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00:33:33 <coopserver> *** Troy McClure has joined 00:34:13 <coopserver> <Troy McClure> hello 00:35:44 <coopserver> *** Troy McClure has started a new company #5 00:35:45 <coopserver> *** Game unpaused (number of players) 00:38:22 <Hazzard_> !date 00:38:22 <coopserver> Dec 21 2054 00:39:01 <coopserver> *** Hazzard has joined 00:39:08 <coopserver> <Troy McClure> hello 00:39:23 <coopserver> <Hazzard> hi 00:39:38 <coopserver> <Troy McClure> been a while since I've been here 00:40:10 <coopserver> <Troy McClure> YETI looks nice 00:40:22 <coopserver> <Hazzard> yup 00:42:34 <coopserver> *** Hazzard has left the game (Leaving) 00:45:24 <coopserver> *** Troy McClure has left the game (Leaving) 00:45:25 <coopserver> *** Game paused (number of players) 04:38:48 *** Hazzard has joined #openttdcoop.stable 04:45:27 *** Hazzard_ has quit IRC 05:41:23 <V453000> Troy lives XD 06:08:37 <coopserver> *** irolldice has joined 06:13:18 <V453000> yo 06:15:05 <coopserver> *** V453000 has joined 06:16:04 <coopserver> *** V453000 has left the game (Leaving) 06:19:16 <coopserver> *** irolldice has left the game (Leaving) 06:21:21 *** Hazzard has quit IRC 06:32:28 <coopserver> *** Player has joined 06:32:29 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 06:32:30 <coopserver> *** Player has joined spectators 06:32:42 <coopserver> *** Player has joined company #12 06:32:43 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 06:32:44 <coopserver> *** Game unpaused (number of players) 06:32:45 <coopserver> *** Player has joined spectators 06:32:46 <coopserver> *** Game paused (number of players) 06:32:59 <coopserver> <Player> !name Senya 06:33:00 <coopserver> *** Player has changed his/her name to Senya 06:33:05 <coopserver> *** Senya has joined company #12 06:33:06 <coopserver> *** Game unpaused (number of players) 06:46:24 <coopserver> *** Senya has left the game (Leaving) 06:46:25 <coopserver> *** Game paused (number of players) 07:49:16 <coopserver> *** Muel has joined 07:52:39 <coopserver> *** Sylf has joined 07:52:57 <coopserver> *** Sylf has joined company #1 07:52:58 <coopserver> *** Game unpaused (number of players) 07:59:09 <coopserver> *** Muel has left the game (Leaving) 08:09:37 <coopserver> *** Sylf has left the game (Leaving) 08:09:38 <coopserver> *** Game paused (number of players) 08:20:49 <coopserver> *** fair has joined 08:29:05 <coopserver> *** fair has left the game (Leaving) 09:25:15 *** tycoondemon has quit IRC 09:56:15 *** tycoondemon has joined #openttdcoop.stable 15:05:14 <coopserver> *** Kennethernst has joined 15:06:28 <coopserver> *** Kennethernst has left the game (Leaving) 15:08:50 <coopserver> *** Muel has joined 15:13:12 <coopserver> *** Muel has left the game (Leaving) 17:46:20 *** happpy has joined #openttdcoop.stable 17:46:30 *** happpy has left #openttdcoop.stable 17:46:46 *** happy_ has joined #openttdcoop.stable 17:46:54 <happy_> !date 17:46:54 <coopserver> Sep 13 2057 17:47:00 <happy_> !players] 17:47:00 <coopserver> happy_: Error: Spurious "]". You may want to quote your arguments with double quotes in order to prevent extra brackets from being evaluated as nested commands. 17:47:25 <happy_> !players 17:47:25 <coopserver> happy_: The server is empty, noone is connected. Feel free to remedy this situation 17:48:53 *** Jam35_ is now known as Jam35 17:49:05 <coopserver> *** happy train sport has joined 17:49:06 <coopserver> *** Game unpaused (number of players) 17:53:38 <happy_> hi jam 17:53:42 <happy_> how things 17:55:14 *** ODM has joined #openttdcoop.stable 17:55:14 *** ChanServ sets mode: +o ODM 17:55:54 <V453000> clearly my upload is failing :D to dropbox, devzone, tt-forums, or anywhere else :D 17:55:58 <V453000> will show shit later 17:56:14 <happy_> k 17:56:17 <happy_> hi v 17:56:23 <happy_> how things 18:17:50 <coopserver> *** Player has joined 18:17:51 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 18:17:52 <coopserver> *** Player has joined spectators 18:18:00 <coopserver> <Player> !name Senya 18:18:01 <coopserver> *** Player has changed his/her name to Senya 18:18:08 <coopserver> *** Senya has joined company #12 18:18:11 <happy_> HI 18:18:35 <coopserver> <Senya> hi 18:19:27 <coopserver> <Senya> why I can't use yeti people? 18:20:02 <coopserver> <happy train sport> be cours company 2 has got it 18:20:10 <coopserver> <happy train sport> be for u 18:20:39 <coopserver> <happy train sport> so u can not stel from players 18:23:29 <coopserver> <happy train sport> Senya: in the rules on this server u can not sher stuf whive players 18:26:30 <coopserver> *** [FR]Syl59 has joined 18:26:37 <coopserver> <happy train sport> hi [FR]Syl59 18:26:45 <coopserver> <happy train sport> how things 18:26:47 <coopserver> <[FR]Syl59> Hi happy train sport 18:26:51 <coopserver> <[FR]Syl59> Good, you ? 18:26:56 <coopserver> <happy train sport> good 18:27:27 <coopserver> *** AlphaSC has joined 18:27:38 <coopserver> <happy train sport> hey AlphaSC 18:27:43 <coopserver> <happy train sport> how things 18:27:51 <coopserver> <AlphaSC> hey, im good thx 18:30:24 <coopserver> <happy train sport> lone time no see AlphaSC 18:36:26 <coopserver> <Senya> What I can carry? 18:36:37 <coopserver> *** AlphaSC has left the game (Leaving) 18:37:19 <coopserver> <[FR]Syl59> You can carry everything. The only limit is your madness 18:37:35 <coopserver> <happy train sport> true 18:44:17 <coopserver> <Senya> !rules 18:44:18 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 18:46:18 <Jam35> hello happy 18:46:20 <Jam35> good thanks 18:50:39 <coopserver> *** Berkel has joined 18:50:53 <coopserver> *** Berkel has left the game (Leaving) 19:07:34 <coopserver> *** Player has joined 19:08:02 <coopserver> *** Player has left the game (Leaving) 19:09:18 <coopserver> <Senya> !rules 19:09:19 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 19:14:07 *** Maraxus has joined #openttdcoop.stable 19:14:07 *** ChanServ sets mode: +o Maraxus 19:22:42 <coopserver> *** [FR]Syl59 has left the game (connection lost) 19:23:02 *** Hazzard has joined #openttdcoop.stable 20:46:34 <coopserver> *** Troy McClure has joined 20:46:42 <coopserver> <Troy McClure> hello 20:48:28 <coopserver> <Troy McClure> anybody? 20:48:36 <coopserver> <Senya> hi 20:51:46 <coopserver> <Troy McClure> hi Senya 20:51:51 <coopserver> <Senya> hi 20:51:57 <coopserver> <Troy McClure> happy's afk? 20:52:22 <coopserver> *** dreck has joined 20:52:34 <coopserver> <dreck> hi? 20:52:38 <coopserver> <Troy McClure> hi 20:52:39 <coopserver> <Senya> afk? 20:52:50 <coopserver> <Troy McClure> away from keyboard 20:52:59 <coopserver> <dreck> heh...couldn't find any decent new server to try so thought I'll join this one and see if there was still any space 20:53:36 <coopserver> <Senya> I dont know 20:54:19 <coopserver> <Troy McClure> you're new to the game, dreck? 20:54:24 <coopserver> <dreck> nope 20:54:47 <coopserver> <dreck> actually tried the yeti thing on another server before..kinda amusing system it is 20:55:15 *** Hazzard has quit IRC 20:55:19 <coopserver> <Troy McClure> should try building something soon, I guess 20:55:26 <coopserver> <Troy McClure> haven't played since 1.3.3 20:55:51 <coopserver> <dreck> any thought when the reset'll happen or its not a fixed date? 20:56:05 <coopserver> <Troy McClure> it never was a fixed date 20:56:19 <coopserver> <Troy McClure> I don't know 20:56:24 <coopserver> <dreck> ah ok..just asking :) 20:57:58 *** Hazzard has joined #openttdcoop.stable 20:58:06 <coopserver> <Troy McClure> and, see any space? 20:58:28 <coopserver> <dreck> yeah..just thinking about all these trees and re mayor rating tho :) 20:58:58 <coopserver> <Troy McClure> you're going for passengers? 20:59:15 <coopserver> <dreck> nope, freight but they're around the town zones tho 20:59:38 <coopserver> *** dreck has started a new company #5 21:01:19 <coopserver> *** Sylf has joined 21:01:30 <coopserver> <Sylf> we should load a new map, eh 21:01:32 <coopserver> <Troy McClure> hey Sylf 21:01:42 <coopserver> <dreck> ehh....like...now? :) 21:02:02 <coopserver> <Sylf> like in 30 minutes or however quickly I can make a map that I like 21:02:10 *** ODM has quit IRC 21:02:16 <coopserver> <dreck> ah...well that works for me too..I'll just run 1-2 trains here just for heckles tho :) 21:02:37 <coopserver> <Sylf> go have fun with the red company 21:02:50 <coopserver> *** Sylf has joined company #1 21:02:58 <coopserver> *** Sylf has joined spectators 21:03:17 <coopserver> <Sylf> virtually free money :P for 15-30 minutes 21:03:29 <coopserver> *** Troy McClure has joined company #1 21:03:34 <coopserver> *** Sylf has left the game (Leaving) 21:03:39 <coopserver> <dreck> can I have a bit to go loanfree?? :) 21:03:46 <coopserver> <dreck> heh 21:03:50 <coopserver> <Troy McClure> yes 21:04:15 <coopserver> <dreck> heh ty 21:04:27 <coopserver> <dreck> never always liked loans but :P 21:04:53 <coopserver> <Troy McClure> nah, but it's just a little incentive to get out of debt :P 21:04:59 <coopserver> <dreck> ;) 21:06:26 <coopserver> <dreck> kinda a bit silly now that I think about it... highspeed yeti's :) 21:06:57 <coopserver> <Troy McClure> aaah, semaphores 21:07:00 <coopserver> <Troy McClure> in the year 2072 :P 21:07:55 <coopserver> <dreck> excuse me for liking more visual reminders ;) 21:08:20 <coopserver> <Troy McClure> train's off 21:09:08 <coopserver> <dreck> yep :) 21:09:16 *** Hazzard has quit IRC 21:09:41 <coopserver> <dreck> normally I would had used two of the hybrid switchers for $ reason but since game's nearly over...who cares about a not-profitting company :P 21:10:15 <coopserver> <Troy McClure> *throws money* 21:10:36 <coopserver> <dreck> haha? 21:10:42 <coopserver> <dreck> got a slower train rolling now :) 21:11:07 <coopserver> <dreck> it kinda works actually tho bcause the real GF6C units used to be used for coal drags 21:11:10 <coopserver> <dreck> :) 21:12:40 <coopserver> *** Senya has left the game (connection lost) 21:16:27 <coopserver> <happy train sport> hi Troy McClure 21:16:30 *** Maraxus has quit IRC 21:16:33 <coopserver> <Troy McClure> hi happy :) 21:16:34 <coopserver> <happy train sport> how things 21:16:51 <coopserver> <Troy McClure> okay 21:16:53 <coopserver> *** Senya has joined 21:16:54 <coopserver> <Troy McClure> you? 21:16:59 <coopserver> <happy train sport> good 21:17:05 <coopserver> <dreck> heh 2+1 trams running too.... 21:17:06 <coopserver> <Troy McClure> you've changed your pw, I think :) 21:17:12 <coopserver> <dreck> what else to poke around with till the reset :-) 21:17:46 <coopserver> <Troy McClure> thx ;) 21:18:07 <coopserver> <happy train sport> lone time nosee 21:18:16 <coopserver> <Troy McClure> yes, 1.3.3. last time 21:18:27 <coopserver> <Troy McClure> I'm guessing 1.5 years or so? 21:18:35 <coopserver> <dreck> so hmm does the newgrf list change between games or you can expect the same one? 21:18:52 <coopserver> <Troy McClure> it can change 21:19:03 <coopserver> <Troy McClure> some other town names, some other train types 21:19:09 <coopserver> <dreck> ah...makes me wonder what starting date and traingrf there will be :-> 21:19:10 <coopserver> <Troy McClure> mostly fun train types tho, very versaitle 21:19:18 <coopserver> <dreck> I just hope its still only 1920s/earlier tho 21:19:33 <coopserver> <dreck> (unless....its nuts which in case I rather want my boats!) 21:19:41 <coopserver> <dreck> ;) 21:19:42 <coopserver> <Troy McClure> won't give it much chance tho 21:19:52 <coopserver> <Troy McClure> and boats are a no go on this server 21:20:07 <coopserver> <dreck> troy...do you know what NUTS is btw? 21:20:09 <coopserver> <happy train sport> i mece u net werk when we ar a team Troy McClure 21:20:09 <Sylf> !contentupdate 21:20:11 <coopserver> Sylf: Performing content update 21:20:11 <coopserver> Content server connection established 21:20:19 <Sylf> NUTS is a train set 21:20:32 <Sylf> by the same man who brought you YETI 21:20:33 <coopserver> <Troy McClure> perhaps north american rail with 1900 21:20:34 <coopserver> <Troy McClure> but usually 1930 21:20:56 <coopserver> *** Senya has left the game (Leaving) 21:20:57 <coopserver> *** Troy McClure has left the game (Leaving) 21:20:58 <coopserver> *** dreck has left the game (Leaving) 21:20:59 <Sylf> !content 21:21:00 <coopserver> Downloading 6 file(s) (418343 bytes) 21:21:10 <coopserver> *** happy train sport has left the game (Leaving) 21:21:11 <coopserver> *** Game paused (number of players) 21:21:12 <coopserver> *** Senya has joined 21:21:13 <coopserver> *** Game unpaused (number of players) 21:21:15 <coopserver> *** Troy McClure has joined 21:21:18 <coopserver> *** dreck has joined 21:21:20 <coopserver> *** happy train sport has joined 21:21:27 <coopserver> <Troy McClure> NUTS is V45300 own trainset 21:21:29 <coopserver> <dreck> troy so as I was asking..do you know what NUTS is? :) 21:21:43 <coopserver> <dreck> well you should know that it has its own kind of "boats" .. not the normal water kind :p 21:21:52 <coopserver> <dreck> I kinda find them a bit amusing thing to play with 21:21:53 <coopserver> <Troy McClure> it's customized to top performance in each speed/strength segment 21:21:59 <coopserver> Content server connection closed 21:22:07 <Sylf> !rescan 21:22:07 <coopserver> Sylf: Scanning content directories 21:25:21 <coopserver> *** happy train sport has left the game (Leaving) 21:25:22 <coopserver> *** dreck has left the game (Leaving) 21:25:23 <coopserver> *** Senya has left the game (Leaving) 21:25:24 <coopserver> <Troy McClure> yes, it does have a water track, but not really boats 21:25:25 <coopserver> *** Troy McClure has left the game (Leaving) 21:25:26 <coopserver> *** Game paused (number of players) 21:25:30 <coopserver> Sylf: Rescan completed 21:25:37 <Sylf> !rcon load 1 21:25:38 <coopserver> Starting new game 21:26:00 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.4) 21:26:01 <coopserver> *** Game paused (number of players) 21:26:16 <coopserver> *** Sylf has joined 21:26:48 <Sylf> !setdef 21:26:48 <coopserver> Sylf: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 21:26:49 <Sylf> !auto 21:26:55 <coopserver> *** happy train sport has joined 21:26:58 <Sylf> !rcon reset_company 1 21:27:01 <coopserver> Company does not exist. Company-id must be between 1 and 15. 21:27:37 <coopserver> *** dreck has joined 21:27:48 <coopserver> <dreck> where's some bloody trains? heh heh :) 21:28:01 <coopserver> *** Sylf has started a new company #1 21:28:02 <coopserver> *** Game unpaused (number of players) 21:28:03 <coopserver> *** Troy McClure has joined 21:28:08 <coopserver> <dreck> <is just being a bit silly ofc> 21:28:13 <coopserver> *** Sylf has joined spectators 21:28:14 <coopserver> *** Game paused (number of players) 21:28:15 <Sylf> !rcon reset_company 1 21:28:16 <coopserver> Company deleted. 21:28:26 <Sylf> ah, good enough. 21:28:34 <Sylf> I have no idea how good or bad this game script is. 21:28:43 <Sylf> but we'll know in couple of days 21:28:51 <coopserver> <Troy McClure> script? 21:28:53 <coopserver> <happy train sport> nice map Sylf 21:29:18 <coopserver> <dreck> lot less trees too....yaa? :) 21:29:26 <coopserver> <Sylf> supposedly, it's a script where transport distance won't matter 21:29:33 <coopserver> <Troy McClure> ooh 21:29:45 <coopserver> <Sylf> only how much stuff you transport will matter 21:29:53 <coopserver> <Troy McClure> okay 21:29:55 <coopserver> <happy train sport> mite mor yeti but all good 21:29:56 <coopserver> <Troy McClure> so time doesn't matter either? 21:30:04 <coopserver> <Sylf> not sure 21:30:38 <coopserver> <Troy McClure> I'm not very accustomed to this new yet yet 21:30:55 <coopserver> <Troy McClure> but I'll get it :) 21:31:13 <coopserver> <happy train sport> k is good yeti to farm and farm to food plant and food to yeti yard 21:31:16 <coopserver> *** happy train sport has started a new company #1 21:31:17 <coopserver> *** Game unpaused (number of players) 21:31:18 <coopserver> <Sylf> just haul some yeti to the uranium mine 21:31:19 <coopserver> *** o11c has joined 21:31:22 <coopserver> <Sylf> and get them radio active 21:31:41 <coopserver> *** Troy McClure has joined company #1 21:31:41 <coopserver> *** dreck has started a new company #2 21:32:59 *** Hazzard has joined #openttdcoop.stable 21:33:55 <coopserver> <Troy McClure> I don't know, it was a question :P 21:35:39 <coopserver> <Troy McClure> how do I turn around trains in depot again? 21:35:49 <coopserver> <Sylf> ctrl-click 21:35:58 <coopserver> <Sylf> I doubt you can turn anything around in nuts 21:36:10 <coopserver> <Troy McClure> okay, but train #1 just looks ugly then 21:36:22 <coopserver> <Sylf> yes 21:36:34 <coopserver> <Troy McClure> okay then :) 21:36:47 <coopserver> <Sylf> you can't turn around articulated trains, and all locos in nuts are articulated 21:37:17 <coopserver> <Sylf> /me is not a fan 21:40:41 <coopserver> <Sylf> btw, yeti worker yards are cheap to build. build more when you can 21:41:01 <coopserver> <Troy McClure> multiple industries per town on? 21:41:19 <coopserver> <happy train sport> i dont think so 21:41:25 <coopserver> <happy train sport> not shor 21:41:34 <coopserver> <Sylf> no 21:41:36 <V453000> hi Troy :) 21:41:41 <coopserver> <Troy McClure> hi V :) 21:42:02 <coopserver> <Sylf> I just placed an obscene number of towns on this map 21:42:15 <V453000> I have to go but nice to see you :) enjoy yeti and new nuts in the future! :D 21:42:26 <coopserver> <Troy McClure> thanks, bye! 21:45:09 <coopserver> *** Senya has joined 21:45:13 <coopserver> <dreck> have to afk soon but .. hopefully this will be enough to make some $ back in 2-3 hours ish :) 21:49:55 <coopserver> <Troy McClure> how do you do the ordering? 21:50:09 <coopserver> <Troy McClure> just one station of yeti to one station of fruit/cattle? 21:50:32 <coopserver> <dreck> dunno...this is only my 2nd game with the yeti set thinge yet :) 21:50:43 <coopserver> <Troy McClure> ah, sorry, was meant in-company :P 21:50:54 <coopserver> <Troy McClure> but now you have something to think about :P 21:51:02 <coopserver> <dreck> not really ;) 21:51:07 <coopserver> <dreck> I'm going afk soon remember? ;) 21:51:17 <coopserver> <Troy McClure> all the more time to think about it ;) 21:51:23 <coopserver> <dreck> nope :P 21:51:31 <coopserver> <dreck> have something -to do- :P 21:51:34 <coopserver> <dreck> heheh 21:52:03 <coopserver> <dreck> anyway think it'll be ok if I leave a sign asking to not clutter a particular area till I'm back? 21:52:12 <coopserver> <Troy McClure> sure, why not 21:52:23 <o11c> people tend to build far from each other anyway 21:52:58 <coopserver> *** o11c has left the game (Leaving) 21:52:59 <coopserver> <dreck> ok..left a sign just in case anyway :) 21:53:19 <coopserver> <dreck> and anyway afk now...I'll be back for more fun in the evening :P 21:53:25 <coopserver> *** dreck has left the game (Leaving) 21:56:56 <coopserver> *** happyhenk has joined 21:56:59 <coopserver> <happyhenk> hi 21:57:02 <coopserver> <Troy McClure> hi 21:57:15 <coopserver> <Troy McClure> never met you :) 21:58:06 <coopserver> <happyhenk> now you met me 22:00:15 <coopserver> *** Player has joined 22:00:16 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 22:00:17 <coopserver> *** Player has started a new company #3 22:00:18 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 22:00:19 <coopserver> *** Player has joined spectators 22:00:35 *** Jam35 is now known as Jam35_ 22:02:10 <coopserver> *** Player has left the game (Leaving) 22:02:34 <coopserver> *** Player has joined 22:02:35 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 22:02:36 <coopserver> *** Player has started a new company #3 22:02:37 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 22:02:38 <coopserver> *** Player has joined spectators 22:03:39 <o11c> sigh, why can't people learn to read? 22:04:20 <coopserver> *** Player has started a new company #3 22:04:21 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 22:04:22 <coopserver> *** Player has joined spectators 22:04:37 <coopserver> <Troy McClure> changez votre nom 22:04:41 <coopserver> <Troy McClure> verander je naam 22:04:42 <coopserver> *** Senya has left the game (general timeout) 22:05:07 <coopserver> <happyhenk> i will find a grain farm for later 22:05:19 <coopserver> <happyhenk> if we chosse to do it there 22:05:59 <coopserver> <happyhenk> this is nice spot but 3 towns close little hill and close to water 22:06:10 <coopserver> <happyhenk> no no pick 22:06:22 <coopserver> <happyhenk> k 22:06:23 <coopserver> *** Player has started a new company #3 22:06:24 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 22:06:25 <coopserver> *** Player has joined spectators 22:06:40 <coopserver> <happy train sport> Player: doo !name 22:06:50 <coopserver> <happy train sport> and u can change your name 22:06:54 <coopserver> *** Player has left the game (Leaving) 22:07:01 <coopserver> <happyhenk> see this player 22:07:07 <coopserver> <happyhenk> oh so u leav 22:07:13 <coopserver> <happy train sport> yep 22:07:19 <coopserver> <happy train sport> f hem 22:07:25 <coopserver> <happyhenk> yep 22:07:38 <coopserver> <happy train sport> it say to doo !name 22:07:47 <coopserver> <happyhenk> yeah 22:07:50 <coopserver> <happyhenk> it works 22:07:55 <coopserver> <happy train sport> yep 22:09:04 <coopserver> <happyhenk> shoud we pick this grain farm i found 22:09:09 <coopserver> <happyhenk> theres a sign 22:09:24 <coopserver> <happy train sport> yer 22:09:33 <coopserver> <happyhenk> so grain farm we do 22:09:51 <coopserver> <happyhenk> risca's 22:10:17 <coopserver> <happyhenk> its the only one in our net werk 22:10:53 <coopserver> <happy train sport> see my sign this won 22:11:03 <coopserver> <happyhenk> bit far 22:11:13 <coopserver> <happy train sport> true but a lot mor room 22:11:19 <coopserver> <happy train sport> for LLRR 22:11:29 <coopserver> <happy train sport> for the ml we got now 22:11:50 <coopserver> <happyhenk> i found 2 close 22:12:00 <coopserver> <happyhenk> signs this one and or this 22:15:54 <coopserver> <happyhenk> im trying to connect a yard 22:16:01 <coopserver> <happy train sport> yes we no 22:16:18 <coopserver> <happy train sport> troy was makr the ml beter 22:16:32 <coopserver> <happyhenk> i looked a saw it 22:16:36 <coopserver> <Troy McClure> : 22:16:55 <coopserver> <happy train sport> not playing Sylf 22:17:05 <coopserver> <Troy McClure> hehe :P 22:18:02 <coopserver> <happy train sport> happyhenk: train orders go like this 22:18:40 <coopserver> <happy train sport> so ther dont get lost when ther get up grade 22:18:47 <coopserver> <happyhenk> ahh 22:19:01 <coopserver> <happyhenk> i found a yeti yard 22:19:10 <coopserver> <happyhenk> good for bringing to where i found 22:19:16 <coopserver> <happyhenk> my 2 grain farms 22:19:23 <coopserver> <happyhenk> by van 22:19:47 <coopserver> <happyhenk> stowell is better for ml 22:19:54 <coopserver> <happyhenk> or llrrrr 22:20:25 <coopserver> <happyhenk> or 64 22:20:45 <coopserver> <happyhenk> shud we doo stowell grain farm 22:20:55 <coopserver> <happyhenk> k 22:21:26 <coopserver> <happy train sport> train order like i dun so ther dont get lost when hter get up grade 22:21:56 <coopserver> <happyhenk> troy at the food juncion 22:22:08 <coopserver> <happyhenk> grain trains will get lost 22:22:11 <coopserver> <Troy McClure> erm 22:22:16 <coopserver> <happyhenk> so you will have to change it 22:22:23 <coopserver> <Troy McClure> I made a booboo at the ordering already 22:23:28 <coopserver> <happyhenk> i have idea 22:23:37 <coopserver> <happyhenk> see the tracks i made 22:23:55 <coopserver> <happyhenk> oh hmm 22:24:18 <coopserver> <happyhenk> no i wrong 22:26:21 <coopserver> <happy train sport> yep 22:26:44 <coopserver> <happyhenk> this grain yeti entrance looks bad 22:26:47 <coopserver> <happyhenk> but it works 22:28:27 <coopserver> <happy train sport> i think the tf is ver hi 22:28:38 <coopserver> <happy train sport> ar wate 22:28:39 <coopserver> <Troy McClure> yes, but where did 80 k go? 22:29:04 <coopserver> <happyhenk> i didint do anything wrong 22:29:10 <coopserver> <happy train sport> k lest wate for muney ferst 22:29:12 <coopserver> <happyhenk> i was just connecting a yard 22:29:29 <coopserver> <happyhenk> it was good old tray i think 22:32:11 <coopserver> *** Crush has joined 22:32:12 <coopserver> *** Crush has started a new company #3 22:32:50 <coopserver> <happy train sport> yep 22:33:19 <coopserver> <happy train sport> when we get the muney we can re do it 22:34:11 <coopserver> <happy train sport> we need LLRR going to from the farm 22:34:26 <coopserver> *** Crush has left the game (Leaving) 22:34:30 <coopserver> *** happyhenk has left the game (Leaving) 22:37:34 <coopserver> *** Crush has joined 22:37:35 <coopserver> *** Crush has started a new company #3 22:39:15 *** Hazzard has quit IRC 22:39:15 <coopserver> <Crush> So why does the yeti guide say to go with 32bpp? Just to run smoother? 22:39:59 <coopserver> *** Crush has left the game (Leaving) 22:40:30 <coopserver> *** Crush has joined 22:40:56 <coopserver> <happy train sport> i am not shor Crush a bout that 22:41:00 <coopserver> <Crush> ok 22:41:01 <coopserver> <happy train sport> whont u say 22:41:09 <coopserver> <happy train sport> u need to arsk sylf 22:44:06 <coopserver> <Troy McClure> BOOM 22:44:19 <coopserver> <Crush> no good 22:45:27 <coopserver> *** Crush has joined spectators 22:48:59 *** Hazzard has joined #openttdcoop.stable 23:38:40 <Sylf> ask me what? 23:39:14 <happy_> crush arsk usSo why does the yeti guide say to go with 32bpp? Just to run smoother? 23:39:19 <coopserver> <Troy McClure> why yeti guide says to go with 32 bbp 23:39:23 <happy_> and we dont no 23:39:30 <coopserver> <Sylf> it does? 23:39:40 <happy_> ar k 23:39:44 <coopserver> <Troy McClure> lol 23:40:14 <coopserver> <Sylf> It says to switch from 32bpp to 8bpp mode if the game runs sluggish 23:40:15 <coopserver> *** happyhenk has joined 23:40:30 <coopserver> <Sylf> openttd runs in 32bpp mode by default 23:40:38 <coopserver> <Sylf> (default config) 23:41:34 <coopserver> <Sylf> so, how goes the money making so far? 23:41:45 <coopserver> <happyhenk> good almost 1mil 23:41:57 <coopserver> <happy train sport> yep 23:41:58 <coopserver> <Troy McClure> just finished some refurbishing 23:42:00 <coopserver> <Sylf> looks like it's slowing you down much more 23:42:15 <coopserver> <Troy McClure> what is? 23:42:18 <coopserver> <Sylf> script is ripping away money off of you 23:42:28 <coopserver> <Sylf> looking at the "Other" line in the finance window 23:42:30 <coopserver> <Troy McClure> well, distance does still matter 23:42:45 <coopserver> <Troy McClure> isn't that tf? 23:42:49 <coopserver> <Sylf> the script balances the income periodically 23:43:00 <coopserver> <Sylf> no, TF goes under construction 23:43:09 <coopserver> <happy train sport> ar 23:43:15 <coopserver> <Sylf> funding industries goes under Other 23:43:18 <coopserver> <Troy McClure> and 'other' is just the script? 23:43:29 <coopserver> <Troy McClure> I personally did not fund industries 23:43:52 <coopserver> <Sylf> other is really other. anything that don't fit in any other categories 23:44:02 <coopserver> <happy train sport> yyeri fun sume yeti yard Troy McClure 23:44:24 <coopserver> <happyhenk> im connecting a yard for pigcows 23:44:26 <coopserver> <Troy McClure> ar k 23:44:30 <coopserver> <happyhenk> not many pigcows made 23:44:46 <coopserver> <happy train sport> i fixs that happyhenk 23:44:47 <coopserver> <Sylf> so, for you to be transporting fruits etc across the map, you get lots of money temporarily, 23:44:48 <coopserver> <Troy McClure> then we need more yetis to tremain 23:44:55 <coopserver> <Sylf> but the script will balance the income later 23:45:00 <coopserver> <Troy McClure> aaah, okay 23:45:02 <coopserver> <Troy McClure> that sucks 23:45:07 <coopserver> <happy train sport> yep 23:45:12 <coopserver> <Sylf> at least that's what I believe how the script works 23:45:15 <coopserver> <happyhenk> i connected tremain 23:45:27 <coopserver> <Troy McClure> so the money you see popping up at the delivery 23:45:32 <coopserver> <Troy McClure> isn't the REAL money? 23:45:36 <coopserver> <Sylf> right 23:45:45 <coopserver> <Troy McClure> well, that changes stuff 23:45:58 <coopserver> *** Sylf has started a new company #3 23:46:09 <coopserver> <Troy McClure> I thought the script wasn't working because I saw a great difference between those numbers 23:46:23 <coopserver> <happyhenk> anything with cooble chips station is made by me 23:46:35 <coopserver> *** Sylf has joined spectators 23:47:09 <coopserver> <Troy McClure> hmm, 293 pigcows, that's nice 23:47:20 <coopserver> <Sylf> http://i.imgur.com/4TB8BsW.png 23:47:44 <coopserver> <Sylf> in case you didn't read that message 23:48:07 <coopserver> <Troy McClure> 'CashDrain' 23:48:12 <coopserver> <Troy McClure> yeah, sounds about right ;) 23:48:21 <happy_> yep me to 23:49:41 <coopserver> <Sylf> so you really should move the food plant much closer to the rest of your stuff 23:49:57 <coopserver> <Troy McClure> we didn't have the money at that time 23:50:22 <coopserver> <happy train sport> i like the food plant 23:50:27 <coopserver> <happy train sport> good muney 23:50:28 <coopserver> <Troy McClure> message received though 23:50:45 <coopserver> <Sylf> no, it's not good money at all 23:50:49 <coopserver> <Sylf> it's a cash drain 23:51:07 <coopserver> <Troy McClure> damn 23:51:15 <coopserver> <Troy McClure> If I believe this 23:51:21 <coopserver> <Sylf> small drain, really, since time it takes to transport doesn't matter 23:51:25 <coopserver> <Troy McClure> than it should be about 3/8 of our income 23:51:30 <coopserver> <Sylf> it's just that you're draining the train running cost 23:51:52 <coopserver> <Troy McClure> isn't it subtracted of the train income? 23:52:02 <coopserver> <Sylf> it is 23:52:14 <coopserver> <Sylf> but more trains you have, you have higher train running cost 23:52:19 <coopserver> <Troy McClure> this year so far, about 1/8 23:52:28 <coopserver> <Troy McClure> yes, but that is true anyway 23:52:37 <coopserver> <Sylf> if you can transport same amount of cargo with fewer trains, you will do better 23:52:47 <coopserver> <Troy McClure> yes, it is eating away at 2 ends 23:52:48 <coopserver> <Sylf> that's all I'm saying 23:53:01 <coopserver> <Troy McClure> train running costs AND the CashDrain script 23:53:15 <coopserver> <Sylf> that Train income of 1.8mil is a lie. 23:53:21 <coopserver> <Troy McClure> yes 23:53:24 <coopserver> <Troy McClure> like the cake 23:53:44 <coopserver> <Sylf> Cash drain makes the game a fat liar. 23:53:50 <coopserver> <Troy McClure> lol 23:59:07 <coopserver> <happyhenk> who is building the oil 23:59:17 <coopserver> <Troy McClure> will be the new food drop 23:59:22 <coopserver> <happy train sport> yep 23:59:29 <coopserver> <happyhenk> oh 23:59:38 <coopserver> <happyhenk> i though u were gonna do oil 23:59:43 <coopserver> <happyhenk> and food 23:59:46 <coopserver> <happy train sport> nop 23:59:50 <coopserver> <happy train sport> just food 23:59:58 <coopserver> <happyhenk> it would be good money with both tho