Log for #openttdcoop.stable on 23rd March 2014:
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00:26:47  <coopserver> *** KrunchyAl has left the game (Leaving)
00:41:06  <coopserver> <happy  tran sport>   i fixs   it
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00:41:56  <coopserver> <happy  tran sport> hi  Berkel
00:42:10  <coopserver> <happy  tran sport> gn all
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00:43:09  <coopserver> <Anson> i must admit that i like to work on those details, but when fixing the "unload and take cargo" for the 20th time, or adding overflows for the 30th time, or fixing signal gaps for the 40th time, the fun slowly starts to lessen :-)
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00:56:27  <coopserver> <Niko> hi
00:56:34  <coopserver> <Alpha> hi niko
01:09:23  <coopserver> <Alpha> anson u there?
01:09:48  <coopserver> <Anson> becoming a bit sleepy, but still there :-)
01:09:55  <coopserver> <Alpha> ok :D
01:10:00  <coopserver> <Alpha> well
01:10:08  <coopserver> <Alpha> is here a station limit?
01:10:15  <coopserver> <Alpha> max 12?
01:10:30  <coopserver> <Alpha> cuz this sucks now
01:11:29  <coopserver> <Alpha> do u know?
01:13:04  <coopserver> <Anson> advanced settings -> vehicles -> trains ... at the vehicles you can see their max numbers, at trains the max TL (64 on this map), etc
01:13:21  <coopserver> <Alpha> i dont mean tl
01:13:32  <coopserver> <Alpha> i cant join other stations to my food drop
01:13:49  <coopserver> <Alpha> it say station to big
01:14:21  <coopserver> <Anson> advanced settings -> stations for the max station spread, and in the section construction the max bridge/tunnel length
01:14:23  <coopserver> <Alpha> yeah fuck. max is 12
01:14:31  <coopserver> <Alpha> fuck this
01:14:36  <coopserver> <Alpha> this ruins my game
01:15:19  <coopserver> <Anson> it is 12 for most maps on this server, sometimes also 8 or 16, rarely 4 :-)
01:15:29  <coopserver> <Alpha> tzz
01:15:30  <coopserver> <Alpha> well
01:15:38  <coopserver> <Alpha> cant wait for public ^
01:15:45  <coopserver> <Anson> on the PS, it mostly is 64
01:15:50  <coopserver> <Alpha> well
01:15:54  <coopserver> <Alpha> at least 24
01:16:06  <coopserver> <Alpha> should help
01:16:48  <coopserver> <Anson> but with 64 on this server, there would be some idiot who misuses it to teleport cargo 128 tiles by moving a slow bus 1 tile ....
01:18:20  <coopserver> <Anson> the number of vehicles and station spread are some of the parameters which can be adjusted while the game is already running ... if there is a really good reason to change/increase the values, admins can do that
01:18:35  <coopserver> <Alpha> nice
01:18:40  <coopserver> <Alpha> would help me alot :D
01:18:50  <coopserver> <Alpha> otherwise all work for nothing
01:18:57  <coopserver> <Alpha> or i can change 150 train oders :D
01:19:06  <coopserver> <Anson> and if planes are allowed and someone starts building only airports, they also can reduce the number to 0 :-)
01:19:08  <coopserver> <Alpha> but i see no reason for this
01:19:16  <coopserver> <Alpha> shou
01:19:56  <coopserver> <Anson> what did you want to do that needs more than 12 station spread ?
01:20:28  <AlphaSC_> drop?
01:21:10  <coopserver> <Anson> where ? put up a sign ... I'll be back in a minute or two ...
01:21:22  <coopserver> <Alpha> i ve only 1 drop ^
01:30:48  <coopserver> <Anson> look for my sign "!more than ..."
01:31:37  <coopserver> <Alpha> oh wow
01:31:45  <coopserver> <Alpha> is it 12 fields
01:31:55  <coopserver> <Alpha> thought its 12 stations
01:31:59  <coopserver> <Anson> your current food plant drop is only 12x2 tiles ... you can easily get many more platforms on that station spread ... using the whole area of 12x12 ...
01:32:14  <coopserver> <Alpha> y, didnt know that
01:32:30  <coopserver> <Alpha> thx for advice
01:33:03  <coopserver> <Niko> hmm
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01:35:12  <coopserver> <Anson> the only problem : when you have many platforms behind a single PBS, the pathfinder may give some harsh penalties for several crossing rails in a row, and thus not allow trains to go to the 5th platform or farther away ...
01:35:47  <coopserver> <Alpha> i wont rework the main drop anyways
01:36:01  <coopserver> <Alpha> i ask admin to make 24 or more
01:36:08  <coopserver> <Alpha> if not i play offline
01:36:26  <coopserver> <Anson> but by using presignals, or splitting first and then using pbs for each of the splits, you should be able to use any number of platforms on that area
01:36:56  <coopserver> <Alpha> sure, but i want the other drop with it :)
01:37:02  <coopserver> <Alpha> easy as that ^^
01:38:01  <coopserver> <Niko> which station/town you are working with?
01:38:12  <coopserver> <Alpha> what u mean?
01:38:39  <coopserver> <Niko> I  mean where on the map
01:38:55  <coopserver> <Alpha> Food Plant Drop
01:39:15  <coopserver> <Anson> for the drop, you can also use two stations on the same factory ... that eliminates the option of all trains going to all platforms, but you can get a lot of incoming rails to several drop stations near a single factory, and then transport all goods from one big pickup station
01:39:51  <coopserver> <Anson> alpha = pink, as can be easily seen eg on the client list
01:40:10  <coopserver> <Alpha> yeah nice
01:40:14  <coopserver> <Alpha> but i want one big
01:40:18  <coopserver> <Alpha>  u get it?
01:40:33  <coopserver> <Niko> yes, I have been following the pink network with interest
01:40:42  <coopserver> <Alpha> i know i can make it a second drop, but i simply want ONE BIG DROP
01:42:05  <coopserver> <Alpha> its working better now, only 1 station track is jamming a bit
01:42:21  <coopserver> <Anson> you can hope for it, but see above: admins probably won't change that limit since there are too many idiots ... when they see our TF or the limits on ships and planes, they are gone in seconds.
01:42:43  <coopserver> <Alpha> y
01:42:46  <coopserver> <Alpha> as i said
01:42:57  <coopserver> <Alpha> then i finish it in singleplayer :)
01:43:03  <coopserver> <Alpha> np
01:43:10  <coopserver> <Alpha> but i see no reason not to change it
01:43:20  <coopserver> <Alpha> most time same ppl play here
01:43:37  <coopserver> <Niko> Pretborough
01:43:46  <coopserver> <Alpha> and even if someone abuse some methodes u explaind, at least i dont care ^:P
01:44:39  <coopserver> <Anson> yes, but on most maps, at some time a "Player" comes and tries to start a new company 15 times without changing his name
01:45:05  <coopserver> <Alpha> sry i dont know what u re talking about
01:45:20  <coopserver> <Anson> that's the idiots i was talking about. and one such person is enough to flatten land or do any other kind of interruption
01:45:35  <coopserver> <Alpha> how
01:45:47  <coopserver> <Alpha> with a station limited to lets say 30
01:46:07  <coopserver> <Alpha> well dont lets discuss
01:46:13  <coopserver> <Alpha> i dont care
01:46:25  <coopserver> <Anson> you were not online when someone showed how to teleport cargo yesterday ?
01:46:56  <coopserver> <Alpha> im here to make network
01:47:06  <coopserver> <Alpha> and to win in money
01:47:08  <coopserver> <Niko> Alpha, Anson is telling about some other people
01:47:13  <coopserver> <Alpha> so i  dont fucking care ;)
01:47:36  <coopserver> <Anson> too many vehicles, and too large stations also will cause lag because they need more cpu power
01:47:39  <coopserver> <Niko> you Alpha are here for gaming  :)
01:47:50  <coopserver> <Alpha> y
01:47:59  <coopserver> <Alpha> like ppl should
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01:55:21  <coopserver> <Alpha> u goning to cheat and build a teleporter?
01:55:43  <coopserver> <Anson> you saw the truck stations at WTF ....
01:55:51  <coopserver> <Alpha> y
01:55:54  <coopserver> <Alpha> i still see it
01:56:06  <coopserver> <Alpha> mark did it yday
01:56:31  <coopserver> <Anson> when a slow truck drives back and forth between them, it only needs to go 1 tile to transport wood 24 tiles distant to make big money with no effort
01:56:46  <coopserver> <Anson> that is what i call "teleporting" and is not allowed
01:56:54  <coopserver> <Alpha> y
01:57:35  <coopserver> <Anson> and now imagine what some players (of course none of us) would do when you set the station spread to 24 or 64 ....
01:57:50  <coopserver> <Alpha> oh come on
02:00:07  <coopserver> <Anson> some time ago, we had a game with high TF costs ... someone built canals in water and deleted them, to get cleared land where he could rais land cheap
02:00:27  <coopserver> <Anson> that's the reason why canals now cost 64kx ...
02:00:35  <coopserver> <Alpha> :D
02:00:52  <coopserver> <Anson> similar with water TF, etc
02:01:06  <coopserver> <Alpha> well thtat sucks
02:01:15  <coopserver> <Alpha> i would like to get some land
02:01:20  <coopserver> <Alpha> so i can build rails :D
02:01:23  <coopserver> <Anson> we had a map with medium costs for water TF, and someone started creating land in the ocean ...
02:01:30  <coopserver> <Alpha> i cant get any other industie becasue of that :D
02:01:49  <coopserver> <Alpha> yeah one does stupid shit
02:01:53  <coopserver> <Alpha> and u disable it
02:01:59  <coopserver> <Alpha> instead of ban these ppl
02:02:07  <coopserver> <Anson> or another map where land TF was medium, maybe like this game here, and someone flattened whole mountains
02:02:21  <coopserver> <Alpha> normal ppl cant get a piece of land they really need to build railways
02:03:00  <coopserver> <Anson> there are several admins on this server, but they are not online 24/7 ....
02:03:27  <coopserver> <Alpha> sure, why would they :D
02:04:41  <coopserver> <Anson> btw : banning people is also more difficult than you may think ...
02:04:57  <coopserver> <Anson> would you ban the username ? or the IP ?
02:05:45  <coopserver> <Anson> names can be changed easily, and to get a new IP, i just have to reconnect to the internet ...
02:06:19  <coopserver> <Anson> and another player who happens to get the same IP later would be banned ...
02:06:38  <coopserver> <Alpha> life is hard
02:07:31  <coopserver> <Anson> btw : each map HAS to have some limits to create a challenge ... else we could play on a flat map without water or mountains :-)
02:07:47  <coopserver> <Alpha> wow
02:08:20  <coopserver> <Anson> and some of the challenges are the limits for stations, bridges, tunnels, etc ...
02:08:29  <coopserver> <Alpha> dude
02:08:36  <coopserver> <Alpha> stop talking plz
02:08:51  <coopserver> <Alpha> u talk stupid things
02:08:53  <coopserver> <Anson> if you want a map with larger station spread, you can try to make one, and offer it to the admins ...
02:09:02  <coopserver> <Alpha> k
02:10:45  <coopserver> <Anson> but be aware that the required CPU power increases a lot with larger station spread and more trains ... many people have slower computers and get bad lag in the endgame, after 2100 or 2200
02:11:04  <coopserver> <Alpha> y
02:11:08  <coopserver> <Alpha> i play offline
02:11:14  <coopserver> <Alpha> u got so many points
02:11:17  <coopserver> <Anson> and with those increased limits, they get problems much earlier
02:11:23  <coopserver> <Alpha> why its good like it is now
02:11:29  <coopserver> <Alpha> i feel pretty bad now
02:11:41  <coopserver> <Alpha> im so selfish
02:13:36  <coopserver> <Anson> i also would like several features ... and the admins and other regular players convinced me that that would be too special (at least for some features :-) ... and if you come here more often, you also will encounter those stupid players i talked about
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03:10:47  <BiG_MEEEEEEECH> yoooooo
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03:10:54  <coopserver> <Yugi_D> hello
03:10:59  <coopserver> <Alpha> yo hey
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03:11:27  <coopserver> <Alpha> easy
03:20:30  <phatmatt> qwertyuiop
03:20:34  <phatmatt> !date
03:20:35  <coopserver> Apr 03 2089
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05:20:47  <coopserver> <Cameron> yo
05:21:02  <BiG_MEEEEEEECH> hey BOSS
05:21:11  <coopserver> <Cameron> hey meechy
05:21:32  <BiG_MEEEEEEECH> Hustlin like  A G
05:21:34  <coopserver> <Cameron> k then
05:21:50  <BiG_MEEEEEEECH> ballin outta control
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05:31:10  <coopserver> <BiG MeeCh> mark is a noob
05:31:20  <coopserver> <Cameron> lol
05:31:37  <coopserver> <BiG MeeCh> should rename to NOOB TRANSPORT
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05:31:48  <coopserver> <Cameron> :)
05:31:49  <coopserver> <BiG MeeCh> WEKLL
05:31:52  <coopserver> <BiG MeeCh> I COULD CHANGE THE NAME
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05:32:00  <coopserver> <BiG MeeCh> LMAO
05:32:39  <coopserver> <BiG MeeCh> anyho o :D
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05:32:52  <coopserver> <Cameron> k
05:32:58  <BiG_MEEEEEEECH> :D
05:33:02  <BiG_MEEEEEEECH> Hows your comp?
05:33:25  <coopserver> <Cameron> good
05:33:41  <coopserver> <Cameron> tl is 2 tho :(
05:35:25  <BiG_MEEEEEEECH> idk if that is a problem, lots of smaller islands here and the bigger islands already got piles of trains and tracks on em
05:35:40  <BiG_MEEEEEEECH> I havent done a TL2 in a while
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07:19:15  <coopserver> <V453000> ,i
07:19:17  <coopserver> <V453000> mu
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08:09:47  <coopserver> <Muel> hi
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10:26:37  <coopserver> <Vinnie> morning
10:29:03  <coopserver> *** Vinnie has started a new company #10
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10:44:17  <coopserver> <Vinnie> damn
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10:48:04  <coopserver> <Vinnie> bankrupt stupid company :P
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10:54:42  <coopserver> <KrunchyAl> berkel, any chance you could remove your purchased land?
10:54:50  <coopserver> <KrunchyAl> it's a very busy map and there really is nowhere else for me to play
10:55:09  <coopserver> <Vinnie> where?
10:55:19  <coopserver> <Vinnie> i go admin it if it is against some rules
10:55:31  <coopserver> <KrunchyAl> by chuntbridge
10:55:38  <coopserver> <KrunchyAl> i made a sign called lame
10:55:51  <coopserver> <Vinnie> ke
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10:56:57  <Vinnie_NL> !rcon move 330 5
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10:57:17  <coopserver> <KrunchyAl> awesome
10:57:19  <coopserver> <KrunchyAl> cheers
10:57:19  <coopserver> <Vinnie> yw
10:57:31  <coopserver> <KrunchyAl> i can see why he would od that but it's a bit mean
10:57:32  <coopserver> <Vinnie> but forrest is dead on one side
10:57:51  <coopserver> <Vinnie> the one island per player rule
10:58:01  <coopserver> <Vinnie> unwritten rule
10:58:05  <coopserver> <KrunchyAl> there aren't enough islands!
10:58:11  <coopserver> <KrunchyAl> i joined very late
10:58:13  <coopserver> <KrunchyAl> like 2097
10:58:15  <coopserver> <Vinnie> same here
10:58:28  <coopserver> <KrunchyAl> i did
10:58:32  <coopserver> <KrunchyAl> look around a lot
10:58:41  <coopserver> <KrunchyAl> too much sea!
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11:05:03  <coopserver> <Vinnie> for the log readers, happy campany is funding my FPP
11:05:29  <coopserver> *** Vinnie has joined company #11
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11:15:25  <happy> hi  all
11:15:33  <coopserver> <Vinnie> hey
11:16:01  <happy> how  things
11:16:22  <coopserver> <Vinnie> insanly good
11:16:32  <coopserver> <Vinnie> i managed to score some pancakes today
11:16:41  <happy> i se
11:18:10  <happy>   i will  not  be on the  server to  day  i got  to play    halo 3  be for  the 5   won  cume  out  i  dun the  4 won  but  i  like  the 3 won beter
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11:56:20  <BiG_MEEEEEEECH> damn, should a pimped out the slut
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11:58:15  <Mark> morning
11:58:25  <coopserver> <KrunchyAl> good day sir
11:58:36  <Taede> ello
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12:00:13  <coopserver> <Taede> vinnie, is train 8 supposed to act like a gatekeeper to sundhattan woods?
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12:00:59  <coopserver> <Alpha> hi
12:01:11  <coopserver> <Mark> yo
12:01:35  <coopserver> <Alpha> mark are u admin?
12:01:40  <coopserver> <Mark> YES
12:01:42  <coopserver> <Mark> yes
12:01:43  <coopserver> <Mark> sorry
12:02:00  <coopserver> <Alpha> can u maybe set station maxhigher
12:02:03  <coopserver> <Alpha> its 12 atm
12:02:14  <coopserver> <Alpha> and i cant join my drop expansion
12:02:22  <Mark> how much do you need
12:02:28  <Mark> !rcon set station_spread
12:02:29  <coopserver> Current value for 'station_spread' is: '12' (min: 4, max: 64)
12:02:33  <coopserver> <Alpha> i ve 12 and 12
12:02:42  <coopserver> <Alpha> and bit space between
12:02:53  <coopserver> <Alpha> i dont know how it is calculated
12:03:09  <coopserver> <Mark> ill make it 30 for a sec
12:03:14  <coopserver> <Mark> let me know when youre done
12:03:19  <Mark> !rcon set station_spread 30
12:04:36  <coopserver> <Alpha> donw thx
12:04:42  <coopserver> <KrunchyAl> just trying to do some overflows
12:04:42  <Mark> !rcon set station_spread 12
12:04:44  <coopserver> <Alpha> im done thnak you
12:04:47  <Mark> np
12:04:50  <coopserver> <KrunchyAl> and need the eol setting
12:04:51  <Mark> let me know if you need it again
12:04:54  <coopserver> <KrunchyAl> is it set to 1?
12:05:08  <coopserver> <Mark> eol is on, yes
12:05:10  <coopserver> <Alpha> yeah sure, but this will be enough i guess :D
12:05:14  <coopserver> <Vinnie> sorry was having a quick lunch
12:05:20  <coopserver> <Alpha> 24 drop for 260 train
12:05:33  <coopserver> <KrunchyAl> at pudingstone woods, then, could someone help me debug it?
12:06:11  <coopserver> <Vinnie> thanks teade didnt know that would happen
12:07:05  <coopserver> <KrunchyAl> it's to connect the depot exit
12:07:48  <coopserver> <Mark> i would get rid of it
12:08:05  <coopserver> <KrunchyAl> it's required
12:08:08  <coopserver> <KrunchyAl> isn't it?
12:08:15  <coopserver> <Mark> doubt it
12:08:16  <coopserver> <KrunchyAl> to communicate with the depot exit
12:08:27  <coopserver> <KrunchyAl> how else does the depot release know?
12:08:50  <coopserver> *** Vinnie has joined spectators
12:09:25  <coopserver> <Mark> i see what you mean now
12:09:34  <coopserver> <Mark> that combo is the wrong way around isnt it
12:09:40  *** Maraxus has quit IRC
12:10:15  <coopserver> <KrunchyAl> that looks better now
12:10:18  <coopserver> <KrunchyAl> good spot
12:10:40  <coopserver> <Mark> seems to work
12:10:48  <coopserver> <Mark> unstop train 13
12:11:07  <coopserver> <KrunchyAl> yeah, that looks good
12:11:12  <coopserver> <Mark> nice
12:11:20  <coopserver> <KrunchyAl> not exactly elegant!
12:16:19  <coopserver> *** Game paused (connecting clients)
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12:22:48  <coopserver> *** Brumi has left the game (Leaving)
12:25:03  <coopserver> <Vinnie> Anson do you mind if i build a sawmill from your company?
12:25:43  <coopserver> <Vinnie> you look afk, thanks for your compliance
12:25:51  <coopserver> *** Vinnie has joined company #3
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12:29:54  <coopserver> *** KrunchyAl has left the game (Leaving)
12:32:26  <coopserver> <Alpha> lol
12:33:35  <coopserver> <Mark> happy has a little jam
12:33:57  <coopserver> <Alpha> little is good :D
12:34:23  <coopserver> <Vinnie> think he himself done with this map
12:34:38  <coopserver> <Mark> probably
12:34:43  <coopserver> <Mark> should be about time for a new one
12:34:49  <coopserver> <Alpha> awe
12:34:59  <coopserver> <Mark> im done too
12:34:59  <coopserver> <Vinnie> i just started :P
12:35:02  <coopserver> <Mark> my island is full
12:35:18  <coopserver> <Vinnie> need to fund my lost primaries back
12:35:22  <coopserver> <Mark> :D
12:35:32  <coopserver> <Mark> need some moneys?
12:35:48  <coopserver> <Alpha> he play for happy
12:35:51  <coopserver> <Vinnie> no i steal from happy
12:35:57  <coopserver> <Alpha> he has much money :D
12:35:58  <coopserver> <Mark> :D
12:35:59  <coopserver> <Mark> k
12:36:12  <coopserver> <Alpha> see u later guys
12:36:18  <coopserver> *** Alpha has left the game (Leaving)
12:36:19  <coopserver> <Mark> see ya
12:39:32  <coopserver> *** Taede has left the game (general timeout)
12:39:37  <coopserver> <Vinnie> oke im gonna cheat a little
12:39:43  <BiG_MEEEEEEECH> yay I glitched Taede :D
12:40:42  <Vinnie_NL> !rcon set raw_industry_construction
12:40:43  <coopserver> <Mark> need more primaries?
12:40:43  <coopserver> Current value for 'raw_industry_construction' is: '2' (min: 0, max: 2)
12:40:46  <coopserver> <Mark> ill fund them for you
12:40:49  <BiG_MEEEEEEECH> lame
12:41:00  <BiG_MEEEEEEECH> thats the worst way to cheat
12:41:15  <Vinnie_NL> where is the mute command?
12:41:18  <Vinnie_NL> !rcon set raw_industry_construction 1
12:41:18  <BiG_MEEEEEEECH> :D
12:41:51  <coopserver> *** Vinnie has joined company #3
12:42:55  <coopserver> <Vinnie> hmm how to even prevent this jam
12:46:40  <coopserver> *** Vinnie has joined company #11
12:46:58  <coopserver> <Vinnie> come on unjam
12:47:11  <BiG_MEEEEEEECH> no
12:47:43  <Vinnie_NL> !rcon set raw_industry_construction 2
12:50:19  <coopserver> *** Game paused (connecting clients)
12:50:22  <coopserver> *** Berkel has joined
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12:51:37  <coopserver> *** Vinnie has joined spectators
12:51:38  <coopserver> *** Vinnie has started a new company #10
12:51:54  <coopserver> <Mark> wtf are you doing :D
12:52:01  <coopserver> <Vinnie> easy
12:52:28  <coopserver> *** Vinnie has joined company #11
12:52:31  <coopserver> <Mark> sluggies
12:53:21  <coopserver> <Vinnie> hmm CL1 not really happy about that
12:53:49  <coopserver> <Mark> you noob
12:54:03  <coopserver> <Vinnie> one does not become a noob overnight
12:54:07  <coopserver> <Vinnie> one studies it
12:54:11  <coopserver> <Mark> :D
12:54:14  <coopserver> <Vinnie> plays with other equally noobs
12:54:23  <coopserver> <Vinnie> and then be called noob by those noobs
12:54:50  <coopserver> <Mark> fix your CL1 now
12:55:05  <coopserver> <Vinnie> one has time to insult people because one has no monies
12:55:29  <coopserver> <Vinnie> can you imagine that the cities arn't happy with me
12:55:34  <coopserver> <Mark> :P
12:55:44  <coopserver> <Vinnie> for no reason what so ever
12:56:29  <happy> hi  all
12:56:39  <coopserver> <Mark> hiya happy
12:58:10  <Vinnie_NL> hi
12:59:08  <coopserver> <Vinnie> also someone turned on vehicles expire
12:59:13  <coopserver> <Vinnie> no bussies anymore
12:59:17  <coopserver> <Mark> new nuts feature...
12:59:31  <coopserver> <Mark> oh that sucks
12:59:39  <coopserver> <Mark> no more ships either
12:59:45  <coopserver> <Mark> and ive still got my 1920 ones
12:59:48  <coopserver> <Vinnie> you ship hacker
13:00:48  <coopserver> <Vinnie> oops
13:02:32  <coopserver> <Mark> you drunk meech
13:02:44  <BiG_MEEEEEEECH> never been sober so?
13:03:06  <coopserver> <Vinnie> Like a boss
13:04:32  <BiG_MEEEEEEECH> I get up and drink till i pass out
13:04:34  <coopserver> *** Vinnie has joined spectators
13:04:39  <BiG_MEEEEEEECH> when i get up again, I start drinking
13:06:55  <BiG_MEEEEEEECH> When I run out of alcholol i Huff paint
13:10:57  <Mark> !rcon set station_spread 15
13:11:08  <Mark> !rcon set station_spread 12
13:25:36  <coopserver> *** Berkel has left the game (Leaving)
13:26:33  <V453000> the feature is good Mark, other sets are not compatible with it though :P
13:34:18  <Mark> i dont really see the point tbh :P
13:34:30  <Mark> doesnt add much gameplay wise
13:34:40  <coopserver> *** Mark has left the game (Leaving)
13:34:44  <Mark> off for now
13:34:45  <Mark> byebye
13:35:53  <V453000> ïts just nice to have not 100 useless trains in the list
13:35:59  <V453000> you can always turn it off
13:41:52  <coopserver> *** Game paused (connecting clients)
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13:42:09  <coopserver> <[FR]Syl59> o|
13:43:31  <coopserver> *** [FR]Syl59 has left the game (Leaving)
13:46:10  <coopserver> *** Game paused (connecting clients)
13:46:12  <coopserver> *** V453000 has joined
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13:46:16  <coopserver> <V453000> muu
13:47:55  <coopserver> *** V453000 has left the game (Leaving)
14:09:28  <coopserver> *** Game paused (connecting clients)
14:09:30  <coopserver> *** KrunchyAl has joined
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14:12:06  <coopserver> <KrunchyAl> could someone help me?
14:12:11  <coopserver> <KrunchyAl> look at sign !help
14:12:18  <coopserver> <KrunchyAl> i don't understand what i've missed
14:16:02  <coopserver> <KrunchyAl> nvm, fixed it
14:34:16  <coopserver> *** Game paused (connecting clients)
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14:34:55  *** Speedy` has joined #openttdcoop.stable
14:35:04  <Speedy`> !players
14:35:04  <coopserver> Speedy`: There are currently 3 players and 1 spectators, making a total of 4 clients connected
14:40:07  <coopserver> *** Speedy has left the game (general timeout)
14:40:43  <coopserver> *** Game paused (connecting clients)
14:40:50  <coopserver> *** Speedy has joined
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14:50:13  <coopserver> *** Game paused (connecting clients)
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15:30:27  <coopserver> *** Berkel has left the game (Leaving)
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15:52:52  <coopserver> *** Anson has joined spectators
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15:53:36  <Firestar> hai
15:57:24  <coopserver> *** Game paused (connecting clients)
15:57:26  <coopserver> *** black has joined
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15:57:43  <coopserver> <black> hi
16:03:04  <coopserver> *** Game paused (connecting clients)
16:03:19  <coopserver> *** Firestar has joined
16:03:19  <coopserver> *** Game unpaused (connecting clients)
16:05:38  <happy> hi  Firestar
16:05:43  <coopserver> <Firestar> hi happy
16:05:47  <coopserver> *** Vinnie has joined company #11
16:05:50  <happy> how  things
16:05:52  <coopserver> <Firestar> happy you got a few jams
16:05:59  <coopserver> <Firestar> sometimes
16:06:08  <coopserver> <Firestar> hai Vinnie :D
16:06:18  <happy> k  give  we  a minte
16:06:30  <coopserver> <Firestar> password as always?
16:06:41  <coopserver> <Vinnie> howdy parner
16:06:50  <coopserver> <Firestar> long time no see
16:07:02  <coopserver> <Vinnie> yeah i was a little blind before
16:07:08  <coopserver> <Firestar> np
16:07:15  <coopserver> <Vinnie> then i opend my eyes
16:07:25  <coopserver> <Firestar> ye but i think im gonna be more active now hopefully
16:07:33  <coopserver> <Firestar> damn school and stuf f -.-
16:07:35  <coopserver> <Vinnie> :D
16:07:45  <coopserver> *** Firestar has joined company #3
16:07:54  <coopserver> *** Game paused (connecting clients)
16:07:58  <coopserver> *** happy  tran sport has joined
16:07:58  <coopserver> *** Game unpaused (connecting clients)
16:08:09  <coopserver> *** happy  tran sport has joined company #3
16:11:08  <coopserver> *** Firestar has left the game (general timeout)
16:11:22  <coopserver> *** Game paused (connecting clients)
16:11:27  <coopserver> *** Firestar has joined
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16:11:37  <Firestar> i need new game my connection cant hold that long -.-
16:12:58  <coopserver> <Vinnie> cheating time
16:13:16  <coopserver> <Firestar> wut?
16:13:43  <coopserver> <Vinnie> one of my primaries died so im gonna make it possible to prospect industries for 1 minute
16:13:45  *** Maraxus has joined #openttdcoop.stable
16:13:45  *** ChanServ sets mode: +o Maraxus
16:13:56  <coopserver> *** Game paused (connecting clients)
16:13:59  <coopserver> *** Maraxus has joined
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16:14:05  <Vinnie_NL> !rcon set raw_industry_construction 1
16:14:25  <coopserver> <black> oh my god
16:14:43  <Vinnie_NL> !rcon set raw_industry_construction 2
16:21:53  <coopserver> <Vinnie> awesome
16:22:04  <coopserver> <Firestar> wut?
16:22:15  <coopserver> <Vinnie> i think i made it fit
16:22:32  <coopserver> <Firestar> nice
16:25:29  <coopserver> *** Maraxus has left the game (Leaving)
16:26:00  <coopserver> *** Firestar has left the game (Leaving)
16:26:32  <Firestar> great my internet just cant keep up with the game at some point and i lose connection -.-
16:27:30  *** Maraxus has quit IRC
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16:29:23  <coopserver> *** Game paused (connecting clients)
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16:30:20  <coopserver> *** Berkel has left the game (Leaving)
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16:35:44  <coopserver> *** Vinnie has started a new company #10
16:37:22  <coopserver> *** Vinnie has joined company #11
16:38:02  <coopserver> <Vinnie> oh yeah looking good
16:39:53  <coopserver> *** Speedy has left the game (general timeout)
16:40:34  <Vinnie_NL> !rcon move 330 1
16:40:35  <coopserver> *** Vinnie has joined company #1
16:40:56  <Vinnie_NL> !rcon set raw_industry_construction 1
16:41:06  <Vinnie_NL> !rcon set raw_industry_construction 2
16:41:09  <Vinnie_NL> !rcon move 330 11
16:41:10  <coopserver> *** Vinnie has joined company #11
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16:43:56  *** Speedy`_ is now known as Speedy
16:44:55  <coopserver> *** Game paused (connecting clients)
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16:45:40  <coopserver> <Vinnie> anyone got an idea on how to do some pax on my island
16:46:27  <coopserver> <happy  tran sport> nop
16:47:58  <coopserver> *** Speedy has left the game (general timeout)
16:56:12  <coopserver> *** Anson has started a new company #10
16:56:23  <coopserver> *** Anson has joined spectators
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16:56:50  <coopserver> <Anson> hallo
16:56:54  <coopserver> <Vinnie> HI
17:10:06  <planetmaker> !date
17:10:06  <coopserver> Apr 07 2150
17:10:11  <planetmaker> !vehicles
17:10:12  <coopserver> planetmaker: Total vehicles per type: Rail: 1202, Road: 15, Water: 6, Air: 0
17:10:14  <planetmaker> ui
17:10:22  <planetmaker> !revision
17:10:22  <coopserver> planetmaker: Game version is 1.4.0-RC1. Use Download <os-version> to get a direct download link.
17:10:32  <coopserver> <Vinnie> hi
17:10:37  <planetmaker> hi :)
17:12:31  <coopserver> <Vinnie> this playstyle is insanely fun
17:12:42  <planetmaker> hm, what's it? :)
17:12:48  <coopserver> <Vinnie> very crowded islandplay
17:12:52  <planetmaker> !dl lin64
17:12:52  <coopserver> planetmaker:
17:12:54  <planetmaker> ah, yeah
17:13:00  <coopserver> <Vinnie> like 50x50 tiles filled with rails
17:13:49  <coopserver> *** Game paused (connecting clients)
17:13:57  <coopserver> *** Speedy has joined
17:13:57  <coopserver> *** Game unpaused (connecting clients)
17:14:29  <coopserver> *** black has joined spectators
17:15:25  <coopserver> *** Game paused (connecting clients)
17:15:28  <coopserver> *** planetm4ker has joined
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17:17:48  <coopserver> <happy  tran sport> hi planetm4ker
17:18:06  <planetmaker> how done is the game? :)
17:18:18  <coopserver> <Vinnie> this one is pretty done
17:18:31  <coopserver> <happy  tran sport> yep
17:18:46  <coopserver> <planetm4ker> k, then I'll create a new map. Simple, but new landscape :D
17:21:01  <coopserver> <Anson> of course, we could extend the complete mainline from 2 and 3 to 4 lanes, and add another 200 trains to transport all the wood that is waiting ... but that would be another (boring) 200 years ...
17:21:59  <coopserver> <Vinnie> yeah sounds boring
17:24:53  <coopserver> <Vinnie> so far so good
17:26:42  <coopserver> <KrunchyAl> this map is pretty fun
17:27:01  <planetmaker> !rcon pwd
17:27:02  <coopserver> /home/openttd/svn-stable/server/save/uploads/
17:27:05  <planetmaker> !rcon cd ..
17:27:06  <coopserver> <KrunchyAl> really forces you to think
17:27:09  <planetmaker> !rcon ls
17:27:10  <coopserver> 0) .. (Parent directory)
17:27:11  <coopserver> 1) autosave/ (Directory)
17:27:12  <coopserver> 2) uploads/ (Directory)
17:27:13  <coopserver> 3) tropical_fun.sav
17:27:14  <coopserver> 4) desync_start3.sav
17:27:15  <coopserver> planetmaker: You have 3 more messages. Type !less to view them
17:27:19  <coopserver> <Vinnie> sorry
17:27:24  <planetmaker> !content_update
17:27:24  <coopserver> planetmaker: Performing content update
17:27:25  <coopserver> Content server connection established
17:27:38  <coopserver> <KrunchyAl> that's a good thing though?
17:27:46  <planetmaker> it usually is, yes
17:28:04  <planetmaker> but the really insane building an extension usually is for the public server :)
17:28:10  <coopserver> <KrunchyAl> only criticism is too much sea and not enough islands
17:28:31  <coopserver> <KrunchyAl> i hate having to build so densely aroudn someone else
17:28:36  <coopserver> Content server connection closed
17:28:42  <coopserver> <Vinnie> well new map in 5 min
17:28:47  <coopserver> <Vinnie> claim your own
17:28:50  <coopserver> <KrunchyAl> oooo
17:28:51  <planetmaker> !content_update
17:28:51  <coopserver> planetmaker: Performing content update
17:28:52  <coopserver> Content server connection established
17:28:55  <coopserver> <KrunchyAl> that sounds great!
17:29:03  <coopserver> <KrunchyAl> i'm all about the overflows atm
17:29:12  <coopserver> <KrunchyAl> just learned them and am going nuts on them
17:29:14  <coopserver> <Vinnie> best used with refit
17:29:18  <planetmaker> it has islands, too. But they're rather big. So one per person won't work :)
17:29:21  <coopserver> <Vinnie> and most practical
17:29:34  <planetmaker> it's more a fjordland tropical landscape
17:29:48  <planetmaker> !content
17:29:49  <coopserver> Downloading 6 file(s) (24957599 bytes)
17:29:54  <coopserver> Content server connection closed
17:29:57  <planetmaker> !content
17:29:58  <coopserver> Downloading 0 file(s) (0 bytes)
17:30:05  <planetmaker> !rescan
17:30:05  <coopserver> planetmaker: Scanning content directories
17:30:24  <planetmaker> ok, I give it a bit time.... 24 megabytes takes a bit :)
17:30:29  <Vinnie_NL> well he is thinking about it
17:30:40  <coopserver> *** happy  tran sport has left the game (Leaving)
17:30:42  <coopserver> planetmaker: Rescan completed
17:30:44  <coopserver> *** Anson has left the game (Leaving)
17:30:50  <coopserver> *** Game paused (connecting clients)
17:30:54  <coopserver> *** happy  tran sport has joined
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17:30:59  <coopserver> *** Game paused (connecting clients)
17:31:04  <coopserver> *** Anson has joined
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17:31:06  <coopserver> *** planetm4ker has left the game (general timeout)
17:31:06  <coopserver> *** Speedy has left the game (general timeout)
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17:31:09  <planetmaker> :-O
17:31:18  <coopserver> <KrunchyAl> connectoin dropped
17:31:22  <planetmaker> not good
17:31:23  <Vinnie_NL> the rescan makes clients time out
17:31:23  <coopserver> <KrunchyAl> whats the IRC welcome room btw?
17:31:34  <coopserver> *** Game paused (connecting clients)
17:31:36  <planetmaker> #openttdcoop.stable
17:31:40  <Vinnie_NL> ./join #openttdcoop.stable
17:31:42  <coopserver> *** Speedy has joined
17:31:43  <coopserver> *** Game unpaused (connecting clients)
17:31:56  <planetmaker> But it's mostly used for administration of the server :)
17:32:05  *** KrunchyAl has joined #openttdcoop.stable
17:32:09  <planetmaker> !content
17:32:10  <coopserver> Downloading 0 file(s) (0 bytes)
17:32:13  <planetmaker> !rescan
17:32:13  <coopserver> planetmaker: Scanning content directories
17:32:18  <coopserver> planetmaker: Rescan completed
17:32:19  <coopserver> *** happy  tran sport has joined company #3
17:32:20  <Vinnie_NL> yeah but i think its also written in the soap page on wiki
17:32:29  <KrunchyAl> what's rescan for then?
17:32:32  <planetmaker> !rcon save end20140323
17:32:33  <coopserver> Saving map...
17:32:34  <coopserver> *** Game paused (connecting clients)
17:32:34  <coopserver> Map successfully saved to end20140323.sav
17:32:40  <coopserver> *** Muel has joined
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17:32:41  <coopserver> *** Speedy has joined spectators
17:32:48  <planetmaker> rescanning newgrf dir for new files
17:33:04  <planetmaker> so, new map?
17:33:10  <planetmaker> !rcon load 3
17:33:11  <coopserver> Starting new game
17:33:12  <coopserver> *** Speedy has left the game (connection lost)
17:33:12  <coopserver> *** KrunchyAl has left the game (connection lost)
17:33:12  <coopserver> *** happy  tran sport has left the game (connection lost)
17:33:12  <coopserver> *** Muel has left the game (connection lost)
17:33:13  <coopserver> *** Anson has left the game (connection lost)
17:33:13  <coopserver> Now playing on #openttdcoop - Welcome Server ( (Version 1.4.0-RC1)
17:33:13  <happy> yep
17:33:15  <coopserver> *** Game paused (number of players)
17:33:15  <coopserver> *** Game still paused (connecting clients, number of players)
17:33:17  <coopserver> *** KrunchyAl has joined
17:33:17  <coopserver> *** Anson has joined
17:33:19  <coopserver> *** happy  tran sport has joined
17:33:23  <coopserver> *** Speedy has joined
17:33:24  <coopserver> <KrunchyAl> yes pls
17:33:27  <coopserver> *** Muel has joined
17:33:27  <coopserver> *** Game still paused (number of players)
17:33:33  <coopserver> *** Game still paused (connecting clients, number of players)
17:33:36  <coopserver> *** planetm4ker has joined
17:33:38  <coopserver> *** Vinnie has joined
17:33:38  <coopserver> *** Game still paused (number of players)
17:33:41  <coopserver> *** happy  tran sport has joined company #3
17:33:41  <coopserver> *** Game unpaused (number of players)
17:33:47  <planetmaker> hm
17:33:54  <planetmaker> !rcon ls
17:33:55  <coopserver> 0) .. (Parent directory)
17:33:56  <coopserver> 1) autosave/ (Directory)
17:33:57  <coopserver> 2) uploads/ (Directory)
17:33:58  <coopserver> 3) end20140323.sav
17:33:59  <coopserver> 4) tropical_fun.sav
17:34:00  <coopserver> planetmaker: You have 4 more messages. Type !less to view them
17:34:02  <planetmaker> oh
17:34:04  <planetmaker> !rcon load 4
17:34:05  <coopserver> Starting new game
17:34:05  <coopserver> *** KrunchyAl has left the game (connection lost)
17:34:05  <coopserver> *** happy  tran sport has left the game (connection lost)
17:34:05  <coopserver> *** Anson has left the game (connection lost)
17:34:05  <coopserver> *** Speedy has left the game (connection lost)
17:34:07  <coopserver> *** Muel has left the game (connection lost)
17:34:07  <coopserver> *** planetm4ker has left the game (connection lost)
17:34:09  <coopserver> *** Vinnie has left the game (connection lost)
17:34:09  <coopserver> Now playing on #openttdcoop - Welcome Server ( (Version 1.4.0-RC1)
17:34:09  <Vinnie_NL> :D
17:34:11  <coopserver> *** Game still paused (manual, number of players)
17:34:11  <coopserver> *** Vinnie has left the game (connection lost)
17:34:13  <coopserver> *** Game still paused (manual, connecting clients, number of players)
17:34:13  <coopserver> *** planetm4ker has joined
17:34:15  <coopserver> *** Game still paused (manual, number of players)
17:34:16  <planetmaker> !auto
17:34:17  <coopserver> *** Game still paused (number of players)
17:34:21  <planetmaker> !unpause
17:34:22  <coopserver> *** Game unpaused (number of players)
17:34:24  <planetmaker> !auto
17:34:25  <coopserver> *** Game paused (number of players)
17:34:31  <planetmaker> !unpause
17:34:32  <coopserver> *** Game unpaused (number of players)
17:34:55  <coopserver> *** Game paused (connecting clients)
17:34:58  <coopserver> *** happy  tran sport has joined
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17:35:01  <Vinnie_NL> planetmaker, by any chance do you know the gamescript used in prozone?
17:35:14  <coopserver> *** Game paused (connecting clients)
17:35:17  <coopserver> *** Vinnie has joined
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17:35:18  <coopserver> *** Game paused (connecting clients)
17:35:20  <coopserver> *** KrunchyAl has joined
17:35:20  <coopserver> *** KrunchyAl has started a new company #2
17:35:20  <coopserver> *** Game unpaused (connecting clients)
17:35:40  <planetmaker> No. I don't. If it was the last game I played there it's NoCarGoal
17:35:40  <coopserver> <Vinnie> wow
17:35:54  <planetmaker> still steaming new NewGRF ;)
17:36:00  <Vinnie_NL> thanks
17:36:18  <coopserver> *** Game paused (connecting clients)
17:36:24  <coopserver> *** Speedy has joined
17:36:24  <coopserver> *** Speedy has started a new company #3
17:36:24  <coopserver> *** Game unpaused (connecting clients)
17:36:44  <coopserver> *** happy  tran sport has started a new company #1
17:37:03  <coopserver> *** Vinnie has started a new company #4
17:37:16  <coopserver> <Vinnie> basecosts
17:37:20  <coopserver> *** Game paused (connecting clients)
17:37:23  <coopserver> *** Anson has joined
17:37:24  <coopserver> *** Game unpaused (connecting clients)
17:37:25  <planetmaker> needed?
17:37:30  <coopserver> <KrunchyAl> right, im going for the island at the south of the map
17:37:38  <coopserver> <Anson> krunchy, speedy: no passwords ?
17:37:38  <coopserver> <Vinnie> No Im gonna kick people that mess with water
17:37:50  <planetmaker> k :)
17:38:00  <planetmaker> first animated 32bpp water :)
17:39:02  <coopserver> <KrunchyAl> i'm not a fan of this climate
17:39:09  <coopserver> <KrunchyAl> can't tell elevation real easy
17:39:25  <coopserver> <Vinnie> haha
17:39:32  <coopserver> <Vinnie> nice crunchie :D
17:39:37  <coopserver> <Vinnie> KrunchyAl:
17:39:49  <planetmaker> zooming-out helps there
17:39:52  <coopserver> <KrunchyAl> can i change it?
17:40:08  <planetmaker> you can force 8bpp blitter
17:40:34  <planetmaker> restart, edit cfg, restart
17:41:06  <planetmaker> and you see elevation quite well, if you view at normal zoom
17:41:21  <coopserver> <KrunchyAl> missed that
17:41:26  <coopserver> <KrunchyAl> whats 8bpp blitter?
17:41:59  <coopserver> <planetm4ker> something like graphics engine used
17:43:00  <coopserver> <Vinnie> nogrid makes it hard to see elevation or is it just me
17:43:10  <coopserver> <KrunchyAl> lol, i just said that
17:43:15  <coopserver> <KrunchyAl> i'm hating it
17:45:55  <coopserver> *** Vinnie has left the game (Leaving)
17:45:59  <coopserver> *** Game paused (connecting clients)
17:46:01  <coopserver> *** Vinnie has joined
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17:46:18  <coopserver> *** Vinnie has joined company #4
17:46:35  <coopserver> <KrunchyAl> gargh, this climate is awful to see
17:46:35  <coopserver> <Anson> oh ... looks much better now with trees and everything else made visible ... but to better see the rails, i always set everything on transparent or disabled
17:46:59  <coopserver> <KrunchyAl> designed by a blind man
17:47:16  * planetmaker considers to kick KrunchyAl
17:47:26  <planetmaker> :P
17:47:35  <coopserver> <Vinnie> haha reading readmee credits
17:47:52  <coopserver> <KrunchyAl> i'll turn down the moaning then, but it is difficult to see.
17:47:54  <coopserver> <Vinnie> if you are right KrunchyAl he wont read that
17:48:47  <planetmaker> but there's contradictory input: either height differences are hard to see. Or it's designed by a blind man. You should decide :P
17:49:11  <coopserver> <KrunchyAl> the former then.
17:49:15  <coopserver> <KrunchyAl> thats my main beef
17:49:50  <coopserver> *** Game paused (connecting clients)
17:49:53  <coopserver> *** Cameron has joined
17:49:53  <coopserver> *** Game unpaused (connecting clients)
17:50:39  <coopserver> *** Game paused (connecting clients)
17:50:46  <coopserver> *** Muel has joined
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17:51:30  <planetmaker> imho this looks best, if you play with the zbase base set
17:51:51  <coopserver> *** Cameron has left the game (Leaving)
17:52:06  <coopserver> *** Game paused (connecting clients)
17:52:09  <coopserver> *** Cameron has joined
17:52:10  <coopserver> *** Game unpaused (connecting clients)
17:52:22  <coopserver> <Muel> hi
17:52:28  <coopserver> <Cameron> hi
17:52:29  <coopserver> <planetm4ker> ho
18:00:07  <coopserver> *** Game paused (connecting clients)
18:00:11  <coopserver> *** Brumi has joined
18:00:11  <coopserver> *** Game unpaused (connecting clients)
18:00:15  <coopserver> <Brumi> hi
18:00:18  <coopserver> <Muel> hi
18:00:36  <coopserver> <happy  tran sport> hi
18:00:50  <coopserver> <Brumi> wow 32bpp landscape
18:02:09  <coopserver> *** Game paused (connecting clients)
18:02:14  <coopserver> *** [FR]Syl59 has joined
18:02:15  <coopserver> *** Game unpaused (connecting clients)
18:02:56  <coopserver> *** Brumi has left the game (Leaving)
18:02:57  <coopserver> <[FR]Syl59> Wow wow ...
18:03:07  <coopserver> <[FR]Syl59> what kind of landscape is that ? xD
18:03:51  <Brumi> Planet of the apes: Ghat landscape 1.0.0
18:03:58  <Brumi> took a while to download :P
18:04:04  <coopserver> <[FR]Syl59> Yeah saw that but ...
18:04:11  <planetmaker> took a while to upload, too :P
18:04:17  <Taede> yes, rescan *may* cause clients to time out, however it is needed if you want to load a map with newly downloaded newgrfs. the alternative is to restart openttd between downloading newgrfs and loading the new game, which will definitly disconnect everyone.
18:05:45  <coopserver> *** Anson has left the game (Leaving)
18:06:34  <coopserver> <Muel> happy  tran sport:  train 24 ... you give PBS
18:07:01  <coopserver> <happy  tran sport> thanks
18:07:39  <coopserver> *** Game paused (connecting clients)
18:07:43  <coopserver> *** Taede has joined
18:07:43  <coopserver> *** Game unpaused (connecting clients)
18:08:18  <coopserver> *** Game paused (connecting clients)
18:08:21  <coopserver> *** Niko has joined
18:08:22  <coopserver> *** Game unpaused (connecting clients)
18:09:49  <coopserver> *** [FR]Syl59 has left the game (Leaving)
18:10:05  <coopserver> *** Game paused (connecting clients)
18:10:12  <coopserver> *** Jam35 has joined
18:10:13  <coopserver> *** Game unpaused (connecting clients)
18:10:22  <coopserver> <happy  tran sport> hi  jam
18:11:44  <coopserver> *** Game paused (connecting clients)
18:11:46  <coopserver> *** Player has joined
18:11:47  <coopserver> *** Game unpaused (connecting clients)
18:12:11  <coopserver> <Jam35> hi
18:12:13  <coopserver> *** Game paused (connecting clients)
18:12:15  <coopserver> *** V453000 has joined
18:12:16  <coopserver> *** Game unpaused (connecting clients)
18:12:17  <coopserver> <V453000> moo
18:12:20  <coopserver> <happy  tran sport> hi v
18:12:25  <coopserver> <Jam35> ^
18:12:41  <coopserver> <happy  tran sport> thanks  for yourhelp  jam  in the larst  game
18:13:01  <coopserver> <Jam35> yw
18:13:12  <coopserver> *** V453000 has left the game (Leaving)
18:13:51  <coopserver> <Jam35> guess he dint like the landscape :p
18:14:17  <coopserver> <KrunchyAl> is eol set again ?
18:14:32  <coopserver> <KrunchyAl> my overflow isn't working as expected
18:14:38  <Jam35> !setdef
18:14:38  <coopserver> Jam35: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
18:15:24  <coopserver> <KrunchyAl> !here - what am i doing wrong?
18:15:42  <coopserver> <Jam35> you have an entry where there shouldnt be
18:15:46  <coopserver> *** Game paused (connecting clients)
18:15:47  <coopserver> *** Jam35 has started a new company #5
18:15:50  <coopserver> *** V453000 has joined
18:15:50  <coopserver> *** Game unpaused (connecting clients)
18:15:56  <coopserver> *** Cameron has started a new company #6
18:16:23  <coopserver> <Jam35> trains always wait at the entry signal
18:16:30  <coopserver> <Muel> KrunchyAl:  you give first signal
18:16:30  <coopserver> <V453000> well using zbase certainly does hurt my eyes a lot
18:16:42  <coopserver> <KrunchyAl> i'm using zbase i think
18:16:50  <coopserver> <KrunchyAl> and it's not pretty!
18:17:14  <planetmaker> not so much in conjunction with this landscape, V453000. That was actually my main motivation
18:17:26  <planetmaker> zbase landscape tiles are... plain (and) boring
18:17:32  <coopserver> <KrunchyAl> i'm still confused at !here with the overflow
18:17:39  <coopserver> <V453000> about everything zbase is plain and boring
18:17:45  <coopserver> <V453000> no rough textures
18:18:13  <coopserver> <V453000> some parts are okay
18:18:19  <coopserver> <V453000> your landscape is nice but it is way too repetitive imo
18:18:22  <coopserver> *** Player has started a new company #7
18:18:22  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
18:18:22  <coopserver> *** Player has joined spectators
18:18:22  <coopserver> *** Player has left the game (wrong company in DoCommand)
18:18:36  <coopserver> *** Game paused (connecting clients)
18:18:38  <coopserver> <V453000> and yeah, certainly an improvement over zbase landscapye by a lot
18:18:38  <coopserver> *** Player has joined
18:18:39  <coopserver> *** Game unpaused (connecting clients)
18:18:49  <coopserver> *** Cameron has left the game (Leaving)
18:19:11  <coopserver> *** Game paused (connecting clients)
18:19:14  <coopserver> *** Cameron has joined
18:19:14  <coopserver> *** Game unpaused (connecting clients)
18:19:26  <coopserver> <happy  tran sport> Speedy:
18:19:42  <coopserver> *** Player has started a new company #8
18:19:42  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
18:19:42  <coopserver> *** Player has joined spectators
18:19:42  <coopserver> *** Player has left the game (wrong company in DoCommand)
18:19:50  <coopserver> <V453000> shores look great planetmaker
18:20:45  <coopserver> *** Game paused (connecting clients)
18:20:53  <coopserver> *** Alpha has joined
18:20:54  <coopserver> *** Game unpaused (connecting clients)
18:21:01  <coopserver> <Alpha> hello guys
18:21:06  <coopserver> <happy  tran sport> hi
18:21:12  <coopserver> <Alpha> awesome map
18:22:01  <coopserver> <happy  tran sport> Niko:
18:22:03  <coopserver> <Jam35> that works KrunchyAl
18:22:25  <coopserver> <Niko> happy, am I on your way?
18:22:45  <coopserver> <happy  tran sport> k
18:23:13  <coopserver> <Speedy> no, happy is on ours :D
18:23:26  <coopserver> <Niko> :D
18:23:38  <coopserver> <Alpha> so many players online today
18:23:41  <coopserver> <Alpha> nice
18:23:49  <coopserver> <KrunchyAl> anybody want to coop with me?
18:23:56  <coopserver> <Jam35> hi Alpha
18:24:00  <coopserver> *** Jam35 has joined spectators
18:24:02  <coopserver> <happy  tran sport> can  u not  cros  my  oil  ml  i mite need  that space
18:24:15  <coopserver> <Jam35> I can in a while
18:24:16  <coopserver> <Niko> wait a second happy
18:24:18  <coopserver> <KrunchyAl> i'm just getting into overflows. so if you want to do those, then i'm open
18:24:35  *** AlphaSC has joined #openttdcoop.stable
18:24:44  <coopserver> <Jam35> send pw and can help in a while
18:25:08  <planetmaker> Jam35, you're admin. You can move yourself :P
18:25:10  <coopserver> <Niko> can I cross you on the other side of town?
18:25:19  <coopserver> <Jam35> true :)
18:25:19  <coopserver> <KrunchyAl> how do i send PM?
18:25:20  <Sylf> Overflows?  I still think those are not as good as people make it out to be
18:25:34  <Sylf> It's better to learn how to build the system that doesn't need one
18:25:35  <coopserver> <Jam35> click name in client list but don;t worry
18:25:46  <coopserver> <Alpha> or delete pw
18:25:58  <coopserver> <KrunchyAl> sylf maybe, but what when you do abig bit of maintenance and then it causes a jam
18:26:17  <Sylf> Let it jam for a minute
18:26:27  <coopserver> <KrunchyAl> i enjoy the logic
18:26:39  <coopserver> <Muel> Cameron: ? train2
18:26:46  <Sylf> I normally see more harms from overflows than benefits
18:26:54  <coopserver> <KrunchyAl> ? such as
18:27:06  <Sylf> Causing slowdown of the traffic
18:27:19  <coopserver> <Alpha> not really
18:27:24  <coopserver> <Vinnie> x
18:27:32  <coopserver> <KrunchyAl> it's just a waiting bay
18:27:34  <coopserver> <Alpha> vinnie
18:27:38  <Sylf> I see it all the time, especially on this server
18:27:43  <coopserver> <Vinnie> jow
18:27:44  <coopserver> <KrunchyAl> by means of a depot
18:27:50  <coopserver> <Alpha> whats up mate
18:27:54  <coopserver> <happy  tran sport> thats beter  Speedy
18:27:58  <coopserver> <Vinnie> im fine and you?
18:28:12  <coopserver> <Alpha> im good, thanks
18:28:22  <coopserver> <Alpha> wanna make company with me?
18:28:25  <coopserver> <Alpha> can i join?
18:28:26  <coopserver> <Speedy> not me
18:28:38  <coopserver> <Vinnie> password is 123456
18:28:46  <coopserver> <Alpha> that complicated
18:28:51  <coopserver> <Muel> :D
18:28:57  <coopserver> *** Alpha has joined company #4
18:29:10  <coopserver> <Jam35> pin number?
18:29:16  <coopserver> <Vinnie> oke chaning password to 1+1=2
18:29:32  <coopserver> <Alpha> :D
18:29:38  <coopserver> <Vinnie> my pin number is 5642
18:29:41  <coopserver> <Alpha> ok whats plan?
18:29:47  <coopserver> <Jam35> thanks I forgot
18:30:05  <coopserver> <Vinnie> want me to tell you your pin number too?
18:30:15  <coopserver> <Jam35> err, yes :)
18:30:22  <coopserver> <Vinnie> 7815
18:30:31  <coopserver> <Jam35> awesome thanks
18:30:41  <coopserver> <Vinnie> which is funny because thats the same pin V ha
18:30:45  <coopserver> <Vinnie> has*
18:31:06  <planetmaker> lucky co-incidence
18:31:19  <coopserver> *** planetm4ker has left the game (Leaving)
18:31:20  <Sylf> By the way, whoever loaded this map... can you update your Industrial Station Renewal to the latest version
18:31:30  <coopserver> <Alpha> how can i use teamchat?
18:31:42  <coopserver> <Jam35> ctrl enter
18:31:43  <planetmaker> Sylf, which is newest?
18:31:44  <coopserver> <Vinnie> ctrl enter
18:31:50  <Sylf> 0.9.3
18:31:55  <planetmaker> didn't I use that?
18:32:09  <Sylf> It shows 0.9.2 on the !stats site
18:32:11  <Sylf> !stats
18:32:11  <coopserver> Sylf: I have 4 registered users with 2 registered hostmasks; 3 owners and 0 admins.
18:32:14  <Sylf> er
18:32:15  <Sylf> !info
18:32:15  <coopserver> Sylf: #openttdcoop - Welcome Server (, Version: 1.4.0-RC1, date: Mar 05 1949, clients connected: 11, map size: 512x1024, address:
18:32:16  <planetmaker> :)
18:32:24  <planetmaker> well, might have mis-clicked then
18:32:32  <Sylf> :D
18:33:16  <planetmaker> if you type 'isr' in the search box for NewGRFs I get a list of 20 to 30 NewGRFs...
18:33:29  <coopserver> <Alpha> wiat
18:33:32  <planetmaker> either ISR or those which say thanks to ISR ;)
18:33:34  <coopserver> <Alpha> we do normal rail?
18:33:55  <coopserver> <Vinnie> sure
18:34:31  <coopserver> <Alpha> _D
18:34:49  <coopserver> *** V453000 has left the game (Leaving)
18:36:01  <coopserver> *** Muel has started a new company #5
18:40:04  <coopserver> <Vinnie> 5 more
18:40:19  <coopserver> *** KrunchyAl has left the game (Leaving)
18:40:51  <coopserver> <Vinnie> do you wanna  focus on something special, i can show you alot
18:41:15  <coopserver> <Alpha> did overflows and mergers lastgame
18:41:26  <coopserver> *** Game paused (connecting clients)
18:41:29  <coopserver> <Alpha> hubs slh game before
18:41:33  <coopserver> *** numpsy has joined
18:41:33  <coopserver> *** numpsy has started a new company #7
18:41:34  <coopserver> *** Game unpaused (connecting clients)
18:41:37  <coopserver> <Alpha> i need advice
18:41:43  <coopserver> <Alpha> for building big stations
18:41:51  <coopserver> <Vinnie> oke will get to that
18:41:57  <coopserver> <Alpha> and how to manage the merger behind the station
18:42:07  <coopserver> <Vinnie> btw thats rubber and we dont have factory drop yet
18:42:10  <coopserver> <Alpha> espacially merger behind
18:43:56  <coopserver> *** Niko has joined spectators
18:44:06  <coopserver> <Alpha> and btw
18:44:12  <coopserver> <Alpha> some logic would be nice
18:44:21  <coopserver> <Alpha> like a splitter
18:44:23  <coopserver> <Alpha> 1:1
18:44:31  <coopserver> <Vinnie> interesting
18:45:14  <coopserver> <Alpha> make train groups plz?
18:45:16  <coopserver> <Vinnie> make the network from primary to secondairy point to point (order) and the secondary a multiple drop via SRNW
18:45:56  <coopserver> <Alpha> k sounds like a plan.
18:46:13  <coopserver> <Vinnie> there you got groups
18:46:19  <coopserver> *** Cameron has left the game (Leaving)
18:47:40  <coopserver> <Alpha> go start with factory?
18:49:28  <coopserver> *** Niko has joined company #3
18:50:52  <coopserver> <Alpha> trust me
18:58:26  <coopserver> <Muel> -> bankrot
19:01:50  <coopserver> <Vinnie> the stopped train might have to be the bankrupting factor
19:05:57  <coopserver> *** Muel has left the game (Leaving)
19:06:12  <coopserver> <Alpha> i gave full trains prio, ok?
19:10:21  *** Mark has quit IRC
19:10:54  <coopserver> <Alpha> ^
19:11:03  *** Mark has joined #openttdcoop.stable
19:11:04  *** Webster sets mode: +o Mark
19:11:23  <coopserver> <Alpha> u made mistake
19:15:48  <coopserver> <Vinnie> nice
19:22:49  <coopserver> *** Game paused (connecting clients)
19:22:52  <coopserver> *** Mark has joined
19:22:54  <coopserver> *** Game unpaused (connecting clients)
19:22:57  <coopserver> <Mark> ohai
19:23:03  <coopserver> <Alpha> hi mark
19:23:04  <coopserver> <Mark> whats this landscape
19:23:08  <coopserver> <Vinnie> new
19:23:11  <coopserver> <Vinnie> pm grf
19:23:15  <coopserver> <Mark> its like 25mb
19:23:27  <coopserver> <Alpha> y
19:24:13  <coopserver> <Mark> its lagging isnt it
19:24:54  <planetmaker> lol. Certainly not because of a landscape NewGRF ;)
19:25:32  <coopserver> <Vinnie> PM the tunnels might need a newgrf to look similar
19:25:38  <coopserver> <Mark> just saying its lagging
19:25:43  <coopserver> <Mark> dunno if its me or the server
19:26:13  <planetmaker> Vinnie_NL, yes. But that's up to the railtype NewGRF to provide really
19:26:22  <coopserver> <Vinnie> i see
19:26:29  <planetmaker> though... hm... maybe I can and should add one or two sprites to help them
19:26:33  <planetmaker> I think I forgot those
19:28:05  <coopserver> <Vinnie> thats the exact same connection you are bridging over
19:29:38  <coopserver> <Mark> the shore tiles are nice
19:30:48  <planetmaker> thanks
19:31:16  <coopserver> <Mark> the grass is pretty hard on the eyes though
19:33:08  <coopserver> <Mark> can i join someone?
19:33:13  <coopserver> <Vinnie> am i the only one getting the occasional 7-10 seconds game freeze
19:33:46  <coopserver> *** Mark has joined company #4
19:34:52  *** KrunchyAl has quit IRC
19:35:33  <coopserver> <Jam35> what is that factory pick up station tile? :D
19:35:53  <coopserver> <Jam35> red co
19:36:06  <coopserver> <Jam35> does it work?
19:36:22  <coopserver> <Vinnie> dont think so
19:36:39  <planetmaker> sprite_cache_size_px = 512 <-- you might want to modify maybe that value in your cfg, Mark, if your OpenTTD is slow and server is not
19:39:44  <coopserver> *** Jam35 has started a new company #8
19:40:50  <Mark> planetmaker: change it to 512 you mean?
19:41:33  <coopserver> *** Mark has left the game (Leaving)
19:41:55  <coopserver> *** Game paused (connecting clients)
19:42:00  <coopserver> *** Mark has joined
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19:42:19  <coopserver> <Alpha> lol
19:42:33  <coopserver> <Alpha> fucking industry gone
19:42:49  <coopserver> <Vinnie> build faster
19:49:26  <coopserver> *** Game paused (connecting clients)
19:49:31  <coopserver> *** Yugi_D has joined
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19:52:09  <coopserver> *** Yugi_D has started a new company #9
19:53:16  <coopserver> *** Game paused (connecting clients)
19:53:24  <coopserver> *** Muel has joined
19:53:27  <coopserver> *** Game unpaused (connecting clients)
19:53:41  <coopserver> <Muel> hi
19:53:57  <coopserver> <Jam35> hi Muel
19:54:03  <coopserver> <Alpha> hi
19:54:06  <coopserver> <happy  tran sport> hi
19:54:07  <coopserver> *** Muel has joined company #5
19:54:15  <planetmaker> Mark, yes, meant that.
19:54:33  <coopserver> <Mark> i did, not noticing any difference
19:54:41  <coopserver> <Mark> but its not lagging too bad anyway
19:54:49  <coopserver> <Mark> probably just my crappy connection and laptop
19:54:52  <coopserver> <Alpha> i no lags
19:56:05  <coopserver> <Vinnie> hey
19:58:08  <coopserver> <Alpha> done
20:02:10  <coopserver> *** Jam35 has joined spectators
20:02:19  <coopserver> *** Game paused (connecting clients)
20:02:21  <Jam35> !rcon reset_company 8
20:02:22  <coopserver> Company deleted.
20:02:27  <coopserver> *** timmy has joined
20:02:27  <coopserver> *** timmy has started a new company #8
20:02:28  <coopserver> *** Game unpaused (connecting clients)
20:02:33  <coopserver> *** Game paused (connecting clients)
20:02:36  <coopserver> *** black has joined
20:02:36  <coopserver> *** Game unpaused (connecting clients)
20:02:38  <coopserver> *** Taede has left the game (Leaving)
20:02:42  <coopserver> <timmy> hi all
20:02:47  <coopserver> <Vinnie> hello
20:02:51  <coopserver> <Jam35> timmy
20:02:54  <coopserver> <black> hello
20:02:56  <coopserver> <happy  tran sport> hi
20:03:00  <coopserver> <Muel> hi
20:07:25  <coopserver> *** Game paused (connecting clients)
20:07:27  <coopserver> *** KrunchyAl has joined
20:07:27  <coopserver> *** Game unpaused (connecting clients)
20:09:20  <coopserver> *** timmy has left the game (Leaving)
20:09:43  <coopserver> <Vinnie> CL 1.5 has max speed of 132 if i read wiki correct
20:09:51  <coopserver> <Vinnie> so probably good to upgrade
20:11:14  <Mark> !rcon set inflation 0
20:11:26  *** Timmy has joined #openttdcoop.stable
20:12:12  <Timmy> !setdef
20:13:21  <coopserver> *** Jam35 has joined company #1
20:13:32  <coopserver> <Vinnie> basecosts make certain bridges cheap :D
20:13:55  *** Timmy has left #openttdcoop.stable
20:15:37  <coopserver> *** Game paused (connecting clients)
20:15:42  <planetmaker> uh... did I leave inflation on?!!
20:15:47  <coopserver> <Vinnie> yes
20:15:49  <coopserver> *** timmy has joined
20:15:50  <coopserver> <Mark> yep
20:15:50  <coopserver> *** Game unpaused (connecting clients)
20:15:52  <planetmaker> bad bad bad
20:16:22  <coopserver> <Vinnie> ill take the last loan for some trains
20:17:31  <coopserver> *** Jam35 has joined spectators
20:17:36  <coopserver> *** Yugi_D has left the game (Leaving)
20:17:50  <coopserver> <Vinnie> evil mode scary?
20:19:02  <coopserver> *** Muel has left the game (Leaving)
20:22:03  *** Timmy has joined #openttdcoop.stable
20:22:39  <Timmy> !rules
20:22:39  <coopserver> Server rules can be found here:
20:23:20  <coopserver> *** timmy has joined company #8
20:23:24  <coopserver> *** Speedy has joined spectators
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20:24:12  <coopserver> <Vinnie> haha
20:24:30  <coopserver> <Jam35> Alpha: the presignals at splits (SLH 03)
20:24:45  <coopserver> <Jam35> why?
20:24:59  <coopserver> <Alpha> sign them
20:25:01  <coopserver> <Vinnie> he talks about !this
20:25:07  <coopserver> <Alpha> there many
20:25:09  <coopserver> <Jam35> and other side
20:25:25  <coopserver> <Mark> yeah better not do that
20:25:32  <coopserver> <Jam35> they have different paths
20:26:02  <coopserver> <KrunchyAl> i have never seen road vehicles in use on this server before!
20:26:27  <coopserver> <Jam35> someone unusual made this planet
20:26:28  <coopserver> <Vinnie> you can even ship this game
20:26:45  <coopserver> *** numpsy has left the game (Leaving)
20:26:56  <coopserver> <Mark> and long bridges
20:33:31  <coopserver> *** Speedy has joined company #3
20:34:45  <coopserver> *** timmy has left the game (Leaving)
20:36:05  <Jam35> !rcon move 445 2
20:36:06  <coopserver> *** Jam35 has joined company #2
20:44:16  <coopserver> *** black has left the game (Leaving)
20:45:11  <coopserver> <KrunchyAl> ooo hello
20:45:15  <coopserver> <KrunchyAl> who's in my company?
20:45:22  <coopserver> <KrunchyAl> welcome!
20:47:11  *** Djanxy has joined #openttdcoop.stable
20:47:52  <coopserver> <Jam35> is it just me or is it hard to see the slopes etc
20:47:53  <coopserver> <happy  tran sport> be back later  got to play pkr  poker
20:47:57  <coopserver> *** happy  tran sport has joined spectators
20:48:03  <coopserver> <Alpha> its hard
20:48:05  <coopserver> <KrunchyAl> not it's not just you. that was my first thought
20:48:11  <coopserver> <KrunchyAl> it's pratically impossible!
20:48:13  <coopserver> <Jam35> no wonder tf is cheap
20:48:17  <coopserver> <Vinnie> nah
20:48:18  <coopserver> <Alpha> y :D
20:48:21  <coopserver> *** Game paused (connecting clients)
20:48:27  <coopserver> <Jam35> I waste money trying to get the heights right :P
20:48:29  <coopserver> <Vinnie> takes a min or 20 to get used to
20:48:33  <coopserver> *** [FR]Syl59 has joined
20:48:34  <coopserver> *** Game unpaused (connecting clients)
20:48:40  <coopserver> <Alpha> stop tf ;)
20:48:51  <coopserver> <Vinnie> guys, i connected the primaries
20:49:44  <coopserver> <Alpha> mark?
20:54:44  <coopserver> *** Game paused (connecting clients)
20:54:48  <coopserver> *** V453000 has joined
20:54:49  <coopserver> *** Game unpaused (connecting clients)
20:54:50  <coopserver> <V453000> yooo
20:55:00  <coopserver> <Vinnie> numpsy made it complicated for you?
20:55:02  <coopserver> <Vinnie> hey
20:55:04  <coopserver> <Alpha> hey v :=)
20:55:13  <coopserver> <Vinnie> blue trucks all over
20:55:25  <coopserver> *** [FR]Syl59 has left the game (Leaving)
20:56:11  <coopserver> <Jam35> reset company makes it easy :P
20:56:54  <coopserver> <Jam35> what is that KrunchyAl?
20:56:59  <coopserver> <Alpha> i financed some town building
20:56:59  <coopserver> <KrunchyAl> what's what?
20:57:02  <coopserver> <Jam35> new factory or something?
20:57:11  <coopserver> <Jam35> that loopy thing
20:57:34  <coopserver> <KrunchyAl> at grafenrube?
20:57:40  <coopserver> <KrunchyAl> it's a goods pickup with overflow :)
20:57:49  <coopserver> <Vinnie> oke buss spam it
20:58:01  <coopserver> <Jam35> no the tracks crossing blue truck road
20:58:02  <coopserver> <Alpha> lol
20:58:21  <coopserver> <KrunchyAl> oh, it was going to connect some more primaries
20:58:23  <coopserver> <Vinnie> othger trick would be a heliport
20:58:33  <coopserver> <KrunchyAl> to siegwald heights
20:58:49  <coopserver> <Jam35> two lines is a bit much
20:58:59  <coopserver> <KrunchyAl> yes quite possibly
20:59:03  <coopserver> <Jam35> :)
20:59:04  <coopserver> <KrunchyAl> but i wanted the practice
20:59:11  <coopserver> <KrunchyAl> but go ahead and connect them as singles for now
20:59:20  <coopserver> <KrunchyAl> can always upgrade later if need be
20:59:44  <coopserver> <Jam35> better to move the factory there
21:00:00  <coopserver> <Jam35> hard to connect that with factory access as is
21:00:14  <coopserver> <KrunchyAl> yup
21:00:18  <coopserver> <KrunchyAl> that was part of my plan
21:00:27  <coopserver> <KrunchyAl> maybe even a different factory tbh
21:00:43  <coopserver> *** Game paused (connecting clients)
21:00:46  <coopserver> <Jam35> kinda what I meant :)
21:00:46  <coopserver> *** Djanxy has joined
21:00:47  <coopserver> *** Game unpaused (connecting clients)
21:00:51  <coopserver> <Jam35> ok
21:01:11  <coopserver> <Jam35> 3/4 of money to fund one
21:01:19  <coopserver> <Vinnie> we could do a TGV network with flip-flops
21:01:26  <coopserver> <V453000> ..
21:01:28  <coopserver> <KrunchyAl> go for it
21:01:33  <coopserver> <KrunchyAl> money is easy on this map
21:01:34  <coopserver> <Mark> good luck :D
21:01:38  <coopserver> <Mark> hello v
21:01:40  <coopserver> <V453000> ez
21:01:42  <coopserver> <V453000> hi
21:01:59  <coopserver> <KrunchyAl> jam, put the new factory up near the top of the loop in that corner if you can?
21:02:06  <coopserver> <Vinnie> need to do something while primaries grow
21:02:19  <coopserver> *** Game paused (connecting clients)
21:02:23  <coopserver> *** MadDocMilton has joined
21:02:24  <coopserver> *** Game unpaused (connecting clients)
21:03:27  <coopserver> <KrunchyAl> yup, looks good
21:03:32  <coopserver> <KrunchyAl> yes
21:03:34  <coopserver> <KrunchyAl> perfect
21:05:58  <coopserver> *** Game paused (connecting clients)
21:06:01  <Mark> !rcon set allow_town_roads 0
21:06:02  <coopserver> ERROR: This command/variable is not available during network games.
21:06:03  <coopserver> *** Cameron has joined
21:06:03  <coopserver> *** Game unpaused (connecting clients)
21:06:14  <Mark> !rcon set allow_town_roads
21:06:15  <coopserver> Current value for 'allow_town_roads' is: 'on' (min: 0, max: 1)
21:06:22  <Mark> mah
21:06:42  <coopserver> *** Cameron has joined company #6
21:07:59  <V453000> yeah pm thinks that setting is correct
21:08:09  <coopserver> *** MadDocMilton has left the game (Leaving)
21:08:19  <coopserver> <Mark> it absolutely isnt
21:08:21  <coopserver> <Mark> annoying as hell
21:08:28  <V453000> cant disagree
21:08:54  <coopserver> <Mark> luckily most towns dont grow by themselves in subtrop
21:09:06  <coopserver> <V453000> rainforest ones do
21:09:24  <coopserver> <KrunchyAl> how big does a town need to be before it accepts goods?
21:09:25  <coopserver> <V453000> hm
21:09:32  <coopserver> <V453000> for some reason all of them are saying they dont grow
21:09:33  <coopserver> <Mark> needs 8 tall buildings
21:09:51  <coopserver> <Vinnie> let is grow wide guys before we go up
21:14:00  <coopserver> <Vinnie> well atleast the once a month visited gets triggered with this bus spam
21:14:15  <coopserver> <KrunchyAl> i love bus spam for growth
21:14:46  <coopserver> <Mark> killed most of your buses
21:14:51  <coopserver> <Mark> hope you dont mind :P
21:14:53  <coopserver> <Vinnie> noooo
21:15:01  <coopserver> <Vinnie> you sold them to NS didnt you
21:15:04  <coopserver> <V453000> DEATH
21:15:06  <coopserver> <Vinnie> they like busses
21:15:20  <coopserver> <Mark> :D
21:15:29  <coopserver> <Mark> we accept goods now
21:15:34  <coopserver> <Mark> send me some goods
21:15:42  <coopserver> <Vinnie> spam incomming
21:17:16  <coopserver> <Vinnie> Alpha: like said by jam before that station doesnt accept trains
21:17:24  <coopserver> <Vinnie> try a station tile with rails on it
21:17:49  <coopserver> <Alpha> i know
21:17:55  <coopserver> <Jam35> thought it was temp cos not in use
21:18:04  <coopserver> <Alpha> no
21:18:07  <coopserver> <Mark> fuck
21:18:08  <coopserver> <Alpha> it was mistake
21:18:10  <coopserver> <Mark> were no longer accepting goods
21:18:20  <coopserver> <Alpha> but i just saw
21:18:22  <coopserver> <Vinnie> shit still comming your way
21:18:33  <coopserver> <Mark> :D
21:18:36  <coopserver> <Mark> ill try to fix it quick
21:18:57  <coopserver> <Mark> fixed
21:18:58  <coopserver> <Mark> thank god
21:20:46  <coopserver> <V453000> Alpha: overflow broken :P
21:20:49  <coopserver> *** V453000 has started a new company #10
21:20:56  <coopserver> *** V453000 has joined spectators
21:21:02  <coopserver> <Vinnie> no the prio before
21:21:14  <coopserver> <Vinnie> not triggering the release
21:21:16  <coopserver> <V453000> both :)
21:21:22  <coopserver> <V453000> asdf was wrong too I think :)
21:21:30  <coopserver> <Mark> shit
21:21:31  <coopserver> <Mark> no more goods
21:21:32  <coopserver> <Mark> :D
21:22:17  <coopserver> <V453000> nuts needs new trains
21:23:56  <coopserver> *** Jam35 has joined spectators
21:27:21  <coopserver> <Mark> im off
21:27:21  <coopserver> <Alpha> good job
21:27:22  <coopserver> <KrunchyAl> wah wah
21:27:24  <coopserver> <Mark> byebye :)
21:27:29  <coopserver> <V453000> I blame Mark
21:27:36  <coopserver> <Cameron> wee woo wee woo
21:27:47  <coopserver> <Mark> of course :D
21:27:49  <coopserver> <Mark> goodnighty
21:27:51  <coopserver> *** Mark has left the game (Leaving)
21:27:54  <coopserver> <Cameron> lol
21:28:27  <coopserver> <Alpha> wait
21:33:32  <coopserver> <Vinnie> haha
21:33:36  <coopserver> <Vinnie> it works again
21:33:55  <coopserver> *** KrunchyAl has left the game (Leaving)
21:34:34  <coopserver> <Jam35> sure ? :)
21:35:31  <coopserver> <Vinnie> no not unless we work on it
21:36:11  <coopserver> <Alpha> #they accept now
21:36:13  <coopserver> <Vinnie> so skyscrapers can grow, mark did that
21:36:50  <coopserver> *** V453000 has left the game (Leaving)
21:42:37  <coopserver> <Vinnie> what an craptown
21:45:07  <coopserver> <Alpha> mb start cargo some passangers with airplane or something?
21:48:35  <coopserver> *** Game paused (connecting clients)
21:48:37  <coopserver> *** black has joined
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21:52:14  <coopserver> <Jam35> byes
21:52:19  <coopserver> *** Jam35 has left the game (Leaving)
21:52:19  <coopserver> <Alpha> bb
21:53:01  *** scshunt has left #openttdcoop.stable
21:57:00  <coopserver> *** Game paused (connecting clients)
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21:57:03  <coopserver> *** Game unpaused (connecting clients)
21:57:26  <coopserver> <Vinnie> im off to, gn
21:57:53  <coopserver> *** Vinnie has left the game (Leaving)
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22:02:22  <coopserver> <KrunchyAl> is there a universal rail available?
22:02:38  <coopserver> <Alpha> red purr?
22:02:46  <coopserver> <KrunchyAl> what's the purr business?
22:02:49  <coopserver> <KrunchyAl> it's new since i last played
22:03:05  <coopserver> <Alpha> u can drive there with all
22:03:06  <coopserver> <KrunchyAl> and what's the difference between red purr, clear etc...
22:03:12  <coopserver> <Alpha> maglev, mono and normal
22:03:21  <coopserver> <Alpha> well read tool tip
22:03:32  <coopserver> <Alpha> check the trains
22:03:42  <coopserver> <Alpha> there re special once
22:04:13  <coopserver> <KrunchyAl> expensive!
22:04:16  <coopserver> <KrunchyAl> wowzer
22:04:39  <coopserver> <Alpha> red +30% speed. blue 30% power, yellow 30% te, green 10% each
22:04:54  <coopserver> <KrunchyAl> te?
22:04:58  <coopserver> <KrunchyAl> yellow?
22:05:08  <coopserver> <Alpha> i never used them myself
22:05:25  <coopserver> <Alpha> if u want know right things, better google it :D
22:08:49  <coopserver> *** Niko has left the game (Leaving)
22:11:28  <coopserver> <black> t.e. is tractive effort - force needed to move a train
22:11:34  <coopserver> <black> i think its better for slopes
22:11:42  <coopserver> <KrunchyAl> that would make sense
22:11:53  <coopserver> <Alpha> most ppl build red
22:12:08  <coopserver> <black> yes - faster = more income :)
22:23:54  <coopserver> *** black has left the game (Leaving)
22:23:59  <coopserver> <KrunchyAl> how can i make miesleben grow faster?
22:30:11  <coopserver> <happy  tran sport> hi
22:30:17  <coopserver> <Alpha> hello happy
22:30:27  <coopserver> <KrunchyAl> so happy to see you! haha
22:30:36  <coopserver> <Alpha> :)
22:31:07  <coopserver> *** happy  tran sport has joined company #1
22:33:52  <coopserver> <happy  tran sport> how  things  going
22:39:49  <coopserver> *** KrunchyAl has left the game (Leaving)
22:52:07  *** Mark has quit IRC
22:59:44  <coopserver> *** Speedy has left the game (Leaving)
23:09:42  <coopserver> *** Djanxy has started a new company #10
23:10:02  <coopserver> <Djanxy> alpha, check !signal gaps
23:10:21  <coopserver> *** Djanxy has joined spectators
23:10:54  <coopserver> <Alpha> thx bro
23:10:58  <coopserver> <Djanxy> nps
23:11:03  <coopserver> <Alpha> u got good eyes :D
23:11:11  <coopserver> *** Djanxy has joined company #10
23:11:16  <coopserver> *** Djanxy has joined spectators
23:11:18  <coopserver> <Alpha> that u look at those places. rly ty
23:11:27  <coopserver> <Djanxy> saw trains slowing down, wasnt that hard :D
23:11:32  <coopserver> <Alpha> ;)
23:14:01  <coopserver> <Djanxy> also, those prios just next to it - should preferably make the tracks so trains cant go onto the prio track. Just a general thing
23:15:29  <coopserver> <Alpha> i do not know what u mean
23:15:35  <coopserver> *** Djanxy has started a new company #10
23:15:42  <coopserver> <Alpha> they need to unload there
23:15:53  <coopserver> <Alpha> see
23:15:56  <coopserver> <Alpha> mistake
23:16:34  <coopserver> <Alpha> ty :)
23:16:44  <coopserver> <Djanxy> most likely wont make a difference there, but it's a good habit to pursue :D
23:16:51  <coopserver> <Alpha> y sure
23:16:57  <coopserver> <Alpha> usually i do ^^
23:17:01  <coopserver> <Djanxy> :D
23:17:06  <coopserver> *** Djanxy has joined spectators
23:35:51  <happy> John Legend - All of Me    i love  this  won
23:36:41  <coopserver> *** Game paused (connecting clients)
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23:37:01  <coopserver> <happy  tran sport> hi  NBS
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