Log for #openttdcoop.stable on 12th October 2011:
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00:36:55  *** Mazur has quit IRC
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10:40:22  <Stablean> *** DayDreamer joined the game
10:40:31  <V453000> hi :)
10:40:33  <V453000> want new map?
10:42:24  <Stablean> <DayDreamer> hi .. i cant play - im at the school :(
10:42:34  <Stablean> <DayDreamer> just watching
10:43:15  <V453000> kk
10:48:22  <Stablean> *** DayDreamer has left the game (leaving)
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11:46:32  <Stablean> *** Game unpaused (number of players)
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12:58:57  <Stablean> *** Game paused (number of players)
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18:35:01  <Stablean> *** Vinnie joined the game
18:36:33  <Vinnie_nl> !getsave
18:36:35  <Stablean> Vinnie_nl: OK :-)
18:37:34  <Vinnie_nl> !rcon load 2
18:37:41  <Stablean> *** Game still paused (manual, number of players)
18:37:48  <Stablean> *** Vinnie joined the game
18:37:52  <Vinnie_nl> !content
18:37:52  <Stablean> Vinnie_nl: Connection established
18:37:56  <Stablean> Vinnie_nl: Expect timeout triggered!
18:37:56  <Stablean> Vinnie_nl: (you need to !restart to have the new content loaded)
18:38:08  <Vinnie_nl> !restart
18:38:08  <Stablean> Restart scheduled, will be initiated in next minute!
18:39:01  <Stablean> Scheduled quit for automated maintenance... will be back shortely
18:39:01  <Stablean> Thank you for playing 1.1.3.
18:39:04  <Stablean> Server has exited
18:39:04  *** Stablean has quit IRC
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18:39:41  <Stablean> Autopilot engaged
18:39:41  <Stablean> Loading savegame: '{#openttdcoop} Welcome Server ('
18:39:41  *** Webster changes topic to "#openttdcoop Welcome to OpenTTD Server | 1.1.3 | Admin channel (ask for op) | IF you prepare map, read | run !setdef after loading a new game"
18:39:41  *** ChanServ sets mode: +v Stablean
18:39:52  <Stablean> V450000000000, now you can execute !-commands ;-)
18:40:02  <Vinnie_nl> !ping
18:40:02  <Stablean> Vinnie_nl: pong
18:40:37  <Vinnie_nl> !rcon load 2
18:40:39  <Stablean> *** Game still paused (manual, number of players)
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18:40:54  <Vinnie_nl> !auto
18:40:54  <Stablean> *** Vinnie_nl has enabled autopause mode.
18:40:54  <Stablean> *** Game still paused (number of players)
18:42:38  <Stablean> *** Vinnie has started a new company (#2)
18:42:38  <Stablean> *** Game unpaused (number of players)
18:42:56  <Vinnie_nl> !rcon reset_company 1
18:42:56  <Stablean> Vinnie_nl: Company deleted.
18:54:02  <Stablean> *** LIUK /SK/ joined the game
18:54:07  <Stablean> <Vinnie> hey
18:54:09  <Stablean> <LIUK /SK/> hi
18:54:22  <Stablean> <Vinnie> really new game
18:54:24  <Stablean> *** LIUK /SK/ has left the game (connection lost)
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19:11:30  <Stablean> *** Game paused (number of players)
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21:49:01  <Stablean> <V453000> hi
21:49:02  <Stablean> *** V453000 joined the game
21:49:09  <Stablean> <UFO> hi
21:49:47  <Stablean> *** V453000 has left the game (connection lost)
21:49:57  <V453000> have fun :)
21:50:17  <Stablean> <UFO> ah hi Server
21:51:04  <V453000> just IRC bridge, I am not a server :)
21:52:34  <Stablean> <UFO> /irony on
21:53:13  <Stablean> <UFO> i mean just kidding be easier
21:53:38  <V453000> :p
21:54:01  <Stablean> <UFO> why this V453000?
21:54:31  <V453000> why what? :)
21:55:09  <Stablean> <UFO> why do u say V435000 every time? if not because IRC, of course
21:55:51  <V453000> Stablean is a bot which is connected in the game itself, and this bot then tells it to the IRC in the channel. Vice versa, when I say something here, the bot automatically tells it in game
21:56:04  <V453000> so likewise, I also see <Stablean> in front you your name ;)
21:56:04  *** Vinnie_nl has left #openttdcoop.stable
21:56:33  <Stablean> <UFO> ah ok
21:58:59  <V453000> feel free to join our IRC if you like to stay with us though :)
21:58:59  <Stablean> <UFO> eh, never seen aservers with low industry setting. thats dissapointing
21:59:08  <V453000> there is low?
21:59:12  <Stablean> <UFO> no one
21:59:34  <Stablean> *** V453000 joined the game
21:59:40  <Stablean> <V453000> hm
21:59:47  <Stablean> <V453000> that might not be that low, but a very hilly map
21:59:57  <Stablean> <V453000> so the industries cant spawn on hills
22:00:03  <Stablean> <UFO> may be
22:00:14  <Stablean> <V453000> although FIRS is quite friendly with slopes
22:01:04  <Stablean> <UFO> not sure u nderstand me, i like very low industry setting and not that crowdy maps
22:01:15  <Stablean> <V453000> ah, vice versa then :)
22:01:49  <Stablean> <V453000> well, personally, I hate to make a lot of long rails without a purpose
22:01:59  <Stablean> <UFO> haha
22:02:09  <Stablean> <V453000> so I like to stay on a smaller spot, covering it all with rails
22:02:23  <Stablean> <V453000> you can see some kind of that building on our homepage,
22:02:25  <Stablean> <UFO> my point is that more real scale
22:02:43  <Stablean> <V453000> real scale ... this is a game as far as I know :)
22:02:45  <Stablean> <UFO> very big map& very low cityes and very low industry
22:03:15  <Stablean> <UFO> you know, never seen LL-RR rails in real
22:03:18  <Stablean> <UFO> that's it
22:03:24  <Stablean> <V453000> well, try to make 1800 trains on 255x255 map )
22:03:26  <Stablean> <V453000> ;)
22:03:32  <Stablean> <UFO> already :)
22:03:39  <Stablean> <UFO> in DOs version
22:03:45  <Stablean> <UFO> *DOS
22:03:56  <Stablean> <V453000> I dont even know how does a real railway look like systematically
22:04:26  <Stablean> <V453000> and quite honestly openttd gives you so many possibilities how to improve your network, that "realism" is just a limitation
22:04:36  <Stablean> <UFO> just mean i've played and enjoyed that way of play
22:04:53  <Stablean> <V453000> btw DOS version had like 150 trains max?
22:04:55  <Stablean> <UFO> but next fell too un real
22:05:16  <Stablean> <V453000> uhm, why do you need it to feel "real" ?
22:05:34  <Stablean> <UFO> don't remember already, that was awesome to discover DOS version, was child that time
22:06:08  <Stablean> <V453000> well me too :) but in OpenTTD many new things are possible, and networks can be much more complicated and larger :)
22:06:30  <Stablean> <UFO> thats VERY more interesting, i can try to realize all points:
22:07:23  <Stablean> <UFO> 1) scale: size of stations in compare to sizw of free way
22:07:23  <Stablean> <UFO> *siz
22:07:25  <Stablean> <UFO> *size
22:08:32  <Stablean> *** V453000 has left the game (leaving)
22:08:34  <Stablean> <UFO> 2)long trains, dunno why i like them, may be because opposite crowhs of trains like rats
22:08:46  <V453000> lol rats :d
22:09:00  <Stablean> <UFO> yep you say 225 trains?)
22:09:16  <V453000> 225? 225 is nothing
22:09:33  <V453000> depends on map size of course, but over 1000 is good in general
22:10:08  <Stablean> <UFO> 3)line  capasity - never in real trains move one by one
22:10:25  <V453000> ?
22:10:26  <Stablean> <UFO> ah and
22:10:56  <Stablean> <UFO> i mean that much load, leaving no free tracks
22:11:31  <V453000> how is that related to reality
22:11:43  <V453000> if you dont think LL_RR is good
22:12:03  <Stablean> <UFO> yep same point
22:12:51  <V453000> so what do you do when your network jams
22:12:55  <V453000> end the game?
22:13:06  <V453000> try to fix with an unrealistic way?
22:13:49  <Stablean> <UFO> and last, all track system became more interesting when it's bild by real princile that adding parralell line is much cheaper than  perpendicular
22:14:29  <Stablean> <UFO> it related to stations nad deports (now impossible without perpendicular)
22:14:39  <Stablean> <UFO> &and
22:14:46  <V453000> yes but what do you actually do when your line is not enough
22:14:57  <Stablean> <UFO> no that diffrent
22:15:11  <Stablean> <UFO> hard to explane on words though
22:15:53  <Stablean> <UFO> about jam - of course, i'm adding second line - no other ways
22:17:24  <Stablean> <UFO> well it's some very interesting moments to build all in one parralell line, stations, depots etc, and trucks for supply parralel transport
22:17:35  <Stablean> <UFO> *trucks for perpendicular
22:18:25  <V453000> well, then what do you do when 2 lines jam :)
22:18:48  <V453000> a big map you like gets a lot of industries sooner or later
22:19:08  <Stablean> <UFO> that's why i never play that crowded maps :)
22:19:27  <Stablean> <UFO> actually, building planes or ships :P
22:19:39  <V453000> it isnt about crowed
22:19:54  <V453000> industries grow, and the longer you play, the more load is on the network
22:20:22  <Stablean> <UFO> yes still never had two-lines jam)
22:20:33  <V453000> then you had not enough trains :P
22:21:37  <Stablean> <UFO> dunno
22:22:43  <Stablean> <UFO> hah
22:23:45  <Stablean> <UFO> may be after come to openttd from DOS i desided to build careful good-looking  lines  not just crowd map with trains
22:24:21  <Stablean> <UFO> and i'm build them too long game time for crowd them enough
22:25:03  <Stablean> <UFO> las one line was on 2048*2048 map LL-RR and was builded from 1940 to 2020 - terrble :)
22:25:54  <V453000> hm :) well ... good night
22:26:07  <Stablean> <UFO> same to you
22:27:45  <Stablean> *** UFO has started a new company (#1)
22:27:45  <Stablean> *** Game unpaused (number of players)
22:29:39  <Stablean> <UFO> no trucks, trains are too big for this map, sry for not joining
22:30:16  <Stablean> *** UFO has joined spectators
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22:30:20  <Stablean> *** UFO has left the game (leaving)
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22:32:46  <Stablean> <UFO> Scret - are you generic player?
22:34:37  <Stablean> *** Scret has left the game (leaving)
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