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00:08:34 *** De_Ghosty has quit IRC 00:55:55 *** KenjiE20|LT has joined #openttdcoop.pro 00:55:57 *** ChanServ sets mode: +o KenjiE20|LT 00:56:05 *** openttdcoop sets mode: +v KenjiE20|LT 00:56:13 *** KenjiE20 has quit IRC 03:30:50 *** KenjiE20|LT has quit IRC 03:46:15 *** De_Ghosty has joined #openttdcoop.pro 03:46:25 *** openttdcoop sets mode: +v De_Ghosty 06:46:04 *** ^Spike^ has joined #openttdcoop.pro 06:46:05 *** ChanServ sets mode: +o ^Spike^ 06:46:19 *** openttdcoop sets mode: +v ^Spike^ 06:49:16 *** ODM has joined #openttdcoop.pro 06:49:17 *** ChanServ sets mode: +o ODM 06:49:26 *** openttdcoop sets mode: +v ODM 08:01:52 *** Progman has joined #openttdcoop.pro 08:02:07 *** openttdcoop sets mode: +v Progman 08:51:46 *** Progman has quit IRC 09:23:06 <ProZone> *** Mark has joined company #1 09:23:10 <ProZone> <Mark> morning 09:23:56 <Mark> !rcon patch min_active_clients 09:23:56 <ProZone> Mark: Current value for 'min_active_clients' is: '2' (min: 0, max: 255) 09:23:58 <Mark> !rcon patch min_active_clients 1 09:23:59 <ProZone> *** Game unpaused (enough players) 09:38:43 <ProZone> *** Spike has left the game (connection lost) 09:38:55 <^Spike^> !password 09:38:55 <ProZone> ^Spike^: devour 09:39:32 <^Spike^> !password 09:39:32 <ProZone> ^Spike^: chills 09:39:44 <ProZone> *** Spike joined the game 09:39:47 <ProZone> <Spike> mornin 09:39:51 <ProZone> <Mark> morning Spike 09:40:02 *** [com]buster has joined #openttdcoop.pro 09:40:03 *** ChanServ sets mode: +o [com]buster 09:40:08 *** openttdcoop sets mode: +v [com]buster 09:40:37 <ProZone> <Spike> should i start some steel trains? 09:40:46 <ProZone> <Mark> sure 09:40:52 <ProZone> <Mark> i'm still working on SL01 09:41:03 <[com]buster> !password 09:41:03 <ProZone> [com]buster: chills 09:41:11 <ProZone> *** Combuster joined the game 09:41:15 <ProZone> <Combuster> môgge 09:41:17 <ProZone> <Mark> :D 09:41:25 <ProZone> <Mark> mogguh- 09:42:54 <ProZone> <Combuster> lol@mark 09:43:00 <ProZone> <Combuster> factory island rebuilt 09:43:11 <ProZone> <Mark> :P 09:43:23 <ProZone> <Mark> i forgot i was still working on that 09:47:08 <ProZone> <Spike> does the alu plant really need bauxite? 09:47:15 <ProZone> <Combuster> it does 09:47:17 <ProZone> <Mark> yes, but there is none 09:47:19 <ProZone> <Combuster> there just is none 09:53:33 <ProZone> <Mark> SL01 industries served 09:53:39 <ProZone> <Mark> would be nice to get some supplies in 09:53:45 <ProZone> <Combuster> Working on SL03 09:54:25 <ProZone> <Spike> trying to get some chains going 09:54:31 <ProZone> <Mark> could you sign primary supplies drop with ESxx or FSxx? 09:54:38 <ProZone> <Mark> engineering/farm supplies 09:55:29 <ProZone> <Mark> all primaries need a dedicated supplies drop 09:55:45 <ProZone> <Mark> you can have one for multiple primaries, i think 09:58:28 <ProZone> <Spike> i created a sawmill for the drop :) 09:58:34 <ProZone> <Mark> :P 09:58:37 <ProZone> <Mark> i'm working on those too 10:00:08 <ProZone> <Spike> mark.. 10:00:14 <ProZone> <Spike> you forgot an exit :) 10:00:17 <ProZone> <Mark> nice :) 10:00:22 <ProZone> <Mark> where? 10:00:25 <ProZone> <Spike> sawmil drop :) 10:00:39 <ProZone> <Mark> ah right 10:00:47 <ProZone> <Spike> the firt station the train can enter but not leave ;) 10:01:03 <ProZone> <Spike> first* 10:01:52 <ProZone> <Mark> i think every drop has an industry now 10:03:21 <ProZone> <Combuster> 182s, right? 10:03:27 <ProZone> <Mark> yes 10:03:31 <ProZone> <Mark> dont forget the supply drops 10:03:49 <ProZone> <Mark> ah crop 10:04:05 <ProZone> <Mark> breweries can only be built in towns 10:06:53 <ProZone> <Combuster> lolwut 10:07:02 <ProZone> <Combuster> fuel oil in a self-discharging hopper 10:07:18 <ProZone> <Spike> barrels ? :) 10:10:59 <ProZone> <Combuster> ..? loopytrains 10:32:20 *** Chris_Booth has joined #openttdcoop.pro 10:32:27 <ProZone> *** Chris Booth has left the game (connection lost) 10:32:29 *** openttdcoop sets mode: +v Chris_Booth 10:33:08 <ProZone> <Spike> maybe we should group trains? :D 10:33:20 <ProZone> <Mark> per cargo? 10:33:23 <ProZone> <Mark> that never made sense to me 10:33:50 <ProZone> <Spike> oh well can also find them by station but sometimes it's annoying.. :) 10:42:02 <ProZone> <Spike> let's see if i can get it to work... terminus without a crossing.. i've seen them.. but now to build one myself :) 10:44:45 <ProZone> <Combuster> JAM! 10:44:55 <ProZone> <Combuster> SL01 10:45:04 <ProZone> <Mark> nice 10:45:06 <ProZone> <Combuster> (nice job mark :p) 10:45:08 <ProZone> <Spike> 1 train almost full :) 10:45:11 <ProZone> <Spike> wait for it... 10:45:13 <ProZone> <Spike> wait for it... 10:45:15 <ProZone> <Spike> :) 10:45:21 <ProZone> <Spike> tada.. :D 10:45:52 <ProZone> <Combuster> I do consider that a fail 10:45:55 <Chris_Booth> !password 10:45:55 <ProZone> Chris_Booth: befits 10:46:15 <ProZone> *** Chris Booth joined the game 10:46:16 <ProZone> <Mark> i already depoted one, someone must have released it 10:46:41 <^Spike^> not me i was looking around atm working on my own station 10:48:27 <ProZone> <Mark> secondaries should be released with a timer i think 10:48:33 <ProZone> <Mark> especially for packaging and supplies 10:48:55 <ProZone> <Chris Booth> use SRO? 10:48:57 <ProZone> <Chris Booth> and a timer 10:49:06 <ProZone> <Mark> why the hell SRO? 10:49:12 <ProZone> <Mark> hello booth btw 10:49:15 <ProZone> <Chris Booth> why not 10:50:27 <ProZone> <Chris Booth> With SRO you can send equal amounts of secondaires to all primaries 10:50:42 <ProZone> <Chris Booth> grrr keyboard is going flat (battries) 10:53:06 <ProZone> <Mark> using a 60 day timer for packaging injection at recycling plant 10:53:20 <ProZone> <Chris Booth> we need to transport pax for OIL 10:55:36 <ProZone> <Chris Booth> every where i look i find missing signals 10:55:41 <ProZone> <Mark> well then add them 10:55:51 <ProZone> <Chris Booth> i am 10:57:47 <[com]buster> why do we need pax to produce oil? 10:57:58 <ProZone> <Mark> we dont 10:58:01 <ProZone> <Chris Booth> oil rigs need PAX 10:58:32 <ProZone> <Mark> too bad there are no oil rigs 10:58:42 <ProZone> <Combuster> There are.. 10:58:48 <ProZone> <Spike> 1 10:58:51 <ProZone> <Chris Booth> oil platform then 10:58:57 <ProZone> <Chris Booth> just 1 10:58:57 <ProZone> <Spike> near recycling plant :) 10:58:59 <ProZone> <Mark> lol 10:59:11 <ProZone> <Spike> no oil wells though 10:59:22 <ProZone> <Combuster> that was to be expected 10:59:32 <ProZone> <Mark> i'll prospect some 10:59:34 <ProZone> <Combuster> wells die like flies 11:00:00 <ProZone> <Spike> bleh.. annoying.. can't remember how to create that terminus with no cross overs.. :) 11:00:06 <ProZone> <Combuster> They'd be gone in 10 years 11:00:57 <ProZone> <Combuster> oil in FIRS stinks 11:01:01 <ProZone> <Combuster> imo 11:01:46 <ProZone> <Mark> you can't send ships to oil platforms? 11:01:55 <ProZone> <Mark> oh you can 11:02:01 <ProZone> <Mark> it just has to finish building 11:02:46 <ProZone> <Combuster> Do we have engineering supplies yet? 11:02:56 <ProZone> <Mark> a few 11:03:02 <ProZone> <Mark> we're not distributing yet though 11:03:16 <ProZone> <Combuster> Oil wells will probably need them 11:03:25 <ProZone> <Combuster> to prevent them from dying 11:03:31 <ProZone> <Chris Booth> rigs wont die 11:03:38 <ProZone> <Chris Booth> if they are supplied 11:03:46 <ProZone> <Chris Booth> and ES only give temp boost 11:03:53 <ProZone> <Chris Booth> 1 month only 11:04:18 <ProZone> <Combuster> I haven't tried supplies on wells in .dev 11:04:52 <ProZone> <Combuster> I only know that death is guaranteed if you don't 11:04:56 <ProZone> <Mark> :) 11:05:24 <ProZone> <Mark> trains prefer passing through the farm supply depot rather than taking a loop 11:05:26 <ProZone> <Mark> i was afraid of that 11:05:41 <ProZone> <Chris Booth> make a shorter loop 11:06:06 <ProZone> <Mark> or a bigger penalty for passing through 11:06:16 <ProZone> <Combuster> WTF? 11:06:28 <ProZone> <Combuster> why did deghost put HIS name on MY bbh 11:06:36 <ProZone> <Mark> oh 11:06:38 <ProZone> <Mark> i did 11:06:45 <ProZone> <Mark> it was unsigned, i thought he made it 11:06:49 <ProZone> <Mark> sorry :P 11:06:52 <ProZone> <Combuster> np 11:07:35 <ProZone> <Combuster> more like, I already was like o.o by the fact that he was on .pro 11:09:07 <ProZone> <Chris Booth> i thought de_gosh has always been on here 11:10:16 <ProZone> <Spike> furniture is still signalled wrong 11:10:38 <ProZone> <Spike> other way around 11:10:50 <ProZone> <Mark> hehe 11:11:38 <ProZone> <Spike> already thought it was strange that the trains didn't return :) 11:11:48 <ProZone> <Mark> :D 11:12:14 <ProZone> <Spike> are we also gonna use the far oil rigs? 11:12:26 <ProZone> <Spike> by boat.. or train 11:12:41 <ProZone> <Mark> train i'd say 11:12:43 <ProZone> <Chris Booth> boat to shore 11:12:45 <ProZone> <Chris Booth> train once on land 11:12:47 <ProZone> <Mark> exactly^ 11:13:39 <ProZone> <Spike> hmmm i see no brewery.. 11:13:49 <ProZone> <Combuster> I do 11:13:55 <ProZone> <Combuster> in the land of far, far away ;) 11:13:55 <ProZone> <Spike> near drop? 11:14:05 <ProZone> <Combuster> 12 miles west 11:14:12 <ProZone> <Spike> oh 11:14:16 <ProZone> <Spike> damn.. :) 11:14:45 <ProZone> <Combuster> it looks like a mosque btw :/ 11:15:04 <ProZone> <Mark> the bakary looks like a bazar 11:15:14 <ProZone> <Mark> or whatever that's called 11:16:02 <ProZone> <Combuster> lol 11:16:08 <ProZone> <Combuster> Parts go in a tanker 11:17:46 <ProZone> <Chris Booth> lunch time i am off now 11:17:48 <ProZone> *** Chris Booth has joined spectators 11:23:15 *** KenjiE20 has joined #openttdcoop.pro 11:23:16 *** ChanServ sets mode: +o KenjiE20 11:23:25 *** openttdcoop sets mode: +v KenjiE20 11:24:13 <ProZone> <Combuster> Put some trains at the metal foundry 11:26:06 <ProZone> <Spike> solved a jam 11:27:15 <ProZone> <Spike> got the first food trains going 11:34:38 <ProZone> <Mark> guess i'm responsible for fixing the brewery :P 11:34:52 <ProZone> <Spike> ? 11:34:54 <ProZone> <Spike> cause 11:34:59 <ProZone> <Mark> i made it 11:35:11 <ProZone> <Spike> i more meant: what's the problem :) 11:35:24 <ProZone> <Mark> the station is 60 tiles away from the actual brewery :P 11:35:26 <ProZone> <Spike> oh that... :) 11:35:28 <ProZone> <Spike> so.. :) 11:35:42 <ProZone> <Mark> this is not the PS :P 11:37:28 <ProZone> <Spike> too many train @ recycling plant 11:38:09 <ProZone> <Mark> byebye timer 11:38:17 <ProZone> <Mark> you could have kept the timer and move the connection 11:38:29 <ProZone> <Spike> other plan 11:39:16 <ProZone> <Spike> that way trains won't block and just enter a depot 11:39:30 <ProZone> <Spike> and ok not CL nice.. 11:39:32 <ProZone> <Spike> will move it :) 11:39:48 <ProZone> *** Chris Booth has left the game (leaving) 11:40:36 <ProZone> <Spike> there.. cl nice solution :) 11:42:07 <ProZone> <Mark> live main station moving, lovely 11:44:43 <ProZone> <Mark> i'll put some food on the brewery 11:54:47 <ProZone> <Mark> we need moar primaries :P 11:54:59 <ProZone> <Mark> and some supplies would be nice too 11:55:03 <ProZone> <Spike> working on the oil transfer thingie 11:55:20 <ProZone> <Mark> oh nice 11:55:38 <ProZone> <Spike> just trying to create a really compact SLH but i fail on 1 connection :) 11:56:28 <ProZone> <Spike> check slh05... :) 11:56:40 <ProZone> <Spike> juss need that 1 more connection.. :) 11:57:03 <ProZone> <Mark> heh 11:57:11 <ProZone> <Mark> that's not too hard 11:57:17 <ProZone> <Spike> it's so compact... 11:57:19 <ProZone> <Spike> oh.. 11:57:25 <ProZone> <Mark> may i..? 11:57:27 <ProZone> <Spike> sure 11:57:39 <ProZone> <Spike> damn 11:57:55 <ProZone> <Mark> :) 11:57:59 <ProZone> <Spike> just those moment you don't see it.. :) 11:58:13 <ProZone> <Mark> 3 levels, love those 12:04:16 <ProZone> *** tneo joined the game 12:04:27 <ProZone> <tneo> howdy 12:04:31 <ProZone> <Mark> aloha 12:07:46 <ProZone> <Spike> there those 2 oil rigs also have boats/trains now 12:07:55 <ProZone> *** Kenji joined the game 12:07:58 <ProZone> <Mark> nice 12:08:11 *** Progman has joined #openttdcoop.pro 12:08:18 <ProZone> <Spike> sorry.. that i used the locks.. but never get a chance to use them + aquaduct :) 12:08:26 *** openttdcoop sets mode: +v Progman 12:08:32 <ProZone> <Mark> hehe 12:08:46 <ProZone> <Spike> on ps it would be a walk.. and now well.. :) 12:08:49 <ProZone> <Spike> nice and close :) 12:08:59 <ProZone> <tneo> where Spike? 12:09:06 <ProZone> <Spike> near slh05 12:09:28 <ProZone> <tneo> nice 12:09:46 <ProZone> <Spike> no need to be double right with multiple boats? 12:10:09 <ProZone> <Mark> boats have no crash detection 12:10:15 <ProZone> <Spike> thought so.. 12:10:45 <ProZone> <Mark> let's get a zeppelin for supplying all rigs with ES? 12:10:49 <ProZone> <Mark> all = oil 12:11:04 <ProZone> <Spike> xD 12:11:24 <ProZone> <Spike> jam 12:11:30 <ProZone> <Spike> brewery 12:11:38 <ProZone> <tneo> heh 12:11:44 <ProZone> <Kenji> was just about to say 12:11:50 <ProZone> <Mark> oh right 12:11:53 <ProZone> <Spike> i was wondering where my food trains were 12:11:55 <ProZone> <Mark> not refitted 12:11:59 <ProZone> <Kenji> lol 12:12:52 <ProZone> *** Kenji has left the game (leaving) 12:13:23 <ProZone> <tneo> aren't those two outer platforms meant to be brewery drop? 12:13:31 <ProZone> <Mark> :) 12:13:44 <ProZone> <tneo> :-) 12:14:00 <ProZone> <Spike> there goes the first boat towards the locks :) 12:14:29 <ProZone> <tneo> it's a near fit ;-) 12:14:33 <ProZone> <Spike> looks cool.. :) 12:18:08 <ProZone> <tneo> trains are using farm supply depot as a short cut 12:18:13 <ProZone> <tneo> to dairy and glass 12:18:15 <ProZone> <Mark> yes 12:20:40 <ProZone> <Mark> Spike: on the topic of compact SLHs, see SLH08 12:21:02 <ProZone> <Spike> hold on 12:21:42 <ProZone> <Spike> nice.. :) 12:21:48 <ProZone> <tneo> is there an other slh to be made ? 12:21:51 <ProZone> <Mark> plenty 12:21:57 <ProZone> <tneo> just so i can build something? :P 12:22:00 <ProZone> <Spike> enough to connect :D 12:22:02 <ProZone> <Mark> find some primaries and build a SLH near it :P 12:22:04 <ProZone> <Combuster> I just completed a hub near MSH15 12:22:11 <ProZone> <tneo> i'm totally unfamiliar with firs 12:24:04 <ProZone> <tneo> Mark: !here 12:24:28 <ProZone> <Mark> looks like a nice spot 12:29:04 <ProZone> <Spike> jam.. 12:29:10 <ProZone> <Spike> steel again 12:30:17 <ProZone> <Spike> oil trains are lost.. 12:30:23 <ProZone> <Mark> yes 12:30:35 <ProZone> <Spike> starting an extra one i'm gonna follow 12:31:16 <ProZone> <Combuster> surges... 12:33:09 <ProZone> <Spike> erail might help 12:33:15 <ProZone> <Mark> :D 12:33:28 <ProZone> <Mark> converted the map 12:36:19 <ProZone> <Spike> hmm.. can upgrade bridges while trains are on them... 12:36:29 <ProZone> <Mark> it's a feature 12:36:39 <ProZone> <Combuster> did it take that long to figure? :p 12:36:49 <ProZone> <Spike> i know you can upgrade bridges... :) 12:36:55 <ProZone> <Spike> but not that possible while a train was on them 12:38:43 <ProZone> <Spike> brewery jam again 12:39:00 <ProZone> <tneo> slh 10 done :-) 12:39:02 <ProZone> <Mark> hmm 12:39:22 <ProZone> <Mark> still goods trains :D 12:40:08 <ProZone> <Spike> maybe we should do all ES by plane? :) 12:40:22 <ProZone> <Combuster> nah 12:40:24 <ProZone> <Mark> right.. :P 12:40:34 <ProZone> <Mark> what the 12:40:41 <ProZone> <Mark> if trains are in depot, you can kill them 12:40:55 <ProZone> <Mark> someone released a train i depoted for the third time 12:41:21 <ProZone> <Combuster> O.o 12:41:48 <ProZone> * Spike is busy adding another oil boat 12:42:52 <ProZone> <tneo> ok guys go make use of slh 10 :P 12:43:00 <ProZone> <Combuster> working on '09 12:43:06 <ProZone> <Combuster> close to yours... 12:43:10 <ProZone> <Mark> working on 08 :P 12:47:12 <ProZone> <Spike> who depoed train 28? 12:47:31 <ProZone> <Mark> i did 12:47:33 <ProZone> <Combuster> dunno? 12:47:33 <ProZone> <Spike> ah i see.. 12:47:42 <ProZone> <Spike> it went into my oil depot :D 12:47:52 <ProZone> <Spike> already was like: That's no oil train 12:47:54 <ProZone> <Spike> :) 12:53:02 <Mark> !rcon patch raw_industry_construction 1 12:53:17 <Mark> !rcon patch raw_industry_construction 2 12:54:22 <ProZone> <Mark> we should start moving chemicals and fuel oil 12:54:48 <ProZone> <Combuster> jam 12:54:55 <ProZone> <Combuster> Brewery pickup 12:55:05 <ProZone> <Spike> thought the same 12:57:41 <ProZone> *** tneo has left the game (leaving) 12:58:23 <ProZone> *** Mark has joined spectators 12:58:25 <ProZone> <Mark> brb 12:59:53 <Chris_Booth> !password 12:59:53 <ProZone> Chris_Booth: abbots 13:02:10 <ProZone> *** Chris Booth has left the game (connection lost) 13:03:06 <ProZone> *** Chris Booth joined the game 13:03:23 <ProZone> *** Chris Booth has left the game (connection lost) 13:04:04 <ProZone> *** Chris Booth joined the game 13:06:49 <ProZone> <Spike> brewery really needs some way to manage trains 13:07:02 <ProZone> <Combuster> I just tried to fix up the steel mill 13:07:15 <ProZone> <Combuster> since trains always come in surges 13:07:39 <ProZone> <Combuster> it has space for 9 pickup trains right now 13:08:15 <ProZone> *** Chris Booth has left the game (leaving) 13:09:36 *** Chris_Booth has quit IRC 13:19:14 <De_Ghosty> !players 13:19:16 <ProZone> De_Ghosty: Client 23 is Mark, a spectator 13:19:17 <ProZone> De_Ghosty: Client 35 (Orange) is Spike, in company 1 (Martburg Springs Transport) 13:19:17 <ProZone> De_Ghosty: Client 37 (Orange) is Combuster, in company 1 (Martburg Springs Transport) 13:22:33 <De_Ghosty> !password 13:22:33 <ProZone> De_Ghosty: warmly 13:23:07 <ProZone> *** de______Ghost joined the game 13:35:51 <ProZone> <Combuster> binning a train on SL08 13:37:02 <ProZone> *** de______Ghost has left the game (leaving) 13:37:23 <ProZone> <Combuster> hmm, who made Gruborough Valley and co 13:37:46 <ProZone> <Combuster> Grain and fruit are using the same pickup 13:38:19 <ProZone> <Spike> oh there 13:38:32 <ProZone> <Spike> would that be bad? :) 13:39:04 <ProZone> <Combuster> well it is 13:39:18 <ProZone> <Combuster> because all fruit trains are occupying the station 13:39:28 <ProZone> <Combuster> and theres 500 tonnes of grain waiting 13:45:46 <ProZone> *** Mark has joined company #1 13:45:48 <ProZone> <Mark> back 13:45:58 <ProZone> <Spike> wb 13:52:42 <ProZone> <Combuster> Added engineering supplies from cement plant 13:52:56 <ProZone> <Mark> nice 13:53:21 <ProZone> <Combuster> You'll have to append orders whenever you add a station 13:55:12 <ProZone> <Mark> added parts and packaging for plastics plant 13:57:27 <ProZone> <Mark> the sign list is interesting :P 13:57:42 <ProZone> <Mark> about 120/170 are locations 13:57:44 <ProZone> <Combuster> the !s are in the wrong location 13:58:03 <ProZone> <Mark> ? 13:58:06 <ProZone> <Combuster> near the bottom :p 13:58:09 <ProZone> <Mark> ah 13:58:11 <ProZone> <Mark> yes 13:59:11 <ProZone> <Spike> hmmm.. psg is confusing.. shifters going both ways xD 13:59:36 <ProZone> <Mark> that was bound to happen sometime 13:59:59 <ProZone> <Mark> i must say i'm loving this game 14:00:05 <ProZone> <Spike> yep.. it's nice... 14:00:17 <ProZone> <Combuster> Its fun 14:00:27 <ProZone> <Combuster> Especially compared to PS 14:00:41 <ProZone> <Mark> current game is rubbish 14:00:43 <ProZone> <Combuster> (not that I've been there the last month) 14:00:53 <ProZone> <Spike> ps always the same industry types.. cause i guess if you make it firs or something.. ppl will be confused.. :) 14:01:23 <ProZone> <Combuster> if you use PBI, ppl will be confused :( 14:01:31 <ProZone> <Spike> ? 14:01:59 <ProZone> <Combuster> a newindustry grf that add only 3-4 new types 14:02:11 <ProZone> <Spike> just 3-4 new ones.. 14:02:13 <ProZone> <Spike> that's not that bad 14:02:37 <ProZone> <Combuster> (and stockpiling) 14:03:07 <ProZone> <Mark> stockpiling sucks imho 14:03:41 <ProZone> <Combuster> for coop, it complicates a lot of things 14:04:04 <ProZone> <Combuster> its still doable though... 14:04:12 *** DeGhost has joined #openttdcoop.pro 14:04:20 <ProZone> <Spike> gonna replace some slow bridges 14:04:22 *** openttdcoop sets mode: +v DeGhost 14:04:54 <ProZone> <Combuster> why build them in the first place? 14:05:04 <ProZone> <Combuster> ;) 14:05:12 <ProZone> <Spike> don't ask me 14:05:14 <ProZone> <Spike> wasn't my part :) 14:07:43 <DeGhost> !password 14:07:43 <ProZone> DeGhost: gutted 14:07:55 <ProZone> *** de______Ghost joined the game 14:10:38 <ProZone> <Spike> btw for waste (if there is any left) use the armored wagon... they hold a bit more waste :) 14:10:48 <ProZone> <Combuster> enough waste 14:10:52 <ProZone> <Combuster> try the junk yard 14:11:01 <ProZone> <Spike> going for farm supplies 14:11:19 <ProZone> <Combuster> There's a stock of farm supplies at the machine shop 14:11:28 <ProZone> <Spike> farm supply depot i'm doing 14:22:03 <ProZone> <Spike> plastic jam.... 14:22:24 <ProZone> <Combuster> scrap some goods trains... 14:23:05 <ProZone> <Combuster> ...goods... O.o 14:23:11 <ProZone> <Combuster> no wonder 14:23:13 <ProZone> <Mark> woops.. 14:23:42 <ProZone> <Spike> xD 14:30:50 <ProZone> <Combuster> I added a service centre... 14:31:08 <ProZone> <Combuster> the only accessible depots are the one on the easternmost stations 14:31:44 <ProZone> <Mark> cant really see the point in keeping those accesible 14:31:55 <ProZone> <Combuster> They act as regulators... 14:32:11 <ProZone> <Spike> oh my accessible depots.. :) 14:32:23 <ProZone> <Spike> noticed idd trains going to depot being forced to there 14:32:43 <ProZone> <Spike> it's a compact way to regulate trains :) 14:32:57 <ProZone> <Combuster> it works 14:33:03 <ProZone> <Spike> yep 14:33:13 <ProZone> <Combuster> but it gets ML traffic onto sidelines 14:33:20 <ProZone> <Combuster> where it should not be 14:33:30 <ProZone> <Spike> true.. 14:33:58 <ProZone> <Spike> maybe creating SC or something between bbh16-17 helps? 14:34:34 <ProZone> <Combuster> It would create a sink for traffic in that area 14:34:58 <ProZone> <Spike> there is so much traffic @ bbh16-17 you don't believe it... :) 14:35:00 <ProZone> <Combuster> the other one's near BBH01 14:35:11 <ProZone> <Combuster> ... 14:35:29 <ProZone> <Combuster> Tried BBH17-BBH17? 14:35:48 <ProZone> <Combuster> Naming error :) 14:35:51 *** Progman has quit IRC 14:36:28 <ProZone> <Spike> wtf... :) 14:36:50 <ProZone> <Spike> is a 14 already 14:37:00 <ProZone> <Spike> not anymore 14:37:18 <ProZone> <Combuster> I changed your BBH to MSH 14:37:24 <ProZone> <Spike> also works for me :) 14:37:39 <ProZone> <Combuster> Its the textile mill hub 14:37:49 <ProZone> <Combuster> that's technically not a BBH< 14:37:59 <ProZone> <Combuster> anyway I gotta go 14:38:01 <ProZone> *** Combuster has left the game (leaving) 14:49:22 <ProZone> <de______Ghost> hey are primaries still droping on all stations? 14:52:16 <ProZone> <Spike> eh.. 14:52:18 <ProZone> <Spike> check msg board? 14:53:08 <ProZone> <de______Ghost> it say i should do it but some train are still 1 to 1 :o 14:54:14 <ProZone> <Spike> then there is only 1 drop for that 14:54:20 <ProZone> <Spike> check sign list... 14:54:34 <ProZone> <Spike> what you want to drop.. just let it go to all stations that have that sign with that type 15:24:04 <ProZone> *** Spike has joined spectators 15:26:09 <ProZone> <de______Ghost> hey food drop 2 doesn`t acept food wth 15:26:56 <ProZone> <de______Ghost> is there anybody hereÉ 15:27:54 <ProZone> *** de______Ghost has left the game (leaving) 15:28:04 *** DeGhost has quit IRC 15:44:53 <ProZone> *** Mark has joined spectators 15:44:53 <ProZone> *** Game paused (not enough players) 15:57:41 <Mark> should i invite V453000 for the pz? 16:00:53 <Mark> ^Spike^ 16:00:55 <Mark> ^ ? 16:00:59 <ProZone> <Spike> ? 16:01:13 <^Spike^> hmmmm 16:01:15 <Mark> <Mark> should i invite V453000 for the pz? 16:01:51 <^Spike^> he does have the skills 16:03:01 <Mark> oh he's not online 16:03:14 <Mark> anyone you'd like to invite? 16:04:06 <^Spike^> haven't been active that much last few weeks.. 16:04:12 <^Spike^> but my focus is on tv atm.. f1 :) 16:04:25 <Mark> stupid f1.. 16:04:28 <^Spike^> ... :) 16:04:31 <^Spike^> crashes! :) 16:04:36 <Mark> they delayed a movie for 2 hours yesterday because of it 16:04:55 <^Spike^> cause of the chaos qualifying.. 16:05:13 <^Spike^> first thing i said when i saw it rain: This is gonna be a chaos quali... and got take a while :) 16:05:17 <^Spike^> and i was right! :) 16:05:34 <Mark> heh 16:06:12 <^Spike^> and a fire... 16:19:38 <ProZone> *** Spike has joined company #1 16:19:38 <ProZone> *** Game unpaused (enough players) 16:19:43 <ProZone> <Spike> let's see what else we can do 16:55:26 <ProZone> *** Mark has joined company #1 16:55:28 <ProZone> <Mark> 'lo 17:00:01 <ProZone> <Spike> ellow 17:00:04 *** Progman has joined #openttdcoop.pro 17:00:18 *** openttdcoop sets mode: +v Progman 17:04:30 <ProZone> <Mark> heh, Spike 17:04:38 <ProZone> <Mark> see !oil 17:04:52 <ProZone> <Mark> directly to the ref would have been shorter 17:05:04 <ProZone> <Spike> hmmm 17:05:10 <ProZone> <Spike> half half... :) 17:05:25 <ProZone> <Mark> not quite half half if you take the train into account 17:05:36 <ProZone> <Spike> true.. :) 17:05:50 <ProZone> <Spike> create uber long train shortcut? ;) 17:06:09 <ProZone> <Spike> can still change it :) 17:06:19 <ProZone> <Mark> yeah i'll reroute them 17:08:03 <ProZone> <Spike> and !this one 17:08:23 <ProZone> <Mark> not quite sure 17:08:41 <ProZone> <Mark> i think i'd go with trains :P 17:08:57 <ProZone> <Mark> i'll put some trains on it 17:09:10 <ProZone> <Spike> not the transfer trains? :) 17:09:38 <ProZone> <Spike> oh that way 17:11:29 <ProZone> <Mark> quite a funky SLH 17:11:56 <ProZone> <Spike> what about the station? ;) 17:12:54 <ProZone> <Mark> it's screaming for eyecandy 17:13:00 <ProZone> <Spike> :) 17:14:19 <ProZone> <Spike> i'm bad @ eyecandy.. usually overdo it.. :) 17:14:25 <ProZone> <Spike> not the artistic type :) 17:14:41 <ProZone> <Mark> you need to train more then :P 17:20:38 <ProZone> <Mark> JAM 17:21:50 <ProZone> <Mark> and now we got a huge load of wood coming in 17:30:24 <ProZone> <Mark> taking TF too far: rebuilding natural slopes to make them look more natural 17:30:39 <ProZone> <Spike> ? 17:31:02 <ProZone> <Mark> there was a mountain that looked unnatural, but was in fact natural 17:31:08 <ProZone> <Mark> i changed it to make it look better :P 17:31:18 <ProZone> <Mark> between Kenningstone and Benttown 17:31:42 <ProZone> <Spike> ... :)\ 17:32:24 <ProZone> <Spike> h,,, 17:32:26 <ProZone> <Spike> hmmm 17:33:00 <ProZone> <Mark> ? 17:33:06 <ProZone> <Spike> trains don't take 3rd bridge.. :) 17:33:25 <ProZone> <Mark> of course not, huge penalty :P 17:33:32 <ProZone> <Spike> lame.. :) 17:34:01 <ProZone> <Spike> it isn't a problem near the long long bridges @ oil transfer we just made :) 17:34:17 <ProZone> <Mark> they do take it there? 17:34:19 <ProZone> <Spike> yep 17:34:34 <ProZone> <Mark> weird 17:34:42 <ProZone> <Spike> oh well just add 4th bridge :D 17:36:11 <ProZone> <Mark> that ML is pretty busy 17:36:24 <ProZone> <Spike> yep 17:37:33 <ProZone> <Spike> been trying to upgrade some parts already 17:37:35 <ProZone> <Spike> aka doubling bridges 17:40:31 <ProZone> <Spike> also my compact slh seems to need well... a double bridge :) 17:51:49 <ProZone> <Spike> why can't psg games be as simple as this.. :) 17:52:07 <ProZone> <Spike> LR ML and we got almost 500 trains going without a problem.. :) 18:02:47 <ProZone> <Mark> some parts can hold many more trains 18:03:14 <ProZone> <Mark> the loop around the southwest lake for example 18:03:42 <ProZone> <Mark> or northwest 18:03:45 <ProZone> <Mark> :P 18:04:58 <ProZone> *** Mark has joined spectators 18:08:19 <ProZone> *** Spike has joined spectators 18:08:19 <ProZone> *** Game paused (not enough players) 18:11:01 *** Razaekel has joined #openttdcoop.pro 18:11:06 *** openttdcoop sets mode: +v Razaekel 18:20:12 <Ammler> !server_status 18:20:12 <ProZone> Ammler: 20:20:11 up 159 days, 6:13, 0 users, load average: 1.80, 1.85, 1.76 18:20:13 <ProZone> Ammler: Cpu(s): 15.4%us, 5.4%sy, 2.1%ni, 74.5%id, 2.4%wa, 0.0%hi, 0.1%si, 0.0%st 18:20:13 <ProZone> Ammler: 28808 openttd 25 10 35612 20m 4060 R 22 1.0 137:20.41 ./openttd -c opentt 18:20:17 <ProZone> *** Spike has left the game (leaving) 18:20:42 <^Spike^> ah.. so that was the command? :) 18:21:05 <Razaekel> !info 18:21:05 <ProZone> Razaekel: #:1(Orange) Company Name: 'Martburg Springs Transport' Year Founded: 1970 Money: 1177819889 Loan: 0 Value: 1260876071 (T:456, R:7, P:3, S:18) unprotected 18:21:14 <Razaekel> !date 18:21:14 <ProZone> Razaekel: 20 Jul 2111 18:23:32 <Razaekel> !password 18:23:32 <ProZone> Razaekel: goggle 18:23:45 <ProZone> *** Game unpaused (enough players) 18:23:45 <ProZone> *** Razaekel joined the game 18:24:41 <ProZone> <Razaekel> man, prozone games are always impressive 18:25:48 <ProZone> <Razaekel> and it looks like a no tf game 18:28:19 <ProZone> *** Razaekel has left the game (leaving) 18:28:19 <ProZone> *** Game paused (not enough players) 18:28:23 <ProZone> *** Game unpaused (enough players) 18:28:25 <ProZone> *** tneo joined the game 18:29:42 <ProZone> *** tneo has left the game (leaving) 18:29:42 <ProZone> *** Game paused (not enough players) 18:31:44 <Ammler> !transfer 18:31:44 <ProZone> Ammler: couldn't execute "/home/openttd/script/transfer.sh": permission denied 18:32:09 <Ammler> !transfer 18:32:09 <ProZone> Ammler: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save 18:33:30 <Ammler> !transfer pro 8 ~/website/prozone/save/PZ_8_Final.sav 18:33:30 <ProZone> Ammler: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save 18:33:40 <Ammler> m$h 18:33:43 <Ammler> mäh 18:35:51 <Ammler> !transfer pro 8 ~/website/prozone/save/PZ_8_Final.sav 18:35:52 <ProZone> Ammler: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save 18:36:05 <Ammler> :'-( 18:37:01 <Ammler> !transfer pro 8 ~/website/prozone/save/PZ_8_Final.sav 18:37:02 <ProZone> Ammler: pro 8 ~/website/prozone/save/PZ_8_Final.sav 18:41:09 <Ammler> !transfer pro 8 ~/website/prozone/save/PZ_8_Final.sav 18:41:09 <ProZone> Ammler: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save 18:42:08 <Ammler> it works as a shell script 18:47:20 <Ammler> !transfer 8 ~/website/prozone/save/PZ_8_Final.sav 18:47:21 <ProZone> Ammler: SERVER: prozone / FORCE: 0 / NR: 8 / FILE: ~/website/prozone/save/PZ_8_Final.sav 18:47:48 <Ammler> well more? 18:49:18 <Ammler> !transfer 8 ~/website/prozone/save/PZ_8_Final.sav 18:49:18 <ProZone> Ammler: no file! 18:49:23 <Ammler> ok :-) 18:49:33 <Ammler> !transfer 8 PZ_8_Final.sav 18:49:33 <ProZone> Ammler: no file! 18:52:04 <Ammler> !transfer 8 PZ_8_Final.sav 18:52:04 <ProZone> Ammler: SERVER: prozone / FORCE: 0 / NR: 8 / FILE: ~/website/prozone/save/PZ_8_Final.sav 18:53:00 <Ammler> !transfer 8 PZ_8_Final.sav 18:53:00 <ProZone> Ammler: SERVER: prozone / FORCE: 0 / NR: 8 / FILE: /home/openttd/website/prozone/save/PZ_8_Final.sav 18:57:31 <Ammler> !transfer 8 PZ_8_Final.sav 18:57:32 <ProZone> Ammler: SERVER: prozone / FORCE: 0 / NR: 8 / FILE: /home/openttd/website/prozone/save/PZ_8_Final.sav 18:57:32 <ProZone> Ammler: PublicServerGame_8_Final.sav 18:57:32 <ProZone> Ammler: This game (8) is already archived. (you might use -f) 18:57:41 <Ammler> ok :-) 19:05:02 <Ammler> !transfer 19:06:45 <Ammler> !transfer 19:08:06 <Ammler> !transfer 19:08:06 <ProZone> Ammler: !transfer gamenr save: transfer the save to our web 19:14:13 <KenjiE20> oooh clever 19:27:12 <Ammler> !transfer 19:27:12 <ProZone> Ammler: !transfer gamenr save: transfer the save to our web 19:27:15 <Ammler> !transfer 8 PZ_8_Final.sav 19:27:16 <ProZone> Ammler: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save 19:27:28 <Ammler> menno :-( 19:28:17 <Ammler> @deop 19:28:17 *** Webster sets mode: -o Ammler 19:28:20 <Ammler> !transfer 19:28:20 <ProZone> Ammler: you must be channel op to use !transfer 19:28:24 <Ammler> @op 19:28:24 *** Webster sets mode: +o Ammler 19:28:26 <Ammler> !transfer 19:28:27 <ProZone> Ammler: !transfer gamenr save: transfer the save to our web 19:28:32 <Ammler> !transfer 8 PZ_8_Final.sav 19:28:32 <ProZone> Ammler: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save 19:29:00 <KenjiE20> -f force, -h|u ? 19:29:24 <Ammler> help/usage 19:29:27 <KenjiE20> ah 19:30:04 <Ammler> well, my real test is, how to connect sh script to autopilot :-) 19:30:12 <Ammler> the sh script works nicely 19:30:58 <Ammler> http://pastebin.ca/1627656 19:36:24 <Ammler> !transfer 8 PZ_8_Final.sav 19:36:24 <ProZone> Ammler: ALL: pro 8 PZ_8_Final.sav /home/openttd/website/prozone/save/ 19:36:24 <ProZone> Ammler: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save 19:36:39 <Ammler> he? 19:38:06 <Ammler> !transfer 8 PZ_8_Final.sav 19:38:06 <ProZone> Ammler: So: 3 19:38:06 <ProZone> Ammler: ALL: pro 8 PZ_8_Final.sav /home/openttd/website/prozone/save/ 19:38:06 <ProZone> Ammler: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save 19:38:19 <Ammler> why 3? 19:38:28 <Ammler> !transfer -f 8 PZ_8_Final.sav 19:38:28 <ProZone> Ammler: !transfer gamenr save: transfer the save to our web 19:39:43 <Ammler> !transfer 8 PZ_8_Final.sav 19:39:43 <ProZone> Ammler: ALL: pro 8 /home/openttd/website/prozone/save/PZ_8_Final.sav 19:39:44 <ProZone> Ammler: SERVER: prozone / FORCE: 0 / NR: 8 / FILE: /home/openttd/website/prozone/save/PZ_8_Final.sav 19:39:44 <ProZone> Ammler: PublicServerGame_8_Final.sav 19:39:44 <ProZone> Ammler: This game (8) is already archived. (you might use -f) 19:39:49 <Ammler> !transfer -f 8 PZ_8_Final.sav 19:39:50 <ProZone> Ammler: ALL: pro -f 8 /home/openttd/website/prozone/save/PZ_8_Final.sav 19:39:50 <ProZone> Ammler: SERVER: prozone / FORCE: 1 / NR: 8 / FILE: /home/openttd/website/prozone/save/PZ_8_Final.sav 19:39:51 <ProZone> Ammler: PublicServerGame_8_Final.sav 19:39:51 <ProZone> Ammler: Transfer done. (/home/openttd/website/prozone/save/PZ_8_Final.sav->http://www.openttdcoop.org//files/prozone_archive/PublicServerGame_8_Final.sav) 19:39:58 <Ammler> \o/ 19:40:10 <Ammler> !save 19:40:10 <ProZone> Saving game... 19:40:12 <ProZone> Game saved 19:40:20 <Ammler> !transfer 9 game.sav 19:40:21 <ProZone> Ammler: ALL: pro 9 /home/openttd/website/prozone/save/game.sav 19:40:21 <ProZone> Ammler: SERVER: prozone / FORCE: 0 / NR: 9 / FILE: /home/openttd/website/prozone/save/game.sav 19:40:22 <ProZone> Ammler: PublicServerGame_9_Final.sav 19:40:22 <ProZone> Ammler: Transfer done. (/home/openttd/website/prozone/save/game.sav->http://www.openttdcoop.org//files/prozone_archive/PublicServerGame_9_Final.sav) 19:40:29 <Ammler> cool :-D 19:41:47 <Ammler> ups PublicServerGame 19:42:17 <KenjiE20> heh 19:46:22 <Ammler> !transfer 9 game.sav 19:46:23 <ProZone> Ammler: ALL: pro 9 /home/openttd/website/prozone/save/game.sav 19:46:23 <ProZone> Ammler: SERVER: ProZone / FORCE: 0 / NR: 9 / FILE: /home/openttd/website/prozone/save/game.sav 19:46:23 <ProZone> Ammler: ProZoneGame_9_Final.sav 19:46:24 <ProZone> Ammler: Transfer done. (/home/openttd/website/prozone/save/game.sav->http://www.openttdcoop.org//files/ProZone_archive/ProZoneGame_9_Final.sav) 19:47:06 <Ammler> !transfer 9 game.sav 19:47:06 <ProZone> Ammler: ProZoneGame_9_Final.sav 19:47:06 <ProZone> Ammler: This game (9) is already archived. (you might use -f) 19:47:14 <Ammler> !transfer -f 9 game.sav 19:47:15 <ProZone> Ammler: ProZoneGame_9_Final.sav 19:47:15 <ProZone> Ammler: Transfer done. (/home/openttd/website/prozone/save/game.sav->http://www.openttdcoop.org//files/ProZone_archive/ProZoneGame_9_Final.sav) 19:48:33 <Ammler> !rcon ls 19:48:33 <ProZone> Ammler: 0) .. (Parent directory) 19:48:34 <ProZone> Ammler: 1) Martburg Springs Transport, 11th Dec 2074.sav 19:48:34 <ProZone> Ammler: 2) pzgxstart.sav 19:48:34 <ProZone> Ammler: 3) 2ccTest.sav 19:48:34 <ProZone> Ammler: 4) ecs_final.sav 19:48:35 <ProZone> Ammler: you have 5 more messages 19:48:38 <Ammler> !more 19:48:38 <ProZone> Ammler: 5) ecs_review.sav 19:48:38 <ProZone> Ammler: 6) pz4.1.sav 19:48:38 <ProZone> Ammler: 7) OPENTTDCOOP PSG #124, 17th Oct 2227.sav 19:48:39 <ProZone> Ammler: 8) pz05fixed.sav 19:48:39 <ProZone> Ammler: 9) pz4.sav 19:49:02 <Ammler> !rcon pwd 19:49:03 <ProZone> Ammler: /home/openttd/svn-prozone/autopilot/save/uploads/ 19:49:10 <Ammler> !rcon cd 0 19:49:13 <Ammler> !rcon pwd 19:49:13 <ProZone> Ammler: /home/openttd/svn-prozone/autopilot/save/ 19:49:17 <Ammler> !rcon ls 19:49:17 <ProZone> Ammler: 0) .. (Parent directory) 19:49:18 <ProZone> Ammler: 1) archive/ (Directory) 19:49:18 <ProZone> Ammler: 2) autosave/ (Directory) 19:49:18 <ProZone> Ammler: 3) uploads/ (Directory) 19:49:18 <ProZone> Ammler: 4) game.sav 19:49:19 <ProZone> Ammler: you have 17 more messages 19:49:22 <Ammler> !more 19:49:23 <ProZone> Ammler: 5) magic_bulldozer_1_temp.sav 19:49:23 <ProZone> Ammler: 6) pz08.sav 19:49:23 <ProZone> Ammler: 7) PZ_8_Final.sav 19:49:23 <ProZone> Ammler: 8) 1900.sav 19:49:24 <ProZone> Ammler: 9) pz7.sav 19:49:25 <ProZone> Ammler: you have 12 more messages 19:49:26 <Ammler> !more 19:49:27 <ProZone> Ammler: 10) pz07.sav 19:49:27 <ProZone> Ammler: 11) pz08_backup.sav 19:49:27 <ProZone> Ammler: 12) pz08_start.sav 19:49:29 <ProZone> Ammler: 13) coopete5.sav 19:49:29 <ProZone> Ammler: 14) coopetition4.sav 19:49:31 <ProZone> Ammler: you have 7 more messages 19:49:45 <Ammler> !transfer 6 pz07.sav 19:49:45 <ProZone> Ammler: ProZoneGame_6_Final.sav 19:49:46 <ProZone> Ammler: This game (6) is already archived. (you might use --force) 19:50:36 <Ammler> !transfer --force 6 pz07.sav 19:50:36 <ProZone> Ammler: ProZoneGame_6_Final.sav 19:50:37 <ProZone> Ammler: Transfer done. (/home/openttd/website/prozone/save/pz07.sav->http://www.openttdcoop.org//files/ProZone_archive/ProZoneGame_6_Final.sav) 19:51:19 <Ammler> !transfer 8 PZ_8_Final.sav 19:51:20 <ProZone> Ammler: ProZoneGame_8_Final.sav 19:51:20 <ProZone> Ammler: Transfer done. (/home/openttd/website/prozone/save/PZ_8_Final.sav->http://www.openttdcoop.org//files/ProZone_archive/ProZoneGame_8_Final.sav) 19:52:13 <Ammler> what else? 19:52:18 <Ammler> update 19:52:29 <Ammler> restart with logfile switch 19:54:59 <Ammler> !transfer 8 PZ_8_Final.sav --force 19:55:00 <ProZone> Ammler: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save 19:56:30 <Ammler> !updates 19:56:30 <ProZone> Ammler: r17808 2009-10-18 nightlies/trunk 19:58:28 <Ammler> KenjiE20: if you need example how to use sh-script for autopilot, transfer.tcl is one 19:59:04 <Ammler> now, you can't use the excuse anymore, that you don't know tcl ;-) 19:59:21 <KenjiE20> sure I can :P 19:59:39 <Ammler> me doesn't either, but autopilot is able to transfer saves :-P 20:20:04 *** Chris_Booth has joined #openttdcoop.pro 20:20:13 *** openttdcoop sets mode: +v Chris_Booth 21:05:51 <ProZone> *** Mark has left the game (connection lost) 21:22:45 <Ammler> !bash ls 21:22:45 <ProZone> Ammler: ls: : No such file or directory 21:23:25 *** [com]buster has quit IRC 21:23:48 <Ammler> !bash /bin/ls 21:23:48 <ProZone> Ammler: /bin/ls: : No such file or directory 21:25:04 <Ammler> !bash /bin/ls 21:25:04 <ProZone> Ammler: ai 21:25:05 <ProZone> Ammler: autopilot 21:25:05 <ProZone> Ammler: autopilot.pid 21:25:05 <ProZone> Ammler: autopilot.tcl 21:25:05 <ProZone> Ammler: bin 21:25:06 <ProZone> Ammler: you have 27 more messages 21:26:16 <Ammler> !bash "ls -l" 21:26:16 <ProZone> Ammler: couldn't execute ""ls": no such file or directory 21:34:36 <Ammler> !bash 21:35:17 <Chris_Booth> Ammler: having problems?# 21:36:09 <Ammler> a bit playing around :-) 21:36:15 <Ammler> !bash 21:37:00 <Ammler> !bash 21:37:06 <Chris_Booth> '!bash Ammler on the head with my big book of Java' 21:37:19 <Ammler> java! 21:37:33 <Chris_Booth> i know :@ 21:37:39 <KenjiE20> @do "smack's Booth with Java" 21:37:39 * Webster smack's Booth with Java 21:37:41 <KenjiE20> :P 21:37:51 <Chris_Booth> but i have to learn it for uni 21:37:53 <Chris_Booth> lol 21:38:09 <Ammler> well, java isn't that bad, afaik :-) 21:38:11 <Chris_Booth> java doesnt hurt unless its in a book 21:38:24 <Chris_Booth> its better than C# 21:38:28 <Ammler> at least easier then bash :-) 21:38:33 <Chris_Booth> and atleast i am not using VS 2008 this year 21:38:37 <KenjiE20> anything is easier than bash 21:38:44 <Ammler> tcl? 21:38:57 <KenjiE20> okay, most 21:39:01 <Ammler> :-D 21:39:01 <KenjiE20> :P 21:39:12 <Chris_Booth> is TCL that nasty? 21:39:29 <KenjiE20> it's... odd 21:39:38 <Chris_Booth> all i can say is java is almost the same as C++/C# 21:39:46 <Chris_Booth> so its nice and easy to learn 21:40:05 <KenjiE20> most languages have a fairly common base that they share 21:40:07 <planetmaker> write me something in whitespace 21:40:17 <planetmaker> or in brainfuck 21:40:21 <^Spike^> tcl is old... 21:40:33 <planetmaker> and then we talk again about "everything is easier than bash" ;-) 21:40:36 <^Spike^> and damn hard to properly learn :) 21:41:00 <Chris_Booth> AP should be re writen in java 21:41:06 <Ammler> ^Spike^: you could, if you want 21:41:07 <^Spike^> oeh.. java... :) 21:41:08 <planetmaker> go right ahead 21:41:10 * KenjiE20 has a constant python/perl war in #weechat 21:41:13 <^Spike^> Ammler i did long ago :) 21:41:34 <Ammler> then why don't you like to help me :'-( 21:41:41 <^Spike^> i coded my own tcl scripts to properly work with tcl modules for eggdrops 21:41:49 <^Spike^> cause last time i've doen it is eh.. 6 years ago :D 21:42:05 <^Spike^> and know i've learned alot of java :) 21:42:09 <^Spike^> now* 21:42:37 <Chris_Booth> if i recoded AP i java would you ever use it? 21:42:41 <Ammler> I guess, it woudn't be that easy to make a wrapper for openttd with java 21:42:44 <Chris_Booth> and is it even plausable 21:43:01 <^Spike^> eh... i guess it's more about wrapping the process... then other stuff 21:43:08 <^Spike^> all other features are doable in java 21:43:12 <^Spike^> it's just the wrapper 21:43:26 <Ammler> expect 21:43:40 <KenjiE20> probably easier to patch a FIFO pipe in ottd and interact with that indeirectly 21:43:41 <Chris_Booth> i am sure teh wrapper isnt that hard 21:44:31 <^Spike^> hmm so basicly if you combine chris and i a ap in java should be possible.. :D 21:44:37 <Ammler> Chris_Booth: if your app could everything what ap does and more 21:45:15 <Ammler> well, one issue with java 21:45:19 <Chris_Booth> well once i have sorted out wwottdgd patch pack then maybe 21:45:21 <^Spike^> that is.. 21:45:21 <Ammler> it might not be installed 21:45:29 <^Spike^> hmm... 21:45:34 <^Spike^> a simple jre? 21:45:41 <^Spike^> !bash java -version 21:45:45 <^Spike^> no response... 21:45:46 <^Spike^> :) 21:45:55 <Ammler> no java 21:46:11 <^Spike^> !bin /usr/bin/java 21:46:16 <^Spike^> !bash /usr/bin/java 21:46:18 <Chris_Booth> no the patches are in C++ 21:46:25 <^Spike^> bleh.. :) 21:46:36 <Ammler> !bash ls 21:46:36 <ProZone> Ammler: ai 21:46:37 <ProZone> Ammler: autopilot 21:46:37 <ProZone> Ammler: autopilot.pid 21:46:37 <ProZone> Ammler: autopilot.tcl 21:46:37 <ProZone> Ammler: bin 21:46:38 <ProZone> Ammler: you have 27 more messages 21:46:43 <Ammler> !bash java --version 21:46:43 <ProZone> Ammler: couldn't execute "java --version": no such file or directory 21:46:50 <^Spike^> try just java 21:46:56 <Ammler> !bash date 21:46:56 <ProZone> Ammler: Sun Oct 18 23:46:54 CEST 2009 21:47:06 <Ammler> omg 21:47:15 <Ammler> that is a power command :-D 21:47:24 <^Spike^> !bash whoami 21:47:24 <ProZone> ^Spike^: openttd 21:47:27 <^Spike^> damn.. :) 21:47:36 <^Spike^> !bash ls /home/openttd 21:47:36 <ProZone> ^Spike^: couldn't execute "ls /home/openttd": no such file or directory 21:47:40 <^Spike^> !bash ls /home/ 21:47:40 <ProZone> ^Spike^: couldn't execute "ls /home": no such file or directory 21:47:50 <^Spike^> i can do it more evil but i'll be nice :) 21:47:58 <Ammler> yes, please 21:48:07 <Ammler> there is no security 21:48:25 <Ammler> !bash ls -l 21:48:26 <ProZone> Ammler: couldn't execute "ls -l": no such file or directory 21:48:29 <Ammler> hmm 21:48:39 *** ODM has quit IRC 21:49:36 <Ammler> !bash curl finger.openttd.org/versions.txt 21:49:36 <ProZone> Ammler: couldn't execute "curl finger.openttd.org/versions.txt": no such file or directory 21:50:06 <Ammler> !bash date 21:50:07 <ProZone> Ammler: Sun Oct 18 23:50:05 CEST 2009 21:50:30 <Ammler> !bash whereis curl 21:50:31 <ProZone> Ammler: couldn't execute "whereis curl": no such file or directory 21:50:53 <Ammler> !bash /usr/bin/curl finger.openttd.org/versions.txt 21:50:53 <ProZone> Ammler: couldn't execute "/usr/bin/curl finger.openttd.org/versions.txt": no such file or directory 21:51:15 <Ammler> well, maybe not that powerful :-) 21:51:28 <^Spike^> !bash ping google.nl 21:51:28 <ProZone> ^Spike^: couldn't execute "ping google.nl": no such file or directory 21:51:35 <^Spike^> !bash /usr/bin/ping google.nl 21:51:35 <ProZone> ^Spike^: couldn't execute "/usr/bin/ping google.nl": no such file or directory 21:51:38 <^Spike^> .. :) 21:52:12 <^Spike^> no chance that java is installed either i guess? :) 21:52:27 <Ammler> yes, it isn't 21:52:41 <Ammler> well, we could ask phoenix, if he would 21:53:01 <Ammler> it is on my server 21:53:56 <Ammler> openttd@tenshi:/home/openttd/svn-prozone/autopilot/autopilot$ java -version 21:53:58 <Ammler> bash: java: command not found 21:54:10 <Ammler> openttdcoop@dev:~/public_html/files/ProZone_archive> java -version 21:54:12 <Ammler> java version "1.6.0_15" 21:54:55 <^Spike^> but well.. if chris wants to try create ap in java i would be glad to help... :) 21:56:00 <Ammler> does it have some irc libs? 21:56:09 <Chris_Booth> i dont want to make a java app 21:56:13 <Chris_Booth> but its better than TCL 21:56:13 <^Spike^> yes... i made some irc bots myself.. 21:56:30 <^Spike^> so there are irc libs 21:56:57 <^Spike^> the biggest challenge would be a wrapper i guess 21:59:20 <^Spike^> wouldn't mind looking into it.. but can't promise stuff... atleast the irc bot won't be a problem.. :) 22:03:42 <^Spike^> but first.. bed time! 22:30:04 <Ammler> well, ^Spike^, you could also checkout Avignon 22:48:54 <Chris_Booth> OMG my house ma hs the worst lapop evre 22:49:52 <Ammler> !bash date 22:49:52 <ProZone> Ammler: Mon Oct 19 00:49:51 CEST 2009 22:49:56 <Ammler> !bash date --help 22:49:57 <ProZone> Ammler: Mon Oct 19 00:49:56 CEST 2009 22:50:27 <Ammler> !bash date --help 22:50:27 <ProZone> Ammler: couldn't execute "date --help": no such file or directory 22:52:32 <Chris_Booth> what are you trying to do with bash Ammler ? 22:54:46 <Ammler> Chris_Booth: trying to run bash on the server? Should be obvious :-) 22:55:04 <Chris_Booth> why? 22:55:37 *** ^Spike^ has quit IRC 22:56:09 <Ammler> !bash helloworld 22:56:09 <ProZone> Ammler: couldn't execute "/home/openttd/ottdbash/helloworld.sh ": no such file or directory 22:56:21 <Chris_Booth> ha ha you suck 22:56:26 <Ammler> :-D 22:57:01 <Ammler> but now, I see :-) 22:57:52 <Ammler> !bash helloworld 22:57:52 <ProZone> Ammler: Hello World! 22:59:21 <Chris_Booth> well atleast your not trying to put something realy silly like windows on it 23:00:01 <Ammler> it? 23:00:21 <Chris_Booth> the server 23:01:02 <Chris_Booth> Ammler: dont you have work tomorrow? 23:01:07 <Chris_Booth> shouldnt you be in bed 23:01:12 <Chris_Booth> its 1am where you are 23:02:01 *** Progman has quit IRC 23:02:23 <Ammler> !args 23:02:24 <ProZone> Ammler: you run !args with 23:02:29 <Ammler> !args Hello World 23:02:29 <ProZone> Ammler: you run !args with Hello World 23:03:01 <Ammler> there is snow around me :-P 23:04:10 <Ammler> !helloworld 23:04:14 <Ammler> !bash helloworld 23:04:14 <ProZone> Ammler: couldn't execute "/home/openttd/ottdbash/helloworld.sh helloworld": no such file or directory 23:04:23 <Ammler> stupid ap 23:04:45 <Chris_Booth> ooh snow nice 23:04:46 <Ammler> !bash helloworld Chris_Booth 23:04:47 <ProZone> Ammler: couldn't execute "/home/openttd/ottdbash/helloworld.sh helloworld Chris_Booth": no such file or directory 23:04:51 <Chris_Booth> now i want to go skiing 23:05:04 <Ammler> well, relatively, too early 23:05:15 <Chris_Booth> realy i never knew 23:05:32 <Chris_Booth> maybe the fact resorts dont open until the 15th of december 23:06:00 <Ammler> !bash helloworld Chris_Booth 23:06:01 <ProZone> Ammler: Hello World! (helloworld Chris_Booth) 23:06:05 <Ammler> :-) 23:07:06 <Ammler> it is nice to get white christmas, not really needed much earlier 23:07:41 <Chris_Booth> it will be nice just to have snow for the two weeks of the 18th of december to the 6th of january 23:08:48 <Ammler> !bash ls 23:08:48 <ProZone> Ammler: ai 23:08:48 <ProZone> Ammler: autopilot 23:08:48 <ProZone> Ammler: autopilot.pid 23:08:48 <ProZone> Ammler: autopilot.tcl 23:08:49 <ProZone> Ammler: bin 23:08:49 <ProZone> Ammler: you have 27 more messages 23:08:57 <Ammler> !bash ls -u 23:08:57 <ProZone> Ammler: couldn't execute "ls -u": no such file or directory 23:09:05 <Ammler> !bash date --help 23:09:05 <ProZone> Ammler: couldn't execute "date --help": no such file or directory 23:09:11 <Ammler> hmm 23:09:56 <Ammler> !bash date --help 23:09:57 <ProZone> Ammler: Usage: date [OPTION]... [+FORMAT] 23:09:57 <ProZone> Ammler: or: date [-u|--utc|--universal] [MMDDhhmm[[CC]YY][.ss]] 23:09:58 <ProZone> Ammler: Display the current time in the given FORMAT, or set the system date. 23:09:58 <ProZone> Ammler: -d, --date=STRING display time described by STRING, not `now' 23:09:58 <ProZone> Ammler: you have 75 more messages 23:10:42 <Chris_Booth> 75 more messages 23:11:11 <Ammler> !bash cat autopilot.pid 23:11:11 <ProZone> Ammler: 10153 23:11:17 <Ammler> !save 23:11:17 <ProZone> Saving game... 23:11:19 <ProZone> Game saved 23:11:25 <Ammler> !bash kill 10153 23:11:25 *** ProZone has quit IRC 23:11:30 <Ammler> hehe 23:12:09 <Ammler> but now, how to start again? 23:12:55 <Chris_Booth> !bash back into life 23:15:27 <Ammler> no ! without ap 23:19:44 <Chris_Booth> then reload AP 23:22:43 <Ammler> well, that's the point ;-) 23:27:50 <Ammler> !bash 23:28:30 <Chris_Booth> ooops 23:28:41 *** ProZone has joined #openttdcoop.pro 23:28:46 *** openttdcoop sets mode: +v ProZone 23:29:05 <Ammler> !bash 23:29:05 <ProZone> Ammler: couldn't execute "/home/openttd/ottdbash/run.sh": permission denied 23:29:21 <Ammler> !bash 23:29:21 <ProZone> Ammler: Usage: !bash <command> <commandops> <args> 23:32:53 <Ammler> !bash 23:32:53 <ProZone> Ammler: Usage: !bash <command> <commandops> <args> 23:32:53 <ProZone> Ammler: Args: 23:33:31 <Ammler> !bash c 23:33:31 <ProZone> Ammler: Usage: !bash <command> <commandops> <args> 23:33:31 <ProZone> Ammler: Args: 23:34:24 <Ammler> !bash c 23:34:24 <ProZone> Ammler: Usage: !bash <command> <commandops> <args> 23:34:24 <ProZone> Ammler: Args: 23:35:27 *** Razaekel has left #openttdcoop.pro 23:36:14 <Ammler> !bash c 23:36:14 <ProZone> Ammler: couldn't execute "/home/openttd/ottdbash/pro.sh": permission denied 23:36:25 <Ammler> !bash c 23:36:25 <ProZone> Ammler: Usage: !bash <command> <commandops> <args> 23:36:26 <ProZone> Ammler: Args: 23:36:38 <Ammler> !bash "Hello"c 23:36:38 <ProZone> Ammler: Usage: !bash <command> <commandops> <args> 23:36:38 <ProZone> Ammler: Args: 23:37:41 <Ammler> !bash helloworld 23:37:42 <ProZone> Ammler: Hello World! (helloworld) 23:37:47 <Ammler> why does that work? 23:37:52 <Ammler> !bash helloworld ja 23:37:52 <ProZone> Ammler: Hello World! (helloworld ja) 23:39:41 <Ammler> !bash c 23:39:41 <ProZone> Ammler: Usage: !bash <command> <commandops> <args> 23:39:42 <ProZone> Ammler: Args: pro c 23:47:41 <Ammler> !bash c 23:48:17 <Ammler> !bash c 23:48:44 <Ammler> !bash c 23:48:45 <ProZone> Ammler: info@openttdcoop.org 23:48:45 <ProZone> Ammler: Usage: !bash <command> <commandops> <args> 23:48:45 <ProZone> Ammler: Args: pro c 23:51:38 <Ammler> !bash c 23:51:38 <ProZone> Ammler 23:51:38 <ProZone> Ammler: Usage: !bash <command> <commandops> <args> 23:51:38 <ProZone> Ammler: Args: pro c 23:51:49 <Ammler> !reload config 23:51:49 <ProZone> Ammler: config reloaded 23:51:52 <Ammler> !bash c 23:51:52 <ProZone> Ammler: prozone 23:51:52 <ProZone> Ammler: Usage: !bash <command> <commandops> <args> 23:51:52 <ProZone> Ammler: Args: pro c 23:54:43 <Ammler> !bash c 23:54:43 <ProZone> Ammler: prozone 23:54:43 <ProZone> Ammler: Usage: !bash <command> <commandops> <args> 23:54:43 <ProZone> Ammler: Args: pro c 23:57:48 <Ammler> !reload config 23:57:49 <ProZone> Ammler: config reloaded