Log for #openttdcoop.stable on 12th November 2014:
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00:33:33  <coopserver> *** Troy McClure has joined
00:34:13  <coopserver> <Troy McClure> hello
00:35:44  <coopserver> *** Troy McClure has started a new company #5
00:35:45  <coopserver> *** Game unpaused (number of players)
00:38:22  <Hazzard_> !date
00:38:22  <coopserver> Dec 21 2054
00:39:01  <coopserver> *** Hazzard has joined
00:39:08  <coopserver> <Troy McClure> hello
00:39:23  <coopserver> <Hazzard> hi
00:39:38  <coopserver> <Troy McClure> been a while since I've been here
00:40:10  <coopserver> <Troy McClure> YETI looks nice
00:40:22  <coopserver> <Hazzard> yup
00:42:34  <coopserver> *** Hazzard has left the game (Leaving)
00:45:24  <coopserver> *** Troy McClure has left the game (Leaving)
00:45:25  <coopserver> *** Game paused (number of players)
04:38:48  *** Hazzard has joined #openttdcoop.stable
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05:41:23  <V453000> Troy lives XD
06:08:37  <coopserver> *** irolldice has joined
06:13:18  <V453000> yo
06:15:05  <coopserver> *** V453000 has joined
06:16:04  <coopserver> *** V453000 has left the game (Leaving)
06:19:16  <coopserver> *** irolldice has left the game (Leaving)
06:21:21  *** Hazzard has quit IRC
06:32:28  <coopserver> *** Player has joined
06:32:29  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
06:32:30  <coopserver> *** Player has joined spectators
06:32:42  <coopserver> *** Player has joined company #12
06:32:43  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
06:32:44  <coopserver> *** Game unpaused (number of players)
06:32:45  <coopserver> *** Player has joined spectators
06:32:46  <coopserver> *** Game paused (number of players)
06:32:59  <coopserver> <Player> !name Senya
06:33:00  <coopserver> *** Player has changed his/her name to Senya
06:33:05  <coopserver> *** Senya has joined company #12
06:33:06  <coopserver> *** Game unpaused (number of players)
06:46:24  <coopserver> *** Senya has left the game (Leaving)
06:46:25  <coopserver> *** Game paused (number of players)
07:49:16  <coopserver> *** Muel has joined
07:52:39  <coopserver> *** Sylf has joined
07:52:57  <coopserver> *** Sylf has joined company #1
07:52:58  <coopserver> *** Game unpaused (number of players)
07:59:09  <coopserver> *** Muel has left the game (Leaving)
08:09:37  <coopserver> *** Sylf has left the game (Leaving)
08:09:38  <coopserver> *** Game paused (number of players)
08:20:49  <coopserver> *** fair has joined
08:29:05  <coopserver> *** fair has left the game (Leaving)
09:25:15  *** tycoondemon has quit IRC
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15:05:14  <coopserver> *** Kennethernst has joined
15:06:28  <coopserver> *** Kennethernst has left the game (Leaving)
15:08:50  <coopserver> *** Muel has joined
15:13:12  <coopserver> *** Muel has left the game (Leaving)
17:46:20  *** happpy has joined #openttdcoop.stable
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17:46:46  *** happy_ has joined #openttdcoop.stable
17:46:54  <happy_> !date
17:46:54  <coopserver> Sep 13 2057
17:47:00  <happy_> !players]
17:47:00  <coopserver> happy_: Error: Spurious "]".  You may want to quote your arguments with double quotes in order to prevent extra brackets from being evaluated as nested commands.
17:47:25  <happy_> !players
17:47:25  <coopserver> happy_: The server is empty, noone is connected. Feel free to remedy this situation
17:48:53  *** Jam35_ is now known as Jam35
17:49:05  <coopserver> *** happy  train sport has joined
17:49:06  <coopserver> *** Game unpaused (number of players)
17:53:38  <happy_> hi  jam
17:53:42  <happy_> how things
17:55:14  *** ODM has joined #openttdcoop.stable
17:55:14  *** ChanServ sets mode: +o ODM
17:55:54  <V453000> clearly my upload is failing :D to dropbox, devzone, tt-forums, or anywhere else :D
17:55:58  <V453000> will show shit later
17:56:14  <happy_> k
17:56:17  <happy_> hi  v
17:56:23  <happy_> how  things
18:17:50  <coopserver> *** Player has joined
18:17:51  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
18:17:52  <coopserver> *** Player has joined spectators
18:18:00  <coopserver> <Player> !name Senya
18:18:01  <coopserver> *** Player has changed his/her name to Senya
18:18:08  <coopserver> *** Senya has joined company #12
18:18:11  <happy_> HI
18:18:35  <coopserver> <Senya> hi
18:19:27  <coopserver> <Senya> why I can't use yeti people?
18:20:02  <coopserver> <happy  train sport> be  cours  company 2  has  got it
18:20:10  <coopserver> <happy  train sport> be  for u
18:20:39  <coopserver> <happy  train sport> so u  can not  stel   from players
18:23:29  <coopserver> <happy  train sport> Senya:    in  the rules   on this server   u can not sher  stuf    whive   players
18:26:30  <coopserver> *** [FR]Syl59 has joined
18:26:37  <coopserver> <happy  train sport> hi  [FR]Syl59
18:26:45  <coopserver> <happy  train sport> how things
18:26:47  <coopserver> <[FR]Syl59> Hi happy  train sport
18:26:51  <coopserver> <[FR]Syl59> Good, you ?
18:26:56  <coopserver> <happy  train sport> good
18:27:27  <coopserver> *** AlphaSC has joined
18:27:38  <coopserver> <happy  train sport> hey  AlphaSC
18:27:43  <coopserver> <happy  train sport> how  things
18:27:51  <coopserver> <AlphaSC> hey, im good thx
18:30:24  <coopserver> <happy  train sport> lone  time no see   AlphaSC
18:36:26  <coopserver> <Senya> What I can carry?
18:36:37  <coopserver> *** AlphaSC has left the game (Leaving)
18:37:19  <coopserver> <[FR]Syl59> You can carry everything. The only limit is your madness
18:37:35  <coopserver> <happy  train sport> true
18:44:17  <coopserver> <Senya> !rules
18:44:18  <coopserver> Server rules can be found here:
18:46:18  <Jam35> hello happy
18:46:20  <Jam35> good thanks
18:50:39  <coopserver> *** Berkel has joined
18:50:53  <coopserver> *** Berkel has left the game (Leaving)
19:07:34  <coopserver> *** Player has joined
19:08:02  <coopserver> *** Player has left the game (Leaving)
19:09:18  <coopserver> <Senya> !rules
19:09:19  <coopserver> Server rules can be found here:
19:14:07  *** Maraxus has joined #openttdcoop.stable
19:14:07  *** ChanServ sets mode: +o Maraxus
19:22:42  <coopserver> *** [FR]Syl59 has left the game (connection lost)
19:23:02  *** Hazzard has joined #openttdcoop.stable
20:46:34  <coopserver> *** Troy McClure has joined
20:46:42  <coopserver> <Troy McClure> hello
20:48:28  <coopserver> <Troy McClure> anybody?
20:48:36  <coopserver> <Senya> hi
20:51:46  <coopserver> <Troy McClure> hi Senya
20:51:51  <coopserver> <Senya> hi
20:51:57  <coopserver> <Troy McClure> happy's afk?
20:52:22  <coopserver> *** dreck has joined
20:52:34  <coopserver> <dreck> hi?
20:52:38  <coopserver> <Troy McClure> hi
20:52:39  <coopserver> <Senya> afk?
20:52:50  <coopserver> <Troy McClure> away from keyboard
20:52:59  <coopserver> <dreck> heh...couldn't find any decent new server to try so thought I'll join this one and see if there was still any space
20:53:36  <coopserver> <Senya> I dont know
20:54:19  <coopserver> <Troy McClure> you're new to the game, dreck?
20:54:24  <coopserver> <dreck> nope
20:54:47  <coopserver> <dreck> actually tried the yeti thing on another server before..kinda amusing system it is
20:55:15  *** Hazzard has quit IRC
20:55:19  <coopserver> <Troy McClure> should try building something soon, I guess
20:55:26  <coopserver> <Troy McClure> haven't played since 1.3.3
20:55:51  <coopserver> <dreck> any thought when the reset'll happen or its not a fixed date?
20:56:05  <coopserver> <Troy McClure> it never was a fixed date
20:56:19  <coopserver> <Troy McClure> I don't know
20:56:24  <coopserver> <dreck> ah ok..just asking :)
20:57:58  *** Hazzard has joined #openttdcoop.stable
20:58:06  <coopserver> <Troy McClure> and, see any space?
20:58:28  <coopserver> <dreck> yeah..just thinking about all these trees and re mayor rating tho :)
20:58:58  <coopserver> <Troy McClure> you're going for passengers?
20:59:15  <coopserver> <dreck> nope, freight but they're around the town zones tho
20:59:38  <coopserver> *** dreck has started a new company #5
21:01:19  <coopserver> *** Sylf has joined
21:01:30  <coopserver> <Sylf> we should load a new map, eh
21:01:32  <coopserver> <Troy McClure> hey Sylf
21:01:42  <coopserver> <dreck> :)
21:02:02  <coopserver> <Sylf> like in 30 minutes or however quickly I can make a map that I like
21:02:10  *** ODM has quit IRC
21:02:16  <coopserver> <dreck> ah...well that works for me too..I'll just run 1-2 trains here just for heckles tho :)
21:02:37  <coopserver> <Sylf> go have fun with the red company
21:02:50  <coopserver> *** Sylf has joined company #1
21:02:58  <coopserver> *** Sylf has joined spectators
21:03:17  <coopserver> <Sylf> virtually free money :P for 15-30 minutes
21:03:29  <coopserver> *** Troy McClure has joined company #1
21:03:34  <coopserver> *** Sylf has left the game (Leaving)
21:03:39  <coopserver> <dreck> can  I have a bit to go loanfree?? :)
21:03:46  <coopserver> <dreck> heh
21:03:50  <coopserver> <Troy McClure> yes
21:04:15  <coopserver> <dreck> heh ty
21:04:27  <coopserver> <dreck> never always liked loans but :P
21:04:53  <coopserver> <Troy McClure> nah, but it's just a little incentive to get out of debt :P
21:04:59  <coopserver> <dreck> ;)
21:06:26  <coopserver> <dreck> kinda a bit silly now that I think about it... highspeed yeti's :)
21:06:57  <coopserver> <Troy McClure> aaah, semaphores
21:07:00  <coopserver> <Troy McClure> in the year 2072 :P
21:07:55  <coopserver> <dreck> excuse me for liking more visual reminders ;)
21:08:20  <coopserver> <Troy McClure> train's off
21:09:08  <coopserver> <dreck> yep :)
21:09:16  *** Hazzard has quit IRC
21:09:41  <coopserver> <dreck> normally I would had used two of the hybrid switchers for $ reason but since game's nearly over...who cares about a not-profitting company :P
21:10:15  <coopserver> <Troy McClure> *throws money*
21:10:36  <coopserver> <dreck> haha?
21:10:42  <coopserver> <dreck> got a slower train rolling now :)
21:11:07  <coopserver> <dreck> it kinda works actually tho bcause the real GF6C units used to be used for coal drags
21:11:10  <coopserver> <dreck> :)
21:12:40  <coopserver> *** Senya has left the game (connection lost)
21:16:27  <coopserver> <happy  train sport> hi  Troy McClure
21:16:30  *** Maraxus has quit IRC
21:16:33  <coopserver> <Troy McClure> hi happy :)
21:16:34  <coopserver> <happy  train sport> how  things
21:16:51  <coopserver> <Troy McClure> okay
21:16:53  <coopserver> *** Senya has joined
21:16:54  <coopserver> <Troy McClure> you?
21:16:59  <coopserver> <happy  train sport> good
21:17:05  <coopserver> <dreck> heh 2+1 trams running too....
21:17:06  <coopserver> <Troy McClure> you've changed your pw, I think :)
21:17:12  <coopserver> <dreck> what else to poke around with till the reset :-)
21:17:46  <coopserver> <Troy McClure> thx ;)
21:18:07  <coopserver> <happy  train sport> lone time nosee
21:18:16  <coopserver> <Troy McClure> yes, 1.3.3. last time
21:18:27  <coopserver> <Troy McClure> I'm guessing 1.5 years or so?
21:18:35  <coopserver> <dreck> so hmm does the newgrf list change between games or you can expect the same one?
21:18:52  <coopserver> <Troy McClure> it can change
21:19:03  <coopserver> <Troy McClure> some other town names, some other train types
21:19:09  <coopserver> <dreck> ah...makes me wonder what starting date and traingrf there will be :->
21:19:10  <coopserver> <Troy McClure> mostly fun train types tho, very versaitle
21:19:18  <coopserver> <dreck> I just hope its still only 1920s/earlier tho
21:19:33  <coopserver> <dreck> (unless....its nuts which in case I rather want my boats!)
21:19:41  <coopserver> <dreck> ;)
21:19:42  <coopserver> <Troy McClure> won't give it much  chance tho
21:19:52  <coopserver> <Troy McClure> and boats are a no go on this server
21:20:07  <coopserver> <dreck> you know what NUTS is btw?
21:20:09  <coopserver> <happy  train sport> i  mece  u  net  werk  when we  ar  a team  Troy McClure
21:20:09  <Sylf> !contentupdate
21:20:11  <coopserver> Sylf: Performing content update
21:20:11  <coopserver> Content server connection established
21:20:19  <Sylf> NUTS is a train set
21:20:32  <Sylf> by the same man who brought you YETI
21:20:33  <coopserver> <Troy McClure> perhaps north american rail with 1900
21:20:34  <coopserver> <Troy McClure> but usually 1930
21:20:56  <coopserver> *** Senya has left the game (Leaving)
21:20:57  <coopserver> *** Troy McClure has left the game (Leaving)
21:20:58  <coopserver> *** dreck has left the game (Leaving)
21:20:59  <Sylf> !content
21:21:00  <coopserver> Downloading 6 file(s) (418343 bytes)
21:21:10  <coopserver> *** happy  train sport has left the game (Leaving)
21:21:11  <coopserver> *** Game paused (number of players)
21:21:12  <coopserver> *** Senya has joined
21:21:13  <coopserver> *** Game unpaused (number of players)
21:21:15  <coopserver> *** Troy McClure has joined
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21:21:20  <coopserver> *** happy  train sport has joined
21:21:27  <coopserver> <Troy McClure> NUTS is V45300 own trainset
21:21:29  <coopserver> <dreck> troy so as I was you know what NUTS is? :)
21:21:43  <coopserver> <dreck> well you should know that it has its own kind of "boats" .. not the normal water kind :p
21:21:52  <coopserver> <dreck> I kinda find them a bit amusing thing to play with
21:21:53  <coopserver> <Troy McClure> it's customized to top performance in each speed/strength segment
21:21:59  <coopserver> Content server connection closed
21:22:07  <Sylf> !rescan
21:22:07  <coopserver> Sylf: Scanning content directories
21:25:21  <coopserver> *** happy  train sport has left the game (Leaving)
21:25:22  <coopserver> *** dreck has left the game (Leaving)
21:25:23  <coopserver> *** Senya has left the game (Leaving)
21:25:24  <coopserver> <Troy McClure> yes, it does have a water track, but not really boats
21:25:25  <coopserver> *** Troy McClure has left the game (Leaving)
21:25:26  <coopserver> *** Game paused (number of players)
21:25:30  <coopserver> Sylf: Rescan completed
21:25:37  <Sylf> !rcon load 1
21:25:38  <coopserver> Starting new game
21:26:00  <coopserver> Now playing on #openttdcoop - Welcome Server ( (Version 1.4.4)
21:26:01  <coopserver> *** Game paused (number of players)
21:26:16  <coopserver> *** Sylf has joined
21:26:48  <Sylf> !setdef
21:26:48  <coopserver> Sylf: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
21:26:49  <Sylf> !auto
21:26:55  <coopserver> *** happy  train sport has joined
21:26:58  <Sylf> !rcon reset_company 1
21:27:01  <coopserver> Company does not exist. Company-id must be between 1 and 15.
21:27:37  <coopserver> *** dreck has joined
21:27:48  <coopserver> <dreck> where's some bloody trains? heh heh :)
21:28:01  <coopserver> *** Sylf has started a new company #1
21:28:02  <coopserver> *** Game unpaused (number of players)
21:28:03  <coopserver> *** Troy McClure has joined
21:28:08  <coopserver> <dreck> <is just being a bit silly ofc>
21:28:13  <coopserver> *** Sylf has joined spectators
21:28:14  <coopserver> *** Game paused (number of players)
21:28:15  <Sylf> !rcon reset_company 1
21:28:16  <coopserver> Company deleted.
21:28:26  <Sylf> ah, good enough.
21:28:34  <Sylf> I have no idea how good or bad this game script is.
21:28:43  <Sylf> but we'll know in couple of days
21:28:51  <coopserver> <Troy McClure> script?
21:28:53  <coopserver> <happy  train sport> nice  map  Sylf
21:29:18  <coopserver> <dreck> lot less trees too....yaa? :)
21:29:26  <coopserver> <Sylf> supposedly, it's a script where transport distance won't matter
21:29:33  <coopserver> <Troy McClure> ooh
21:29:45  <coopserver> <Sylf> only how much stuff you transport will matter
21:29:53  <coopserver> <Troy McClure> okay
21:29:55  <coopserver> <happy  train sport> mite    mor yeti  but  all  good
21:29:56  <coopserver> <Troy McClure> so time doesn't matter either?
21:30:04  <coopserver> <Sylf> not sure
21:30:38  <coopserver> <Troy McClure> I'm not very accustomed to this new yet yet
21:30:55  <coopserver> <Troy McClure> but I'll get it :)
21:31:13  <coopserver> <happy  train sport> k  is  good  yeti  to farm  and farm to  food plant and food to  yeti yard
21:31:16  <coopserver> *** happy  train sport has started a new company #1
21:31:17  <coopserver> *** Game unpaused (number of players)
21:31:18  <coopserver> <Sylf> just haul some yeti to the uranium mine
21:31:19  <coopserver> *** o11c has joined
21:31:22  <coopserver> <Sylf> and get them radio active
21:31:41  <coopserver> *** Troy McClure has joined company #1
21:31:41  <coopserver> *** dreck has started a new company #2
21:32:59  *** Hazzard has joined #openttdcoop.stable
21:33:55  <coopserver> <Troy McClure> I don't know, it was a question :P
21:35:39  <coopserver> <Troy McClure> how do I turn around trains in depot again?
21:35:49  <coopserver> <Sylf> ctrl-click
21:35:58  <coopserver> <Sylf> I doubt you can turn anything around in nuts
21:36:10  <coopserver> <Troy McClure> okay, but train #1 just looks ugly then
21:36:22  <coopserver> <Sylf> yes
21:36:34  <coopserver> <Troy McClure> okay then :)
21:36:47  <coopserver> <Sylf> you can't turn around articulated trains, and all locos in nuts are articulated
21:37:17  <coopserver> <Sylf> /me is not a fan
21:40:41  <coopserver> <Sylf> btw, yeti worker yards are cheap to build.  build more when you can
21:41:01  <coopserver> <Troy McClure> multiple industries per town on?
21:41:19  <coopserver> <happy  train sport> i dont think so
21:41:25  <coopserver> <happy  train sport> not  shor
21:41:34  <coopserver> <Sylf> no
21:41:36  <V453000> hi Troy :)
21:41:41  <coopserver> <Troy McClure> hi V :)
21:42:02  <coopserver> <Sylf> I just placed an obscene number of towns on this map
21:42:15  <V453000> I have to go but nice to see you :) enjoy yeti and new nuts in the future! :D
21:42:26  <coopserver> <Troy McClure> thanks, bye!
21:45:09  <coopserver> *** Senya has joined
21:45:13  <coopserver> <dreck> have to afk soon but .. hopefully this will be enough to make some $ back in 2-3 hours ish :)
21:49:55  <coopserver> <Troy McClure> how do you do the ordering?
21:50:09  <coopserver> <Troy McClure> just one station of yeti to one station of fruit/cattle?
21:50:32  <coopserver> <dreck> dunno...this is only my 2nd game with the yeti set thinge yet :)
21:50:43  <coopserver> <Troy McClure> ah, sorry, was meant in-company :P
21:50:54  <coopserver> <Troy McClure> but now you have something to think about :P
21:51:02  <coopserver> <dreck> not really ;)
21:51:07  <coopserver> <dreck> I'm going afk soon remember? ;)
21:51:17  <coopserver> <Troy McClure> all the more time to think about it ;)
21:51:23  <coopserver> <dreck> nope :P
21:51:31  <coopserver> <dreck> have something -to do- :P
21:51:34  <coopserver> <dreck> heheh
21:52:03  <coopserver> <dreck> anyway think it'll be ok if I leave a sign asking to not clutter a particular area till I'm back?
21:52:12  <coopserver> <Troy McClure> sure, why not
21:52:23  <o11c> people tend to build far from each other anyway
21:52:58  <coopserver> *** o11c has left the game (Leaving)
21:52:59  <coopserver> <dreck> ok..left a sign just in case anyway :)
21:53:19  <coopserver> <dreck> and anyway afk now...I'll be back for more fun in the evening :P
21:53:25  <coopserver> *** dreck has left the game (Leaving)
21:56:56  <coopserver> *** happyhenk has joined
21:56:59  <coopserver> <happyhenk> hi
21:57:02  <coopserver> <Troy McClure> hi
21:57:15  <coopserver> <Troy McClure> never met you :)
21:58:06  <coopserver> <happyhenk> now you met me
22:00:15  <coopserver> *** Player has joined
22:00:16  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:00:17  <coopserver> *** Player has started a new company #3
22:00:18  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:00:19  <coopserver> *** Player has joined spectators
22:00:35  *** Jam35 is now known as Jam35_
22:02:10  <coopserver> *** Player has left the game (Leaving)
22:02:34  <coopserver> *** Player has joined
22:02:35  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:02:36  <coopserver> *** Player has started a new company #3
22:02:37  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:02:38  <coopserver> *** Player has joined spectators
22:03:39  <o11c> sigh, why can't people learn to read?
22:04:20  <coopserver> *** Player has started a new company #3
22:04:21  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:04:22  <coopserver> *** Player has joined spectators
22:04:37  <coopserver> <Troy McClure> changez votre nom
22:04:41  <coopserver> <Troy McClure> verander je naam
22:04:42  <coopserver> *** Senya has left the game (general timeout)
22:05:07  <coopserver> <happyhenk> i will find a grain farm for later
22:05:19  <coopserver> <happyhenk> if we chosse to do it there
22:05:59  <coopserver> <happyhenk> this is nice spot but 3 towns close little hill and close to water
22:06:10  <coopserver> <happyhenk> no no pick
22:06:22  <coopserver> <happyhenk> k
22:06:23  <coopserver> *** Player has started a new company #3
22:06:24  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:06:25  <coopserver> *** Player has joined spectators
22:06:40  <coopserver> <happy  train sport> Player:   doo  !name
22:06:50  <coopserver> <happy  train sport> and u can change your  name
22:06:54  <coopserver> *** Player has left the game (Leaving)
22:07:01  <coopserver> <happyhenk>  see this player
22:07:07  <coopserver> <happyhenk> oh so u leav
22:07:13  <coopserver> <happy  train sport> yep
22:07:19  <coopserver> <happy  train sport> f  hem
22:07:25  <coopserver> <happyhenk> yep
22:07:38  <coopserver> <happy  train sport> it  say  to doo  !name
22:07:47  <coopserver> <happyhenk> yeah
22:07:50  <coopserver> <happyhenk> it works
22:07:55  <coopserver> <happy  train sport> yep
22:09:04  <coopserver> <happyhenk> shoud we pick this grain farm i found
22:09:09  <coopserver> <happyhenk> theres a sign
22:09:24  <coopserver> <happy  train sport> yer
22:09:33  <coopserver> <happyhenk> so grain farm we do
22:09:51  <coopserver> <happyhenk> risca's
22:10:17  <coopserver> <happyhenk> its the only one in our net werk
22:10:53  <coopserver> <happy  train sport> see  my sign  this won
22:11:03  <coopserver> <happyhenk> bit far
22:11:13  <coopserver> <happy  train sport> true  but a lot mor room
22:11:19  <coopserver> <happy  train sport> for LLRR
22:11:29  <coopserver> <happy  train sport> for  the  ml  we got now
22:11:50  <coopserver> <happyhenk> i found 2 close
22:12:00  <coopserver> <happyhenk> signs this one and or this
22:15:54  <coopserver> <happyhenk> im trying to connect a yard
22:16:01  <coopserver> <happy  train sport> yes  we no
22:16:18  <coopserver> <happy  train sport> troy  was makr  the ml beter
22:16:32  <coopserver> <happyhenk> i looked a saw it
22:16:36  <coopserver> <Troy McClure> :
22:16:55  <coopserver> <happy  train sport> not  playing  Sylf
22:17:05  <coopserver> <Troy McClure> hehe :P
22:18:02  <coopserver> <happy  train sport> happyhenk:   train orders  go like  this
22:18:40  <coopserver> <happy  train sport> so  ther dont get lost  when ther get up grade
22:18:47  <coopserver> <happyhenk> ahh
22:19:01  <coopserver> <happyhenk> i found a yeti yard
22:19:10  <coopserver> <happyhenk> good for bringing to where i found
22:19:16  <coopserver> <happyhenk> my 2 grain farms
22:19:23  <coopserver> <happyhenk> by van
22:19:47  <coopserver> <happyhenk> stowell is better for ml
22:19:54  <coopserver> <happyhenk> or llrrrr
22:20:25  <coopserver> <happyhenk> or 64
22:20:45  <coopserver> <happyhenk> shud we doo stowell grain farm
22:20:55  <coopserver> <happyhenk> k
22:21:26  <coopserver> <happy  train sport> train  order  like  i dun   so ther dont get  lost  when  hter get up  grade
22:21:56  <coopserver> <happyhenk> troy at the food juncion
22:22:08  <coopserver> <happyhenk> grain trains will get lost
22:22:11  <coopserver> <Troy McClure> erm
22:22:16  <coopserver> <happyhenk> so you will have to change it
22:22:23  <coopserver> <Troy McClure> I made a booboo at the ordering already
22:23:28  <coopserver> <happyhenk> i have idea
22:23:37  <coopserver> <happyhenk> see the tracks i made
22:23:55  <coopserver> <happyhenk> oh hmm
22:24:18  <coopserver> <happyhenk> no i wrong
22:26:21  <coopserver> <happy  train sport> yep
22:26:44  <coopserver> <happyhenk> this grain yeti entrance looks bad
22:26:47  <coopserver> <happyhenk> but it works
22:28:27  <coopserver> <happy  train sport> i think  the tf  is   ver hi
22:28:38  <coopserver> <happy  train sport> ar  wate
22:28:39  <coopserver> <Troy McClure> yes, but where did 80 k go?
22:29:04  <coopserver> <happyhenk> i didint do anything wrong
22:29:10  <coopserver> <happy  train sport> k  lest wate  for muney  ferst
22:29:12  <coopserver> <happyhenk> i was just connecting a yard
22:29:29  <coopserver> <happyhenk> it was good old tray i think
22:32:11  <coopserver> *** Crush has joined
22:32:12  <coopserver> *** Crush has started a new company #3
22:32:50  <coopserver> <happy  train sport> yep
22:33:19  <coopserver> <happy  train sport> when   we get the   muney  we can re do it
22:34:11  <coopserver> <happy  train sport> we  need  LLRR going  to  from  the farm
22:34:26  <coopserver> *** Crush has left the game (Leaving)
22:34:30  <coopserver> *** happyhenk has left the game (Leaving)
22:37:34  <coopserver> *** Crush has joined
22:37:35  <coopserver> *** Crush has started a new company #3
22:39:15  *** Hazzard has quit IRC
22:39:15  <coopserver> <Crush> So why does the yeti guide say to go with 32bpp? Just to run smoother?
22:39:59  <coopserver> *** Crush has left the game (Leaving)
22:40:30  <coopserver> *** Crush has joined
22:40:56  <coopserver> <happy  train sport> i  am  not shor  Crush  a bout that
22:41:00  <coopserver> <Crush> ok
22:41:01  <coopserver> <happy  train sport> whont u say
22:41:09  <coopserver> <happy  train sport> u  need   to  arsk  sylf
22:44:06  <coopserver> <Troy McClure> BOOM
22:44:19  <coopserver> <Crush> no good
22:45:27  <coopserver> *** Crush has joined spectators
22:48:59  *** Hazzard has joined #openttdcoop.stable
23:38:40  <Sylf> ask me what?
23:39:14  <happy_> crush  arsk   usSo why does the yeti guide say to go with 32bpp? Just to run smoother?
23:39:19  <coopserver> <Troy McClure> why yeti guide says to go with 32 bbp
23:39:23  <happy_> and   we dont no
23:39:30  <coopserver> <Sylf> it does?
23:39:40  <happy_> ar k
23:39:44  <coopserver> <Troy McClure> lol
23:40:14  <coopserver> <Sylf> It says to switch from 32bpp to 8bpp mode if the game runs sluggish
23:40:15  <coopserver> *** happyhenk has joined
23:40:30  <coopserver> <Sylf> openttd runs in 32bpp mode by default
23:40:38  <coopserver> <Sylf> (default config)
23:41:34  <coopserver> <Sylf> so, how goes the money making so far?
23:41:45  <coopserver> <happyhenk> good almost 1mil
23:41:57  <coopserver> <happy  train sport> yep
23:41:58  <coopserver> <Troy McClure> just finished some refurbishing
23:42:00  <coopserver> <Sylf> looks like it's slowing you down much more
23:42:15  <coopserver> <Troy McClure> what is?
23:42:18  <coopserver> <Sylf> script is ripping away money off of you
23:42:28  <coopserver> <Sylf> looking at the "Other" line in the finance window
23:42:30  <coopserver> <Troy McClure> well, distance does still matter
23:42:45  <coopserver> <Troy McClure> isn't that tf?
23:42:49  <coopserver> <Sylf> the script balances the income periodically
23:43:00  <coopserver> <Sylf> no, TF goes under construction
23:43:09  <coopserver> <happy  train sport> ar
23:43:15  <coopserver> <Sylf> funding industries goes under Other
23:43:18  <coopserver> <Troy McClure> and 'other' is just the script?
23:43:29  <coopserver> <Troy McClure> I personally did not fund industries
23:43:52  <coopserver> <Sylf> other is really other.  anything that don't fit in any other categories
23:44:02  <coopserver> <happy  train sport> yyeri fun sume yeti  yard Troy McClure
23:44:24  <coopserver> <happyhenk> im connecting a yard for pigcows
23:44:26  <coopserver> <Troy McClure> ar k
23:44:30  <coopserver> <happyhenk> not many pigcows made
23:44:46  <coopserver> <happy  train sport> i fixs  that happyhenk
23:44:47  <coopserver> <Sylf> so, for you to be transporting fruits etc across the map, you get lots of money temporarily,
23:44:48  <coopserver> <Troy McClure> then we need more yetis to tremain
23:44:55  <coopserver> <Sylf> but the script will balance the income later
23:45:00  <coopserver> <Troy McClure> aaah, okay
23:45:02  <coopserver> <Troy McClure> that sucks
23:45:07  <coopserver> <happy  train sport> yep
23:45:12  <coopserver> <Sylf> at least that's what I believe how the script works
23:45:15  <coopserver> <happyhenk> i connected tremain
23:45:27  <coopserver> <Troy McClure> so the money you see popping up at the delivery
23:45:32  <coopserver> <Troy McClure> isn't the REAL money?
23:45:36  <coopserver> <Sylf> right
23:45:45  <coopserver> <Troy McClure> well, that changes stuff
23:45:58  <coopserver> *** Sylf has started a new company #3
23:46:09  <coopserver> <Troy McClure> I thought the script wasn't working because I saw a great difference between those numbers
23:46:23  <coopserver> <happyhenk> anything with cooble chips station is made by me
23:46:35  <coopserver> *** Sylf has joined spectators
23:47:09  <coopserver> <Troy McClure> hmm, 293 pigcows, that's nice
23:47:20  <coopserver> <Sylf>
23:47:44  <coopserver> <Sylf> in case you didn't read that message
23:48:07  <coopserver> <Troy McClure> 'CashDrain'
23:48:12  <coopserver> <Troy McClure> yeah, sounds about right ;)
23:48:21  <happy_> yep  me to
23:49:41  <coopserver> <Sylf> so you really should move the food plant much closer to the rest of your stuff
23:49:57  <coopserver> <Troy McClure> we didn't have the money at that time
23:50:22  <coopserver> <happy  train sport> i  like  the food plant
23:50:27  <coopserver> <happy  train sport> good  muney
23:50:28  <coopserver> <Troy McClure> message received though
23:50:45  <coopserver> <Sylf> no, it's not good money at all
23:50:49  <coopserver> <Sylf> it's a cash drain
23:51:07  <coopserver> <Troy McClure> damn
23:51:15  <coopserver> <Troy McClure> If I believe this
23:51:21  <coopserver> <Sylf> small drain, really, since time it takes to transport doesn't matter
23:51:25  <coopserver> <Troy McClure> than it should be about 3/8 of our income
23:51:30  <coopserver> <Sylf> it's just that you're draining the train running cost
23:51:52  <coopserver> <Troy McClure> isn't it subtracted of the train income?
23:52:02  <coopserver> <Sylf> it is
23:52:14  <coopserver> <Sylf> but more trains you have, you have higher train running cost
23:52:19  <coopserver> <Troy McClure> this year so far, about 1/8
23:52:28  <coopserver> <Troy McClure> yes, but that is true anyway
23:52:37  <coopserver> <Sylf> if you can transport same amount of cargo with fewer trains, you will do better
23:52:47  <coopserver> <Troy McClure> yes, it is eating away at 2 ends
23:52:48  <coopserver> <Sylf> that's all I'm saying
23:53:01  <coopserver> <Troy McClure> train running costs AND the CashDrain script
23:53:15  <coopserver> <Sylf> that Train income of 1.8mil is a lie.
23:53:21  <coopserver> <Troy McClure> yes
23:53:24  <coopserver> <Troy McClure> like the cake
23:53:44  <coopserver> <Sylf> Cash drain makes the game a fat liar.
23:53:50  <coopserver> <Troy McClure> lol
23:59:07  <coopserver> <happyhenk> who is building the oil
23:59:17  <coopserver> <Troy McClure> will be the new food drop
23:59:22  <coopserver> <happy  train sport> yep
23:59:29  <coopserver> <happyhenk> oh
23:59:38  <coopserver> <happyhenk> i though u were gonna do oil
23:59:43  <coopserver> <happyhenk> and food
23:59:46  <coopserver> <happy  train sport> nop
23:59:50  <coopserver> <happy  train sport> just  food
23:59:58  <coopserver> <happyhenk> it would be good money with both tho

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