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06:37:13 *** ^Spike^ has joined #openttdcoop.pro 06:37:13 *** ChanServ sets mode: +o ^Spike^ 07:37:58 *** ODM has joined #openttdcoop.pro 07:37:58 *** ChanServ sets mode: +o ODM 07:56:44 *** Progman has joined #openttdcoop.pro 08:07:20 <V453000> !password 08:07:20 <ProZone> V453000: corded 08:07:25 <ProZone> *** Game unpaused (not enough players) 08:07:28 <ProZone> *** V453000 joined the game 08:07:36 <ProZone> *** V453000 has left the game (connection lost) 08:07:38 <ProZone> *** Game paused (not enough players) 08:07:50 <ProZone> *** Game unpaused (not enough players) 08:07:52 <ProZone> *** V453000 joined the game 08:07:57 <ProZone> *** V453000 has left the game (leaving) 08:07:57 <ProZone> *** Game paused (not enough players) 08:10:12 <V453000> !getsave http://blog.openttdcoop.org/files/blog/V453000/PZ13cheat.sav 08:10:13 <ProZone> V453000: OK :-) 08:10:15 <V453000> !rcon ls 08:10:15 <ProZone> V453000: 0) .. (Parent directory) 08:10:16 <ProZone> V453000: 1) PZ13cheat.sav 08:10:16 <ProZone> V453000: 2) PZ13start.sav 08:10:16 <ProZone> V453000: 3) Parker & Co., 12th Sep 2147.sav 08:10:16 <ProZone> V453000: 4) PZ13_playtime.sav 08:10:16 <ProZone> V453000: you have 14 more messages 08:10:22 <V453000> !Rcon load 1 08:10:29 <V453000> !rcon load 1 08:10:35 <ProZone> *** Game paused (not enough players) 08:10:45 <V453000> !password 08:10:45 <ProZone> V453000: singes 08:11:01 <V453000> !password 08:11:01 <ProZone> V453000: singes 08:11:14 <V453000> wtf :o 08:11:19 <V453000> invalid password? 08:11:37 <V453000> Ammler: around? :( 08:12:16 * V453000 slaps ProZone around a bit with a large fishbot 08:12:20 <V453000> damn :D 08:12:22 <V453000> hellp :D 08:12:24 <V453000> shit 08:12:34 <V453000> omg 08:12:40 <V453000> hey its back :D 08:43:12 *** Chris_Booth has joined #openttdcoop.pro 08:47:14 *** De_Ghosty has quit IRC 08:48:44 *** De_Ghosty has joined #openttdcoop.pro 09:44:04 *** Yexo_ has joined #openttdcoop.pro 09:45:35 <^Spike^> V453000 cheat cause? 09:46:13 <V453000> cheat cause raising productions in order to play a bit shorter than a year :p 09:46:53 *** Osai^2 has joined #openttdcoop.pro 09:46:53 *** ChanServ sets mode: +o Osai^2 09:47:21 <^Spike^> ... :) 09:47:23 *** tneo_ has joined #openttdcoop.pro 09:48:56 *** Progman has quit IRC 09:48:56 *** Yexo has quit IRC 09:48:56 *** Osai has quit IRC 09:48:56 *** tneo has quit IRC 09:49:55 <ProZone> *** Spike joined the game 09:50:49 <ProZone> *** Spike has joined company #1 09:50:57 <ProZone> <Spike> it should still be on V? :) 09:51:09 <^Spike^> !rcon unpause 09:51:10 <ProZone> ^Spike^: Game cannot be unpaused manually; disable pause_on_join/min_active_clients. 09:51:18 <^Spike^> !unpause 09:51:18 <ProZone> *** ^Spike^ has unpaused the server. 09:51:19 <ProZone> *** Game unpaused (not enough players) 09:51:21 <^Spike^> !auto 09:51:21 <ProZone> *** ^Spike^ has enabled autopause mode. 09:51:23 <ProZone> *** Game paused (not enough players) 09:51:26 <V453000> sure why not :) 09:51:49 <ProZone> <Spike> :) 09:57:10 <Chris_Booth> !password 09:57:10 <ProZone> Chris_Booth: rhymed 09:57:23 <ProZone> *** Game unpaused (not enough players) 09:57:25 <ProZone> *** Chris Booth joined the game 09:58:58 <ProZone> <Chris Booth> Spike: is it me or will set 6 jam? 09:59:04 <ProZone> <Chris Booth> under a large load 09:59:11 <ProZone> *** Chris Booth has left the game (desync error) 09:59:12 <ProZone> *** Game paused (not enough players) 09:59:17 <ProZone> <Spike> ? 09:59:24 <Chris_Booth> nice desync 09:59:34 <ProZone> <Spike> the merging line of the exit? 09:59:38 <Chris_Booth> set 6 is a ml join 09:59:39 *** Progman has joined #openttdcoop.pro 09:59:53 <ProZone> <Spike> why should it jam under load 09:59:58 <Chris_Booth> !password 09:59:58 <ProZone> Chris_Booth: rhymed 10:00:13 <ProZone> *** Game unpaused (not enough players) 10:00:13 <ProZone> *** Chris Booth joined the game 10:00:14 <Chris_Booth> has wrong prior 10:00:30 <ProZone> <Spike> you got 6 to be made MLs 10:00:37 <ProZone> *** Spike has left the game (desync error) 10:00:37 <ProZone> *** Game paused (not enough players) 10:00:41 <ProZone> <Chris Booth> if the loop is full can trains try to enter 10:00:44 <ProZone> <Chris Booth> then i can jam 10:00:59 <^Spike^> ask V453000 his design 10:01:01 <V453000> seems like the cheat desyncs 10:01:06 <V453000> no, I didnt do that 10:01:12 <V453000> and I also think it is wrong 10:01:13 <ProZone> <Chris Booth> i get a feeling the cheat does indeed 10:03:29 <ProZone> *** Chris Booth has left the game (leaving) 10:09:26 <^Spike^> V453000 you fix the cheat thingie? 10:30:15 *** KenjiE20 has joined #openttdcoop.pro 10:30:15 *** ChanServ sets mode: +o KenjiE20 10:35:41 *** Chris_Booth has quit IRC 10:45:56 <V453000> sure 10:49:32 <V453000> !getsave http://blog.openttdcoop.org/files/blog/V453000/Don/'t Try This At Home, 2132-09-07.sav 10:49:34 <V453000> !rcon ls 10:49:36 <ProZone> V453000: OK :-) 10:49:36 <ProZone> V453000: 0) .. (Parent directory) 10:49:36 <ProZone> V453000: 1) PZ13cheat.sav 10:49:36 <ProZone> V453000: 2) PZ13start.sav 10:49:36 <ProZone> V453000: 3) Parker & Co., 12th Sep 2147.sav 10:49:38 <ProZone> V453000: 4) PZ13_playtime.sav 10:49:38 <ProZone> V453000: you have 14 more messages 10:49:44 <V453000> !rcon ls 10:49:44 <ProZone> V453000: 0) .. (Parent directory) 10:49:44 <ProZone> V453000: 1) PZ13cheat.sav 10:49:44 <ProZone> V453000: 2) PZ13start.sav 10:49:45 <ProZone> V453000: 3) Parker & Co., 12th Sep 2147.sav 10:49:45 <ProZone> V453000: 4) PZ13_playtime.sav 10:49:46 <ProZone> V453000: you have 14 more messages 10:49:50 <V453000> @more 10:49:52 <V453000> !more 10:49:52 <ProZone> V453000: 5) Parker & Co., 13 Apr 2016.sav 10:49:52 <ProZone> V453000: 6) pz12_money_start.sav 10:49:52 <ProZone> V453000: 7) pz12_start.sav 10:49:52 <ProZone> V453000: 8) pzg11start.sav 10:49:52 <ProZone> V453000: 9) pz10start.sav 10:49:54 <ProZone> V453000: you have 9 more messages 10:49:56 <V453000> !more 10:49:56 <ProZone> V453000: 10) Martburg Springs Transport, 11th Dec 2074.sav 10:49:56 <ProZone> V453000: 11) pzgxstart.sav 10:49:56 <ProZone> V453000: 12) 2ccTest.sav 10:49:58 <ProZone> V453000: 13) ecs_final.sav 10:49:58 <ProZone> V453000: 14) ecs_review.sav 10:50:00 <ProZone> V453000: you have 4 more messages 10:50:00 <V453000> !more 10:50:00 <ProZone> V453000: 15) pz4.1.sav 10:50:02 <ProZone> V453000: 16) OPENTTDCOOP PSG #124, 17th Oct 2227.sav 10:50:02 <ProZone> V453000: 17) pz05fixed.sav 10:50:04 <ProZone> V453000: 18) pz4.sav 10:50:09 <V453000> the F ...? 10:50:14 <V453000> =( 10:50:31 <V453000> ooh 10:50:33 <V453000> me dumb 10:53:43 <V453000> !getsave http://blog.openttdcoop.org/files/blog/V453000/PZ13ccc.sav 10:53:53 <ProZone> V453000: OK :-) 10:53:56 <V453000> !rcon ls 10:53:56 <ProZone> V453000: 0) .. (Parent directory) 10:53:56 <ProZone> V453000: 1) PZ13ccc.sav 10:53:56 <ProZone> V453000: 2) PZ13cheat.sav 10:53:56 <ProZone> V453000: 3) PZ13start.sav 10:53:56 <ProZone> V453000: 4) Parker & Co., 12th Sep 2147.sav 10:53:58 <ProZone> V453000: you have 15 more messages 10:53:58 <V453000> !rcon load 1 10:54:02 <ProZone> *** Game paused (not enough players) 11:34:58 *** Progman has quit IRC 11:57:23 *** Yexo_ is now known as Yexo 14:27:23 <V453000> !password 14:27:23 <ProZone> V453000: lagged 14:27:27 <V453000> yea :D 14:27:39 <ProZone> *** V453000 joined the game 14:28:00 <V453000> !unpause 14:28:00 <ProZone> *** V453000 has unpaused the server. 14:28:02 <ProZone> *** Game unpaused (not enough players) 14:28:30 <ProZone> <V453000> HOLY SHIT IT WORKS! 14:45:49 <^Spike^> ? 14:46:01 <ProZone> *** Spike joined the game 14:46:13 <ProZone> <V453000> the timing works 14:46:15 <ProZone> <V453000> although 14:46:18 <ProZone> <V453000> it is doubled :D 14:46:25 <ProZone> <V453000> need new timer 14:46:31 <ProZone> <V453000> then it should work better 14:46:41 <ProZone> *** Spike has joined company #1 14:46:43 <ProZone> <V453000> the current state is just 50% capacity 14:46:57 <ProZone> <V453000> plus something is weird time to time 14:47:07 <ProZone> <V453000> like desynced trains for not yet known reason :) 14:47:11 <ProZone> <V453000> but otherwise it works 14:47:59 <ProZone> *** V453000 has left the game (connection lost) 14:48:22 <V453000> !password 14:48:22 <ProZone> V453000: bowler 14:48:41 <ProZone> *** V453000 joined the game 14:48:44 <ProZone> <Spike> not even doing more wells? :) 14:48:50 <ProZone> <Spike> come on.. can do better :D 14:49:35 <ProZone> <V453000> I am rather caring about how to double the intervals :p 14:49:37 <ProZone> <V453000> atm 14:49:48 <ProZone> <V453000> but feel free to increase load 15:03:39 *** tneo_ is now known as tneo 15:04:17 *** ChanServ sets mode: +o tneo 15:23:38 <ProZone> <V453000> lets see 15:40:01 <ProZone> <V453000> seems like it works but something sometimes borks ... I suspect some broken shifter ... will investigate later :) food now 15:40:07 <ProZone> *** V453000 has joined spectators 15:40:10 <V453000> !auto 15:40:10 <ProZone> *** V453000 has enabled autopause mode. 15:40:11 <ProZone> *** Game paused (not enough players) 15:45:57 <ProZone> *** Spike has left the game (leaving) 16:15:15 *** [com]buster has joined #openttdcoop.pro 16:15:15 *** ChanServ sets mode: +o [com]buster 16:30:40 <ProZone> *** Spike joined the game 16:31:15 <ProZone> *** Spike has joined company #1 16:31:40 <Razaekel> !password 16:31:40 <ProZone> Razaekel: kosher 16:31:51 <ProZone> *** Game unpaused (not enough players) 16:31:52 <ProZone> *** Razaekel joined the game 16:33:49 <ProZone> *** Combuster joined the game 16:33:51 <ProZone> <Combuster> ev'ning all 16:34:02 <ProZone> <Spike> hi 16:37:06 <ProZone> *** Combuster has left the game (connection lost) 16:37:40 <ProZone> *** Combuster joined the game 16:44:05 <ProZone> <Razaekel> i think we may need to add more braking space to stations 16:44:11 <ProZone> <Razaekel> about 3 tiles 16:45:22 <ProZone> <V453000> hi guys :) 16:45:24 <ProZone> <V453000> im back 16:45:27 <ProZone> *** V453000 has joined company #1 16:48:16 <ProZone> <Razaekel> correction 16:48:22 <ProZone> <Razaekel> braking space should be 4 tiles 16:49:25 <ProZone> <V453000> btw this SML could be a nice LED output 16:49:31 <ProZone> <V453000> given you have the grid of trains 16:49:37 <ProZone> <V453000> you could make moving images :D 16:49:48 <ProZone> <Razaekel> >.> 16:51:29 <ProZone> <Razaekel> sometimes the shifters arent working 16:51:31 <ProZone> <Razaekel> , 16:51:34 <V453000> yea 16:51:37 <ProZone> <Razaekel> might need to add another back prio 16:52:03 <ProZone> <V453000> wait a little bit 16:52:13 <ProZone> <V453000> I am trying to adjust the timer correctly 16:52:19 <ProZone> <V453000> I think it isnt exactly precise 16:52:33 <ProZone> <V453000> although the time period is the best I got 16:52:39 <ProZone> <Razaekel> hmm 16:52:42 <ProZone> <Razaekel> there's also a problem somewhere 16:52:50 <ProZone> <Razaekel> some trains arent aligned 16:53:03 <ProZone> <V453000> might be minor differences 16:53:13 <ProZone> <V453000> which are visible on the 1000 tiles 16:55:04 <ProZone> <Razaekel> this is actually quite an awesome SMl arrangement 16:55:06 <ProZone> <Razaekel> SML 16:55:26 <ProZone> <V453000> well yes but we need even more precision 16:55:58 <ProZone> <V453000> see set 2 16:56:12 <ProZone> <V453000> every train must stop at the entry signal 16:56:20 <ProZone> <V453000> it is a bit more dangerous to fail but it is more precise 16:56:36 <ProZone> <V453000> or 16:57:36 <ProZone> *** Combuster has left the game (connection lost) 16:58:10 <ProZone> *** Combuster joined the game 16:58:55 <ProZone> <Razaekel> doesnt go all the way to zero 16:58:59 <ProZone> <V453000> y 16:59:02 <ProZone> <V453000> :( 16:59:04 <ProZone> <Razaekel> but 16:59:06 <ProZone> <Razaekel> lemme try 16:59:32 <ProZone> <V453000> whats the point of connecting it? 16:59:41 <ProZone> <Razaekel> see 16:59:56 <ProZone> <V453000> well I dont see 16:59:59 <ProZone> <Razaekel> wait it 17:00:02 <ProZone> <Razaekel> watch it* 17:00:08 <ProZone> <V453000> it only breaks the trains 17:00:09 <ProZone> <Razaekel> goes to zero 17:00:10 <ProZone> <V453000> the joiner is broken 17:00:17 <ProZone> <Razaekel> no 17:00:30 <ProZone> <V453000> oh that 17:00:32 <ProZone> <V453000> well yes 17:00:34 <ProZone> <Razaekel> it waits for a green signal from the timer before it goes 17:00:40 <ProZone> <V453000> yeye 17:00:47 <ProZone> <Razaekel> could use that as the stopper 17:01:01 <ProZone> <V453000> well I am not sure if it would stop too if it comes at the same time as central timer launches 17:01:13 <ProZone> <Razaekel> it should 17:01:19 <ProZone> <V453000> we can try 17:01:35 <ProZone> <Razaekel> not there 17:01:41 <ProZone> <Razaekel> it needs to be on the same tile as the trains 17:02:01 <ProZone> <V453000> oh 17:02:09 <ProZone> <Razaekel> so that they stop 17:02:20 <ProZone> <V453000> well 17:02:30 <ProZone> <V453000> how does that differ from the case if it wasnt there 17:02:43 <ProZone> <V453000> this means it matters 17:02:46 <ProZone> <V453000> but it blocks again 17:03:30 <ProZone> <V453000> no 17:03:32 <ProZone> <V453000> cant do that 17:03:38 <ProZone> <Razaekel> humm 17:03:49 <ProZone> <V453000> anyways, how do these 2 parts differ 17:04:03 <ProZone> <V453000> this does nothing 17:04:05 <ProZone> <Razaekel> there 17:04:15 <ProZone> <V453000> the only condition is green from timer 17:04:17 <ProZone> <V453000> nothing else 17:04:23 <ProZone> <V453000> this works the same 17:04:51 <ProZone> <Razaekel> that jjust makes it a failsafe joiner 17:04:57 <ProZone> <V453000> no 17:05:05 <ProZone> <Razaekel> and that breaks it 17:05:35 <ProZone> *** Combuster has left the game (leaving) 17:06:42 <ProZone> <V453000> hmm 17:07:31 <ProZone> <V453000> fuck the throughput for now 17:07:41 <ProZone> <V453000> we need precision not throughput 17:08:05 <ProZone> <Razaekel> which means we need some way to ensure that they stop at the entry signal? 17:08:12 <ProZone> <V453000> pretty much 17:08:19 <ProZone> <V453000> but it seems they stop always 17:08:37 <ProZone> <Razaekel> hat's just being redundant 17:09:55 *** [alt]buster has joined #openttdcoop.pro 17:10:09 <ProZone> <Razaekel> i dont think we need that 17:10:55 <ProZone> <V453000> well it is at least some insurance 17:11:05 <ProZone> <Razaekel> let's just run it for a while without anything on it 17:12:04 <ProZone> <V453000> ok 17:12:06 <ProZone> <V453000> lets do this everywhere 17:12:12 <ProZone> <Razaekel> wait 17:12:12 <ProZone> <V453000> I shrunk the timer release time a bit 17:12:24 <ProZone> <Razaekel> i think i saw a mismatch 17:12:51 <ProZone> <Razaekel> one where the train arrived just as it turned green 17:13:08 <ProZone> <V453000> ok lets just observe for a while 17:13:17 *** [com]buster has quit IRC 17:13:17 *** [alt]buster is now known as [com]buster 17:14:47 <ProZone> <Razaekel> it's too bad we cant have orders for signals 17:15:06 <ProZone> <Razaekel> like, designate a singla, say 'always stop here before going' 17:15:12 <ProZone> <V453000> :) 17:16:18 <ProZone> <V453000> what bout this 17:16:33 <ProZone> <V453000> it is slower but precise 17:16:40 <ProZone> <V453000> well and requires 1 more order 17:17:03 <ProZone> <Razaekel> using a station? 17:17:06 <ProZone> <Razaekel> ew 17:17:26 <ProZone> <V453000> although it somehow fails more than the fullspeed :D 17:18:20 <ProZone> <V453000> needs some timetable 17:18:41 <ProZone> <Razaekel> there's a desync somewhere 17:18:59 <ProZone> <Razaekel> some of the trains on the outermost track are misaligned 17:19:44 <ProZone> <V453000> I would suspect broken shifter 17:20:06 <ProZone> <Razaekel> hmm 17:20:08 <ProZone> <Razaekel> we need more trains 17:20:12 <ProZone> <Razaekel> so we can see where it breaks 17:21:09 <ProZone> <V453000> ya 17:21:37 <ProZone> <V453000> go get more trains, I will renew the joiners 17:22:08 <ProZone> <Razaekel> i gotta get food first 17:22:12 <ProZone> <V453000> k 17:22:14 <ProZone> <V453000> good :) 17:25:28 <ProZone> *** Razaekel has joined spectators 17:25:53 <ProZone> <Razaekel> wtf 17:25:58 <ProZone> <Razaekel> you stations broke 17:26:55 <ProZone> <V453000> I just set wrong orders 17:29:05 <De_Ghosty> ARE YOU GUYS DOING SML? 17:29:08 <De_Ghosty> oops caps 17:29:17 <ProZone> <V453000> YES WE ARE 17:29:23 <ProZone> <V453000> :p 17:31:55 <De_Ghosty> sml wityh condenser? 17:32:13 <V453000> just come join and dont ask :D 17:36:25 <V453000> !rcon set yapf.rail_pbs_signal_back_penalty 17:36:26 <ProZone> V453000: Current value for 'yapf.rail_pbs_signal_back_penalty' is: '5000' (min: 0, max: 1000000) 17:36:31 <V453000> !rcon set yapf.rail_pbs_signal_back_penalty 10000 18:03:33 <ProZone> <Razaekel> alright im back 18:03:39 <ProZone> <V453000> I have 3 joiners 18:03:45 <ProZone> <V453000> with train groups and orders 18:04:06 <ProZone> <Razaekel> what's with the x's on some stations? 18:04:15 <ProZone> <Razaekel> oh 18:04:17 <ProZone> <V453000> I crossed out which station I have completed 18:04:20 <ProZone> <Razaekel> modified orders 18:04:21 <ProZone> <Razaekel> ok 18:04:27 <ProZone> <V453000> just orientation 18:04:33 <ProZone> <V453000> I will delete these later :p 18:04:44 <ProZone> *** Razaekel has joined company #1 18:07:52 <ProZone> <V453000> btw 18:08:02 <ProZone> <V453000> the stations use 63 station spread xD 18:08:12 <ProZone> <Razaekel> not 64? 18:08:14 <ProZone> <V453000> yea :D 18:08:18 <ProZone> <Razaekel> why? 18:08:33 <ProZone> <V453000> well the joiners are just 63 wide in total? 18:08:39 <ProZone> <Razaekel> meh 18:12:01 *** [com]buster has quit IRC 18:12:03 *** [alt]buster has joined #openttdcoop.pro 18:12:04 *** [alt]buster is now known as [com]buster 18:12:50 <ProZone> <V453000> btw Razaekel, I set the PBS penalty to 10k 18:12:53 <ProZone> <V453000> just fyi :) 18:12:55 <ProZone> <Razaekel> i saw that 18:13:25 <ProZone> <Razaekel> check out train 45 18:13:45 <ProZone> <Razaekel> dunno who made that one 18:13:51 <ProZone> <V453000> what ? 18:14:03 <ProZone> <Razaekel> all the engines are in the front 18:14:07 <ProZone> *** V453000 has left the game (connection lost) 18:16:17 <V453000> that doesnt matter, does it :p 18:16:24 <V453000> !password 18:16:25 <ProZone> V453000: virile 18:16:42 <ProZone> *** V453000 joined the game 18:19:06 <ProZone> <Razaekel> do we really need the planes anymore? 18:21:51 <ProZone> *** V453000 has left the game (connection lost) 18:31:15 <ProZone> *** Razaekel has left the game (leaving) 18:31:15 <ProZone> *** Game paused (not enough players) 18:31:18 <Razaekel> hey V 18:31:37 <Razaekel> instead of adding orders to the trains for the stations, you could just remove the nonstop to DROP ENTRy 18:31:42 <Razaekel> and make it required stop 18:31:51 <Razaekel> or 18:31:57 <Razaekel> just go via drop entry, no non-stop order 18:32:06 <Razaekel> that'll stop the trains at the stations, without needing the order 18:41:44 *** Chris_Booth has joined #openttdcoop.pro 18:42:17 <V453000> wifi -.- 18:42:29 <V453000> keep the orders for stations 18:42:29 <V453000> more clean :p 18:42:31 <Chris_Booth> gotta love wifi 18:42:54 <Chris_Booth> !players 18:42:57 <ProZone> Chris_Booth: Client 168 (Orange) is V453000, in company 1 (Don't Try This At Home) 18:42:57 <ProZone> Chris_Booth: Client 155 (Orange) is Spike, in company 1 (Don't Try This At Home) 18:43:14 <V453000> !password 18:43:14 <ProZone> V453000: strewn 18:43:14 <V453000> lol me? 18:43:25 <ProZone> *** Game unpaused (not enough players) 18:43:25 <ProZone> *** V453000 joined the game 18:43:25 <V453000> fail :D 18:51:34 <ProZone> <Spike> what are those x's 18:51:44 <ProZone> <V453000> just marking stations with modif orders 18:51:46 <ProZone> <V453000> I will delete these later 18:51:48 <ProZone> <Spike> ? 18:51:52 <ProZone> *** V453000 has left the game (connection lost) 18:51:52 <ProZone> *** Game paused (not enough players) 18:51:59 <V453000> -.- 18:52:01 <V453000> !password 18:52:01 <ProZone> V453000: reused 18:52:20 <ProZone> *** Game unpaused (not enough players) 18:52:23 <ProZone> *** V453000 joined the game 18:58:54 *** Vitus has joined #openttdcoop.pro 19:00:33 <Vitus> !password 19:00:33 <ProZone> Vitus: azalea 19:00:55 <ProZone> *** Vitus joined the game 19:00:57 <ProZone> <Vitus> Hey 19:00:57 <ProZone> <V453000> hi 19:02:45 <ProZone> <Vitus> What's up with this? (!here) 19:02:57 <ProZone> <V453000> I have no clue 19:03:11 <ProZone> <V453000> I believe Raz needs some prio without 2way 19:03:14 <ProZone> <Vitus> This won't work 19:03:17 <ProZone> <Vitus> Ever 19:03:27 <ProZone> <V453000> oh 19:03:29 <ProZone> <V453000> lol :D 19:03:45 <ProZone> <V453000> didnt even notice 19:04:46 <ProZone> <Vitus> It looks pretty awesome, though :) 19:04:54 <ProZone> <V453000> there are a few flaws still 19:04:58 <ProZone> <V453000> I just renewed all joiners 19:05:00 <ProZone> <V453000> so lets see 19:05:14 *** Chris_Booth has quit IRC 19:05:26 <ProZone> <Vitus> Well, it is out of sync someties, yes 19:05:29 <ProZone> <V453000> yea 19:05:33 <ProZone> <V453000> thats the problem 19:05:47 <ProZone> <Vitus> But I guess that's fundamental flaw of fail-safe joiners 19:05:54 <ProZone> <V453000> no 19:06:08 <ProZone> <V453000> unless some of our joins has some mistake 19:06:22 <ProZone> <V453000> I rather think the timer is a tiny little bit inaccurate 19:06:29 <ProZone> <V453000> so on the ~800 tiles the difference is visible 19:06:48 <ProZone> <V453000> but from what I tested, this is the best one 19:07:05 <ProZone> <Vitus> Couldn't this be caused by trains which had to use the fail-safe system? 19:07:11 <ProZone> <V453000> no 19:07:21 <ProZone> <V453000> there shouldnt actually be such trains 19:07:27 <ProZone> <Vitus> Ah, I see 19:07:33 <ProZone> <Vitus> Makes sense, though 19:07:49 <ProZone> <V453000> doesnt mean it works :PP 19:09:28 <ProZone> <Vitus> You think this could be caused by previous train stoppers? 19:09:30 <ProZone> <V453000> but in general it performs nicely 19:09:40 <ProZone> <V453000> kind of 19:09:50 <ProZone> <V453000> because with train stoppers, we needed longer timer release time 19:10:02 <ProZone> <V453000> to make it well probable that they would launch 19:10:04 <ProZone> <Vitus> Hmm 19:10:38 <ProZone> <Vitus> I could try to track down those desync with savegame 19:10:50 <ProZone> <V453000> you can :) 19:11:24 <ProZone> <V453000> I think some shifters may be broken 19:11:31 <ProZone> <Vitus> Yup, I noticed too 19:11:37 <ProZone> <Vitus> Penalty still the same? 19:11:43 <ProZone> <V453000> double 19:11:45 <ProZone> <V453000> 10k 19:11:52 <ProZone> <V453000> they sometimes still didnt want to shift 19:12:39 <ProZone> <V453000> GOT ONE 19:12:41 <ProZone> <V453000> yaaaaa 19:12:45 <ProZone> <V453000> ^_^ 19:12:47 <ProZone> <Vitus> Eh? 19:12:53 <ProZone> <V453000> found one broken shifter 19:14:31 <ProZone> <Vitus> I'll try to run yapf debug with those trains 19:15:44 <Razaekel> i dont like two-way prios 19:16:16 <ProZone> <Vitus> 04 was missing some signals 19:16:19 <ProZone> <Vitus> Now fixed :) 19:16:22 <ProZone> <V453000> :)) 19:16:48 <ProZone> <Vitus> brb 19:17:04 <Razaekel> and vitus, what wouldnt work? 19:17:16 <ProZone> <V453000> you broke the failsafe Raz :) 19:17:33 <Razaekel> really? 19:17:36 <ProZone> <V453000> yea 19:17:46 <ProZone> <V453000> you connected the fail-safe exit signal to the very end of the prio 19:18:33 <Razaekel> i fail to see how that's an issue 19:18:44 <ProZone> <V453000> well 19:19:02 <ProZone> <V453000> if a train from the shifted line apperars in the last gaps, fail-safe is negated 19:19:08 <ProZone> <V453000> and doesnt work 19:19:23 <Razaekel> so connect it to the middle instead? 19:19:26 <ProZone> <V453000> yea 19:19:46 <Razaekel> easy to fix 19:19:53 <ProZone> <V453000> well ye 19:19:59 <ProZone> <V453000> harder to spot :p 19:20:07 <ProZone> <V453000> since we have about 19230847 shifters 19:20:19 <Razaekel> more like 184 19:20:38 <Razaekel> but i get your point 19:20:52 * Razaekel files that for future reference 19:22:02 <Vitus> Hmmm, really. There's some problem with the layout 19:22:12 <ProZone> <V453000> ? 19:22:15 <Razaekel> captain negative 19:22:23 <Vitus> Look: 19:22:34 <Vitus> Penalty for shifted track: 57818 19:22:41 <Vitus> And continuing: 54500 19:22:59 <Vitus> I'll try to do something with it, got idea 19:25:34 <Razaekel> can you shorten the lookahead distance? 19:25:50 <^Spike^> you can if i'm right 19:26:41 <^Spike^> yapf.rail_look_ahead_max_signals = 10 19:27:04 <ProZone> *** Spike has left the game (leaving) 19:27:38 *** [com]buster has quit IRC 19:28:37 <V453000> !rcon set yapf.rail_pbs_signal_back_penalty 19:28:37 <ProZone> V453000: Current value for 'yapf.rail_pbs_signal_back_penalty' is: '10000' (min: 0, max: 1000000) 19:28:42 <V453000> !rcon set yapf.rail_pbs_signal_back_penalty 50000 19:28:47 <V453000> 50k for back PBS set 19:28:50 <V453000> lets see what happens 19:29:44 <ProZone> <V453000> any further issues? :D 19:30:11 *** [com]buster has joined #openttdcoop.pro 19:30:11 *** ChanServ sets mode: +o [com]buster 19:34:53 <ProZone> *** Spike has left the game (could not load map) 19:35:47 <ProZone> *** Spike joined the game 19:35:50 <ProZone> <V453000> hi :o 19:35:53 <ProZone> <V453000> :p 19:41:57 <Vitus> back 19:42:23 <ProZone> <V453000> \o/ 19:43:44 <Vitus> Are the shifters OK now? 19:43:53 <ProZone> <V453000> I found 2 more 19:43:56 <ProZone> <V453000> but I think there still is somethin 19:45:26 <ProZone> <Vitus> What kind of problem? 19:45:44 <ProZone> <V453000> seldom I see unsynced trains 19:45:59 <ProZone> <V453000> might be the beer 19:46:29 <ProZone> <V453000> anyways 19:46:35 <ProZone> <Vitus> I mean.. are there any trains that don't want to shift? 19:46:41 <ProZone> <V453000> I dont think so 19:46:49 <ProZone> <V453000> at least I havent seen such 19:47:10 <Razaekel> !password 19:47:10 <ProZone> Razaekel: uptake 19:47:21 <ProZone> *** Razaekel joined the game 19:47:25 <ProZone> <Vitus> OK, that means I don't have to worry about that one, I'll try to track down the desync(s) 19:47:32 <ProZone> <V453000> :) 19:48:50 <ProZone> *** Spike has joined company #1 19:50:59 <ProZone> <Razaekel> really need the copy-paste mod 19:51:09 <ProZone> <Spike> not for the newbs 19:51:13 <ProZone> <Spike> they wouldn't learn a thing 19:51:21 <ProZone> <Razaekel> true, no 19:51:21 <ProZone> <V453000> who was talking about newbs :) 19:51:29 <ProZone> <Razaekel> but for ppl like us when we have to make something like 19:51:43 <ProZone> <Razaekel> 528 shifters 19:52:03 <ProZone> <Razaekel> do you really want to make 528 shifters by hand? 19:52:29 <ProZone> <V453000> yarr 19:56:21 *** [alt]buster has joined #openttdcoop.pro 19:56:41 <ProZone> <Spike> ML is really nice to see... trains shift right in the spots :) 19:56:47 <ProZone> <V453000> :) 19:56:53 <ProZone> <V453000> there are still some minor flaws 19:56:57 *** [com]buster has quit IRC 19:56:57 *** [alt]buster is now known as [com]buster 19:57:00 <ProZone> <V453000> but in that case it is really an awesome look :) 19:57:08 <ProZone> <Razaekel> we need more trains 19:57:14 <ProZone> <Razaekel> then it'll be obvious where the flaws are 19:57:28 <ProZone> <V453000> make more :) 19:57:33 <Vitus> I found some desyncs so I'm working on it 19:58:34 <ProZone> <Razaekel> this place should be called Saudi Arabia 19:58:40 <ProZone> <V453000> :D 19:58:58 <ProZone> <V453000> I think when we reach more trains, this company name will be more appropriate 19:59:21 <ProZone> <Razaekel> heh 19:59:31 <ProZone> <V453000> it already is maybe :p 20:01:34 <Vitus> Think I got one 20:01:55 <Vitus> Strange signal density on one of diagonals leading to drop 20:02:25 <ProZone> <V453000> better? :p 20:02:27 <ProZone> <Razaekel> that is weird 20:02:49 <ProZone> <V453000> look how close the trains are there 20:02:53 <ProZone> <V453000> then tell me what is weird :p 20:02:59 <ProZone> <Vitus> The flaw was, that you left there signal gap of two half-tiles 20:03:09 <ProZone> <V453000> oh 20:04:35 <ProZone> <Vitus> Let's see if this works 20:04:46 <ProZone> <V453000> it should I think 20:05:07 <ProZone> <Vitus> There are still some desyncs 20:05:25 <ProZone> <Vitus> Another round of savegame fun 20:05:27 <ProZone> <Vitus> brb 20:05:53 <ProZone> <V453000> if we had weaker trains, we could have identify easier desyncs from timer flaws :) 20:06:19 <ProZone> <Razaekel> oh, so our trains are too powerful? 20:06:30 <Vitus> Timer seems to be OK 20:06:36 <ProZone> <V453000> well they are good but for identification they are too good :) 20:06:39 <Vitus> There might be another weak spot in network 20:06:41 <ProZone> <V453000> well ... I cant get better timer 20:08:09 <Vitus> OK, got another one. Now to investigate 20:10:21 *** Mucht has joined #openttdcoop.pro 20:10:21 *** ChanServ sets mode: +o Mucht 20:12:16 <ProZone> <V453000> cool, we have ONE logic train &_& 20:12:43 <Vitus> Damn, got savegame with desync already present... stupid train 20:14:43 <ProZone> *** Combuster joined the game 20:14:46 <ProZone> <V453000> hi 20:14:57 <ProZone> <Combuster> hi again 20:15:19 <ProZone> <Combuster> The visitors have left ;) 20:15:41 <ProZone> <V453000> ufo? 20:16:16 <ProZone> *** Combuster has left the game (connection lost) 20:16:41 <V453000> aliens pwned you :) 20:17:15 <ProZone> <Razaekel> ok, im out, gotta workout 20:17:17 <ProZone> *** Razaekel has left the game (leaving) 20:17:17 <ProZone> <V453000> cya 20:17:30 <Vitus> I think I know why it desyncs 20:17:40 <Vitus> The train stoppers are not 100% reliable 20:17:41 *** [alt]buster has joined #openttdcoop.pro 20:17:49 *** [com]buster has quit IRC 20:17:49 *** [alt]buster is now known as [com]buster 20:17:53 <ProZone> *** Combuster joined the game 20:18:01 <ProZone> <V453000> they definitely stop in stations 20:18:23 <ProZone> <V453000> the movement between that is minimal 20:18:29 <ProZone> <V453000> I dont know if that could cause it 20:18:47 <ProZone> <Vitus> According to my tests, yes, it could 20:19:05 <ProZone> <V453000> hmm 20:19:05 <ProZone> <Vitus> I'll send you savegame 20:19:07 <ProZone> <Vitus> sec 20:19:09 <ProZone> <V453000> ok 20:34:20 <Razaekel> !password 20:34:20 <ProZone> Razaekel: pillar 20:34:30 <ProZone> *** Razaekel joined the game 20:36:35 <ProZone> <Combuster> bug at the drop 20:36:45 <ProZone> <V453000> yarr? 20:36:51 <ProZone> <Combuster> someone forgot a signal 20:36:54 <ProZone> <V453000> :) 20:36:56 <ProZone> <V453000> common 20:37:28 <ProZone> *** Combuster has left the game (connection lost) 20:37:59 <ProZone> *** Combuster joined the game 20:38:04 <V453000> !rcon set town_growth_rate 20:38:04 <ProZone> V453000: Current value for 'town_growth_rate' is: '2' (min: 0, max: 4) 20:38:06 <V453000> !rcon set town_growth_rate 0 20:38:25 <ProZone> <Combuster> also, a sync problem at the drop exit 20:40:56 <ProZone> <Combuster> I just saw someone change something.. 20:51:35 <ProZone> <Combuster> Hmm, all the small jams are headed by SL10 trains... 20:51:50 <ProZone> <Razaekel> you mean desyncs? 20:57:53 <ProZone> *** Combuster has left the game (connection lost) 20:58:25 <ProZone> *** Combuster joined the game 20:58:39 <ProZone> <Razaekel> i can safely say that my stations are distinctive 21:04:37 <ProZone> <Combuster> Some trains have different unloading times, it seems :/ 21:04:43 <ProZone> <V453000> wtf? 21:05:35 <ProZone> <Razaekel> check 21:05:37 <ProZone> <V453000> is that even possible? :D 21:05:39 <ProZone> <Razaekel> er 21:05:41 <ProZone> <Razaekel> check out gredton west 21:06:17 <ProZone> <Razaekel> jesus 21:06:21 <ProZone> <Razaekel> dont scare me like that 21:06:23 <ProZone> <V453000> \o/ 21:06:29 <ProZone> <Razaekel> heh 21:06:32 <ProZone> <Razaekel> i see 21:06:54 <ProZone> <Combuster> capacity problem 21:07:01 <ProZone> <V453000> at drop? 21:07:15 <ProZone> <Combuster> no, at the mentioned pickup 21:07:17 <ProZone> <Razaekel> nah 21:07:23 <ProZone> <Razaekel> trains werent PFing properly 21:07:33 <ProZone> <Razaekel> so two trains were just bouncing around in there 21:07:39 <ProZone> <Combuster> The 10th refinery isn't being used... 21:07:39 <ProZone> <Vitus> That'd be funny, 20 platforms and capacity problems :D 21:07:54 <ProZone> <Razaekel> we'll probably have capacity problems at the drop later 21:07:56 <ProZone> <V453000> the 10th one has some production though 21:07:56 <ProZone> <Vitus> Better be safe than sorry :P 21:08:16 <ProZone> <V453000> which isnt very sane at all, but it does :D 21:08:19 <ProZone> <V453000> 1 train 21:08:23 <ProZone> <Razaekel> we can just add more refineries 21:08:29 <ProZone> <V453000> yea np 21:08:39 <ProZone> <V453000> but 20 platforms per line TL5 are fun :) 21:09:01 <ProZone> <Razaekel> we could fit in another 5 refineries if we need to 21:09:12 <ProZone> <Razaekel> 30 platforms per line 21:10:49 <ProZone> <Combuster> AAH 21:10:59 <ProZone> <Vitus> Can you check drop for possible train interference? I think it was caused by low signal density on diagonals 21:11:01 <ProZone> <Vitus> Or? 21:11:01 <ProZone> <Combuster> trains are picking up oil at the drop 21:11:04 <ProZone> <Vitus> Noes 21:11:14 <ProZone> <Vitus> lol 21:11:24 <ProZone> <Combuster> use magic bulldozer? 21:11:30 <ProZone> <V453000> it is on 21:11:40 <ProZone> <Razaekel> derp 21:11:42 <ProZone> <Vitus> We should redo train orders, though 21:11:45 <ProZone> <Vitus> This might happen again 21:11:47 <ProZone> <Razaekel> hahaha 21:11:49 <ProZone> <Razaekel> have fun 21:11:51 <ProZone> <V453000> ? 21:11:57 <ProZone> <Razaekel> redoing the orders 21:11:57 <ProZone> <Vitus> Oh wait 21:12:02 <ProZone> <Vitus> They don't have those stations 21:12:05 <ProZone> <Vitus> in orders 21:12:08 <ProZone> <Vitus> So... 21:12:21 <ProZone> <Vitus> Anti-industry minefield? :D 21:12:31 <ProZone> <V453000> OH they were loading some oil? 21:12:34 <ProZone> <V453000> duh! :D 21:12:36 <ProZone> <Vitus> :D 21:13:34 <ProZone> <Combuster> I would add eyecandy as a separate station 21:13:52 <ProZone> <Combuster> fixes the problem without looking a mess 21:13:54 <ProZone> <Razaekel> it'd have to be multiple seperate stations 21:13:56 <ProZone> <V453000> stations :p you would need ... 4? 21:14:05 <ProZone> <Razaekel> or just eterraform it 21:14:09 <ProZone> <V453000> water? 21:14:15 <ProZone> <V453000> canals \o/ 21:14:17 <ProZone> <Razaekel> canals! 21:14:22 <ProZone> <Razaekel> genius! 21:14:56 <ProZone> <Combuster> canals in the desert... 21:15:01 <ProZone> <Razaekel> hey 21:15:03 <ProZone> <V453000> fucking desert :p 21:15:07 <ProZone> <Razaekel> it's saudi arabia 21:15:09 <ProZone> <Razaekel> they can afford it 21:16:05 <ProZone> *** Combuster has left the game (leaving) 21:16:13 <[com]buster> its way too late btw 21:16:19 <ProZone> <V453000> :) 21:16:20 <[com]buster> should get some sleep 21:16:21 <ProZone> <V453000> good night 21:16:28 <ProZone> <Vitus> gn 21:16:31 <[com]buster> 'night all 21:17:01 <ProZone> <V453000> now how awesome this is \o/ 21:17:11 <ProZone> <Razaekel> note 21:17:13 <ProZone> <V453000> please no ships :p 21:17:13 <ProZone> <Vitus> Totally! 21:17:19 <ProZone> <Razaekel> we would kill noobs for doing this on the PS 21:17:26 <ProZone> <V453000> no 21:17:32 <ProZone> <V453000> this has an actual reason 21:18:17 <ProZone> <Razaekel> this is the biggest moat ever 21:18:41 <ProZone> <V453000> right 21:18:45 <ProZone> <Razaekel> 46000 km on the longest side 21:18:47 <ProZone> <V453000> lets get serious 21:19:09 <ProZone> <V453000> we need all of the joiners enhanced for stoppers like at 04 and 05 21:19:28 <ProZone> <Razaekel> wat 21:19:42 <ProZone> <Razaekel> if you have those, do you need the stations? 21:19:44 <ProZone> <Vitus> You sure about the refineries? 21:19:50 <ProZone> <V453000> arr 21:19:57 <ProZone> <V453000> stations will go away 21:20:03 <ProZone> <V453000> later though 21:20:07 <ProZone> <Razaekel> ok 21:20:13 <ProZone> <Razaekel> and what about doublesiding those? 21:20:29 <ProZone> <V453000> we didnt make a solution for that yet 21:20:39 <ProZone> <V453000> for now lets stick with multiplying joiners in sets 21:20:42 <ProZone> <Razaekel> but you could just mirror it? 21:20:47 *** Progman has joined #openttdcoop.pro 21:20:48 <ProZone> <V453000> you cant 21:20:48 <ProZone> <Vitus> Set 05 joiner is broken, btw 21:21:15 <ProZone> <V453000> ^_^ silly V 21:21:48 <ProZone> <Vitus> Should I get rid of signal or track? :P 21:22:11 <ProZone> <V453000> ? 21:22:37 <ProZone> <Razaekel> ok 21:22:39 <ProZone> <Vitus> Set 05 joiner 21:22:41 <ProZone> <Razaekel> so you dont need the doubled entry anymore? 21:22:53 <ProZone> <V453000> we cant have it 21:23:08 <ProZone> <V453000> with this joiner design 21:23:14 <ProZone> <Razaekel> lets see if we cant compact this a bit 21:23:22 <ProZone> <V453000> no 21:23:24 <ProZone> <V453000> we cant 21:23:28 <ProZone> <V453000> shifter arrays :p 21:23:35 <ProZone> <Razaekel> not that 21:23:38 <ProZone> <Razaekel> the joiner 21:23:41 <ProZone> <V453000> yes 21:23:45 <ProZone> <V453000> but we cant have more anyways 21:23:50 <ProZone> <V453000> because of set amount of shifts 21:23:52 <ProZone> <Razaekel> not that either 21:23:56 <ProZone> <Razaekel> jeez 21:24:03 <ProZone> <Razaekel> lemme fiddle 21:24:09 <ProZone> <Razaekel> diddle diddle 21:24:13 <ProZone> <Vitus> :D 21:24:37 <ProZone> <Razaekel> man 21:24:41 <ProZone> <Razaekel> something'd wrong me with 21:24:47 <ProZone> <Vitus> btw, this train stopper was designed to stop trains at high-speed joins :P 21:24:49 <ProZone> <Razaekel> when i think of diddle, i think of very dirty stuff 21:25:15 <ProZone> <V453000> NSFW! :p 21:25:20 <ProZone> <Razaekel> exactly 21:26:36 <ProZone> <Razaekel> eh? 21:26:40 <ProZone> <V453000> to keep sync 21:26:40 <ProZone> <Razaekel> why? 21:26:58 <ProZone> <Razaekel> so the diagonal matters? 21:27:01 <ProZone> <V453000> I think they do 21:27:09 <ProZone> <Vitus> Yes, trains travel little bit slower there 21:27:11 <ProZone> <Razaekel> if we fix all the joiners, tho, then it doesnt 21:27:17 <ProZone> <Vitus> Yes 21:27:19 <ProZone> <Vitus> That's true 21:27:29 <ProZone> <Razaekel> really need copy/paste >.> 21:32:18 <ProZone> <Razaekel> who's got a compiler, or knows how to work one? 21:32:32 <ProZone> <Vitus> I got msys 21:33:06 <ProZone> <Vitus> It's pretty crappy, but I think I can compile for win32 (if you can manage it without freetype and liblzo2) 21:33:14 <ProZone> <Razaekel> think you can grab the r20146 and add the copy/paste patch? 21:33:32 <ProZone> <Razaekel> it only needs to work well enough to copy/paste the joiner 21:33:53 <ProZone> <Vitus> Well, if the patch applies w/o conflicts, why not :) 21:34:35 <ProZone> <Razaekel> do i have this right? 21:34:43 <ProZone> <Razaekel> at !remodel 21:36:14 <ProZone> <Razaekel> ok 21:36:16 <ProZone> <Razaekel> i think i've got it 21:36:22 <ProZone> <Vitus> Let me check 21:36:36 <ProZone> <Vitus> Yup, looks OK 21:36:42 <ProZone> <Vitus> Oh wait 21:36:57 <ProZone> <Vitus> This one has to be combo 21:36:59 <ProZone> <Razaekel> oh 21:37:04 <ProZone> <Razaekel> kinda hard to tell 21:37:30 <ProZone> <V453000> opengfx? 21:37:36 <ProZone> <Razaekel> normal 21:37:38 <ProZone> <V453000> kk 21:37:48 <ProZone> <V453000> good enough :) 21:37:50 <ProZone> <Vitus> This will indeed work :) 21:37:52 <ProZone> <Razaekel> so, this version puts it on the inside 21:37:56 <ProZone> <V453000> yarr! 21:38:02 <ProZone> <Razaekel> so we dont have bridges all over the place 21:38:10 <ProZone> <V453000> fine 21:38:16 <ProZone> <Vitus> I'll try to apply the patch now, brb 21:38:44 <ProZone> <Razaekel> easy thee 21:38:46 <ProZone> <Razaekel> thee 21:38:46 <ProZone> <Razaekel> there 21:38:57 <ProZone> <V453000> :p 21:39:11 <ProZone> <Razaekel> so now we need ze copy/paste 21:39:18 <ProZone> <Razaekel> to apply everywhere! 21:39:45 <ProZone> <Vitus> OK, started with checkout of r20146 :D 21:39:53 <ProZone> <Razaekel> yay 21:40:06 <ProZone> <Vitus> Don't you have link to the patch somewhere near or should I search forums? 21:40:08 <ProZone> *** Vitus has left the game (connection lost) 21:40:13 <ProZone> <Razaekel> hold on, i'll find it 21:40:17 *** Chris_Booth has joined #openttdcoop.pro 21:40:18 <Vitus> OK 21:40:21 <ProZone> *** V453000 has left the game (leaving) 21:40:25 <Vitus> I'll get back later 21:40:37 <ProZone> <Razaekel> i asked for it, so i should find it 21:40:40 <V453000> I will get back tomorrow :p sleep calls 21:40:47 <ProZone> <Razaekel> gimme ze patched version! 21:40:50 <Vitus> Slacker! 21:40:56 <Vitus> It's just... 23:40 21:41:11 <ProZone> <Razaekel> whoops, wrong V 21:41:13 <Chris_Booth> what patch? 21:41:15 <ProZone> <Razaekel> >.> 21:41:15 <V453000> maybe I am just hungry 21:41:18 <Vitus> copy&paste 21:41:28 <Vitus> Good night, V. :) 21:41:29 <ProZone> <Razaekel> bugger 21:41:35 <ProZone> <Razaekel> forums arent responding for me :-( 21:41:49 <V453000> you guys sure it wouldnt be faster to just build that stuff? 21:41:52 <Chris_Booth> Razaekel: what patch you want? 21:41:55 <V453000> it doesnt take that long 21:41:57 <ProZone> <Razaekel> hell no it wouldnt 21:42:03 <ProZone> <Razaekel> Copy/Paste 21:42:08 <Chris_Booth> what OS? 21:42:09 <ProZone> <Razaekel> V4, maybe for 1 or 2 21:42:11 <ProZone> <Razaekel> but for 48? 21:42:15 <V453000> :p 21:42:19 <ProZone> <Razaekel> win64 if possible, win32 otherwise 21:42:33 <ProZone> <Razaekel> alternatively, building over 500 shifters by hand? 21:42:39 <ProZone> <Razaekel> nothx 21:42:43 <Chris_Booth> ok i will try find the diff and win 64 it for you and me 21:42:51 <ProZone> <Razaekel> sweet 21:42:57 <Vitus> I'm working on win32 atm :D 21:43:18 <Vitus> But last diff is for r19692... unless I overlooked something (again) 21:44:30 <Chris_Booth> Razaekel: http://www.tt-forums.net/viewtopic.php?f=33&t=45488 21:44:32 <Chris_Booth> that patch? 21:44:32 <Webster> Title: Transport Tycoon Forums • View topic - Clipboard (a/k/a "Copy and Paste") (at www.tt-forums.net) 21:44:59 <ProZone> <Razaekel> i'd give you an answer if the forums were working for me 21:45:27 <Chris_Booth> well that what your getting 21:45:37 <ProZone> <Razaekel> i'll take it 21:46:18 <Vitus> Tried http://www.tt-forums.net/viewtopic.php?f=33&t=41259 21:46:19 <Webster> Title: Transport Tycoon Forums • View topic - Copy & Paste patch, reworked (at www.tt-forums.net) 21:46:44 <Vitus> Sadly, I encountered some conflicts... 21:47:07 <Vitus> Don't think I'll be able to resolve them, though. Let's see if Chris has more luck :P 21:51:16 <Chris_Booth> will take me a while as i have a new laptop and need to get all the files to compile 22:01:05 *** Progman has quit IRC 22:01:23 *** Vitus has quit IRC 22:02:03 <ProZone> *** Razaekel has left the game (leaving) 22:02:03 <ProZone> *** Game paused (not enough players) 22:02:43 *** [com]buster has quit IRC 22:09:10 *** [com]buster has joined #openttdcoop.pro 22:09:10 *** ChanServ sets mode: +o [com]buster 22:11:31 <ProZone> *** Spike has left the game (leaving) 22:21:29 *** Chris_Booth has quit IRC 22:25:36 *** ODM has quit IRC 22:30:48 *** [alt]buster has joined #openttdcoop.pro 22:35:09 *** [com]buster has quit IRC 22:35:09 *** [alt]buster is now known as [com]buster 22:53:26 *** [alt]buster has joined #openttdcoop.pro 22:56:45 <Razaekel> derp 22:57:48 *** [com]buster has quit IRC 22:57:48 *** [alt]buster is now known as [com]buster 23:00:17 *** ^Spike^ has quit IRC 23:17:24 *** [com]buster has quit IRC 23:17:25 *** [alt]buster has joined #openttdcoop.pro 23:17:28 *** [alt]buster is now known as [com]buster 23:40:01 *** [com]buster has quit IRC 23:40:03 *** [alt]buster has joined #openttdcoop.pro 23:40:05 *** [alt]buster is now known as [com]buster