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00:11:13 <Speedy> it's PIayer, not PLayer 00:12:37 <Stablean> <Anson> any other comments about his name, instead of my typing error (releasing shift a moment too late) ? 00:16:10 <Speedy> it's a capital i, not l 00:16:49 <Speedy> piayer 00:19:52 <BiG_MeEcH> thats why he wasnt kicked 00:20:56 <Stablean> <Anson> who is (was) the red company ? 00:21:08 <Speedy> !companies 00:21:12 <Stablean> Speedy: Company 1 (Red): H.A.C.L. 00:21:12 <Stablean> Speedy: Company 2 (Light Blue): Jam35 Transport 00:21:12 <Stablean> Speedy: Company 3 (Pink): Chris Booth Transport 00:21:12 <Stablean> Speedy: Company 4 (Purple): PIayer Transport 00:21:12 <Stablean> Speedy: Company 5 (Cream): LoPo Transport 00:21:12 <Stablean> Speedy: Company 6 (Green): Phillip Transport 00:21:14 <Stablean> Speedy: Company 7 (Brown): Dnz-Ali Transport 00:21:14 <Stablean> Speedy: Company 8 (White): Dazz Transport 00:21:16 <Stablean> Speedy: Company 9 (Blue): Argentino Transport 00:21:16 <Stablean> Speedy: Company 10 (Dark Green): Townlink 00:21:18 <Stablean> Speedy: Company 11 (Yellow): wereter Transport 00:21:24 <Stablean> <Anson> seems that not only the player Hit has a favorite subject ... 00:22:22 <Stablean> <Anson> put down tracks with a special layout, and set two signy at it : "SWASTIKA!" and "Live long and prosper." 00:23:06 <Speedy> !players 00:23:08 <Stablean> Speedy: Client 1140 (White) is Anson, in company 8 (Dazz Transport) 00:23:08 <Stablean> Speedy: Client 1165 (Purple) is PIayer, in company 4 (PIayer Transport) 00:23:28 <Speedy> !rcon move 1165 255 00:23:28 <Stablean> Speedy: you are not allowed to use !rcon 00:25:40 <Stablean> *** Troy McClure joined the game 00:25:50 <Stablean> *** Anson has changed his/her name to Playér 00:26:27 <Stablean> <Playér> hallo, troy 00:26:30 <Stablean> <Troy McClure> hi Anson 00:26:36 <Stablean> <Playér> will we get more names like this soon ? 00:26:47 <Stablean> <Troy McClure> like what? 00:26:53 <Stablean> <Troy McClure> Player? 00:27:23 <Stablean> <Troy McClure> Player, please change your name 00:27:30 <Stablean> <Playér> yes ... PIayer, Playér, Playèr, Playêr, .... 00:27:44 <Stablean> <Troy McClure> hmm, why isn't Mazur's automessage and autokick working? 00:27:58 <Stablean> <Playér> it is a big i and not a small L 00:28:06 <Stablean> <Troy McClure> ah 00:28:24 <Stablean> <Troy McClure> PIayer, please change your name... 00:28:46 <Stablean> <Playér> i already had written to him, but he didn't answer and bigmeech told me about the i and the L ... 00:29:07 <Stablean> *** Playér has changed his/her name to Anson 00:29:12 <Stablean> <Troy McClure> hmm, annoying 00:29:18 <Stablean> <Troy McClure> I can't do anything about it though 00:29:24 <Speedy> I did 00:29:46 <Stablean> <Anson> a player already left ... he first had named himself "Hitler's cat" and then renamed to Hit when i asked him 00:30:00 <Stablean> <Troy McClure> ah, he was here yesterday I remember 00:30:27 <Stablean> <Anson> and another player (red company) has put tracks down and labeled them "SWASTIKA!" and "live long and prosper" 00:30:31 <Stablean> *** Speedy joined the game 00:30:33 <Stablean> <Troy McClure> can anyone check the ABR comments on the blog 00:30:43 <Stablean> <Troy McClure> I should have posted a comment there earlier 00:30:46 <Stablean> *** Speedy has left the game (processing map took too long) 00:30:46 <Stablean> *** Speedy has left the game (connection lost) 00:31:00 <Stablean> <Troy McClure> but when that didn't work right away, I reposted 00:31:14 <Stablean> <Troy McClure> then it said something in the lines of "you already did that" 00:31:24 <Stablean> <Troy McClure> and now it doesnt show up (to me) at all :( 00:31:35 <Stablean> <Troy McClure> hmm, that is annoying 00:31:56 <Speedy> Anson: you mean purple team? 00:31:57 <Stablean> <Troy McClure> I could joke and say that especially the Vulcan reference is insulting 00:32:03 <Stablean> <Troy McClure> but it's no laughing matter 00:32:13 <Stablean> <Anson> no, a label in RED 00:32:28 <Stablean> <Troy McClure> Don't think ROM would do that though... 00:32:38 <Stablean> <Anson> i didn't see who did it ... only found the tracks and label when i looked at the map 00:33:13 <Stablean> <Troy McClure> it's gone now? 00:33:31 <Stablean> <Troy McClure> Triforce logo is still there, though... 00:33:33 <Stablean> <Anson> the tracks and label are still there 00:34:55 <Stablean> <Troy McClure> that's a red swastika alright... 00:34:56 <Stablean> <Anson> i could remove those signs (as everybody can delete anybody's signs), but i left them because of the color (to show which company did that and wih what comments/possible intention) 00:36:23 <Stablean> <Troy McClure> well, query tool would also show that it's red 00:36:34 <Stablean> <Anson> i think it probably will be time for a new map anyway "soon" (during the day) 00:37:24 <Stablean> <Anson> that's the disadvantage of having companies without passwords, or unknown players doing coop 00:38:14 <Stablean> <Troy McClure> needs further inquiry 00:38:30 <Stablean> <Troy McClure> along with the triforce, this could just be some shady asian referencing 00:38:44 <Stablean> <Troy McClure> as the swastika is also an asian symbol... 00:40:06 <Stablean> <Anson> AFAIK, they took the asian symbol, reversed the normal orientation of the four ends and tilted it by 45 degrees ... but if there is no good reason, it should be avoided completely 00:40:16 <Stablean> <Troy McClure> I concur 00:40:26 <Stablean> <PIayer> are we talkiing about nazi symbols? 00:40:36 <Stablean> <Troy McClure> oh, look who's responding 00:40:43 <Stablean> <PIayer> yes hi 00:40:44 <Stablean> <Troy McClure> PIayer, please change your name 00:40:50 <Stablean> <PIayer> I did 00:40:52 <Stablean> <Troy McClure> and hi (don't mean to be rude or anything ;)) 00:41:07 <Stablean> <PIayer> it was Player before 00:41:09 <Stablean> <Troy McClure> oh, you didn't see that I also made a I instead of a l 00:41:13 <Stablean> <Troy McClure> I did 00:41:15 <Stablean> <PIayer> now it is PIayer 00:41:25 <Stablean> <Troy McClure> so obviously, you're not noticing it, nor is anyone else 00:41:35 <Stablean> <Troy McClure> it's nice for one time 00:41:46 <Stablean> <Troy McClure> but please, change your name into something less ambigious 00:41:52 <Stablean> <Troy McClure> ambiguous* 00:42:04 <Stablean> <PIayer> Gimme a few minutes to come up with something 00:42:10 <Stablean> <Troy McClure> sure :) 00:42:32 <Stablean> <Troy McClure> perhaps your pet (if you have/had any) 00:43:02 <Stablean> *** Troy McClure has joined company #3 00:43:14 <Stablean> <Anson> also very annoying during a few of the last games that someone started giving historical facts at the proper years, like start of using railway for transports of jews, asking to put swastika on zeppelins and all other vehicles, etc 00:43:40 <Stablean> <Troy McClure> who did that? 00:43:58 <Stablean> <Troy McClure> that would be very annoying at the least 00:44:14 <Stablean> *** PIayer has changed his/her name to I 00:44:14 <Stablean> <Troy McClure> if they're saying stuff like 00:44:23 <Stablean> <Anson> don't remember ... it was not in a gloryfying way, but still annoying to have such references ingame 00:44:25 <Stablean> <Troy McClure> wow, it's this year now 00:44:31 <Stablean> <Troy McClure> or "hey, I was born then" 00:44:37 <Stablean> <Troy McClure> that's just plain annoying, but bearable 00:44:43 <Stablean> <Troy McClure> for real, I? 00:44:57 <Stablean> <I> I am not very creative 00:45:11 <Stablean> <I> *I is not very creative 00:45:21 <Stablean> <Troy McClure> just name yourself Troll I or something 00:45:40 <Stablean> <I> that would be too obvious 00:45:54 <Stablean> <Anson> btw: with "!name", you only can set one word as name ... on the mainscreen, a default name can be set which may have spaces etc 00:46:20 <Stablean> <I> that maybe a limitation of the command parser 00:46:38 <Stablean> <I> it only matches until the next whitespace 00:46:48 <Stablean> <Anson> yes, and no problem ... just meant that as a hint for selecting some name 00:47:23 <Stablean> <Anson> i recently saw some players who logged in and always needed a second attempt at starting a company, since they forgot to change the nick 00:47:57 <Stablean> <Anson> if it is set once in the main screen, you never have to do it again when joining 00:48:33 <Stablean> <Anson> top right corner of the multiplayer-join window ... easy to not find it :-) 00:48:39 <Stablean> <Troy McClure> yes, Troll I would be too obvious -_- 00:52:45 <Stablean> <Anson> question for the pros : is it possible to have sea level above 0 ? 00:52:57 <Stablean> <Troy McClure> don't think so 00:53:12 <Stablean> <Troy McClure> but you can enable rivers, which can form lakes above level 0 00:53:19 <Stablean> <Troy McClure> I think 00:53:27 <Stablean> <Troy McClure> at least I had it in one of my solo games 00:54:01 <Stablean> <Anson> in some other version of this game (TTD or even TT) it was possible to start a scenario with flatland and also give a height and a tile for it ... in ottd, it is only possible to give a height and the tile is always gras 00:54:27 <Stablean> <Troy McClure> nope, I think you can set the snowline somewhere 00:54:33 <Stablean> <Troy McClure> and default terrain type 00:54:55 <Stablean> <Troy McClure> (=subarctic, this terrain and (brrrrr) Toyland) 00:55:07 <Stablean> <Anson> when creating a map, there is a parameter "sea level", but hat level is not the heaight, but the amount (percent of the map used for water) 00:55:37 <Stablean> <Troy McClure> Yes 00:55:41 <Stablean> <Troy McClure> but that's like 00:55:48 <Stablean> <Troy McClure> creating an earth 00:55:58 <Stablean> <Troy McClure> and then filling it with water 00:56:06 <Stablean> *** Dom joined the game 00:56:08 <Stablean> <Dom> hello 00:56:10 <Stablean> <Troy McClure> hi 00:56:33 <Stablean> <Troy McClure> your SLH is still working DOM 00:56:35 <Stablean> <Anson> i had thought of creating a map with short bridges and long tunnels :-) ... eg for the euro tunnel, or a project to simulate the netherlands :-) 00:56:58 <Stablean> <Troy McClure> you can do those settings in the advanced settings menu 00:57:04 <Stablean> <Troy McClure> and people will hate you for it 00:57:07 <Stablean> <Troy McClure> :P 00:57:09 <Stablean> <Dom> yay for my slh :D 00:58:09 <Stablean> <Anson> there already were many maps with islands and bridge length 6 ... i hated it myself ... but long tunnels would be a nice variant to long bridges :-) 00:58:33 <Stablean> <Anson> problem is only that it would require sea level above 0, and that seems not to be possible in OTTD 00:58:51 <Stablean> <Troy McClure> I think last we had a map -I wasnt playing- where maximum gap was 2 and tunnel length was 64 00:59:13 <Stablean> <Troy McClure> so 2 free tiles under a bridge 00:59:29 <Stablean> <Anson> the simulation of big lakes by using rivers or canals would be only optical and only partial : no diagonal edges, and no "water fills areas" 01:00:04 <Stablean> <Troy McClure> I'm sorry, but I can't help you further with that 01:00:14 <Stablean> <Troy McClure> perhaps there's a nightly of that floating out there 01:00:28 <Stablean> <Troy McClure> but if it has, I'm quite sure it hasn't been used here 01:01:20 <Stablean> <Anson> another idea (but that would require more effort and time than i have now), thus only out of curiosity now: would it be possible to do something like NUtracks, but with roads ? 01:01:46 <Stablean> <Troy McClure> I don't think there's a version for that 01:01:56 <Stablean> <Troy McClure> nor would it be popular on the openttdcoop servers 01:02:10 <Stablean> <Troy McClure> if anywhere, it might be on one ofthe Luukland servers 01:02:25 <Stablean> <Troy McClure> they're much about all, realism and money 01:02:31 <Stablean> <Anson> speed limite 20 before 1850 because of sand roads, 50 in towns, 80, 100, 130 later, for streets, normal and fast routes, and without limit for real autobahn ? :-) 01:02:42 <Stablean> <Troy McClure> trains, ships, aircraft, RV's, whatever floats your boat ;) 01:03:57 <Stablean> <Troy McClure> Dom, I just noticed something 01:04:16 <Stablean> <Troy McClure> Dom? 01:05:38 <Stablean> <Anson> i have played only here ... when i started doing multiplayer, i was on several servers, but they were not really nice ... either very "competitive" (stealing, blocking, etc), or unfriendly (kicking any n00b with the name "Player" right after joining as spectator, and without comment), terraforming too much (flattening the world), etc 01:06:20 <Stablean> <Troy McClure> I've seen you build several times 01:06:38 <Stablean> <Troy McClure> and although I don't really like your building style, I do think this server is best for you 01:06:56 <Stablean> <Troy McClure> but if you want like real competition, without stealing 01:07:03 <Stablean> <Troy McClure> and growing cities and stuff 01:07:21 <Stablean> <Troy McClure> with all kinds of vehicles, you might want to look at what I mentioned earlier 01:07:37 <Stablean> <Anson> when it comes to towns and pax, i am the biggest n00b :-) 01:08:03 <Stablean> <Troy McClure> just saying ;) 01:09:01 <Stablean> <Anson> i started playing this type of game with TT, even found a few bugs and wrote an email to the outhor of TT ... and even got some snailmail as response with an update on floppy, which also had an editor (which wasn't available yet at that time) :-) 01:09:35 <Stablean> <Troy McClure> haha 01:09:38 <Stablean> <Troy McClure> nice story 01:09:56 <Stablean> <Troy McClure> but OTTD has progressed a lot since that time (20 years ago?) 01:10:11 <Stablean> <Troy McClure> but your current lines are... 01:10:13 <Stablean> <Troy McClure> well... 01:10:17 <Stablean> <Troy McClure> disappointing 01:10:43 <Stablean> <Anson> stopped and restarted playing several times, eg because of the trains always deadlocking in TT (with no oneway signals) 01:11:09 <Stablean> <Troy McClure> bunch of new signals since that time 01:11:35 <Stablean> <Troy McClure> bridges over diagonal rails now too :) 01:11:49 <Stablean> <Anson> if you look at this company: this is not mine :-) ... i gave some beginner a few hints and helped him make a working "network" from some parallel lines which had a single train each 01:12:20 <Stablean> <Anson> hehe, what i am missing is diagonal bridges over straight rails :-) 01:12:34 <Stablean> <Troy McClure> yes, but when rails over diagonal bridges came 01:12:42 <Stablean> <Troy McClure> that was a nice moment for me :) 01:13:24 <Stablean> <Anson> i can imagine ... also high bridges, etc 01:13:38 <Stablean> <Troy McClure> I don't make too much use of high bridges 01:13:45 <Stablean> <Troy McClure> quite sporadically actually 01:14:03 <Stablean> <Troy McClure> but I would also praise the coming of diagonal bridges, although I doubt if it is possible 01:14:22 <Stablean> <Anson> offline, i started using them a bit when i set game parameters to heavy weights (factor 10x) and steep slopes (10%) 01:14:37 <Stablean> <Troy McClure> yes, then they are prefereable 01:14:43 <Stablean> <Troy McClure> but you lose a lot of signal space then 01:14:53 <Stablean> *** Dom has left the game (general timeout) 01:14:53 <Stablean> *** Dom has left the game (connection lost) 01:15:03 <Stablean> <Troy McClure> in my gameplay that would require doubling almost everything 01:15:30 <Stablean> <Anson> better a bigger gap than having max speed 2 kph uphill, even when you use 1 strong engine for each wagon (tripleheaded trains for TL3 :-) 01:15:38 <Stablean> <Troy McClure> true 01:16:44 <Stablean> <Anson> just got some problem with a doubled bridge ... it worked at first, but after it was jammed once (for an autorepace or something), it never recovered by itself 01:17:14 <Stablean> <Troy McClure> most often has to do with bad acceleration, in comparison to speed 01:17:33 <Stablean> <Anson> the trains would always start alternating, but with those heavy trains, the acceleration was too bad and always would cause all trains to stop on the bridge 01:17:37 <Stablean> <Troy McClure> in that case: forget the rules of thumb, and do what works 01:17:59 <Stablean> <Troy McClure> equalize acceleration 01:18:18 <Stablean> <Anson> only solution i found: stop trains manually well in front of the bridges and restart them when the bridges were cleared ... then it went perfectly 01:18:24 <Stablean> <Troy McClure> meaning: if you have a train about twice the weight, put twice the power on it 01:18:50 <Stablean> <Anson> power is not important ... but TE 01:18:56 <Stablean> <Troy McClure> yes, untill you have a stop somewhere after the bridges again, going back to the bridges 01:18:57 *** DomDom has joined #openttdcoop.stable 01:19:42 <Stablean> <Anson> that's my favorite in the game : puzzles :-) ... eg solving the problem of stuck bridges 01:20:02 <Stablean> <Anson> already had a few ideas, but not working very well yet ... 01:20:16 <Stablean> <Troy McClure> that's a very annoying problem, which can often be easily solved with more TE and power 01:20:40 <Stablean> <Troy McClure> or just keep the flow constant, with long enough prios after the bridges 01:21:18 <Stablean> <Anson> like applying some logic to check whether trains are stuck on the bridges (by testing whether two more trains are on some "entry track" to the bridges), and then forcing that stop of other trains in front of them 01:21:44 <Stablean> <Troy McClure> anyways, I'm off again 01:22:06 <Stablean> *** Troy McClure has left the game (leaving) 01:22:12 <Stablean> <Anson> sending 50-100 trains to depots for repacing causes every prio to fail that purpose, no matter how long it is 01:22:33 *** Dom__ has quit IRC 01:22:43 <Stablean> <Anson> you need to use some "resolving" logic 01:25:09 <Stablean> *** Phillip joined the game 01:25:24 <Stablean> <Anson> hallo, phil 01:25:36 <Stablean> <Phillip> hai everybody 01:26:31 <Stablean> <Anson> just was admiring your long coal transports :-) 01:26:39 <Stablean> <Phillip> yeah 01:26:58 <Stablean> <Anson> but the bridges are too long and you have a big gap and queue there, at the southern edge of the map 01:26:59 <Stablean> <Phillip> I don't wanna tf that much 01:27:42 <Stablean> <Anson> doubling the long bridges .... quite some task 01:28:08 <Stablean> <Phillip> people on reguar servers tf their mls and they do not look good 01:29:04 <Stablean> <Anson> but even a second bridge could help a lot ... or a single small TFed spot which splits one bridge into two with a signal in between 01:29:06 <DomDom> ? 01:29:27 <Stablean> *** Dom joined the game 01:29:31 <Stablean> <Phillip> hi 01:29:38 <Stablean> <Dom> hey 01:29:45 <Stablean> *** Phillip has joined spectators 01:30:58 <Stablean> <Anson> ah, there is the solution :-) ... split the 22 tile bridge into two 10 tile double bridges ... :-) 01:31:16 <Stablean> <Dom> or into 5 tile bridges ;) 01:31:51 <Stablean> <Anson> phil (and me too) want to do as little TF as possible 01:32:05 <Stablean> <Anson> the long bridges are across water at the southern edge of the map 01:32:47 <Stablean> <Dom> make each side 4 bridges :D 01:33:37 <Stablean> <Anson> each side ???? 01:33:51 <Stablean> <Dom> yes why not 01:33:57 <Stablean> <Dom> you need €? 01:34:31 <Stablean> <Anson> look at the sign "bridge 22" 01:34:35 *** Dom__ has joined #openttdcoop.stable 01:35:21 <Stablean> <Anson> that would require 4 bridges to solve ... or maybe a little TF in the middle to get wx10 tiles instead of 22, and then double bridges would be good enough 01:35:34 <Stablean> <Anson> what did you mean by "on each side" ? 01:35:44 <Stablean> <Dom> 4 links 4 rechts :D 01:36:22 <Stablean> <Anson> LLLLRRRR ... would do, but too big 01:36:32 <Stablean> <Dom> :D 01:36:34 <Stablean> <I> TF is cheap 01:36:41 <Stablean> <Dom> this maps is going to be over tomorrow :D 01:36:45 <Stablean> <I> why not make land? 01:36:59 <Stablean> <Dom> use as little tf as possible I! 01:37:18 <Stablean> <I> just TF a couple of squares 01:37:40 <Stablean> <Anson> general info for I: on this server, usually, TF costrs are 32k for land and 5mio+ for water ... as well as 250mio+ for running ships and aircraft 01:37:45 *** DomDom has quit IRC 01:38:06 <Stablean> <I> yeah when there are island maps 01:38:12 <Stablean> <I> impossible to TF then 01:38:26 <Stablean> <Dom> nothing is impossible :D 01:38:27 *** Mks has quit IRC 01:38:29 *** Mks has joined #openttdcoop.stable 01:38:33 <Stablean> <Dom> you just need the € :D 01:38:40 <Stablean> *** Dom has joined company #3 01:39:00 <Stablean> <I> I once wasted 600 million pounds accidentally TFing a sea square 01:39:07 <Stablean> <Anson> yes, that was my suggestion : at the label "bridge 22" building a small island which splits the bridge in two, and then doing 2x10 doublebridge, instead of 1x22 quadbridge 01:39:09 <Stablean> <I> oh thank you 01:39:12 <Stablean> <I> you so kind 01:39:14 <Stablean> *** Dom has joined spectators 01:39:18 <Stablean> <Dom> i know :D 01:40:20 <Stablean> <Anson> hehe, that would be really nice : setting the sea level to any number 0-15 ... instead of the current "sea level always at 0" 01:41:18 <Stablean> <Anson> then we could also have "deep sea" ... which would allow for TF of coastlines relatively cheap, but doing TF in the middle of the ocean would costs billions 01:41:18 <Stablean> <I> but then you can make an area with a depression 01:41:28 <Stablean> <I> below sea level 01:41:54 <Stablean> <Anson> what is so bad about land below sea level ? ... look at the netherlands :-) 01:42:13 <Stablean> <I> trolls 01:42:24 <Stablean> <I> trolls will break the dykes 01:42:31 <Stablean> <Anson> it also would allow building tunnels under the sea ... eurotunnel between GB and F :-) 01:43:42 <Stablean> <Anson> AFAIK, that would only concern unused tiles (gras etc), but stations and tracks would survive flooding their surroundings 01:53:22 <Stablean> <Anson> just tested ... it used to work in some older version (not sure whether TT, TTD or an old version of OTTD), but in the current version, water will also flow over stations and tracks at sea level 01:54:20 <Stablean> <Anson> maybe it was changed since i saw some games last year where people didn't really TF water, but only used bombs to delete water and then started building 02:11:03 <Stablean> *** Dom has joined company #3 02:11:16 <Stablean> *** Dom has joined spectators 02:15:05 <Stablean> *** Phillip has joined company #6 02:15:12 *** Dom__ has quit IRC 02:15:17 <Stablean> <Anson> WB, phil 02:15:21 <Stablean> <Dom> n8 02:15:33 <Stablean> *** Dom has left the game (leaving) 02:15:49 <Stablean> <Anson> i did to my own bridge what i suggested earliert for yours : look at sign "split bridge 17" ... 02:15:53 <Stablean> <Phillip> Just looked in the chat logs, it would be cool to build eurotunnels. 02:17:29 <Stablean> <Anson> yes, would be nice ... but it would have to be with simulated sea (using rivers and canals) ... sea level in this version of OTTD is fixed at 0, and also built stations and tracks could be flooded (in contrast to some older version) and thus open many options for bad players to destroy a friendly game 02:18:04 <Stablean> <Phillip> Well with a barrier like at bridge 22, it might block the water from coming in. 02:20:22 <Stablean> <Anson> what do you mean with "barrier" ? 02:20:53 <Stablean> <Phillip> A piece of land raised so water can't come in. 02:21:45 <Stablean> <Anson> in old versions of TT, land was protected from being flooded when stations or rails were on it, if i remmeber it right 02:22:20 <Stablean> <Anson> i just tested it : a station at sea level is protected by a barrier, but when anybody lowers the barrier, the station and tracks are destroyed by the water 02:22:38 <Stablean> <Phillip> buy land there then 02:22:54 <Stablean> <Anson> thus you would need to build a barrier and then build some track or road on the barrier to protect it from destruction by trolls 02:23:16 <Stablean> <Phillip> yeah 02:24:03 <Stablean> <Anson> i think it might have been changed because last year, some people "area nuked" water and then built, avoiding to TF the land 02:24:11 <Stablean> *** Diablo joined the game 02:24:27 <Stablean> *** Diablo has left the game (processing map took too long) 02:24:27 <Stablean> *** Diablo has left the game (connection lost) 02:26:01 <Stablean> <Phillip> Did the track/road/station survive? 02:26:51 <Stablean> <Anson> only as long as the barrier worked 02:27:03 <Stablean> <Phillip> and not destroyed by trolls 02:27:13 <Stablean> <Anson> when the barrier was gone, sea spread everywhere, no matter what the tiles at height 0 were 02:27:17 <Stablean> *** ACM joined the game 02:27:57 <Stablean> <Anson> in the old version i rememberd, only gras and other normal tiles would be flooded, and tracks/stations would survive 02:28:48 <Stablean> *** ACM has left the game (leaving) 02:28:48 <Stablean> <Anson> phil : remember to build 4 bridges ... two in each direction :-) 02:29:08 <Stablean> <Phillip> not much queues going south 02:29:10 <Stablean> <Anson> else the returning empty trains will queue in the reverse direction 02:30:00 <Stablean> <Anson> until now, they didn't queue at the bridges since you created gaps between trains by sending them west on the long bridges 02:30:34 <Stablean> <Anson> in easterm direction, empty trains would accelerate better and thus ober time all trains would queue only in western direction 02:41:08 <Stablean> <Anson> looks real nice now, where you already have doubled the bridges ... queues are gone ... but at least 3 more long bridges are waiting for you :-) 02:42:22 <Stablean> <Anson> do you plan to double the entire line, with balancers etc ? 02:42:32 <Stablean> <Phillip> maybe 02:42:55 <Stablean> <Anson> for the current traffic, i think that double bridges would be good enough 02:43:17 <Stablean> <Phillip> I might increase the ml trains from 100 to 125. 02:44:28 <Stablean> <Anson> capacity of the line was limited by the bridges, longest at 24 tiles ... with bridges up to 12 max, you should be able to roughly double the traffic, right ? 02:44:42 <Stablean> <Phillip> yeah 02:45:04 <Stablean> <Phillip> I could clome 100 more but that would mean slower loading times at the mines. 02:48:06 <Stablean> <Anson> i saw that you have three bridges of length 9 now and working on doubling them ... but there are still two bridge 17 ... 02:48:25 <Stablean> <Anson> why would loading times be bigger att he mines when you have more trains on the ML ? 02:49:04 <Stablean> <Phillip> Oh, I didn't see my mines yet when I came. 02:49:54 <Stablean> <Anson> did you already clone trains for the ML ? 02:50:00 <Stablean> <Phillip> no 02:50:10 <Stablean> <Phillip> not done upgrading the bridges 02:50:12 <Stablean> <Anson> i already see the cargo backlog drop at the coal transfer station 02:50:42 <Stablean> <Anson> used to be around 1900 coal waiting there when you started working on the bridges ... now only 700 02:51:08 <Stablean> <Phillip> of all the loading trains... 02:51:54 <Stablean> <Anson> it will take a while (at least a few full tours around the world) until values stabilize and don't have bursts in them 02:52:26 <Stablean> <Anson> maybe, there are already enough trains on the ML, and the low transport volume was only caused by the trains queueing at the bridges 02:54:24 <Stablean> <Anson> 2500 coal waiting now ... very few trains only 02:58:48 <Stablean> <Phillip> hmmm 02:59:10 <Stablean> <Phillip> I'm not sure it that is a bridge 17. 02:59:12 <Stablean> <Anson> down to 1200 again ... it fluctuates since trains are coming in waves 02:59:34 <Stablean> <Phillip> becaue of when I clone the trains. 03:00:34 <Stablean> <Phillip> If I would stop 1 train really close to the pickup and make 1 long train queue, it would come in 1 big wave the next time the trains pick up. 03:00:44 <Stablean> <Phillip> When they go. 03:01:54 <Stablean> <Anson> trains had queued at the long bridges ... when you "released" them (changed the bridge), it took some time for them to come back to the pickup 03:02:25 <Stablean> <Phillip> Before this, the trains do take a long trip. 03:02:26 <Stablean> <Anson> thus you had "waves" and it needs some time until one can see how many trains are really needed or useful 03:02:55 <Stablean> <Anson> hehe, you are traveling more than halfway around the world with them :-) 03:03:04 <Stablean> <Phillip> If you were a driver. 03:03:18 <Stablean> <Phillip> Or should I do a around a world coal line. 03:05:06 <Stablean> <Phillip> Well I am adding trains in the future so there will be an upgrade on the last bridge 17 before the ultimate bridge 17. 03:05:56 <Stablean> <Anson> i think that your current line is (almost) good enough to transport all the coal 03:06:10 <Stablean> <Phillip> 200 trains on my ML? 03:06:24 <Stablean> <Anson> currently no need to double it or build a (double) track around the world 03:06:54 <Stablean> <Phillip> unless I had 400 trains yes. 03:10:20 <Stablean> <Phillip> OK it's time for: The Ultimate Bridge 17... 03:11:43 <Stablean> <Anson> i just checked your line too ... looks really nice now, with no queues, except for that ultimate 03:12:41 <Stablean> <Anson> I'm not a native english speaker, but isn't ultimate positive, like superior ? and it would only be the last bridge 17 instead ? :-) 03:13:39 <Stablean> <Phillip> superior train queue? 03:16:50 <Stablean> <Anson> hehe, got tired of building another few bridges ? :-) 03:17:04 <Stablean> <Phillip> I'm gonna make 1 big fat train queue. 03:17:10 <Stablean> <Phillip> yes 03:17:16 <Stablean> <Phillip> bridges all day. 03:17:19 <Stablean> <Phillip> or night 03:17:25 <Stablean> <Anson> bridge 15 ahead :-) :-( 03:19:12 <Stablean> <Phillip> see you tommorow here 03:19:20 <Stablean> <Phillip> according to local time 03:19:26 <Stablean> <Phillip> bye 03:19:29 <Stablean> *** Phillip has left the game (leaving) 03:19:33 <Stablean> <Anson> what is your local time ? 03:19:39 <Stablean> <Anson> mine is 5am :-) 03:22:34 <Stablean> *** Diablo joined the game 03:22:49 <Stablean> *** Diablo has left the game (processing map took too long) 03:22:49 <Stablean> *** Diablo has left the game (connection lost) 03:29:36 <Stablean> *** I has left the game (leaving) 03:58:06 <Stablean> *** Diablo joined the game 03:58:19 <Stablean> *** Diablo has left the game (processing map took too long) 03:58:19 <Stablean> *** Diablo has left the game (connection lost) 04:06:50 <Stablean> *** Anson has joined spectators 04:06:50 <Stablean> *** Game paused (number of players) 04:21:14 <Stablean> *** Anson has left the game (leaving) 04:46:38 <Stablean> *** Diablo joined the game 04:56:54 <Stablean> *** Diablo has left the game (leaving) 04:58:16 <Stablean> *** Dnz-Ali joined the game 04:58:37 <Stablean> *** Dnz-Ali has joined company #7 04:58:37 <Stablean> *** Game unpaused (number of players) 04:59:08 <Stablean> *** Dnz-Ali has left the game (leaving) 04:59:08 <Stablean> *** Game paused (number of players) 05:26:10 <Stablean> *** PIayer joined the game 06:56:03 <Stablean> *** Anson joined the 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Diablo has left the game (general timeout) 09:46:40 <Stablean> *** Diablo has left the game (connection lost) 10:08:08 <Stablean> *** finn99 has left the game (leaving) 10:08:08 <Stablean> *** Game paused (number of players) 10:32:36 <Stablean> *** Dom joined the game 10:32:47 <Stablean> *** Dom has joined company #3 10:32:47 <Stablean> *** Game unpaused (number of players) 10:32:51 <Stablean> *** Pafffc has left the game (processing map took too long) 10:32:51 <Stablean> *** Pafffc has left the game (connection lost) 10:33:22 <Stablean> *** Pafffc joined the game 10:33:53 <Stablean> *** Dom has left the game (leaving) 10:33:53 <Stablean> *** Game paused (number of players) 10:36:01 <Stablean> *** Pafffc has left the game (leaving) 11:15:46 <Stablean> *** Troy McClure joined the game 11:17:23 *** Dom__ has quit IRC 11:19:14 <Stablean> *** Troy McClure has left the game (leaving) 11:24:14 <Stablean> *** Pucifalek has started a new company (#12) 11:24:14 <Stablean> *** Game unpaused 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<Stablean> *** Mazur has left the game (processing map took too long) 14:12:22 <Stablean> *** Mazur has left the game (connection lost) 14:48:09 <Stablean> *** Pucifalek has left the game (leaving) 14:48:09 <Stablean> *** Game paused (number of players) 14:55:34 <Stablean> *** Supremacy joined the game 14:58:02 <Stablean> *** Supremacy has left the game (leaving) 15:23:28 *** TWerkhoven has joined #openttdcoop.stable 15:27:38 <Stablean> *** CYPHER joined the game 15:30:30 <Stablean> *** CYPHER has started a new company (#13) 15:30:30 <Stablean> *** Game unpaused (number of players) 15:38:35 <Stablean> *** Liuk Sk joined the game 15:38:39 <Stablean> <Liuk Sk> hi 15:38:59 <V453000> hy 15:39:09 <Stablean> <Liuk Sk> hi V 453000 15:39:49 <Stablean> *** Liuk Sk has joined company #7 15:40:47 <Stablean> *** V453000 joined the game 15:43:31 <Stablean> *** V453000 has left the game (leaving) 15:57:23 <Stablean> *** Phillip joined the game 16:11:44 <Stablean> *** Troy McClure joined the game 16:12:14 <Stablean> *** Troy McClure has joined company #3 16:15:38 <Stablean> <CYPHER> Cool. 16:15:42 <Stablean> <Phillip> ? 16:15:48 <Stablean> <CYPHER> Train crash. 16:15:54 <Stablean> <Phillip> Where? 16:16:04 <Stablean> <CYPHER> Near Itaberaba Farm 16:25:10 *** Mazur has quit IRC 16:26:03 <Stablean> *** Troy McClure has joined spectators 16:31:47 <Stablean> *** Liuk Sk has joined spectators 16:33:08 <Stablean> *** Liuk Sk has left the game (leaving) 16:34:52 *** Mazur has joined #openttdcoop.stable 16:34:52 *** ChanServ sets mode: +o Mazur 16:38:54 <Stablean> *** Troy McClure has left the game (leaving) 16:43:23 *** Mazur has quit IRC 16:54:21 *** Mazur has joined #openttdcoop.stable 16:54:21 *** ChanServ sets mode: +o Mazur 16:59:54 <Stablean> *** lolwut joined the game 17:03:22 <Stablean> *** lolwut has left the game (leaving) 17:51:38 <Stablean> *** Fred joined the game 17:57:17 *** freshmeatt has joined #openttdcoop.stable 17:59:06 *** freshmeatt has quit IRC 18:02:38 *** TWerkhoven has quit IRC 18:05:51 <Stablean> *** Fred has left the game (leaving) 18:07:38 *** Chris_Booth[ph] has joined #openttdcoop.stable 18:08:36 <Stablean> *** Phillip has left the game (leaving) 18:08:52 *** Dom__ has joined #openttdcoop.stable 18:13:20 *** Chris_Booth[ph] has quit IRC 18:13:33 *** Chris_Booth[ph] has joined #openttdcoop.stable 18:17:04 *** Chris_Booth[ph] has quit IRC 18:21:30 <Stablean> *** Game paused (number of players) 18:21:35 <Stablean> *** CYPHER joined the game 18:30:03 <Stablean> *** Wilson has started a new company (#1) 18:30:03 <Stablean> *** Game unpaused (number of players) 18:30:06 <Stablean> *** Wilson joined the game 18:36:18 *** Speedy has quit IRC 18:37:09 *** Speedy has joined #openttdcoop.stable 18:40:20 <Stablean> *** Supremacy joined the game 18:40:22 <Stablean> *** Supremacy has started a new company (#2) 18:41:18 <Stablean> *** K.K.K. has left the game (processing map took too long) 18:41:18 <Stablean> *** K.K.K. has left the game (connection lost) 18:41:22 <Stablean> *** happy tran sport joined the game 18:41:54 <Stablean> *** Condor has left the game (processing map took too long) 18:41:54 <Stablean> *** Condor has left the game (connection lost) 18:42:02 <Stablean> <happy tran sport> hi 18:42:16 <Stablean> <Supremacy> hi 18:43:38 <Stablean> <happy tran sport> doo u no u ther ar no grf 18:43:44 <Stablean> <Supremacy> yes 18:43:56 <Stablean> <Supremacy> too bad thou.. at last a decent map :D 18:44:28 <Anson> hallo, is it still the old map? which year is it? 18:44:33 <Stablean> <Supremacy> 1946 18:44:43 <Stablean> <Supremacy> just started 18:44:52 <Anson> thanks 18:45:07 <Stablean> <happy tran sport> but ther is no grf in this game 18:47:36 <Stablean> *** happy tran sport has started a new company (#3) 18:52:34 <Stablean> <Supremacy> .... breakdowns... out of here.. :( 18:52:45 <Stablean> <happy tran sport> yep 18:53:16 *** ChanServ sets mode: +v Mazur 18:53:16 *** ChanServ sets mode: +v KenjiE20 18:53:43 <Stablean> <Supremacy> can't find no decent play... 18:54:30 <Stablean> <Supremacy> whats with the breakdowns anyway? about a year back no server had breakdowns. now suddenly everyone has them.. 18:55:08 <Stablean> <happy tran sport> be cous this is not the mape we play on 18:55:46 <Stablean> <happy tran sport> we need a new mape 18:56:04 <Stablean> <Supremacy> map is fine :D nice and flat :D 18:56:35 <Stablean> <happy tran sport> no we play whive grf in the mape 18:56:45 <Stablean> <Supremacy> that i know 18:57:03 <Stablean> <Supremacy> but still breakdowns... so many servers have them on :( 18:58:03 <Stablean> *** Supremacy has left the game (leaving) 18:58:08 <Stablean> *** happy tran sport has requested an admin. (Note: Admin will read back on irc, so please do already write down your request, no need to wait.) 18:58:32 <Stablean> <happy tran sport> hi can we have a new mape thanks 18:58:34 <Anson> bad/no grfs, breakdowns,etc --> something went wrong, eg an automatic (unintended) server restart 18:59:17 <Stablean> *** lolwut has started a new company (#4) 18:59:19 <Stablean> *** lolwut joined the game 18:59:33 <Stablean> <happy tran sport> amson can we have a new mape 18:59:58 <Anson> does anybody know whether it happened at a specific year, or just a random crash? 19:00:13 <Stablean> <lolwut> erm, no grfs? 19:01:15 <Anson> happy: i am a user on my smartphone :-) and not an admin... 19:01:31 <Stablean> *** lolwut has left the game (leaving) 19:01:31 <Stablean> <happy tran sport> ok sorre 19:01:43 <Stablean> <happy tran sport> ok sorrey 19:02:34 <Anson> all public chat is mirrored between the game and an irc channel 19:02:49 <Stablean> <happy tran sport> ok 19:05:41 <Stablean> *** Union Revenge has started a new company (#4) 19:05:43 <Stablean> *** John Black has started a new company (#5) 19:05:44 <Stablean> *** Union Revenge joined the game 19:05:46 <Stablean> *** John Black joined the game 19:06:01 <Stablean> <happy tran sport> hi john 19:06:15 <Stablean> <John Black> hi 19:06:26 <Stablean> <Wilson> hi 19:06:49 <Stablean> *** Underman joined the game 19:07:24 <Stablean> *** Underman has started a new company (#6) 19:15:25 <Stablean> *** Supremacy joined the game 19:15:49 <Stablean> *** Supremacy has left the game (leaving) 19:19:04 <Stablean> *** lolwut joined the game 19:19:08 <Stablean> <lolwut> huh 19:29:27 <Stablean> *** CYPHER has left the game (leaving) 19:31:34 <Stablean> *** Phillip joined the game 19:38:38 <Stablean> *** Underman has left the game (leaving) 19:40:33 <Stablean> *** Andy joined the game 19:40:37 <Stablean> <happy tran sport> hi andy 19:40:43 <Stablean> *** niemiec joined the game 19:41:05 <Stablean> *** niemiec has left the game (leaving) 19:41:53 <Stablean> *** Andy has left the game (leaving) 19:46:37 <Stablean> *** Player #1 has changed his/her name to Dennab 19:47:47 <Stablean> *** Player has changed his/her name to labalag 19:52:18 <Stablean> *** Player has started a new company (#2) 19:52:21 <Stablean> *** Player has joined spectators 19:54:30 <Stablean> *** Player has left the game (leaving) 19:59:24 <Stablean> *** Hitler's Pet Cat joined the game 20:02:27 <Stablean> *** labalag has left the game (general timeout) 20:02:27 <Stablean> *** labalag has left the game (connection lost) 20:03:23 <Stablean> *** Dennab has left the game (leaving) 20:03:33 *** Chris_Booth has joined #openttdcoop.stable 20:04:23 <Stablean> *** honza has started a new company (#2) 20:04:26 <Stablean> *** honza joined the game 20:05:20 <Stablean> *** Anson joined the game 20:05:40 <Stablean> <happy tran sport> wb amson 20:06:30 <Stablean> <Anson> happy, thanks ... but with two n please :-) 20:06:56 <Stablean> <happy tran sport> yep 20:09:03 <Stablean> *** lolwut has left the game (leaving) 20:10:03 <Stablean> *** Player has left the game (leaving) 20:16:09 <Stablean> *** Phillip has requested an admin. (Note: Admin will read back on irc, so please do already write down your request, no need to wait.) 20:16:46 <Stablean> <Phillip> Because this map got no grfs. Again... 20:17:08 <Stablean> *** Okinosh has left the game (processing map took too long) 20:17:09 <Stablean> *** Okinosh has left the game (connection lost) 20:17:13 <Stablean> <happy tran sport> yep 20:17:31 <Stablean> *** Okinosh has started a new company (#7) 20:17:33 <Stablean> *** Okinosh joined the game 20:19:21 <Stablean> *** honza has left the game (leaving) 20:20:05 <Chris_Booth> what is wrong with a GRF free map? 20:20:54 <Stablean> <Phillip> random people joining and making ugly train lines 20:21:16 <Stablean> <Phillip> take a look at it. 20:21:24 <Stablean> <John Black> sry:( 20:21:30 <Stablean> <Union Revenge> :D:D 20:24:50 <Stablean> *** Chris Booth joined the game 20:25:19 <Stablean> <Chris Booth> I am loving LMS 20:25:37 <Stablean> *** Player has left the game (processing map took too long) 20:25:37 <Stablean> *** Player has left the game (connection lost) 20:26:13 <Stablean> <Chris Booth> lol breakdowns! 20:27:08 <Stablean> <happy tran sport> hi chris 20:27:10 <Stablean> *** Chris Booth has left the game (leaving) 20:32:12 <Stablean> <Anson> i would like the challenge to organize a repair service for vehicles ... but only if it guarantees no breakdowns for a while 20:32:34 <Stablean> <Hitler's Pet Cat> me too 20:33:06 <Stablean> <Anson> when vehicles are repaired all the time and are never very old, and still get breakdowns at random times, even immediately after leaving a depot, it is no fun for me 20:34:21 <Stablean> <Phillip> Or when they come inside, it happens for my coal lines. 20:34:31 <Stablean> <Phillip> With breakdowns. 20:34:33 <Stablean> <Anson> cat, you really like that name ? I (and also some admins) don't 20:35:04 <Stablean> <Phillip> me too 20:35:35 <Stablean> <Anson> when i had played TTD with breakdowns, it was very annoying that it was not possible to avoid jams 20:36:53 <Stablean> <Anson> even building a double line won't help since train drivers were too stupid to use their last speed to roll off to some spare rails, and instead preferred to have complete breakdowns on crossings/switches and thus block everything 20:39:56 <Stablean> *** Phillip has joined spectators 20:40:01 <Stablean> <happy tran sport> ok 20:40:16 <Stablean> *** Phillip has left the game (leaving) 20:40:32 <Stablean> *** happy tran sport has joined spectators 20:41:00 <Stablean> *** happy tran sport has joined company #3 20:41:29 <Stablean> *** happy tran sport has joined spectators 20:41:41 <Stablean> *** happy tran sport has joined company #3 20:43:01 <Stablean> *** happy tran sport has joined spectators 20:44:13 <Stablean> *** TechNoir joined the game 20:44:33 <Stablean> *** TechNoir has left the game (leaving) 20:44:55 <Stablean> *** King Peky joined the game 20:44:59 <Stablean> <King Peky> Hi all 20:45:01 <Stablean> <happy tran sport> hi 20:45:56 <Stablean> *** happy tran sport has left the game (leaving) 20:46:11 <Stablean> *** JANF joined the game 20:46:31 <Stablean> *** King Peky has left the game (leaving) 20:46:53 <Stablean> *** Anson has started a new company (#8) 20:47:33 <Stablean> *** JANF has left the game (leaving) 20:48:07 <Stablean> *** happy tran sport joined the game 20:55:04 <Stablean> *** happy tran sport has joined company #3 20:57:35 <Stablean> *** Underman joined the game 21:03:10 <Stablean> *** David has started a new company (#9) 21:03:11 <Stablean> *** David has left the game (leaving) 21:03:13 <Stablean> *** David joined the game 21:03:24 <Stablean> *** David joined the game 21:03:33 <Stablean> *** Player has started a new company (#10) 21:03:37 <Stablean> *** Player has joined spectators 21:03:43 <Stablean> *** Player has started a new company (#11) 21:03:45 <Stablean> *** David has joined company #2 21:03:47 <Stablean> <Wilson> yay, too many vehicles 21:05:23 <Stablean> *** Player has left the game (leaving) 21:10:01 <Stablean> *** Okinosh has left the game (leaving) 21:12:59 <Stablean> *** Underman has left the game (leaving) 21:14:16 <Stablean> *** Wilson has left the game (general timeout) 21:14:16 <Stablean> *** Wilson has left the game (connection lost) 21:14:57 <Stablean> *** Wilson joined the game 21:17:02 <Stablean> *** SIGITAS has started a new company (#9) 21:17:05 <Stablean> *** SIGITAS joined the game 21:17:24 <Stablean> *** SIGITAS has left the game (leaving) 21:24:42 <Stablean> *** Sleepyz joined the game 21:26:46 <Stablean> *** Sleepyz has left the game (leaving) 21:31:12 <Stablean> *** Hitler's Pet Cat has left the game (leaving) 21:31:26 <Stablean> *** I joined the game 21:31:54 <Stablean> <I> what is going on? 21:32:21 <Stablean> <happy tran sport> ? 21:32:43 <Stablean> <I> why is everyone making shitty networks> 21:33:09 <Stablean> <happy tran sport> be cous this is not the mape we play on 21:34:48 <Stablean> *** Wilson has left the game (leaving) 21:34:57 <Stablean> *** I has started a new company (#9) 21:36:49 <Stablean> <I> we need to have a newgrf with pornstar town names 21:37:03 <Stablean> <happy tran sport> yep 21:37:43 <Stablean> <happy tran sport> i have try to call for a new mape but nufing hapernd 21:37:51 <Stablean> <Anson> yesterday, i have seen some ... as replacement for statues 21:38:45 <Stablean> *** Troy McClure joined the game 21:38:52 <Stablean> <happy tran sport> hi troy 21:38:58 <Stablean> <Troy McClure> OMG 21:39:01 <Stablean> <Troy McClure> who made this? 21:39:07 <Stablean> <Troy McClure> breakdowns on? 21:39:25 <Stablean> <happy tran sport> the server did troy 21:39:31 <Stablean> <Union Revenge> wtf? Hersdorf.. 21:39:33 <Stablean> <Troy McClure> oh my god 21:39:35 <Stablean> <Troy McClure> oh my god... 21:40:21 <Stablean> <Troy McClure> err... 21:40:23 <Stablean> <Troy McClure> I, you can't do that 21:40:48 <Stablean> <I> some people just want to see the world burn 21:41:11 <Anson> hehe, Troy, look at those nice grfs :-) 21:42:21 <Stablean> *** bfrank joined the game 21:42:27 <Stablean> *** lolwut joined the game 21:42:35 <Stablean> *** Player has started a new company (#10) 21:42:39 <Stablean> *** Player has joined spectators 21:42:39 <Stablean> *** Troy McClure has left the game (leaving) 21:42:43 <Stablean> *** bfrank has left the game (leaving) 21:43:15 <Stablean> *** happy tran sport has left the game (leaving) 21:44:06 <Stablean> *** Chris Booth joined the game 21:44:46 <Stablean> <I> breakdowns really ruin everything 21:45:00 <Stablean> <lolwut> what are breakdowns? 21:45:02 <Stablean> <Chris Booth> John Black ruins everything 21:45:08 <Stablean> <Player> How do I start playing? 21:45:15 <Stablean> <Player> Started to play today ;) 21:45:17 <Stablean> <Chris Booth> you dont 21:45:23 <Stablean> <John Black> ?? 21:45:25 <Stablean> <Chris Booth> lol 21:45:27 <Stablean> <I> John black is epic man 21:45:30 <Stablean> <I> what you talking about? 21:45:40 <Stablean> <John Black> how? 21:45:54 <Stablean> <lolwut> ah, john black is the guy who builds one track per train 21:45:54 <Stablean> <I> By his playstyle 21:46:04 <Stablean> <I> I can estimate he has 2 platforms for every train 21:46:06 <Stablean> <I> now that is epic 21:46:36 <Stablean> <lolwut> john black i would advice you to rtfm first 21:46:59 <Stablean> <John Black> ok 21:47:02 <Stablean> <lolwut> also, build a small network in singleplayer 21:47:17 <Stablean> <lolwut> the wiki is really awesome 21:47:21 <Stablean> *** Chris Booth has left the game (leaving) 21:47:52 <Stablean> *** Dom joined the game 21:48:00 <Stablean> <Dom> hello 21:48:14 <Stablean> <I> Document Object Model 21:48:45 <Stablean> *** Player has left the game (leaving) 21:49:29 <Stablean> *** Player has started a new company (#10) 21:49:33 <Stablean> *** Player has joined spectators 21:49:38 <Stablean> <I> player rename yourself 21:49:56 <Stablean> <Player> Sorry 21:49:58 <Stablean> <I> do !name 21:50:02 <Stablean> <Dom> to rename write /name "yourname" 21:50:14 <Stablean> *** Player has changed his/her name to xInspirion 21:50:19 <Stablean> <I> wow 21:50:26 <Stablean> <I> cool name 21:50:36 <Stablean> <xInspirion> :D 21:50:44 <Stablean> <Dom> hf bb 21:50:46 <Stablean> *** Dom has left the game (leaving) 21:51:17 <Stablean> <xInspirion> Now how do I start building MY EPIC EMPIRE?!?!?! 21:51:31 <Stablean> <I> Get civilization V 21:51:35 <Stablean> <xInspirion> ... 21:51:41 <Stablean> <xInspirion> IN OPENTTD!! 21:51:51 <Stablean> <I> there are no empires in OTTD 21:51:57 <Stablean> <xInspirion> You suck 21:52:16 <Stablean> <I> "You" is not my name 21:52:39 <Stablean> <xInspirion> I'm not going in that trap 21:52:42 <Stablean> <xInspirion> Sorry 21:54:02 <Stablean> <John Black> wtf? 21:54:18 <Stablean> <xInspirion> How do I (xInspirion) start making money by transporting people and different types of materials and goods in a buisness simulator game called Open Transport Tycoon Deluxe? 21:54:28 <Stablean> <xInspirion> Good enough? 21:54:59 *** mfb- has joined #openttdcoop.stable 21:54:59 *** ChanServ sets mode: +o mfb- 21:55:56 <Stablean> <xInspirion> No one is going to answer me? 21:56:57 <Stablean> *** happy tran sport joined the game 21:57:00 <Stablean> <xInspirion> Nothing usefull there 21:57:10 <Stablean> <xInspirion> Please, somebody help me! 21:57:26 <Dom__> !wiki 21:57:32 <Stablean> <John Black> sry:( 21:57:38 <Stablean> <happy tran sport> was rone 21:57:39 <Anson> you never played TT, TTD or OTTD offline before? 21:57:50 <Stablean> <xInspirion> Yes offline 21:57:52 <Dom__> !wiki quickstart 21:57:56 <Stablean> <xInspirion> But not online 21:58:06 <Stablean> <David> this server going off? 21:58:06 <Stablean> *** Player has started a new company (#10) 21:58:10 <Stablean> <I> no difference 21:58:10 <Stablean> *** Player has joined spectators 21:58:22 <Stablean> <xInspirion> But I cant build stuff and so on 21:58:46 <Stablean> <I> Make a new company 21:58:48 <Stablean> <xInspirion> Do I have to do something before I can start? 21:58:54 <Anson> do the same online. ... but obey the basic rules (no stealing, be friendly, etc) 21:59:04 <Stablean> <I> go to your face 21:59:10 <Stablean> <I> and make new company 21:59:10 <Stablean> *** Player has left the game (leaving) 21:59:30 <Stablean> <xInspirion> Face? 21:59:37 <Stablean> <I> The face 21:59:43 <Stablean> <xInspirion> ? 21:59:45 <Stablean> <I> inbetween the money and the graphs 21:59:48 <Stablean> <Anson> the face icon in the button bar on top of the screen 21:59:52 <Stablean> <xInspirion> tLol 22:00:00 <Stablean> *** xInspirion has started a new company (#11) 22:00:04 <Stablean> <xInspirion> YAY!! 22:00:43 <Stablean> *** I has left the game (general timeout) 22:00:43 <Stablean> *** I has left the game (connection lost) 22:01:01 <Stablean> *** happy tran sport has joined company #3 22:05:35 <Stablean> *** Player has started a new company (#9) 22:06:35 <Stablean> <Anson> please change the defaultname "Player" before you start a new company 22:07:00 <Stablean> *** I joined the game 22:07:16 <Stablean> *** John Black has left the game (leaving) 22:07:25 <Stablean> <Anson> name can be changed ingame, or a default name can be set in the main screen (top right corner of the multiplayer start window) 22:07:51 <Stablean> <David> who? :D 22:08:06 <Stablean> <David> border // player? :D 22:08:17 <Stablean> <Player> Sorry, first time online 22:08:23 <Stablean> *** lolwut has left the game (leaving) 22:08:47 <Stablean> *** Anson has changed his/her name to playa 22:08:57 <Stablean> *** playa has changed his/her name to Anson 22:09:01 <Stablean> *** Player has changed his/her name to Razgriz 22:09:03 <Stablean> <Razgriz> Test 22:09:06 <Stablean> <Razgriz> Oh okay, thanks 22:13:18 <Stablean> *** I has started a new company (#10) 22:14:18 <Stablean> <David> lol :D 22:14:30 <Chris_Booth> you all playing nicely? 22:14:50 <Stablean> <I> yaa 22:14:54 <Chris_Booth> good 22:15:06 *** Chris_Booth has quit IRC 22:15:12 <Stablean> <happy tran sport> wb chris 22:15:50 <Stablean> <xInspirion> Gtg 22:16:00 <Stablean> *** xInspirion has left the game (leaving) 22:17:56 *** mfb- has left #openttdcoop.stable 22:18:25 <Stablean> *** John Black joined the game 22:18:34 <Stablean> *** Player has left the game (leaving) 22:21:58 <Stablean> <happy tran sport> ok hoo was at this cola mine ferst 22:22:18 <Stablean> <I> where? 22:22:36 <Stablean> <happy tran sport> see my sign say this 22:22:40 <Stablean> <I> aah yes I see 22:22:46 <Stablean> <I> what about it? 22:22:57 <Stablean> <happy tran sport> hoo was ther ferst 22:22:59 <Stablean> <I> they agree to share I think 22:23:09 <Stablean> <Anson> cola is in toyland, here we have coal :-) 22:23:25 <Stablean> <David> :D 22:24:55 <Stablean> <happy tran sport> david was u ther ferst at your cola min 22:27:29 <Stablean> *** Player has left the game (leaving) 22:28:29 <Stablean> <happy tran sport> in the rules u can not sher or stiling stuf if ther is a player is ther i thinke 22:28:29 <Stablean> *** I has left the game (leaving) 22:28:40 <Stablean> *** I joined the game 22:31:04 <Stablean> <happy tran sport> ok we have 3 players at won cola mine 22:33:02 <Stablean> *** I has joined spectators 22:34:10 <Stablean> *** I has joined company #10 22:34:49 *** TWerkhoven[l] has quit IRC 22:38:11 <Stablean> <I> its so easy to make money in OTTD 22:38:17 <Stablean> <I> it needs to be harder 22:38:56 <Stablean> <happy tran sport> it will bee harder when we have a new mape 22:39:15 <Stablean> <I> Mean Absolute Percentage Error? 22:43:33 <Stablean> <Anson> this map "happened" after some server reset and probably was not intended ... normal games on this server use nice maps, lots of GRFs, and modified prices 22:43:53 <Stablean> <I> I like to do 1 length trains on this server 22:44:11 <Stablean> <Razgriz> Wasnt there a way to upgrade your trains all at once? 22:44:13 <Stablean> <Anson> watch out for buy and running costs, mostly on ships and aircraft which usually are around 250 millions .... 22:44:15 <Stablean> *** Player has started a new company (#12) 22:44:19 <Stablean> *** Player has joined spectators 22:44:31 <Stablean> <Anson> autoreplace 22:44:51 <Stablean> <Razgriz> Oh found it 22:44:57 <Stablean> <I> It's gettin hot in here 22:45:00 <Stablean> <Razgriz> Under trains tab :P 22:45:02 <Stablean> <Anson> look at the overview (of trains, ships, etc), and then click on the button att he bottom right "manage" 22:45:16 <Stablean> <Razgriz> Hadnt played in some time. 22:46:28 <Stablean> *** Union Revenge has left the game (leaving) 22:50:58 <Stablean> *** Player has left the game (leaving) 22:53:18 <BiG_MeEcH> !date 22:53:18 <Stablean> BiG_MeEcH: 30 Apr 1964 22:53:24 <BiG_MeEcH> !players 22:53:27 <Stablean> BiG_MeEcH: Client 1623 (Dark Blue) is happy tran sport, in company 3 (happy tran sport Transport) 22:53:27 <Stablean> BiG_MeEcH: Client 1643 (Grey) is I, in company 10 (Me) 22:53:27 <Stablean> BiG_MeEcH: Client 1637 (Cream) is John Black, in company 5 (John Black Transport) 22:53:27 <Stablean> BiG_MeEcH: Client 1629 (Pink) is Razgriz, in company 9 (Border Jumpers) 22:53:27 <Stablean> BiG_MeEcH: Client 1585 (White) is David, in company 2 (honza Transport) 22:53:29 <Stablean> BiG_MeEcH: Client 1544 (Purple) is Anson, in company 8 (Anson Transport) 22:55:17 <Stablean> *** david joined the game 22:56:45 <Stablean> *** david has left the game (leaving) 22:58:57 <Stablean> *** John Black has left the game (leaving) 23:14:26 <Stablean> *** Anson has joined spectators 23:16:25 <Stablean> *** ChiiFii joined the game 23:18:09 <Stablean> *** ChiiFii has left the game (leaving) 23:18:53 <Stablean> <happy tran sport> i gece we will not get a noo mape to day 23:26:45 <Stablean> *** Player has left the game (leaving) 23:27:35 <Stablean> <happy tran sport> ok good night all have fun 23:27:45 <Stablean> *** happy tran sport has joined spectators 23:28:02 <Stablean> *** happy tran sport has left the game (leaving) 23:43:10 <Stablean> *** alexbilbo joined the game 23:43:53 <Stablean> *** David has left the game (leaving) 23:44:22 <Stablean> *** alexbilbo has left the game (leaving) 23:50:23 <Stablean> *** Anson has joined company #8 23:50:53 *** Dom__ has quit IRC