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Log for #openttdcoop.pro on 4th October 2011:
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16:44:28  <V453000> !password
16:44:28  <ProZone> V453000: plasma
16:44:36  <ProZone> *** Game still paused (number of players)
16:44:39  <ProZone> *** V453000 joined the game
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16:51:50  <ProZone> *** Game still paused (number of players)
16:51:50  <ProZone> *** Game unpaused (number of players)
16:51:51  <ProZone> *** XeryusTC joined the game
16:53:00  <ProZone> <V453000> yarr
16:53:02  <ProZone> <V453000> hi
16:53:08  <ProZone> <XeryusTC> ninja'd :P
16:53:39  <ProZone> ***  made screenshot at 0002044A: http://ps.openttdcoop.org/prozone/webcam/0002044A.png
16:54:16  <ProZone> <XeryusTC> time to upgrade the east ML :P
16:54:35  <ProZone> <V453000> sawmill?
16:54:45  <ProZone> <XeryusTC> other east :P
16:55:05  <ProZone> <V453000> ?? :d
16:55:11  <ProZone> <XeryusTC> SLH 12
16:55:20  <ProZone> <V453000> oh that is east
16:55:22  <ProZone> <V453000> fuck :-D
16:55:32  <ProZone> <V453000> hm I thought that has been done already :)
16:55:34  <ProZone> <XeryusTC> n00b
16:55:40  <ProZone> <XeryusTC> i hereby revoke your membership :P
16:55:43  <ProZone> <XeryusTC> only half of it :P
16:56:02  <ProZone> <V453000> knowing fucking sides is too realistic
16:56:11  <ProZone> <V453000> :P
16:56:59  <ProZone> ***  made screenshot at 00021A4A: http://ps.openttdcoop.org/prozone/webcam/00021A4A.png
16:57:06  <ProZone> <V453000> I think my patience with BBH 02 _west_ merger is gone
16:57:12  <ProZone> <V453000> lets rebuild that
16:57:31  <ProZone> <V453000> trains stop there all the time
16:57:41  <ProZone> <XeryusTC> i am kind of busy :P
16:58:24  <ProZone> <V453000> I will jam it for a while again
16:58:30  <ProZone> <XeryusTC> xD
16:59:50  <ProZone> <XeryusTC> hmm, this will make my job a lot harder xD
17:00:16  <ProZone> <V453000> hm :)
17:00:19  <ProZone> ***  made screenshot at 00021A52: http://ps.openttdcoop.org/prozone/webcam/00021A52.png
17:00:31  <ProZone> <XeryusTC> n00b
17:01:23  <ProZone> <XeryusTC> ah well, at least the trains can all take an alternative route through half an ML :P
17:01:53  <ProZone> <V453000> they should
17:03:39  <ProZone> ***  made screenshot at 0002284A: http://ps.openttdcoop.org/prozone/webcam/0002284A.png
17:07:00  <ProZone> ***  made screenshot at 0001945D: http://ps.openttdcoop.org/prozone/webcam/0001945D.png
17:10:20  <ProZone> ***  made screenshot at 00024C42: http://ps.openttdcoop.org/prozone/webcam/00024C42.png
17:13:40  <ProZone> ***  made screenshot at 0001EC49: http://ps.openttdcoop.org/prozone/webcam/0001EC49.png
17:17:00  <ProZone> ***  made screenshot at 00022659: http://ps.openttdcoop.org/prozone/webcam/00022659.png
17:17:12  <ProZone> <XeryusTC> some forest have spawned all over the world btw
17:19:20  <ProZone> <V453000> interesting
17:19:46  <ProZone> <V453000> the future obviously is much greener than some people think
17:19:53  <ProZone> <V453000> speaking of year 2227
17:20:21  <ProZone> ***  made screenshot at 0002204A: http://ps.openttdcoop.org/prozone/webcam/0002204A.png
17:20:56  <ProZone> <V453000> hm :) using the double tunnels to eliminate single tunnels in the merger might not be a bad idea
17:21:58  <ProZone> <XeryusTC> it wont be
17:22:14  <ProZone> <XeryusTC> you can leave single tunnels if they are part of a chooser though
17:22:41  <ProZone> <V453000> yes but after you split something
17:22:51  <ProZone> <V453000> though some work with it so far
17:22:55  <ProZone> <XeryusTC> that's what i mean ;)
17:23:41  <ProZone> ***  made screenshot at 0002CE43: http://ps.openttdcoop.org/prozone/webcam/0002CE43.png
17:24:49  <ProZone> <V453000> hm
17:24:57  <ProZone> <XeryusTC> very much so
17:25:03  <ProZone> <V453000> not-presignaling bridges isnt a bad idea either
17:25:05  <ProZone> <XeryusTC> bbh4 probably needs reconstruction :o
17:25:19  <ProZone> <XeryusTC> well, i say reconstruction
17:25:25  <ProZone> <XeryusTC> i mean moving some stuff :P
17:26:00  <ProZone> <V453000> when they are presignaled, once they get into evil mode, they wont save themselves. But when you dont make presignals there, they will jam once and when they choose the incorrect tunnel, they will act like there is only a single tunnel. And then they will quickly un-evil mode
17:27:01  <ProZone> ***  made screenshot at 0003125F: http://ps.openttdcoop.org/prozone/webcam/0003125F.png
17:28:49  <ProZone> <XeryusTC> feel like upgrading the last bit of slh10?
17:28:51  <ProZone> <XeryusTC> should be the easy part :P
17:28:55  <ProZone> <V453000> anyway, do you mind if we make here an intense logic game for next game? LoPo had some initial idea I helped him develop, but it is waaaay above the level of PS
17:29:05  <ProZone> <V453000> why not
17:29:15  <ProZone> <XeryusTC> i dont really play logic games
17:29:21  <ProZone> <V453000> I know that is why I ask
17:30:07  <ProZone> <XeryusTC> well, i dont really mind then :)
17:30:07  <ProZone> <V453000> :)
17:30:21  <ProZone> ***  made screenshot at 0002FE59: http://ps.openttdcoop.org/prozone/webcam/0002FE59.png
17:32:42  <ProZone> <V453000> oh what the
17:32:48  <ProZone> <V453000> christ
17:32:58  <ProZone> <V453000> ok we have another 6th :-D
17:33:05  <ProZone> <XeryusTC> xD
17:33:11  <ProZone> <XeryusTC> seriously dude :P
17:33:17  <ProZone> <XeryusTC> i already said that is was only the last half :P
17:33:23  <ProZone> <V453000> I thought you were working in the other direction all the time
17:33:42  <ProZone> ***  made screenshot at 0002E85C: http://ps.openttdcoop.org/prozone/webcam/0002E85C.png
17:33:56  <ProZone> <XeryusTC> i had hoped that by now you would've noticed that only one half of the east ML had been upgraded xD
17:34:07  <ProZone> <V453000> hmf :-D
17:34:22  <ProZone> <V453000> it is your fault. :)
17:34:28  <ProZone> <XeryusTC> no it isnt :P
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17:37:02  <ProZone> ***  made screenshot at 0002BE42: http://ps.openttdcoop.org/prozone/webcam/0002BE42.png
17:38:01  <ProZone> <V453000> tf (Y)
17:40:23  <ProZone> ***  made screenshot at 00025849: http://ps.openttdcoop.org/prozone/webcam/00025849.png
17:40:35  <ProZone> <XeryusTC> can y ou smooth out those hills a bit?
17:40:42  <ProZone> <V453000> :(
17:40:44  <ProZone> <XeryusTC> still need to make a joiner :o
17:40:50  <ProZone> <V453000> oh
17:40:52  <ProZone> <V453000> crap
17:41:23  <ProZone> <V453000> well move with them as you need I guess
17:43:43  <ProZone> ***  made screenshot at 0002BE5A: http://ps.openttdcoop.org/prozone/webcam/0002BE5A.png
17:47:05  <ProZone> ***  made screenshot at 00024A47: http://ps.openttdcoop.org/prozone/webcam/00024A47.png
17:50:23  <ProZone> ***  made screenshot at 00026A2E: http://ps.openttdcoop.org/prozone/webcam/00026A2E.png
17:53:43  <ProZone> ***  made screenshot at 00019258: http://ps.openttdcoop.org/prozone/webcam/00019258.png
17:55:37  <ProZone> <XeryusTC> crap
17:55:43  <ProZone> <XeryusTC> this joiner needs to be tiny xD
17:57:04  <ProZone> ***  made screenshot at 0002E64E: http://ps.openttdcoop.org/prozone/webcam/0002E64E.png
17:58:01  <ProZone> <V453000> hm :)
17:59:34  <ProZone> *** V453000 has left the game (connection lost)
17:59:34  <ProZone> *** Game paused (number of players)
18:00:21  <XeryusTC> v!
18:00:24  <ProZone> ***  made screenshot at 0002D04F: http://ps.openttdcoop.org/prozone/webcam/0002D04F.png
18:00:44  <V453000> !password
18:00:44  <V453000> ffs
18:00:44  <ProZone> V453000: shroud
18:00:56  <ProZone> *** Game still paused (number of players)
18:00:56  <ProZone> *** Game unpaused (number of players)
18:00:56  <ProZone> *** V453000 joined the game
18:03:44  <ProZone> ***  made screenshot at 0002E050: http://ps.openttdcoop.org/prozone/webcam/0002E050.png
18:07:04  <ProZone> ***  made screenshot at 0002E648: http://ps.openttdcoop.org/prozone/webcam/0002E648.png
18:10:25  <ProZone> ***  made screenshot at 0002B83D: http://ps.openttdcoop.org/prozone/webcam/0002B83D.png
18:13:45  <ProZone> ***  made screenshot at 00029E49: http://ps.openttdcoop.org/prozone/webcam/00029E49.png
18:17:05  <ProZone> ***  made screenshot at 0002984A: http://ps.openttdcoop.org/prozone/webcam/0002984A.png
18:20:25  <ProZone> ***  made screenshot at 0002D64C: http://ps.openttdcoop.org/prozone/webcam/0002D64C.png
18:23:46  <ProZone> ***  made screenshot at 0002C632: http://ps.openttdcoop.org/prozone/webcam/0002C632.png
18:24:01  <ProZone> <XeryusTC> bbh4 finally done
18:25:08  <ProZone> <XeryusTC> oh wait, it isnt :s
18:25:10  <ProZone> <V453000> :)
18:25:29  <ProZone> <XeryusTC> it features some sucky joiners btw :P
18:25:49  <ProZone> <V453000> hm :)
18:27:06  <ProZone> ***  made screenshot at 0002DA5C: http://ps.openttdcoop.org/prozone/webcam/0002DA5C.png
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18:29:48  <ProZone> <XeryusTC> damnit xD
18:30:26  <ProZone> ***  made screenshot at 0002DE5B: http://ps.openttdcoop.org/prozone/webcam/0002DE5B.png
18:33:01  <ProZone> <XeryusTC> hmm
18:33:19  <ProZone> <XeryusTC> this other balancer doesnt work very well either xD
18:33:46  <ProZone> ***  made screenshot at 0002EC5B: http://ps.openttdcoop.org/prozone/webcam/0002EC5B.png
18:34:41  <ProZone> *** V453000 has left the game (connection lost)
18:34:43  <ProZone> *** Game paused (number of players)
18:34:48  <XeryusTC> !unpause
18:34:48  <ProZone> *** XeryusTC has unpaused the server.
18:34:49  <V453000> damn
18:34:50  <ProZone> *** Game unpaused (number of players)
18:34:50  <V453000> !password
18:34:50  <ProZone> V453000: ramble
18:34:53  <XeryusTC> :P
18:35:03  <XeryusTC> !auto
18:35:03  <ProZone> *** XeryusTC has enabled autopause mode.
18:35:04  <ProZone> *** V453000 joined the game
18:35:57  <ProZone> <XeryusTC> if bbh4 ever needs an upgrade again i think we'll have to move it away from the slhs :P
18:36:23  <ProZone> <V453000> probably
18:37:07  <ProZone> ***  made screenshot at 0002DE5B: http://ps.openttdcoop.org/prozone/webcam/0002DE5B.png
18:40:27  <ProZone> ***  made screenshot at 0003005D: http://ps.openttdcoop.org/prozone/webcam/0003005D.png
18:50:27  <ProZone> ***  made screenshot at 0002E05A: http://ps.openttdcoop.org/prozone/webcam/0002E05A.png
18:52:32  <ProZone> <XeryusTC> weird
18:52:42  <ProZone> <XeryusTC> trains at bbh2 prefer the 2nd line
18:52:45  <ProZone> <XeryusTC> at the south join
18:53:47  <ProZone> ***  made screenshot at 00025E4A: http://ps.openttdcoop.org/prozone/webcam/00025E4A.png
19:00:28  <ProZone> ***  made screenshot at 0001DA49: http://ps.openttdcoop.org/prozone/webcam/0001DA49.png
19:03:48  <ProZone> ***  made screenshot at 0001E044: http://ps.openttdcoop.org/prozone/webcam/0001E044.png
19:07:08  <ProZone> ***  made screenshot at 00030A5D: http://ps.openttdcoop.org/prozone/webcam/00030A5D.png
19:10:28  <ProZone> ***  made screenshot at 0001BA59: http://ps.openttdcoop.org/prozone/webcam/0001BA59.png
19:13:48  <ProZone> ***  made screenshot at 00022866: http://ps.openttdcoop.org/prozone/webcam/00022866.png
19:17:09  <ProZone> ***  made screenshot at 00022264: http://ps.openttdcoop.org/prozone/webcam/00022264.png
19:21:21  <XeryusTC> V453000: slacker :P
19:24:32  <V453000> :P
19:29:21  <ProZone> <V453000> no jams? :)
19:29:37  <ProZone> *** Spike joined the game
19:29:43  <ProZone> <V453000> hi :p
19:29:53  <ProZone> <Spike> ........
19:30:15  <ProZone> <V453000> :(
19:30:21  <ProZone> <Spike> what? :)
19:30:27  <ProZone> * Spike is in thinking mode sort of...
19:31:33  <ProZone> *** Spike has joined company #1
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19:33:20  <ProZone> <Spike> trying to think of a way to automate/make it easier/improve ottdc server area.. :)
19:33:36  <XeryusTC> webserver
19:33:43  <XeryusTC> webconfig*
19:33:48  <^Spike^> .......
19:33:49  <^Spike^> for
19:33:49  <ProZone> ***  made screenshot at 00006239: http://ps.openttdcoop.org/prozone/webcam/00006239.png
19:33:52  <^Spike^> about..
19:33:53  <XeryusTC> with admin network included :P
19:34:01  <^Spike^> go haf with it yourself :)
19:34:03  <^Spike^> have*
19:34:04  <XeryusTC> or at least make it easy to upload games via the web :P
19:34:18  <^Spike^> try to find someone nice enough to code such stuff :D
19:34:30  <^Spike^> doesn't the game have some sort of upload code on the admin port? :)
19:34:33  <^Spike^> that would be perfect :D
19:34:49  * ^Spike^ kicks pm and points ^^^^
19:35:18  <^Spike^> but was more thinking server server wise... not game related or what ever
19:35:24  <XeryusTC> also, go make ap+ use the company password instead of the server password for .pro :P
19:35:28  <^Spike^> but guess i need to pull out some VMs to test what i want... or have in mind :)
19:35:41  <^Spike^> i avoid ap+ code :)
19:35:54  <^Spike^> for all ap+ code i would like to introduce you to.... Ammler!
19:36:11  <XeryusTC> but he is a slacker :(
19:36:25  * ^Spike^ was more thinking in this direction: http://puppetlabs.com/
19:37:12  <^Spike^> well there are 2 options.. you ask him nicely or get the power to remove all that is important ;)
19:37:17  <^Spike^> i've opted for the last one ;)
19:37:25  <^Spike^> and even that sometimes fails :D
20:14:04  <ProZone> *** V453000 has left the game (leaving)
20:14:41  <ProZone> *** XeryusTC has left the game (leaving)
20:14:41  <ProZone> *** Game paused (number of players)
20:14:46  <ProZone> *** Spike has left the game (leaving)
20:16:42  * planetmaker usually avoids ap+ code, too ;-)
20:16:51  * planetmaker would like to see an admin port solution
20:21:41  <^Spike^> see what i said...
20:21:44  <^Spike^> the above lines... :)
20:21:50  <^Spike^> upload feature in admin port? :)
20:22:06  <^Spike^> aka possibility to upload maps using the admin port? :)
20:24:51  <planetmaker> well... probably not or not quickly. It'd mean to have openttd include an ftp or http code which seems quite far-fetched
20:25:10  <planetmaker> or how do you mean?
20:25:46  <^Spike^> doesn't need to be ftp/http type... i more meant directly.... from and client connected to the adminport you can sav file to the server which saves it in for example uploads
20:25:53  <^Spike^> send sav*
20:29:30  <^Spike^> aka stream the file directly to the server
20:29:46  <^Spike^> and how the client on the admin port side gets it... it's the worry for the other side
20:46:08  <planetmaker> hm, I see.
20:46:14  <planetmaker> Could be feasible
20:46:24  <planetmaker> But I'm not a networking guy ;-)
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20:48:52  <^Spike^> :)
20:48:59  <^Spike^> for the suggestion box perhaps :D
20:54:15  <planetmaker> yes... a good argument would be a working server management bot / programme, making heavy use of the admin interface ;-)
20:54:40  <TWerkhoven> is the adminport documented anywhere?
20:55:04  <planetmaker> there's a reference implementation of a client in java
20:55:23  <planetmaker> and we have the usual doxygen etc... and tehere's the source ;-)
20:55:40  <planetmaker> and it has it's own doc file shipped iirc
20:57:05  <planetmaker> but it's not something you can use without having a proper client connecting to it
20:57:06  <^Spike^> pm saw my pm yet? :)
20:57:11  <planetmaker> no?
20:57:16  <^Spike^> ....
20:57:30  <planetmaker> probably "seen" only in my client at the university
20:57:36  <planetmaker> which I'll not see before tomorrow
20:58:14  <planetmaker> sorry :-)
20:58:17  <^Spike^> ...
20:58:25  <^Spike^> easy solution :D
21:05:06  <Ammler> not that hard to setup ap+ to use company pw
21:05:14  <Ammler> just configure the callback script
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