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00:05:20 <coopserver> *** Anson has joined company #10 00:05:27 <coopserver> <Anson> hallo 00:05:33 <coopserver> <black> hi 00:06:10 <coopserver> <Anson> when i left, everything was (barely) fine ... but now i sem to have a "little" queue :-) 00:06:26 <coopserver> <Alpha> :D 00:06:32 <coopserver> <Alpha> i had that 2 days ago 00:06:40 <coopserver> <Alpha> and even my idusties where gone 00:06:49 <coopserver> <Alpha> my both main industries... 00:06:49 <coopserver> <black> lol 00:07:03 <coopserver> <Anson> but how to improve without tearing everything down and rebuilding the factory area completely ? 00:07:27 <coopserver> <Anson> i don't have a deadlock ... only a very large queue 00:07:37 <coopserver> <Alpha> ^ 00:08:07 <coopserver> <Anson> industries are gone after you have deadlocks for a while 00:08:43 <coopserver> <Anson> my network is only not efficient enough for the increased traffic and production of the last 50 years 00:08:52 <coopserver> <Alpha> :D 00:09:05 <coopserver> <Alpha> well that happens in coop :D 00:09:19 <coopserver> *** Game paused (connecting clients) 00:09:28 <coopserver> *** Yugi_D has joined 00:09:29 <coopserver> *** Game unpaused (connecting clients) 00:09:51 <coopserver> <happy tran sport> hi Anson u need to make that drop of biger 00:09:59 <coopserver> <Alpha> wtf 00:10:14 <coopserver> *** Yugi_D has started a new company #13 00:10:20 <coopserver> *** Yugi_D has joined spectators 00:10:42 <coopserver> <happy tran sport> whonts up Alpha 00:10:52 <coopserver> <Alpha> idk man :D 00:10:53 <coopserver> <happy tran sport> hi Yugi_D 00:11:01 <coopserver> <happy tran sport> k 00:11:03 <coopserver> <Yugi_D> hi happy 00:11:21 <coopserver> <happy tran sport> how things Yugi_D 00:11:47 <coopserver> <Anson> i have several tight curves ... first I'll try the effect of using different trains, even when that will not be good enough by far 00:11:47 <coopserver> <Yugi_D> good 00:12:52 <coopserver> *** happy tran sport has joined company #1 00:14:05 <coopserver> *** V453000 has started a new company #13 00:14:15 <coopserver> <happy tran sport> hi v 00:14:19 <coopserver> <V453000> hihi 00:14:35 <coopserver> <happy tran sport> how things 00:14:40 <coopserver> *** happy tran sport has joined spectators 00:15:13 <coopserver> *** Yugi_D has left the game (Leaving) 00:19:17 <coopserver> *** Game paused (connecting clients) 00:19:21 <coopserver> *** Player has joined 00:19:21 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 00:19:21 <coopserver> *** Player has started a new company #14 00:19:22 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 00:19:22 <coopserver> *** Player has joined spectators 00:19:23 <coopserver> *** Game unpaused (connecting clients) 00:20:12 <coopserver> *** Player has started a new company #15 00:20:13 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 00:20:13 <coopserver> *** Player has joined spectators 00:21:03 <coopserver> *** Player has started a new company #14 00:21:03 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 00:21:03 <coopserver> *** Player has joined spectators 00:21:45 <coopserver> <Player> !name <THS> 00:21:45 <coopserver> *** Player has changed his/her name to <THS> 00:22:07 <coopserver> *** <THS> has started a new company #15 00:23:25 *** Vinnie_nl has joined #openttdcoop.stable 00:23:25 *** ChanServ sets mode: +o Vinnie_nl 00:23:34 *** Vinnie_nl has quit IRC 00:25:06 <coopserver> *** V453000 has joined spectators 00:25:28 <coopserver> <happy tran sport> hi <THS> 00:26:52 <coopserver> <Anson> why do my trains not autoreplace when they refit in a depot ? 00:27:25 <coopserver> <Anson> are those two functions exclusive? trains either refit or autoreplace in depots ? 00:27:41 <coopserver> <V453000> definitely not 00:28:12 <coopserver> <Anson> LOL ... had selected the wrong group in the train list 00:28:24 <coopserver> <Anson> only one group instead of all :-( 00:31:44 <coopserver> <V453000> btw Anson you will like new nuts, I covered one of the things you bitch about all the time 00:33:16 <coopserver> <Anson> i don't ask what it is ... you won't tell anyway before release !? 00:33:28 <coopserver> <V453000> well the logs would tell you anyway 00:38:32 <coopserver> <Anson> what happened to pink ? 4 years ago delivered cargo (and profit) suddenly dropped a lot ... 00:39:21 <coopserver> <V453000> no idea 00:40:29 <coopserver> <Anson> i only see some small queue, but nothing that big ... 00:47:33 <coopserver> <V453000> Anson did you report the depot "bug" ? 00:48:45 <coopserver> <Anson> was too busy in RL, and then wanted to test it again with the newer version (the beta5) first ... and now we already got yet another newer version 00:48:59 <coopserver> <Anson> but i found another problem in the meantime 00:49:16 <coopserver> <Anson> look at my signs which describe it ... 00:49:35 <coopserver> <Anson> can you please click a few times to verify it ? 00:50:12 <coopserver> <V453000> ? 00:50:49 <coopserver> <Anson> i put up signs ... just look for "!! is this a bug or my mouse" 00:51:00 <coopserver> <V453000> I was just asking about that :| 00:51:08 <coopserver> <V453000> what else did you mean 00:51:45 <coopserver> <Anson> almost all my signs are around that location, describing it 00:51:59 <coopserver> <V453000> yes and I asked if you already reported that bug 00:52:13 <coopserver> <Anson> i think that depots on slopes have a strange footprint for clicking on them 00:52:50 <coopserver> <Anson> oh, i thought you meant the other old with depots and different railtypes 00:53:05 <coopserver> <V453000> that had nothing to do with depots but 2way eol 00:53:20 <coopserver> <Anson> this one: not yet ... just discovered the problem shortly before i went afk 00:53:47 <coopserver> <V453000> well just note t hat until you report the bugs, your "research" is completely worthless 01:00:11 <coopserver> *** <THS> has left the game (Leaving) 01:07:26 <coopserver> <Anson> my cargo and profit graphs look nice ... first autoreplacing to new trains without any visible drop in production, then slow increase in transported cargo even with less capacity per wagon and slower trains 01:09:03 <coopserver> <Anson> but reduced loading times and better curve speed almost could solve my problem with the small drop station 01:10:19 <coopserver> <Alpha> damn it 01:10:32 <coopserver> <Alpha> i cant stop spamming the copy train button :D 01:11:11 <coopserver> *** happy tran sport has joined company #1 01:12:24 <coopserver> *** happy tran sport has joined spectators 01:12:58 <coopserver> <happy tran sport> gn all 01:13:07 <coopserver> <Alpha> gn8 sir 01:13:09 <coopserver> *** happy tran sport has left the game (Leaving) 01:13:15 *** happy has left #openttdcoop.stable 01:16:02 <coopserver> *** V453000 has left the game (Leaving) 01:18:11 <coopserver> <Anson> alpha, if you like many small fast trains, try TL1 chami :-) 01:18:20 <coopserver> <Alpha> rofl 01:18:26 <coopserver> <Alpha> tl1 is to short 01:18:35 <coopserver> <Alpha> haha 01:18:44 <coopserver> <Alpha> but u right, sounds fun 01:19:05 <coopserver> <Alpha> hm, legit idea 01:20:03 <coopserver> <Anson> TL 0.5 chami has speed 357 and 14 capacity :-) 01:21:21 <V453000> it is a bad idea regardless :P 01:23:03 <coopserver> <Anson> i think there are few better trains if he likes to spam the clone button :-) 01:23:51 <V453000> actually railstrong and probably also ships would be more suitable 01:24:01 <V453000> more acceleration, more density, more trains 01:25:40 <coopserver> <Anson> ships with capacity might be a solution, but railstrong with TL1 have no capacity for cargo, don't they ? 01:25:52 <V453000> 1 wagon? 01:25:56 <V453000> 35? 01:26:13 <coopserver> <Anson> oh, strong ... i automatically thought superstrong ... 01:27:40 <coopserver> <Anson> feature suggestion : require building graveyards corresponding to the size of deaths ... 01:28:12 <V453000> ... 01:29:08 <coopserver> <Anson> that would justify a second island for alpha : one for trains and the other for the graveyard 01:52:34 <coopserver> <black> gn 01:52:37 <coopserver> <Alpha> gn8 01:52:45 <coopserver> *** black has left the game (Leaving) 02:00:19 <coopserver> <Alpha> Anson 02:00:25 <coopserver> <Alpha> u there? 02:18:53 *** Mark has quit IRC 02:35:38 <coopserver> *** Game paused (connecting clients) 02:35:43 <coopserver> *** definitive has joined 02:35:44 <coopserver> *** Game unpaused (connecting clients) 02:45:17 <coopserver> *** definitive has left the game (Leaving) 02:49:24 <coopserver> *** Alpha has left the game (Leaving) 02:50:37 *** Guest3933 has left #openttdcoop.stable 03:02:16 <coopserver> *** Game paused (connecting clients) 03:02:20 <coopserver> *** Cameron has joined 03:02:21 <coopserver> *** Game unpaused (connecting clients) 03:03:29 <coopserver> *** Cameron has started a new company #13 03:22:09 <coopserver> *** Cameron has joined spectators 03:43:35 <coopserver> *** Cameron has joined company #13 03:47:44 <coopserver> *** Cameron has joined spectators 04:36:37 <coopserver> *** Game paused (connecting clients) 04:37:01 <coopserver> *** BiG MeeCh has joined 04:37:01 <coopserver> *** Game unpaused (connecting clients) 04:37:12 <coopserver> <BiG MeeCh> HELLO 04:37:18 <coopserver> <BiG MeeCh> HOW ARE YOU 04:38:23 <coopserver> *** BiG MeeCh has left the game (Leaving) 04:51:45 <coopserver> *** Game paused (connecting clients) 04:51:47 <coopserver> *** Berkel has joined 04:51:48 <coopserver> *** Game unpaused (connecting clients) 05:02:18 <coopserver> *** Berkel has left the game (Leaving) 06:30:34 *** Djanxy has joined #openttdcoop.stable 06:30:49 <BiG_MEEEEEEECH> YOOOOOOOOOOO 06:59:58 <coopserver> *** Anson has joined spectators 06:59:58 <coopserver> *** Game paused (number of players) 07:24:30 <coopserver> *** Game still paused (connecting clients, number of players) 07:24:34 <coopserver> *** Hijmani has joined 07:24:34 <coopserver> *** Game still paused (number of players) 07:24:34 <coopserver> *** Game unpaused (number of players) 07:28:25 <coopserver> *** Hijmani has left the game (Leaving) 07:28:25 <coopserver> *** Game paused (number of players) 07:30:20 *** Djanxy has quit IRC 07:55:55 <coopserver> *** Anson has joined company #10 07:55:55 <coopserver> *** Game unpaused (number of players) 09:44:28 <coopserver> *** Game paused (connecting clients) 09:44:30 <coopserver> *** black has joined 09:44:30 <coopserver> *** Game unpaused (connecting clients) 10:33:47 *** Mark has joined #openttdcoop.stable 10:33:54 <Mark> morning 10:34:07 <coopserver> <Anson> moin all 10:46:28 <coopserver> *** black has joined spectators 10:52:09 *** [1]Mark has joined #openttdcoop.stable 10:58:22 *** Mark has quit IRC 10:58:44 *** Mark has joined #openttdcoop.stable 11:04:13 *** [1]Mark has quit IRC 11:16:24 <coopserver> *** black has left the game (Leaving) 11:48:36 *** [1]Mark has joined #openttdcoop.stable 11:52:28 <coopserver> *** Game paused (connecting clients) 11:52:37 <coopserver> *** Alpha has joined 11:52:37 <coopserver> *** Game unpaused (connecting clients) 11:53:37 *** Alpha has joined #openttdcoop.stable 11:53:53 <coopserver> <Alpha> hey 11:54:08 *** Alpha is now known as Guest4011 11:54:48 *** Mark has quit IRC 11:54:48 *** [1]Mark is now known as Mark 12:18:54 <coopserver> *** Game paused (connecting clients) 12:18:58 <coopserver> *** black has joined 12:18:58 <coopserver> *** Game unpaused (connecting clients) 12:19:09 <coopserver> <black> hi 12:19:15 <coopserver> <Alpha> hi black 12:19:31 <coopserver> <black> any rumors of new map coming? :) 12:20:14 <coopserver> *** Alpha has left the game (Leaving) 12:25:22 <Mark> black: have you got a map we can play? 12:25:33 <coopserver> *** Game paused (connecting clients) 12:25:37 <coopserver> *** Mark has joined 12:25:37 <coopserver> *** Game unpaused (connecting clients) 12:25:46 <coopserver> <black> no 12:26:07 <coopserver> <Mark> wtf 12:26:11 <coopserver> <Mark> no random leveling please 12:26:15 <coopserver> <Mark> not even on your own island 12:26:21 <coopserver> <black> oh 12:26:29 <coopserver> <black> i wanteg to make me some lake here 12:26:40 <coopserver> <black> wanted* 12:26:51 <coopserver> <black> is it forbiden? 12:26:57 <coopserver> *** Mark has left the game (general timeout) 12:33:39 *** Mark has quit IRC 12:37:59 *** Mark has joined #openttdcoop.stable 12:38:42 <coopserver> *** Game paused (connecting clients) 12:38:46 <coopserver> *** Mark has joined 12:38:46 <coopserver> *** Game unpaused (connecting clients) 12:40:14 <coopserver> <Mark> Anson: ready for a new map? 12:42:44 <coopserver> <black> Mark it is forbiden to terraform my own island? 12:43:10 <coopserver> <black> !rules 12:43:10 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 12:43:53 <Mark> Keep the terraform to a minimum 12:44:42 <coopserver> *** Mark has left the game (general timeout) 12:44:49 <coopserver> <Anson> ML doubled, capacity reached, no further plans now 12:46:08 <coopserver> *** Game paused (connecting clients) 12:46:12 <coopserver> *** Mark has joined 12:46:12 <coopserver> *** Game unpaused (connecting clients) 12:49:29 <coopserver> *** Game paused (connecting clients) 12:49:37 <coopserver> *** Alpha has joined 12:49:37 <coopserver> *** Game unpaused (connecting clients) 12:49:42 <coopserver> *** black has joined spectators 12:51:31 <coopserver> *** Mark has left the game (general timeout) 12:52:41 *** [1]Mark has joined #openttdcoop.stable 12:53:47 <[1]Mark> @op 12:53:47 *** Webster sets mode: +o [1]Mark 12:53:49 <[1]Mark> !getsave 12:53:50 <coopserver> [1]Mark: (getsave [Server ID or channel] <Http Url of savegame>) -- Downloads a savegame file over HTTP and saves it in the saves dir of the [specified] server 12:54:01 *** Mark is now known as Guest4013 12:54:02 *** [1]Mark is now known as Mark 12:54:06 <Mark> !getsave https://dl.dropboxusercontent.com/u/55719170/wsg_2103.sav 12:54:06 <coopserver> Starting download... 12:54:12 <coopserver> Savegame successfully downloaded 12:54:16 <Mark> !rcon ls 12:54:17 <coopserver> 0) .. (Parent directory) 12:54:18 <coopserver> 1) autosave/ (Directory) 12:54:19 <coopserver> 2) uploads/ (Directory) 12:54:20 <coopserver> 3) desync_start3.sav 12:54:21 <coopserver> 4) post_desync.sav 12:54:21 <Mark> !rcon cd 2 12:54:22 <coopserver> 5) desync_start2.sav 12:54:23 <Mark> !rcon ls 12:54:23 <coopserver> 6) desync_start.sav 12:54:24 <coopserver> 0) .. (Parent directory) 12:54:25 <coopserver> 1) wsg_2103.sav 12:54:26 <coopserver> 2) StableNUTS102_edit.sav 12:54:27 <coopserver> 3) JStable170314.sav 12:54:28 <coopserver> 4) JStable090314.sav 12:54:28 <Mark> !rcon load 1 12:54:29 <coopserver> Starting new game 12:54:29 <coopserver> Mark: You have 42 more messages. Type !less to view them 12:54:31 <coopserver> *** Cameron has left the game (connection lost) 12:54:31 <coopserver> *** Anson has left the game (connection lost) 12:54:31 <coopserver> *** black has left the game (connection lost) 12:54:31 <coopserver> *** Alpha has left the game (connection lost) 12:54:31 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.0-RC1) 12:54:33 <coopserver> *** Game paused (number of players) 12:54:33 <coopserver> *** Game still paused (connecting clients, number of players) 12:54:35 <coopserver> *** Anson has joined 12:54:35 <coopserver> *** Alpha has joined 12:54:37 <coopserver> *** black has joined 12:54:37 <coopserver> *** Game still paused (number of players) 12:54:38 <Mark> !companies 12:54:39 <coopserver> Mark: Company '1' (Pink): Tindington Transport, Founded in 1920, Vehicles owned: 0 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 12:54:43 <coopserver> <Alpha> wait 12:54:44 <Mark> !rcon reset_company 1 12:54:45 <coopserver> Company deleted. 12:54:48 <coopserver> <Alpha> newm ap? 12:54:51 <Mark> yes 12:55:01 <coopserver> *** Game still paused (connecting clients, number of players) 12:55:05 <coopserver> <Alpha> but this map is terror 12:55:12 <coopserver> *** Mark has joined 12:55:12 <coopserver> *** Game still paused (number of players) 12:55:17 <coopserver> <black> wow nice one :D 12:55:28 <coopserver> <Mark> knock yourselves out 12:55:41 <coopserver> *** Alpha has left the game (Leaving) 12:55:46 <coopserver> <Mark> same settings as last map so everything should owkr 12:55:49 <coopserver> *** Game still paused (connecting clients, number of players) 12:55:53 <coopserver> *** Mark has started a new company #1 12:55:53 <coopserver> *** Game still paused (connecting clients) 12:55:53 <coopserver> *** Alpha has joined 12:55:53 <coopserver> *** Game unpaused (connecting clients) 12:56:47 <coopserver> <Alpha> can we try another map? 12:56:53 <coopserver> <Mark> why 12:56:53 <coopserver> <Alpha> look at the industies 12:56:59 <coopserver> <Mark> yes? 12:57:00 <coopserver> <Alpha> all clumbed up 12:57:11 <coopserver> <Alpha> like 6 steel plants 12:57:18 <coopserver> <Alpha> right next to each other 12:57:21 <coopserver> <Mark> they'll disappear 12:57:23 <coopserver> <black> this seems to be to adwanced map, not for welcom eserver :) 12:57:25 <coopserver> <Anson> 6 usable islands 12:57:54 <coopserver> <Mark> we're playing this map 12:58:03 *** Guest4013 has quit IRC 12:58:05 <coopserver> <Mark> if you want a better one, make it yourself next time :) 12:58:23 *** happy has joined #openttdcoop.stable 12:58:43 <coopserver> *** Game paused (connecting clients) 12:58:46 <coopserver> *** happy tran sport has joined 12:58:46 <coopserver> *** Game unpaused (connecting clients) 12:59:02 <coopserver> <happy tran sport> hi 12:59:05 <coopserver> <Mark> hi happy 12:59:08 <coopserver> <black> hi 12:59:15 <coopserver> *** Alpha has started a new company #2 12:59:33 <coopserver> <happy tran sport> will it looks k 12:59:49 <coopserver> <Mark> i admit its not easy 12:59:54 <coopserver> <Mark> will be fun with a short tl though 13:00:03 <coopserver> <happy tran sport> yep 13:03:16 <coopserver> <happy tran sport> heem not shor wher to go 13:03:49 <coopserver> *** happy tran sport has started a new company #3 13:06:58 <coopserver> <Anson> problem is not how the map looks, but what happens when more than 6 players join ... 13:07:07 <coopserver> <Alpha> y 13:07:19 <coopserver> <Mark> then what? 13:07:27 <coopserver> <Alpha> winner takes it all :D 13:07:38 <coopserver> <Mark> islands are easily large enough to hold 2 companies 13:07:45 <coopserver> <Mark> we never used to have seperate islands per company 13:07:49 <coopserver> <Mark> just get started already 13:19:39 <coopserver> <Alpha> uff 13:21:57 <coopserver> *** Anson has joined company #3 13:23:38 <coopserver> *** Mark has left the game (general timeout) 13:34:42 *** Mark has quit IRC 13:34:53 <coopserver> *** black has started a new company #4 13:40:33 <coopserver> <Alpha> happy 13:40:36 <coopserver> <Alpha> why u so good 13:40:45 <coopserver> <Alpha> u build so fucking fast 13:41:22 <coopserver> <happy tran sport> i have a lot ov players tech me 13:41:46 <coopserver> <Alpha> u started after me and make double money :D 13:42:04 <coopserver> <happy tran sport> wood gives u mor muney 13:42:08 <coopserver> <Alpha> your early game is insane, good job 13:42:22 <coopserver> <Alpha> i start wood just now 13:42:46 *** Mark has joined #openttdcoop.stable 13:42:47 *** Webster sets mode: +o Mark 13:43:10 <coopserver> *** Game paused (connecting clients) 13:43:15 <coopserver> *** Mark has joined 13:43:15 <coopserver> *** Game unpaused (connecting clients) 13:43:56 <coopserver> <happy tran sport> u dont get much muney from farms 13:43:59 <coopserver> <happy tran sport> Alpha: 13:44:14 <coopserver> <happy tran sport> thats y i doo wood or oil 13:44:22 <coopserver> <Alpha> ok 13:56:08 <coopserver> *** Game paused (connecting clients) 13:56:10 <coopserver> *** Vinnie has joined 13:56:10 <coopserver> *** Game unpaused (connecting clients) 13:56:16 <coopserver> <Vinnie> its me, Mario 13:56:20 <coopserver> <Alpha> hi vinnie 13:56:20 <coopserver> <Mark> :) 13:56:29 <coopserver> <Vinnie> hi 13:56:50 <coopserver> <happy tran sport> hi Vinnie 13:56:54 <coopserver> <black> hi 14:00:27 <coopserver> <Alpha> they way i build makes me sick :D 14:00:59 <coopserver> <Alpha> is this map pretty hard to build on early game or is it just me? 14:01:59 <coopserver> <Vinnie> looks good for a beginning 14:02:07 <coopserver> <Vinnie> once money flows you can improve 14:02:20 <coopserver> <Alpha> i gonna delete it all 14:02:30 <coopserver> <happy tran sport> fill free to join if u whont Vinnie 14:02:35 <coopserver> <Alpha> so many 0.5 curves 14:03:02 <coopserver> <Mark> just leave them as long as they dont hurt 14:03:10 <coopserver> <Mark> when you get money you can terraform 14:03:23 <coopserver> <Mark> doesnt matter much with these slow trains 14:03:48 <coopserver> <Alpha> i try avoid it, but to be effective in terms of speed u re kinda forced to terraform alot 14:03:56 <coopserver> <Mark> yeah 14:03:56 <coopserver> <Alpha> especially on these high maps 14:03:59 <coopserver> <Mark> do that later on 14:04:02 <coopserver> <Mark> indeed 14:05:55 <coopserver> <Mark> my crappy network needs expanding already 14:06:22 <coopserver> <Alpha> u always start one-way-nw right? 14:06:32 <V453000> !dl win64 14:06:32 <coopserver> V453000: http://binaries.openttd.org/releases/1.4.0-RC1/openttd-1.4.0-RC1-windows-win64.zip 14:06:39 <coopserver> <Mark> single track you mean? 14:06:43 <coopserver> <Alpha> y 14:06:46 <coopserver> <Mark> yeah 14:06:51 <coopserver> <Mark> dont like starting off double 14:07:07 <coopserver> <Alpha> i do double all time ^ 14:07:38 <coopserver> <Mark> well in that sense it is double... 14:07:41 <coopserver> <Mark> we call this LR 14:07:49 <coopserver> <Mark> double would be LL RR 14:07:58 <coopserver> <Mark> Left/Right 14:08:03 <coopserver> <Alpha> im LR 14:08:04 <coopserver> *** Game paused (connecting clients) 14:08:05 <coopserver> <Anson> double means LLRR ... double in each direction 14:08:10 <coopserver> *** V453000 has joined 14:08:10 <coopserver> *** Game unpaused (connecting clients) 14:08:12 <coopserver> <V453000> yoyo 14:08:14 <coopserver> <Mark> oh fuck 14:08:15 <coopserver> <Mark> yoyo 14:08:20 <coopserver> <Alpha> hi v45 14:08:25 <coopserver> <Mark> wanna play v? 14:08:29 <coopserver> <V453000> am at work 14:08:35 <coopserver> <V453000> female counterpart in the evening 14:08:39 <coopserver> <V453000> and nuts in the rest of the time 14:08:41 <coopserver> <Mark> and youre actually working for a change 14:08:42 <coopserver> <V453000> so no :P 14:15:27 <coopserver> *** V453000 has left the game (Leaving) 14:22:00 <coopserver> <Alpha> w00t 14:22:05 <coopserver> <happy tran sport> heem, Mark is over flow tern on 14:22:17 <coopserver> <Mark> what? 14:22:17 <V453000> !setdef 14:22:17 <coopserver> V453000: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 14:22:21 <V453000> 2way eol 14:22:25 <coopserver> <Anson> please !setdef 14:22:27 <coopserver> <Mark> should be 14:22:30 <coopserver> <happy tran sport> k 14:22:30 <V453000> idk why happy cant learn to call the setting the correct way 14:22:47 <coopserver> <Mark> :D 14:23:38 <coopserver> <happy tran sport> ther we go 14:26:21 <coopserver> *** black has joined spectators 14:27:42 <coopserver> *** Mark has left the game (general timeout) 14:28:29 <coopserver> *** Game paused (connecting clients) 14:29:21 <coopserver> <Alpha> ? 14:29:26 <coopserver> <happy tran sport> sume time i can but not all the time i say it rite 14:29:31 <coopserver> <happy tran sport> v 14:29:37 <coopserver> *** Game unpaused (connecting clients) 14:29:44 <coopserver> *** Game paused (connecting clients) 14:29:50 <coopserver> <Alpha> wtf? 14:29:50 <V453000> :) 14:30:00 <coopserver> <Alpha> who is that :D 14:30:00 <coopserver> *** Mark has joined 14:30:00 <coopserver> *** Game unpaused (connecting clients) 14:30:49 <coopserver> <Alpha> :D 14:30:53 <coopserver> <Alpha> BAM 14:48:40 <coopserver> <Anson> alpha, hurry up and crash some ... or don't you want the record for this map too ? :-) 14:48:47 <coopserver> <Mark> :D 14:48:56 <coopserver> <Alpha> i had last map 14:48:56 <coopserver> <Mark> i was hoping no one saw that 14:49:05 <coopserver> <Alpha> iu crashed like 40 + trains 14:49:22 <coopserver> <Alpha> so far, i just crashed 2 trains 14:49:27 <coopserver> <Alpha> like u 2 ;) 14:49:28 <coopserver> <Mark> i crash trains all the time 14:49:31 <coopserver> <Anson> i have crashes set to be shown in the newspaper :-) 14:52:52 <coopserver> <Alpha> happy 14:53:09 <coopserver> <Alpha> do u mind if i serve tendinghattan with goods? 14:53:45 <coopserver> <happy tran sport> doo a sign 14:54:14 <coopserver> <Alpha> see 14:54:24 <coopserver> <happy tran sport> yep go for it 14:54:41 <coopserver> <Alpha> thx bro 14:54:44 <coopserver> <happy tran sport> np 14:55:08 <coopserver> <Anson> but leave enough space for us to increase the size of the oil drop and add a goods pickup at the oil 14:55:27 <coopserver> <Alpha> i build at edge of map as u can see 14:55:31 <coopserver> <Alpha> should be fine 14:55:38 <coopserver> <Alpha> if u need more spavce later on 14:55:47 <coopserver> <Alpha> just let me know and i delete 14:56:10 <coopserver> <happy tran sport> k i think we shord be k ther not a lot ov oil so u ar k 14:56:15 <coopserver> <Anson> the rails are no problem ... it's only about the flat area in front of the town 14:57:19 <coopserver> <Alpha> thx :D 14:57:35 <coopserver> <Alpha> better like this? 14:58:09 <coopserver> <Anson> should be ok ... and funding another factory should be possible too ... not too costly on this map 14:59:21 <coopserver> <Anson> alpha: on this server, 90 degree corners are usually off 14:59:33 <coopserver> <Alpha> oh 14:59:34 <coopserver> <Alpha> lol 14:59:45 <coopserver> <Alpha> thx mate 14:59:47 <coopserver> <Alpha> didnt see 15:00:29 <coopserver> <Anson> place one or two truckstups right in town to make sure that you can deliver goods 15:02:35 <coopserver> <Anson> station spread is 12 ... if you place the truckstops while holding CTRL, they can be added to the railstation and thus better ensure that you can deliver the goods 15:05:48 <coopserver> <Mark> cheaters 15:05:53 <coopserver> <Alpha> ? 15:05:59 <coopserver> <Alpha> happend? 15:06:00 <coopserver> *** Game paused (connecting clients) 15:06:04 <coopserver> *** Muel has joined 15:06:04 <coopserver> *** Game unpaused (connecting clients) 15:06:13 <coopserver> <Mark> station walking 15:06:13 <coopserver> <Mark> just kidding though 15:06:21 <coopserver> <Muel> hou 15:06:26 <coopserver> <Mark> hai 15:06:57 <coopserver> <Alpha> hey! 15:07:08 <coopserver> <Anson> just for info : teleporting is forbidden, station walking is not well liked, but accessing a towndrop by doing it should be ok 15:07:33 <coopserver> <Alpha> teleporting 15:07:39 <coopserver> <Alpha> i dont know what u talking 15:07:44 <coopserver> <Mark> ill show you 15:07:46 <coopserver> <Mark> hang on a minute 15:07:50 <coopserver> <Alpha> if u compare the land 15:07:52 <coopserver> <Mark> i love teleports 15:08:08 <coopserver> <Alpha> u could arguee it is my anyways :D 15:08:32 <coopserver> <Anson> i call it teleporting if you put up a series of stations with station walk, where they don't drive more than one tile but do everything by (mis)using the station spread 15:09:16 <Guest4011> i dont get it sry 15:09:16 <coopserver> <Mark> look !here 15:10:01 <coopserver> <Anson> or in a game where station spread is 16 and bridges are 8 (to make people not connect islands), to connect two islands with a widespread station ... that is teleporting :-) 15:10:10 <coopserver> <Alpha> do i use this? 15:10:38 <coopserver> <Alpha> it isnt forbidden, is it? 15:10:40 <coopserver> <Anson> no ... it was some talk, caused by mark saying "cheater" 15:10:50 <coopserver> <Mark> no its not forbidden 15:10:56 <coopserver> <Alpha> was saying 15:10:59 <coopserver> <Alpha> cuz in progames 15:11:00 <coopserver> <Mark> you should be able tell whats reasonable and what isnt 15:11:04 <coopserver> <Alpha> i see that alot :D 15:11:04 <coopserver> <Mark> look !here 15:11:08 <coopserver> <Anson> only misusing it to the extremes shouldn't be done 15:11:11 <coopserver> <Mark> Fundhall 15:11:12 <coopserver> <Alpha> i saw 15:11:31 <coopserver> <Mark> with high station spread you can actually make loads of money that way 15:11:42 <coopserver> <Mark> profit is based on distance between station signs, not the actualy stations 15:12:11 <coopserver> <Alpha> hm i never used that 15:12:38 <coopserver> <happy tran sport> be back in 5 mints 15:13:01 <coopserver> <Anson> i think the method at !here is forbidden ... but extending the range of a station by a few tiles or accessing a town for a goods drop is ok 15:13:07 <coopserver> *** Muel has left the game (Leaving) 15:15:18 <coopserver> <Anson> i think on the PS, station spread is often a large value, like 64 15:15:52 <coopserver> <Anson> that's done to allow stations with 32 or 64 platforms, but not to do 64 tile station walking/teleporting 15:16:16 <coopserver> <Alpha> bever swa anyno using it 15:16:29 <coopserver> <Alpha> never saw anyone* 15:16:35 <coopserver> <Anson> ? 15:17:07 <coopserver> <Anson> what didn't you see ? 15:17:16 <coopserver> <Anson> such big stations ? 15:17:17 <coopserver> <Alpha> i NEVER saw 15:17:25 <coopserver> <Alpha> anyone using ths method u descibed 15:19:16 <coopserver> <Anson> if you play often, you will sometimes see players like that ... or players who flatten half the map or build flat land in the ocean ... that's the reason why we now have those high TF costs in many games, and most of all the high water TF 15:20:06 <coopserver> <Alpha> high costs 15:20:11 <coopserver> <Alpha> i figured :D 15:20:40 <coopserver> <Mark> terraforming is 64 times more expensive than default 15:20:49 <coopserver> <Mark> water tf is like 64000 times more expensive 15:20:51 <coopserver> <Anson> water TF on this map is around 2000 DM per tile 15:21:05 <coopserver> <Alpha> if u wanna terraform in water 15:21:09 <coopserver> *** Vinnie has left the game (general timeout) 15:21:12 <coopserver> <Alpha> it cost almost 7 billion 15:21:29 <coopserver> <Anson> 2000 million DM :-) 15:21:47 <coopserver> <Alpha> even 8 bio 15:22:17 <coopserver> <Anson> raising one dot is touching 4 tiles ... thus 4 x 2000 million = 8 million 15:22:31 <coopserver> <Alpha> i ve a question 15:22:40 <coopserver> <Alpha> why dont we make a normal map 15:22:47 <coopserver> <Alpha> and all play the same company 15:22:52 <coopserver> <Mark> :D 15:22:56 <coopserver> <Anson> that is done on the PS 15:22:59 <coopserver> <Alpha> and start at different places on the map 15:23:05 <coopserver> <Alpha> and than join the network 15:23:24 <coopserver> <Alpha> than lets play on ps? 15:23:53 <coopserver> <Anson> you can go there and have a look 15:24:07 <coopserver> <Anson> I'll go to the kitchen and eat something instead :-) 15:29:06 <coopserver> <Alpha> this game mark 15:29:13 <coopserver> <Alpha> u play better than the other 15:29:23 <coopserver> <Alpha> networkwise 15:29:36 <coopserver> <Mark> i know how to play ;) 15:29:42 <coopserver> <Mark> just depends on whether i like the game or not 15:29:44 <coopserver> <Alpha> now is see :D 15:30:55 <coopserver> <Alpha> its nice to see these high hill hubs 15:31:02 <coopserver> <Alpha> so difficult to build 15:43:31 <coopserver> <Anson> but on this server, there can easily pass 50 years while you are afk, and thus i prefer overflows at all stations, and that makes it also easier to build the depots (only one instead of two) 15:43:55 <coopserver> <Alpha> lag 15:46:35 <coopserver> <Mark> and then i was out of money 15:46:40 <coopserver> <Alpha> :D 15:46:45 <coopserver> <Alpha> terraforming op 15:46:54 <coopserver> <Mark> yea 15:47:19 <coopserver> <Mark> spent loads on rebuilding 15:47:43 <coopserver> <Anson> mark, you can pay back your loan to save on interest 15:47:54 <coopserver> <Mark> i just took a loan to finish my rebuilding :P 15:48:01 <coopserver> <Mark> interest is only like 10k a year anyway 15:49:27 <coopserver> <Anson> i think it is 2% -> 40k DM 15:49:50 <coopserver> <Mark> 10k pounds ;) 15:49:57 <coopserver> <Anson> not much, but it adds up .... 15:50:48 <coopserver> <Anson> 10k pounds ? that would be 5k kg, or 5 tons !? 15:50:52 <coopserver> <Anson> :-) 15:51:27 <coopserver> <Alpha> someone got money? :D 15:51:56 <coopserver> <Anson> btw : for those high numbers (eg TF water), people should rather say 8000 millions instead of 8 billions 15:52:14 <coopserver> <Anson> since in some countries, 8 billions are 8000000 millions 15:52:47 <coopserver> <Mark> anyone got a million to borrow? :D 15:53:11 <coopserver> <happy tran sport> yep Mark 15:53:40 <coopserver> <Mark> cheers that should do 15:53:54 <coopserver> <happy tran sport> np 15:54:36 <coopserver> <Alpha> damn its brutal 15:54:41 <coopserver> <Alpha> is missclicked 15:54:51 <coopserver> <Alpha> and 6 million where gone 15:54:55 <coopserver> <Alpha> :D 15:55:01 <coopserver> <Alpha> i miss the undo button 15:56:07 <coopserver> <happy tran sport> Mark: u dont have to pay me back i need to redo my net werk 15:56:21 <coopserver> *** Mark has left the game (general timeout) 15:57:12 *** ODM has joined #openttdcoop.stable 15:57:12 *** ChanServ sets mode: +o ODM 15:58:36 <coopserver> *** Game paused (connecting clients) 15:58:39 <coopserver> *** Mark has joined 15:58:39 <coopserver> *** Game unpaused (connecting clients) 15:58:49 <coopserver> <Mark> thanks happy :) 15:58:51 <coopserver> <Alpha> gg 15:58:55 <coopserver> <Alpha> 4 trains 15:58:57 <coopserver> <happy tran sport> np 15:59:24 <coopserver> <happy tran sport> i need help to doo the same as u redo my net werk 16:00:01 <coopserver> <Alpha> mark u ve 2 tl? 16:00:06 <coopserver> <Mark> yeah 16:00:09 <coopserver> <Alpha> :D 16:00:17 <coopserver> <Mark> its awesome to work with in this terrain 16:00:25 <coopserver> <Alpha> i see 16:00:55 <coopserver> <Alpha> but u got jam 16:01:01 <coopserver> <Alpha> u need overflow? 16:01:12 <coopserver> <Alpha> at wheat pickup? 16:01:28 <coopserver> <Mark> perhaps 16:01:37 <coopserver> <Mark> just longer buffer 16:01:48 <coopserver> <Alpha> or less trains 16:01:52 <coopserver> <Alpha> or overflow ^ 16:01:59 <coopserver> <Alpha> build overflow plz :) 16:02:06 <coopserver> <Alpha> i wanna learn smth :) 16:02:35 <coopserver> <black> yes please, i would learn it also :) 16:02:41 <coopserver> <Anson> mark, you know that you have stopped train 14 ? 16:02:50 <coopserver> <Mark> thanks :) 16:02:59 <coopserver> <Mark> call v for a course on overflows 16:03:12 <coopserver> <Alpha> he is busy today, isnt he? 16:03:24 <coopserver> <Mark> yep 16:03:29 <coopserver> <Alpha> i ve two problems 16:03:48 <coopserver> <Alpha> see the situation and how to adapt my overflow 16:03:58 <coopserver> <Alpha> and how the sigaling works 16:04:08 <Mark> http://blog.openttdcoop.org/2010/04/26/advanced-building-revue-04-overflows/ 16:04:21 <Mark> read that 16:04:21 <Mark> it has a part 2 and 3 too 16:04:36 <coopserver> *** Mark has left the game (general timeout) 16:04:44 <coopserver> *** Game paused (connecting clients) 16:04:49 <coopserver> *** Mark has joined 16:04:49 <coopserver> *** Game unpaused (connecting clients) 16:05:16 <coopserver> <Anson> and when you have a question about something on your network, best place a sign there, like !here or !there, or !problem 16:11:52 <coopserver> <Mark> oi 16:11:56 <coopserver> <Mark> see !overflow 16:11:57 <coopserver> <Mark> ;) 16:13:51 <coopserver> <Anson> i have such a !simple overflow too :-) 16:14:06 <coopserver> <Mark> works fine at moderate traffic 16:15:10 <coopserver> <Alpha> !overflow 16:16:43 *** ODM has quit IRC 16:17:48 <coopserver> <Anson> i often also use !another overflow 16:18:10 <coopserver> <Alpha> !another overflow 16:18:11 <coopserver> <Mark> works too 16:18:14 <coopserver> <Alpha> how 16:18:21 <coopserver> <Alpha> can i jump to these signs? 16:18:25 <coopserver> <Mark> problem is they mess up autoreplacing 16:18:27 <coopserver> <Alpha> is there a command? 16:18:32 <coopserver> <Mark> go to the sign list 16:18:40 <coopserver> <Mark> in the dropdown menu under the map icon 16:18:55 <coopserver> <Anson> without that order the depot is visible and causes problems 16:19:25 <coopserver> <Anson> with that order, trains never go to random depots, but only when they execute that order 16:19:52 <coopserver> <Anson> thus i always ad a "maintain at nearest depot" after loading 16:20:22 <coopserver> <Anson> trains thus will go to the depot next to "their" station only 16:22:14 <coopserver> <happy tran sport> dus troy still play have not see hem for a lone time 16:24:36 <coopserver> <Alpha> mark 16:24:44 <coopserver> <Alpha> i guess u ve a signal error 16:25:03 <coopserver> <Alpha> i made sign wrong 16:25:04 <coopserver> <Anson> i will mark the two worst gaps with !!!!!gap 16:25:30 <coopserver> *** Mark has left the game (general timeout) 16:25:38 <coopserver> <Alpha> rage quit :D 16:26:37 *** [1]Mark has joined #openttdcoop.stable 16:27:40 <coopserver> *** Game paused (connecting clients) 16:27:42 *** [2]Mark has joined #openttdcoop.stable 16:27:51 <coopserver> *** Mark has joined 16:27:52 <coopserver> *** Game unpaused (connecting clients) 16:27:54 <coopserver> <Mark> mah 16:28:04 <coopserver> <Mark> yeah that signals wrong 16:28:19 <coopserver> <Mark> thanks 16:29:00 <coopserver> <Alpha> np 16:30:47 <coopserver> *** Mark has left the game (general timeout) 16:31:59 *** [3]Mark has joined #openttdcoop.stable 16:32:05 <coopserver> *** Game paused (connecting clients) 16:32:14 <coopserver> <happy tran sport> yes at food plant has gon now i can doo a slh 16:32:47 *** Mark has quit IRC 16:32:49 *** [3]Mark is now known as Mark 16:32:50 <coopserver> *** Game unpaused (connecting clients) 16:32:53 <coopserver> *** Game paused (connecting clients) 16:33:00 <coopserver> *** Mark has joined 16:33:00 <coopserver> *** Game unpaused (connecting clients) 16:33:05 <coopserver> <Mark> goddamn crap connection 16:33:18 <coopserver> <Alpha> y 16:34:41 *** [1]Mark has quit IRC 16:37:25 <coopserver> *** black has left the game (Leaving) 16:37:44 *** [2]Mark has quit IRC 16:41:47 <coopserver> <Alpha> yesssssssssssssssss 16:41:54 <coopserver> <Alpha> or not 16:41:55 <coopserver> <Alpha> #:D 16:42:17 <BiG_MEEEEEEECH> yooooooooooo 16:42:49 <coopserver> <Mark> yo meechzor 16:42:49 <coopserver> <Mark> yo meechzor 16:42:59 <coopserver> <Mark> ... 16:43:02 <BiG_MEEEEEEECH> yo markkzor 16:43:02 <BiG_MEEEEEEECH> yo markkzor 16:43:04 <coopserver> *** Game paused (connecting clients) 16:43:06 <coopserver> *** JJens has joined 16:43:06 <coopserver> *** Game unpaused (connecting clients) 16:43:30 <coopserver> *** Mark has left the game (connection lost) 16:43:41 <coopserver> *** JJens has left the game (Leaving) 16:45:12 <BiG_MEEEEEEECH> =\ 16:46:34 *** [1]Mark has joined #openttdcoop.stable 16:46:59 <coopserver> *** Game paused (connecting clients) 16:47:32 <coopserver> *** Game unpaused (connecting clients) 16:49:14 <coopserver> <Alpha> fuck yeah 16:49:26 <coopserver> <Alpha> got my first working overflow :D 16:49:53 <coopserver> *** Game paused (connecting clients) 16:50:00 <coopserver> *** Mark has joined 16:50:02 *** [2]Mark has joined #openttdcoop.stable 16:50:03 <coopserver> *** Game unpaused (connecting clients) 16:50:15 <coopserver> <Mark> sorry about all the reconnecting :P 16:51:35 <coopserver> *** Mark has left the game (general timeout) 16:52:02 *** Mark has quit IRC 16:54:04 *** Mark has joined #openttdcoop.stable 16:54:05 *** Webster sets mode: +o Mark 16:54:37 *** [1]Mark has quit IRC 16:54:50 <coopserver> *** Game paused (connecting clients) 16:54:55 <coopserver> *** Mark has joined 16:54:55 <coopserver> *** Game unpaused (connecting clients) 16:55:00 <coopserver> <Mark> better now hopefully 16:59:02 *** [2]Mark has quit IRC 17:02:11 <coopserver> *** Game paused (connecting clients) 17:02:14 <coopserver> *** V453000 has joined 17:02:14 <coopserver> *** Game unpaused (connecting clients) 17:02:16 <coopserver> <V453000> moo 17:02:18 <coopserver> *** Mark has left the game (general timeout) 17:02:32 <coopserver> <Alpha> v45 17:02:38 <coopserver> <Alpha> can u take an eye? 17:02:46 <coopserver> <V453000> or two 17:02:55 <coopserver> <Alpha> i ve a question 17:02:56 *** [1]Mark has joined #openttdcoop.stable 17:03:01 <coopserver> <Alpha> got my first working overflow 17:03:10 <coopserver> <Alpha> i make some sign to explain situation 17:03:48 <coopserver> <V453000> entry signal = place where train is meant to stop 17:03:56 <coopserver> <V453000> is train meant to stop at 1)? 17:04:16 <coopserver> *** Game paused (connecting clients) 17:04:18 <coopserver> *** Hijmani has joined 17:04:18 <coopserver> *** Hijmani has started a new company #5 17:04:18 <coopserver> *** Game unpaused (connecting clients) 17:05:18 <coopserver> <V453000> answer is yes 17:05:26 <coopserver> *** V453000 has started a new company #6 17:06:48 <coopserver> <V453000> see? 17:06:53 <coopserver> <V453000> you can chain it like that 17:07:03 <coopserver> <Alpha> ok 17:07:49 <coopserver> <Alpha> but what is fail than? my 2nd entry signal on depot track? 17:08:06 *** [2]Mark has joined #openttdcoop.stable 17:09:03 <coopserver> *** Hijmani has left the game (Leaving) 17:09:07 *** Mark has quit IRC 17:09:07 *** [2]Mark is now known as Mark 17:10:24 <coopserver> <Anson> you need to build a chain of combo signals like V showed 17:11:03 <coopserver> <Alpha> like this 17:11:39 <coopserver> <Anson> opposite direction, similar to prios 17:11:58 *** [1]Mark has quit IRC 17:12:17 <coopserver> <Alpha> on depot track 17:12:34 <coopserver> <Alpha> i need to hold him at my first entry signal 17:14:47 <coopserver> <Alpha> oh wait 17:18:32 *** Maraxus has joined #openttdcoop.stable 17:18:32 *** ChanServ sets mode: +o Maraxus 17:21:15 <coopserver> <Alpha> y 17:21:21 <happy> mark u need a over flow on your food pick up 17:21:42 <coopserver> <happy tran sport> and ggodds pick up 17:22:21 <coopserver> *** happy tran sport has joined company #1 17:22:44 <coopserver> *** happy tran sport has joined spectators 17:22:50 <coopserver> *** happy tran sport has joined company #3 17:23:54 <coopserver> <Alpha> can u delete the tracks 17:24:20 <coopserver> <Alpha> y i know 17:25:58 <coopserver> *** Game paused (connecting clients) 17:26:07 <coopserver> *** Jam35 has joined 17:26:08 <coopserver> *** Game unpaused (connecting clients) 17:26:12 <coopserver> <happy tran sport> hi jam 17:26:17 <coopserver> *** Jam35 has joined spectators 17:26:19 <coopserver> <Jam35> hi 17:26:38 <coopserver> <happy tran sport> how things 17:27:12 <coopserver> <Jam35> goodish 17:31:19 <coopserver> *** Jam35 has joined company #3 17:31:53 <coopserver> <Alpha> y 17:32:01 <coopserver> <Alpha> but i need try and understand 17:32:20 <coopserver> <Alpha> me not helped if u say do so and so 17:32:46 <coopserver> <Alpha> better tell, what signal makes what 17:33:02 <coopserver> <Alpha> and i will try to fit it for my situation 17:33:06 <coopserver> <Anson> very difficult to get that by try&error 17:33:12 <coopserver> <Alpha> well 17:33:26 <coopserver> <Alpha> i can look up a progame 17:33:33 <coopserver> <Alpha> and copy one specific 17:33:37 <coopserver> <Alpha> and it will work 17:33:44 <coopserver> <Alpha> but i dont like that :D 17:33:46 <coopserver> <Anson> best is to follow the information flow from one end to the other ... 17:34:31 <coopserver> <Anson> from the spot where the train shall stop, through a long prio, through the reverser, and finally to the exit signals that lead to the platforms 17:37:18 <coopserver> <Anson> you can think of that information flow as "first entry signal will only get green if no train in front of it, and none at first part of prio and none on second part of prio and none in reverser and none waiting in front of platforms 17:38:02 <coopserver> <Alpha> y 17:38:05 <coopserver> <Alpha> i try :D 17:39:16 <coopserver> <V453000> you simply need to create one chain 17:39:18 <coopserver> <V453000> with one end 17:39:29 <coopserver> <Alpha> y, sounds easy 17:39:33 <coopserver> <V453000> it is 17:39:39 <coopserver> <Alpha> but i need to learn 17:39:43 <V453000> !players 17:39:43 <coopserver> V453000: Client 120 (Light Blue) is Anson, in company 3 (happy tran sport Transport) 17:39:44 <coopserver> <Alpha> how all works 17:39:44 <coopserver> V453000: Client 124 (Pink) is Alpha, in company 2 (Alpha Transport) 17:39:45 <coopserver> V453000: Client 126 (Light Blue) is happy tran sport, in company 3 (happy tran sport Transport) 17:39:46 <coopserver> V453000: Client 169 (Green) is V453000, in company 6 (V453000 Transport) 17:39:47 <coopserver> V453000: Client 174 (Light Blue) is Jam35, in company 3 (happy tran sport Transport) 17:39:52 <coopserver> <V453000> try to connect it and see how it works 17:39:55 <coopserver> <Alpha> i play for like 2 weeks now... 17:40:02 <V453000> try !rcon move 169 2 17:40:08 <V453000> !rcon move 169 2 17:40:08 <V453000> asdf 17:40:08 <coopserver> *** V453000 has joined company #2 17:42:17 <coopserver> <Alpha> ok 17:42:21 <coopserver> <Alpha> that works 17:42:23 <coopserver> <V453000> looks fine doesnt it :) 17:42:26 <coopserver> <Alpha> now i can think ahead 17:43:00 <coopserver> <Anson> Alpha, at Z, i would prefer it like you did it at first ... thus avoiding any chance that the train enters the logic track instead of the reverser 17:43:08 <coopserver> <V453000> fuck off with details Anson 17:43:14 <coopserver> <V453000> system first 17:44:14 <coopserver> <V453000> now why trains leave overflow :) 17:45:34 <coopserver> <V453000> wtf is even 9 17:46:25 <coopserver> <Anson> the prio from 2 to 4 was ok ... but then connect the reverser to 4 and not to 2 17:46:39 <coopserver> <V453000> he will figure it out 17:46:40 <coopserver> <V453000> let him think 17:48:35 <coopserver> <V453000> try to remove the 2way combo 17:48:38 <coopserver> <V453000> and do it without it 17:48:50 <coopserver> <V453000> that might help you 17:48:58 <coopserver> <Anson> i connected the reverser to the wron end of the prio too, when i did it the first 20 times :-) 17:49:23 <coopserver> <Alpha> but its workingn now 17:49:33 <coopserver> <Alpha> like i wanted it 17:49:38 <coopserver> <V453000> train waits for reverser to be empty 17:49:41 <coopserver> <V453000> not for platform to be empty 17:49:44 <coopserver> <Anson> it is not working correctly ... trains do a round trip ... 17:49:47 <coopserver> <V453000> ah it is 17:49:58 <coopserver> <V453000> yeah it is kind of working 17:49:59 <coopserver> <V453000> but 17:50:02 <coopserver> <V453000> see this 17:50:08 <coopserver> <Alpha> they do no round trip anymore 17:50:12 <coopserver> <V453000> aye 17:50:16 <coopserver> <V453000> that is good 17:50:28 <coopserver> <V453000> the priority isnt active 17:50:36 <coopserver> <V453000> signals facing opposite direction 17:51:08 <coopserver> <Alpha> then they make round trip 17:51:22 <coopserver> <V453000> no 17:51:22 <coopserver> <Anson> because you are not yet done with the rest 17:51:27 <coopserver> <V453000> it works like the prio isnt there 17:51:38 <coopserver> <V453000> now it is connected 17:51:40 <coopserver> <V453000> ah yeah 17:51:53 <coopserver> <V453000> that is why I suggest to rmeove the 2way 17:52:24 <coopserver> <V453000> so it might be better visible 17:52:38 <coopserver> <V453000> this is our chain 17:52:41 <coopserver> <Anson> just build the prio first ... then connect the FAR end to the reverser 17:52:42 <coopserver> <V453000> lets connect it to places 17:53:26 <coopserver> <V453000> now we have X and Y 17:53:29 <coopserver> <V453000> two possible outputs 17:53:32 <coopserver> <V453000> while we want only one 17:53:52 <coopserver> <V453000> so this way you chain them together 17:53:56 <coopserver> <V453000> to only have one final result 17:54:12 <coopserver> <V453000> and the blocks going towards it are just "if train is in this block" 17:54:18 <coopserver> <Alpha> ok make how it was before 17:54:24 <coopserver> <Alpha> i need to see it again 17:54:28 <coopserver> <Alpha> without z 17:54:36 <coopserver> <Alpha> nnonoononnononono 17:54:37 <coopserver> <Alpha> :D 17:54:40 <coopserver> <V453000> easy 17:54:49 <coopserver> <V453000> what you had was this 17:55:10 <coopserver> <V453000> need only one of them 17:55:20 <coopserver> <V453000> so you put Y behind X 17:55:28 <coopserver> <V453000> see? 17:55:33 <coopserver> <V453000> one long chain 17:56:07 <coopserver> <Alpha> ok 17:56:14 <coopserver> <Alpha> my fail was 17:56:20 <coopserver> <Alpha> the combo 17:56:24 <coopserver> <Anson> exactly what my numbers said, from 1 at the one end where the train stops, to the 9 at the platforms 17:56:25 <coopserver> <V453000> that you had 2 ends 17:56:28 <coopserver> <Alpha> showed in different directions 17:56:37 <coopserver> <V453000> numbers are worthless without slow explanation Anson 17:56:39 <coopserver> <Alpha> one down 2 up 17:56:41 <coopserver> <V453000> aye 17:56:45 <coopserver> <Alpha> and that way 17:56:50 <coopserver> <Alpha> my pro didnt work 17:56:54 <coopserver> <V453000> because if the combo was green, it interrupted the other half of the chain 17:56:55 <coopserver> <V453000> yeah 17:57:14 <coopserver> <Alpha> cuz they worked for either prio the inc trains or to block the entry for depot track 17:57:18 <coopserver> <V453000> exactly 17:57:28 <coopserver> <V453000> and you require all conditions, not just one of them 17:57:32 <coopserver> <Alpha> damn, guess i got somehow now 17:57:37 <coopserver> <V453000> :) 17:57:46 <coopserver> <Alpha> need to build more 17:57:49 <coopserver> <Alpha> to get used to it 17:57:49 <coopserver> <V453000> surely 17:58:23 <coopserver> <Alpha> ok so sometimes it helps to go at other side of the track to make things easier 17:58:29 <coopserver> <V453000> yeah 17:58:34 <coopserver> <V453000> you could bridge it too 17:58:52 <coopserver> <Anson> bets method (how i do it) is to start thinking at one end, either the platforms/exit signals, or at the spot where the train stops / entry signal .... and then follow the information flow to the other end 17:58:55 <coopserver> <V453000> logic fits where it fits 17:59:46 <coopserver> <Anson> or without bridge, just where the red track is .... 17:59:57 <coopserver> <V453000> we just had it that way ... 18:00:26 <coopserver> <V453000> anyway, I will let you do your bidding, feel free to ask for help if you need :) 18:00:29 <coopserver> *** V453000 has joined spectators 18:01:30 <coopserver> *** Anson has joined spectators 18:01:39 <coopserver> <Anson> AFK ... cu L(R 18:01:48 <Guest4011> yeah sure. thanks guys 18:01:49 <coopserver> <happy tran sport> k 18:01:56 <coopserver> <Anson> bad caps lock :-( 18:02:05 <coopserver> <Anson> AFK ... CU l8r 18:07:28 <coopserver> *** Game paused (connecting clients) 18:07:31 <coopserver> *** Vinnie has joined 18:07:31 <coopserver> *** Game unpaused (connecting clients) 18:07:44 <coopserver> <happy tran sport> wb Vinnie 18:07:49 <coopserver> <Alpha> hi vinnie! 18:07:50 <coopserver> <Vinnie> thanks 18:08:31 <coopserver> <Vinnie> mrak messed up :D 18:08:37 <coopserver> <Vinnie> train 111 18:08:38 <coopserver> <Alpha> y 18:09:12 <coopserver> <happy tran sport> mark needs a over flow at the goods pick 18:09:35 <coopserver> <Vinnie> no the PBS needs to be a block signal 18:09:53 <coopserver> <Alpha> or another infront of it 18:10:03 <coopserver> <Alpha> at the merger 18:10:05 <coopserver> <Alpha> right? 18:10:34 *** VInnie_NL has joined #openttdcoop.stable 18:10:34 *** ChanServ sets mode: +o VInnie_NL 18:10:49 <VInnie_NL> !rcon move 176 1 18:10:50 <coopserver> *** Vinnie has joined company #1 18:11:06 <coopserver> *** Game paused (connecting clients) 18:11:10 <coopserver> *** Muel has joined 18:11:11 <coopserver> *** Game unpaused (connecting clients) 18:12:56 <coopserver> *** Vinnie has joined spectators 18:13:22 <coopserver> <Muel> hi 18:13:25 <coopserver> <Vinnie> hey 18:16:23 *** ODM has joined #openttdcoop.stable 18:16:23 *** ChanServ sets mode: +o ODM 18:17:41 <coopserver> <Jam35> why is there 10 trains at Honfingford Woods? 18:32:00 <coopserver> *** Jam35 has joined spectators 18:32:10 <coopserver> *** happy tran sport has joined spectators 18:32:27 <coopserver> *** V453000 has left the game (Leaving) 18:36:43 <coopserver> *** Muel has left the game (Leaving) 18:37:21 <coopserver> *** Jam35 has joined company #3 18:38:16 <coopserver> *** Alpha has left the game (Leaving) 18:41:22 *** Mark has quit IRC 18:45:01 <coopserver> *** Game paused (connecting clients) 18:45:04 <coopserver> *** Berkel has joined 18:45:04 <coopserver> *** Game unpaused (connecting clients) 18:46:39 <coopserver> *** Berkel has started a new company #5 18:48:16 <coopserver> *** Game paused (connecting clients) 18:48:20 <coopserver> *** [FR]Syl59 has joined 18:48:21 <coopserver> *** Game unpaused (connecting clients) 18:49:30 <coopserver> <[FR]Syl59> Hey tehere 18:49:33 <coopserver> <[FR]Syl59> there* 18:49:47 <coopserver> <Jam35> hi 18:51:56 *** Maraxus has quit IRC 18:59:11 <coopserver> *** [FR]Syl59 has left the game (Leaving) 19:05:41 <coopserver> *** Game paused (connecting clients) 19:05:44 <coopserver> *** Niko has joined 19:05:44 <coopserver> *** Game unpaused (connecting clients) 19:07:37 <coopserver> *** Niko has started a new company #6 19:07:59 <coopserver> <Niko> hi 19:13:50 <coopserver> *** Jam35 has joined spectators 19:19:18 <coopserver> *** happy tran sport has joined company #3 19:25:28 <coopserver> <happy tran sport> hi all 19:25:31 <coopserver> <Berkel> hi 19:25:31 <coopserver> <Niko> hi 19:36:25 <coopserver> *** Berkel has left the game (Leaving) 20:00:39 *** Mark has joined #openttdcoop.stable 20:00:40 *** Webster sets mode: +o Mark 20:03:10 <coopserver> <happy tran sport> Niko: won ov your oil well has gon 20:03:20 <coopserver> <Niko> ok thanks happy 20:03:25 <coopserver> <happy tran sport> np 20:19:42 <coopserver> *** Game paused (connecting clients) 20:19:48 <coopserver> *** Alpha has joined 20:19:48 <coopserver> *** Game unpaused (connecting clients) 20:20:57 <coopserver> <happy tran sport> wb Alpha 20:21:05 <coopserver> <Alpha> hi friends 20:21:15 <coopserver> <happy tran sport> hi 20:25:17 <coopserver> *** Game paused (connecting clients) 20:25:20 <coopserver> *** Berkel has joined 20:25:20 <coopserver> *** Game unpaused (connecting clients) 20:25:28 <coopserver> <happy tran sport> wb Berkel 20:25:50 <coopserver> <Berkel> thx :) 20:31:01 <coopserver> *** Game paused (connecting clients) 20:31:03 <coopserver> *** black has joined 20:31:03 <coopserver> *** Game unpaused (connecting clients) 20:31:36 <coopserver> <black> hello 20:31:39 <coopserver> <happy tran sport> hi 20:31:41 <coopserver> <Alpha> hi 20:32:00 <coopserver> <black> Alpha whats going on , you are loosing tracks :) 20:32:04 <coopserver> <Alpha> y 20:32:08 <coopserver> <Alpha> i reexpand 20:36:17 <coopserver> <happy tran sport> so can i have that bit u had Alpha 20:36:23 <coopserver> <Alpha> dudew 20:36:26 <coopserver> <Alpha> idc 20:36:32 <coopserver> <happy tran sport> k 20:36:32 <coopserver> <Alpha> i play on other island now 20:36:38 <coopserver> <happy tran sport> k 20:38:40 <coopserver> *** Berkel has left the game (Leaving) 20:44:06 <coopserver> *** Jam35 has joined company #3 20:57:58 <coopserver> <happy tran sport> Alpha: 20:58:38 <Taede> !dl lin64 20:58:38 <coopserver> Taede: http://binaries.openttd.org/releases/1.4.0-RC1/openttd-1.4.0-RC1-linux-generic-amd64.tar.xz 20:59:00 <coopserver> <happy tran sport> see my sign say this 20:59:05 <coopserver> <happy tran sport> Alpha: 20:59:17 <coopserver> <Alpha> hm? 20:59:28 <coopserver> <Alpha> y 20:59:31 <coopserver> <Alpha> whats up 20:59:43 <coopserver> <Alpha> sone sry 21:00:06 <coopserver> <happy tran sport> np u lef a bit ov the tran line ther 21:00:55 *** ODM has quit IRC 21:01:09 <coopserver> *** Game paused (connecting clients) 21:01:11 <coopserver> *** Taede has joined 21:01:12 <coopserver> *** Game unpaused (connecting clients) 21:02:42 *** Mark has quit IRC 21:02:51 <coopserver> *** Game paused (connecting clients) 21:02:56 <coopserver> *** Yugi_D has joined 21:02:57 <coopserver> *** Game unpaused (connecting clients) 21:03:39 <coopserver> <Yugi_D> hello 21:03:41 <coopserver> <Niko> hi 21:03:45 <coopserver> <Taede> heya 21:03:48 <coopserver> <Alpha> sup son 21:03:59 <coopserver> <happy tran sport> hi 21:04:30 <coopserver> *** Yugi_D has started a new company #7 21:13:24 <coopserver> <Vinnie> TL1 epic 21:13:54 <coopserver> <happy tran sport> wb Vinnie 21:27:34 <coopserver> <happy tran sport> he he nice trans Alpha 21:27:45 <coopserver> <Alpha> :D 21:27:47 <coopserver> <Alpha> its hard 21:27:52 <coopserver> <Alpha> already jam 21:28:04 <coopserver> <Alpha> #cuz i spammed them like a mad man 21:28:10 <coopserver> <happy tran sport> over flow 21:28:39 <coopserver> <Alpha> doesnt matter so much atm 21:28:49 <coopserver> <Alpha> need more trains first :D 21:29:12 <coopserver> <happy tran sport> so mor trans u get biger tran q 21:29:36 <coopserver> <Alpha> i know, im not stupid :P 21:30:00 <coopserver> *** Niko has left the game (Leaving) 21:30:31 <happy> i no u not stupi just saying thats whont sume won tel me 21:30:54 <coopserver> *** Yugi_D has left the game (Leaving) 21:33:56 <coopserver> <happy tran sport> nice drop of for thr farm Alpha 21:34:15 <coopserver> <Alpha> i try around 21:34:24 <coopserver> <Alpha> i never played so short trains :D 21:34:30 <coopserver> <Alpha> always super long or the 3 tl 21:34:42 <coopserver> <Alpha> they look so funny 21:34:50 <coopserver> <happy tran sport> yer true 21:35:47 <coopserver> <happy tran sport> i doo won game short trans and nexs game i doo longer trans like tl 7 21:36:15 <coopserver> <Alpha> yeah, always nice to change things up 21:36:18 <coopserver> <Alpha> i got bored 21:36:57 <coopserver> <happy tran sport> if we get lots ov wood i doo tl7 so u get lots ov muney 21:37:09 <coopserver> <Alpha> fuck this money :D 21:37:45 <coopserver> <Alpha> in this game, money is second part, i feel like 21:37:53 <coopserver> <Alpha> u dont really have to care about money 21:37:59 <coopserver> <happy tran sport> true 21:38:00 <coopserver> <Alpha> always more than enough 21:46:19 <coopserver> <Alpha> nice slh happy 21:46:23 <coopserver> <Alpha> lokks pro 21:46:27 <coopserver> <Alpha> looks* 21:47:06 <coopserver> <happy tran sport> thanks jam is the won to say that to not me 21:47:22 <coopserver> <Alpha> oh ok 21:47:34 <coopserver> <Alpha> but name happy on it 21:47:43 <coopserver> <Alpha> so i thought it was you 21:48:03 <coopserver> <happy tran sport> i can not doo slh so i arsk jam to help me 21:48:16 <coopserver> <happy tran sport> but i did try to doo won 21:48:18 <coopserver> <Alpha> u can do it 21:48:20 <coopserver> <Jam35> I think Anson made unique signs 21:48:26 <coopserver> <Jam35> hence the name 21:48:32 <coopserver> <Alpha> just try it 21:48:39 <coopserver> <Alpha> and it will work 21:48:46 <coopserver> <Alpha> and with time it looks better and beter 21:49:02 <coopserver> <happy tran sport> yer i will get it rite won day 21:49:42 <coopserver> <happy tran sport> heem k now got to redo the oil drop of 21:50:24 <coopserver> *** Game paused (connecting clients) 21:50:26 <coopserver> *** Berkel has joined 21:50:27 <coopserver> *** Game unpaused (connecting clients) 21:50:33 <coopserver> <Alpha> wb berk 21:50:37 <coopserver> <Berkel> thx :) 21:52:23 <coopserver> <Jam35> not guilty 21:52:37 <coopserver> *** Berkel has left the game (Leaving) 21:55:20 <coopserver> <happy tran sport> lol dame u town k 2 can play that game 21:57:28 <coopserver> *** Jam35 has joined spectators 21:58:27 <coopserver> <happy tran sport> that will tech u town i win u did not 22:01:21 <coopserver> <Jam35> ha, now build pick station: town wins :) 22:01:55 <coopserver> <happy tran sport> dame u ar rite 22:02:29 <coopserver> <happy tran sport> thanks for your help so far 22:02:32 <coopserver> <happy tran sport> jam 22:03:15 <coopserver> <Jam35> yw 22:03:36 <coopserver> <Alpha> yeah jam awesome work :D 22:03:40 <coopserver> <Alpha> looks pretty nice 22:03:42 <coopserver> <Jam35> no 22:03:46 <coopserver> <happy tran sport> yep 22:03:54 <coopserver> <Alpha> it does 22:04:26 <coopserver> <Jam35> sub-optimal everywhere 22:04:37 <coopserver> <Alpha> atleast no JAM :D 22:05:05 <coopserver> <Jam35> well the temp merge at wood isn;t helping 22:05:15 <coopserver> <Jam35> there is occasional jams 22:05:27 <coopserver> <happy tran sport> will true but going havr to redo the wood bit ov the drop of 22:05:34 <coopserver> <Alpha> make sign 22:05:40 <coopserver> <Jam35> !!!!!! 22:05:43 <coopserver> <Jam35> already signed 22:05:51 <coopserver> <Alpha> oh see 22:05:53 <coopserver> <Alpha> y 22:06:01 <coopserver> <Alpha> evil X 22:06:13 <coopserver> *** Jam35 has joined company #3 22:06:19 <coopserver> <Alpha> just bridge it? 22:10:04 <coopserver> <happy tran sport> nned a biger wood drop of 22:12:18 <coopserver> *** Game paused (connecting clients) 22:12:22 <coopserver> *** Cameron has joined 22:12:22 <coopserver> *** Game unpaused (connecting clients) 22:12:50 <coopserver> *** Cameron has started a new company #8 22:15:30 <coopserver> <black> Happy and Jam, there is jam on oil pickup ^^ 22:15:45 <coopserver> <black> sign JAMMM! 22:17:06 <coopserver> <happy tran sport> thanks i have a look 22:17:26 <coopserver> *** Game paused (connecting clients) 22:17:31 <coopserver> *** Hijmani has joined 22:17:31 <coopserver> *** Hijmani has started a new company #9 22:17:31 <coopserver> *** Game unpaused (connecting clients) 22:21:00 <coopserver> *** Hijmani has left the game (general timeout) 22:21:24 <coopserver> <happy tran sport> thanks black i fixs that now 22:21:30 <coopserver> <black> np 22:22:31 <coopserver> <happy tran sport> hi Cameron 22:25:34 <coopserver> <Taede> ouch 22:25:50 <coopserver> <Alpha> :DE 22:25:54 <coopserver> <Alpha> BAM !!! 22:31:39 <coopserver> <Jam35> how did the wood drop get livestock there? 22:31:50 <phatmatt> !date 22:31:50 <coopserver> Mar 28 1962 22:32:00 <coopserver> <happy tran sport> dont no 22:32:18 <coopserver> <happy tran sport> have no farm trans on the net werk 22:32:24 <coopserver> <Jam35> I didn't refit a livestock truck to wood earlier 22:32:33 <coopserver> <happy tran sport> ar 22:32:38 <coopserver> <Jam35> but the station was not in range of the farm 22:32:42 <coopserver> <Jam35> now it is 22:32:54 <coopserver> <Jam35> so livestock appears even though truck is removed? 22:32:58 <coopserver> <Jam35> bug 22:33:18 <coopserver> <happy tran sport> i see 22:34:09 <coopserver> <Jam35> or wrong behaviour imo 22:34:45 <coopserver> <happy tran sport> that farm will die 22:34:57 <coopserver> <Jam35> the cows may not 22:35:07 <coopserver> <Jam35> slow decay 22:35:15 <coopserver> <happy tran sport> true 22:35:18 <coopserver> <Jam35> but I don;t always see it oddly 22:35:31 <coopserver> *** Cameron has left the game (general timeout) 22:35:37 <coopserver> <Jam35> cargo can just sit there eternally 22:36:33 <coopserver> *** Game paused (connecting clients) 22:36:36 <coopserver> *** Niko has joined 22:36:36 <coopserver> *** Game unpaused (connecting clients) 22:38:37 <coopserver> <happy tran sport> heem we got 2 wood trans in the goods pick up 22:39:30 <coopserver> <happy tran sport> ther fixs now 22:45:28 <coopserver> *** Game paused (connecting clients) 22:45:32 <coopserver> *** Cameron has joined 22:45:32 <coopserver> *** Game unpaused (connecting clients) 22:45:44 <coopserver> *** Jam35 has left the game (Leaving) 22:45:47 <Jam35> cya 22:45:52 <coopserver> <Alpha> bb 22:45:53 <coopserver> <Cameron> bye 22:45:54 <coopserver> <happy tran sport> bb jam 22:45:55 <coopserver> <black> bb 22:46:13 <coopserver> <happy tran sport> wb Cameron 22:46:25 <coopserver> <Cameron> ty 22:46:37 <coopserver> <happy tran sport> how things Cameron 22:56:17 <coopserver> *** Cameron has left the game (Leaving) 23:01:26 <coopserver> *** black has joined spectators 23:04:48 <coopserver> *** Game paused (connecting clients) 23:04:55 <coopserver> *** subwayguy has joined 23:04:55 <coopserver> *** Game unpaused (connecting clients) 23:06:14 <coopserver> *** subwayguy has left the game (general timeout) 23:09:26 <coopserver> *** Game paused (connecting clients) 23:09:32 <coopserver> *** Yugi_D has joined 23:09:33 <coopserver> *** Game unpaused (connecting clients) 23:15:06 <coopserver> *** Yugi_D has left the game (Leaving) 23:28:51 <coopserver> *** Taede has left the game (Leaving) 23:29:37 <coopserver> *** Game paused (connecting clients) 23:29:42 <coopserver> *** Edik has joined 23:29:42 <coopserver> *** Game unpaused (connecting clients) 23:31:01 <coopserver> <happy tran sport> hi Edik 23:31:17 <coopserver> <Edik> hello 23:50:11 <coopserver> *** Vinnie has left the game (general timeout) 23:50:59 <coopserver> <happy tran sport> nice food pock up and drop of Alpha 23:51:58 <coopserver> <Alpha> thx friend 23:52:01 <coopserver> <happy tran sport> np 23:54:59 *** VInnie_NL has quit IRC