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00:18:19 <coopserver> <Jack123610> yay got my oil going to my docks, then to refinery, then fertilizer and then to train and then to farms :D 00:18:37 <coopserver> <Jack123610> Need to figure out where to take the farms next :P 00:19:34 <coopserver> <Kernigh> I have an oil refinery but am yet to transport its production. 00:19:59 <coopserver> <Jack123610> Im happy with my little chain of production :P 00:20:17 <coopserver> <Jack123610> Just need to get the farms going somewhere 00:21:21 <coopserver> <Jack123610> Oh cool there is a grain mill down the road :P 00:21:25 <coopserver> <Jack123610> Will truck it over 00:21:45 <coopserver> <Phantom> oops 00:21:50 <coopserver> <Jack123610> ? 00:22:13 <coopserver> <Phantom> was sppose to bribe them 00:22:42 <coopserver> <Kernigh> You got a near-monopoly on my news bar. 00:22:45 <coopserver> <Phantom> facepalm 00:23:18 <coopserver> <Jack123610> My farm supply train makes 20,000 a trip o-0 00:28:37 <coopserver> <Jack123610> Im not making as much money as I expected to be making 00:37:01 <coopserver> *** Jack123610 has left the game (Leaving) 00:52:40 <coopserver> *** Kernigh has left the game (general timeout) 00:53:50 <coopserver> *** Game paused (connecting clients) 00:55:07 <coopserver> *** Game unpaused (connecting clients) 00:55:52 <coopserver> *** Game paused (connecting clients) 00:55:58 <coopserver> *** Kernigh has joined 00:56:00 <coopserver> *** Game unpaused (connecting clients) 01:34:32 <coopserver> *** Game paused (connecting clients) 01:34:37 <coopserver> *** Sylf has joined 01:34:38 <coopserver> *** Game unpaused (connecting clients) 01:34:45 <coopserver> *** Sylf has joined company #13 02:09:16 *** Hazzard has joined #openttdcoop.stable 02:24:11 <coopserver> *** Phantom has left the game (general timeout) 02:56:13 <coopserver> *** Game paused (connecting clients) 02:56:23 <coopserver> *** Player has joined 02:56:24 <coopserver> *** Game unpaused (connecting clients) 03:01:47 <coopserver> *** Player has left the game (Leaving) 03:38:48 <coopserver> *** Game paused (connecting clients) 03:39:00 <coopserver> *** Phantom has joined 03:39:01 <coopserver> *** Game unpaused (connecting clients) 03:39:03 <coopserver> *** Sylf has left the game (Leaving) 04:29:05 <coopserver> *** Kernigh has left the game (Leaving) 04:29:22 *** Kernigh has quit IRC 04:45:28 <coopserver> *** Game paused (connecting clients) 04:45:40 <coopserver> *** defane has joined 04:45:41 <coopserver> *** Game unpaused (connecting clients) 05:14:15 <coopserver> *** Game paused (connecting clients) 05:14:24 <coopserver> *** Hazzard has joined 05:14:25 <coopserver> *** Game unpaused (connecting clients) 05:14:35 <coopserver> <Hazzard> eh 05:14:47 <coopserver> <defane> hi 05:14:50 <coopserver> <Hazzard> Hello 05:16:47 <coopserver> *** Hazzard has left the game (Leaving) 05:19:19 <coopserver> *** Game paused (connecting clients) 05:19:27 <coopserver> *** chrswk has joined 05:19:28 <coopserver> *** Game unpaused (connecting clients) 05:32:12 <coopserver> *** chrswk has left the game (Leaving) 05:36:22 <coopserver> *** defane has left the game (Leaving) 05:56:44 <coopserver> *** Phantom has left the game (general timeout) 05:56:45 <coopserver> *** Game paused (number of players) 05:56:55 <coopserver> *** Game still paused (connecting clients, number of players) 05:57:27 <coopserver> *** Game still paused (number of players) 05:57:50 <coopserver> *** Game still paused (connecting clients, number of players) 05:58:23 <coopserver> *** Game still paused (number of players) 05:58:39 <coopserver> *** Game still paused (connecting clients, number of players) 05:59:11 <coopserver> *** Phantom has joined 05:59:12 <coopserver> *** Game still paused (number of players) 05:59:13 <coopserver> *** Game unpaused (number of players) 06:41:48 <Djanxy> !dl win64 06:41:48 <coopserver> Djanxy: http://binaries.openttd.org/releases/1.4.3-RC2/openttd-1.4.3-RC2-windows-win64.zip 06:44:09 *** Hazzard has quit IRC 06:48:02 <coopserver> *** Game paused (connecting clients) 06:48:12 <coopserver> *** Djanxy has joined 06:48:14 <coopserver> *** Game unpaused (connecting clients) 07:29:00 <coopserver> *** Game paused (connecting clients) 07:29:05 <coopserver> *** valis has joined 07:29:06 <coopserver> *** Game unpaused (connecting clients) 07:29:11 <coopserver> <valis> hi 07:31:26 <coopserver> *** Phantom has left the game (general timeout) 07:31:28 <coopserver> *** Game paused (number of players) 07:31:37 <coopserver> *** Game still paused (connecting clients, number of players) 07:31:50 <coopserver> *** Phantom has joined 07:31:51 <coopserver> *** Game still paused (number of players) 07:31:52 <coopserver> *** Game unpaused (number of players) 07:37:22 <coopserver> *** valis has left the game (Leaving) 07:38:05 <coopserver> *** Game paused (connecting clients) 07:38:13 <coopserver> *** Muel has joined 07:38:14 <coopserver> *** Game unpaused (connecting clients) 07:39:18 <coopserver> <Muel> hi 07:55:25 <coopserver> *** Game paused (connecting clients) 07:55:41 <coopserver> *** Liuk Sk has joined 07:55:42 <coopserver> *** Game unpaused (connecting clients) 07:55:43 <planetmaker> hi. Going to dominate the map, eh? :) 07:55:50 <coopserver> <Liuk Sk> hi 07:57:19 <coopserver> *** Liuk Sk has left the game (Leaving) 08:30:37 <coopserver> *** Djanxy has left the game (general timeout) 08:37:58 *** Djanxy has quit IRC 09:00:48 <coopserver> *** Phantom has left the game (general timeout) 09:02:25 <coopserver> *** Muel has left the game (Leaving) 09:02:26 <coopserver> *** Game paused (number of players) 09:39:28 <coopserver> *** Game still paused (connecting clients, number of players) 09:39:35 <coopserver> *** defane has joined 09:39:36 <coopserver> *** Game still paused (number of players) 09:39:37 <coopserver> *** Game unpaused (number of players) 09:52:12 <coopserver> *** defane has left the game (Leaving) 09:52:13 <coopserver> *** Game paused (number of players) 10:36:15 <coopserver> *** Game still paused (connecting clients, number of players) 10:36:23 <coopserver> *** Dnz-Ali has joined 10:36:24 <coopserver> *** Game still paused (number of players) 10:39:24 <coopserver> *** Dnz-Ali has left the game (Leaving) 10:40:17 <coopserver> *** Game still paused (connecting clients, number of players) 10:40:22 <coopserver> *** Glubo has joined 10:40:23 <coopserver> *** Game still paused (number of players) 10:40:24 <coopserver> *** Game unpaused (number of players) 11:09:08 <coopserver> *** Game paused (connecting clients) 11:09:27 <coopserver> *** thepower12 has joined 11:09:30 <coopserver> *** Game unpaused (connecting clients) 11:11:30 <coopserver> *** thepower12 has left the game (Leaving) 11:16:50 <coopserver> *** Game paused (connecting clients) 11:16:57 <coopserver> *** Muel has joined 11:16:58 <coopserver> *** Game unpaused (connecting clients) 11:17:00 <coopserver> <Muel> hi 11:17:05 <coopserver> <Glubo> hi 11:19:16 <coopserver> *** Muel has joined company #5 11:27:53 *** Taede has quit IRC 11:30:32 <coopserver> *** Muel has left the game (Leaving) 11:31:06 *** Taede has joined #openttdcoop.stable 11:31:06 *** ChanServ sets mode: +o Taede 11:40:07 <coopserver> *** Glubo has left the game (Leaving) 11:40:08 <coopserver> *** Game paused (number of players) 12:00:45 <coopserver> *** Game still paused (connecting clients, number of players) 12:00:51 <coopserver> *** defane has joined 12:00:52 <coopserver> *** Game still paused (number of players) 12:00:53 <coopserver> *** Game unpaused (number of players) 12:37:11 <coopserver> *** Game paused (connecting clients) 12:37:16 <coopserver> *** Muel has joined 12:37:17 <coopserver> *** Game unpaused (connecting clients) 12:37:22 <coopserver> <Muel> hi 12:37:27 <coopserver> <defane> hi 13:02:37 <coopserver> *** Muel has left the game (Leaving) 13:32:08 <coopserver> *** defane has left the game (Leaving) 13:32:09 <coopserver> *** Game paused (number of players) 13:59:07 <coopserver> *** Game still paused (connecting clients, number of players) 13:59:20 <coopserver> *** thepower12 has joined 13:59:22 <coopserver> *** Game still paused (number of players) 14:01:17 <coopserver> *** thepower12 has left the game (Leaving) 14:04:28 *** Hazzard has joined #openttdcoop.stable 14:36:38 *** Brumi has joined #openttdcoop.stable 14:51:47 <coopserver> *** Game still paused (connecting clients, number of players) 14:51:53 <coopserver> *** Berkel has joined 14:51:54 <coopserver> *** Game still paused (number of players) 14:51:55 <coopserver> *** Game unpaused (number of players) 14:51:59 <coopserver> *** Game paused (connecting clients) 14:52:19 <coopserver> *** Jack123610 has joined 14:52:20 <coopserver> *** Game unpaused (connecting clients) 14:53:57 <coopserver> <Jack123610> New oilrig in my water :o 14:57:07 <coopserver> *** Berkel has left the game (Leaving) 14:57:30 <coopserver> <Jack123610> Anyone here? 15:03:01 <Hazzard> beep 15:03:11 <coopserver> <Jack123610> Hey hazzard 15:04:22 <coopserver> <Jack123610> Im happy with my little business :p 15:04:44 <coopserver> <Jack123610> 4 oil, to refinery then to harbor and fertiliser plant then to farms 15:04:58 <coopserver> <Jack123610> and farms will eventually go to the building down the road :P 15:05:09 <coopserver> <Jack123610> and that building will go to a hotel 15:05:19 <coopserver> <Jack123610> and the population will go to the hotel .-. 15:08:08 <Hazzard> :P 15:08:44 <coopserver> <Jack123610> Then I invest in planes and ruin it all .-. 15:10:00 <Hazzard> lol 15:10:50 <coopserver> *** Game paused (connecting clients) 15:11:05 <coopserver> *** Player has joined 15:11:07 <coopserver> *** Game unpaused (connecting clients) 15:11:15 <Hazzard> cya later 15:11:17 *** Hazzard has quit IRC 15:11:21 <coopserver> <Jack123610> bye :c 15:14:04 <coopserver> *** Player has joined company #5 15:14:05 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 15:14:06 <coopserver> *** Player has joined spectators 15:14:07 <coopserver> *** Player has joined company #5 15:14:08 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 15:14:09 <coopserver> *** Player has joined spectators 15:14:10 <coopserver> *** Player has joined company #5 15:14:11 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 15:14:12 <coopserver> *** Player has joined spectators 15:14:13 <coopserver> *** Player has joined company #5 15:14:14 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 15:14:15 <coopserver> *** Player has joined spectators 15:14:25 <coopserver> <Jack123610> holy shit the spam 15:14:57 <coopserver> *** Player has left the game (Leaving) 15:15:13 <coopserver> <Jack123610> damn who owns company 5? 15:15:22 <coopserver> <Jack123610> you rich boy 15:24:31 <coopserver> *** Game paused (connecting clients) 15:24:36 <coopserver> *** Sylf has joined 15:24:37 <coopserver> *** Game unpaused (connecting clients) 15:25:18 <coopserver> *** Sylf has joined company #13 15:25:32 <coopserver> <Jack123610> he sylf 15:25:53 <coopserver> <Sylf> hi 15:26:01 <coopserver> *** Jack123610 has left the game (general timeout) 15:39:48 <coopserver> *** Game paused (connecting clients) 15:39:53 <coopserver> *** Vinnie has joined 15:39:54 <coopserver> *** Game unpaused (connecting clients) 15:40:04 <coopserver> <Vinnie> hi 15:40:13 <coopserver> *** Game paused (connecting clients) 15:40:24 <coopserver> *** Glubo has joined 15:40:54 <coopserver> *** Game unpaused (connecting clients) 15:40:59 <coopserver> <Glubo> Hi 15:41:01 <coopserver> <Vinnie> hey 15:42:28 <coopserver> *** Game paused (connecting clients) 15:42:42 <coopserver> *** Auditore has joined 15:42:43 <coopserver> *** Game unpaused (connecting clients) 15:43:12 <coopserver> *** Auditore has joined company #9 15:50:21 <coopserver> <Glubo> can anyone tell what's wrong at Enschede Portland? :D 15:50:47 <coopserver> <Sylf> 1 sec 15:50:53 <coopserver> <Glubo> thx 15:51:56 <coopserver> <Sylf> you're probably missing overhead line 15:52:09 <coopserver> <Glubo> ah thanks I am stupid :D 15:52:50 <coopserver> <Glubo> yeah that was it (too much time with purr) 15:52:57 <coopserver> <Glubo> thanks a lot 15:56:48 <coopserver> *** Game paused (connecting clients) 15:57:21 <coopserver> *** Jack123610 has joined 15:57:30 <coopserver> *** Game unpaused (connecting clients) 15:57:43 <coopserver> <Jack123610> Who owns free for all? 15:57:48 <coopserver> <Jack123610> They're a god 15:58:08 <coopserver> <Jack123610> 750 million .-. damn 15:58:24 <coopserver> <Sylf> you should stop worrying about money 15:58:42 <coopserver> <Jack123610> but I have nothing even with this mass oil business x-x 15:58:58 <coopserver> <Jack123610> What should I worry about? 15:59:26 <coopserver> <Sylf> worry about having a functional transport network 15:59:41 <coopserver> <Sylf> the network that you're happy with 15:59:52 <coopserver> <Sylf> the network you can look at for hours without getting tired of it 16:00:01 <coopserver> <Jack123610> The one I have now :P just need to get the farms to the grain mill 16:00:28 <coopserver> <Jack123610> for hours :c dats a challenge idk where to expand my computer dies if I zoom out 16:02:02 <coopserver> <Jack123610> The AI be building more bridges ._. 16:02:13 <coopserver> <Glubo> I get pretty laggy if I zoom out to max level :D 16:02:16 <coopserver> <Sylf> don't call that AI 16:02:29 <coopserver> <Jack123610> The IA .-. 16:02:31 <coopserver> <Sylf> AI in openttd is completely something else 16:03:10 <coopserver> <Jack123610> What should I call it then .-. 16:03:37 <coopserver> <Glubo> cities? 16:03:39 <Sylf> just call it town 16:03:40 <Sylf> city 16:03:46 <Sylf> yeah, whatever, like that 16:03:48 <coopserver> <Jack123610> Ok 16:04:13 <Sylf> city hall. government. mayor. Rich SOB. 16:04:17 <Sylf> Head brass 16:04:24 <coopserver> *** Game paused (connecting clients) 16:04:42 <coopserver> *** Phantom has joined 16:04:43 <coopserver> *** Game unpaused (connecting clients) 16:04:49 <coopserver> <Jack123610> I wish there was cars be fun to watch lots of little cars driving around :P 16:04:53 <planetmaker> yeah, last time I was also pretty confused by a town being called AI :) AIs are (3rd-party) computer players. But not the game itself 16:04:56 <coopserver> <Jack123610> Phatoms here 16:05:17 <coopserver> <Jack123610> phantom* :c 16:05:21 <coopserver> <Jack123610> and yay :D 16:05:28 <coopserver> <Phantom> lol 16:05:32 <coopserver> <Phantom> i just woke 16:06:09 <coopserver> <Jack123610> Good enough :D 16:06:12 <coopserver> <Phantom> eam chat 16:06:20 <coopserver> <Phantom> check steam chat 16:06:40 *** ODM has joined #openttdcoop.stable 16:06:40 <coopserver> <Sylf> one pair of airport, and it's an automatic money printing machine.... 16:06:40 *** ChanServ sets mode: +o ODM 16:06:46 <coopserver> <Sylf> *sigh* 16:06:51 <coopserver> *** Sylf has left the game (Leaving) 16:07:04 <coopserver> <Glubo> airplanes are OP :( 16:07:11 <coopserver> <Jack123610> Oh really? den I getting them .-. 16:07:24 <coopserver> <Jack123610> What do you use passenger? 16:07:37 <coopserver> <Glubo> no fun in them for me -- they are basically just boring machines printing money 16:07:51 <coopserver> <Jack123610> :c I might delete them then 16:08:10 <coopserver> <Jack123610> I did .-. 16:08:47 <Sylf> I think I'll make a new map 16:08:56 <coopserver> <Jack123610> Now? 16:08:57 <coopserver> <Glubo> but they are an easy way to bootstrap your income at the begining so you can start building with less restrictive budget 16:08:58 <coopserver> *** Game paused (connecting clients) 16:08:59 <coopserver> *** Game unpaused (connecting clients) 16:09:32 <coopserver> <Jack123610> Any idea what kind of map? Like snow again or? 16:10:00 <Sylf> I'm thinking right now 16:10:16 <coopserver> <Jack123610> Ok :D 16:10:36 <coopserver> <Jack123610> I lag so much near the middle 16:16:08 *** chester_ has quit IRC 16:20:21 <coopserver> *** Phantom has left the game (general timeout) 16:23:58 *** Glubo has joined #openttdcoop.stable 16:24:26 <coopserver> *** Glubo has joined spectators 16:24:44 <coopserver> <Jack123610> when do we get the new world? 16:25:51 <coopserver> *** Auditore has left the game (Leaving) 16:26:09 <coopserver> <Jack123610> why did I fund road reconstruction lol its ruined everything 16:27:35 <coopserver> <Glubo> yeah it's only purpose afaik is to bring chaos to road vehicles - i am little bit surprised it is not disabled :) 16:27:51 <coopserver> <Jack123610> Its ruined everything lol I have trucks going in circles 16:28:08 <coopserver> <Glubo> but it is only temporary... 16:28:15 <coopserver> <Jack123610> 6 months xD 16:28:19 <Sylf> yes, it's a temporary sabotage tool against other companies 16:28:31 <coopserver> <Jack123610> I don't like it 16:28:41 <coopserver> <Jack123610> Why did I fund this I knew it would happen xD 16:28:46 <Sylf> Do it against the AI companies, and they won't flinch 16:29:13 <Sylf> do it against other players, and you risk getting pissed off players 16:29:29 <coopserver> <Jack123610> This completely ruined my business everywhere will be overflowing waiting for it to be moved .-. 16:29:46 <coopserver> <Jack123610> Suprised trains are still moving lol 16:30:25 <coopserver> <Glubo> Sylf, you wrote you would probably make a new map -- can you tell if it'll be in minutes/hours/days? 16:31:21 <Sylf> within 1-2 hours 16:31:28 <coopserver> <Glubo> thx for info 16:31:48 <Sylf> depends how quickly I can find the vehicle set combinations I like 16:31:53 <coopserver> <Jack123610> oh there is more time than I expected 16:32:06 <coopserver> <Jack123610> Oh you finding new stuff, cool :D 16:33:32 <coopserver> <Jack123610> Yay finally everything can move again lol 16:33:43 <coopserver> <Jack123610> Never doing that xD 16:33:46 <coopserver> <Jack123610> again 16:34:05 <coopserver> <Glubo> I hav an idea ]:-) 16:34:21 <coopserver> <Jack123610> You're going to buy it again xD 16:34:45 <coopserver> <Glubo> not really, just teasing you :D 16:34:48 <coopserver> <Jack123610> My dock has 618,000 liters of oil and more coming :c poor trucks 16:35:11 <Sylf> I still don't know why you're using those trucks and still worry about money 16:35:21 <coopserver> <Jack123610> Wow thats awesome the boat raises when oil goes off and lowers when it goes on 16:35:46 <coopserver> <Jack123610> Neither do I .-. 16:36:00 <coopserver> <Glubo> that's cool I never noticed that 16:36:06 <coopserver> <Jack123610> Thing I liked about this game is trains look amazing zoomed in, we need more of them .-. 16:36:26 <Sylf> I don't use extra zoom 16:36:44 <Sylf> it makes the game unplayable for me 16:37:02 <coopserver> <Jack123610> :c 16:37:29 <Sylf> It's like going back to 640x480 screen 16:37:37 <Jam35> I use it to help with lag: point at uninteresting/unaminated square 16:37:51 <coopserver> <Jack123610> Its jam :o 16:37:59 <Jam35> not even sure it works :P 16:38:15 <Sylf> If I enable extra zoom, then zoom out all the way, it lags more for me 16:38:30 <Sylf> The game runs smoother without extra zoom on my PC 16:39:06 <Jam35> hey Jack... 16:39:15 <coopserver> <Jack123610> ? 16:39:20 <Jam35> hello 16:39:27 <coopserver> <Jack123610> Hi 16:40:31 <coopserver> <Jack123610> Someonme has the most pointless train 16:40:40 <coopserver> <Jack123610> Near De Falom 16:40:46 <Jam35> Sylf you are making map(s)? Is PS done or do you need me to do something? 16:40:53 <Sylf> Hm. I think I'll include swedish houses to celebrate new Ikea in town here 16:40:57 <Jam35> I have some time to spare 16:41:11 <Sylf> I haven't started anything for PS yet 16:41:28 <Sylf> I'm working on a new map for welcome server now 16:41:38 <Sylf> If you have an idea for PS, go for it 16:41:40 <coopserver> <Jack123610> Can we have pineapple trains again I like dem so much :P 16:41:47 <Sylf> not this time 16:42:03 <Jam35> I haven't an idea :P I can make it up as I go is all 16:42:05 <coopserver> <Jack123610> Ok :P 16:42:08 <Sylf> and those engines are underpowered to my liking 16:42:26 <coopserver> <Jack123610> power for beauty 16:42:27 <Sylf> and they're underporewed by design 16:43:15 <Sylf> It'll be default trains + Korean subways in Subtropics 16:43:22 <coopserver> <Glubo> yeah, "ideal" engines, for these hills :D 16:43:33 <coopserver> <Jack123610> Wow aircraft make so much I guess they will be made worse next game 16:45:27 <coopserver> *** Game paused (connecting clients) 16:45:40 <coopserver> *** chrswk has joined 16:45:41 <coopserver> *** Game unpaused (connecting clients) 16:45:42 <coopserver> <Jack123610> I have 1 electrified railway somewhere .-. 16:47:19 *** Brumi has quit IRC 16:47:19 <coopserver> *** Glubo has joined company #8 16:49:04 <coopserver> <Jack123610> xD one of the trains just smashed through my vehicles and went unharmed 16:49:21 <coopserver> <Glubo> yeah train beats a car 16:49:22 <coopserver> *** chrswk has left the game (Leaving) 16:49:24 <coopserver> <Jack123610> Trying to kill my friends vehicles is failing :P 16:50:01 *** Djanxy has joined #openttdcoop.stable 16:50:27 <coopserver> <Jack123610> Can you even kill trains in this game? .-. 16:50:51 <coopserver> <Jack123610> Apart from a some how train v train 16:50:57 <coopserver> <Glubo> afaik no without joining owner's company 16:51:26 <coopserver> <Jack123610> :C den there is no point and I know his pass 16:54:16 <coopserver> <Jack123610> I wish we could of had faster fishing boats .-. 16:55:24 <Jam35> Started life as a stable map but how's this?: https://dl.dropboxusercontent.com/u/51134233/Untitled.png 16:55:57 <coopserver> <Jack123610> Im going to get passenger boats going up this river :P 16:56:21 <coopserver> <Jack123610> nevermind lol my terra-reforming ruined it 16:59:06 <coopserver> <Jack123610> x-x im awful at making my own rivers 16:59:45 <Sylf> new map coming soon 16:59:56 <coopserver> <Jack123610> :D 17:00:04 <Sylf> 5-10 minutes 17:00:21 <Sylf> so wrap up your current works 17:00:34 <coopserver> <Jack123610> Im not going to finish it :c 17:01:46 <coopserver> <Jack123610> xD I messed this up so bad 17:02:20 <Sylf> !contentupdate 17:02:20 <coopserver> Sylf: Performing content update 17:02:21 <coopserver> Content server connection established 17:02:55 <coopserver> *** Glubo has left the game (Leaving) 17:03:22 <coopserver> <Jack123610> Ok im going off now then 17:03:36 <coopserver> Content server connection closed 17:03:41 <Sylf> !content 17:03:42 <coopserver> Downloading 7 file(s) (1633369 bytes) 17:04:02 <coopserver> *** Jack123610 has left the game (Leaving) 17:04:03 <coopserver> *** Game paused (number of players) 17:04:37 <Sylf> !rescan 17:04:37 <coopserver> Sylf: Scanning content directories 17:04:46 <Sylf> !rcon pwd 17:04:46 <coopserver> Sorry, still processing previous rcon command 17:05:44 <Sylf> !rcon pwd 17:05:44 <coopserver> Sorry, still processing previous rcon command 17:06:45 <coopserver> Sylf: Rescan completed 17:06:48 <Sylf> !rcon pwd 17:06:49 <coopserver> /home/openttd/svn-stable/server/save/ 17:06:59 <Sylf> !rcon cd uploads 17:07:05 <Sylf> !rcon pwd 17:07:06 <coopserver> /home/openttd/svn-stable/server/save/uploads/ 17:07:07 <coopserver> *** Vinnie has left the game (general timeout) 17:07:10 <Sylf> !rcon load 1 17:07:11 <coopserver> Starting new game 17:07:13 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.3-RC2) 17:07:14 <coopserver> *** Game still paused (manual, number of players) 17:07:14 <Glubo> Sylf, perfect timing with my hookah :D 17:07:25 <Sylf> !setdef 17:07:25 <coopserver> Sylf: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 17:07:26 <Sylf> !auto 17:07:27 <coopserver> *** Game still paused (number of players) 17:07:30 <Sylf> !rcon reset_company 1 17:07:31 <coopserver> Company deleted. 17:07:48 <coopserver> *** Game still paused (connecting clients, number of players) 17:07:51 <coopserver> *** Sylf has joined 17:07:52 <coopserver> *** Game still paused (number of players) 17:08:09 <coopserver> *** Game still paused (connecting clients, number of players) 17:08:11 <coopserver> *** Glubo has joined 17:08:12 <coopserver> *** Game still paused (number of players) 17:08:31 <Sylf> it took 40 minutes to make this simple map *sigh* 17:10:09 <Glubo> looks good 17:12:24 <coopserver> *** Game still paused (connecting clients, number of players) 17:12:27 <coopserver> *** Jam35 has joined 17:12:28 <coopserver> *** Game still paused (number of players) 17:14:54 <coopserver> <Jam35> Appealing to the Dutch contingency Sylf? 17:15:52 <coopserver> <Sylf> hmm? 17:15:53 <coopserver> <Glubo> so where will you guys start? 17:15:59 <coopserver> <Sylf> did i make anything dutch here... 17:16:10 <coopserver> <Jam35> no it's just really flat 17:16:16 <coopserver> <Jam35> not that I mind that much :) 17:16:52 <coopserver> <Sylf> all of desert locos are weak, except for Centennial, monorail and maglevs, 17:16:55 <coopserver> <Sylf> so flat map works 17:17:02 <coopserver> <Jam35> fair enuf 17:17:19 <coopserver> <Jam35> I might not start just yet, just looking in 17:17:28 <coopserver> <Glubo> it's pleasing change for me after that huge mountains from last map :D 17:17:33 <coopserver> <Jam35> If at all 17:17:43 <coopserver> <Jam35> I might help out someone later :) 17:17:53 <coopserver> <Jam35> Probably happy... ^^ 17:18:51 <coopserver> *** Game still paused (connecting clients, number of players) 17:18:58 <coopserver> *** Jack123610 has joined 17:18:59 <coopserver> *** Jack123610 has started a new company #1 17:19:00 <coopserver> *** Game still paused (number of players) 17:19:01 <coopserver> *** Game unpaused (number of players) 17:19:07 <coopserver> <Jack123610> :c I think I missed all the best spots by now .-. 17:19:11 <coopserver> *** Glubo has started a new company #2 17:19:33 <coopserver> <Glubo> no-one has started yet... 17:19:53 <coopserver> <Jack123610> Close nuff 17:20:07 <coopserver> <Jack123610> Did the map just change? I went to eat 17:20:17 <Sylf> also, I shouldn't make this comparison, but.... this isn't a flat map compared to many other MP servers out there :P 17:20:38 <coopserver> <Jam35> true, at least you considered what to do for the GRF 17:20:42 <coopserver> <Jack123610> How do you get water to the water supply? :P 17:20:47 <coopserver> <Jam35> I would just use NUTS done :P 17:20:51 <coopserver> <Jack123610> Just by boat 17:21:09 <V453000> all hail nuts :D 17:21:30 <coopserver> <Glubo> can i build on that half-island from Matsudo heading down? 17:21:46 <coopserver> <Jam35> V do you get highlighted w NUTS mention? :P 17:22:31 <Glubo> V453000, btw. thanks for making NUTS, i really like it 17:22:33 <coopserver> <Jack123610> Im doing a oil and water business :P 17:22:50 <coopserver> <Jack123610> idk where to take it though 17:22:56 <V453000> :0 17:22:58 <coopserver> <Jack123610> Nevermind :P 17:25:05 <coopserver> <Jack123610> so much water stuff where im at 17:25:43 <coopserver> *** Game paused (connecting clients) 17:25:49 <coopserver> *** happy tran sport has joined 17:25:50 <coopserver> *** Game unpaused (connecting clients) 17:25:51 <V453000> you are welcome Glubo 17:26:15 <V453000> Jam35: I dont, I just randomly came and read shit 17:26:20 <coopserver> <happy tran sport> hi all 17:26:49 <coopserver> *** happy tran sport has started a new company #3 17:26:51 <Jam35> hi 17:26:56 <coopserver> *** Jack123610 has left the game (general timeout) 17:27:26 <V453000> !dl win64 17:27:26 <coopserver> V453000: http://binaries.openttd.org/releases/1.4.3-RC2/openttd-1.4.3-RC2-windows-win64.zip 17:28:02 <coopserver> *** Game paused (connecting clients) 17:28:04 <coopserver> *** V453000 has joined 17:28:05 <coopserver> *** Game unpaused (connecting clients) 17:28:06 <coopserver> <V453000> yo 17:28:34 <coopserver> <Jam35> yello 17:28:37 <coopserver> <V453000> wtf newgrfs :D 17:28:44 <coopserver> <V453000> but why not 17:28:51 <coopserver> *** Game paused (connecting clients) 17:28:58 <coopserver> *** Jack123610 has joined 17:28:59 <coopserver> *** Game unpaused (connecting clients) 17:29:17 <coopserver> <Jack123610> damn phones... killing wifi its 2014 17:30:18 <coopserver> <Jack123610> So far liking the looks of this map 17:31:42 <coopserver> *** V453000 has left the game (Leaving) 17:32:23 <V453000> LOL 17:32:27 <coopserver> <Jack123610> ? 17:32:37 <V453000> the korean train set doesnt really have useful trains :D 17:32:50 <coopserver> <Jack123610> D: Good thing I started off with trucks 17:33:12 <V453000> well the cargo trains from original train set are normal 17:33:16 <coopserver> <Jack123610> Too many vehicles in game D: that's a huge dissapointment 17:33:20 <Jam35> 5 trucks max isn't much of a service :P 17:33:46 <coopserver> <Jack123610> x-x I wish I knew before that now im screwed... 17:33:58 <Jam35> why? 17:34:08 <coopserver> <Jack123610> My economy relies on 1 truck lol 17:34:19 <coopserver> <Jam35> build train then?! 17:34:22 <coopserver> <Jack123610> Dis 1 truck is the decider 17:34:25 <Sylf> korean set is there for SBahn 17:34:28 <coopserver> <Jack123610> with 37,000? nope .-. 17:34:35 <V453000> ritez :) 17:34:46 <coopserver> <Jack123610> Come on little truck you can do it xD 17:35:18 <coopserver> <Jack123610> Why did you max it at 5 :C why not 50 17:35:50 <V453000> go trainz 17:36:06 <coopserver> <Jack123610> Im dead lol, Going to have to take a loan out if I want to survive .-. 17:36:43 <coopserver> *** Jam35 has started a new company #4 17:36:59 <coopserver> <Jack123610> 500,000 loan I have no choice :c 17:37:05 <coopserver> <Jack123610> I don't even have any wood for the factory x-x 17:37:34 <V453000> Always use all of your loan 17:37:43 <V453000> the interest rate is WAY lower than what you can build with it 17:37:57 <V453000> and you have to build, no other way :) 17:38:05 <coopserver> *** happy tran sport has left the game (general timeout) 17:38:09 <coopserver> <Glubo> is there any time limit for returning the loan? 17:38:15 <coopserver> <Jack123610> I think im going to get oil to houses before I do anything 17:38:33 <Sylf> no time limit 17:38:35 *** happy_ has joined #openttdcoop.stable 17:38:47 <coopserver> *** Game paused (connecting clients) 17:38:50 <coopserver> *** happy tran sport has joined 17:38:51 <coopserver> *** Game unpaused (connecting clients) 17:38:51 <Sylf> you only accrue interest, which is basically nothing 17:43:16 <coopserver> <Jack123610> Im going to need a bigger railway for all this stuff later on .-. 17:46:03 <coopserver> <Jack123610> Oh trains are cheap :D 17:46:09 <coopserver> <Jack123610> I was expecting to be throwing 50,000 at them 17:48:12 <coopserver> <Jack123610> Got oil up :D I might survie this :P 17:49:36 <coopserver> <Glubo> i started with maize and fruit and probably it's not the best choice :) 17:49:58 <coopserver> *** Jam35 has joined spectators 17:50:15 <coopserver> <Jack123610> Connecting all the stuff to get trains bringing the refinery to homes is going to be a pain 17:51:18 <Sylf> some stuff is made cheap for a reason 17:51:28 <Sylf> trains should be cheap in this game, esp on this server 17:51:43 <Sylf> that's why NUTS trains are cheap too 17:51:55 <coopserver> <Jack123610> I was hoping we would have more vehicles 17:52:08 <coopserver> *** happy tran sport has left the game (general timeout) 17:52:20 <coopserver> <Jack123610> Still it looks like I will survive on trains so I don't mind 17:52:53 <Sylf> yes, the default trains on arctic and tropic maps are kinda meh. 17:54:37 <coopserver> <Jack123610> Oh no you can't build long bridges xD that just made my railway more difficult :P 17:55:02 <Sylf> it's made so you don't hog multiple islands/continents 17:55:03 <coopserver> <Jack123610> Was just going to bridge over from the oil refinery :P 17:55:19 <Sylf> we like it when you stick to 1 small/medium area of map and build within that area 17:55:32 <Sylf> and not have everyone build on top of each other 17:55:32 <coopserver> <Jack123610> Trains aren't unloading :c code red 17:55:46 <Sylf> oil trains? 17:55:48 <coopserver> <Jack123610> xD I put it on no unloading and wait for any full load 17:55:53 <Sylf> build station closer to the refinery 17:56:08 <Sylf> not all refinery industry tiles accept oil 17:56:18 <coopserver> <Jack123610> I didn't have it to unload :P 17:56:21 *** happy__ has joined #openttdcoop.stable 17:56:24 *** happy__ has left #openttdcoop.stable 17:56:36 <coopserver> *** Game paused (connecting clients) 17:56:42 <coopserver> *** happy tran sport has joined 17:56:43 <coopserver> *** Game unpaused (connecting clients) 17:56:50 <Sylf> even if you force unload, if the station doesn't accept oil, you'll be losing money 17:56:51 <coopserver> *** happy tran sport has joined company #3 17:57:02 <coopserver> <Jack123610> I think it accepts :P 17:57:13 <coopserver> <Jack123610> It gave me 17500 good nuff for me 17:58:23 <coopserver> <Sylf> oh hey, I forgot I still had this window open :P 17:58:53 *** happy_ has quit IRC 17:58:59 <coopserver> <Jack123610> I got so much oil near me 17:59:08 <coopserver> <Jack123610> Well its everwhere :P 17:59:16 <coopserver> <Sylf> get to work 17:59:26 <coopserver> <Jack123610> Im not good with trains though thats the problem xD 17:59:27 <coopserver> <Sylf> connect more oils then 17:59:41 <coopserver> <Sylf> this server usually is all about trains 17:59:50 <coopserver> <Sylf> you'll learn to swim. 17:59:56 <coopserver> <Sylf> in rails. 18:01:38 <coopserver> <Glubo> is there a key to close all dialog windows at once? :) 18:01:44 <coopserver> <Jam35> del 18:02:05 <coopserver> <Sylf> shift-del to force close pinned windows too 18:02:07 <coopserver> <Glubo> thanks that's almost life saver :D 18:03:00 <coopserver> <Sylf> and you know you've spent too much time in ottd when you start reaching for del in other applications to close windows 18:03:11 <coopserver> <Jack123610> :P 18:03:24 <coopserver> <Glubo> :) 18:03:38 <coopserver> <Sylf> <- speaking from experience 18:03:52 <coopserver> *** Game paused (connecting clients) 18:03:53 <coopserver> *** Vinnie has joined 18:03:54 <coopserver> *** Game unpaused (connecting clients) 18:03:58 <coopserver> <Vinnie> hey 18:04:12 <coopserver> <Jam35> hii 18:04:33 <coopserver> <happy tran sport> hi Vinnie 18:05:07 <coopserver> *** happy tran sport has left the game (general timeout) 18:05:25 <coopserver> *** Game paused (connecting clients) 18:05:38 <coopserver> *** Game unpaused (connecting clients) 18:05:52 <coopserver> *** Game paused (connecting clients) 18:06:09 <coopserver> *** Game unpaused (connecting clients) 18:06:11 <coopserver> <Jack123610> sylf does this train look good so far? its still missing a lot .-. 18:06:33 *** happy_ has joined #openttdcoop.stable 18:06:38 <coopserver> <Sylf> don't connect such short line 18:06:46 <coopserver> *** Game paused (connecting clients) 18:06:49 <coopserver> <Sylf> you can, but don't build 2 lines 18:06:59 <coopserver> *** happy tran sport has joined 18:07:02 <coopserver> <Sylf> I assume you're talking about Yaizu 18:07:10 <coopserver> *** Game unpaused (connecting clients) 18:07:19 <coopserver> <Jack123610> Yeah 18:07:29 <coopserver> *** happy tran sport has joined company #3 18:07:32 <coopserver> <Sylf> also, have the water train's rails bridge over the oil line 18:07:33 <coopserver> <Jack123610> So take it farther away? 18:07:49 <coopserver> <Jack123610> ok 18:09:03 <coopserver> <Sylf> If you take water to, for example, Komaki, then you'll be making some good dough to finance further building 18:09:04 <coopserver> <Vinnie> time for a good transport game instead of train fever 18:10:02 <coopserver> <Jack123610> Where is it :P 18:10:13 <coopserver> <Sylf> find it in the town list 18:10:15 <coopserver> <happy tran sport> how things going 18:10:26 <coopserver> *** Vinnie has started a new company #5 18:10:48 <coopserver> <Jack123610> Ok yeah ok I could to that 18:11:01 <coopserver> <Jack123610> Should I take the oil there also? 18:11:09 <coopserver> <Sylf> if komaki is too tough with that refinery, there are other water towers near there 18:11:23 <coopserver> <Sylf> if you build a station there, you could take both water and oil there 18:11:32 <coopserver> <Jack123610> Ok I will do that 18:11:34 <coopserver> <Sylf> it's not matter of "should" 18:11:45 <coopserver> <Sylf> it's just an option 18:11:54 <coopserver> <Jack123610> No I like the idea :P 18:12:01 <coopserver> <Jack123610> Now I can connect that third water also 18:12:54 <coopserver> <Jack123610> Would that line work? .-. 18:13:08 <coopserver> <Sylf> dunno yet 18:13:45 <coopserver> <Jack123610> Think that should be bigger for a main line? 18:13:53 <coopserver> <Sylf> at yaizu west, you're gonna have a collision without signals 18:14:13 <coopserver> <Sylf> not sure what you call a main line... 18:14:33 <coopserver> <Jack123610> The line all the trains will go down to reach there stations 18:14:38 <coopserver> <Sylf> to us, main lines connect main stations to main stations (secondary industries, town drops etc) 18:15:28 <coopserver> <Jack123610> This is going to be failure lol I can tell already 18:15:46 <coopserver> <Vinnie> as i understand you got good help 18:16:03 <coopserver> <Jack123610> I can get all the help in the world lol im still an awful OTTD player :P 18:16:07 <coopserver> <Sylf> before you start worrying about the future, start placing signals 18:16:16 <coopserver> <Jack123610> Ok 18:16:23 <coopserver> *** Vinnie has left the game (general timeout) 18:18:18 <coopserver> <Jack123610> freakin lag... trying to get the train to stop 18:18:50 <coopserver> <Jack123610> Why I hate playing in the day .-. 18:20:43 <coopserver> <Jack123610> This refinery is going to overflow with oil .-. 18:21:24 <coopserver> <Sylf> make it handle 20000000 litres of oil per day 18:21:46 <coopserver> <Sylf> per month* 18:22:14 <coopserver> <Sylf> if you take it to the point of 20000000 litres per day, I'd be damn impressed 18:22:30 <coopserver> <Jack123610> Getting it all out will be the problem 18:22:48 <coopserver> <Jack123610> Unless I jam the tracks with trains going to town 18:23:09 <happy_> dame internet is slow to day 18:23:14 <coopserver> *** Game paused (connecting clients) 18:23:16 <coopserver> *** Djanxy has joined 18:23:17 <coopserver> *** Game unpaused (connecting clients) 18:23:32 <happy_> hi Djanxy 18:23:39 <coopserver> <Djanxy> hi 18:23:48 <coopserver> <Jack123610> Hey 18:23:55 <happy_> how things Djanxy 18:24:03 <coopserver> <Jack123610> Ok got the track down just need signals :c no good with them 18:24:07 <coopserver> <Djanxy> im good, how are you happy 18:24:18 <happy_> good 18:24:39 <happy_> whont to be a team Djanxy 18:25:20 <coopserver> <Jack123610> 76,000 left x-x went through that 500,000 in no time, haven't even got the money makers up yet 18:25:30 <coopserver> <Glubo> btw. are towns allowed to build roads? 18:26:00 <coopserver> <Djanxy> probably not gonna play much happy, just having a look - but maybe :) 18:26:10 <coopserver> <happy tran sport> k 18:26:12 <coopserver> <happy tran sport> np 18:26:21 <coopserver> <Jack123610> slyf? 18:26:31 <coopserver> <Jam35> advanced settings:economy:towns 18:26:37 <coopserver> <Jam35> answer 18:26:39 <coopserver> <Jack123610> Oh jam you will do :P 18:26:45 <coopserver> <Glubo> thx 18:26:49 <coopserver> <Jack123610> At komaki station would them signals work? 18:27:43 <coopserver> <Jam35> pbs is wrong side 18:27:46 <coopserver> <Jam35> or backwards 18:27:56 <coopserver> <Jam35> no 18:28:01 <coopserver> *** Jam35 has joined company #4 18:28:19 <coopserver> <Jack123610> so do I put it on other side? 18:28:39 <coopserver> <Jack123610> ah k 18:30:05 <coopserver> *** Jam35 has joined spectators 18:30:15 <coopserver> *** Jam35 has joined company #4 18:32:01 <coopserver> *** happy tran sport has joined spectators 18:34:17 <coopserver> <Jack123610> cant build signals :C that or its lagging 18:34:32 <coopserver> <Jack123610> estimated cost ÂŁ0? 18:34:37 <coopserver> <Jack123610> wut 18:34:53 <coopserver> <Jam35> shift does that 18:35:04 <coopserver> <Jack123610> Oh ok :P 18:41:57 <coopserver> <Glubo> lol, can't clone vehicle, there is too many vehicles in game 18:42:08 <coopserver> <Jack123610> only allowed 5 18:42:49 *** Speedy` has joined #openttdcoop.stable 18:43:04 *** Speedy` is now known as Speedy 18:43:16 <coopserver> <Jack123610> Would my signals work? :P 18:45:21 <coopserver> <Jam35> oops 18:45:28 <coopserver> <Jam35> no mail wagon? 18:45:30 <coopserver> <Jack123610> oops is that bad? 18:45:40 <coopserver> <Jam35> mail wagon carries diamonds 18:45:46 <coopserver> <Jam35> :D 18:45:57 <coopserver> <Jack123610> I guess my signals will work 18:46:13 <coopserver> <Jam35> so script is er broken 18:46:21 <coopserver> <Jack123610> Good nuff for me 18:46:29 <coopserver> <Jam35> can't expand towns 18:46:35 <coopserver> <Jam35> only with 5 mail trucks 18:46:37 <coopserver> <Jam35> :P 18:46:46 <coopserver> <Glubo> armored boxcar can carry diamonds... 18:46:47 <coopserver> <Jack123610> why we need 50+ 18:46:52 <coopserver> <Jam35> hm 18:47:02 <coopserver> <Jam35> might need to up that yes 18:47:06 <coopserver> *** Game paused (connecting clients) 18:47:07 <coopserver> *** Vinnie has joined 18:47:08 <coopserver> *** Game unpaused (connecting clients) 18:47:16 <coopserver> <Jam35> SYlf 18:47:20 <coopserver> <Jam35> Sylf 18:47:36 <coopserver> <Jack123610> :c If I get another oil train its going to be a tight fit waiting in that gap 18:49:12 <coopserver> <Jack123610> I think I got the trains stuck in depot :C 18:49:33 <coopserver> <Jack123610> nvm they coming 18:50:17 <coopserver> <Jack123610> Oh did I do that signal wrong? 18:50:31 <coopserver> <Jam35> 3 stations like that 18:50:36 <coopserver> <Jam35> 4 18:50:39 <coopserver> <Jack123610> x-x 18:50:46 <coopserver> <Jack123610> Going to be a crash soon .-. 18:51:05 <coopserver> <Jam35> pbs looks towards platforms 18:52:43 <coopserver> <Sylf> yo yo Jam35 18:52:51 <coopserver> <Jam35> hi 18:52:55 <coopserver> <Jam35> no mail wagons ;) 18:52:59 <coopserver> <Jam35> or :) 18:53:18 <coopserver> <Jam35> sensible number of trucks? 18:53:29 <coopserver> <Sylf> oh 18:53:43 <coopserver> <Jam35> mail wagon refit is diamonds 18:53:48 <coopserver> <Jam35> can't be changed 18:54:21 <coopserver> <Jack123610> does this mean new game? x-x 18:54:50 <coopserver> <Jam35> extra mail trucks is the only solution other than that 18:54:51 <coopserver> <Vinnie> increase the rv count 18:54:57 <coopserver> <Sylf> no monorail wagons? really? 18:55:27 <coopserver> <Jam35> they are all diamonds 18:55:42 <coopserver> <Sylf> :D 18:55:46 <coopserver> <Sylf> let me check it again 18:55:53 <coopserver> *** Game paused (connecting clients) 18:55:54 <coopserver> *** Game unpaused (connecting clients) 18:57:03 <coopserver> <Jack123610> Why is train 3 stuck? 18:57:05 <coopserver> <Sylf> it's working fine for me... 18:57:09 <coopserver> <Jack123610> Signals green 18:57:26 <coopserver> <Jam35> what do you see Vin? 18:57:31 <coopserver> <Sylf> it's not green, jack 18:57:49 <coopserver> <Sylf> the signal immediately in front of train 3 is red 18:58:01 <coopserver> <Jack123610> why? 18:58:20 <coopserver> <Sylf> because train 7 is in that signal block 18:58:32 <coopserver> <Jack123610> really? :( 18:58:44 <coopserver> *** Vinnie has left the game (general timeout) 18:58:56 <coopserver> <Jack123610> I just broke it lol... 18:59:04 <coopserver> <Jack123610> Help mah trains 18:59:16 <coopserver> *** Game paused (connecting clients) 18:59:17 <coopserver> *** Vinnie has joined 18:59:18 <coopserver> *** Game unpaused (connecting clients) 18:59:19 <coopserver> <Sylf> that's the danger of flat level junctions 18:59:36 <coopserver> <Jack123610> So have I broke that part for good? 18:59:44 <coopserver> <Sylf> you can fix it 18:59:50 <Jam35> https://dl.dropboxusercontent.com/u/51134233/hm.png 18:59:52 <coopserver> <Sylf> send train 9 to depot behind it 19:00:22 <coopserver> <Sylf> oh, the mail car... 19:00:30 <coopserver> <Jack123610> It cant move :P 19:00:34 <coopserver> <Jack123610> Train 9 is stuck 19:00:57 <coopserver> <Sylf> turn train 9 around 19:00:59 <coopserver> <Sylf> send it to depot 19:01:16 <coopserver> <Jack123610> Im sending them all to depots .-. 19:01:35 <coopserver> <Sylf> you have to click on turn-train-around button 19:01:37 <coopserver> *** Game paused (connecting clients) 19:01:40 <coopserver> *** thepower12 has joined 19:01:41 <coopserver> *** Game unpaused (connecting clients) 19:01:47 <coopserver> <Jack123610> oh :P 19:01:59 <coopserver> <Sylf> same with train 10 19:02:18 <coopserver> <Sylf> don't show PBS at this point 19:02:25 <coopserver> <Sylf> that'll only delay the grid lock 19:02:50 <coopserver> <Jack123610> Idk what im doing xD 19:03:05 <coopserver> <Sylf> use bridges or tunnels 19:03:13 <coopserver> <Jack123610> Ok 19:03:18 <coopserver> <Sylf> it's the only sensible solution 19:03:34 <coopserver> <Sylf> see the example 19:03:46 <coopserver> <Jack123610> Like dat? 19:03:53 <coopserver> <Sylf> no 19:03:55 <coopserver> <Sylf> only 1 bridge 19:04:06 <coopserver> <Sylf> wrong bridge 19:04:13 <coopserver> *** thepower12 has left the game (Leaving) 19:04:14 <coopserver> <Sylf> look which way each lines are going 19:04:24 <coopserver> <Jack123610> now da train is stuck on the thing x-x 19:04:31 <coopserver> <Sylf> delete some signals 19:05:47 <coopserver> <Jack123610> Like that? 19:05:50 <coopserver> <Sylf> no 19:05:53 <coopserver> <Jack123610> x-x 19:05:57 <coopserver> <Sylf> did you actually look at the example? 19:06:05 <coopserver> <Jack123610> Oh its there 19:06:07 <coopserver> <Sylf> that Vinnie built 19:06:21 <coopserver> <Jack123610> Now I am 19:06:41 <coopserver> <Sylf> he has a tunnel example 19:06:46 <coopserver> <Sylf> but you can do the same with a bridge 19:06:59 <coopserver> <Jack123610> Going to do tunnels keep it simple follow exactly 19:07:11 <coopserver> <Sylf> it's more expensive 19:07:16 <coopserver> <Sylf> if you're tight with money 19:07:26 <coopserver> <Jack123610> I got 150,000 should be good 19:07:48 <coopserver> <Sylf> each terraform tile costs about 10% of your cash reserve 19:07:59 <coopserver> <Jack123610> oh... 19:08:03 <coopserver> <Jack123610> too late now :P 19:08:26 <coopserver> <Glubo> do you want some extra cash, Jack? 19:08:36 <coopserver> <Jack123610> I should be good, thanks 19:09:20 <coopserver> <Glubo> oh, hell I have built six trains with wrong wagons :D 19:10:18 <coopserver> <Sylf> hmmm 19:10:29 <coopserver> <Sylf> so we have nearly no option to haul mail... 19:10:37 <coopserver> <Sylf> until later date at least 19:11:03 <coopserver> <Vinnie> we will get a mail carriage later? 19:11:10 <coopserver> <Sylf> in about 1975 19:11:23 <coopserver> <Vinnie> its ok, someone will let it run overnight 19:12:09 <coopserver> <Jack123610> Ok I think most problems are fixed .-. 19:12:23 <coopserver> <Jack123610> Thanks everyone :P This is why I shouldn't be allowed OpenTTD 19:12:30 <coopserver> <Vinnie> oh let me explain the problem with your statement 19:12:47 <coopserver> <Vinnie> in openttd you don't fix problems, you relocate problems 19:12:56 <coopserver> <Sylf> oh 19:12:58 <coopserver> *** happy tran sport has left the game (general timeout) 19:13:01 <coopserver> <Sylf> we're getting philosophical 19:13:14 <coopserver> <Vinnie> weakest link my friend 19:13:34 <coopserver> *** Jam35 has joined spectators 19:14:03 <coopserver> <Jack123610> Ok time to figure out how many trains I have for each station I lost track 19:14:10 <coopserver> <Vinnie> hmm can i make a profit !here to !here2 19:14:46 <coopserver> <Sylf> definitely, esp with station walking 19:15:38 <coopserver> <Vinnie> fuck star trek with teleporters i play a transport game 19:18:32 <coopserver> <Jack123610> Im some how making money, GG 19:18:40 <coopserver> <Jack123610> I like dis map no huge mountains 19:21:42 <coopserver> <Vinnie> oh fuck, 19:21:52 <coopserver> <Vinnie> my network is centered arround fukushima 19:23:59 <coopserver> <Jack123610> Is the loan even worth paying back? 19:24:23 <coopserver> <Jack123610> I think we will hit a new world before I pay back 500,000 off loan interest .-. 19:24:36 <coopserver> <Vinnie> depends do you mind waiting and doing nothing for minutes to save 20k a year 19:24:57 <coopserver> <Jack123610> Im only spending 300 on loan interest 19:27:16 <coopserver> <Sylf> fukushima daiichi was built in around 1970. watch out. 19:27:35 <coopserver> *** Game paused (connecting clients) 19:27:38 <coopserver> *** Niko has joined 19:27:39 <coopserver> *** Game unpaused (connecting clients) 19:27:42 <coopserver> <Jack123610> I haven't seen what other people have done yet time to go look 19:27:47 <coopserver> *** Game paused (connecting clients) 19:27:56 <coopserver> <Jack123610> Wow blue is doing good 19:27:59 <coopserver> *** happy tran sport has joined 19:28:00 <coopserver> *** Game unpaused (connecting clients) 19:28:03 <coopserver> <Niko> hi 19:28:10 <coopserver> <Vinnie> hey 19:28:16 <coopserver> <Jack123610> Everyone has big empires apart from me :c 19:28:21 <coopserver> <happy tran sport> hi 19:28:28 <coopserver> <Vinnie> jack give it time 19:28:42 <coopserver> <Sylf> it only takes a few games of practice to know how to build fast on this server 19:29:11 <coopserver> <Jack123610> I got 560,000 I could probably do it, just don't know what to do .-. 19:29:12 <coopserver> <Sylf> you're playing with some of the best veterans here 19:29:32 <coopserver> <Vinnie> need some planning? 19:29:33 <coopserver> <Jack123610> Cool :P 19:29:44 <coopserver> <Jack123610> Im going to get this refinery down to the other end 19:29:45 <coopserver> <Sylf> convert your copper truck to trains 19:29:55 <coopserver> <Sylf> and start hauling copper ore and rubber to that station 19:30:08 <coopserver> <Sylf> that's your second big station 19:30:44 <coopserver> *** Niko has started a new company #6 19:31:08 <coopserver> <Sylf> Jam35, have you done anything for PS new map yet? 19:36:48 <coopserver> <Vinnie> making Yaizu accept goods might take 30 years 19:37:52 <coopserver> <Sylf> you might be able to handle mail requirements with 5 trucks for now... 19:38:19 <coopserver> <Sylf> yaizu definitely is a bad choice for a goods drop though 19:38:56 <coopserver> <Sylf> shit 19:39:04 <coopserver> <Sylf> I found a spelling error... 19:39:09 <coopserver> <Jack123610> D: 19:39:22 <coopserver> <Jack123610> Where? 19:39:26 <coopserver> <Sylf> Shiminoseki should be Shimonoseki 19:39:56 <coopserver> <Vinnie> if it is any consilation, i did not notice 19:40:01 <coopserver> <Sylf> :P 19:40:29 <coopserver> <Vinnie> then again im 20.000 km away from japan 19:40:45 <coopserver> <Sylf> this grf's been downloaded over 100k times, and not a single report... so... 19:40:48 <coopserver> <Sylf> it's ok for now 19:41:01 <coopserver> <Jack123610> lol 19:42:08 <coopserver> <Jack123610> I posted a forum about I broke NewGRF aswell .-. 19:42:19 <coopserver> <Jack123610> thread* 19:42:33 <coopserver> *** Djanxy has left the game (Leaving) 19:44:04 <coopserver> <Vinnie> ehm 19:45:47 <coopserver> <Jack123610> When do the new trains arrive? 19:46:32 <coopserver> <Vinnie> Sylf, so you gonna make newgrf's aswell? 19:47:27 <coopserver> <Vinnie> 1955 says wiki 19:47:37 <coopserver> <Jack123610> Its 1955 now :D 19:47:45 <coopserver> <Vinnie> but not over yet 19:47:51 <coopserver> <Jack123610> D: my goods train wont load with goods from refinery 19:48:00 <planetmaker> 1955...1957. There's randomness to it 19:48:17 <coopserver> <Jack123610> Oh der it goes 19:48:18 <planetmaker> unless you started the map <= 2 game years before 19:48:30 <coopserver> <Jack123610> Oh my refinery ran out of supplies :P 19:48:42 <coopserver> <Vinnie> no it needed oil to produce goods 19:48:49 <coopserver> <Vinnie> it made them once a drop came 19:48:55 <coopserver> <Jack123610> I know :P 19:49:13 <coopserver> <Jack123610> I obviously need to collect these closer ones for perm transport 19:50:46 <coopserver> *** Game paused (connecting clients) 19:50:47 <coopserver> *** thepower12 has joined 19:50:48 <coopserver> *** Game unpaused (connecting clients) 19:50:54 <coopserver> <Vinnie> how about fixing the deadlock first Jack123610? 19:51:12 <coopserver> <Jack123610> the wut? 19:51:23 <coopserver> <Vinnie> train 12 and 8 19:51:40 <coopserver> <Jack123610> x-x wut did they do now 19:51:58 <coopserver> <Jack123610> Damn it people 19:52:14 <coopserver> <Vinnie> they entered junction A and B at the same time 19:52:47 <coopserver> <Jack123610> There we go back in business 19:52:52 <coopserver> <Vinnie> same thing that happend at C 19:53:01 <coopserver> <Jack123610> its gone now 19:53:04 <coopserver> <Vinnie> happened* 19:53:15 <coopserver> <Jack123610> Does this mean my train track is bad? 19:53:18 <coopserver> <Vinnie> for now, it will happen again 19:53:44 <coopserver> <Vinnie> given that it will happen again i must say that the tracks are bad 19:53:50 <coopserver> <Jack123610> What could I do for a solution? 19:54:05 <coopserver> <Vinnie> C junction is the perfect soultion for the problem 19:54:16 <coopserver> <Vinnie> solution 19:54:38 <coopserver> <Jack123610> Ok time to figure out how to do that .-. 19:54:52 <coopserver> <Vinnie> if you need help, just ask 19:55:19 <coopserver> <Jack123610> Should I bridge that track? 19:55:28 <coopserver> <Jack123610> not bridge I mean tunnel 19:55:29 <coopserver> <Vinnie> yes 19:55:41 <coopserver> *** thepower12 has started a new company #7 19:55:44 <coopserver> <Vinnie> bridge and tunnel mean the same thing 19:55:54 <coopserver> <Jack123610> Ok :P 19:55:58 <coopserver> <thepower12> like this 19:56:19 <coopserver> <Jack123610> Ok 19:58:17 <coopserver> *** thepower12 has left the game (Leaving) 19:58:41 <coopserver> <Jack123610> And same with other? 19:58:50 <coopserver> <Vinnie> yes please 20:00:39 <coopserver> <Jack123610> nooo power :C 20:00:40 <Sylf> <Vinnie> Sylf, so you gonna make newgrf's aswell? <--- what about me making newgrf? 20:00:52 <coopserver> <Vinnie> nothing just interested 20:01:11 <Sylf> this town name grf is already mine 20:01:17 <coopserver> <Jack123610> Wait no my idea wont work lol what am I doing .-. 20:01:24 <coopserver> <Vinnie> yeah found that out 20:01:34 <coopserver> <Vinnie> jack t was 20:01:40 <Sylf> jack, you know your goods trains are losing money... 20:01:52 <coopserver> <Jack123610> Its ok 20:02:05 <V453000> Sylf: VINNIE MEANT REAL NEWGRFS :P 20:02:06 <V453000> :D 20:02:19 <Sylf> XD 20:02:19 <coopserver> <Jack123610> meh 1200 don't reall care the others make 20-30000 20:02:21 <V453000> (: 20:02:22 <coopserver> <Jack123610> really 20:02:40 <Sylf> I thought about a GRF so we can have separate grain and cattle farms... 20:02:52 <Sylf> something still new 20:02:57 <Sylf> simple* 20:03:05 <coopserver> <Glubo> oh, so the new train is slower and less powerfull :) 20:03:14 <V453000> industru code. 20:03:15 <Sylf> I made a newgrf so I could flip ukrs gec91 20:03:16 <V453000> not even once 20:03:20 <V453000> :) 20:03:31 <coopserver> <Jack123610> DAMN IT TRAIN YOU HAD TO BE DIFFICULT 20:03:36 <Sylf> anything so I don't have to draw 20:03:52 <coopserver> <Vinnie> timing 20:04:16 <coopserver> <Vinnie> or build faster 20:04:32 <coopserver> <Jack123610> Im making a mess lol xD 20:04:40 <V453000> Sylf: 3D IS YOUR FRIEND =D 20:05:06 <coopserver> <Jack123610> Would that work? .-. 20:05:07 <Sylf> anything I don't need to create any new graphics 20:05:22 <V453000> :( 20:05:48 <V453000> how about coding yeti? :P 20:06:10 <V453000> the project might actually die if nobody does that :D 20:06:17 <V453000> since I seem to be majorly failing 20:06:31 <coopserver> <Sylf> that alignment issue? 20:06:39 <V453000> yes 20:06:42 <V453000> one stupid issue 20:07:12 <coopserver> <Jack123610> Ok fixed my tracks :D 20:07:22 <coopserver> <Sylf> That means I need to read up on the actual nml specs! 20:07:28 <V453000> of course there are more things like making industries get boost when multiple cargoes are delivered, worker yard dependency on towns and food, towns growing with BDMT, ... 20:07:35 <coopserver> <Sylf> yeah 20:07:48 <coopserver> <Sylf> but I'll do much better with coding and logic part than drawing and rendering 20:07:49 <V453000> well, yeah, or just look at the code and see what is happening, check specs from there 20:07:54 <V453000> sure 20:08:01 <V453000> I can do the graphics 100% 20:08:10 <coopserver> <Sylf> yeah, I'll actually start reading the code 20:08:12 <V453000> but if you had plans to code something, I could really use any help 20:08:59 <V453000> the basic tests with sprites I had to do in the beginning I already did so I kind of know how it works and what sprites to supply / or how 20:09:11 <V453000> so the less I focus on coding now, the better for me, and for yeti 20:09:24 <coopserver> <Sylf> aye 20:10:10 <coopserver> <Jack123610> I confused myself with my own signals .-. 20:10:15 <coopserver> <Vinnie> YETI needs realism parameter 20:10:16 <coopserver> *** Game paused (connecting clients) 20:10:18 <coopserver> *** V453000 has joined 20:10:18 <coopserver> *** Game unpaused (connecting clients) 20:10:26 <coopserver> <Jack123610> I done the signals wrong way round at 20:10:30 <coopserver> <Jack123610> ammagasaki 20:10:33 <coopserver> <V453000> wtf does realism parameter do :D 20:10:39 <coopserver> <Sylf> realism options 1) disabled 2) fuck realism 20:10:40 <coopserver> <Vinnie> each year the amount of YETI's would get lower close to 0 20:10:42 <coopserver> <V453000> disable the newgrf and remove it form system? 20:10:43 <coopserver> <Jack123610> amagasaki* 20:10:59 <coopserver> <Vinnie> no yeti sightings no yeti workers 20:11:15 <coopserver> <V453000> yeti amount increases with invention of photoshop 20:11:16 <coopserver> <Jack123610> Wait no I didn't do the signals the wrong way round x-x 20:11:22 <coopserver> <V453000> yeti amount triples with invention of 3D 20:11:38 <coopserver> <Vinnie> or a supernatural parameter, explaining 20:11:46 <coopserver> <Sylf> realism option #2: replace food with booze 20:11:47 <coopserver> <Vinnie> i dont believe in yeti fairytales 20:11:54 <coopserver> <V453000> :))) Sylf 20:12:00 <coopserver> <Vinnie> and replce the word yeti with sasquatch 20:12:08 <coopserver> <V453000> sure 20:12:10 <coopserver> <V453000> nice shortcut 20:12:13 <coopserver> <V453000> SASQUATCH 20:12:25 <coopserver> <Vinnie> hillybilly mode 20:12:28 <coopserver> <Jack123610> The new train is shitter than the first.... 20:12:30 <coopserver> <V453000> Assingly Shit Quality Ultimate Annoying Title Cause Hell 20:12:32 <coopserver> <Vinnie> supply guns and ammo 20:13:11 <coopserver> <Sylf> nuclear powerplant disaster option 20:13:20 <coopserver> <V453000> that would be nice 20:13:36 <coopserver> <Vinnie> maybe -255 service rating in 250 blocks 20:13:55 <coopserver> <V453000> +100 death rating in 500 blocks 20:14:24 <coopserver> <Vinnie> im not sure if you can make a town smaller, i know bigger is possible with gamescript 20:14:28 <coopserver> <Sylf> radiation zone just like cimcity 2000 20:14:57 <coopserver> <V453000> I dont think you can make a town smaller, which is why I dont want yeti production directly linked to population 20:15:12 <coopserver> <V453000> linked with condition of having enough food is fine though 20:15:45 <coopserver> <Sylf> yeah, game script has expand town function, but not shrinktown 20:16:00 <coopserver> <Vinnie> but if you link that with town population its best to keep towns small 20:16:10 <coopserver> <V453000> it isnt Vinnie 20:16:21 <coopserver> <V453000> because if you have a small town, you get a small amount of yetis 20:16:28 <coopserver> <V453000> if you get a big town, you get a lot of yetis 20:16:37 <coopserver> <Vinnie> do we work with relations in % or relations in absolute numbers 20:16:45 <coopserver> <V453000> but small town needs 100 food to give you the 100 yetis, large town needs e.g. 2000 food to give you 1000 yetis 20:17:14 <coopserver> <V453000> if you dont have 2000 food, you are screwed 20:17:16 <coopserver> <Vinnie> that answers that 20:17:21 <coopserver> <V453000> -> overgrowing towns would not be the best idea 20:17:34 <coopserver> <V453000> but you could always trade BDMT for food then 20:17:46 <coopserver> <Vinnie> trade? 20:17:58 <coopserver> <Vinnie> two seperate chains 20:18:20 <coopserver> <V453000> yes 20:18:31 *** ODM has quit IRC 20:18:31 <coopserver> <V453000> you pickup bdmt, drop it at a merchant, you get food 20:18:41 <coopserver> <V453000> -> no more town growth but you make sure you get your yetis 20:18:50 <coopserver> <V453000> (possibly more yetis if you deliver that much foodĂș 20:18:52 <coopserver> <V453000> ) 20:19:00 <coopserver> <Vinnie> so only BMT grows towns 20:19:04 <coopserver> <V453000> yes 20:19:08 <coopserver> <Vinnie> i see 20:19:14 <coopserver> <V453000> in other words you can stop town growth, but get more from what you got 20:19:35 <coopserver> <V453000> http://dev.openttdcoop.org/attachments/download/6306/YETIscheme06-03.png 20:19:37 <coopserver> <V453000> this shows that 20:19:41 <coopserver> <Vinnie> you make a coding mess with all these relations :D 20:20:04 <coopserver> <V453000> I dont think it will be brutally hard to code actually 20:20:11 <coopserver> <V453000> each of the functions is in one industry 20:20:30 <coopserver> <V453000> the worker yard is a bit more complicated but other than that each thing in the game has one clear function 20:20:56 <coopserver> <Jack123610> I think my railway works now 20:22:14 <coopserver> <Vinnie> newgrf's have atlest the same options as gamescripts? 20:22:22 <coopserver> <Vinnie> + more ofcourse? 20:22:41 <coopserver> <V453000> each of them control things differently 20:23:04 <coopserver> <V453000> they can cooperate but I think their possibilities differ a lot 20:23:19 <coopserver> <V453000> I dont know much about GSs though 20:23:31 <coopserver> <Vinnie> very limited 20:23:44 <coopserver> <Vinnie> but i know the grow town command there 20:24:14 <coopserver> <Vinnie> but i cant recall any newgrf using a grow town command so far 20:24:22 <coopserver> <Vinnie> so i doubt i that is possible 20:24:56 <coopserver> <V453000> idk if it can do that 20:26:05 <coopserver> <Jack123610> Where do I get wood for the factory? .-. 20:26:19 <coopserver> <Sylf> plant a mill 20:26:28 <coopserver> <Vinnie> ignore wood on topical maps is my advise 20:26:36 <coopserver> <Sylf> jack, see Saitama Valley 20:27:44 <coopserver> <Jack123610> ok 20:29:49 <coopserver> <Jack123610> Nuuu I cant fit a bridge over this river x-x 20:30:07 <coopserver> <Jack123610> Time to terra-form some water 20:30:17 <coopserver> <Sylf> I don't think so. 20:30:30 <coopserver> <Vinnie> haha not even close 20:30:42 <coopserver> <Sylf> you need to see your jam first. 20:30:43 <coopserver> <Jack123610> What is the max for bridges? 20:30:50 <coopserver> <Glubo> Jack, if you move Saintama Valley two tiles further from that junction, then one waiting leaving train won't block incoming train so there will be little less tendency to jam 20:30:51 <coopserver> <Sylf> probably 12 20:30:52 <coopserver> <Vinnie> wait 20:31:07 <coopserver> <Jack123610> holy hell dat jam o-0 20:31:24 <coopserver> <Vinnie> Sylf: next time make canals same price as water terraform 20:31:39 <coopserver> <Sylf> yeah, I'm thinking about it. 20:31:46 <coopserver> <Jack123610> So move the valley back 2 tiles? 20:31:54 <coopserver> <Sylf> build bridges 20:32:03 <coopserver> <Jack123610> oh ok 20:32:05 <coopserver> <Glubo> it will little bit help but not solve that completely 20:32:35 <coopserver> *** V453000 has left the game (Leaving) 20:33:03 <coopserver> <Jack123610> x-x how do I fix this lol 20:33:05 <coopserver> <Vinnie> give train 9 the order to skip red light 20:33:14 <coopserver> <Vinnie> 3rd from top 20:33:45 <coopserver> <Vinnie> earlier you made junctions that prevented this 20:34:06 <coopserver> <Jack123610> I thought it would be ok xD I just see problems when they occur 20:34:24 <coopserver> <Vinnie> what if you leave tonight 20:34:25 <coopserver> <Sylf> don't ever build flat junctions in the future 20:34:44 <coopserver> <Vinnie> and then you come back and it stood still for 20 years 20:35:10 <coopserver> <Sylf> you need to stop the nearby trains first 20:35:18 <coopserver> <Jack123610> There is too many trains to keep skipping xD 20:35:19 <coopserver> <Jack123610> good idea 20:35:33 <coopserver> *** Game paused (connecting clients) 20:35:36 <coopserver> *** thepower12 has joined 20:35:37 <coopserver> *** Game unpaused (connecting clients) 20:36:08 <coopserver> <Sylf> back to code diving... 20:36:31 <coopserver> *** thepower12 has left the game (Leaving) 20:36:34 <coopserver> <Vinnie> n+1 > n 20:36:38 <coopserver> <Jack123610> I'm probably doing it wrong aren't I? .-. 20:36:56 *** Maraxus has joined #openttdcoop.stable 20:36:56 *** ChanServ sets mode: +o Maraxus 20:36:59 <coopserver> <Vinnie> you build 2 tracks and already questioning yourself 20:37:11 <coopserver> <Jack123610> xD no faith in myself 20:37:46 <coopserver> <Glubo> Jack, this is not the best approach, but definetely can work (those two bridges) 20:37:47 <coopserver> *** Game paused (connecting clients) 20:37:49 <coopserver> *** Maraxus has joined 20:37:50 <coopserver> *** Game unpaused (connecting clients) 20:37:51 <coopserver> <Jack123610> Im probably just making this worse for all I know .-. 20:38:09 <coopserver> <happy tran sport> Vinnie: have u got a minte 20:38:11 <coopserver> *** Sylf has left the game (Leaving) 20:38:17 <coopserver> <Jack123610> Im going to get a bridge 20:38:23 <Sylf> too much distraction here :P 20:38:26 <coopserver> <Jack123610> tunnel 20:38:27 <coopserver> <Vinnie> A0 to A1 20:38:36 <coopserver> <Vinnie> sure 20:38:43 <coopserver> <happy tran sport> hi Maraxus 20:38:47 <coopserver> <Vinnie> B0 to B1 20:38:48 <coopserver> <Maraxus> hi 20:38:52 <coopserver> <Vinnie> C0 to C1 20:39:01 <coopserver> <Vinnie> D0 to D1 D2 D3 20:39:17 <coopserver> <Jack123610> o-0 ok den 20:40:26 <coopserver> <Vinnie> SLH01? 20:40:35 <coopserver> <happy tran sport> if u got to time Vinnie see my sign say slh /01 and move this to slh /01 i was going to doo it but ver bad internet so i got to sume back later 20:40:49 <coopserver> *** Vinnie has joined company #3 20:41:10 <coopserver> <happy tran sport> be back soon 20:41:21 <coopserver> *** happy tran sport has joined spectators 20:41:29 <coopserver> *** happy tran sport has left the game (Leaving) 20:41:44 <coopserver> <Jack123610> A1 is finished 20:42:30 <coopserver> <Jack123610> Improved A1 :P 20:44:51 <coopserver> <Jack123610> Damn you railway 20:45:02 <coopserver> <Jack123610> I don't like weird dip 20:46:19 <Jam35> Sylf: this is all so far :[17:55] <@Jam35> Started life as a stable map but how's this?: https://dl.dropboxusercontent.com/u/51134233/Untitled.png 20:47:22 <Sylf> that looks funky 20:47:49 <Sylf> very curious what kind of plans would pop up 20:48:15 <Jam35> islandy ones 20:48:54 <Sylf> like 1 secondary per island 20:49:47 <Sylf> reminds me of PSG 198 http://wiki.openttdcoop.org/PublicServer:Archive_-_Games_191_-_200#gameid_198, but we didn't have to cross land with that one 20:50:28 <Sylf> cross water* 20:51:10 <coopserver> <Jack123610> Im losing so much money on this lol I need to speed up .-. 20:53:36 <coopserver> *** Vinnie has joined company #5 20:53:48 <coopserver> <Jack123610> How can I connect D1 to D0 can someone help? 20:54:12 <coopserver> *** Maraxus has started a new company #7 20:54:20 <coopserver> <Vinnie> bridge X1 to X2 20:54:37 <coopserver> <Jack123610> Like that? 20:54:47 <coopserver> <Vinnie> sure 20:55:05 <coopserver> <Jack123610> And connect it onto D2? 20:55:19 <coopserver> <Vinnie> yes 20:55:36 <coopserver> <Jack123610> Now to get the signals on and I have no idea where to start lol 20:55:43 <coopserver> <Vinnie> now that entire junction below X1 is obsolete 20:56:04 <coopserver> <Jack123610> can you fix it then? before I lose all my money .-. 20:56:21 <coopserver> *** Jam35 has joined company #4 20:56:23 <coopserver> <Vinnie> need to join your company for that 20:56:28 <coopserver> <Jack123610> pass 123 20:56:35 <coopserver> *** Vinnie has joined company #1 20:57:00 <coopserver> <Vinnie> there is only one way to signal now 20:57:13 <coopserver> <Vinnie> do you see? 20:57:39 <coopserver> <Jack123610> Yeah 20:58:31 <coopserver> <Jack123610> Thanks :D 20:58:34 <coopserver> <Vinnie> want to make it more smooth? 20:58:39 <coopserver> <Vinnie> thank Jam35 aswell 20:58:43 <coopserver> <Jack123610> If you want 20:58:52 <coopserver> <Jack123610> Thanks jam aswell :P 20:59:02 <coopserver> <Jam35> what did I do? :) 20:59:08 <coopserver> <Vinnie> X joins to Y, correct 20:59:19 <coopserver> <Vinnie> tought you joined this company 20:59:27 <coopserver> <Jack123610> Yes 20:59:31 <coopserver> <Jam35> not guilty 20:59:35 <coopserver> <Jack123610> X goes to Y 20:59:40 <coopserver> <Vinnie> is a straight line from X to Y the same 20:59:46 <coopserver> <Jack123610> yes 20:59:53 <coopserver> <Vinnie> then why not a straight line 21:00:31 <coopserver> <Jack123610> Should I fix up near that refinery as well? 21:00:37 <coopserver> <Jack123610> or is that ok? 21:00:49 <coopserver> *** Game paused (connecting clients) 21:00:52 <coopserver> *** Pwnmaster has joined 21:00:53 <coopserver> *** Game unpaused (connecting clients) 21:00:55 <coopserver> <Vinnie> best if fixed 21:01:36 <coopserver> *** Pwnmaster has started a new company #8 21:02:01 <coopserver> <Jack123610> Be back in a few min 21:02:32 <coopserver> *** Pwnmaster has left the game (Leaving) 21:05:16 <coopserver> *** Vinnie has joined company #5 21:05:29 <coopserver> *** Vinnie has joined company #1 21:06:11 <coopserver> <Vinnie> better? 21:07:57 <happy_> thanks vinnie for the slh 21:09:02 <coopserver> *** Game paused (connecting clients) 21:09:05 <coopserver> *** thepower12 has joined 21:09:06 <coopserver> *** Game unpaused (connecting clients) 21:09:07 <coopserver> <Jack123610> back 21:09:36 <coopserver> <Jack123610> Thanks vinnie and yes it is better :D 21:10:33 <coopserver> <Vinnie> do you also understand why people here advise you to use these kind of junction instead of the flat ones 21:11:23 <coopserver> *** Jack123610 has left the game (general timeout) 21:12:33 <coopserver> *** Vinnie has joined spectators 21:13:30 <coopserver> *** Game paused (connecting clients) 21:14:03 <coopserver> *** Game unpaused (connecting clients) 21:18:53 <coopserver> *** thepower12 has left the game (Leaving) 21:19:22 <Jam35> https://dl.dropboxusercontent.com/u/51134233/aaa2.scn 21:19:25 <Jam35> SYlf 21:19:55 <Jam35> I have this much done 21:20:43 <Jam35> nearly there if you want to continue, I'm off to bed :) 21:20:58 <Sylf> kk 21:21:06 <Jam35> just needs trains 21:21:09 <Jam35> can't decide 21:21:14 <Jam35> and towns/industries 21:21:24 <Jam35> nuts i guess? 21:21:28 <Sylf> yeah 21:21:46 <Sylf> although it's better to add all grfs before we build maps 21:21:52 <Sylf> but it shouldn't hurt 21:22:02 <Jam35> I can do that now, sec 21:22:05 <coopserver> *** Game paused (connecting clients) 21:22:17 <coopserver> *** Jack123610 has joined 21:22:19 <coopserver> *** Game unpaused (connecting clients) 21:22:26 <coopserver> <Jack123610> back :P 21:22:39 <coopserver> <Jack123610> Keyboard stopped working so I had to restart then I went AFK .-. 21:22:56 <coopserver> *** Vinnie has left the game (connection lost) 21:25:24 <Jam35> here we go: https://dl.dropboxusercontent.com/u/51134233/PSG286_Start.sav 21:25:32 <Jam35> I'll let you review etc 21:25:35 <Jam35> cya tomorrow 21:25:48 <happy_> k gn jam 21:26:01 <coopserver> *** Jam35 has left the game (Leaving) 21:43:46 <coopserver> <Jack123610> :c why to oil wells have to be prospect I want to spam dem 21:44:10 <coopserver> <Jack123610> why do* 21:47:21 <coopserver> <Jack123610> 4 million to raise 1 bit of sea? lol I will find another way to get resources 21:47:34 <coopserver> *** Game paused (connecting clients) 21:47:37 <coopserver> *** happy tran sport has joined 21:47:38 <coopserver> *** Game unpaused (connecting clients) 21:47:45 <coopserver> <Jack123610> Da prices are a scam 21:47:59 <coopserver> <Jack123610> Lol the forest died anyway 21:48:00 <coopserver> <Glubo> yeah, terraforming and sea manipulation is pricy here :) 21:51:24 <coopserver> <Jack123610> moar busses 21:51:48 <coopserver> *** Game paused (connecting clients) 21:51:50 <coopserver> *** Kondi has joined 21:51:51 <coopserver> *** Kondi has started a new company #8 21:51:52 <coopserver> *** Game unpaused (connecting clients) 21:59:12 <coopserver> *** Game paused (connecting clients) 21:59:16 <coopserver> *** thepower12 has joined 21:59:17 <coopserver> *** Game unpaused (connecting clients) 22:00:48 <coopserver> <happy tran sport> hi all how things going 22:00:57 <coopserver> <Jack123610> Good trying to get all these things connected 22:01:46 <coopserver> <Glubo> hi, i just reached capacity of one-line at one place so i need to upgrade to LL-RR :( 22:02:19 <coopserver> <Jack123610> Idk what that it but with the sad face im going to say nuuuu why :C 22:02:26 <coopserver> <Jack123610> that is* 22:02:31 <coopserver> <thepower12> to much work;p 22:02:48 <coopserver> <Glubo> too much work and i am rather new to LL-RR thing 22:03:17 <coopserver> <thepower12> just watch blue 22:03:39 <coopserver> <thepower12> its not that hard if you got a exsample ingame 22:04:16 <coopserver> *** Kondi has left the game (general timeout) 22:07:57 <coopserver> *** thepower12 has left the game (Leaving) 22:08:17 <coopserver> *** Niko has left the game (Leaving) 22:09:05 <coopserver> *** Maraxus has left the game (Leaving) 22:10:24 *** Maraxus has quit IRC 22:16:31 <coopserver> <happy tran sport> need a mor trains Jack123610 at saitama valley 22:17:24 <coopserver> <Jack123610> Oh yeah idk where they all went :P thanks for telling me 22:17:32 <happy_> np 22:17:34 <coopserver> <Jack123610> Oh I forgot I stopped them 22:17:46 <coopserver> <Jack123610> I had a huge jam :P 22:18:37 <coopserver> <Jack123610> x-x why is there 2 refinery next to me now I don't like them :P 22:20:02 <coopserver> <Jack123610> Think my new train system would work? 22:20:28 <coopserver> <Jack123610> I have it connected to the wrong one :c 22:23:18 <coopserver> <Jack123610> Ok new train system is up :D 22:34:17 <coopserver> *** happy tran sport has left the game (general timeout) 22:35:00 <coopserver> *** Game paused (connecting clients) 22:35:03 <coopserver> *** happy tran sport has joined 22:35:04 <coopserver> *** Game unpaused (connecting clients) 22:42:00 <coopserver> <Glubo> it looks like i've done it :) i made my critical part two lanes in same direction, it is ugly but looks like working :D 22:43:09 <coopserver> <Jack123610> Does my new train look like it would work? 22:43:19 <coopserver> <Glubo> where? 22:43:25 *** happy_ has quit IRC 22:43:45 <coopserver> <Jack123610> near shiminoseki 22:44:46 <coopserver> <Glubo> there are no signals, but first impression is thet with right signals this could work 22:45:22 <coopserver> <Jack123610> Im no good with signals .-. 22:46:31 <coopserver> <Glubo> i think that if you place PBS everywhere it could work 22:46:48 <coopserver> <Glubo> *one-way PBS 22:46:56 <coopserver> <Jack123610> Should I wait till tomorrow for someone more experienced? 22:47:04 <coopserver> <Jack123610> Than me 22:47:05 <coopserver> <Glubo> maybe better idea :D 22:47:25 <coopserver> <Glubo> i am rather noob in comparison with others 22:50:06 <coopserver> *** Game paused (connecting clients) 22:50:09 <coopserver> *** thepower12 has joined 22:50:10 <coopserver> *** Game unpaused (connecting clients) 22:50:19 <coopserver> <Jack123610> Power 22:51:25 <coopserver> <Jack123610> Power are you any good with signals? .-. 22:51:44 <coopserver> <thepower12> average 22:51:49 <coopserver> *** Jack123610 has left the game (general timeout) 22:53:19 <coopserver> *** thepower12 has left the game (Leaving) 22:53:48 <coopserver> *** Game paused (connecting clients) 22:53:59 <coopserver> *** Game unpaused (connecting clients) 23:13:46 <coopserver> *** Glubo has joined spectators 23:13:47 <coopserver> *** Game paused (number of players) 23:33:27 <coopserver> *** Glubo has joined company #2 23:33:28 <coopserver> *** Game unpaused (number of players)