was on .pro
11:09:07  <ProZone> <Chris Booth> i thought de_gosh has always been on here
11:10:16  <ProZone> <Spike> furniture is still signalled wrong
11:10:38  <ProZone> <Spike> other way around
11:10:50  <ProZone> <Mark> hehe
11:11:38  <ProZone> <Spike> already thought it was strange that the trains didn't return :)
11:11:48  <ProZone> <Mark> :D
11:12:14  <ProZone> <Spike> are we also gonna use the far oil rigs?
11:12:26  <ProZone> <Spike> by boat.. or train
11:12:41  <ProZone> <Mark> train i'd say
11:12:43  <ProZone> <Chris Booth> boat to shore
11:12:45  <ProZone> <Chris Booth> train once on land
11:12:47  <ProZone> <Mark> exactly^
11:13:39  <ProZone> <Spike> hmmm i see no brewery..
11:13:49  <ProZone> <Combuster> I do
11:13:55  <ProZone> <Combuster> in the land of far, far away ;)
11:13:55  <ProZone> <Spike> near drop?
11:14:05  <ProZone> <Combuster> 12 miles west
11:14:12  <ProZone> <Spike> oh
11:14:16  <ProZone> <Spike> damn.. :)
11:14:45  <ProZone> <Combuster> it looks like a mosque btw :/
11:15:04  <ProZone> <Mark> the bakary looks like a bazar
11:15:14  <ProZone> <Mark> or whatever that's called
11:16:02  <ProZone> <Combuster> lol
11:16:08  <ProZone> <Combuster> Parts go in a tanker
11:17:46  <ProZone> <Chris Booth> lunch time i am off now
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11:24:13  <ProZone> <Combuster> Put some trains at the metal foundry
11:26:06  <ProZone> <Spike> solved a jam
11:27:15  <ProZone> <Spike> got the first food trains going
11:34:38  <ProZone> <Mark> guess i'm responsible for fixing the brewery :P
11:34:52  <ProZone> <Spike> ?
11:34:54  <ProZone> <Spike> cause
11:34:59  <ProZone> <Mark> i made it
11:35:11  <ProZone> <Spike> i more meant: what's the problem :)
11:35:24  <ProZone> <Mark> the station is 60 tiles away from the actual brewery :P
11:35:26  <ProZone> <Spike> oh that... :)
11:35:28  <ProZone> <Spike> so.. :)
11:35:42  <ProZone> <Mark> this is not the PS :P
11:37:28  <ProZone> <Spike> too many train @ recycling plant
11:38:09  <ProZone> <Mark> byebye timer
11:38:17  <ProZone> <Mark> you could have kept the timer and move the connection
11:38:29  <ProZone> <Spike> other plan
11:39:16  <ProZone> <Spike> that way trains won't block and just enter a depot
11:39:30  <ProZone> <Spike> and ok not CL nice..
11:39:32  <ProZone> <Spike> will move it :)
11:39:48  <ProZone> *** Chris Booth has left the game (leaving)
11:40:36  <ProZone> <Spike> there.. cl nice solution :)
11:42:07  <ProZone> <Mark> live main station moving, lovely
11:44:43  <ProZone> <Mark> i'll put some food on the brewery
11:54:47  <ProZone> <Mark> we need moar primaries :P
11:54:59  <ProZone> <Mark> and some supplies would be nice too
11:55:03  <ProZone> <Spike> working on the oil transfer thingie
11:55:20  <ProZone> <Mark> oh nice
11:55:38  <ProZone> <Spike> just trying to create a really compact SLH but i fail on 1 connection :)
11:56:28  <ProZone> <Spike> check slh05... :)
11:56:40  <ProZone> <Spike> juss need that 1 more connection.. :)
11:57:03  <ProZone> <Mark> heh
11:57:11  <ProZone> <Mark> that's not too hard
11:57:17  <ProZone> <Spike> it's so compact...
11:57:19  <ProZone> <Spike> oh..
11:57:25  <ProZone> <Mark> may i..?
11:57:27  <ProZone> <Spike> sure
11:57:39  <ProZone> <Spike> damn
11:57:55  <ProZone> <Mark> :)
11:57:59  <ProZone> <Spike> just those moment you don't see it.. :)
11:58:13  <ProZone> <Mark> 3 levels, love those
12:04:16  <ProZone> *** tneo joined the game
12:04:27  <ProZone> <tneo> howdy
12:04:31  <ProZone> <Mark> aloha
12:07:46  <ProZone> <Spike> there those 2 oil rigs also have boats/trains now
12:07:55  <ProZone> *** Kenji joined the game
12:07:58  <ProZone> <Mark> nice
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12:08:18  <ProZone> <Spike> sorry.. that i used the locks.. but never get a chance to use them + aquaduct :)
12:08:26  *** openttdcoop sets mode: +v Progman
12:08:32  <ProZone> <Mark> hehe
12:08:46  <ProZone> <Spike> on ps it would be a walk.. and now well.. :)
12:08:49  <ProZone> <Spike> nice and close :)
12:08:59  <ProZone> <tneo> where Spike?
12:09:06  <ProZone> <Spike> near slh05
12:09:28  <ProZone> <tneo> nice
12:09:46  <ProZone> <Spike> no need to be double right with multiple boats?
12:10:09  <ProZone> <Mark> boats have no crash detection
12:10:15  <ProZone> <Spike> thought so..
12:10:45  <ProZone> <Mark> let's get a zeppelin for supplying all rigs with ES?
12:10:49  <ProZone> <Mark> all = oil
12:11:04  <ProZone> <Spike> xD
12:11:24  <ProZone> <Spike> jam
12:11:30  <ProZone> <Spike> brewery
12:11:38  <ProZone> <tneo> heh
12:11:44  <ProZone> <Kenji> was just about to say
12:11:50  <ProZone> <Mark> oh right
12:11:53  <ProZone> <Spike> i was wondering where my food trains were
12:11:55  <ProZone> <Mark> not refitted
12:11:59  <ProZone> <Kenji> lol
12:12:52  <ProZone> *** Kenji has left the game (leaving)
12:13:23  <ProZone> <tneo> aren't those two outer platforms meant to be brewery drop?
12:13:31  <ProZone> <Mark> :)
12:13:44  <ProZone> <tneo> :-)
12:14:00  <ProZone> <Spike> there goes the first boat towards the locks :)
12:14:29  <ProZone> <tneo> it's a near fit ;-)
12:14:33  <ProZone> <Spike> looks cool.. :)
12:18:08  <ProZone> <tneo> trains are using farm supply depot as a short cut
12:18:13  <ProZone> <tneo> to dairy and glass
12:18:15  <ProZone> <Mark> yes
12:20:40  <ProZone> <Mark> Spike: on the topic of compact SLHs, see SLH08
12:21:02  <ProZone> <Spike> hold on
12:21:42  <ProZone> <Spike> nice.. :)
12:21:48  <ProZone> <tneo> is there an other slh to be made ?
12:21:51  <ProZone> <Mark> plenty
12:21:57  <ProZone> <tneo> just so i can build something? :P
12:22:00  <ProZone> <Spike> enough to connect :D
12:22:02  <ProZone> <Mark> find some primaries and build a SLH near it :P
12:22:04  <ProZone> <Combuster> I just completed a hub near MSH15
12:22:11  <ProZone> <tneo> i'm totally unfamiliar with firs
12:24:04  <ProZone> <tneo> Mark: !here
12:24:28  <ProZone> <Mark> looks like a nice spot
12:29:04  <ProZone> <Spike> jam..
12:29:10  <ProZone> <Spike> steel again
12:30:17  <ProZone> <Spike> oil trains are lost..
12:30:23  <ProZone> <Mark> yes
12:30:35  <ProZone> <Spike> starting an extra one i'm gonna follow
12:31:16  <ProZone> <Combuster> surges...
12:33:09  <ProZone> <Spike> erail might help
12:33:15  <ProZone> <Mark> :D
12:33:28  <ProZone> <Mark> converted the map
12:36:19  <ProZone> <Spike> hmm.. can upgrade bridges while trains are on them...
12:36:29  <ProZone> <Mark> it's a feature
12:36:39  <ProZone> <Combuster> did it take that long to figure? :p
12:36:49  <ProZone> <Spike> i know you can upgrade bridges... :)
12:36:55  <ProZone> <Spike> but not that possible while a train was on them
12:38:43  <ProZone> <Spike> brewery jam again
12:39:00  <ProZone> <tneo> slh 10 done :-)
12:39:02  <ProZone> <Mark> hmm
12:39:22  <ProZone> <Mark> still goods trains :D
12:40:08  <ProZone> <Spike> maybe we should do all ES by plane? :)
12:40:22  <ProZone> <Combuster> nah
12:40:24  <ProZone> <Mark> right.. :P
12:40:34  <ProZone> <Mark> what the
12:40:41  <ProZone> <Mark> if trains are in depot, you can kill them
12:40:55  <ProZone> <Mark> someone released a train i depoted for the third time
12:41:21  <ProZone> <Combuster> O.o
12:41:48  <ProZone> * Spike is busy adding another oil boat
12:42:52  <ProZone> <tneo> ok guys go make use of slh 10 :P
12:43:00  <ProZone> <Combuster> working on '09
12:43:06  <ProZone> <Combuster> close to yours...
12:43:10  <ProZone> <Mark> working on 08 :P
12:47:12  <ProZone> <Spike> who depoed train 28?
12:47:31  <ProZone> <Mark> i did
12:47:33  <ProZone> <Combuster> dunno?
12:47:33  <ProZone> <Spike> ah i see..
12:47:42  <ProZone> <Spike> it went into my oil depot :D
12:47:52  <ProZone> <Spike> already was like: That's no oil train
12:47:54  <ProZone> <Spike> :)
12:53:02  <Mark> !rcon patch raw_industry_construction 1
12:53:17  <Mark> !rcon patch raw_industry_construction 2
12:54:22  <ProZone> <Mark> we should start moving chemicals and fuel oil
12:54:48  <ProZone> <Combuster> jam
12:54:55  <ProZone> <Combuster> Brewery pickup
12:55:05  <ProZone> <Spike> thought the same
12:57:41  <ProZone> *** tneo has left the game (leaving)
12:58:23  <ProZone> *** Mark has joined spectators
12:58:25  <ProZone> <Mark> brb
12:59:53  <Chris_Booth> !password
12:59:53  <ProZone> Chris_Booth: abbots
13:02:10  <ProZone> *** Chris Booth has left the game (connection lost)
13:03:06  <ProZone> *** Chris Booth joined the game
13:03:23  <ProZone> *** Chris Booth has left the game (connection lost)
13:04:04  <ProZone> *** Chris Booth joined the game
13:06:49  <ProZone> <Spike> brewery really needs some way to manage trains
13:07:02  <ProZone> <Combuster> I just tried to fix up the steel mill
13:07:15  <ProZone> <Combuster> since trains always come in surges
13:07:39  <ProZone> <Combuster> it has space for 9 pickup trains right now
13:08:15  <ProZone> *** Chris Booth has left the game (leaving)
13:09:36  *** Chris_Booth has quit IRC
13:19:14  <De_Ghosty> !players
13:19:16  <ProZone> De_Ghosty: Client 23 is Mark, a spectator
13:19:17  <ProZone> De_Ghosty: Client 35 (Orange) is Spike, in company 1 (Martburg Springs Transport)
13:19:17  <ProZone> De_Ghosty: Client 37 (Orange) is Combuster, in company 1 (Martburg Springs Transport)
13:22:33  <De_Ghosty> !password
13:22:33  <ProZone> De_Ghosty: warmly
13:23:07  <ProZone> *** de______Ghost joined the game
13:35:51  <ProZone> <Combuster> binning a train on SL08
13:37:02  <ProZone> *** de______Ghost has left the game (leaving)
13:37:23  <ProZone> <Combuster> hmm, who made Gruborough Valley and co
13:37:46  <ProZone> <Combuster> Grain and fruit are using the same pickup
13:38:19  <ProZone> <Spike> oh there
13:38:32  <ProZone> <Spike> would that be bad? :)
13:39:04  <ProZone> <Combuster> well it is
13:39:18  <ProZone> <Combuster> because all fruit trains are occupying the station
13:39:28  <ProZone> <Combuster> and theres 500 tonnes of grain waiting
13:45:46  <ProZone> *** Mark has joined company #1
13:45:48  <ProZone> <Mark> back
13:45:58  <ProZone> <Spike> wb
13:52:42  <ProZone> <Combuster> Added engineering supplies from cement plant
13:52:56  <ProZone> <Mark> nice
13:53:21  <ProZone> <Combuster> You'll have to append orders whenever you add a station
13:55:12  <ProZone> <Mark> added parts and packaging for plastics plant
13:57:27  <ProZone> <Mark> the sign list is interesting :P
13:57:42  <ProZone> <Mark> about 120/170 are locations
13:57:44  <ProZone> <Combuster> the !s are in the wrong location
13:58:03  <ProZone> <Mark> ?
13:58:06  <ProZone> <Combuster> near the bottom :p
13:58:09  <ProZone> <Mark> ah
13:58:11  <ProZone> <Mark> yes
13:59:11  <ProZone> <Spike> hmmm.. psg is confusing.. shifters going both ways xD
13:59:36  <ProZone> <Mark> that was bound to happen sometime
13:59:59  <ProZone> <Mark> i must say i'm loving this game
14:00:05  <ProZone> <Spike> yep.. it's nice...
14:00:17  <ProZone> <Combuster> Its fun
14:00:27  <ProZone> <Combuster> Especially compared to PS
14:00:41  <ProZone> <Mark> current game is rubbish
14:00:43  <ProZone> <Combuster> (not that I've been there the last month)
14:00:53  <ProZone> <Spike> ps always the same industry types.. cause i guess if you make it firs or something.. ppl will be confused.. :)
14:01:23  <ProZone> <Combuster> if you use PBI, ppl will be confused :(
14:01:31  <ProZone> <Spike> ?
14:01:59  <ProZone> <Combuster> a newindustry grf that add only 3-4 new types
14:02:11  <ProZone> <Spike> just 3-4 new ones..
14:02:13  <ProZone> <Spike> that's not that bad
14:02:37  <ProZone> <Combuster> (and stockpiling)
14:03:07  <ProZone> <Mark> stockpiling sucks imho
14:03:41  <ProZone> <Combuster> for coop, it complicates a lot of things
14:04:04  <ProZone> <Combuster> its still doable though...
14:04:12  *** DeGhost has joined #openttdcoop.pro
14:04:20  <ProZone> <Spike> gonna replace some slow bridges
14:04:22  *** openttdcoop sets mode: +v DeGhost
14:04:54  <ProZone> <Combuster> why build them in the first place?
14:05:04  <ProZone> <Combuster> ;)
14:05:12  <ProZone> <Spike> don't ask me
14:05:14  <ProZone> <Spike> wasn't my part :)
14:07:43  <DeGhost> !password
14:07:43  <ProZone> DeGhost: gutted
14:07:55  <ProZone> *** de______Ghost joined the game
14:10:38  <ProZone> <Spike> btw for waste (if there is any left) use the armored wagon... they hold a bit more waste :)
14:10:48  <ProZone> <Combuster> enough waste
14:10:52  <ProZone> <Combuster> try the junk yard
14:11:01  <ProZone> <Spike> going for farm supplies
14:11:19  <ProZone> <Combuster> There's a stock of farm supplies at the machine shop
14:11:28  <ProZone> <Spike> farm supply depot i'm doing
14:22:03  <ProZone> <Spike> plastic jam....
14:22:24  <ProZone> <Combuster> scrap some goods trains...
14:23:05  <ProZone> <Combuster> ...goods... O.o
14:23:11  <ProZone> <Combuster> no wonder
14:23:13  <ProZone> <Mark> woops..
14:23:42  <ProZone> <Spike> xD
14:30:50  <ProZone> <Combuster> I added a service centre...
14:31:08  <ProZone> <Combuster> the only accessible depots are the one on the easternmost stations
14:31:44  <ProZone> <Mark> cant really see the point in keeping those accesible
14:31:55  <ProZone> <Combuster> They act as regulators...
14:32:11  <ProZone> <Spike> oh my accessible depots.. :)
14:32:23  <ProZone> <Spike> noticed idd trains going to depot being forced to there
14:32:43  <ProZone> <Spike> it's a compact way to regulate trains :)
14:32:57  <ProZone> <Combuster> it works
14:33:03  <ProZone> <Spike> yep
14:33:13  <ProZone> <Combuster> but it gets ML traffic onto sidelines
14:33:20  <ProZone> <Combuster> where it should not be
14:33:30  <ProZone> <Spike> true..
14:33:58  <ProZone> <Spike> maybe creating SC or something between bbh16-17 helps?
14:34:34  <ProZone> <Combuster> It would create a sink for traffic in that area
14:34:58  <ProZone> <Spike> there is so much traffic @ bbh16-17 you don't believe it... :)
14:35:00  <ProZone> <Combuster> the other one's near BBH01
14:35:11  <ProZone> <Combuster> ...
14:35:29  <ProZone> <Combuster> Tried BBH17-BBH17?
14:35:48  <ProZone> <Combuster> Naming error :)
14:35:51  *** Progman has quit IRC
14:36:28  <ProZone> <Spike> wtf... :)
14:36:50  <ProZone> <Spike> is a 14 already
14:37:00  <ProZone> <Spike> not anymore
14:37:18  <ProZone> <Combuster> I changed your BBH to MSH
14:37:24  <ProZone> <Spike> also works for me :)
14:37:39  <ProZone> <Combuster> Its the textile mill hub
14:37:49  <ProZone> <Combuster> that's technically not a BBH<
14:37:59  <ProZone> <Combuster> anyway I gotta go
14:38:01  <ProZone> *** Combuster has left the game (leaving)
14:49:22  <ProZone> <de______Ghost> hey are primaries still droping on all stations?
14:52:16  <ProZone> <Spike> eh..
14:52:18  <ProZone> <Spike> check msg board?
14:53:08  <ProZone> <de______Ghost> it say i should do it but some train are still 1 to 1 :o
14:54:14  <ProZone> <Spike> then there is only 1 drop for that
14:54:20  <ProZone> <Spike> check sign list...
14:54:34  <ProZone> <Spike> what you want to drop.. just let it go to all stations that have that sign with that type
15:24:04  <ProZone> *** Spike has joined spectators
15:26:09  <ProZone> <de______Ghost> hey food drop 2 doesn`t acept food wth
15:26:56  <ProZone> <de______Ghost> is there anybody hereÉ
15:27:54  <ProZone> *** de______Ghost has left the game (leaving)
15:28:04  *** DeGhost has quit IRC
15:44:53  <ProZone> *** Mark has joined spectators
15:44:53  <ProZone> *** Game paused (not enough players)
15:57:41  <Mark> should i invite V453000 for the pz?
16:00:53  <Mark> ^Spike^
16:00:55  <Mark> ^ ?
16:00:59  <ProZone> <Spike> ?
16:01:13  <^Spike^> hmmmm
16:01:15  <Mark> <Mark> should i invite V453000 for the pz?
16:01:51  <^Spike^> he does have the skills
16:03:01  <Mark> oh he's not online
16:03:14  <Mark> anyone you'd like to invite?
16:04:06  <^Spike^> haven't been active that much last few weeks..
16:04:12  <^Spike^> but my focus is on tv atm.. f1 :)
16:04:25  <Mark> stupid f1..
16:04:28  <^Spike^> ... :)
16:04:31  <^Spike^> crashes! :)
16:04:36  <Mark> they delayed a movie for 2 hours yesterday because of it
16:04:55  <^Spike^> cause of the chaos qualifying..
16:05:13  <^Spike^> first thing i said when i saw it rain: This is gonna be a chaos quali... and got take a while :)
16:05:17  <^Spike^> and i was right! :)
16:05:34  <Mark> heh
16:06:12  <^Spike^> and a fire...
16:19:38  <ProZone> *** Spike has joined company #1
16:19:38  <ProZone> *** Game unpaused (enough players)
16:19:43  <ProZone> <Spike> let's see what else we can do
16:55:26  <ProZone> *** Mark has joined company #1
16:55:28  <ProZone> <Mark> 'lo
17:00:01  <ProZone> <Spike> ellow
17:00:04  *** Progman has joined #openttdcoop.pro
17:00:18  *** openttdcoop sets mode: +v Progman
17:04:30  <ProZone> <Mark> heh, Spike
17:04:38  <ProZone> <Mark> see !oil
17:04:52  <ProZone> <Mark> directly to the ref would have been shorter
17:05:04  <ProZone> <Spike> hmmm
17:05:10  <ProZone> <Spike> half half... :)
17:05:25  <ProZone> <Mark> not quite half half if you take the train into account
17:05:36  <ProZone> <Spike> true.. :)
17:05:50  <ProZone> <Spike> create uber long train shortcut? ;)
17:06:09  <ProZone> <Spike> can still change it :)
17:06:19  <ProZone> <Mark> yeah i'll reroute them
17:08:03  <ProZone> <Spike> and !this one
17:08:23  <ProZone> <Mark> not quite sure
17:08:41  <ProZone> <Mark> i think i'd go with trains :P
17:08:57  <ProZone> <Mark> i'll put some trains on it
17:09:10  <ProZone> <Spike> not the transfer trains? :)
17:09:38  <ProZone> <Spike> oh that way
17:11:29  <ProZone> <Mark> quite a funky SLH
17:11:56  <ProZone> <Spike> what about the station? ;)
17:12:54  <ProZone> <Mark> it's screaming for eyecandy
17:13:00  <ProZone> <Spike> :)
17:14:19  <ProZone> <Spike> i'm bad @ eyecandy.. usually overdo it.. :)
17:14:25  <ProZone> <Spike> not the artistic type :)
17:14:41  <ProZone> <Mark> you need to train more then :P
17:20:38  <ProZone> <Mark> JAM
17:21:50  <ProZone> <Mark> and now we got a huge load of wood coming in
17:30:24  <ProZone> <Mark> taking TF too far: rebuilding natural slopes to make them look more natural
17:30:39  <ProZone> <Spike> ?
17:31:02  <ProZone> <Mark> there was a mountain that looked unnatural, but was in fact natural
17:31:08  <ProZone> <Mark> i changed it to make it look better :P
17:31:18  <ProZone> <Mark> between Kenningstone and Benttown
17:31:42  <ProZone> <Spike> ... :)\
17:32:24  <ProZone> <Spike> h,,,
17:32:26  <ProZone> <Spike> hmmm
17:33:00  <ProZone> <Mark> ?
17:33:06  <ProZone> <Spike> trains don't take 3rd bridge.. :)
17:33:25  <ProZone> <Mark> of course not, huge penalty :P
17:33:32  <ProZone> <Spike> lame.. :)
17:34:01  <ProZone> <Spike> it isn't a problem near the long long bridges @ oil transfer we just made :)
17:34:17  <ProZone> <Mark> they do take it there?
17:34:19  <ProZone> <Spike> yep
17:34:34  <ProZone> <Mark> weird
17:34:42  <ProZone> <Spike> oh well just add 4th bridge :D
17:36:11  <ProZone> <Mark> that ML is pretty busy
17:36:24  <ProZone> <Spike> yep
17:37:33  <ProZone> <Spike> been trying to upgrade some parts already
17:37:35  <ProZone> <Spike> aka doubling bridges
17:40:31  <ProZone> <Spike> also my compact slh seems to need well... a double bridge :)
17:51:49  <ProZone> <Spike> why can't psg games be as simple as this.. :)
17:52:07  <ProZone> <Spike> LR ML and we got almost 500 trains going without a problem.. :)
18:02:47  <ProZone> <Mark> some parts can hold many more trains
18:03:14  <ProZone> <Mark> the loop around the southwest lake for example
18:03:42  <ProZone> <Mark> or northwest
18:03:45  <ProZone> <Mark> :P
18:04:58  <ProZone> *** Mark has joined spectators
18:08:19  <ProZone> *** Spike has joined spectators
18:08:19  <ProZone> *** Game paused (not enough players)
18:11:01  *** Razaekel has joined #openttdcoop.pro
18:11:06  *** openttdcoop sets mode: +v Razaekel
18:20:12  <Ammler> !server_status
18:20:12  <ProZone> Ammler:  20:20:11 up 159 days,  6:13,  0 users,  load average: 1.80, 1.85, 1.76
18:20:13  <ProZone> Ammler: Cpu(s): 15.4%us,  5.4%sy,  2.1%ni, 74.5%id,  2.4%wa,  0.0%hi,  0.1%si,  0.0%st
18:20:13  <ProZone> Ammler: 28808 openttd   25  10 35612  20m 4060 R   22  1.0 137:20.41 ./openttd -c opentt
18:20:17  <ProZone> *** Spike has left the game (leaving)
18:20:42  <^Spike^> ah.. so that was the command? :)
18:21:05  <Razaekel> !info
18:21:05  <ProZone> Razaekel: #:1(Orange) Company Name: 'Martburg Springs Transport'  Year Founded: 1970  Money: 1177819889  Loan: 0  Value: 1260876071  (T:456, R:7, P:3, S:18) unprotected
18:21:14  <Razaekel> !date
18:21:14  <ProZone> Razaekel: 20 Jul 2111
18:23:32  <Razaekel> !password
18:23:32  <ProZone> Razaekel: goggle
18:23:45  <ProZone> *** Game unpaused (enough players)
18:23:45  <ProZone> *** Razaekel joined the game
18:24:41  <ProZone> <Razaekel> man, prozone games are always impressive
18:25:48  <ProZone> <Razaekel> and it looks like a no tf game
18:28:19  <ProZone> *** Razaekel has left the game (leaving)
18:28:19  <ProZone> *** Game paused (not enough players)
18:28:23  <ProZone> *** Game unpaused (enough players)
18:28:25  <ProZone> *** tneo joined the game
18:29:42  <ProZone> *** tneo has left the game (leaving)
18:29:42  <ProZone> *** Game paused (not enough players)
18:31:44  <Ammler> !transfer
18:31:44  <ProZone> Ammler: couldn't execute "/home/openttd/script/transfer.sh": permission denied
18:32:09  <Ammler> !transfer
18:32:09  <ProZone> Ammler: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save
18:33:30  <Ammler> !transfer pro 8 ~/website/prozone/save/PZ_8_Final.sav
18:33:30  <ProZone> Ammler: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save
18:33:40  <Ammler> m$h
18:33:43  <Ammler> mäh
18:35:51  <Ammler> !transfer pro 8 ~/website/prozone/save/PZ_8_Final.sav
18:35:52  <ProZone> Ammler: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save
18:36:05  <Ammler> :'-(
18:37:01  <Ammler> !transfer pro 8 ~/website/prozone/save/PZ_8_Final.sav
18:37:02  <ProZone> Ammler: pro 8 ~/website/prozone/save/PZ_8_Final.sav
18:41:09  <Ammler> !transfer pro 8 ~/website/prozone/save/PZ_8_Final.sav
18:41:09  <ProZone> Ammler: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save
18:42:08  <Ammler> it works as a shell script
18:47:20  <Ammler> !transfer 8 ~/website/prozone/save/PZ_8_Final.sav
18:47:21  <ProZone> Ammler: SERVER: prozone / FORCE: 0 / NR: 8 / FILE: ~/website/prozone/save/PZ_8_Final.sav
18:47:48  <Ammler> well more?
18:49:18  <Ammler> !transfer 8 ~/website/prozone/save/PZ_8_Final.sav
18:49:18  <ProZone> Ammler: no file!
18:49:23  <Ammler> ok :-)
18:49:33  <Ammler> !transfer 8 PZ_8_Final.sav
18:49:33  <ProZone> Ammler: no file!
18:52:04  <Ammler> !transfer 8 PZ_8_Final.sav
18:52:04  <ProZone> Ammler: SERVER: prozone / FORCE: 0 / NR: 8 / FILE: ~/website/prozone/save/PZ_8_Final.sav
18:53:00  <Ammler> !transfer 8 PZ_8_Final.sav
18:53:00  <ProZone> Ammler: SERVER: prozone / FORCE: 0 / NR: 8 / FILE: /home/openttd/website/prozone/save/PZ_8_Final.sav
18:57:31  <Ammler> !transfer 8 PZ_8_Final.sav
18:57:32  <ProZone> Ammler: SERVER: prozone / FORCE: 0 / NR: 8 / FILE: /home/openttd/website/prozone/save/PZ_8_Final.sav
18:57:32  <ProZone> Ammler: PublicServerGame_8_Final.sav
18:57:32  <ProZone> Ammler: This game (8) is already archived. (you might use -f)
18:57:41  <Ammler> ok :-)
19:05:02  <Ammler> !transfer
19:06:45  <Ammler> !transfer
19:08:06  <Ammler> !transfer
19:08:06  <ProZone> Ammler: !transfer gamenr save: transfer the save to our web
19:14:13  <KenjiE20> oooh clever
19:27:12  <Ammler> !transfer
19:27:12  <ProZone> Ammler: !transfer gamenr save: transfer the save to our web
19:27:15  <Ammler> !transfer 8 PZ_8_Final.sav
19:27:16  <ProZone> Ammler: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save
19:27:28  <Ammler> menno :-(
19:28:17  <Ammler> @deop
19:28:17  *** Webster sets mode: -o Ammler
19:28:20  <Ammler> !transfer
19:28:20  <ProZone> Ammler: you must be channel op to use !transfer
19:28:24  <Ammler> @op
19:28:24  *** Webster sets mode: +o Ammler
19:28:26  <Ammler> !transfer
19:28:27  <ProZone> Ammler: !transfer gamenr save: transfer the save to our web
19:28:32  <Ammler> !transfer 8 PZ_8_Final.sav
19:28:32  <ProZone> Ammler: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save
19:29:00  <KenjiE20> -f force, -h|u ?
19:29:24  <Ammler> help/usage
19:29:27  <KenjiE20> ah
19:30:04  <Ammler> well, my real test is, how to connect sh script to autopilot :-)
19:30:12  <Ammler> the sh script works nicely
19:30:58  <Ammler> http://pastebin.ca/1627656
19:36:24  <Ammler> !transfer 8 PZ_8_Final.sav
19:36:24  <ProZone> Ammler: ALL: pro 8 PZ_8_Final.sav /home/openttd/website/prozone/save/
19:36:24  <ProZone> Ammler: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save
19:36:39  <Ammler> he?
19:38:06  <Ammler> !transfer 8 PZ_8_Final.sav
19:38:06  <ProZone> Ammler: So: 3
19:38:06  <ProZone> Ammler: ALL: pro 8 PZ_8_Final.sav /home/openttd/website/prozone/save/
19:38:06  <ProZone> Ammler: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save
19:38:19  <Ammler> why 3?
19:38:28  <Ammler> !transfer -f 8 PZ_8_Final.sav
19:38:28  <ProZone> Ammler: !transfer gamenr save: transfer the save to our web
19:39:43  <Ammler> !transfer 8 PZ_8_Final.sav
19:39:43  <ProZone> Ammler: ALL: pro 8 /home/openttd/website/prozone/save/PZ_8_Final.sav
19:39:44  <ProZone> Ammler: SERVER: prozone / FORCE: 0 / NR: 8 / FILE: /home/openttd/website/prozone/save/PZ_8_Final.sav
19:39:44  <ProZone> Ammler: PublicServerGame_8_Final.sav
19:39:44  <ProZone> Ammler: This game (8) is already archived. (you might use -f)
19:39:49  <Ammler> !transfer -f 8 PZ_8_Final.sav
19:39:50  <ProZone> Ammler: ALL: pro -f 8 /home/openttd/website/prozone/save/PZ_8_Final.sav
19:39:50  <ProZone> Ammler: SERVER: prozone / FORCE: 1 / NR: 8 / FILE: /home/openttd/website/prozone/save/PZ_8_Final.sav
19:39:51  <ProZone> Ammler: PublicServerGame_8_Final.sav
19:39:51  <ProZone> Ammler: Transfer done. (/home/openttd/website/prozone/save/PZ_8_Final.sav->http://www.openttdcoop.org//files/prozone_archive/PublicServerGame_8_Final.sav)
19:39:58  <Ammler> \o/
19:40:10  <Ammler> !save
19:40:10  <ProZone> Saving game...
19:40:12  <ProZone> Game saved
19:40:20  <Ammler> !transfer 9 game.sav
19:40:21  <ProZone> Ammler: ALL: pro 9 /home/openttd/website/prozone/save/game.sav
19:40:21  <ProZone> Ammler: SERVER: prozone / FORCE: 0 / NR: 9 / FILE: /home/openttd/website/prozone/save/game.sav
19:40:22  <ProZone> Ammler: PublicServerGame_9_Final.sav
19:40:22  <ProZone> Ammler: Transfer done. (/home/openttd/website/prozone/save/game.sav->http://www.openttdcoop.org//files/prozone_archive/PublicServerGame_9_Final.sav)
19:40:29  <Ammler> cool :-D
19:41:47  <Ammler> ups PublicServerGame
19:42:17  <KenjiE20> heh
19:46:22  <Ammler> !transfer 9 game.sav
19:46:23  <ProZone> Ammler: ALL: pro 9 /home/openttd/website/prozone/save/game.sav
19:46:23  <ProZone> Ammler: SERVER: ProZone / FORCE: 0 / NR: 9 / FILE: /home/openttd/website/prozone/save/game.sav
19:46:23  <ProZone> Ammler: ProZoneGame_9_Final.sav
19:46:24  <ProZone> Ammler: Transfer done. (/home/openttd/website/prozone/save/game.sav->http://www.openttdcoop.org//files/ProZone_archive/ProZoneGame_9_Final.sav)
19:47:06  <Ammler> !transfer 9 game.sav
19:47:06  <ProZone> Ammler: ProZoneGame_9_Final.sav
19:47:06  <ProZone> Ammler: This game (9) is already archived. (you might use -f)
19:47:14  <Ammler> !transfer -f 9 game.sav
19:47:15  <ProZone> Ammler: ProZoneGame_9_Final.sav
19:47:15  <ProZone> Ammler: Transfer done. (/home/openttd/website/prozone/save/game.sav->http://www.openttdcoop.org//files/ProZone_archive/ProZoneGame_9_Final.sav)
19:48:33  <Ammler> !rcon ls
19:48:33  <ProZone> Ammler: 0) .. (Parent directory)
19:48:34  <ProZone> Ammler: 1) Martburg Springs Transport, 11th Dec 2074.sav
19:48:34  <ProZone> Ammler: 2) pzgxstart.sav
19:48:34  <ProZone> Ammler: 3) 2ccTest.sav
19:48:34  <ProZone> Ammler: 4) ecs_final.sav
19:48:35  <ProZone> Ammler: you have 5 more messages
19:48:38  <Ammler> !more
19:48:38  <ProZone> Ammler: 5) ecs_review.sav
19:48:38  <ProZone> Ammler: 6) pz4.1.sav
19:48:38  <ProZone> Ammler: 7) OPENTTDCOOP PSG  #124, 17th Oct 2227.sav
19:48:39  <ProZone> Ammler: 8) pz05fixed.sav
19:48:39  <ProZone> Ammler: 9) pz4.sav
19:49:02  <Ammler> !rcon pwd
19:49:03  <ProZone> Ammler: /home/openttd/svn-prozone/autopilot/save/uploads/
19:49:10  <Ammler> !rcon cd 0
19:49:13  <Ammler> !rcon pwd
19:49:13  <ProZone> Ammler: /home/openttd/svn-prozone/autopilot/save/
19:49:17  <Ammler> !rcon ls
19:49:17  <ProZone> Ammler: 0) .. (Parent directory)
19:49:18  <ProZone> Ammler: 1) archive/ (Directory)
19:49:18  <ProZone> Ammler: 2) autosave/ (Directory)
19:49:18  <ProZone> Ammler: 3) uploads/ (Directory)
19:49:18  <ProZone> Ammler: 4) game.sav
19:49:19  <ProZone> Ammler: you have 17 more messages
19:49:22  <Ammler> !more
19:49:23  <ProZone> Ammler: 5) magic_bulldozer_1_temp.sav
19:49:23  <ProZone> Ammler: 6) pz08.sav
19:49:23  <ProZone> Ammler: 7) PZ_8_Final.sav
19:49:23  <ProZone> Ammler: 8) 1900.sav
19:49:24  <ProZone> Ammler: 9) pz7.sav
19:49:25  <ProZone> Ammler: you have 12 more messages
19:49:26  <Ammler> !more
19:49:27  <ProZone> Ammler: 10) pz07.sav
19:49:27  <ProZone> Ammler: 11) pz08_backup.sav
19:49:27  <ProZone> Ammler: 12) pz08_start.sav
19:49:29  <ProZone> Ammler: 13) coopete5.sav
19:49:29  <ProZone> Ammler: 14) coopetition4.sav
19:49:31  <ProZone> Ammler: you have 7 more messages
19:49:45  <Ammler> !transfer 6 pz07.sav
19:49:45  <ProZone> Ammler: ProZoneGame_6_Final.sav
19:49:46  <ProZone> Ammler: This game (6) is already archived. (you might use --force)
19:50:36  <Ammler> !transfer --force 6 pz07.sav
19:50:36  <ProZone> Ammler: ProZoneGame_6_Final.sav
19:50:37  <ProZone> Ammler: Transfer done. (/home/openttd/website/prozone/save/pz07.sav->http://www.openttdcoop.org//files/ProZone_archive/ProZoneGame_6_Final.sav)
19:51:19  <Ammler> !transfer 8 PZ_8_Final.sav
19:51:20  <ProZone> Ammler: ProZoneGame_8_Final.sav
19:51:20  <ProZone> Ammler: Transfer done. (/home/openttd/website/prozone/save/PZ_8_Final.sav->http://www.openttdcoop.org//files/ProZone_archive/ProZoneGame_8_Final.sav)
19:52:13  <Ammler> what else?
19:52:18  <Ammler> update
19:52:29  <Ammler> restart with logfile switch
19:54:59  <Ammler> !transfer 8 PZ_8_Final.sav --force
19:55:00  <ProZone> Ammler: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save
19:56:30  <Ammler> !updates
19:56:30  <ProZone> Ammler:     r17808  2009-10-18  nightlies/trunk
19:58:28  <Ammler> KenjiE20: if you need example how to use sh-script for autopilot, transfer.tcl is one
19:59:04  <Ammler> now, you can't use the excuse anymore, that you don't know tcl ;-)
19:59:21  <KenjiE20> sure I can :P
19:59:39  <Ammler> me doesn't either, but autopilot is able to transfer saves :-P
20:20:04  *** Chris_Booth has joined #openttdcoop.pro
20:20:13  *** openttdcoop sets mode: +v Chris_Booth
21:05:51  <ProZone> *** Mark has left the game (connection lost)
21:22:45  <Ammler> !bash ls
21:22:45  <ProZone> Ammler: ls: : No such file or directory
21:23:25  *** [com]buster has quit IRC
21:23:48  <Ammler> !bash /bin/ls
21:23:48  <ProZone> Ammler: /bin/ls: : No such file or directory
21:25:04  <Ammler> !bash /bin/ls
21:25:04  <ProZone> Ammler: ai
21:25:05  <ProZone> Ammler: autopilot
21:25:05  <ProZone> Ammler: autopilot.pid
21:25:05  <ProZone> Ammler: autopilot.tcl
21:25:05  <ProZone> Ammler: bin
21:25:06  <ProZone> Ammler: you have 27 more messages
21:26:16  <Ammler> !bash "ls -l"
21:26:16  <ProZone> Ammler: couldn't execute ""ls": no such file or directory
21:34:36  <Ammler> !bash
21:35:17  <Chris_Booth> Ammler: having problems?#
21:36:09  <Ammler> a bit playing around :-)
21:36:15  <Ammler> !bash
21:37:00  <Ammler> !bash
21:37:06  <Chris_Booth> '!bash Ammler on the head with my big book of Java'
21:37:19  <Ammler> java!
21:37:33  <Chris_Booth> i know :@
21:37:39  <KenjiE20> @do "smack's Booth with Java"
21:37:39  * Webster smack's Booth with Java
21:37:41  <KenjiE20> :P
21:37:51  <Chris_Booth> but i have to learn it for uni
21:37:53  <Chris_Booth> lol
21:38:09  <Ammler> well, java isn't that bad, afaik :-)
21:38:11  <Chris_Booth> java doesnt hurt unless its in a book
21:38:24  <Chris_Booth> its better than C#
21:38:28  <Ammler> at least easier then bash :-)
21:38:33  <Chris_Booth> and atleast i am not using VS 2008 this year
21:38:37  <KenjiE20> anything is easier than bash
21:38:44  <Ammler> tcl?
21:38:57  <KenjiE20> okay, most
21:39:01  <Ammler> :-D
21:39:01  <KenjiE20> :P
21:39:12  <Chris_Booth> is TCL that nasty?
21:39:29  <KenjiE20> it's... odd
21:39:38  <Chris_Booth> all i can say is java is almost the same as C++/C#
21:39:46  <Chris_Booth> so its nice and easy to learn
21:40:05  <KenjiE20> most languages have a fairly common base that they share
21:40:07  <planetmaker> write me something in whitespace
21:40:17  <planetmaker> or in brainfuck
21:40:21  <^Spike^> tcl is old...
21:40:33  <planetmaker> and then we talk again about "everything is easier than bash" ;-)
21:40:36  <^Spike^> and damn hard to properly learn :)
21:41:00  <Chris_Booth> AP should be re writen in java
21:41:06  <Ammler> ^Spike^: you could, if you want
21:41:07  <^Spike^> oeh.. java... :)
21:41:08  <planetmaker> go right ahead
21:41:10  * KenjiE20 has a constant python/perl war in #weechat
21:41:13  <^Spike^> Ammler i did long ago :)
21:41:34  <Ammler> then why don't you like to help me :'-(
21:41:41  <^Spike^> i coded my own tcl scripts to properly work with tcl modules for eggdrops
21:41:49  <^Spike^> cause last time i've doen it is eh.. 6 years ago :D
21:42:05  <^Spike^> and know i've learned alot of java :)
21:42:09  <^Spike^> now*
21:42:37  <Chris_Booth> if i recoded AP i java would you ever use it?
21:42:41  <Ammler> I guess, it woudn't be that easy to make a wrapper for openttd with java
21:42:44  <Chris_Booth> and is it even plausable
21:43:01  <^Spike^> eh... i guess it's more about wrapping the process... then other stuff
21:43:08  <^Spike^> all other features are doable in java
21:43:12  <^Spike^> it's just the wrapper
21:43:26  <Ammler> expect
21:43:40  <KenjiE20> probably easier to patch a FIFO pipe in ottd and interact with that indeirectly
21:43:41  <Chris_Booth> i am sure teh wrapper isnt that hard
21:44:31  <^Spike^> hmm so basicly if you combine chris and i a ap in java should be possible.. :D
21:44:37  <Ammler> Chris_Booth: if your app could everything what ap does and more
21:45:15  <Ammler> well, one issue with java
21:45:19  <Chris_Booth> well once i have sorted out wwottdgd patch pack then maybe
21:45:21  <^Spike^> that is..
21:45:21  <Ammler> it might not be installed
21:45:29  <^Spike^> hmm...
21:45:34  <^Spike^> a simple jre?
21:45:41  <^Spike^> !bash java -version
21:45:45  <^Spike^> no response...
21:45:46  <^Spike^> :)
21:45:55  <Ammler> no java
21:46:11  <^Spike^> !bin /usr/bin/java
21:46:16  <^Spike^> !bash /usr/bin/java
21:46:18  <Chris_Booth> no the patches are in C++
21:46:25  <^Spike^> bleh.. :)
21:46:36  <Ammler> !bash ls
21:46:36  <ProZone> Ammler: ai
21:46:37  <ProZone> Ammler: autopilot
21:46:37  <ProZone> Ammler: autopilot.pid
21:46:37  <ProZone> Ammler: autopilot.tcl
21:46:37  <ProZone> Ammler: bin
21:46:38  <ProZone> Ammler: you have 27 more messages
21:46:43  <Ammler> !bash java --version
21:46:43  <ProZone> Ammler: couldn't execute "java --version": no such file or directory
21:46:50  <^Spike^> try just java
21:46:56  <Ammler> !bash date
21:46:56  <ProZone> Ammler: Sun Oct 18 23:46:54 CEST 2009
21:47:06  <Ammler> omg
21:47:15  <Ammler> that is a power command :-D
21:47:24  <^Spike^> !bash whoami
21:47:24  <ProZone> ^Spike^: openttd
21:47:27  <^Spike^> damn.. :)
21:47:36  <^Spike^> !bash ls /home/openttd
21:47:36  <ProZone> ^Spike^: couldn't execute "ls /home/openttd": no such file or directory
21:47:40  <^Spike^> !bash ls /home/
21:47:40  <ProZone> ^Spike^: couldn't execute "ls /home": no such file or directory
21:47:50  <^Spike^> i can do it more evil but i'll be nice :)
21:47:58  <Ammler> yes, please
21:48:07  <Ammler> there is no security
21:48:25  <Ammler> !bash ls -l
21:48:26  <ProZone> Ammler: couldn't execute "ls -l": no such file or directory
21:48:29  <Ammler> hmm
21:48:39  *** ODM has quit IRC
21:49:36  <Ammler> !bash curl finger.openttd.org/versions.txt
21:49:36  <ProZone> Ammler: couldn't execute "curl finger.openttd.org/versions.txt": no such file or directory
21:50:06  <Ammler> !bash date
21:50:07  <ProZone> Ammler: Sun Oct 18 23:50:05 CEST 2009
21:50:30  <Ammler> !bash whereis curl
21:50:31  <ProZone> Ammler: couldn't execute "whereis curl": no such file or directory
21:50:53  <Ammler> !bash /usr/bin/curl finger.openttd.org/versions.txt
21:50:53  <ProZone> Ammler: couldn't execute "/usr/bin/curl finger.openttd.org/versions.txt": no such file or directory
21:51:15  <Ammler> well, maybe not that powerful :-)
21:51:28  <^Spike^> !bash ping google.nl
21:51:28  <ProZone> ^Spike^: couldn't execute "ping google.nl": no such file or directory
21:51:35  <^Spike^> !bash /usr/bin/ping google.nl
21:51:35  <ProZone> ^Spike^: couldn't execute "/usr/bin/ping google.nl": no such file or directory
21:51:38  <^Spike^> .. :)
21:52:12  <^Spike^> no chance that java is installed either i guess? :)
21:52:27  <Ammler> yes, it isn't
21:52:41  <Ammler> well, we could ask phoenix, if he would
21:53:01  <Ammler> it is on my server
21:53:56  <Ammler> openttd@tenshi:/home/openttd/svn-prozone/autopilot/autopilot$ java -version
21:53:58  <Ammler> bash: java: command not found
21:54:10  <Ammler> openttdcoop@dev:~/public_html/files/ProZone_archive> java -version
21:54:12  <Ammler> java version "1.6.0_15"
21:54:55  <^Spike^> but well.. if chris wants to try create ap in java i would be glad to help... :)
21:56:00  <Ammler> does it have some irc libs?
21:56:09  <Chris_Booth> i dont want to make a java app
21:56:13  <Chris_Booth> but its better than TCL
21:56:13  <^Spike^> yes... i made some irc bots myself..
21:56:30  <^Spike^> so there are irc libs
21:56:57  <^Spike^> the biggest challenge would be a wrapper i guess
21:59:20  <^Spike^> wouldn't mind looking into it.. but can't promise stuff... atleast the irc bot won't be a problem.. :)
22:03:42  <^Spike^> but first.. bed time!
22:30:04  <Ammler> well, ^Spike^, you could also checkout Avignon
22:48:54  <Chris_Booth> OMG my house ma hs the worst lapop evre
22:49:52  <Ammler> !bash date
22:49:52  <ProZone> Ammler: Mon Oct 19 00:49:51 CEST 2009
22:49:56  <Ammler> !bash date --help
22:49:57  <ProZone> Ammler: Mon Oct 19 00:49:56 CEST 2009
22:50:27  <Ammler> !bash date --help
22:50:27  <ProZone> Ammler: couldn't execute "date --help": no such file or directory
22:52:32  <Chris_Booth> what are you trying to do with bash Ammler ?
22:54:46  <Ammler> Chris_Booth: trying to run bash on the server? Should be obvious :-)
22:55:04  <Chris_Booth> why?
22:55:37  *** ^Spike^ has quit IRC
22:56:09  <Ammler> !bash helloworld
22:56:09  <ProZone> Ammler: couldn't execute "/home/openttd/ottdbash/helloworld.sh  ": no such file or directory
22:56:21  <Chris_Booth> ha ha you suck
22:56:26  <Ammler> :-D
22:57:01  <Ammler> but now, I see :-)
22:57:52  <Ammler> !bash helloworld
22:57:52  <ProZone> Ammler: Hello World!
22:59:21  <Chris_Booth> well atleast your not trying to put something realy silly like windows on it
23:00:01  <Ammler> it?
23:00:21  <Chris_Booth> the server
23:01:02  <Chris_Booth> Ammler: dont you have work tomorrow?
23:01:07  <Chris_Booth> shouldnt you be in bed
23:01:12  <Chris_Booth> its 1am where you are
23:02:01  *** Progman has quit IRC
23:02:23  <Ammler> !args
23:02:24  <ProZone> Ammler: you run !args with
23:02:29  <Ammler> !args Hello World
23:02:29  <ProZone> Ammler: you run !args with Hello World
23:03:01  <Ammler> there is snow around me :-P
23:04:10  <Ammler> !helloworld
23:04:14  <Ammler> !bash helloworld
23:04:14  <ProZone> Ammler: couldn't execute "/home/openttd/ottdbash/helloworld.sh helloworld": no such file or directory
23:04:23  <Ammler> stupid ap
23:04:45  <Chris_Booth> ooh snow nice
23:04:46  <Ammler> !bash helloworld Chris_Booth
23:04:47  <ProZone> Ammler: couldn't execute "/home/openttd/ottdbash/helloworld.sh helloworld Chris_Booth": no such file or directory
23:04:51  <Chris_Booth> now i want to go skiing
23:05:04  <Ammler> well, relatively, too early
23:05:15  <Chris_Booth> realy i never knew
23:05:32  <Chris_Booth> maybe the fact resorts dont open until the 15th of december
23:06:00  <Ammler> !bash helloworld Chris_Booth
23:06:01  <ProZone> Ammler: Hello World! (helloworld Chris_Booth)
23:06:05  <Ammler> :-)
23:07:06  <Ammler> it is nice to get white christmas, not really needed much earlier
23:07:41  <Chris_Booth> it will be nice just to have snow for the two weeks of the 18th of december to the 6th of january
23:08:48  <Ammler> !bash ls
23:08:48  <ProZone> Ammler: ai
23:08:48  <ProZone> Ammler: autopilot
23:08:48  <ProZone> Ammler: autopilot.pid
23:08:48  <ProZone> Ammler: autopilot.tcl
23:08:49  <ProZone> Ammler: bin
23:08:49  <ProZone> Ammler: you have 27 more messages
23:08:57  <Ammler> !bash ls -u
23:08:57  <ProZone> Ammler: couldn't execute "ls -u": no such file or directory
23:09:05  <Ammler> !bash date --help
23:09:05  <ProZone> Ammler: couldn't execute "date --help": no such file or directory
23:09:11  <Ammler> hmm
23:09:56  <Ammler> !bash date --help
23:09:57  <ProZone> Ammler: Usage: date [OPTION]... [+FORMAT]
23:09:57  <ProZone> Ammler:   or:  date [-u|--utc|--universal] [MMDDhhmm[[CC]YY][.ss]]
23:09:58  <ProZone> Ammler: Display the current time in the given FORMAT, or set the system date.
23:09:58  <ProZone> Ammler:   -d, --date=STRING         display time described by STRING, not `now'
23:09:58  <ProZone> Ammler: you have 75 more messages
23:10:42  <Chris_Booth> 75 more messages
23:11:11  <Ammler> !bash cat autopilot.pid
23:11:11  <ProZone> Ammler: 10153
23:11:17  <Ammler> !save
23:11:17  <ProZone> Saving game...
23:11:19  <ProZone> Game saved
23:11:25  <Ammler> !bash kill 10153
23:11:25  *** ProZone has quit IRC
23:11:30  <Ammler> hehe
23:12:09  <Ammler> but now, how to start again?
23:12:55  <Chris_Booth> !bash back into life
23:15:27  <Ammler> no ! without ap
23:19:44  <Chris_Booth> then reload AP
23:22:43  <Ammler> well, that's the point ;-)
23:27:50  <Ammler> !bash
23:28:30  <Chris_Booth> ooops
23:28:41  *** ProZone has joined #openttdcoop.pro
23:28:46  *** openttdcoop sets mode: +v ProZone
23:29:05  <Ammler> !bash
23:29:05  <ProZone> Ammler: couldn't execute "/home/openttd/ottdbash/run.sh": permission denied
23:29:21  <Ammler> !bash
23:29:21  <ProZone> Ammler: Usage: !bash <command> <commandops> <args>
23:32:53  <Ammler> !bash
23:32:53  <ProZone> Ammler: Usage: !bash <command> <commandops> <args>
23:32:53  <ProZone> Ammler: Args:
23:33:31  <Ammler> !bash c
23:33:31  <ProZone> Ammler: Usage: !bash <command> <commandops> <args>
23:33:31  <ProZone> Ammler: Args:
23:34:24  <Ammler> !bash c
23:34:24  <ProZone> Ammler: Usage: !bash <command> <commandops> <args>
23:34:24  <ProZone> Ammler: Args:
23:35:27  *** Razaekel has left #openttdcoop.pro
23:36:14  <Ammler> !bash c
23:36:14  <ProZone> Ammler: couldn't execute "/home/openttd/ottdbash/pro.sh": permission denied
23:36:25  <Ammler> !bash c
23:36:25  <ProZone> Ammler: Usage: !bash <command> <commandops> <args>
23:36:26  <ProZone> Ammler: Args:
23:36:38  <Ammler> !bash "Hello"c
23:36:38  <ProZone> Ammler: Usage: !bash <command> <commandops> <args>
23:36:38  <ProZone> Ammler: Args:
23:37:41  <Ammler> !bash helloworld
23:37:42  <ProZone> Ammler: Hello World! (helloworld)
23:37:47  <Ammler> why does that work?
23:37:52  <Ammler> !bash helloworld ja
23:37:52  <ProZone> Ammler: Hello World! (helloworld ja)
23:39:41  <Ammler> !bash c
23:39:41  <ProZone> Ammler: Usage: !bash <command> <commandops> <args>
23:39:42  <ProZone> Ammler: Args: pro c
23:47:41  <Ammler> !bash c
23:48:17  <Ammler> !bash c
23:48:44  <Ammler> !bash c
23:48:45  <ProZone> Ammler: info@openttdcoop.org
23:48:45  <ProZone> Ammler: Usage: !bash <command> <commandops> <args>
23:48:45  <ProZone> Ammler: Args: pro c
23:51:38  <Ammler> !bash c
23:51:38  <ProZone> Ammler
23:51:38  <ProZone> Ammler: Usage: !bash <command> <commandops> <args>
23:51:38  <ProZone> Ammler: Args: pro c
23:51:49  <Ammler> !reload config
23:51:49  <ProZone> Ammler: config reloaded
23:51:52  <Ammler> !bash c
23:51:52  <ProZone> Ammler: prozone
23:51:52  <ProZone> Ammler: Usage: !bash <command> <commandops> <args>
23:51:52  <ProZone> Ammler: Args: pro c
23:54:43  <Ammler> !bash c
23:54:43  <ProZone> Ammler: prozone
23:54:43  <ProZone> Ammler: Usage: !bash <command> <commandops> <args>
23:54:43  <ProZone> Ammler: Args: pro c
23:57:48  <Ammler> !reload config
23:57:49  <ProZone> Ammler: config reloaded

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