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02:56:06 <Stablean> *** Game unpaused (not enough players) 02:56:08 <Stablean> *** Player has joined spectators 02:56:08 <Stablean> *** Game paused (not enough players) 02:56:40 <Stablean> *** Player has left the game (leaving) 03:19:16 <Stablean> *** Game unpaused (not enough players) 03:19:16 <Stablean> *** Prokuror joined the game 03:20:04 <Stablean> *** Prokuror has left the game (connection lost) 03:20:04 <Stablean> *** Game paused (not enough players) 03:38:32 <Stablean> *** Game unpaused (not enough players) 03:38:35 <Stablean> *** RMFuller joined the game 03:45:54 <Stablean> *** RMFuller has left the game (leaving) 03:45:56 <Stablean> *** Game paused (not enough players) 04:21:38 <Stablean> *** Game unpaused (not enough players) 04:21:40 <Stablean> *** RMFuller joined the game 04:21:49 <Stablean> <RMFuller> RAWR 04:45:14 <Stablean> *** RMFuller has left the game (leaving) 04:45:16 <Stablean> *** Game paused (not enough players) 05:07:29 <Stablean> *** Game unpaused (not enough players) 05:07:29 <Stablean> *** Tepo99 joined the game 05:08:01 <Stablean> *** Tepo99 has joined spectators 05:08:01 <Stablean> *** Game paused (not enough players) 05:08:09 <Stablean> *** Tepo99 has joined company #3 05:08:09 <Stablean> *** Game unpaused (not enough players) 05:13:15 <Stablean> *** Tepo99 has left the game (leaving) 05:13:17 <Stablean> *** Game paused (not enough players) 05:13:36 <Stablean> *** Game unpaused (not enough players) 05:13:37 <Stablean> *** Tepo99 joined the game 05:17:52 <Stablean> *** Tepo99 has left the game (leaving) 05:17:52 <Stablean> *** Game paused (not enough players) 05:38:57 *** planetmaker has joined #openttdcoop.stable 05:40:25 <Stablean> *** Game unpaused (not enough players) 05:40:25 <Stablean> *** RoyalDigga joined the game 05:41:00 <Stablean> *** RoyalDigga has left the game (connection lost) 05:41:00 <Stablean> *** Game paused (not enough players) 05:44:58 <Stablean> *** Game unpaused (not enough players) 05:45:00 <Stablean> *** Trapko joined the game 06:12:06 <Stablean> *** Trapko has left the game (leaving) 06:12:06 <Stablean> *** Game paused (not enough players) 06:49:43 *** leg3nd^ has joined #openttdcoop.stable 06:49:43 *** leg3nd has quit IRC 07:04:15 *** ODM has joined #openttdcoop.stable 07:04:15 *** ChanServ sets mode: +o ODM 08:00:28 *** leg3nd^ has quit IRC 08:02:02 <Stablean> *** frank joined the game 08:03:06 <Stablean> *** frank has left the game (leaving) 09:14:08 *** pm has joined #openttdcoop.stable 09:14:08 *** ChanServ sets mode: +o pm 09:14:57 *** planetmaker is now known as Guest2349 09:14:57 *** pm is now known as planetmaker 09:24:05 <Stablean> *** amfomy joined the game 09:24:06 <Stablean> *** amfomy has left the game (leaving) 09:49:47 <Stablean> *** Game unpaused (not enough players) 09:49:48 <Stablean> *** RoyalDigga joined the game 09:51:37 <Stablean> *** RoyalDigga has left the game (leaving) 09:51:37 <Stablean> *** Game paused (not enough players) 09:52:24 <Stablean> *** Game unpaused (not enough players) 09:52:25 <Stablean> *** RoyalDigga joined the game 09:56:05 <Stablean> *** RoyalDigga has left the game (connection lost) 09:56:05 <Stablean> *** Game paused (not enough players) 09:59:30 <Ammler> !urol 09:59:32 <Ammler> !url 09:59:32 <Stablean> Ammler: www.openttdcoop.org/servers/stable 10:18:56 *** SmatZ has joined #openttdcoop.stable 10:18:56 *** Webster sets mode: +o SmatZ 10:20:30 *** ODM has quit IRC 10:33:16 <Stablean> *** Speedy joined the game 10:43:19 <Stablean> *** Speedy has started a new company (#6) 10:43:21 <Stablean> *** Game unpaused (not enough players) 11:04:59 *** KenjiE20 has joined #openttdcoop.stable 11:04:59 *** ChanServ sets mode: +o KenjiE20 11:09:23 *** leg3nd has joined #openttdcoop.stable 11:15:30 <Stablean> *** Speedy has joined spectators 11:15:30 <Stablean> *** Game paused (not enough players) 11:42:37 <Stablean> *** Speedy has joined company #6 11:42:37 <Stablean> *** Game unpaused (not enough players) 11:51:52 <Stablean> *** Speedy has joined spectators 11:51:54 <Stablean> *** Game paused (not enough players) 11:55:37 <Stablean> *** PinkTomato joined the game 11:56:46 <Stablean> *** PinkTomato has left the game (connection lost) 12:04:06 <Stablean> *** Speedy has joined company #6 12:04:07 <Stablean> *** Game unpaused (not enough players) 12:20:04 <Stablean> *** אילה. joined the game 12:26:30 <Stablean> *** not Ammler joined the game 12:37:22 <Stablean> *** אילה. has left the game (leaving) 12:37:40 <Stablean> *** אילה. joined the game 12:48:58 <Stablean> *** Trapko joined the game 12:54:55 <Stablean> *** Jannis joined the game 12:55:14 <Stablean> *** Jannis has left the game (connection lost) 13:01:42 <Stablean> *** Trapko has left the game (leaving) 13:07:54 <Stablean> *** אילה. has left the game (leaving) 13:33:41 *** ODM has joined #openttdcoop.stable 13:33:41 *** ChanServ sets mode: +o ODM 13:37:39 <Stablean> *** Tepo99 joined the game 13:37:55 <Stablean> <Tepo99> hello 13:55:14 <Ammler> !players 13:55:16 <Ammler> !date 13:55:16 <Stablean> Ammler: 27 Jul 2004 13:55:17 <Stablean> Ammler: Client 228 (Purple) is Speedy, in company 6 (Speedy Transport) 13:55:17 <Stablean> Ammler: Client 242 (White) is Tepo99, in company 3 (Tepo99 Transport) 13:55:17 <Stablean> Ammler: Client 234 (Red) is not Ammler, in company 12 (Amm1er Transport) 14:01:00 <Stablean> *** SERGEY_ZP joined the game 14:01:58 <Ammler> !screen 14:02:01 <Stablean> *** Ammler made screenshot at 00002EB8: http://ps.openttdcoop.org/stable/webcam/00002EB8.png 14:03:41 <Stablean> *** SERGEY_ZP has started a new company (#5) 14:20:19 <Ammler> !screen 14:20:21 <Stablean> *** Ammler made screenshot at 00002248: http://ps.openttdcoop.org/stable/webcam/00002248.png 14:34:12 <Stablean> *** Player has left the game (connection lost) 14:42:40 <Stablean> *** SERGEY_ZP has left the game (connection lost) 14:44:10 <planetmaker> ! hehe. I just thought "what kind of ugly crap is that?!" when I looked at a screenshot 14:44:23 <planetmaker> ! then I noticed that it was one from the stable server ;-) 14:44:49 <Stablean> *** Toombs joined the game 14:45:33 <Stablean> *** Toombs has left the game (leaving) 14:45:36 <Rubidium> planetmaker: it should've disabled the trees :) 14:45:48 <Rubidium> nevertheless, that area looks somewhat different 14:46:00 <planetmaker> why should trees be disabled? 14:46:16 <Rubidium> looks much nicer when you don't see the trees :) 14:46:35 <planetmaker> hm... I find the toyland trees quite funny :-) 14:47:30 <Stablean> <not Ammler> argh... just added a set of tracks to the north "mainline" and it's still choking at points 14:47:41 <Stablean> <not Ammler> guess I shouldn't add trains like a crazy person 14:47:50 <planetmaker> hehe ;-) 14:48:18 <Stablean> <not Ammler> even worse, ratings of the most busy station is "only" 60%, so there's way more to transport 14:48:32 <planetmaker> My statement "ugly" mainly referred to the quite unorthodox station which is shown. But I guess it's WIP... 14:49:05 <Stablean> <not Ammler> the high/northern part is gone now 14:49:22 <planetmaker> !screen 14:49:24 <Stablean> *** planetmaker made screenshot at 0000E0AC: http://ps.openttdcoop.org/stable/webcam/0000E0AC.png 14:49:29 <Stablean> *** Toombs joined the game 14:49:30 <Stablean> *** Toombs has left the game (leaving) 14:49:44 <Stablean> <not Ammler> it needed to go to double the mainline going under that bridge 14:50:02 <planetmaker> hehe :-) 14:50:31 <planetmaker> that was indeed the main part which irritated me there: the virtually unconnected long station track. 14:51:06 <Stablean> <not Ammler> the train you saw there was the last to call that part of the station 14:51:23 <Ammler> highlights :-) 14:51:23 <planetmaker> :-) 14:51:28 <planetmaker> :-P 14:51:42 <planetmaker> !screen 14:51:42 <Stablean> *** planetmaker liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/stable/screenshot.png) 14:53:21 <Stablean> *** Toombs joined the game 14:53:25 <Stablean> *** Toombs has left the game (leaving) 14:54:45 <planetmaker> !companies 14:54:47 <Stablean> planetmaker: Company 1 (Orange): Jackal 14:54:47 <Stablean> planetmaker: Company 2 (Pink): RMFuller Transport 14:54:47 <Stablean> planetmaker: Company 3 (White): Tepo99 Transport 14:54:48 <Stablean> planetmaker: Company 4 (Dark Blue): Trapko Transport 14:54:48 <Stablean> planetmaker: Company 6 (Purple): Speedy Transport 14:54:49 <Stablean> planetmaker: Company 7 (Light Blue): אילה. Transport 14:54:49 <Stablean> planetmaker: Company 12 (Red): Amm1er Transport 14:55:31 <Stablean> <not Ammler> ooh billionair! 14:55:53 <Stablean> *** not Ammler has left the game (connection lost) 14:56:31 <Stablean> *** Timmaexx joined the game 14:58:47 <Stablean> <Timmaexx> Hello 14:59:08 <Ammler> Grüezi :-) 14:59:43 <Stablean> <Timmaexx> I'll give it a new try 15:00:27 <Stablean> *** Timmaexx has started a new company (#5) 15:03:07 *** Seberoth has joined #openttdcoop.stable 15:06:50 <Ammler> Tim, hopefully a bit more than just signs :-P 15:07:16 <Stablean> <Timmaexx> Had to go fast, cause there was a event, i just forot 15:08:13 <Stablean> *** Player has left the game (leaving) 15:10:38 <Ammler> just fooling, don't care... :-) 15:17:54 <Stablean> *** Tepo99 has left the game (leaving) 15:21:03 <Stablean> *** Devedse joined the game 15:21:39 <Stablean> *** Devedse has left the game (connection lost) 15:22:35 <Stablean> *** Amm1er joined the game 15:31:56 <Stablean> *** Player has left the game (leaving) 15:34:23 *** Seberoth has quit IRC 15:36:59 <Stablean> *** DayDreamer joined the game 15:38:14 <Stablean> *** DayDreamer has left the game (connection lost) 15:38:44 *** Seberoth has joined #openttdcoop.stable 15:57:57 <Ammler> !players 15:58:00 <Stablean> Ammler: Client 228 (Purple) is Speedy, in company 6 (Speedy Transport) 15:58:00 <Stablean> Ammler: Client 260 (Orange) is Amm1er, in company 1 (Jackal) 15:58:00 <Stablean> Ammler: Client 254 (Green) is Timmaexx, in company 5 (Timmaexx Transport) 15:58:05 <Ammler> !rcon move 260 4 15:58:05 <Stablean> Ammler: *** Amm1er has joined company #4 16:04:27 <Stablean> *** Player has left the game (connection lost) 16:15:30 <Ammler> !rcon move 260 1 16:15:30 <Stablean> Ammler: *** Amm1er has joined company #1 16:16:03 <Rubidium> oh oh oh... what's Ammler doing now? :) 16:16:11 <Rubidium> dejamming the networks of others? 16:16:22 <Stablean> <Amm1er> psst :-) 16:18:02 <Stablean> <Amm1er> basically removing pbs 16:18:36 <Stablean> <Amm1er> I wonder, if it is possible to differ costs of pbs and block signals 16:18:58 <Stablean> <Amm1er> pbs could be around 10 times more expensive 16:23:54 <Ammler> !rcon move 260 12 16:23:54 <Stablean> Ammler: *** Amm1er has joined company #12 16:25:24 <Stablean> *** Thraxian|Work joined the game 16:25:35 <Stablean> <Amm1er> oh, some big companies are gone 16:26:06 <Stablean> *** DayDreamer joined the game 16:27:33 <Stablean> <Amm1er> it looks strange if you see lines with bridges but nothing below 16:28:07 <Stablean> *** Player has left the game (connection lost) 16:28:23 <Stablean> *** Player has joined spectators 16:28:27 <Stablean> <Thraxian|Work> Amm1er, youve been busy here 16:28:45 <Stablean> <Amm1er> that was also or mostly not Ammler ;-) 16:28:59 <Stablean> *** DayDreamer has left the game (leaving) 16:29:38 <Stablean> *** Player has started a new company (#8) 16:29:39 <Stablean> *** not Ammler joined the game 16:30:05 <Stablean> *** Player has left the game (connection lost) 16:30:39 <Stablean> *** Devedse joined the game 16:30:45 <Stablean> *** Amm1er has left the game (connection lost) 16:33:49 <Stablean> <not Ammler> noes... no rail engines anymore :( 16:33:52 <Stablean> *** Enok has left the game (connection lost) 16:35:16 <Stablean> *** Devedse has left the game (leaving) 16:35:52 <Ammler> not Ammler joined and I get a kick :-) 16:36:12 <Stablean> *** Amm1er joined the game 16:36:29 <Stablean> <Amm1er> luckily we have no breakdowns 16:36:51 <Stablean> <Thraxian|Work> that is nice indeed 16:37:03 <Stablean> <Thraxian|Work> although that's kinda cancelled out by TOYLAND 16:37:31 <Ammler> well, I abused my rcon permission 16:37:47 <Ammler> should this server run _with_ breakdowns? 16:38:15 <Ammler> hmm 16:38:17 <Stablean> <Thraxian|Work> if you're trying to introduce people to coop, then no 16:38:23 <Stablean> <Thraxian|Work> since we don't use breakdowns in coop 16:38:29 <Ammler> could breakdown be a reason for desync? 16:38:45 <Stablean> <Thraxian|Work> potentially, anything could be a reason for desync 16:38:50 <Stablean> <Thraxian|Work> even chatting ;) 16:39:17 <Ammler> yeah, but we haven't a breakdown the whole game 16:39:34 <Ammler> desync* 16:40:13 <Stablean> *** Player has left the game (connection lost) 16:40:54 <planetmaker> Ammler, it *could*. But is / was it enabled on the PS? I don't think 16:41:34 <Ammler> true 16:43:14 <Stablean> *** Amm1er has left the game (connection lost) 16:45:38 <Stablean> *** SnyTe joined the game 16:45:52 <Stablean> *** Amm1er joined the game 16:49:26 <Stablean> *** Timmaexx has left the game (connection lost) 16:50:12 <planetmaker> I think people need to pay less attention to their companies. No one gets taken over anymore ;-) 16:51:04 <Ammler> companies disapear and don't go bankrupt 16:51:20 <Stablean> *** SnyTe has left the game (leaving) 16:51:29 <Ammler> maybe it should also be possible to buy abandoned companies 16:52:31 <planetmaker> yes. For that we need to disable autoclean and / or allow players to start crappy abandoned companies ;-) 16:52:56 <Ammler> that would need code changes :-P 16:53:33 <Ammler> the same thing could happen, as on bankrupt 16:53:41 <Ammler> maybe that could be done serverside? 16:55:00 <Stablean> <not Ammler> oh planetmaker... guess what! 16:55:04 <Stablean> <not Ammler> reproduction! 16:58:23 <Stablean> *** not Ammler has left the game (leaving) 17:00:44 <Stablean> *** Amm1er has left the game (connection lost) 17:02:21 <Stablean> *** Thraxian|Work has left the game (leaving) 17:04:39 <Stablean> *** Timmaexx joined the game 17:16:58 <Stablean> *** Volbeat joined the game 17:18:12 <Stablean> *** Volbeat has left the game (leaving) 17:19:24 <Stablean> *** DayDreamer joined the game 17:21:10 <Stablean> *** DayDreamer has left the game (leaving) 17:25:49 <planetmaker> congratulations, Rubidium :-) 17:25:57 <planetmaker> what's the cause? 17:26:33 <Rubidium> possibly not sending a command from around join time 17:27:10 <planetmaker> hm, interesting. But ... why does it happen so late then? 17:27:10 <Stablean> *** Player has joined spectators 17:28:47 <Rubidium> the command did build rail which was not used until way later 17:29:04 <planetmaker> oh 17:29:14 <planetmaker> nasty 17:29:16 <Stablean> *** Player #1 has joined spectators 17:29:24 <Stablean> *** Player #1 has started a new company (#8) 17:33:41 <Stablean> *** Player has left the game (leaving) 17:41:19 <Stablean> *** Timmaexx has left the game (leaving) 17:42:24 <PeterT> <Ammler> should this server run _with_ breakdowns? <-- No, breakdowns are awful, horrible, things. 17:43:22 <Stablean> *** Speedy has joined spectators 17:55:27 <Ammler> !players 17:55:30 <Stablean> Ammler: Client 228 is Speedy, a spectator 17:55:30 <Stablean> Ammler: Client 301 (Brown) is Player #1, in company 8 (Chaos Logistics) 17:55:41 <Ammler> !url 17:55:42 <Stablean> Ammler: www.openttdcoop.org/servers/stable 18:02:33 <Stablean> *** Speedy has joined company #6 18:11:18 <Stablean> *** tkjacobsen joined the game 18:12:11 <Stablean> *** tkjacobsen has left the game (leaving) 18:22:46 <Stablean> *** Player #1 has left the game (connection lost) 18:29:02 *** Seberoth has quit IRC 18:44:07 *** Seberoth has joined #openttdcoop.stable 18:56:44 <Stablean> *** Speedy has joined spectators 18:56:44 <Stablean> *** Game paused (not enough players) 18:59:54 <Stablean> *** Speedy has joined company #6 18:59:54 <Stablean> *** Game unpaused (not enough players) 19:03:03 *** Hirundo has quit IRC 19:05:30 *** Hirundo has joined #openttdcoop.stable 19:40:04 <Rubidium> Ammler/planetmaker: when you restart the (stable) server again, could you apply http://rbijker.net/openttd/pm_stable_desync.diff (it includes the previous version and adds the r19622 backport; some improvements to the output and the join-desync fix) 19:41:18 <Rubidium> the desync fix is safe as it's fully server-side 19:44:41 <Ammler> !players 19:44:43 <Stablean> Ammler: Client 228 (Purple) is Speedy, in company 6 (Speedy Transport) 19:45:06 <Ammler> Speedy, shall we restart? 19:45:25 <Rubidium> !getdate 19:45:30 <Rubidium> :( 19:45:44 <Stablean> <Speedy> why? not yet :) 19:46:03 <Stablean> <Speedy> I <3 maglev 19:46:56 <Ammler> !date 19:46:56 <Stablean> Ammler: 19 Feb 2025 19:47:11 <Ammler> or 19:47:14 <Ammler> !rcon getdate 19:47:14 <Stablean> Ammler: Date: 25-2-2025 19:47:32 <Ammler> oh, maglev :-) 19:48:03 <Stablean> <Speedy> it just came, year 2023 19:48:05 <Ammler> update the FizzyTrains to magelv :-) 19:49:38 <Stablean> *** Amm1er joined the game 19:50:01 <Stablean> *** Zeta joined the game 19:51:01 <Stablean> <Zeta> hmm... 19:51:07 <Stablean> *** not Ammler joined the game 19:51:22 <Stablean> <Amm1er> yes? 19:51:44 <Stablean> <Zeta> I see a bunch of trains stuck right outside Blubberwig 19:51:55 <Stablean> <Amm1er> orange? 19:51:57 <Stablean> <not Ammler> Amm1er: are you serious about upgrading the big trains to maglev? 19:52:09 <Stablean> <Amm1er> you wuoldn't like? 19:52:24 <Stablean> <Zeta> yeah, orange's trains 19:52:31 <Stablean> <Amm1er> just modify the orders and send all trains after unloading to depot 19:52:57 <Stablean> <Amm1er> create new maglev trains 19:53:11 <Stablean> <Amm1er> does that sound complicated? 19:53:26 <Stablean> <Speedy> who, me? 19:54:07 <Stablean> <Amm1er> tracks are completely dedicated aren't? 19:54:13 <Stablean> <not Ammler> yes 19:54:23 <Stablean> <not Ammler> just some places they're too close to the other line 19:54:30 <Stablean> <not Ammler> I'm working on "fixing" that 19:54:44 <PeterT> !players 19:54:46 <Stablean> PeterT: Client 228 (Purple) is Speedy, in company 6 (Speedy Transport) 19:54:46 <Stablean> PeterT: Client 305 (Red) is Amm1er, in company 12 (Amm1er Transport) 19:54:46 <Stablean> PeterT: Client 307 is Zeta, a spectator 19:54:46 <Stablean> PeterT: Client 309 (Red) is not Ammler, in company 12 (Amm1er Transport) 19:54:47 <PeterT> How's the game? 19:55:07 <Stablean> <Speedy> fine, ty 19:55:10 <Stablean> <not Ammler> if you start on changing the orders/upgrading the load stations/outgoing stuff there 19:55:56 <Stablean> <Amm1er> well, I would just depot erail trains and make new maglev 19:56:06 <PeterT> Good Speedy :-) 19:56:08 <Stablean> <Amm1er> after unloading 19:56:10 <Stablean> <not Ammler> oh, the whole network? 19:56:12 <PeterT> No desyncs anymore? 19:56:16 <Stablean> <not Ammler> every train? 19:56:26 <Stablean> <Amm1er> no, only fizzy and sweets 19:56:32 <Stablean> <Amm1er> the bigs 19:58:51 <Stablean> <Amm1er> hmm, they do not like my depot :-) 19:59:46 <Stablean> <not Ammler> nearest depot? 19:59:57 <Stablean> <Amm1er> yeah, changed 20:05:39 <Stablean> <Amm1er> h 20:05:45 <Stablean> <Amm1er> hurry :-D 20:06:23 <Stablean> <Zeta> ...over 3 billion... 20:06:34 <Stablean> <Zeta> *falls over* 20:07:05 * PeterT props Zeta up with a stick 20:15:18 <Stablean> <not Ammler> the north "collection" mainline is extremely congested too :( 20:15:42 <Stablean> <Amm1er> congested? 20:15:52 <Stablean> <Amm1er> you mean like empty? 20:16:14 <Stablean> <not Ammler> no, busy 20:16:40 <Stablean> <not Ammler> the queue from Crustybottom Woods till the main station 20:16:53 <Stablean> <Amm1er> ah, indeed 20:17:58 <Stablean> <not Ammler> although you may call the south western mainline congested too 20:20:41 <Stablean> <Zeta> "Evilwood" Toy Factory... 20:23:01 <PeterT> !admin 20:23:01 <Stablean> *** PeterT has requested an admin 20:25:26 <Stablean> <not Ammler> what's the idea of Dangleville South? 20:25:56 <Stablean> <Amm1er> hmm, we could move the big plattforms 20:26:02 <Stablean> <not Ammler> maybe the long unloading trains be should be moved south 20:26:04 <Stablean> <Amm1er> and make terminus 20:26:17 <PeterT> who is not Ammler? 20:26:25 <Stablean> <not Ammler> just let the long trains go over/under the monorail 20:26:41 <Stablean> <not Ammler> PeterT: I am! 20:26:50 <PeterT> ... 20:27:07 <Stablean> <Zeta> well, technically speaking, he's right 20:27:29 <Stablean> <Zeta> however, it's pretty much a Microsoft answer 20:30:01 <Stablean> <Zeta> ...and Amm1er Transport breaks 4 billion! 20:30:09 *** Thraxian|Work has quit IRC 20:36:10 <Stablean> <not Ammler> what works really well is removing the crossings from the entrance/exit (see layout south of Dangleville 20:37:21 <Stablean> <Amm1er> we will have 2 entry lines 20:37:23 <Stablean> <Amm1er> and exit 20:37:37 <Stablean> <not Ammler> it means no entry will block an exit and vice versa 20:41:50 <Stablean> <Amm1er> :-D 20:54:17 <Stablean> *** Zeta has left the game (leaving) 20:56:32 *** leg3nd has quit IRC 20:59:15 <Stablean> *** Peter joined the game 20:59:31 <Stablean> *** Peter has left the game (leaving) 20:59:56 <Stablean> <Amm1er> stupid trains 21:01:15 <Stablean> *** Jps joined the game 21:02:08 <Stablean> <Jps> aarhg toyland hurts my eyes 21:02:18 <Stablean> *** Jps has started a new company (#2) 21:02:24 <Stablean> <Amm1er> try ogfx 21:03:00 <Stablean> *** Jps has left the game (leaving) 21:03:32 <Stablean> <not Ammler> ooh.. .company went missing! 21:05:04 <Stablean> <Amm1er> bigs are gone 21:06:25 <Stablean> <not Ammler> the lack of diesels is annoying; no improvements until you upgrade massive parts of the network 21:06:44 <Stablean> <Amm1er> same on tropic, btw. 21:06:50 <Stablean> <Speedy> yea 21:07:06 <Stablean> <Amm1er> "forces" you to upgrade 21:09:54 *** Seberoth has quit IRC 21:15:07 <Stablean> <not Ammler> can't be bothered to upgrade the network :) 21:15:11 <Stablean> <not Ammler> quit 21:15:18 <Stablean> <Amm1er> I wouldn't either 21:15:20 <Stablean> <not Ammler> wrong key 21:15:24 <Stablean> *** not Ammler has left the game (leaving) 21:52:18 <Stablean> *** Kodak joined the game 21:52:27 <Stablean> <Amm1er> so, restart? 21:52:31 <Stablean> <Amm1er> or tomorrow? 21:52:46 <Ammler> !players 21:52:48 <Stablean> Ammler: Client 228 (Purple) is Speedy, in company 6 (Speedy Transport) 21:52:48 <Stablean> Ammler: Client 305 (Red) is Amm1er, in company 12 (Amm1er Transport) 21:52:48 <Stablean> Ammler: Client 315 is Kodak, a spectator 21:53:27 <Stablean> <Kodak> lol, yellow network is jammed 21:53:41 <Stablean> <Amm1er> yeah, always 21:54:00 <Stablean> <Kodak> :P 21:54:02 <Stablean> <Amm1er> stupid pbs 21:54:12 <Stablean> <Kodak> pbs? 21:54:20 <Stablean> <Amm1er> path based signals 21:54:26 <Stablean> <Kodak> lol yeah 21:54:41 <Stablean> <Kodak> mainly, stupid design 21:54:48 <Stablean> <Amm1er> people do not know how to use them 21:54:56 <Stablean> <Kodak> yep 21:54:58 <Stablean> <Amm1er> they aren't dummy safe 21:55:05 <Stablean> <Kodak> lol, evidently 21:58:40 <Stablean> <Kodak> wow, this is annoying to watch without transparent world 21:58:50 <Stablean> <Amm1er> :-) 21:58:53 <Stablean> <Amm1er> or opengfx 21:59:03 <Stablean> <Kodak> even WITH opengfx 21:59:29 <Stablean> <Amm1er> then I disagree :-) 22:00:53 <Stablean> <Kodak> have you tried it? 22:00:59 <Stablean> <Kodak> the colors! 22:01:11 <Stablean> <Kodak> feel like i'm trippin' 22:01:17 <Stablean> <Kodak> and i don't know what trippin' is like 22:01:19 <Stablean> <Kodak> lol 22:01:21 <Stablean> <Amm1er> have you tried? 22:01:31 <Stablean> <Amm1er> I play this game :-P 22:01:37 <Stablean> <Kodak> ? 22:01:49 <Stablean> <Amm1er> what should I have tried? 22:02:13 <Stablean> <Kodak> tried watching with transparency turned off, even on opengfx 22:02:16 <Stablean> <Kodak> lol 22:02:38 <Stablean> <Amm1er> yes of course 22:12:47 <Stablean> *** Player has joined spectators 22:13:23 <Stablean> *** Player has left the game (leaving) 22:15:30 <Guest2349> Ammler: did you already apply the (new) desync patch? 22:15:42 *** Guest2349 is now known as pm 22:15:57 <Stablean> <Amm1er> no 22:16:08 <pm> ok :-) Just asking 22:16:19 <pm> But I guess... tomorrow :-) 22:18:59 <Ammler> well, I prepare it 22:19:05 <Ammler> so it just needs restart 22:20:21 <pm> :-) 22:23:16 <PeterT> @op pm 22:23:16 *** Webster sets mode: +o pm 22:23:54 <planetmaker> :-P double op 22:24:25 <PeterT> Double power? 22:24:38 <planetmaker> true. 22:24:40 <planetmaker> @kick pm 22:24:40 *** pm was kicked by Webster (planetmaker) 22:24:43 <planetmaker> ;-) 22:24:48 <PeterT> :-D 22:25:28 <planetmaker> there can be only one. 22:25:40 <planetmaker> And the bouncer works again ;-) 22:26:46 <PeterT> Yes, major bouncer fail last night :-) 22:26:56 <PeterT> who is allowed to request a bouncer? 22:29:31 <Ammler> planetmaker: server is updated 22:30:04 <planetmaker> PeterT: members usually 22:30:36 <Ammler> PeterT: I told you already, don't repeat :-P 22:30:43 <PeterT> :-D 22:30:53 <PeterT> Oh well, I know of two free BNC providers 22:30:57 <Ammler> every member will tell you the same 22:32:02 <Ammler> well, another disadvantage is when too many use the same bouncer, we spam the #openttd* channels on restart :-) 22:32:31 <PeterT> it's not spamming 22:32:40 <PeterT> they're just joins and leaves 22:32:53 <Ammler> the bouncer you are using seems quite stable 22:33:12 <PeterT> Yeah :-) 22:33:25 <Ammler> So why bother? 22:33:27 <PeterT> Bouncer is useful, when you want to keep op in a channel that you aren't usually op in 22:33:36 <PeterT> Ammler: I usualy want what I can't have :-D 22:34:01 <Ammler> well, you can buy one 22:34:18 <PeterT> I have a bouncer 22:34:18 <Ammler> 2€/month 22:34:27 <PeterT> on my VPS 22:34:33 <PeterT> but I use this free service, it's more reliable 22:34:50 <PeterT> I only use my personal bouncer to join small networks that I don't use very much 22:34:53 <PeterT> just for nick protection 22:34:57 <PeterT> like Quakenet or EFNet 22:35:17 <Ammler> you call those "small"? 22:35:29 <Stablean> <Speedy> :D 22:35:39 <Ammler> those might be bigger than freenode and oftc 22:35:43 <PeterT> Small, because I don't use them 22:35:55 <PeterT> FreeNode > Quakenet > EFNet > OFTC 22:36:28 <Ammler> I am on Quakenet too :-) 22:36:34 <Ammler> one channel :-P 22:36:46 <PeterT> which is that? 22:36:48 <Ammler> on EFNet 2 channels 22:36:50 <PeterT> #ubuntu or #linux? 22:37:13 <Ammler> hehe, I don't tell you ;-) 22:37:32 <PeterT> well, I couldn't find /whois AMmler 22:37:39 <PeterT> and /whois Marcel isn't you :-) 22:37:44 <planetmaker> good luck ;-) 22:38:17 <PeterT> I wish there was a nickserv so I could search it's userbase 22:38:20 <PeterT> like there is here 22:38:44 <Ammler> freenode does only show the channels your are in too 22:39:06 <PeterT> Yeah :-( 22:39:27 <Ammler> well, oftc has +s for channels 22:39:40 <PeterT> yeah 22:39:44 <PeterT> and user-mode +i 22:39:54 <PeterT> which means your nick won't show up on /names 22:42:50 <Ammler> hmm, quassel-irc might be an alternative for bouncer 22:43:08 <planetmaker> !companies 22:43:10 <Stablean> planetmaker: Company 6 (Purple): Speedy Transport 22:43:10 <Stablean> planetmaker: Company 12 (Red): Amm1er Transport 22:43:20 <planetmaker> !playercount 22:43:20 <Stablean> planetmaker: Number of players: 3 22:43:25 <planetmaker> !players 22:43:27 <Stablean> planetmaker: Client 228 (Purple) is Speedy, in company 6 (Speedy Transport) 22:43:27 <Stablean> planetmaker: Client 305 (Red) is Amm1er, in company 12 (Amm1er Transport) 22:43:27 <Stablean> planetmaker: Client 315 is Kodak, a spectator 22:44:02 <planetmaker> then we maybe should restart the server, Ammler ? 22:44:17 <Ammler> speedy might still play? 22:44:32 <planetmaker> well. we could re-load the map :-) 22:44:38 <Ammler> not really 22:44:38 <planetmaker> !date 22:44:38 <Stablean> planetmaker: 27 Jun 2035 22:44:44 <planetmaker> no? 22:44:51 <planetmaker> ok, then we wait. 22:45:01 <Ammler> I would restart 22:45:18 <Ammler> maybe also change the climate 22:45:36 <planetmaker> doesn't newgame use random stuff? 22:45:45 <Ammler> random? 22:45:54 <PeterT> It uses the current settings 22:45:56 <PeterT> but a new map 22:46:02 <planetmaker> well... I wonder: did our cfg contain toyland before? 22:46:12 <PeterT> your right, in that it is a random map 22:46:17 <PeterT> *you're 22:46:29 <Ammler> planetmaker: I set it up :-) 22:46:38 <planetmaker> ah :-) 22:46:42 * planetmaker hugs Ammler 22:46:46 <planetmaker> thank you :-) 22:46:51 <Ammler> not for you 22:46:57 <Ammler> that was egoistic :-P 22:46:59 <planetmaker> yes, so what :-) 22:47:09 <planetmaker> I still like it. 22:47:14 <Ammler> I like toyland too 22:47:25 <Ammler> it could go a bit faster 22:47:33 <planetmaker> hu? 22:47:35 <Ammler> as there aren't that many vehicles 22:47:38 <planetmaker> ah 22:47:59 <planetmaker> I'm working / planning opengfx+ 22:48:11 <planetmaker> rather planning. Time is tough right now :S 22:48:29 <Ammler> we should first fix the main vehicles 22:48:35 <planetmaker> too many BBQs in the evenings ;-) 22:48:39 <planetmaker> yes 22:49:11 <Stablean> <Amm1er> oh, now all companies gone 22:49:26 <planetmaker> !companies 22:49:28 <Stablean> planetmaker: Company 6 (Purple): Speedy Transport 22:49:28 <Stablean> planetmaker: Company 12 (Red): Amm1er Transport 22:51:16 <Ammler> toyland would need setting vehicle never expire 22:51:42 <Ammler> planetmaker: can you setup a new map and restart 22:51:54 <Ammler> I guess, speedy doesn't build anymore... 22:52:52 <planetmaker> also without newgrf? 22:53:05 <Ammler> yes :-) 22:53:13 <Ammler> well, I don't care 22:53:15 <planetmaker> ok... and you want another climate 22:53:29 <Ammler> well, setup what you like :-) 22:53:38 <Ammler> that is why I asked you to setup one 22:53:40 <Stablean> Server closed down by admin 22:53:41 <Stablean> Saving game... 22:53:45 <Stablean> Server has exited 22:53:46 *** Stablean has quit IRC 22:57:21 *** Stablean has joined #openttdcoop.stable 22:57:21 <Stablean> Autopilot engaged 22:57:22 <Stablean> Starting new game: '#openttdcoop Welcome Stable (www.openttdcoop.org)' 22:57:22 <Stablean> Landscape: arctic 22:57:22 <Stablean> Dimensions: 256x1024 22:57:22 <Stablean> Starting year: 1950 22:57:22 *** ChanServ sets mode: +v Stablean 22:57:38 <planetmaker> !rcon set max_aircraft 6 22:57:55 <planetmaker> !setdef 22:57:55 <Stablean> *** planetmaker has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1 22:58:14 <Stablean> *** Speedy joined the game 22:58:25 <Stablean> <Speedy> what the heck happened 22:58:35 <planetmaker> do you want the old game back? 22:59:16 <planetmaker> we thought a) you were not building anymore and b) it might be nice to restart a new map... 22:59:18 <Stablean> <Speedy> it was only 2035, usually game ends at 2050 or goes on forever 22:59:56 <planetmaker> !rcon save stable_001 22:59:57 <Stablean> planetmaker: Saving map... 22:59:57 <Stablean> planetmaker: Map successfully saved to stable_001.sav 23:00:10 <Stablean> <Speedy> I was maglev'in up my train 23:00:18 <planetmaker> !rcon load stable_toyland_end.sav 23:00:28 <planetmaker> here you go :-) 23:00:28 *** ODM has quit IRC 23:00:34 <Stablean> *** Game paused (not enough players) 23:00:50 <Stablean> *** Game unpaused (not enough players) 23:00:53 <Stablean> *** Speedy joined the game 23:00:57 <planetmaker> there you go :-) 23:01:15 <planetmaker> Rubidium: should we continue desync debug? 23:01:31 <planetmaker> !rcon debug_level 23:01:31 <Stablean> planetmaker: Current debug-level: 'ai=0, driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, sl=0, gamelog=0, desync=0, console=0' 23:01:44 <Stablean> <Speedy> nice, thanks! 23:01:50 <Rubidium> planetmaker: yeah, I rather fix the "other" desync too before 1.0.1 23:01:52 <planetmaker> you're welcome. No problem 23:01:56 <Rubidium> +like 23:01:58 <planetmaker> oh, another? 23:02:04 <Ammler> planetmaker: maybe cleanup the old saves 23:02:09 <planetmaker> !rcon debug_level desync=3 23:02:27 <planetmaker> Speedy: I'll reload in a moment again. So please hold on for a moment :-) 23:02:31 <Rubidium> planetmaker: the one that seems to be triggered by buying companies hasn't been reproduced (yet) 23:02:33 <planetmaker> But I'll load this game 23:02:47 <Ammler> !url 23:02:47 <Stablean> Ammler: www.openttdcoop.org/servers/stable 23:02:49 <planetmaker> ok 23:02:56 <Stablean> *** Peter joined the game 23:03:09 <planetmaker> Rubidium: can I clean all autosave / desync info gathered so far? 23:03:50 <planetmaker> !rcon debug_level 23:03:50 <Stablean> planetmaker: Current debug-level: 'ai=0, driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, sl=0, gamelog=0, desync=3, console=0' 23:03:52 <Stablean> <Peter> Ammler: your company just reset :-( 23:03:59 <planetmaker> he. 23:04:06 <planetmaker> I reload anyway as announced 23:04:37 <Rubidium> planetmaker: yes 23:05:13 <planetmaker> wow. Deleting takes **** ages. 23:05:22 <Ammler> :-) 23:05:39 <Ammler> you are lucky, if rm * still works :-P 23:05:49 <Stablean> *** Peter has left the game (leaving) 23:06:06 <planetmaker> !rcon load stable_toyland_end.sav 23:06:06 <Stablean> *** Game paused (not enough players) 23:06:13 <Stablean> *** Speedy joined the game 23:06:25 <Stablean> *** Speedy has joined company #6 23:06:26 <planetmaker> so. Now we're set again. I think this can now continue to run :-) 23:06:27 <Stablean> *** Game unpaused (not enough players) 23:06:30 <planetmaker> Debugging enabled. 23:06:37 <Ammler> !date 23:06:37 <Stablean> Ammler: 10 Jan 2036 23:06:56 <planetmaker> well, he wanted to continue. So he may. I think 23:07:09 <Ammler> speedy, couly you pw our company? 23:07:12 <planetmaker> new game then tomorrow 23:07:53 <Ammler> or shall I fix the jam not ammler made? 23:08:10 <Rubidium> I made a jam? 23:08:11 <Rubidium> where? 23:08:18 <Stablean> *** planetm4ker joined the game 23:08:20 <Ammler> the transfer stations 23:08:30 <Ammler> on the west side 23:08:50 <Stablean> *** not Ammler joined the game 23:08:53 <Ammler> I just saw before I left 23:09:08 *** KenjiE20 has quit IRC 23:10:25 <Rubidium> that has been there only shortly :) 23:10:33 <PeterT> Have fun desync testing 23:10:40 <PeterT> I'm off 23:10:51 <Stablean> <planetm4ker> g'night PeterT 23:11:03 <PeterT> Bye Ingo :-) 23:13:02 <Stablean> <not Ammler> it looks odd without the constraints of the 3 or 4 companies that were around that transfer area 23:14:54 <Stablean> <planetm4ker> transfer area is near Dangleville? 23:15:13 <Stablean> <not Ammler> no, Cheerywig 23:15:57 <Ammler> yes, the network looks quite silly without competitors company 23:16:39 <Ammler> maybe we should disable autoclean for protected at all 23:16:55 <Stablean> <planetm4ker> :-D 23:17:13 <Ammler> or a new autoclean setting, if 15 companies are reached 23:17:23 <Stablean> <planetm4ker> :-) 23:17:26 <Ammler> delete the longest unused company 23:17:52 <Stablean> <planetm4ker> That sounds nearly useful, though it can be abused 23:17:56 <Stablean> *** Zeta joined the game 23:18:18 <Ammler> well, of course, it should still have some protection time 23:18:34 <Stablean> <planetm4ker> it needs another condition or additionally a minimum residence for protected ones 23:18:40 <Stablean> <planetm4ker> yeah 23:18:42 <Ammler> like the 20 years, but then it only cleans, if 15 companies are reached 23:18:58 <Stablean> <planetm4ker> write a feature request ;-) 23:19:40 <Ammler> !rcon set autoclean_protected 23:19:40 <Stablean> Ammler: Current value for 'autoclean_protected' is: '240' (min: (0) 0, max: 240) 23:19:41 <Stablean> *** planetm4ker has left the game (leaving) 23:19:44 <Ammler> !rcon set autoclean_protected 0 23:19:57 <Ammler> I guess, that should work for now ^ :-) 23:20:15 <planetmaker> but I should sleep for now ;-) 23:21:07 <Ammler> !info 23:21:07 <Stablean> Ammler: #:6(Purple) Company Name: 'Speedy Transport' Year Founded: 1995 Money: 1211413 Loan: 0 Value: 2193922 (T:4, R:6, P:0, S:0) protected 23:21:07 <Stablean> Ammler: #:12(Red) Company Name: 'Amm1er Transport' Year Founded: 1950 Money: 2731166103 Loan: 0 Value: 2743933888 (T:155, R:115, P:12, S:0) protected 23:21:39 <Ammler> !rcon companeis 23:21:39 <Stablean> Ammler: ERROR: command not found 23:21:39 <planetmaker> there it is again ;-) 23:21:42 <Ammler> !rcon companies 23:21:42 <Stablean> Ammler: #:6(Purple) Company Name: 'Speedy Transport' Year Founded: 1995 Money: 1213258 Loan: 0 Value: 2190887 (T:4, R:6, P:0, S:0) protected 23:21:42 <Stablean> Ammler: #:12(Red) Company Name: 'Amm1er Transport' Year Founded: 1950 Money: 2735253805 Loan: 0 Value: 2747950564 (T:155, R:115, P:12, S:0) protected 23:21:47 <Ammler> the same :-P 23:22:41 <planetmaker> true. I didn't know 23:22:46 <planetmaker> then rcon is better ;-) 23:23:01 <Stablean> *** Amm1er joined the game 23:24:44 <Stablean> <Amm1er> transfer from train with same size is silly, imo 23:25:32 <Stablean> <Zeta> I can think of a couple cases where it would make sense, but they're typically when you're sending end products to towns 23:26:21 <Stablean> <Amm1er> if you transfer from 5tile to 5tile train 23:26:24 <Stablean> *** Thraxian|Work has left the game (connection lost) 23:26:33 <Stablean> <Amm1er> why not simply let the other train drive the rest too? 23:26:46 <Stablean> *** Thraxian|Work joined the game 23:26:54 <Stablean> <Thraxian|Work> and then there were 2 23:27:02 <Stablean> <Amm1er> :-) 23:27:02 <Stablean> <Zeta> How many different products get sent to the towns? 23:27:09 <Stablean> <Amm1er> yeah, all gone 23:27:15 <Stablean> <Thraxian|Work> new game, then? 23:27:29 <Stablean> <Thraxian|Work> ooh - see you (or not you) upgraded to maglev 23:27:35 <Stablean> <Amm1er> speedy likes to play a bit 23:27:47 <Stablean> <Amm1er> so we upgrade tomorrow 23:27:53 <Stablean> <Amm1er> restart* 23:27:53 <Stablean> <Thraxian|Work> that sounds great 23:28:04 <Stablean> <Amm1er> or you can this night 23:28:13 <Stablean> <Amm1er> (your today) 23:28:22 <Stablean> <Thraxian|Work> nah - I'm in no rush 23:28:24 <planetmaker> I already edited the cfg 23:28:47 <Stablean> <Amm1er> oh, so !rcon newgame wouldn't work? 23:28:47 <planetmaker> The trick could be done by !rcon newgame 23:29:05 <Stablean> <Zeta> But, yeah, having trains that carry only one specific type of cargo transfer to a train that carries a variety of cargo that all needs to go to the same location... 23:29:09 <Stablean> <Amm1er> or it would :-) 23:29:12 <planetmaker> Ammler: probably not in a toyland game ;-) Dunno. 23:29:32 <Stablean> <Amm1er> :-) 23:29:34 <Stablean> <Amm1er> we will see 23:29:40 <planetmaker> ^ 23:29:46 <Stablean> *** Amm1er has left the game (leaving) 23:30:00 <Stablean> <Zeta> ...makes more sense to me than having individual trains carry only one cargo type to the same destination. 23:30:01 <Ammler> I leave before I get kicked 23:30:21 <Ammler> Zeta, I was speaking about same train length 23:30:26 <Ammler> of both 23:31:14 <Stablean> <Zeta> So was I. 23:31:54 <Stablean> <Zeta> Let's take the toyland climate for example: 23:32:20 <Stablean> <Zeta> there's two types of cargo that go to the town itself and a third cargo that goes to the town's store, correct? 23:32:32 <Ammler> yes 23:33:16 <Stablean> <Zeta> Why not have an individual leg of the route go from a transfer station to the town and have all the trains on that leg be able to carry all of those types? 23:33:17 <Stablean> *** V453000 joined the game 23:33:26 <Stablean> <V453000> ellow 23:33:32 <Stablean> <Zeta> hi there 23:33:42 <Stablean> <V453000> Ammle: you insane toylander 23:33:45 <planetmaker> Zeta: there might be different amounts of the two cargo types available 23:33:54 <planetmaker> and then parts of the train(s) might travel empty 23:34:12 <Stablean> <V453000> by the way I like your turning around devices, Ammler :) 23:34:23 <planetmaker> But I'll now carry both, sleep and relaxation. 23:34:29 <planetmaker> Have a good night folks :-) 23:34:53 <Stablean> <Zeta> depending on how the rest of the rail system is set up, that can actually become a nonissue 23:35:25 <Ammler> V453000: those on the fizzle pickup? 23:35:27 <Stablean> <V453000> bye pm :) 23:35:30 <Stablean> <V453000> yes Ammler 23:35:33 <Stablean> <V453000> quite cool :) 23:36:25 <Ammler> simple pf traps 23:36:29 <Stablean> <V453000> and btw I havent ever seen diagonally composed network :D 23:36:35 <Stablean> <V453000> yes, I know, but I like it :) 23:36:51 <Ammler> well 23:37:00 <Ammler> it might loos silly now 23:37:09 <Ammler> since all other companies are gone 23:37:11 <Stablean> <V453000> :) 23:37:15 <Ammler> look* 23:37:21 <Stablean> <V453000> no 23:37:33 <Stablean> <V453000> I saw it when others were alive and it looked the same silly :P 23:37:45 <Stablean> <Thraxian|Work> I like diagonal networks 23:37:59 <Stablean> <V453000> I never did that :) 23:38:02 <Stablean> <V453000> dont say I dont like 23:38:22 <Stablean> <Thraxian|Work> I think I still have my screenshot of a diagonal hub that was really neat looking 23:38:38 <Ammler> not Ammler would say, diagonal network is cheating ;-) 23:38:40 <Stablean> <V453000> I believe :) 23:39:14 <Stablean> <Thraxian|Work> hmm..can't find it 23:39:16 <Stablean> <not Ammler> lies... it's not cheating! 23:39:20 <Stablean> <Zeta> *sits back and tries to figure out what everyone's talking about* 23:39:22 <Stablean> <Thraxian|Work> but it was nice - with prios, symmetry, and everything 23:39:24 <Stablean> <not Ammler> it's "tweaking" 23:39:58 <Stablean> <not Ammler> and not having diesels sucks! 23:40:25 <Ammler> he pm should have enabled never expire on reload 23:40:31 <V453000> Ammler: you have some psychical problems? :D People who have psychic ilnesses can suffer from thinking they are two and talk to each other :D 23:40:54 <Ammler> and even blame the other to lie? 23:41:05 <Stablean> <V453000> yes 23:41:07 <Stablean> <V453000> :D 23:41:36 <Stablean> *** Amm1er joined the game 23:41:49 <Stablean> <Amm1er> hehe 23:41:55 <Stablean> <V453000> ok :D 23:41:57 <Stablean> <Amm1er> you found a way to work around 23:42:07 <Stablean> <Amm1er> make trains longer 23:42:21 <Stablean> <V453000> :) 23:42:49 <Stablean> <not Ammler> yeah... so now they go a whopping 32m/s instead of 42m/s loaded 23:43:04 <Stablean> <not Ammler> and reach a massive 35m/s when unloaded 23:43:18 <Stablean> <Amm1er> COOL :-D 23:43:21 <Stablean> <not Ammler> while maintaining a "poor" 27% rating 23:43:43 <Stablean> <V453000> guys? 23:43:46 <Stablean> <V453000> dont leave me here with him alone 23:43:48 <Stablean> <V453000> :D 23:44:06 <Stablean> <Amm1er> I am here too 23:44:12 <Stablean> <V453000> :D 23:44:14 <Stablean> <V453000> :D 23:44:16 <Stablean> <V453000> now you got me :D 23:44:20 <Stablean> <V453000> :D 23:45:20 <Stablean> <Thraxian|Work> I'm lurking 23:45:26 <Stablean> <Thraxian|Work> still at work, so trying to stay afk 23:45:36 <Stablean> <Thraxian|Work> or at least afg 23:45:46 <Stablean> <Amm1er> afk from work or here? 23:46:04 <Stablean> <Amm1er> he :-) 23:46:18 <Stablean> <V453000> rather AFA 23:46:22 <Stablean> <V453000> Away from Ammler 23:46:29 <Stablean> <V453000> or AFnA 23:46:35 <Stablean> <V453000> :P 23:46:43 <Stablean> <V453000> both of them 23:51:03 <Stablean> *** V453000 has left the game (leaving) 23:51:11 <V453000> bai bai 23:51:15 <V453000> night night 23:51:33 * V453000 waves Ammler and not Ammler goodbye 23:52:36 <Stablean> *** not Ammler has left the game (leaving) 23:52:44 <Rubidium> so... that was enough creativity for tonight 23:52:50 <V453000> :) 23:53:10 <Stablean> <Amm1er> thanks for the fish! 23:53:30 <Stablean> <Amm1er> good night all :-) 23:53:32 <Rubidium> what? You've found my last bit of creativity already? 23:53:33 <V453000> cya 23:53:40 <Stablean> *** Amm1er has left the game (leaving) 23:53:44 <Stablean> *** Matt joined the game 23:54:19 <Stablean> *** Amm1er joined the game 23:54:22 <Stablean> <Amm1er> oh? 23:56:17 <Stablean> *** Amm1er has left the game (leaving) 23:56:23 <Ammler> mäh 23:56:36 <Ammler> def. good night 23:56:44 <Stablean> *** Thraxian|Work has left the game (leaving) 23:57:04 <Stablean> *** Matt has left the game (connection lost) 23:57:39 <Stablean> *** Speedy has joined spectators 23:57:39 <Stablean> *** Game paused (not enough players) 23:58:55 <Stablean> *** Speedy has left the game (leaving) 23:59:11 <Stablean> *** Zeta has left the game (leaving)