Log for #openttdcoop.stable on 13th April 2010:
Times are UTC Toggle Colours
02:56:06  <Stablean> *** Game unpaused (not enough players)
02:56:08  <Stablean> *** Player has joined spectators
02:56:08  <Stablean> *** Game paused (not enough players)
02:56:40  <Stablean> *** Player has left the game (leaving)
03:19:16  <Stablean> *** Game unpaused (not enough players)
03:19:16  <Stablean> *** Prokuror joined the game
03:20:04  <Stablean> *** Prokuror has left the game (connection lost)
03:20:04  <Stablean> *** Game paused (not enough players)
03:38:32  <Stablean> *** Game unpaused (not enough players)
03:38:35  <Stablean> *** RMFuller joined the game
03:45:54  <Stablean> *** RMFuller has left the game (leaving)
03:45:56  <Stablean> *** Game paused (not enough players)
04:21:38  <Stablean> *** Game unpaused (not enough players)
04:21:40  <Stablean> *** RMFuller joined the game
04:21:49  <Stablean> <RMFuller> RAWR
04:45:14  <Stablean> *** RMFuller has left the game (leaving)
04:45:16  <Stablean> *** Game paused (not enough players)
05:07:29  <Stablean> *** Game unpaused (not enough players)
05:07:29  <Stablean> *** Tepo99 joined the game
05:08:01  <Stablean> *** Tepo99 has joined spectators
05:08:01  <Stablean> *** Game paused (not enough players)
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05:13:37  <Stablean> *** Tepo99 joined the game
05:17:52  <Stablean> *** Tepo99 has left the game (leaving)
05:17:52  <Stablean> *** Game paused (not enough players)
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05:40:25  <Stablean> *** Game unpaused (not enough players)
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05:41:00  <Stablean> *** Game paused (not enough players)
05:44:58  <Stablean> *** Game unpaused (not enough players)
05:45:00  <Stablean> *** Trapko joined the game
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06:12:06  <Stablean> *** Game paused (not enough players)
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08:02:02  <Stablean> *** frank joined the game
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09:14:57  *** planetmaker is now known as Guest2349
09:14:57  *** pm is now known as planetmaker
09:24:05  <Stablean> *** amfomy joined the game
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09:49:47  <Stablean> *** Game unpaused (not enough players)
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09:51:37  <Stablean> *** Game paused (not enough players)
09:52:24  <Stablean> *** Game unpaused (not enough players)
09:52:25  <Stablean> *** RoyalDigga joined the game
09:56:05  <Stablean> *** RoyalDigga has left the game (connection lost)
09:56:05  <Stablean> *** Game paused (not enough players)
09:59:30  <Ammler> !urol
09:59:32  <Ammler> !url
09:59:32  <Stablean> Ammler:
10:18:56  *** SmatZ has joined #openttdcoop.stable
10:18:56  *** Webster sets mode: +o SmatZ
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10:33:16  <Stablean> *** Speedy joined the game
10:43:19  <Stablean> *** Speedy has started a new company (#6)
10:43:21  <Stablean> *** Game unpaused (not enough players)
11:04:59  *** KenjiE20 has joined #openttdcoop.stable
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11:15:30  <Stablean> *** Speedy has joined spectators
11:15:30  <Stablean> *** Game paused (not enough players)
11:42:37  <Stablean> *** Speedy has joined company #6
11:42:37  <Stablean> *** Game unpaused (not enough players)
11:51:52  <Stablean> *** Speedy has joined spectators
11:51:54  <Stablean> *** Game paused (not enough players)
11:55:37  <Stablean> *** PinkTomato joined the game
11:56:46  <Stablean> *** PinkTomato has left the game (connection lost)
12:04:06  <Stablean> *** Speedy has joined company #6
12:04:07  <Stablean> *** Game unpaused (not enough players)
12:20:04  <Stablean> *** אילה. joined the game
12:26:30  <Stablean> *** not Ammler joined the game
12:37:22  <Stablean> *** אילה. has left the game (leaving)
12:37:40  <Stablean> *** אילה. joined the game
12:48:58  <Stablean> *** Trapko joined the game
12:54:55  <Stablean> *** Jannis joined the game
12:55:14  <Stablean> *** Jannis has left the game (connection lost)
13:01:42  <Stablean> *** Trapko has left the game (leaving)
13:07:54  <Stablean> *** אילה. has left the game (leaving)
13:33:41  *** ODM has joined #openttdcoop.stable
13:33:41  *** ChanServ sets mode: +o ODM
13:37:39  <Stablean> *** Tepo99 joined the game
13:37:55  <Stablean> <Tepo99> hello
13:55:14  <Ammler> !players
13:55:16  <Ammler> !date
13:55:16  <Stablean> Ammler: 27 Jul 2004
13:55:17  <Stablean> Ammler: Client 228 (Purple) is Speedy, in company 6 (Speedy Transport)
13:55:17  <Stablean> Ammler: Client 242 (White) is Tepo99, in company 3 (Tepo99 Transport)
13:55:17  <Stablean> Ammler: Client 234 (Red) is not Ammler, in company 12 (Amm1er Transport)
14:01:00  <Stablean> *** SERGEY_ZP joined the game
14:01:58  <Ammler> !screen
14:02:01  <Stablean> *** Ammler made screenshot at 00002EB8:
14:03:41  <Stablean> *** SERGEY_ZP has started a new company (#5)
14:20:19  <Ammler> !screen
14:20:21  <Stablean> *** Ammler made screenshot at 00002248:
14:34:12  <Stablean> *** Player has left the game (connection lost)
14:42:40  <Stablean> *** SERGEY_ZP has left the game (connection lost)
14:44:10  <planetmaker> ! hehe. I just thought "what kind of ugly crap is that?!" when I looked at a screenshot
14:44:23  <planetmaker> ! then I noticed that it was one from the stable server ;-)
14:44:49  <Stablean> *** Toombs joined the game
14:45:33  <Stablean> *** Toombs has left the game (leaving)
14:45:36  <Rubidium> planetmaker: it should've disabled the trees :)
14:45:48  <Rubidium> nevertheless, that area looks somewhat different
14:46:00  <planetmaker> why should trees be disabled?
14:46:16  <Rubidium> looks much nicer when you don't see the trees :)
14:46:35  <planetmaker> hm... I find the toyland trees quite funny :-)
14:47:30  <Stablean> <not Ammler> argh... just added a set of tracks to the north "mainline" and it's still choking at points
14:47:41  <Stablean> <not Ammler> guess I shouldn't add trains like a crazy person
14:47:50  <planetmaker> hehe ;-)
14:48:18  <Stablean> <not Ammler> even worse, ratings of the most busy station is "only" 60%, so there's way more to transport
14:48:32  <planetmaker> My statement "ugly" mainly referred to the quite unorthodox station which is shown. But I guess it's WIP...
14:49:05  <Stablean> <not Ammler> the high/northern part is gone now
14:49:22  <planetmaker> !screen
14:49:24  <Stablean> *** planetmaker made screenshot at 0000E0AC:
14:49:29  <Stablean> *** Toombs joined the game
14:49:30  <Stablean> *** Toombs has left the game (leaving)
14:49:44  <Stablean> <not Ammler> it needed to go to double the mainline going under that bridge
14:50:02  <planetmaker> hehe :-)
14:50:31  <planetmaker> that was indeed the main part which irritated me there: the virtually unconnected long station track.
14:51:06  <Stablean> <not Ammler> the train you saw there was the last to call that part of the station
14:51:23  <Ammler> highlights :-)
14:51:23  <planetmaker> :-)
14:51:28  <planetmaker> :-P
14:51:42  <planetmaker> !screen
14:51:42  <Stablean> *** planetmaker liked to make screenshot of last action, but nobody was working since. (
14:53:21  <Stablean> *** Toombs joined the game
14:53:25  <Stablean> *** Toombs has left the game (leaving)
14:54:45  <planetmaker> !companies
14:54:47  <Stablean> planetmaker: Company 1 (Orange): Jackal
14:54:47  <Stablean> planetmaker: Company 2 (Pink): RMFuller Transport
14:54:47  <Stablean> planetmaker: Company 3 (White): Tepo99 Transport
14:54:48  <Stablean> planetmaker: Company 4 (Dark Blue): Trapko Transport
14:54:48  <Stablean> planetmaker: Company 6 (Purple): Speedy Transport
14:54:49  <Stablean> planetmaker: Company 7 (Light Blue): אילה. Transport
14:54:49  <Stablean> planetmaker: Company 12 (Red): Amm1er Transport
14:55:31  <Stablean> <not Ammler> ooh billionair!
14:55:53  <Stablean> *** not Ammler has left the game (connection lost)
14:56:31  <Stablean> *** Timmaexx joined the game
14:58:47  <Stablean> <Timmaexx> Hello
14:59:08  <Ammler> Grüezi :-)
14:59:43  <Stablean> <Timmaexx> I'll give it a new try
15:00:27  <Stablean> *** Timmaexx has started a new company (#5)
15:03:07  *** Seberoth has joined #openttdcoop.stable
15:06:50  <Ammler> Tim, hopefully a bit more than just signs :-P
15:07:16  <Stablean> <Timmaexx> Had to go fast, cause there was a event, i just forot
15:08:13  <Stablean> *** Player has left the game (leaving)
15:10:38  <Ammler> just fooling, don't care... :-)
15:17:54  <Stablean> *** Tepo99 has left the game (leaving)
15:21:03  <Stablean> *** Devedse joined the game
15:21:39  <Stablean> *** Devedse has left the game (connection lost)
15:22:35  <Stablean> *** Amm1er joined the game
15:31:56  <Stablean> *** Player has left the game (leaving)
15:34:23  *** Seberoth has quit IRC
15:36:59  <Stablean> *** DayDreamer joined the game
15:38:14  <Stablean> *** DayDreamer has left the game (connection lost)
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15:57:57  <Ammler> !players
15:58:00  <Stablean> Ammler: Client 228 (Purple) is Speedy, in company 6 (Speedy Transport)
15:58:00  <Stablean> Ammler: Client 260 (Orange) is Amm1er, in company 1 (Jackal)
15:58:00  <Stablean> Ammler: Client 254 (Green) is Timmaexx, in company 5 (Timmaexx Transport)
15:58:05  <Ammler> !rcon move 260 4
15:58:05  <Stablean> Ammler: *** Amm1er has joined company #4
16:04:27  <Stablean> *** Player has left the game (connection lost)
16:15:30  <Ammler> !rcon move 260 1
16:15:30  <Stablean> Ammler: *** Amm1er has joined company #1
16:16:03  <Rubidium> oh oh oh... what's Ammler doing now? :)
16:16:11  <Rubidium> dejamming the networks of others?
16:16:22  <Stablean> <Amm1er> psst :-)
16:18:02  <Stablean> <Amm1er> basically removing pbs
16:18:36  <Stablean> <Amm1er> I wonder, if it is possible to differ costs of pbs and block signals
16:18:58  <Stablean> <Amm1er> pbs could be around 10 times more expensive
16:23:54  <Ammler> !rcon move 260 12
16:23:54  <Stablean> Ammler: *** Amm1er has joined company #12
16:25:24  <Stablean> *** Thraxian|Work joined the game
16:25:35  <Stablean> <Amm1er> oh, some big companies are gone
16:26:06  <Stablean> *** DayDreamer joined the game
16:27:33  <Stablean> <Amm1er> it looks strange if you see lines with bridges but nothing below
16:28:07  <Stablean> *** Player has left the game (connection lost)
16:28:23  <Stablean> *** Player has joined spectators
16:28:27  <Stablean> <Thraxian|Work> Amm1er, youve been busy here
16:28:45  <Stablean> <Amm1er> that was also or mostly not Ammler ;-)
16:28:59  <Stablean> *** DayDreamer has left the game (leaving)
16:29:38  <Stablean> *** Player has started a new company (#8)
16:29:39  <Stablean> *** not Ammler joined the game
16:30:05  <Stablean> *** Player has left the game (connection lost)
16:30:39  <Stablean> *** Devedse joined the game
16:30:45  <Stablean> *** Amm1er has left the game (connection lost)
16:33:49  <Stablean> <not Ammler> noes... no rail engines anymore :(
16:33:52  <Stablean> *** Enok has left the game (connection lost)
16:35:16  <Stablean> *** Devedse has left the game (leaving)
16:35:52  <Ammler> not Ammler joined and I get a kick :-)
16:36:12  <Stablean> *** Amm1er joined the game
16:36:29  <Stablean> <Amm1er> luckily we have no breakdowns
16:36:51  <Stablean> <Thraxian|Work> that is nice indeed
16:37:03  <Stablean> <Thraxian|Work> although that's kinda cancelled out by TOYLAND
16:37:31  <Ammler> well, I abused my rcon permission
16:37:47  <Ammler> should this server run _with_ breakdowns?
16:38:15  <Ammler> hmm
16:38:17  <Stablean> <Thraxian|Work> if you're trying to introduce people to coop, then no
16:38:23  <Stablean> <Thraxian|Work> since we don't use breakdowns in coop
16:38:29  <Ammler> could breakdown be a reason for desync?
16:38:45  <Stablean> <Thraxian|Work> potentially, anything could be a reason for desync
16:38:50  <Stablean> <Thraxian|Work> even chatting ;)
16:39:17  <Ammler> yeah, but we haven't a breakdown the whole game
16:39:34  <Ammler> desync*
16:40:13  <Stablean> *** Player has left the game (connection lost)
16:40:54  <planetmaker> Ammler, it *could*. But is / was it enabled on the PS? I don't think
16:41:34  <Ammler> true
16:43:14  <Stablean> *** Amm1er has left the game (connection lost)
16:45:38  <Stablean> *** SnyTe joined the game
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16:49:26  <Stablean> *** Timmaexx has left the game (connection lost)
16:50:12  <planetmaker> I think people need to pay less attention to their companies. No one gets taken over anymore ;-)
16:51:04  <Ammler> companies disapear and don't go bankrupt
16:51:20  <Stablean> *** SnyTe has left the game (leaving)
16:51:29  <Ammler> maybe it should also be possible to buy abandoned companies
16:52:31  <planetmaker> yes. For that we need to disable autoclean and / or allow players to start crappy abandoned companies ;-)
16:52:56  <Ammler> that would need code changes :-P
16:53:33  <Ammler> the same thing could happen, as on bankrupt
16:53:41  <Ammler> maybe that could be done serverside?
16:55:00  <Stablean> <not Ammler> oh planetmaker... guess what!
16:55:04  <Stablean> <not Ammler> reproduction!
16:58:23  <Stablean> *** not Ammler has left the game (leaving)
17:00:44  <Stablean> *** Amm1er has left the game (connection lost)
17:02:21  <Stablean> *** Thraxian|Work has left the game (leaving)
17:04:39  <Stablean> *** Timmaexx joined the game
17:16:58  <Stablean> *** Volbeat joined the game
17:18:12  <Stablean> *** Volbeat has left the game (leaving)
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17:21:10  <Stablean> *** DayDreamer has left the game (leaving)
17:25:49  <planetmaker> congratulations, Rubidium :-)
17:25:57  <planetmaker> what's the cause?
17:26:33  <Rubidium> possibly not sending a command from around join time
17:27:10  <planetmaker> hm, interesting. But ... why does it happen so late then?
17:27:10  <Stablean> *** Player has joined spectators
17:28:47  <Rubidium> the command did build rail which was not used until way later
17:29:04  <planetmaker> oh
17:29:14  <planetmaker> nasty
17:29:16  <Stablean> *** Player #1 has joined spectators
17:29:24  <Stablean> *** Player #1 has started a new company (#8)
17:33:41  <Stablean> *** Player has left the game (leaving)
17:41:19  <Stablean> *** Timmaexx has left the game (leaving)
17:42:24  <PeterT> <Ammler> should this server run _with_ breakdowns? <-- No, breakdowns are awful, horrible, things.
17:43:22  <Stablean> *** Speedy has joined spectators
17:55:27  <Ammler> !players
17:55:30  <Stablean> Ammler: Client 228 is Speedy, a spectator
17:55:30  <Stablean> Ammler: Client 301 (Brown) is Player #1, in company 8 (Chaos  Logistics)
17:55:41  <Ammler> !url
17:55:42  <Stablean> Ammler:
18:02:33  <Stablean> *** Speedy has joined company #6
18:11:18  <Stablean> *** tkjacobsen joined the game
18:12:11  <Stablean> *** tkjacobsen has left the game (leaving)
18:22:46  <Stablean> *** Player #1 has left the game (connection lost)
18:29:02  *** Seberoth has quit IRC
18:44:07  *** Seberoth has joined #openttdcoop.stable
18:56:44  <Stablean> *** Speedy has joined spectators
18:56:44  <Stablean> *** Game paused (not enough players)
18:59:54  <Stablean> *** Speedy has joined company #6
18:59:54  <Stablean> *** Game unpaused (not enough players)
19:03:03  *** Hirundo has quit IRC
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19:40:04  <Rubidium> Ammler/planetmaker: when you restart the (stable) server again, could you apply (it includes the previous version and adds the r19622 backport; some improvements to the output and the join-desync fix)
19:41:18  <Rubidium> the desync fix is safe as it's fully server-side
19:44:41  <Ammler> !players
19:44:43  <Stablean> Ammler: Client 228 (Purple) is Speedy, in company 6 (Speedy Transport)
19:45:06  <Ammler> Speedy, shall we restart?
19:45:25  <Rubidium> !getdate
19:45:30  <Rubidium> :(
19:45:44  <Stablean> <Speedy> why? not yet :)
19:46:03  <Stablean> <Speedy> I <3 maglev
19:46:56  <Ammler> !date
19:46:56  <Stablean> Ammler: 19 Feb 2025
19:47:11  <Ammler> or
19:47:14  <Ammler> !rcon getdate
19:47:14  <Stablean> Ammler: Date: 25-2-2025
19:47:32  <Ammler> oh, maglev :-)
19:48:03  <Stablean> <Speedy> it just came, year 2023
19:48:05  <Ammler> update the FizzyTrains to magelv :-)
19:49:38  <Stablean> *** Amm1er joined the game
19:50:01  <Stablean> *** Zeta joined the game
19:51:01  <Stablean> <Zeta> hmm...
19:51:07  <Stablean> *** not Ammler joined the game
19:51:22  <Stablean> <Amm1er> yes?
19:51:44  <Stablean> <Zeta> I see a bunch of trains stuck right outside Blubberwig
19:51:55  <Stablean> <Amm1er> orange?
19:51:57  <Stablean> <not Ammler> Amm1er: are you serious about upgrading the big trains to maglev?
19:52:09  <Stablean> <Amm1er> you wuoldn't like?
19:52:24  <Stablean> <Zeta> yeah, orange's trains
19:52:31  <Stablean> <Amm1er> just modify the orders and send all trains after unloading to depot
19:52:57  <Stablean> <Amm1er> create new maglev trains
19:53:11  <Stablean> <Amm1er> does that sound complicated?
19:53:26  <Stablean> <Speedy> who, me?
19:54:07  <Stablean> <Amm1er> tracks are completely dedicated aren't?
19:54:13  <Stablean> <not Ammler> yes
19:54:23  <Stablean> <not Ammler> just some places they're too close to the other line
19:54:30  <Stablean> <not Ammler> I'm working on "fixing" that
19:54:44  <PeterT> !players
19:54:46  <Stablean> PeterT: Client 228 (Purple) is Speedy, in company 6 (Speedy Transport)
19:54:46  <Stablean> PeterT: Client 305 (Red) is Amm1er, in company 12 (Amm1er Transport)
19:54:46  <Stablean> PeterT: Client 307 is Zeta, a spectator
19:54:46  <Stablean> PeterT: Client 309 (Red) is not Ammler, in company 12 (Amm1er Transport)
19:54:47  <PeterT> How's the game?
19:55:07  <Stablean> <Speedy> fine, ty
19:55:10  <Stablean> <not Ammler> if you start on changing the orders/upgrading the load stations/outgoing stuff there
19:55:56  <Stablean> <Amm1er> well, I would just depot erail trains and make new maglev
19:56:06  <PeterT> Good Speedy :-)
19:56:08  <Stablean> <Amm1er> after unloading
19:56:10  <Stablean> <not Ammler> oh, the whole network?
19:56:12  <PeterT> No desyncs anymore?
19:56:16  <Stablean> <not Ammler> every train?
19:56:26  <Stablean> <Amm1er> no, only fizzy and sweets
19:56:32  <Stablean> <Amm1er> the bigs
19:58:51  <Stablean> <Amm1er> hmm, they do not like my depot :-)
19:59:46  <Stablean> <not Ammler> nearest depot?
19:59:57  <Stablean> <Amm1er> yeah, changed
20:05:39  <Stablean> <Amm1er> h
20:05:45  <Stablean> <Amm1er> hurry :-D
20:06:23  <Stablean> <Zeta> ...over 3 billion...
20:06:34  <Stablean> <Zeta> *falls over*
20:07:05  * PeterT props Zeta up with a stick
20:15:18  <Stablean> <not Ammler> the north "collection" mainline is extremely congested too :(
20:15:42  <Stablean> <Amm1er> congested?
20:15:52  <Stablean> <Amm1er> you mean like empty?
20:16:14  <Stablean> <not Ammler> no, busy
20:16:40  <Stablean> <not Ammler> the queue from Crustybottom Woods till the main station
20:16:53  <Stablean> <Amm1er> ah, indeed
20:17:58  <Stablean> <not Ammler> although you may call the south western mainline congested too
20:20:41  <Stablean> <Zeta> "Evilwood" Toy Factory...
20:23:01  <PeterT> !admin
20:23:01  <Stablean> *** PeterT has requested an admin
20:25:26  <Stablean> <not Ammler> what's the idea of Dangleville South?
20:25:56  <Stablean> <Amm1er> hmm, we could move the big plattforms
20:26:02  <Stablean> <not Ammler> maybe the long unloading trains be should be moved south
20:26:04  <Stablean> <Amm1er> and make terminus
20:26:17  <PeterT> who is not Ammler?
20:26:25  <Stablean> <not Ammler> just let the long trains go over/under the monorail
20:26:41  <Stablean> <not Ammler> PeterT: I am!
20:26:50  <PeterT> ...
20:27:07  <Stablean> <Zeta> well, technically speaking, he's right
20:27:29  <Stablean> <Zeta> however, it's pretty much a Microsoft answer
20:30:01  <Stablean> <Zeta> ...and Amm1er Transport breaks 4 billion!
20:30:09  *** Thraxian|Work has quit IRC
20:36:10  <Stablean> <not Ammler> what works really well is removing the crossings from the entrance/exit (see layout south of Dangleville
20:37:21  <Stablean> <Amm1er> we will have 2 entry lines
20:37:23  <Stablean> <Amm1er> and exit
20:37:37  <Stablean> <not Ammler> it means no entry will block an exit and vice versa
20:41:50  <Stablean> <Amm1er> :-D
20:54:17  <Stablean> *** Zeta has left the game (leaving)
20:56:32  *** leg3nd has quit IRC
20:59:15  <Stablean> *** Peter joined the game
20:59:31  <Stablean> *** Peter has left the game (leaving)
20:59:56  <Stablean> <Amm1er> stupid trains
21:01:15  <Stablean> *** Jps joined the game
21:02:08  <Stablean> <Jps> aarhg toyland hurts my eyes
21:02:18  <Stablean> *** Jps has started a new company (#2)
21:02:24  <Stablean> <Amm1er> try ogfx
21:03:00  <Stablean> *** Jps has left the game (leaving)
21:03:32  <Stablean> <not Ammler> ooh.. .company went missing!
21:05:04  <Stablean> <Amm1er> bigs are gone
21:06:25  <Stablean> <not Ammler> the lack of diesels is annoying; no improvements until you upgrade massive parts of the network
21:06:44  <Stablean> <Amm1er> same on tropic, btw.
21:06:50  <Stablean> <Speedy> yea
21:07:06  <Stablean> <Amm1er> "forces" you to upgrade
21:09:54  *** Seberoth has quit IRC
21:15:07  <Stablean> <not Ammler> can't be bothered to upgrade the network :)
21:15:11  <Stablean> <not Ammler> quit
21:15:18  <Stablean> <Amm1er> I wouldn't either
21:15:20  <Stablean> <not Ammler> wrong key
21:15:24  <Stablean> *** not Ammler has left the game (leaving)
21:52:18  <Stablean> *** Kodak joined the game
21:52:27  <Stablean> <Amm1er> so, restart?
21:52:31  <Stablean> <Amm1er> or tomorrow?
21:52:46  <Ammler> !players
21:52:48  <Stablean> Ammler: Client 228 (Purple) is Speedy, in company 6 (Speedy Transport)
21:52:48  <Stablean> Ammler: Client 305 (Red) is Amm1er, in company 12 (Amm1er Transport)
21:52:48  <Stablean> Ammler: Client 315 is Kodak, a spectator
21:53:27  <Stablean> <Kodak> lol, yellow network is jammed
21:53:41  <Stablean> <Amm1er> yeah, always
21:54:00  <Stablean> <Kodak> :P
21:54:02  <Stablean> <Amm1er> stupid pbs
21:54:12  <Stablean> <Kodak> pbs?
21:54:20  <Stablean> <Amm1er> path based signals
21:54:26  <Stablean> <Kodak> lol yeah
21:54:41  <Stablean> <Kodak> mainly, stupid design
21:54:48  <Stablean> <Amm1er> people do not know how to use them
21:54:56  <Stablean> <Kodak> yep
21:54:58  <Stablean> <Amm1er> they aren't dummy safe
21:55:05  <Stablean> <Kodak> lol, evidently
21:58:40  <Stablean> <Kodak> wow, this is annoying to watch without transparent world
21:58:50  <Stablean> <Amm1er> :-)
21:58:53  <Stablean> <Amm1er> or opengfx
21:59:03  <Stablean> <Kodak> even WITH opengfx
21:59:29  <Stablean> <Amm1er> then I disagree :-)
22:00:53  <Stablean> <Kodak> have you tried it?
22:00:59  <Stablean> <Kodak> the colors!
22:01:11  <Stablean> <Kodak> feel like i'm trippin'
22:01:17  <Stablean> <Kodak> and i don't know what trippin' is like
22:01:19  <Stablean> <Kodak> lol
22:01:21  <Stablean> <Amm1er> have you tried?
22:01:31  <Stablean> <Amm1er> I play this game :-P
22:01:37  <Stablean> <Kodak> ?
22:01:49  <Stablean> <Amm1er> what should I have tried?
22:02:13  <Stablean> <Kodak> tried watching with transparency turned off, even on opengfx
22:02:16  <Stablean> <Kodak> lol
22:02:38  <Stablean> <Amm1er> yes of course
22:12:47  <Stablean> *** Player has joined spectators
22:13:23  <Stablean> *** Player has left the game (leaving)
22:15:30  <Guest2349> Ammler: did you already apply the (new) desync patch?
22:15:42  *** Guest2349 is now known as pm
22:15:57  <Stablean> <Amm1er> no
22:16:08  <pm> ok :-) Just asking
22:16:19  <pm> But I guess... tomorrow :-)
22:18:59  <Ammler> well, I prepare it
22:19:05  <Ammler> so it just needs restart
22:20:21  <pm> :-)
22:23:16  <PeterT> @op pm
22:23:16  *** Webster sets mode: +o pm
22:23:54  <planetmaker> :-P double op
22:24:25  <PeterT> Double power?
22:24:38  <planetmaker> true.
22:24:40  <planetmaker> @kick pm
22:24:40  *** pm was kicked by Webster (planetmaker)
22:24:43  <planetmaker> ;-)
22:24:48  <PeterT> :-D
22:25:28  <planetmaker> there can be only one.
22:25:40  <planetmaker> And the bouncer works again ;-)
22:26:46  <PeterT> Yes, major bouncer fail last night :-)
22:26:56  <PeterT> who is allowed to request a bouncer?
22:29:31  <Ammler> planetmaker: server is updated
22:30:04  <planetmaker> PeterT: members usually
22:30:36  <Ammler> PeterT: I told you already, don't repeat :-P
22:30:43  <PeterT> :-D
22:30:53  <PeterT> Oh well, I know of two free BNC providers
22:30:57  <Ammler> every member will tell you the same
22:32:02  <Ammler> well, another disadvantage is when too many use the same bouncer, we spam the #openttd* channels on restart :-)
22:32:31  <PeterT> it's not spamming
22:32:40  <PeterT> they're just joins and leaves
22:32:53  <Ammler> the bouncer you are using seems quite stable
22:33:12  <PeterT> Yeah :-)
22:33:25  <Ammler> So why bother?
22:33:27  <PeterT> Bouncer is useful, when you want to keep op in a channel that you aren't usually op in
22:33:36  <PeterT> Ammler: I usualy want what I can't have :-D
22:34:01  <Ammler> well, you can buy one
22:34:18  <PeterT> I have a bouncer
22:34:18  <Ammler> 2€/month
22:34:27  <PeterT> on my VPS
22:34:33  <PeterT> but I use this free service, it's more reliable
22:34:50  <PeterT> I only use my personal bouncer to join small networks that I don't use very much
22:34:53  <PeterT> just for nick protection
22:34:57  <PeterT> like Quakenet or EFNet
22:35:17  <Ammler> you call those "small"?
22:35:29  <Stablean> <Speedy> :D
22:35:39  <Ammler> those might be bigger than freenode and oftc
22:35:43  <PeterT> Small, because I don't use them
22:35:55  <PeterT> FreeNode > Quakenet > EFNet > OFTC
22:36:28  <Ammler> I am on Quakenet too :-)
22:36:34  <Ammler> one channel :-P
22:36:46  <PeterT> which is that?
22:36:48  <Ammler> on EFNet 2 channels
22:36:50  <PeterT> #ubuntu or #linux?
22:37:13  <Ammler> hehe, I don't tell you ;-)
22:37:32  <PeterT> well, I couldn't find /whois AMmler
22:37:39  <PeterT> and /whois Marcel isn't you :-)
22:37:44  <planetmaker> good luck ;-)
22:38:17  <PeterT> I wish there was a nickserv so I could search it's userbase
22:38:20  <PeterT> like there is here
22:38:44  <Ammler> freenode does only show the channels your are in too
22:39:06  <PeterT> Yeah :-(
22:39:27  <Ammler> well, oftc has +s for channels
22:39:40  <PeterT> yeah
22:39:44  <PeterT> and user-mode +i
22:39:54  <PeterT> which means your nick won't show up on /names
22:42:50  <Ammler> hmm, quassel-irc might be an alternative for bouncer
22:43:08  <planetmaker> !companies
22:43:10  <Stablean> planetmaker: Company 6 (Purple): Speedy Transport
22:43:10  <Stablean> planetmaker: Company 12 (Red): Amm1er Transport
22:43:20  <planetmaker> !playercount
22:43:20  <Stablean> planetmaker: Number of players: 3
22:43:25  <planetmaker> !players
22:43:27  <Stablean> planetmaker: Client 228 (Purple) is Speedy, in company 6 (Speedy Transport)
22:43:27  <Stablean> planetmaker: Client 305 (Red) is Amm1er, in company 12 (Amm1er Transport)
22:43:27  <Stablean> planetmaker: Client 315 is Kodak, a spectator
22:44:02  <planetmaker> then we maybe should restart the server, Ammler ?
22:44:17  <Ammler> speedy might still play?
22:44:32  <planetmaker> well. we could re-load the map :-)
22:44:38  <Ammler> not really
22:44:38  <planetmaker> !date
22:44:38  <Stablean> planetmaker: 27 Jun 2035
22:44:44  <planetmaker> no?
22:44:51  <planetmaker> ok, then we wait.
22:45:01  <Ammler> I would restart
22:45:18  <Ammler> maybe also change the climate
22:45:36  <planetmaker> doesn't newgame use random stuff?
22:45:45  <Ammler> random?
22:45:54  <PeterT> It uses the current settings
22:45:56  <PeterT> but a new map
22:46:02  <planetmaker> well... I wonder: did our cfg contain toyland before?
22:46:12  <PeterT> your right, in that it is a random map
22:46:17  <PeterT> *you're
22:46:29  <Ammler> planetmaker: I set it up :-)
22:46:38  <planetmaker> ah :-)
22:46:42  * planetmaker hugs Ammler
22:46:46  <planetmaker> thank you :-)
22:46:51  <Ammler> not for you
22:46:57  <Ammler> that was egoistic :-P
22:46:59  <planetmaker> yes, so what :-)
22:47:09  <planetmaker> I still like it.
22:47:14  <Ammler> I like toyland too
22:47:25  <Ammler> it could go a bit faster
22:47:33  <planetmaker> hu?
22:47:35  <Ammler> as there aren't that many vehicles
22:47:38  <planetmaker> ah
22:47:59  <planetmaker> I'm working / planning opengfx+
22:48:11  <planetmaker> rather planning. Time is tough right now :S
22:48:29  <Ammler> we should first fix the main vehicles
22:48:35  <planetmaker> too many BBQs in the evenings ;-)
22:48:39  <planetmaker> yes
22:49:11  <Stablean> <Amm1er> oh, now all companies gone
22:49:26  <planetmaker> !companies
22:49:28  <Stablean> planetmaker: Company 6 (Purple): Speedy Transport
22:49:28  <Stablean> planetmaker: Company 12 (Red): Amm1er Transport
22:51:16  <Ammler> toyland would need setting vehicle never expire
22:51:42  <Ammler> planetmaker: can you setup a new map and restart
22:51:54  <Ammler> I guess, speedy doesn't build anymore...
22:52:52  <planetmaker> also without newgrf?
22:53:05  <Ammler> yes :-)
22:53:13  <Ammler> well, I don't care
22:53:15  <planetmaker> ok... and you want another climate
22:53:29  <Ammler> well, setup what you like :-)
22:53:38  <Ammler> that is why I asked you to setup one
22:53:40  <Stablean> Server closed down by admin
22:53:41  <Stablean> Saving game...
22:53:45  <Stablean> Server has exited
22:53:46  *** Stablean has quit IRC
22:57:21  *** Stablean has joined #openttdcoop.stable
22:57:21  <Stablean> Autopilot engaged
22:57:22  <Stablean> Starting new game: '#openttdcoop Welcome Stable ('
22:57:22  <Stablean> Landscape: arctic
22:57:22  <Stablean> Dimensions: 256x1024
22:57:22  <Stablean> Starting year: 1950
22:57:22  *** ChanServ sets mode: +v Stablean
22:57:38  <planetmaker> !rcon set max_aircraft 6
22:57:55  <planetmaker> !setdef
22:57:55  <Stablean> *** planetmaker has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1
22:58:14  <Stablean> *** Speedy joined the game
22:58:25  <Stablean> <Speedy> what the heck happened
22:58:35  <planetmaker> do you want the old game back?
22:59:16  <planetmaker> we thought a) you were not building anymore and b) it might be nice to restart a new map...
22:59:18  <Stablean> <Speedy> it was only 2035, usually game ends at 2050 or goes on forever
22:59:56  <planetmaker> !rcon save stable_001
22:59:57  <Stablean> planetmaker: Saving map...
22:59:57  <Stablean> planetmaker: Map successfully saved to stable_001.sav
23:00:10  <Stablean> <Speedy> I was maglev'in up my train
23:00:18  <planetmaker> !rcon load stable_toyland_end.sav
23:00:28  <planetmaker> here you go :-)
23:00:28  *** ODM has quit IRC
23:00:34  <Stablean> *** Game paused (not enough players)
23:00:50  <Stablean> *** Game unpaused (not enough players)
23:00:53  <Stablean> *** Speedy joined the game
23:00:57  <planetmaker> there you go :-)
23:01:15  <planetmaker> Rubidium: should we continue desync debug?
23:01:31  <planetmaker> !rcon debug_level
23:01:31  <Stablean> planetmaker: Current debug-level: 'ai=0, driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, sl=0, gamelog=0, desync=0, console=0'
23:01:44  <Stablean> <Speedy> nice, thanks!
23:01:50  <Rubidium> planetmaker: yeah, I rather fix the "other" desync too before 1.0.1
23:01:52  <planetmaker> you're welcome. No problem
23:01:56  <Rubidium> +like
23:01:58  <planetmaker> oh, another?
23:02:04  <Ammler> planetmaker: maybe cleanup the old saves
23:02:09  <planetmaker> !rcon debug_level desync=3
23:02:27  <planetmaker> Speedy: I'll reload in a moment again. So please hold on for a moment :-)
23:02:31  <Rubidium> planetmaker: the one that seems to be triggered by buying companies hasn't been reproduced (yet)
23:02:33  <planetmaker> But I'll load this game
23:02:47  <Ammler> !url
23:02:47  <Stablean> Ammler:
23:02:49  <planetmaker> ok
23:02:56  <Stablean> *** Peter joined the game
23:03:09  <planetmaker> Rubidium: can I clean all autosave / desync info gathered so far?
23:03:50  <planetmaker> !rcon debug_level
23:03:50  <Stablean> planetmaker: Current debug-level: 'ai=0, driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, sl=0, gamelog=0, desync=3, console=0'
23:03:52  <Stablean> <Peter> Ammler: your company just reset :-(
23:03:59  <planetmaker> he.
23:04:06  <planetmaker> I reload anyway as announced
23:04:37  <Rubidium> planetmaker: yes
23:05:13  <planetmaker> wow. Deleting takes **** ages.
23:05:22  <Ammler> :-)
23:05:39  <Ammler> you are lucky, if rm * still works :-P
23:05:49  <Stablean> *** Peter has left the game (leaving)
23:06:06  <planetmaker> !rcon load stable_toyland_end.sav
23:06:06  <Stablean> *** Game paused (not enough players)
23:06:13  <Stablean> *** Speedy joined the game
23:06:25  <Stablean> *** Speedy has joined company #6
23:06:26  <planetmaker> so. Now we're set again. I think this can now continue to run :-)
23:06:27  <Stablean> *** Game unpaused (not enough players)
23:06:30  <planetmaker> Debugging enabled.
23:06:37  <Ammler> !date
23:06:37  <Stablean> Ammler: 10 Jan 2036
23:06:56  <planetmaker> well, he wanted to continue. So he may. I think
23:07:09  <Ammler> speedy, couly you pw our company?
23:07:12  <planetmaker> new game then tomorrow
23:07:53  <Ammler> or shall I fix the jam not ammler made?
23:08:10  <Rubidium> I made a jam?
23:08:11  <Rubidium> where?
23:08:18  <Stablean> *** planetm4ker joined the game
23:08:20  <Ammler> the transfer stations
23:08:30  <Ammler> on the west side
23:08:50  <Stablean> *** not Ammler joined the game
23:08:53  <Ammler> I just saw before I left
23:09:08  *** KenjiE20 has quit IRC
23:10:25  <Rubidium> that has been there only shortly :)
23:10:33  <PeterT> Have fun desync testing
23:10:40  <PeterT> I'm off
23:10:51  <Stablean> <planetm4ker> g'night PeterT
23:11:03  <PeterT> Bye Ingo :-)
23:13:02  <Stablean> <not Ammler> it looks odd without the constraints of the 3 or 4 companies that were around that transfer area
23:14:54  <Stablean> <planetm4ker> transfer area is near Dangleville?
23:15:13  <Stablean> <not Ammler> no, Cheerywig
23:15:57  <Ammler> yes, the network looks quite silly without competitors company
23:16:39  <Ammler> maybe we should disable autoclean for protected at all
23:16:55  <Stablean> <planetm4ker> :-D
23:17:13  <Ammler> or a new autoclean setting, if 15 companies are reached
23:17:23  <Stablean> <planetm4ker> :-)
23:17:26  <Ammler> delete the longest unused company
23:17:52  <Stablean> <planetm4ker> That sounds nearly useful, though it can be abused
23:17:56  <Stablean> *** Zeta joined the game
23:18:18  <Ammler> well, of course, it should still have some protection time
23:18:34  <Stablean> <planetm4ker> it needs another condition or additionally a minimum residence for protected ones
23:18:40  <Stablean> <planetm4ker> yeah
23:18:42  <Ammler> like the 20 years, but then it only cleans, if 15 companies are reached
23:18:58  <Stablean> <planetm4ker> write a feature request ;-)
23:19:40  <Ammler> !rcon set autoclean_protected
23:19:40  <Stablean> Ammler: Current value for 'autoclean_protected' is: '240' (min: (0) 0, max: 240)
23:19:41  <Stablean> *** planetm4ker has left the game (leaving)
23:19:44  <Ammler> !rcon set autoclean_protected 0
23:19:57  <Ammler> I guess, that should work for now ^ :-)
23:20:15  <planetmaker> but I should sleep for now ;-)
23:21:07  <Ammler> !info
23:21:07  <Stablean> Ammler: #:6(Purple) Company Name: 'Speedy Transport'  Year Founded: 1995  Money: 1211413  Loan: 0  Value: 2193922  (T:4, R:6, P:0, S:0) protected
23:21:07  <Stablean> Ammler: #:12(Red) Company Name: 'Amm1er Transport'  Year Founded: 1950  Money: 2731166103  Loan: 0  Value: 2743933888  (T:155, R:115, P:12, S:0) protected
23:21:39  <Ammler> !rcon companeis
23:21:39  <Stablean> Ammler: ERROR: command not found
23:21:39  <planetmaker> there it is again ;-)
23:21:42  <Ammler> !rcon companies
23:21:42  <Stablean> Ammler: #:6(Purple) Company Name: 'Speedy Transport'  Year Founded: 1995  Money: 1213258  Loan: 0  Value: 2190887  (T:4, R:6, P:0, S:0) protected
23:21:42  <Stablean> Ammler: #:12(Red) Company Name: 'Amm1er Transport'  Year Founded: 1950  Money: 2735253805  Loan: 0  Value: 2747950564  (T:155, R:115, P:12, S:0) protected
23:21:47  <Ammler> the same :-P
23:22:41  <planetmaker> true. I didn't know
23:22:46  <planetmaker> then rcon is better ;-)
23:23:01  <Stablean> *** Amm1er joined the game
23:24:44  <Stablean> <Amm1er> transfer from train with same size is silly, imo
23:25:32  <Stablean> <Zeta> I can think of a couple cases where it would make sense, but they're typically when you're sending end products to towns
23:26:21  <Stablean> <Amm1er> if you transfer from 5tile to 5tile train
23:26:24  <Stablean> *** Thraxian|Work has left the game (connection lost)
23:26:33  <Stablean> <Amm1er> why not simply let the other train drive the rest too?
23:26:46  <Stablean> *** Thraxian|Work joined the game
23:26:54  <Stablean> <Thraxian|Work> and then there were 2
23:27:02  <Stablean> <Amm1er> :-)
23:27:02  <Stablean> <Zeta> How many different products get sent to the towns?
23:27:09  <Stablean> <Amm1er> yeah, all gone
23:27:15  <Stablean> <Thraxian|Work> new game, then?
23:27:29  <Stablean> <Thraxian|Work> ooh - see you (or not you) upgraded to maglev
23:27:35  <Stablean> <Amm1er> speedy likes to play a bit
23:27:47  <Stablean> <Amm1er> so we upgrade tomorrow
23:27:53  <Stablean> <Amm1er> restart*
23:27:53  <Stablean> <Thraxian|Work> that sounds great
23:28:04  <Stablean> <Amm1er> or you can this night
23:28:13  <Stablean> <Amm1er> (your today)
23:28:22  <Stablean> <Thraxian|Work> nah - I'm in no rush
23:28:24  <planetmaker> I already edited the cfg
23:28:47  <Stablean> <Amm1er> oh, so !rcon newgame wouldn't work?
23:28:47  <planetmaker> The trick could be done by !rcon newgame
23:29:05  <Stablean> <Zeta> But, yeah, having trains that carry only one specific type of cargo transfer to a train that carries a variety of cargo that all needs to go to the same location...
23:29:09  <Stablean> <Amm1er> or it would :-)
23:29:12  <planetmaker> Ammler: probably not in a toyland game ;-) Dunno.
23:29:32  <Stablean> <Amm1er> :-)
23:29:34  <Stablean> <Amm1er> we will see
23:29:40  <planetmaker> ^
23:29:46  <Stablean> *** Amm1er has left the game (leaving)
23:30:00  <Stablean> <Zeta> ...makes more sense to me than having individual trains carry only one cargo type to the same destination.
23:30:01  <Ammler> I leave before I get kicked
23:30:21  <Ammler> Zeta, I was speaking about same train length
23:30:26  <Ammler> of both
23:31:14  <Stablean> <Zeta> So was I.
23:31:54  <Stablean> <Zeta> Let's take the toyland climate for example:
23:32:20  <Stablean> <Zeta> there's two types of cargo that go to the town itself and a third cargo that goes to the town's store, correct?
23:32:32  <Ammler> yes
23:33:16  <Stablean> <Zeta> Why not have an individual leg of the route go from a transfer station to the town and have all the trains on that leg be able to carry all of those types?
23:33:17  <Stablean> *** V453000 joined the game
23:33:26  <Stablean> <V453000> ellow
23:33:32  <Stablean> <Zeta> hi there
23:33:42  <Stablean> <V453000> Ammle: you insane toylander
23:33:45  <planetmaker> Zeta: there might be different amounts of the two cargo types available
23:33:54  <planetmaker> and then parts of the train(s) might travel empty
23:34:12  <Stablean> <V453000> by the way I like your turning around devices, Ammler :)
23:34:23  <planetmaker> But I'll now carry both, sleep and relaxation.
23:34:29  <planetmaker> Have a good night folks :-)
23:34:53  <Stablean> <Zeta> depending on how the rest of the rail system is set up, that can actually become a nonissue
23:35:25  <Ammler> V453000: those on the fizzle pickup?
23:35:27  <Stablean> <V453000> bye pm :)
23:35:30  <Stablean> <V453000> yes Ammler
23:35:33  <Stablean> <V453000> quite cool :)
23:36:25  <Ammler> simple pf traps
23:36:29  <Stablean> <V453000> and btw I havent ever seen diagonally composed network :D
23:36:35  <Stablean> <V453000> yes, I know, but I like it :)
23:36:51  <Ammler> well
23:37:00  <Ammler> it might loos silly now
23:37:09  <Ammler> since all other companies are gone
23:37:11  <Stablean> <V453000> :)
23:37:15  <Ammler> look*
23:37:21  <Stablean> <V453000> no
23:37:33  <Stablean> <V453000> I saw it when others were alive and it looked the same silly :P
23:37:45  <Stablean> <Thraxian|Work> I like diagonal networks
23:37:59  <Stablean> <V453000>  I never did that :)
23:38:02  <Stablean> <V453000> dont say I dont like
23:38:22  <Stablean> <Thraxian|Work> I think I still have my screenshot of a diagonal hub that was really neat looking
23:38:38  <Ammler> not Ammler would say, diagonal network is cheating ;-)
23:38:40  <Stablean> <V453000> I believe :)
23:39:14  <Stablean> <Thraxian|Work> hmm..can't find it
23:39:16  <Stablean> <not Ammler> lies... it's not cheating!
23:39:20  <Stablean> <Zeta> *sits back and tries to figure out what everyone's talking about*
23:39:22  <Stablean> <Thraxian|Work> but it was nice - with prios, symmetry, and everything
23:39:24  <Stablean> <not Ammler> it's "tweaking"
23:39:58  <Stablean> <not Ammler> and not having diesels sucks!
23:40:25  <Ammler> he pm should have enabled never expire on reload
23:40:31  <V453000> Ammler: you have some psychical problems? :D People who have psychic ilnesses can suffer from thinking they are two and talk to each other :D
23:40:54  <Ammler> and even blame the other to lie?
23:41:05  <Stablean> <V453000> yes
23:41:07  <Stablean> <V453000> :D
23:41:36  <Stablean> *** Amm1er joined the game
23:41:49  <Stablean> <Amm1er> hehe
23:41:55  <Stablean> <V453000> ok :D
23:41:57  <Stablean> <Amm1er> you found a way to work around
23:42:07  <Stablean> <Amm1er> make trains longer
23:42:21  <Stablean> <V453000> :)
23:42:49  <Stablean> <not Ammler> yeah... so now they go a whopping 32m/s instead of 42m/s loaded
23:43:04  <Stablean> <not Ammler> and reach a massive 35m/s when unloaded
23:43:18  <Stablean> <Amm1er> COOL :-D
23:43:21  <Stablean> <not Ammler> while maintaining a "poor" 27% rating
23:43:43  <Stablean> <V453000> guys?
23:43:46  <Stablean> <V453000> dont leave me here with him alone
23:43:48  <Stablean> <V453000> :D
23:44:06  <Stablean> <Amm1er> I am here too
23:44:12  <Stablean> <V453000> :D
23:44:14  <Stablean> <V453000> :D
23:44:16  <Stablean> <V453000> now you got me :D
23:44:20  <Stablean> <V453000> :D
23:45:20  <Stablean> <Thraxian|Work> I'm lurking
23:45:26  <Stablean> <Thraxian|Work> still at work, so trying to stay afk
23:45:36  <Stablean> <Thraxian|Work> or at least afg
23:45:46  <Stablean> <Amm1er> afk from work or here?
23:46:04  <Stablean> <Amm1er> he :-)
23:46:18  <Stablean> <V453000> rather AFA
23:46:22  <Stablean> <V453000> Away from Ammler
23:46:29  <Stablean> <V453000> or AFnA
23:46:35  <Stablean> <V453000> :P
23:46:43  <Stablean> <V453000> both of them
23:51:03  <Stablean> *** V453000 has left the game (leaving)
23:51:11  <V453000> bai bai
23:51:15  <V453000> night night
23:51:33  * V453000 waves Ammler and not Ammler goodbye
23:52:36  <Stablean> *** not Ammler has left the game (leaving)
23:52:44  <Rubidium> so... that was enough creativity for tonight
23:52:50  <V453000> :)
23:53:10  <Stablean> <Amm1er> thanks for the fish!
23:53:30  <Stablean> <Amm1er> good night all :-)
23:53:32  <Rubidium> what? You've found my last bit of creativity already?
23:53:33  <V453000> cya
23:53:40  <Stablean> *** Amm1er has left the game (leaving)
23:53:44  <Stablean> *** Matt joined the game
23:54:19  <Stablean> *** Amm1er joined the game
23:54:22  <Stablean> <Amm1er> oh?
23:56:17  <Stablean> *** Amm1er has left the game (leaving)
23:56:23  <Ammler> mäh
23:56:36  <Ammler> def. good night
23:56:44  <Stablean> *** Thraxian|Work has left the game (leaving)
23:57:04  <Stablean> *** Matt has left the game (connection lost)
23:57:39  <Stablean> *** Speedy has joined spectators
23:57:39  <Stablean> *** Game paused (not enough players)
23:58:55  <Stablean> *** Speedy has left the game (leaving)
23:59:11  <Stablean> *** Zeta has left the game (leaving)

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