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Log for #openttdcoop.stable on 29th September 2014:
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01:01:17  <coopserver> *** Sm0min has joined spectators
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07:47:38  <coopserver> <Muel> hi
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11:38:55  <sykop5am> !year
11:39:04  <sykop5am> !date
11:39:04  <coopserver> Sep 24 2087
11:39:40  <happy_> hi sykop5am>
11:54:19  <sykop5am> happy_: hi
11:54:32  <happy_> how  things
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12:54:31  <coopserver> <happy tran  sport> hey
12:54:37  <coopserver> <Sm0min> hello
12:54:45  <coopserver> <happy tran  sport> how  things  going
12:55:18  <coopserver> <Sm0min> just checking if anything changed since i left yesterday :)
12:55:30  <coopserver> <happy tran  sport> nop
12:55:38  <coopserver> <happy tran  sport> still the  same
12:55:51  <coopserver> <Sm0min> and not sure how i should comntinue, since i found out 801 is the max yeti number
12:56:13  <coopserver> <Sm0min> so i cant flood one building with resourses to produce the,
12:56:19  <coopserver> <Sm0min> them*
12:57:22  <V453000> 801?
12:57:33  <V453000> that sounds wrong
12:57:43  <happy_> hey  v    how  things
12:57:45  <coopserver> <Sm0min> look at hella
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12:57:58  <coopserver> <Sm0min> it have been at 801 production forever now
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12:58:50  <coopserver> <V453000> strange
12:58:58  <coopserver> <Sm0min> there should be no cap?
12:59:01  <coopserver> <V453000> if you want to test it more, just deliver a lot of stuff all at the same time
12:59:04  <coopserver> <V453000> here should be no cap.
12:59:10  <coopserver> <V453000> or, 2295 per industry tile
12:59:16  <coopserver> <V453000> which should be like 9k
12:59:37  <coopserver> <Sm0min> i will save up a bunch of diliveries, to test
12:59:46  <coopserver> <V453000> btw why are you still using 1st gen wagons :P
13:00:01  <coopserver> <Sm0min> how can i upodate them?
13:00:08  <coopserver> <V453000> just set autoreplace on wagons
13:00:09  <coopserver> <Sm0min> without manually replacing all trains
13:00:17  <coopserver> <V453000> bottom left of autoreplace window is switch to wagons
13:00:42  <coopserver> <Sm0min> ahhhhh
13:00:45  <coopserver> <Sm0min> did not know that :P
13:00:50  <coopserver> <V453000> now you do :)
13:00:55  <coopserver> <Sm0min> yeah, thanks!
13:01:01  <coopserver> <V453000> it is quite important with NUTS
13:01:10  <coopserver> *** Game paused (connecting clients)
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13:01:41  <coopserver> <happy tran  sport> hey  Speedy
13:01:45  <coopserver> <happy tran  sport> how  things
13:01:51  <coopserver> <Sm0min> it should be helpfull, yes :)
13:02:05  <coopserver> *** Speedy has left the game (processing map took too long)
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13:02:23  <coopserver> <V453000> well the production did drop a bit last month
13:02:27  <coopserver> <V453000> so that is fine
13:02:50  <coopserver> <Sm0min> yeah, now lets see what happens when i deliver goods nonstop for a while
13:03:40  <coopserver> <V453000> it might actually be your station that is the bottleneck, didnt you have any jams there?
13:03:54  <coopserver> <Sm0min> not yet, no
13:04:05  <coopserver> <Sm0min> i know its close, but that shouldnt be the issue here
13:04:26  <coopserver> <V453000> lets see what it says
13:04:37  <coopserver> <Sm0min> 801 again
13:04:38  <coopserver> <V453000> well this is suspicious
13:05:04  <coopserver> <V453000> at the same time I am not sure if it should be much more than that at the current state
13:05:10  <coopserver> <V453000> would have to see the cargo amount higher
13:05:38  <coopserver> <Sm0min> i will try to bring a bit more goods there i a while
13:05:42  <coopserver> <V453000> regardless, if there is such a limit then at least it motivates you to use multiple
13:05:43  <coopserver> *** Sm0min has joined spectators
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13:05:45  <coopserver> <V453000> sure
13:05:56  <coopserver> <V453000> try to get larger wagons, and stronger trains would not be a bad idea either
13:06:00  <coopserver> <Sm0min> have some other stuff to do before i start playing
13:06:15  <coopserver> <Sm0min> will do
13:06:25  <coopserver> <V453000> the current trains ~work with the current wagons but they wont manage to haul much more
13:06:30  <coopserver> <V453000> speed is not really important at all
13:07:10  <coopserver> <Sm0min> the trains i use should be pretty new btw, one of the best electric i think
13:07:41  <coopserver> <V453000> best in what way :)
13:07:47  <coopserver> <Sm0min> speed...
13:07:54  <coopserver> <Sm0min> maybe not power
13:08:02  <coopserver> <V453000> as I said, speed is unimportant
13:08:12  <coopserver> <V453000> and e.g. Strong class has an extra wagon
13:08:42  <coopserver> <V453000> fast class is rarely the best solution, only on really, really good networks where you are prepared for it
13:09:00  <coopserver> <Sm0min> i will have a look at it when i start playing. there are so many train options, and i know none of them :)
13:09:29  <coopserver> <Sm0min> but thanks for advice
13:09:37  <coopserver> <V453000> see nuts.openttdcoop.org
13:09:40  <coopserver> <V453000> everything explained there
13:10:24  <coopserver> <Sm0min> i see
13:13:16  <coopserver> <happy tran  sport> hey  v  have  u  see  my  bbh  i dun
13:17:40  <coopserver> *** Game still paused (connecting clients, number of players)
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13:18:16  <coopserver> <Speedy> Ya y
13:21:16  <coopserver> <happy tran  sport> hi  Speedy
13:21:21  <coopserver> <happy tran  sport> how  things
13:25:01  <coopserver> <V453000> not quite happy :P
13:25:18  <coopserver> <V453000> looks okay
13:25:31  <coopserver> <V453000> not much to improve
13:25:51  <coopserver> <happy tran  sport> will  forb  my  ferst  try     i  think i dun k
13:26:03  <coopserver> <V453000> yes
13:26:09  <coopserver> <happy tran  sport> jam  help  me  to  finsh  it  of
13:27:20  <coopserver> <happy tran  sport> so  wich  bit    need  doing  sign them and i doo  it
13:27:52  <happy_> i  bet u  i can not doo it  a  gen
13:28:35  <coopserver> *** Speedy has joined company #8
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13:35:20  <coopserver> <V453000> it is good for now
13:35:25  <coopserver> <V453000> when it jams, you know what is bad :)
13:35:34  <coopserver> <V453000> put there more trains and you see it
13:39:43  <happy_> i  can  see it  if ade  mor  trains
13:39:59  <happy_> if i did that   i have to ade a  ml to it
13:40:11  <happy_> thst will  be ver hard
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13:47:09  <V453000> no that will be ok :) the game is about expanding so go add more trains :)
13:51:24  <happy_> ade  trains  i  can doo its  up  grad the  ml is  the hard part
13:51:31  <happy_> but yer i see now
13:51:50  <V453000> I know but that is the whole point of the game :)
13:52:02  <happy_> yep
13:52:04  <happy_> true
13:52:11  <V453000> if you can expand your network, you can build anything - and effectively
13:52:22  <happy_> k
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13:53:07  <coopserver> <Speedy> wb
13:53:17  <coopserver> <happy tran  sport> thanks
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14:15:36  <coopserver> <happy tran  sport> heem
14:26:19  <coopserver> <happy tran  sport> k    now  this going to be hard
14:31:32  <coopserver> <happy tran  sport> v  whonts  the best way to  join this  up  see my sign this and  this 2
14:32:00  <coopserver> <happy tran  sport> be back  soon
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15:32:19  <Sylf> Note to Jam35:  In the future, do not use BK tunnels or any of the Canadian grfs.  They've been taken off of bananas.
15:32:25  <Sylf> so dumb.
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15:41:27  <Sylf> BK tunnels 1.0 is still there, but who knows when that'll change.
15:44:38  <happy_> hi Sylf
15:44:46  <happy_> how  things
15:45:27  <Sylf> ok
16:18:07  <V453000> quite a bullshit yeah
16:18:35  <V453000> but
16:18:35  <V453000> all GRF development for OpenTTD has been terminated
16:18:39  <V453000> so Sylf stop coding :P
16:18:53  <V453000> we are not allowed to make a newgrf anymore
16:18:55  <V453000> world ended today
16:18:59  <Sylf> lmao
16:21:49  <V453000> btw how much are we able to harass towns with yeti?
16:22:06  <V453000> can do nothing / is there at least something?
16:22:19  <V453000> just making it depend on population makes bdmt useless I guess
16:22:31  <V453000> -> only option is to make BDMT part of the process like food is?
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16:23:15  <Sylf> There's nothing we can do.
16:23:24  <V453000> right
16:23:31  <Sylf> The only thing is replace the food/water requirements in those climates
16:23:33  <V453000> well then
16:23:38  <V453000> right
16:23:48  <V453000> well that isnt very helpful when the normal towns do it anyway
16:24:02  <V453000> I will just think of a way how worker yard should process BDMT
16:24:09  <Sylf> yeah
16:24:34  <Sylf> I'm trying to think of a sensible way to do the production boosting with VEHI
16:24:44  <V453000> :)
16:25:12  <Sylf> I might still consume 10% of stockpile, maybe something less
16:25:43  <V453000> well originally I was thinking vehicles would only improve effectiveness of workers
16:25:44  <Sylf> then give the industry 50%, or 100% or whatever boost compared to production with just YETI dudess
16:26:01  <Sylf> I just don't know exact number I'd use
16:26:21  <V453000> and how would industry with only vehicles without dudes behave?
16:26:21  <Sylf> I'm going to try different numbers and see what makes sense
16:26:25  <V453000> :)
16:26:31  <Sylf> VEHI will just sit in the stockpile
16:26:36  <V453000> oh :)
16:26:42  <V453000> I see now
16:26:44  <V453000> makes sense
16:27:00  <Sylf> I'm thinking of the same with BDMT too.
16:27:17  <Sylf> but maybe not
16:27:30  <Sylf> I had a code where BDMT without any food won't give any boost
16:27:30  <V453000> hm
16:27:50  <V453000> I guess that would keep the sense of having 5X
16:28:19  <Sylf> Maybe have towns consume less BDMT
16:28:42  <Sylf> so players will consider sending excess BDMT to 5X
16:29:02  <V453000> that is kind of what your mechanism does
16:29:12  <V453000> they have to make sure they have enough food anyway
16:29:20  <V453000> e.g. send 10% of BDMT trains to 5X to make sure
16:29:23  <V453000> and add food
16:29:32  <Sylf> right
16:30:00  <Sylf> but for today - cargo payment curve :)
16:30:21  <V453000> :)
16:30:33  <Sylf> will we have 5X animation sprites for initial 5X release?
16:30:54  <V453000> I am still trying to think of something like -BDMT allows the high production, amount of FOOD makes it happen
16:30:59  <V453000> probably not full animation
16:31:01  <Sylf> Either way, I'll start coding 5X soon too
16:31:07  <V453000> yeah
16:31:14  <V453000> I can give you sprites if you want
16:31:16  <V453000> and replace them later
16:31:25  <Sylf> nah.
16:31:31  <Sylf> We can add animation later
16:31:35  <V453000> ok :)
16:32:38  <Sylf> So, do we still want 4X production level depend on the town population?
16:33:37  <V453000> I guess not
16:33:47  <V453000> perhaps in a GS which would cooperate with YETI later?
16:34:15  <Sylf> one problem is grf can't detect GS presence
16:34:30  <V453000> oh :) hm
16:34:36  <Sylf> and GS can't modify grf behavior
16:34:45  <V453000> well then
16:35:00  <Sylf> so I can't automatically change the 4X production method only when both are present
16:35:01  <V453000> I would say no to town population then
16:35:05  <V453000> yeah
16:35:26  <V453000> what we could eventually consider is something like delivered mail increasing 4X production
16:35:43  <V453000> because it isnt just growing the town, it is growing the town and caring for it well
16:35:50  <V453000>  /or pax
16:36:25  <Sylf> we can do that
16:36:39  <Sylf> and we can do any of this optional too
16:36:43  <V453000> exactly
16:36:59  <Sylf> 4x 3rd cargo - none, pax, mail
16:37:00  <V453000> yeah I would try something like this
16:37:36  <V453000> it is pretty close to the idea we wanted originally anyway
16:38:12  <V453000> if requiring X amount of food for any boost is still there, it isnt ever about growing towns to be huge and stopping to care about them
16:38:21  <V453000> which is about the only danger I see
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16:38:39  <V453000> (if X increases with town population)
16:39:06  <Sylf> one idea I had was, 4X production dependent on both population and food avaialable
16:39:27  <Sylf> Need enough food to feed the population to get max production
16:39:42  <Sylf> same with BDMT
16:39:54  <V453000> yeah that is basically what I am saying
16:40:11  <Sylf> we can skip the BDMT part - just need to have some for the extra boost, so we have more use for 5X
16:40:43  <Sylf> We should code some of these and release and let players test things out
16:40:55  <V453000> yarr
16:41:12  <V453000> the 4X production mechanism will be quite wtf :D
16:41:18  <Sylf> yarrr
16:42:07  <V453000> I might be able to finish the 5X sometime this week
16:42:13  <V453000> then rendering for a day
16:42:29  <Sylf> https://paste.openttdcoop.org/p9jlxwpw1  some wtf 4X production I wrote a few days ago :)
16:42:46  <Sylf> it'll evolve from there
16:42:58  <V453000> this is exactly the holy shit I didnt want to deal with XD
16:43:02  <coopserver> *** Game still paused (connecting clients, number of players)
16:43:04  <Sylf> :P
16:43:06  <V453000> my brain just melts
16:43:08  <V453000> immediately
16:43:10  <V453000> first sight
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16:43:25  <Sylf> that's why I'm around
16:43:31  <V453000> (: which is great
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16:54:56  <coopserver> <happy tran  sport> hi  jam
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16:55:09  <coopserver> <happy tran  sport> hi thepower12
16:55:15  <coopserver> <happy tran  sport> hi  Kerbiter
16:56:26  <coopserver> <Kerbiter> Hi :)
16:56:53  <coopserver> <happy tran  sport> how  things  Kerbiter
16:57:03  <coopserver> <Kerbiter> thanks, good
16:57:37  <coopserver> <Kerbiter> I'm now building new part of my line
16:57:55  <coopserver> <happy tran  sport> i  see
17:02:45  <V453000> anyway, good luck with mayhem, me iz off
17:03:03  <coopserver> <thepower12> hi
17:03:23  <coopserver> <thepower12> happy you got 1 3 Title station part at akranes
17:04:53  <coopserver> <happy tran  sport> ar   thanks
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17:09:35  <coopserver> <happy tran  sport> can sume won  remov  company    9    he is  stiling  from  company  6
17:24:40  <Sylf> V453000, can you also draw the cargo icons we can use for waiting cargo in station windows?
17:25:04  <Sylf> I can reuse the ottd icons for stuff like wood, fruit
17:25:36  <planetmaker> :)
17:25:50  <Sylf> I shall open a new issue
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18:10:33  <coopserver> <Kerbiter> Hey
18:10:38  <coopserver> <Jack123610> hi
18:11:01  <coopserver> <Jack123610> Yeti looks so awesome :P
18:11:07  <coopserver> <Kerbiter> Yeah
18:12:10  <coopserver> <Jack123610> This map looks almost finished, I may skip it
18:13:18  <coopserver> <Kerbiter> Why? There's some free place on islands
18:15:04  <coopserver> <Jack123610> x
18:15:34  <coopserver> <Jack123610> I can not handle zoomed out...
18:15:35  <coopserver> <Jack123610> too many trains I pretty much freeze
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18:16:19  <coopserver> <Jack123610> I can not zoom out
18:16:29  <coopserver> <Jack123610> way too many trains it pretty much freezes the computer
18:17:16  <coopserver> *** Game paused (connecting clients)
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18:17:40  <coopserver> <Jack123610> Meh I might just do a solo game
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18:33:34  <Jam35> making the industries invisible in transparency = lag gone
18:33:37  <Jam35> for me at least
18:35:33  <happy_> no lag on my latop  as will  jam
18:36:01  <Jam35> annoying when you try to lay track throught them
18:36:13  <Jam35> and not as pretty
18:36:15  <Jam35> but works
18:37:05  <planetmaker> he :P
18:37:09  <happy_> true
18:37:34  <happy_> but  its  ver  hard  to ade  ml down when u got   LLRR  bbh  dun
18:37:44  <happy_> hi  planetmaker
18:37:52  <happy_> how  things
18:44:44  <planetmaker> quite good. How're you?
18:44:53  <happy_> good  thanks
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19:18:31  <coopserver> <Muel> hi
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22:04:15  <happy_> hi   mazth
22:04:18  <coopserver> <Mazth> hi
22:04:26  <happy_> how  things
22:04:36  <coopserver> <Mazth> okay
22:04:38  <coopserver> <Mazth> you?
22:05:04  <happy_> good
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22:50:33  <coopserver> <happy tran  sport> u  mite  need  mor stel  trins  Mazth
22:50:56  <coopserver> <Mazth> yh indeed
22:51:04  <coopserver> <Mazth> gonna see how the network holds now
22:51:15  <coopserver> <happy tran  sport> yep
22:51:19  <coopserver> <Mazth> and the steeldrop needs to smoothen
22:51:44  <coopserver> <Mazth> machine trains are slowing the line because of the overflow
22:51:48  <coopserver> <happy tran  sport> i have  try  to  ade a new  ml  to my  but got stuk
22:51:56  <coopserver> <Mazth> =(
22:52:12  <coopserver> <happy tran  sport> yer  i see
22:52:14  <coopserver> <Mazth> u wanted to go LLLRRR?
22:52:22  <coopserver> <happy tran  sport> yep
22:52:31  <coopserver> <Mazth> takes a lot of space :P
22:52:34  <coopserver> <Mazth> and planing
22:52:37  <coopserver> <happy tran  sport> i can not  ade  eney mor  trains
22:52:39  <coopserver> <happy tran  sport> yep
22:54:45  <coopserver> <happy tran  sport> i  all most  got  won  bit  dun
22:55:01  <coopserver> <happy tran  sport> but
22:55:39  <coopserver> <happy tran  sport> need  to mor  this train line  but no room
22:56:58  <coopserver> <happy tran  sport> see  my  sign  this  and this  2
22:57:39  <coopserver> <Mazth> lol no room
22:57:43  <coopserver> <happy tran  sport> yep
22:57:51  <coopserver> <happy tran  sport> dame  it
22:58:12  <coopserver> <Mazth> pfftt water TF also too expensive now
22:58:21  <coopserver> <happy tran  sport> yep
22:59:30  <coopserver> *** happy tran  sport has joined company #4
22:59:38  <coopserver> <happy tran  sport> as  will  no  room  for  this  as  will  at  my sign   this  3
23:00:01  <coopserver> <happy tran  sport> heem  wate  let me try sume  thin at this
23:16:42  <coopserver> <happy tran  sport> f  my    mouse  has  just  die  dame
23:17:00  <coopserver> <Mazth> take one with a cord :P
23:17:37  <coopserver> <Mazth> well let s see how it goes with extra steel trains
23:17:40  <coopserver> <happy tran  sport> now  i have to   try and  finsh  whive     the  won   on the  latop
23:20:18  <coopserver> <Mazth> hehe machinery line also needs doubling now :P
23:21:35  <coopserver> <Mazth> well it is not very smooth but it seems to hold
23:22:16  <coopserver> <Mazth> but now  I need more machinery trains and they will boost the steel chain again ^^
23:24:29  <coopserver> <Mazth> oh well those will have to come another time
23:24:59  <coopserver> <Mazth> there is also started to be a backlog of yetis at the yetitransfer #2 because of the full machinery line
23:25:55  <coopserver> *** happy tran  sport has joined spectators
23:25:58  <coopserver> <happy tran  sport> f  this
23:26:22  <coopserver> <happy tran  sport> can  not   play   whive   oit my mouse
23:26:33  <coopserver> <Mazth> ermm yh
23:26:36  <coopserver> <happy tran  sport> be  back  to  mor
23:26:44  <coopserver> <Mazth> yh gonna sleep to
23:26:50  <coopserver> <Mazth> nightnight!
23:27:11  <coopserver> <happy tran  sport> will   i  f   in till  i change the  buttrey
23:27:34  <coopserver> <Mazth> ciao!
23:27:38  <coopserver> <happy tran  sport> dame  it  sigmal  gap
23:27:49  <coopserver> *** happy tran  sport has joined company #4
23:28:01  <coopserver> *** happy tran  sport has joined spectators
23:28:34  <coopserver> <Mazth> almost 300 trains not bad for single man on the welcome
23:28:52  <coopserver> <happy tran  sport> will  that  overflow     stop  the train q
23:29:17  <coopserver> <Mazth> where?
23:29:27  <coopserver> <happy tran  sport>  my  oil  drop of
23:30:00  <coopserver> <happy tran  sport> if  i did not  have  it  a  word  had a big  train  jam
23:30:33  <coopserver> <happy tran  sport> whont  is my  train   95  doing  like  that
23:30:52  <coopserver> *** happy tran  sport has joined company #4
23:31:07  <coopserver> <Mazth> lol deleted :P
23:31:20  <coopserver> *** happy tran  sport has joined spectators
23:31:27  <coopserver> <happy tran  sport> word  not  relpace
23:31:32  <coopserver> <happy tran  sport> so  f  hem
23:31:37  <coopserver> <Mazth> hehe
23:32:03  <coopserver> <Mazth> ohoh overflow not working at the steel pickup
23:32:45  <coopserver> <Mazth> ok fixed
23:33:04  <coopserver> <happy tran  sport> was  not  tl 3
23:33:08  <coopserver> <Mazth> lol rly need to learn to take more room for stuff
23:33:09  <coopserver> <happy tran  sport> thats  y
23:33:21  <coopserver> <Mazth> yh
23:34:16  <coopserver> <happy tran  sport> will  that  my  ferst  harf  LLLRRR dun  up  to the   bbh
23:34:24  <coopserver> <Mazth> aargh to much to do :P
23:34:30  <coopserver> <Mazth> gonna go nao :P
23:34:33  <coopserver> <Mazth> byeeee!
23:34:36  <coopserver> <happy tran  sport> bb
23:34:37  <coopserver> *** Mazth has left the game (Leaving)
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23:35:11  <coopserver> <happy tran  sport> gn  Sm0min
23:35:20  <coopserver> <happy tran  sport> see u  to mor
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