Log for #openttdcoop.stable on 12th December 2014:
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01:10:17  <coopserver> *** dreck has joined
01:10:32  <coopserver> <dreck> hi
01:10:50  <coopserver> *** Hazzard has joined
01:10:51  <coopserver> *** Game unpaused (number of players)
01:10:52  <coopserver> <Hazzard> Hey
01:10:58  <coopserver> <dreck> hi hazzard, how doing? :P
01:11:10  <coopserver> <Hazzard> Good
01:11:25  <coopserver> *** dreck has joined company #4
01:11:32  <coopserver> <dreck> so how company going?
01:14:26  <coopserver> <dreck> oh lovely...a Printing Works need to fund one
01:14:45  <coopserver> <dreck> we'll have to see if it stays tho
01:27:32  <coopserver> <Hazzard> Things are goind well
01:34:36  <coopserver> <Hazzard> whoa
01:35:02  <coopserver> <dreck> ?
01:35:10  <coopserver> <Hazzard> I found a bug
01:35:16  <coopserver> <dreck> where?
01:35:26  <coopserver> <Hazzard> the platform at !magic reserved track is pbs reserved by no trains
01:35:40  <coopserver> <Hazzard> but a train can't enter that first platform
01:35:43  <coopserver> <Hazzard> lol
01:37:44  <coopserver> <dreck> dunno? :)
01:38:13  <coopserver> <Hazzard> rebuilding it will fix it i'm sure but I don't want to :P
01:39:02  <coopserver> *** Hazzard has left the game (Leaving)
01:43:35  <coopserver> <dreck> era2 wagon finally..that should fix one station I've had issues with :->
01:49:51  <coopserver> *** Hazzard has joined
01:49:54  <coopserver> <dreck> wb?
01:53:23  <coopserver> <dreck> hazzard can I ask you a quick something? :)
01:53:27  <coopserver> <Hazzard> Yeah?
01:53:56  <coopserver> <dreck> I know its just re being a bit silly but I decided to use names to somewhat match the type of locomotive class I had decided on .. what do you think of my station+traingroup names? :)
01:55:03  <coopserver> <Hazzard> Lol, bleeding everything
01:55:09  <coopserver> <dreck> :)
01:55:19  <coopserver> <Hazzard> "killer rubber" :P
01:55:35  <coopserver> <dreck> got any idea on that one?  I'm not so sure about that specific group yet :)
01:55:43  <coopserver> <Hazzard> They're fine
01:55:45  <coopserver> <dreck> I like 'rusty blood' tho because ore does look like rust brown :)
01:59:23  <coopserver> <dreck> hmm just thought..I can't change station color but I CAN change train colors hehehe....
02:00:43  <coopserver> <dreck> there we go....bleeding wagons on :)
02:00:46  <coopserver> <dreck> heh
02:01:11  <coopserver> *** Hazzard has left the game (Leaving)
02:05:03  <coopserver> <dreck> think take break now...don't want just sit here :)
02:05:13  <coopserver> *** dreck has left the game (Leaving)
02:05:14  <coopserver> *** Game paused (number of players)
02:14:12  <coopserver> *** Sant E. Claus has joined
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02:14:44  <coopserver> *** Game unpaused (number of players)
02:30:58  <coopserver> *** Sant E. Claus has left the game (Leaving)
02:31:00  <coopserver> *** Game paused (number of players)
02:31:56  <coopserver> *** BiG_MEECH has joined
02:32:08  <coopserver> *** BiG_MEECH has joined company #1
02:32:09  <coopserver> *** Game unpaused (number of players)
02:33:13  <coopserver> *** Sant E. Claus has joined
02:33:29  <coopserver> <BiG_MEECH> YOOOOOOOOOOOOOOO
02:33:34  <coopserver> <BiG_MEECH> JOLLY OL SAINT NICK
02:33:35  <coopserver> <Sant E. Claus> Wait wut.
02:33:47  <coopserver> <Sant E. Claus> I just left, and now you're here?
02:33:55  <coopserver> <BiG_MEECH> IM SANTA CLAUS #2
02:33:58  <coopserver> <BiG_MEECH> IM EVERYWHERE
02:34:10  <coopserver> <BiG_MEECH> JOLLY OL BIG MEECH
02:36:45  <coopserver> *** Hazzard has joined
02:36:57  <coopserver> <Hazzard> PURR
02:37:01  <coopserver> <BiG_MEECH> YOU GOT IT
02:37:03  <coopserver> <BiG_MEECH> RED PURR
02:37:07  <coopserver> <Sant E. Claus> Hellu.
02:37:12  <coopserver> <BiG_MEECH> just upgdated
02:37:17  <coopserver> <Hazzard> do you see the "Magic Reserved Track" ?
02:37:18  <coopserver> <BiG_MEECH> wow thats a fucked word
02:37:29  <coopserver> <Hazzard> lol
02:37:32  <coopserver> <BiG_MEECH> I did ill have to look at the station though carefully
02:37:39  <coopserver> <Hazzard> Its a bug
02:37:50  <coopserver> <Hazzard> rebuilding the station will fix it I'm sure
02:38:05  <coopserver> <BiG_MEECH> im gonna leave it xD
02:38:12  <coopserver> <Hazzard> That's what I was thinking :D
02:38:22  <coopserver> <BiG_MEECH> way to ruin everything :P
02:38:57  <coopserver> <BiG_MEECH> thats totally bogus though, the other ones should not work then either
02:39:06  <coopserver> <Sant E. Claus> Wut the heck...?
02:39:37  <coopserver> *** Hazzard has joined company #1
02:40:22  <coopserver> <Hazzard> ooh
02:40:24  <coopserver> <Hazzard> ships
02:40:27  <coopserver> <BiG_MEECH> lol
02:40:34  <coopserver> <Hazzard> and busses
02:43:40  <coopserver> <Sant E. Claus> Who left the green ... sign?
02:43:45  <coopserver> <Hazzard> I did
02:43:52  <coopserver> <Sant E. Claus> The grey was meech.
02:43:53  <coopserver> <Hazzard> I don't know who left the gray signs though
02:43:56  <coopserver> <Hazzard> Oh
02:44:01  <coopserver> <BiG_MEECH> the grey was me?
02:44:03  <coopserver> <BiG_MEECH> I dont think so xD
02:44:07  <coopserver> <Sant E. Claus> You said it was you.
02:44:15  <coopserver> <BiG_MEECH> well just blame meech
02:44:17  <coopserver> <BiG_MEECH> I guess
02:44:24  <coopserver> <Hazzard> YEAH :D
02:44:36  <coopserver> <Sant E. Claus> #blamemeech
02:46:28  <coopserver> *** BiG_MEECH has joined spectators
02:46:56  <coopserver> <Hazzard> and airplanes
02:47:51  <coopserver> <Hazzard> ...can't make docks or boatyards though
02:48:24  <coopserver> *** Hazzard has left the game (Leaving)
02:49:01  <coopserver> *** Sant E. Claus has left the game (Leaving)
02:49:02  <coopserver> *** Game paused (number of players)
02:52:32  <coopserver> <BiG_MEECH> :O
02:52:38  <coopserver> *** BiG_MEECH has joined company #1
02:52:39  <coopserver> *** Game unpaused (number of players)
03:00:55  <coopserver> *** Sylf has joined
03:02:15  <coopserver> <Sylf> lol
03:02:22  <coopserver> <Sylf> what's this game
03:02:49  <coopserver> <BiG_MEECH> awesome
03:03:52  <coopserver> <Sylf> hmm
03:03:58  <coopserver> <Sylf> some weird wtf going on...
03:04:43  <coopserver> <BiG_MEECH> go look at the !magic reserved track
03:04:47  <coopserver> <BiG_MEECH> Hazzard glitched it
03:05:24  <coopserver> <Sylf> shit like that happens sometimes
03:07:15  <Hazzard> yup
03:07:31  <Hazzard> I think I may be able to get it to happen again
03:10:16  <coopserver> *** Hazzard has joined
03:12:53  <coopserver> <Hazzard> nevermind
03:13:06  <coopserver> <BiG_MEECH> keep trying
03:13:29  <coopserver> <Sylf> Has anyone said anything about the farm's invalid cargo?
03:13:40  <coopserver> <Sylf> and the farm tiles never disappear
03:14:37  <coopserver> <Hazzard> I never noticed the farm tile thing
03:15:26  <coopserver> <Sylf> and the very ugly rail tiles
03:18:46  <coopserver> <BiG_MEECH> blame Jam99
03:30:11  <Aziroshin> The invalid cargo has been discussed a bit before. V said it's likely to be Maize that got messed up due to some grf issue.
03:30:58  <Aziroshin> It was said it's only string related. I have not transported any of the sinister farm goods yet, so I can't talk from experience. ;)
03:31:51  <coopserver> <BiG_MEECH> #blamemeech
03:32:48  <Hazzard> there is no way to refit to the invalid cargo
03:33:00  <Hazzard> maybe there is some RV that carries it..
03:36:37  <coopserver> *** Aziroshin has joined
03:36:38  <coopserver> *** Aziroshin has started a new company #8
03:36:44  <Aziroshin> Hello. =3
03:36:50  <coopserver> <BiG_MEECH> yoooooooooooooooooooooooooooooooo
03:37:40  <coopserver> *** BiG_MEECH has joined spectators
04:04:49  <coopserver> *** BiG_MEECH has left the game (Leaving)
04:19:37  <coopserver> *** Sylf has started a new company #9
04:22:28  <coopserver> <Sylf> D:
04:22:34  <coopserver> <Sylf> diamond mine is a weird and hsit
04:24:28  <coopserver> *** Sylf has left the game (Leaving)
04:24:36  <Aziroshin> ö.ö
04:36:04  <coopserver> *** Sylf has joined
04:36:10  <coopserver> <Hazzard> wb
04:36:18  <coopserver> <Aziroshin> wb =3
04:47:57  <coopserver> *** Sylf has joined company #9
04:48:36  <coopserver> *** Sylf has left the game (Leaving)
04:51:06  <Sylf> Bad Jam35, adding an industry GRF after the map was generated
04:51:32  <coopserver> <Hazzard> shun
04:52:03  <Sylf> no santa for Jam this year
05:09:34  <coopserver> *** Hazzard has left the game (Leaving)
05:16:33  <coopserver> *** Aziroshin has left the game (general timeout)
05:16:34  <coopserver> *** Game paused (number of players)
05:18:23  <V453000> hihihi
05:18:27  <Hazzard> Hey
05:18:31  <V453000> yeah that is typical adding ogfx+ after map gen :)
05:20:09  <V453000> Sylf: are you my Santa? :P
05:20:10  <V453000> <3
05:22:09  <coopserver> *** V453000 has joined
05:22:14  <coopserver> <V453000> yooo
05:24:03  <coopserver> *** V453000 has left the game (Leaving)
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05:28:22  <Hazzard> sylf get to work
05:35:07  <V453000> XD
05:35:43  <V453000> BiG_MEECH is hiya
05:35:44  <V453000> all bow
05:48:59  <Hazzard> Wanna start a new coop game?
05:52:01  <V453000> I think that would be a good idea
05:52:07  <V453000> however time=0 here
05:55:59  *** Aziroshin has joined #openttdcoop.stable
05:57:47  <BiG_MEECH> oh HI V4500000000000000000
05:58:09  <coopserver> *** BiG_MEECH has joined
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05:58:23  <coopserver> *** Game unpaused (number of players)
06:00:33  <coopserver> *** Aziroshin has joined
06:00:43  <coopserver> <Aziroshin> xD
06:00:55  <coopserver> <BiG_MEECH> xD
06:00:57  <coopserver> <BiG_MEECH> hi
06:01:10  <coopserver> <Aziroshin> Hello Dx
06:01:13  <coopserver> <Aziroshin> Internet went out. :X
06:01:47  <V453000> HYHHHYYH
06:01:52  <coopserver> <BiG_MEECH> YOOOOOOOOOOOO
06:01:59  <coopserver> <Aziroshin> Hello O.O
06:06:17  <V453000> I hereby blame meech for everything
06:06:36  <coopserver> <BiG_MEECH> good
06:06:40  <coopserver> <BiG_MEECH> ABOUT FUCKING TIME
06:06:44  <V453000> XD
06:16:51  <coopserver> *** V453000 has joined
06:16:54  <coopserver> <V453000> wtf is up
06:17:06  <coopserver> <V453000> meech where the fuck are the chameleons
06:17:18  <coopserver> <V453000> get jam
06:17:22  <coopserver> <V453000> :)
06:17:29  <coopserver> <BiG_MEECH> Does he have an 800 number?
06:17:34  <coopserver> <V453000> not enuf pixels, moar jam
06:17:43  <coopserver> <V453000> what
06:17:52  <coopserver> <V453000> who
06:18:01  <coopserver> <BiG_MEECH> Jammy22
06:18:38  <coopserver> <V453000> I meant that your shit was jamming a little due to not having chameleonz
06:18:54  <coopserver> <BiG_MEECH> blame Hazzard
06:19:07  <coopserver> <V453000> no 32bpp vehicles == game over
06:21:52  <coopserver> <BiG_MEECH> upgrading to Chami Secret
06:21:56  <coopserver> <V453000> XD
06:22:06  <coopserver> <BiG_MEECH> I showed you that , right?
06:22:10  <coopserver> <V453000> no?
06:22:15  <coopserver> <V453000> you mean your ass?
06:22:15  <BiG_MEECH>
06:22:15  <Webster> Title: Cami Secret.  Custom Cleavage., Length: 2m 2s, Views: 1887057, Likes: 476
06:22:19  <BiG_MEECH> Yes, my ass
06:22:24  <coopserver> <V453000> ah that
06:22:31  <coopserver> <BiG_MEECH> Custom Cleavage
06:22:37  <coopserver> <V453000> yes you did
06:22:39  <coopserver> <BiG_MEECH> TITS
06:22:52  <coopserver> <V453000> JUST SAY TITS NEXT TIME
06:23:00  <coopserver> <V453000> I will know immediately
06:23:08  <coopserver> <V453000> once you mention tits I know EVERYTHING
06:23:26  <coopserver> <BiG_MEECH> lol
06:25:34  <coopserver> <V453000> yeti really is missing Goods :D
06:25:42  <coopserver> <V453000> always nicest cargo
06:25:48  <coopserver> <V453000> after yeti dudes ofc
06:26:05  <coopserver> <BiG_MEECH> I thought you were looking in the mirror when you made yeti dude sprites
06:26:12  <coopserver> <V453000> sure was
06:26:16  <coopserver> <V453000> is 1:1 replica of myself
06:26:22  <coopserver> <V453000> including the retarded smile
06:26:26  <coopserver> <BiG_MEECH> so naked with the hard hat?
06:26:30  <coopserver> <V453000> yeah
06:26:35  <coopserver> <BiG_MEECH> neat
06:26:36  <coopserver> <V453000> naked with hard everything
06:26:46  <coopserver> <BiG_MEECH> must get a lot of gay guys hitting on you all the time
06:26:56  <coopserver> <V453000> just random sasquatches
06:27:12  <coopserver> <V453000> yo toilet paypor is on the way :P
06:27:19  <coopserver> <BiG_MEECH> Gay Sasquach would be a good name for a band
06:27:25  <coopserver> <V453000> XD
06:27:38  <coopserver> <BiG_MEECH> I love my toilet paper for the record
06:27:40  <coopserver> <BiG_MEECH> good sprites
06:29:16  <coopserver> <V453000> do you love it before or after using?
06:29:40  <coopserver> <BiG_MEECH> I eat it after I use it
06:29:44  <coopserver> <V453000> right
06:29:51  <coopserver> <BiG_MEECH> gotta recycle
06:30:05  <coopserver> <V453000> save the planet
06:30:09  <coopserver> <V453000> from meechs shit
06:30:19  <coopserver> <V453000> makes perfect sense to me
06:30:23  <coopserver> <BiG_MEECH> toxic waste
06:30:35  <coopserver> <V453000> right
06:31:01  <coopserver> <V453000> btw when you will learn to build L_R far away from each other, it will be a miracle :D
06:31:27  <coopserver> <BiG_MEECH> I mean if you want me to build like Mark, I will, and all the time from now on, would be way fucking easier
06:31:43  <coopserver> <V453000> XD
06:35:46  <coopserver> <V453000> funny that your network actually really stopped jamming with the chamis :D
06:35:54  <coopserver> <V453000> well kind of, it reduced.
06:36:15  <coopserver> <BiG_MEECH> it probably needs to be doubled somewhere near the one town drop and a factory
06:36:27  <coopserver> <BiG_MEECH> I got my cyclops eye on it
06:36:31  <coopserver> <V453000> XD
06:38:45  <coopserver> *** V453000 has left the game (Leaving)
06:56:00  *** Hazzard has quit IRC
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07:05:04  * BiG_MEECH slaps V453000 around a bit with a large fishbot
07:05:29  <BiG_MEECH> ;)
07:05:43  <BiG_MEECH> gonna drink vodka, then sleep, bbl :D
07:07:39  <V453000> xd
07:07:42  <V453000> great plan
07:07:45  <coopserver> <BiG_MEECH> ;)
07:07:53  <V453000> try doing it vice versa sometime
07:07:54  <coopserver> <Aziroshin> See ya xD
07:08:02  <coopserver> <BiG_MEECH> oh that is a good idea
07:08:17  <coopserver> <BiG_MEECH> oo bad they don't make an IV that you can do during sleep that is all alcohol
07:09:28  <BiG_MEECH> bai
09:13:50  <coopserver> <Aziroshin> Okay, I have to try some things o.o
09:14:20  <coopserver> <Aziroshin> first I'll try to get those trains in semi-order.. XD
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09:32:53  <coopserver> *** V453000 has joined
09:33:06  <coopserver> *** V453000 has left the game (Leaving)
10:32:23  <coopserver> <Aziroshin> Where could I set the interval for dragged signals? o.o
10:56:32  <coopserver> *** dreck has joined
10:56:50  <coopserver> <dreck> hi
10:59:11  <coopserver> <Aziroshin> Come on, iron ore mine, grow. D=
10:59:17  <coopserver> <dreck> ?
10:59:23  <coopserver> <Aziroshin> Talking to my mine.
11:02:48  <coopserver> <dreck> why so many trains for just one small mine?
11:05:20  <coopserver> <dreck> hm?
11:09:53  <coopserver> <dreck> oh just of the mine closed up :|
11:10:00  <coopserver> <Aziroshin> D=
11:10:14  <coopserver> <dreck> so you mind telling me why you got so many trains?
11:10:16  <coopserver> <Aziroshin> Same happened to me a while ago. It never really produced much, too
11:10:42  <coopserver> <Aziroshin> Don't mind me much, I forgot 90% of the game over those years I haven't really played XD
11:10:51  <coopserver> <Aziroshin> I am trying to pick u pthe pieces. :p
11:10:56  <coopserver> <dreck> well theres a thing called Full Load :)
11:11:01  <coopserver> <dreck> only need 2-3 trains not 9? :)
11:11:16  <coopserver> <Aziroshin> I know ,I am wondering whether that will make the iron ore mine "feel" like its stuff is transported, though
11:11:18  <coopserver> <Aziroshin> Will it? o.o
11:11:33  <coopserver> <Aziroshin> Because I am trying to grow this thing XD - and it's not really growing much D=
11:11:34  <coopserver> <dreck> umm do you really not want its rating to stay up?
11:11:51  <coopserver> <Aziroshin> Right, you are making a faint memory coming back.
11:12:04  <coopserver> <Aziroshin> Just full loading is enough to have the rating go to 100%, right?
11:12:16  <coopserver> <dreck> theres no such thing as 100% tbh
11:12:30  <coopserver> <dreck> but 67-80% with these slow trains is not bad
11:12:47  <coopserver> <Aziroshin> 72% atm - spamming it with trains, though XD
11:13:06  <coopserver> <dreck> and earning very little due to no large load ;)
11:13:13  <coopserver> <Aziroshin> and all the maintenance ;)
11:13:56  <coopserver> <Aziroshin> The mine is growing a bit =D
11:13:59  <coopserver> <Aziroshin> 90t
11:20:59  <coopserver> <Aziroshin> Line is restructured now.
11:21:22  <coopserver> <dreck> :)
11:21:24  <coopserver> <Aziroshin> I've been looking for a way to configure the signal spacing for signal dragging
11:21:35  <coopserver> <Aziroshin> Filtering for the option didn't turn up anything useful towards that end. :x
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11:27:02  <happy_> !date
11:27:03  <coopserver> Jan 06 1987
11:27:10  <happy_> !players
11:27:10  <coopserver> happy_: There are currently 2 players and 1 spectators, making a total of 3 clients connected
11:27:14  <happy_> hi  all
11:27:19  <coopserver> <dreck> hi happy
11:27:21  <coopserver> <Aziroshin> Hello =3
11:27:29  <happy_> how  things
11:27:34  <coopserver> <Aziroshin> huppy o.o
11:27:42  <coopserver> <dreck> doing ok...still missing one raw industry here but meh :->
11:27:50  <happy_> nice
11:28:20  <coopserver> <Aziroshin> dreck: Thanks for helping me pick up one of the pieces btw. :)
11:29:22  <coopserver> *** happy  train sport has joined
11:30:06  <coopserver> *** happy  train sport has joined company #2
11:30:11  <coopserver> <dreck> happysport...always can do a train upgrade to start with :)
11:32:39  <coopserver> *** Player has joined
11:32:59  <coopserver> <Aziroshin> Hello :o
11:33:10  <coopserver> <dreck> hi there whats-your-name? :) have fun looking around either way
11:33:22  <coopserver> <Player> i like to watch, ha
11:35:30  <coopserver> <dreck> heh ok :)
11:36:17  <coopserver> *** Player has left the game (Leaving)
11:38:48  <coopserver> <dreck> hm...second oilwell finally...
11:39:06  <coopserver> <Aziroshin> Grats =D
11:45:32  <coopserver> <happy  train sport> soory  dreck     u  say    cna  u  up grade    trains  start whive  or sume thin like that
11:45:46  <coopserver> <dreck> what you mean?
11:45:47  <coopserver> <happy  train sport> not shor
11:46:05  <happy_>  happysport...always can do a train upgrade to start with :)
11:46:30  <happy_> is not that  u say to  me
11:47:31  <coopserver> <happy  train sport> wney  wa
11:47:35  <coopserver> <happy  train sport> way
11:47:52  <coopserver> <happy  train sport> got to fin a way to  jointhis up
11:47:56  <coopserver> <happy  train sport> heem
11:48:14  <coopserver> <dreck> join what? :)
11:48:23  <coopserver> <happy  train sport> my  goods pick up
11:48:35  <coopserver> <dreck> which station?
11:48:42  <coopserver> <happy  train sport> at my  oil  refiery
11:49:05  <coopserver> <dreck> oh're doing something more complex than I ever will... I can't help sorry :)
11:49:17  <coopserver> <happy  train sport> np
11:50:29  <coopserver> <dreck> afk for a bit anyway
11:50:36  <coopserver> <happy  train sport> k
11:50:36  <coopserver> <Aziroshin> Byebye o.o
11:50:39  <coopserver> *** dreck has left the game (Leaving)
11:57:29  <V453000> Aziroshin: sigal spacing is set in the GUI of signals
11:57:32  <V453000> signal*
11:57:46  <happy_> hi v
11:57:50  <happy_> how things
11:57:56  <coopserver> *** V453000 has joined
11:57:58  <V453000> hihi
11:57:58  <V453000> ok
11:58:14  <coopserver> <Aziroshin> V: Thanks XD
11:58:18  <coopserver> <V453000> yw
11:58:19  <coopserver> <Aziroshin> I should have opened my eyes.. xP
11:58:51  <coopserver> <V453000> that helps yes :)
12:03:33  <coopserver> *** happy  train sport has left the game (Leaving)
12:04:03  <happy_> be back   later
12:25:24  <coopserver> *** dreck has joined
12:25:30  <coopserver> <Aziroshin> wb :)
12:25:34  <coopserver> <dreck> ty
12:28:29  <coopserver> <dreck> why you buy an Industrial Discipline when you have very short stations? :)
12:29:26  <coopserver> <Aziroshin> I like how the engine looks. =3
12:29:41  <coopserver> <Aziroshin> It's the kind of engine I know I'd absolutely love  if it was real. XD
12:29:47  <coopserver> <dreck> heh...if you say so :)
12:30:07  <coopserver> <Aziroshin> My decisions are often coloured by my railroad enthusiasm
12:30:46  <coopserver> <dreck> mmm upgrade time again :->
12:31:05  <coopserver> *** thepower12 has joined
12:31:13  <coopserver> <Aziroshin> But yes, I was thinking when I browsed the engine acquisition window that this engine would look better with long trains
12:31:18  <coopserver> <Aziroshin> Hey thepower :)
12:31:45  <coopserver> <Aziroshin> A factor was also the "superstrong" attribute, because there's a bit of a climb in front of the steel mill station
12:32:33  <coopserver> <dreck> well...problem is .. that hill is nothing to the other locos
12:32:48  <coopserver> <dreck> you're just simply using ancient 1900-dated loco which was the issue? :)
12:32:54  <coopserver> <Aziroshin> I guess. ;)
12:33:08  <coopserver> <Aziroshin> I had some stronger locos that climbed it with quite some ease. I still have one of those. :)
12:33:22  <coopserver> <Aziroshin> Anyway, I like that engine. I might even mix it up with some other engines just because I like them too xD
12:33:49  <coopserver> <Aziroshin> Even though same engines for one system is usually the best, from a purely efficiency centered angle
12:33:55  <coopserver> <dreck> beside note how mine go uphill fast even although their tractive is the equival of  MEDIUM class
12:34:04  <coopserver> <Aziroshin> (At least that's what I always thought)
12:39:29  <coopserver> <thepower12> hi
12:39:44  <coopserver> <dreck> hi thepower?
12:40:52  <coopserver> *** Player has joined
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12:43:09  <coopserver> *** Player has left the game (Leaving)
12:47:17  <coopserver> <dreck> so what do you think of your The Mountain now eh?
12:49:43  <coopserver> <Aziroshin> Was that to me? ö.ö
12:49:58  <coopserver> <dreck> yeah
12:50:07  <coopserver> <dreck> and stop with your funny eyebrows :P
12:50:08  <coopserver> <dreck> heh
12:50:19  <coopserver> <Aziroshin> But I like funny stuff. =3
12:50:24  <coopserver> <V453000> rcon kick dreck
12:50:32  <coopserver> <Aziroshin> Uh oh XD
12:50:50  <coopserver> <dreck> you nutty nut? anyway aziro..don't worry about it too much :)
12:51:05  <coopserver> <dreck> hows you v453000?
12:51:08  <coopserver> <Aziroshin> About what? The funny eyebrow business or the loco stuff? XD
12:51:24  <coopserver> <V453000> yes
12:51:47  <coopserver> <V453000> finished writing NUTS postproduction documentation (:
12:51:48  <coopserver> <Aziroshin> And, "The Mountain" was the better loco that is kind of able to climb. xD
12:52:05  <coopserver> <Aziroshin> But when I bought these, I was on the verge of bankruptcy and had missed the high loan limit. XD
12:52:13  <coopserver> <dreck> aziro..well I dunno how your buy list is sorted but theres like 6+ locos past that one too tho
12:52:19  <coopserver> <dreck> ah
12:52:33  <coopserver> <Aziroshin> I also bought these a while ago o,o
12:52:48  <coopserver> <Aziroshin> I've been trying around with some signaling stuff to pick up some of the pieces I've dropped over the years :p
12:53:23  <coopserver> <dreck> well 1971 is a long "a while ago" tbh :)
12:53:39  <coopserver> <dreck> and The Mountain came from 1930 heh
12:53:47  <coopserver> <Aziroshin> I think I bought the first one of these in like, 1950 or something XD
12:53:49  <coopserver> <dreck> anyway have fun with your new steel train
12:53:57  <coopserver> <Aziroshin> Thanks, its very classy. =3
12:54:05  <coopserver> <V453000> :D
12:54:17  <coopserver> <V453000> chameleon class and maglev have 32bpp sprites ;)
12:54:18  <coopserver> <dreck> aziro..well 1950 still has several other locos
12:55:03  <coopserver> <dreck> anyway have fun adding more rails on that island of your...if thats the case :)
12:55:04  <coopserver> <Aziroshin> Yeah, but as said, money. XD - stuff was too expensive - or at least it seemed so at that moment.
12:55:20  <coopserver> <dreck> aziro..umm I dunno..its the same
12:57:41  <coopserver> <Aziroshin> Yeah, maintenance is pretty much the same, but the buy cost o,o
12:58:31  <coopserver> *** V453000 has started a new company #10
12:58:41  <coopserver> <V453000> it isnt that drastically high
12:58:52  <coopserver> <dreck> nope...only maybe one single wagon difference in cost
12:59:28  <coopserver> <Aziroshin> Oh yeah, I just had the high loan limit overlooked back then, and it kind of mattered with like 3k in cash or so XD
12:59:36  <coopserver> <V453000> xd
12:59:39  <coopserver> *** V453000 has joined spectators
12:59:57  <coopserver> <Aziroshin> Also, I had moreof the locos. When figuring things out, I crashed two of them
13:00:27  <coopserver> <Aziroshin> Almost alll the old trains I currently have, except my new electro steel locomotive, are clones.
13:00:46  <coopserver> <Aziroshin> Most of them ran on a line that has since been decommissioned and the rails and station removed.
13:03:23  <coopserver> *** V453000 has left the game (Leaving)
13:08:46  <coopserver> <dreck> what you going do now? :)
13:11:37  <coopserver> <Aziroshin> =O
13:11:43  <coopserver> <dreck> heh..what? :)
13:11:44  <coopserver> <Aziroshin> Attention was kind of diverted XD
13:12:15  <coopserver> <Aziroshin> I think I might just wait a bit and go buy some fluids soon o,o
13:12:24  <coopserver> <dreck> fluids?
13:12:37  <coopserver> <Aziroshin> Orange juice perhaps, maybe some carbonated water for syrup, orange syrup..
13:12:55  <coopserver> <dreck> ah so basically leaving openttd for a while?
13:13:24  <coopserver> <Aziroshin> YEah,  I am playing this in "persistent world" mode o.o
13:14:10  <coopserver> <dreck> persisent?
13:15:34  <coopserver> <Aziroshin> Yeah, I might not be on constantly. XD
13:15:44  <coopserver> <Aziroshin> I hope if I password my company, it won't disappear after a few years, yes? :o
13:17:59  <coopserver> <dreck> just have at least one train running thats all you need
13:18:04  <coopserver> <dreck> but a password is somewhat a good idea too yeah
13:19:54  <coopserver> <Aziroshin> Yeah o.o
13:21:33  <coopserver> <Aziroshin> My little "Welcome to Mayhem". XD - designed 1661?! o,.O
13:22:22  <coopserver> <dreck> why are you using it in 1995 with lot of $ on hand? ;)
13:22:24  <coopserver> <dreck> hehehe?
13:22:36  <coopserver> <Aziroshin> I am kind of having a hard time parting from my old and trusty engine. XD
13:23:34  <coopserver> <dreck> you make a ... crappy railroad ceo? just joking ofc .. :P
13:23:48  <coopserver> <Aziroshin> xP
13:24:16  <coopserver> <Aziroshin> Well, jokes aside, I even have that stance in real life sometimes. I do actually think keeping old material isn't always a bad idea.
13:24:38  <coopserver> <Aziroshin> I mean, you don't have to throw away everything every 20 years and make huge reinvestments just to have something new.
13:24:54  <coopserver> <dreck> well 20 years is a lot if its badly outdated :)
13:25:31  <coopserver> <Aziroshin> Depends on what it is for, of course.
13:26:19  <coopserver> <Aziroshin> But say you have a metro, if you maintain it properly and make sure you have a replacement part supply line
13:27:02  <coopserver> <Aziroshin> Keeping it might make for a valuable tourist asset down the decades.
13:27:19  <coopserver> <dreck> if the metro was designed with hard plastic seatframe and had no platform edge gaps .. plus the motors were good enough for several cars ... maybe :)
13:28:03  <coopserver> <Aziroshin> Certain things can be worked around or micro-refitted
13:28:41  <coopserver> <Aziroshin> If there are platform mismatches, instead of changing the rolling stock, change the platform.
13:28:44  <coopserver> <dreck> tbh work-around usually never cost any less
13:28:53  <coopserver> <dreck> and you can't change platforms tbh
13:29:08  <coopserver> <dreck> especially when its already set in tons of concrete .. plus had the low-height electric cablings
13:29:43  <coopserver> <Aziroshin> Always depends on the system,I guess.
13:30:11  <coopserver> <Aziroshin> There are also things that one might simply have to accept in order for a Historical transportation system to exist.
13:30:14  <coopserver> <dreck> well theres a good reason why metro trains in most systems have nothing related to pre-1970s because this would had been too ancient to even use
13:30:40  <coopserver> <dreck> even the isolated "circle" tube line in uk (I forgot name) eventually had a major system overhaul
13:31:10  <coopserver> <Aziroshin> Berlin has had rolling stock from around 1926 for a long time. They were only swapped out recently.
13:31:26  <coopserver> <Aziroshin> From what I heard, the explanation was that they were run down due to bad maintenance for a long time.
13:31:31  <coopserver> <dreck> probably because they were left on the lone outter lines where they couldn't get in the way of fast trains
13:31:48  <coopserver> <Aziroshin> No, they were in the standard metro ;)
13:31:52  <coopserver> <dreck> only exception is that 1 museum-owned sbahn set is used for grinding duty
13:33:00  <coopserver> <Aziroshin> In the city of Bern, what makes sense is swapping out the old rolling stock for accessible vehicles.
13:33:51  <coopserver> <Aziroshin> The new vehicles also sport higher capacitiy - at least the new ones that arrived recently.
13:34:11  <coopserver> <Aziroshin> These are the only reasons I am willing to leave standing. Everything else is a question of will
13:34:42  <coopserver> <Aziroshin> Like whether you are willing to keep an old city core and maintain it with cobblestone streets or not, etc.
13:34:58  <coopserver> <dreck> cobblestone has nothing to do with history tbh
13:35:19  <coopserver> <Aziroshin> Honestly, at least for me personally, it's  less about History.
13:35:28  <coopserver> <dreck> the only reason its paved over in many places is because of dew related problems
13:35:36  <coopserver> <Aziroshin> But it makes for a good excuse, because its a valid point.
13:35:43  <coopserver> <dreck> well its unrelated
13:36:12  <coopserver> <Aziroshin> It's about preserving something Historical and the will to do so while accepting the downsides that might come with it.
13:36:20  <coopserver> <dreck> again .. unrelated
13:36:28  <coopserver> <Aziroshin> Unrelated to what?
13:37:05  <coopserver> <dreck> the only reason old street surface exist is because they're taying relatively dry and theres no reason for express speed in dense downtown areas
13:37:48  <coopserver> <Aziroshin> At least in Bern, from what I gathered, we keep it around for Historical reasons.
13:38:19  <coopserver> <Aziroshin> There was a part that was paved, spawning an initiative to at least cobblestone some of that again
13:38:31  <coopserver> <Aziroshin> It was done by people "Buying" cobblestones to make it happen.
13:38:49  <coopserver> <Aziroshin> That had nothing to do with taying or or speed.
13:38:56  <coopserver> <dreck> it does
13:39:11  <coopserver> <Aziroshin> Well, wth speed perhaps, because there was no need for higher speed in that particular part.
13:39:31  <coopserver> <Aziroshin> However, there are parts in Bern where higher speeds might be beneficial, but it is cobbled
13:39:44  <coopserver> <Aziroshin> Not to say that Bern deliberately tries to keep the bulk of the traffic out of the old core.
13:40:07  <coopserver> <Aziroshin> Which is something that seems to annoy many a car driver. ;p
13:41:53  <coopserver> <Aziroshin> At least there appear to be non-pragmatic reasons to keep cobble around i n Bern.
13:42:31  <coopserver> <Aziroshin> And even if it should be that my observations on the Historical concerns of society as a whole are wrong
13:43:22  <coopserver> <Aziroshin> The points about the  cultural value ofsome old  infrastructure still stands.
13:43:41  <coopserver> <dreck> except that its not related to operation of things
13:44:26  <coopserver> <Aziroshin> As said, it's about what one wants, really. It's a will-related thing. I know that most people don't care about these things for as long as they can walk on or "it drives".
13:44:36  <coopserver> <dreck> its not about want
13:44:49  <coopserver> <dreck> if that was the case there would be flamable wooden esclators still in service
13:45:08  <coopserver> <dreck> but as it was..common sense says they must never be used anymore (unless in an isolated museum exhibit)
13:45:44  <coopserver> <Aziroshin> Even there it is about want - and I agree that something reasonably dangerous should be prohibited.
13:45:54  <coopserver> <dreck> same can be said for trains too apparently
13:46:27  <coopserver> <Aziroshin> And that's why I understand if the Berlin Stadtbahner were discontinued because they were run down beyond reapair due to bad maintenance over decades.
13:46:58  <coopserver> <dreck> nope
13:47:21  <coopserver> <dreck> it wasn't due to that but due to its design age
13:47:35  <coopserver> <Aziroshin> Of course, there it is also about want. If large parts of society still wanted them, completely overhauling them, replacing almost everything in the process or even rebuilding them would be perfectly possible.
13:47:48  <coopserver> <dreck> plus another thing is the old style auto brake is being almost fully retired too
13:48:45  <coopserver> <Aziroshin> Of course, that's not a business perspective. No business woul ddo that.
13:48:54  <coopserver> <dreck> it is indeed business
13:49:50  <coopserver> <Aziroshin> I wholeheartedly resent the idea of government entities being the same as private businesses. That, again, is a question of will, and a phenomenon that gained great traction in the past few decades only.
13:50:29  <coopserver> <Aziroshin> And yes, I am a supporter of the idea of transportation infrastructure being completely government owned.
13:51:29  <coopserver> <dreck> our own I guess..for me I'll rather keep it in private hand just so its not strung up by useless red tapes as too many govs seem inclinded for (this isn't just specific to usa too either sadly)
13:52:43  <coopserver> <Aziroshin> Yeah, I understand that people's view on this fundamentally differs. :)
13:53:10  <coopserver> <dreck> well I prefer a view that doesn't involve having to sit for 2 years just for some dumb city hall to finally decide on one single paper
13:53:12  <coopserver> <dreck> heh
13:53:29  <coopserver> <Aziroshin> A great thing I enjoy in openttd is that you can do thingst hat normal, private business operations could not possibly afford.
13:53:39  <coopserver> <dreck> (annoyingly I could count how many small projects took more than three years to finally get to the bidding stage)
13:53:58  <coopserver> <Aziroshin> Or government agencies wouldn't want to do, even if they could if people wanted
13:54:23  <coopserver> <dreck> better answer: use public fund instead next time
13:54:24  <coopserver> <Aziroshin> that includes deliberately running old locos that I enjoy so much, or just keeping a loco around in normal hard service I've had in service for ages ;)
13:54:32  <coopserver> <dreck> that way its not tied up by some dumb office brass
13:54:33  <coopserver> <dreck> :)
13:54:54  <coopserver> <Aziroshin> Heh, which country?
13:54:57  <coopserver> <dreck> any
13:55:37  <coopserver> <Aziroshin> I guess, the general notion. But what about using the public fund to speed u pthe process?
13:56:12  <coopserver> <dreck> if theres no gov fund in it in the first place....sure go ahead with that
13:56:15  <coopserver> <Aziroshin> Oh no, not thepower12 xD
13:56:51  <coopserver> <Aziroshin> Ah, you're talking about projects that are co-funded by the government.
13:57:18  <coopserver> <Aziroshin> Here in Bern, it's not just office beaurocracy - it's actually the people voting on such projects publicly.
13:57:23  <coopserver> <dreck> I'll prefer to NEVER touch any gov no matter what .. especially with the way almost all of them like to drag things on
13:57:34  <coopserver> <dreck> hence why I'll do everything in public $ alone
13:57:35  <coopserver> <dreck> :)
13:58:24  <coopserver> <Aziroshin> How would that work? Getting a contract that is completely government funded, yes?
13:58:38  <coopserver> <dreck> nope thats the opposite in fact
13:58:56  <coopserver> <Aziroshin> Oh, with public $ you mean private investor/shareholder money?
13:59:06  <coopserver> <dreck> yeah
13:59:10  <coopserver> <Aziroshin> Ah, I see. :)
13:59:25  <coopserver> <Aziroshin> I tend to understand "public" as "government". :p
13:59:36  <coopserver> <Aziroshin> Hence the confusion.
14:00:15  <coopserver> <dreck> ah
14:00:19  <coopserver> <dreck> np
14:00:48  <coopserver> <dreck> btw while you're just sitting there doing nothing...why not connect Ladon Mons Iron Ore Mine to your mill ;)
14:00:51  <coopserver> <Aziroshin> But yeah, it's a game anyway, and here I can wholeheartedly embrace doing whatever I want :p
14:01:00  <coopserver> <Aziroshin> No matter the business sense, for as long as the money goes in. :p
14:01:18  <coopserver> <Aziroshin> And in openttd it goes in easily, unless I caome back after many years and carp it up majorly. XD
14:01:51  <coopserver> <Aziroshin> I had my eye on the iron mines in the surroundings
14:02:03  <coopserver> <Aziroshin> However, It's really time to get those fluids.. xP
14:02:52  <coopserver> <dreck> so....get off then? heh ... I may go off soon too anyway
14:02:54  <coopserver> <dreck> ;)
14:06:45  <coopserver> <Aziroshin> See you o,o
14:06:48  <coopserver> <Aziroshin> Have fun XD
14:07:27  <coopserver> <dreck> hm looks like paper's stable..anyway bye till later
14:07:36  <coopserver> *** dreck has left the game (Leaving)
14:07:40  <coopserver> *** Aziroshin has left the game (Leaving)
14:07:41  <coopserver> *** Game paused (number of players)
14:07:47  <Aziroshin> paused =O
14:11:59  <V453000> ;G_G
14:47:01  <Aziroshin> Q.Q
14:47:46  <V453000> :)
15:00:31  <coopserver> *** happy  train sport has joined
15:01:19  <Aziroshin> Hello :)
15:01:23  <coopserver> <happy  train sport> hi
15:01:32  <coopserver> *** happy  train sport has left the game (Leaving)
15:02:07  <happy_> how  things  Aziroshin
15:03:16  <Aziroshin> I got a steel train now. =3
15:03:42  <Aziroshin> With a loco that isn't 100% tailored for the job but is to my liking. XD
15:04:54  <Aziroshin> Always a good idea to click on "Load Game" to join an openttdcoop server. Works so well.
15:05:20  <coopserver> *** Aziroshin has joined
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15:07:33  <coopserver> <Aziroshin> The... maglevs? On green's network, are these 32bpp? o.o
15:07:44  <coopserver> <Aziroshin> They seem to have a higher resolution than the rest of the graphics assets.
15:08:04  <coopserver> *** Berkel has joined
15:08:07  <coopserver> <Aziroshin> Hi Berkel
15:08:16  <happy_> hi   berkel
15:08:23  <coopserver> <Berkel> Hi
15:08:30  <happy_> how things
15:11:06  <V453000> yes Aziroshin NUTS is being remade into 32bpp
15:11:14  <V453000> Chameleons, maglev, and slugs are in 32bpp so far
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15:11:39  <coopserver> <V453000> green has chameleons :)
15:12:30  <Aziroshin> Those chameleons look colourful and interesting.
15:12:35  <coopserver> <V453000> :)
15:12:47  <Aziroshin> Very futuristic. ö.ö
15:13:18  <coopserver> <V453000> well those are 1960 monorail :P
15:13:56  <Aziroshin> Well, then they are _very_ futuristic 1960s monorail. =D
15:14:02  <coopserver> <V453000> :)
15:14:51  <Aziroshin> Remembers me that Disney comic strip with people in the year 2000 being invisible - except their clothes and walking sticks and whatnot, of course. ;3
15:15:03  <Aziroshin> I think it was from the 50ies or something. XD
15:17:09  <coopserver> <Aziroshin> My overkill Industrial Discipline climbs that mountain like a boss.
15:17:24  <coopserver> <V453000> why dont you connect more things? :D
15:17:33  <coopserver> <Aziroshin> I'd like to
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15:20:50  <coopserver> <V453000> but? :D
15:20:54  <coopserver> <Aziroshin> Are passengers completely "shove around" random in this setup, or destination based?
15:21:01  <coopserver> <Aziroshin> No but, I am going to now. XD
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15:21:24  <coopserver> <V453000> dump anywhere
15:21:25  <coopserver> <Aziroshin> I cam on to connect new things o,o
15:22:03  <coopserver> <Aziroshin> Wasn't there something in the works a few years back? A grf or something to make passengers more.. targeted?
15:22:53  <coopserver> <Aziroshin> Hello farm fields without farm. ö.ö
15:23:05  <coopserver> <V453000> sure, cargodist is around
15:23:15  <coopserver> <V453000> but it is possible to turn it off so we never use it
15:23:19  <coopserver> <V453000> dumb feature
15:24:13  <Aziroshin> I'll have to look into it, maybe it'd be interesting for passengers (if it works the way I think it might, that is xP)
15:35:44  <coopserver> <Aziroshin> Biomechanical Horse. ö.ö
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15:54:53  <coopserver> <V453000> yes :) 32bpp :P
15:55:04  <Aziroshin> ;3
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15:59:37  <coopserver> <Aziroshin> Hello Muel :o
15:59:38  <coopserver> <Muel> hi
16:01:38  <coopserver> <Aziroshin> "Horse Apocalypse".. XD
16:02:30  <coopserver> *** Muel has left the game (Leaving)
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16:12:46  <coopserver> <Aziroshin> Hi :o
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16:14:24  *** Hazzard has joined #openttdcoop.stable
16:31:32  <Hazzard> !players
16:31:32  <coopserver> Hazzard: There are currently 1 players and 2 spectators, making a total of 3 clients connected
16:33:08  <coopserver> *** Hazzard has joined
16:33:24  <coopserver> *** Hazzard has joined company #1
16:33:26  <coopserver> <Hazzard> Hello
16:46:03  <coopserver> <Aziroshin> Hi :3
16:49:57  <coopserver> *** Hazzard has left the game (Leaving)
16:57:55  *** Djanxy has joined #openttdcoop.stable
17:12:20  <coopserver> *** britboy3456 has joined
17:12:21  <coopserver> *** britboy3456 has started a new company #6
17:17:09  <coopserver> <Aziroshin> Hello britboy o.o
17:27:05  *** Jam35_ is now known as Jam35
17:32:31  <coopserver> <Aziroshin> =D - I am starting to get some passengers. =3
17:41:08  <coopserver> *** [FR]Syl59 has joined
17:41:14  <coopserver> <Aziroshin> Hi Syl :o
17:41:28  <happy_> hi   syl59
17:46:19  <coopserver> *** Berkel has joined
17:46:34  <happy_> wb   berkel
17:47:17  <coopserver> <Aziroshin> Hello
17:47:21  <coopserver> <Berkel> Hi
17:47:23  <happy_> thi
17:47:25  <happy_> hi
17:51:14  <coopserver> *** BiG_MEECH has joined company #1
17:51:49  <happy_> wb  meech
17:52:06  <coopserver> *** BiG_MEECH has joined spectators
17:52:21  <happy_> how  things  meech
17:52:32  <coopserver> <BiG_MEECH> BALLIN OUTTA CONTROL
17:52:33  <coopserver> <Aziroshin> Hello xD
17:52:42  <coopserver> <BiG_MEECH> YOYO BALLER
17:52:51  <coopserver> <Aziroshin> *catches an out of control ball*
17:53:20  <coopserver> <BiG_MEECH> lol
17:57:51  <coopserver> <Aziroshin> Oh, nice. My Iron Ore mine has outgrown my current supply of trains to it.  =D
17:59:36  <coopserver> <[FR]Syl59> Sorry, was Away From Keyboard
17:59:50  <coopserver> <BiG_MEECH> SyL!
17:59:51  <coopserver> <Aziroshin> ö.ö
18:00:09  <coopserver> <[FR]Syl59> So : Hi everybody *see a out of control ball flying away*
18:00:41  <coopserver> <BiG_MEECH> TOTALLY BALLIN
18:01:31  <coopserver> <BiG_MEECH> x)
18:01:38  <coopserver> <Aziroshin> =3
18:02:38  <coopserver> *** Muel has joined
18:02:40  <coopserver> <Muel> hi
18:02:50  <coopserver> <Aziroshin> Hello :o
18:03:01  <coopserver> <[FR]Syl59> Beware of the Big Meech ball !
18:03:03  <coopserver> <[FR]Syl59> Hi Muel
18:04:15  <coopserver> *** Muel has joined company #2
18:05:51  <BiG_MEECH> Syl Da 5'9"
18:11:34  <coopserver> *** Muel has left the game (Leaving)
18:14:17  <coopserver> *** BiG_MEECH has joined company #1
18:16:03  <coopserver> *** leg3nd has joined
18:16:08  <coopserver> <Aziroshin> Hi =O
18:16:09  <coopserver> <leg3nd> o/
18:16:37  <coopserver> <leg3nd> hello i see there has been hapening something here :>
18:18:17  <coopserver> <BiG_MEECH> da big baller MF Legend in the HOUSE
18:18:32  <coopserver> <leg3nd> MF ?
18:18:41  <coopserver> <BiG_MEECH> melon farmer
18:18:46  <coopserver> <leg3nd> haha.
18:18:51  <coopserver> <leg3nd> epic nick,
18:19:12  <coopserver> <leg3nd> how is your jam going :>
18:19:19  <coopserver> <BiG_MEECH> good
18:19:20  <coopserver> <leg3nd> and the expansion of LL_RR :>
18:19:25  <coopserver> <BiG_MEECH> almost completely jammed
18:19:30  <Aziroshin> xD
18:19:43  <coopserver> <leg3nd> always liked to see how to expand from L_R to LL_RR
18:19:52  <coopserver> <leg3nd> never could figure that out proberly :>
18:20:14  <coopserver> <leg3nd> Can you way 3:45 min to start, need to pop popcorn :>
18:20:21  <coopserver> <BiG_MEECH> lol
18:24:09  <coopserver> <leg3nd> tight fit :>
18:24:32  <coopserver> <BiG_MEECH> i can get it i just need to kill the town
18:24:49  <coopserver> <leg3nd> omg how dare you to say something like that.
18:24:50  <coopserver> <BiG_MEECH> and ther you go xD
18:24:58  <coopserver> <BiG_MEECH> bribe failed
18:25:13  <coopserver> <leg3nd> are you done ?
18:25:20  <coopserver> <leg3nd> nah cant be :>
18:27:40  <coopserver> <leg3nd> Oh oh the lone start radar "JAM"
18:28:01  <coopserver> <leg3nd> sorry not trying to be a D, just happy its weekend :>
18:28:21  <coopserver> <BiG_MEECH> its good
18:28:39  <coopserver> <BiG_MEECH> shit is a mess
18:28:42  <coopserver> <BiG_MEECH> and not done correctly xD
18:29:13  <coopserver> <leg3nd> yeah i see it. Maybe a balancer would help.
18:29:27  <coopserver> <BiG_MEECH> more like, hey I can't get left and right
18:29:28  <coopserver> <BiG_MEECH> xD
18:30:13  <coopserver> *** Player has joined
18:30:22  <coopserver> *** Player has left the game (Leaving)
18:30:23  <coopserver> <leg3nd> also worst to have 2 stations so close in conjunktion with a HUB :>
18:30:50  <coopserver> <BiG_MEECH> hazzard is a pimp he can fix them
18:31:18  <coopserver> <leg3nd> hehe here is a hint shortcut key "D" :>
18:31:27  <coopserver> <Aziroshin> Hello leg3nd o,o
18:31:29  <coopserver> <BiG_MEECH> oh nice
18:31:36  <coopserver> <leg3nd> helle Aziro.
18:31:46  <coopserver> <BiG_MEECH> you forgot his shin
18:31:58  <coopserver> <Aziroshin> =O
18:32:12  <coopserver> <Aziroshin> It flew away with one of the out of control ballin balls
18:32:14  <coopserver> <leg3nd> Oh no i forgot a shin.
18:32:26  <coopserver> <BiG_MEECH> lmao
18:32:33  <coopserver> <leg3nd> :>
18:32:35  <coopserver> <Aziroshin> :X
18:35:36  <coopserver> <leg3nd> damn BiG_MEECH forgot the popcorn, now its getting interesting. :>
18:38:18  <coopserver> *** <123> has joined
18:38:22  <coopserver> <Aziroshin> Nice Glowstix.
18:38:26  <coopserver> <Aziroshin> wb 123 o.o
18:38:30  <coopserver> *** <123> has left the game (Leaving)
18:38:36  <coopserver> <Aziroshin> Bye 123 o.o
18:38:41  <coopserver> <leg3nd> :)
18:45:57  <coopserver> <leg3nd> BRB
18:51:02  * BiG_MEECH slaps V453000 around a bit with a large fishbot
18:58:00  <coopserver> *** britboy3456 has left the game (Leaving)
19:03:24  <coopserver> *** Berkel has left the game (Leaving)
19:03:33  <coopserver> *** BiG_MEECH has joined spectators
19:05:18  <coopserver> <Aziroshin> "Voosh" xD
19:18:17  <coopserver> *** BiG_MEECH has joined company #1
19:31:02  <coopserver> *** [FR]Syl59 has left the game (Leaving)
19:37:13  <coopserver> *** LucasCZE has joined
19:45:49  <coopserver> *** LucasCZE has left the game (Leaving)
19:57:18  * V453000 slaps BiG_MEECH around a bit with a large fishbot
19:57:46  <coopserver> <Aziroshin> n_n
19:57:51  <coopserver> *** V453000 #1 has joined
19:57:53  <coopserver> <V453000 #1> y000
19:57:56  <coopserver> <V453000 #1> lol
19:57:57  <coopserver> <Aziroshin> Hello XD
19:57:58  <coopserver> <V453000 #1> am connected at work
19:58:02  <V453000> !players
19:58:02  <coopserver> V453000: Client 1949 (Green) is BiG_MEECH, in company 1 (BiG BALLIN CIA DRUG RUNNIN OPS)
19:58:03  <coopserver> V453000: Client 1975 (Orange) is Aziroshin, in company 8 (Aziroshin Transport)
19:58:04  <coopserver> V453000: Spectators: Client 1979 (V453000), Client 1997 (leg3nd), Client 2005 (V453000 #1)
19:58:08  <V453000> !rcon kick 1979
19:58:09  <coopserver> *** V453000 has left the game (kicked by server)
19:58:16  <coopserver> *** V453000 #1 has changed his/her name to V453000
19:58:49  <Aziroshin> =O
19:59:06  <V453000> easier than connecting by remote desktop :P
19:59:26  <coopserver> <V453000> wat up leg3nd
20:00:33  <coopserver> <V453000> (: Berkel with them maglevs
20:00:36  <coopserver> <V453000> pixels many
20:00:50  <coopserver> <Aziroshin> xD
20:00:59  <coopserver> <V453000> I have almost done NEWER maglevs :) the fast class looks just way too ugly now
20:02:36  <coopserver> <Aziroshin> Newer maglevs? o.o
20:02:45  <coopserver> <V453000> newer graphics
20:03:16  <Aziroshin> \o/
20:03:28  <Aziroshin> So, I figure you are working on the NUTS 32bpp upgrade?
20:03:32  <coopserver> <V453000> the current ones were made rather quickly and are quite ugly
20:03:43  <coopserver> <V453000> sure, I am the author of NUTS, and I do the 32bpp just as well
20:03:51  <Aziroshin> I see. xD
20:04:05  <coopserver> <V453000> :)
20:04:18  <coopserver> <V453000> have you seen YETI yet?
20:04:45  <coopserver> <Aziroshin> I have encountered a mention of it on the website and found it interesting.
20:05:04  <coopserver> <V453000> will probably be here in the next game :)
20:05:08  <coopserver> <Aziroshin> Especially those industry graphics seemed quite amazing foranything I've seen in OpenTTD so far.
20:05:14  <coopserver> <Aziroshin> Nice. =3
20:05:20  <coopserver> *** iGensek has joined
20:05:21  <coopserver> <V453000> they animate too ;ú
20:05:28  <coopserver> <Aziroshin> Can't wait to see it. ;)
20:05:38  <coopserver> <V453000> and t he mechanism of the industry set in general is just amazing, and original
20:05:41  <coopserver> <Aziroshin> Hello iGensek :o
20:05:52  <coopserver> *** iGensek has left the game (processing map took too long)
20:06:23  <Aziroshin> D=
20:10:02  <coopserver> *** Muel has joined
20:10:05  <coopserver> <Muel> hi
20:10:16  <coopserver> <Aziroshin> wb o,o
20:11:16  <coopserver> <V453000> o/
20:13:23  <coopserver> *** Muel has left the game (Leaving)
20:18:37  <coopserver> *** V453000 has left the game (Leaving)
20:27:23  <coopserver> *** leg3nd has left the game (Leaving)
20:31:01  <coopserver> *** dreck has joined
20:31:06  <coopserver> <Aziroshin> wb xD
20:31:12  <coopserver> <dreck> hi? :)
20:32:06  <coopserver> <dreck> well geeze two stations with unusually high output hmm...
20:32:24  <coopserver> <Aziroshin> =O
20:32:35  <coopserver> <dreck> lol...brit in a fix up or not..
20:33:09  <coopserver> <dreck> *clicks 'no'*
20:33:18  <coopserver> <dreck> dont want deal with two unlinked islands atm :->
20:33:29  <coopserver> <dreck> and beside its crappy trackwork too :|
20:33:41  <coopserver> <dreck> anyway now to see re my two stations :P
20:33:46  <Aziroshin> Why is it up for sale anyway? :o
20:33:54  <coopserver> <dreck> because...bankruption
20:34:01  <Aziroshin> I see o.o
20:34:04  <coopserver> <dreck> so basically unloading it to somone else before being considered abandoned
20:35:21  <coopserver> <dreck> one little loco upgrade new wagons tho :->
20:36:22  <coopserver> <dreck> I hate my initial rubber plantation :P
20:37:16  <coopserver> <Aziroshin> The trains are basically queueing up  for my iron ore mine, but it's still shrinking.
20:37:51  <coopserver> <dreck> which one?
20:38:30  <coopserver> <Aziroshin> I  made a sign. It's also the only one I am servicing o.o
20:38:38  <coopserver> <Aziroshin> At Taus Mons
20:38:41  <coopserver> <dreck> umm 189 is a lot of growth :P
20:39:03  <Aziroshin> It was like 270 once, with my very Historical locos, actually. XD
20:39:17  <Aziroshin> I upgraded to just Historical locos (without the very) and it went down. xP
20:40:35  <coopserver> <dreck> and mm now I got 197kph locos ... fun :)
20:40:48  <coopserver> <dreck> ofc my bridges are only good for 240-260kph so this is a bit close heh
20:40:49  <coopserver> <Aziroshin> =O
20:41:01  <coopserver> <Aziroshin> Well, that's enough of a gap
20:41:10  <coopserver> <dreck> think this might be the last class I can get (unless it doesn't stop at generation 8)
20:41:15  <coopserver> <Aziroshin> Bridge won't fly away OUT OF CONTROL, will it. ;p
20:41:17  <coopserver> <dreck> we'll see in several more game years tho
20:41:57  <coopserver> <dreck> heh got one 181kph loco still running..ah well it'll find the depot soon enough
20:42:04  <Aziroshin> xD
20:43:00  <coopserver> <dreck> so yeah aziro....check 'bleeding field 1' station of mine...
20:43:12  <coopserver> <dreck> always bloody too much rubber there ... ugh :|
20:43:26  <coopserver> <dreck> I may have to break it off to its own dedicated-to-factory loop if it keeps up
20:43:46  <coopserver> <Aziroshin> That's a lot of litres. =O
20:43:53  <coopserver> *** leg3nd has joined
20:43:56  <coopserver> <dreck> yeah
20:43:57  <coopserver> <Aziroshin> And a volourful train. =3
20:44:03  <coopserver> <Aziroshin> *colourful
20:44:21  <coopserver> <dreck> huh....wait..I got two gold mines close to each others...
20:44:23  <coopserver> <dreck> *looks for a bank*
20:44:29  <coopserver> <Aziroshin> .. xD
20:44:39  <coopserver> <leg3nd> hi
20:44:48  <coopserver> <leg3nd> how is it going ?
20:45:00  <coopserver> <Aziroshin> Hi =3
20:45:03  <coopserver> <dreck> erf .. I get ONE single bank of the whole thing hmm...
20:45:26  <coopserver> <Aziroshin> Heh xD
20:45:35  <coopserver> <Aziroshin> And, it's going at 110 km/h, leg3nd o.o
20:45:42  <coopserver> <dreck> ah well its an ok spot so it'll do...time for another route..
20:45:46  <coopserver> <leg3nd> Thats not fast :>
20:45:51  <coopserver> <Aziroshin> ;3
20:45:57  <coopserver> <Aziroshin> But it's classy.
20:46:02  <coopserver> <leg3nd> Any i can join, hate starting a new company :>
20:46:11  <coopserver> <dreck> leg3nd..theres a new island for you btw
20:46:19  <coopserver> <dreck> the last player got a jam and went bankrupt somehow
20:46:20  <coopserver> <Aziroshin> Right, a company busted
20:46:47  <coopserver> <leg3nd> the one a lower right ?
20:47:05  <coopserver> <dreck> actually...
20:47:12  <coopserver> <dreck> yep thats it
20:47:19  <coopserver> <dreck> you can see one town with old roads left over
20:47:20  <coopserver> <Aziroshin> The one next to me to the lower
20:47:32  <coopserver> <leg3nd> Good because i dont want the wasteland right of yours Dreck, that is a desert :>
20:47:37  <coopserver> <dreck> anyway...time to lay tracks instead of typing..
20:47:41  <coopserver> <dreck> leg3nd...thats not a desert
20:47:59  <coopserver> <leg3nd> Well not much resources to start with :>
20:48:03  <coopserver> *** leg3nd has started a new company #6
20:48:06  <coopserver> <dreck>'re wrong :)
20:48:16  <coopserver> <dreck> its enough to still be busy and I haven't even connected at least half things yet
20:48:26  <coopserver> <dreck> anyway back to actually putting tracks down..
20:48:36  <coopserver> <leg3nd> Yep :>
20:55:31  <coopserver> <dreck> heh rather than blowing up four large buildings .. I decided to go under the town .. that left me at same level as the water
20:55:37  <coopserver> <dreck> talk about water-soggy axles :) hehehehe
21:00:41  <coopserver> <dreck> huh I see someone fixed the livestock issue finally
21:00:50  <coopserver> <Aziroshin> ö.ö
21:00:57  <coopserver> <dreck> *pokes you and your silly face*
21:00:58  <coopserver> <dreck> heh
21:01:02  <coopserver> <Aziroshin> .. XD
21:03:21  <coopserver> <leg3nd> God going bankrupt soon :>
21:03:37  <coopserver> <dreck> just what have you been blowing up? :)
21:05:06  <coopserver> <dreck> decided to move my rubber to a separate platform for now..we'll see if that improves things
21:08:07  <coopserver> <dreck> well I should had thought of that years ago....rubber piling finally coming dow
21:09:08  <coopserver> <dreck> heh finally got to 30 trains tho :)
21:12:02  <coopserver> <Aziroshin> Grats =D
21:12:57  <coopserver> <dreck> who knows about doing 40 tho...then again I haven't even done food (or move Goods to the city either for that matter)
21:13:19  <coopserver> <leg3nd> train amouth always increase really fast after some time :>
21:13:28  <coopserver> <dreck> not really
21:13:55  <coopserver> <leg3nd> For me it always do, Always try to keep all resources move more then 80%
21:21:36  <coopserver> <dreck> know what..I'll just do the goods route in a moment..
21:25:27  <coopserver> <dreck> geeze...noticed I have another forest ...
21:25:31  <coopserver> <dreck> oh well later .. goods first
21:32:18  *** happy_ has left #openttdcoop.stable
21:33:16  <Hazzard> Yo
21:33:17  <Hazzard> !players
21:33:17  <coopserver> Hazzard: There are currently 4 players and 0 spectators, making a total of 4 clients connected
21:33:21  <coopserver> <dreck> hi hazzard :)
21:33:25  <Hazzard> damn its crowded in there
21:33:32  <coopserver> <leg3nd> o/
21:33:39  <coopserver> <dreck> crowded where?  :)
21:35:04  <coopserver> *** Hazzard has joined
21:35:17  <coopserver> <Hazzard> lol
21:35:22  <coopserver> <dreck> ?
21:35:23  <coopserver> <leg3nd> welcome Hazzard to the jam fest :>
21:35:41  <coopserver> <leg3nd> did see BiG_MEECH work on expanding to LL_RR
21:39:30  <coopserver> <Aziroshin> That's some monorail.
21:49:37  <coopserver> <Hazzard> SHOOTS
21:49:48  <coopserver> <Hazzard> crash
21:49:54  <coopserver> <leg3nd> A mili seond away to have made it
21:50:11  <coopserver> <Aziroshin> D=
21:56:52  <coopserver> <leg3nd> Fine work Hazzard.
21:56:58  <coopserver> <Hazzard> Thanks :D
21:57:01  <coopserver> <leg3nd> mezmorizing to look at.
21:57:25  <coopserver> <dreck> <is moving almost as much cargo :P
21:57:45  <coopserver> <Hazzard> Not for long :)
21:57:55  <coopserver> <leg3nd> Im just having a quastion.
21:58:01  <coopserver> *** LightBulb has joined
21:58:02  <coopserver> *** LightBulb has started a new company #10
21:58:08  <coopserver> <dreck> no? I'm about to spike up just from goods alone and I haven't even started on food :)
21:58:22  <coopserver> <leg3nd> regard your double bridges. Why do you use One way path signals.
21:58:23  <coopserver> <Hazzard> well, maybe :o
21:58:33  <coopserver> <leg3nd> and not a entry / and a exy of each branch.
21:58:42  <coopserver> <leg3nd> exit*
21:58:45  <coopserver> <Hazzard> once in a while i will
21:58:48  <coopserver> <Aziroshin> Hello LightBulb o.o
21:58:53  <coopserver> <Hazzard> its just a few more clicks doing path signals
21:59:15  <coopserver> <leg3nd> okay, I just got tought path signals are the devil :>
21:59:24  <coopserver> <Hazzard> They arent
22:00:04  <coopserver> <leg3nd> interesting are we(you) using them at PSG also ?
22:00:23  <coopserver> <Hazzard> Yeah, others too
22:00:29  <coopserver> <leg3nd> since i just recall it was strick back in my days (3-4 years ago)
22:02:43  *** Jam35 is now known as Jam35_
22:04:06  <coopserver> <dreck> did I said 'almost as much'? my line ust decided to go over yours a little bit
22:04:10  <coopserver> <dreck> funny if you ask m
22:04:22  <coopserver> <Hazzard> :O
22:07:33  <coopserver> <dreck> rofl to the brown line on chart :)
22:07:56  <coopserver> <Hazzard> it's on
22:08:34  <coopserver> <dreck> oh...and I edged out happy for profits...was always wondering about that
22:12:54  <coopserver> <dreck> going afk for a while..especially re supper :)
22:13:04  <coopserver> <leg3nd> lend me 1 mil plox :>
22:13:12  <coopserver> *** dreck has left the game (Leaving)
22:24:07  <coopserver> *** LightBulb has left the game (Leaving)
22:53:15  <Aziroshin> An animation idea for the toilet paper would be for the rolls to gradually slim down, as if they were being winded off. xD
22:53:42  <Aziroshin> (when being unloaded)
22:53:47  <coopserver> <Hazzard> Lol
23:00:30  <coopserver> *** Hazzard has left the game (Leaving)
23:29:04  <coopserver> *** Troy McClure has joined
23:29:05  <coopserver> *** dreck has joined
23:29:08  <coopserver> <dreck> hi
23:29:12  <coopserver> <Troy McClure> hi
23:29:18  <coopserver> <dreck> and heh hi troy..funny in just right after me :P
23:29:21  <coopserver> <leg3nd> Hi
23:31:28  <coopserver> <dreck> this your first time back in here troy?
23:31:31  <coopserver> <dreck> or am I wrong
23:31:43  <coopserver> <Troy McClure> since a little over a week, yes
23:32:05  <coopserver> <dreck> heh ok...well what do you think of me being a bit silly with having a blood-based company? :)
23:32:17  <coopserver> <dreck> too bad I had to use brown not red station names ... blame it on a certain another player :)
23:32:41  <coopserver> <leg3nd> < i lost the color :>
23:33:00  <coopserver> <Troy McClure> well, it's okay
23:33:09  <coopserver> <Troy McClure> could've been more creative
23:33:21  <coopserver> <dreck> true
23:33:26  <coopserver> <dreck> just wanted to do it quickly before :)
23:33:37  <coopserver> <Troy McClure> no 'bleeding' oil well
23:33:41  <coopserver> <leg3nd> im a huge fan of the yellow
23:33:53  <coopserver> <Troy McClure> just 'earths blood drainage'
23:34:08  <coopserver> <Troy McClure> wood would be something like 'white bloodcells'
23:34:17  <coopserver> <Troy McClure> end paper would be scabs, of course
23:34:36  <coopserver> <dreck> hmm ... good suggestions..I'll think about trying them
23:34:52  <coopserver> <Troy McClure> why a afan of yellow btw?
23:35:28  <coopserver> <leg3nd> easy to see on minimap, and when zooming out its just easy to see :>
23:35:38  <coopserver> <leg3nd> any ofc because PSG always use yellow :>
23:35:39  <coopserver> <dreck> other colors are easy to see too :)
23:35:40  <coopserver> <Troy McClure> oh, just a fan of the general colour
23:35:50  <coopserver> <Troy McClure> not this specific company :P
23:36:00  <coopserver> <dreck> just don't eg use white in arctic ... or green in temperate .. problems solved ;)
23:36:01  <coopserver> <leg3nd> Troys color is imposible for me to see on minimap
23:36:10  <coopserver> <leg3nd> because i have land as purple.
23:36:15  <coopserver> <Troy McClure> WATER EVERYWHERE
23:36:16  <coopserver> <Troy McClure> OMG
23:36:27  <coopserver> <dreck> leg3nd hm? its clearly visible to me'
23:36:43  <coopserver> <leg3nd> aint land green there for you ?
23:37:30  <coopserver> <leg3nd> for me the color look alot like water so when there is a island filled with tiny rivers i know its Troy :>
23:37:42  <coopserver> <Troy McClure> hehe
23:37:49  <coopserver> <dreck> umm I dunno what you're even talking about
23:37:53  <coopserver> <Troy McClure> happy's favourit colour
23:37:55  <coopserver> <dreck> I do not see -one- single wetrail anywhere
23:38:04  <coopserver> <Troy McClure> I'm blue dabadee-dabadih
23:38:42  <coopserver> <leg3nd> Advance - Interface - Display options "land color used at the smallmap "violet" is mine at
23:40:19  <coopserver> <dreck> the only one thing I don't understand is why the openttd coders still stubbornly leave Orange, Pale Green, and Gray in because these are too easy to confuse without heading for the '?' icon and clicking on the item in question
23:40:26  <coopserver> <dreck> but oh well
23:40:36  <Aziroshin> Hey, my orange. D=
23:40:54  <coopserver> <dreck> you mean "my not berkel"
23:43:21  <coopserver> <Aziroshin> is that a hint that I should change my company colour? o.o
23:43:49  <coopserver> <dreck> my actual point was..why do they keep leaving these colors in when they too easily overlap
23:43:51  <coopserver> <dreck> :)
23:44:11  <coopserver> <dreck> reminds me of the mauvetoblack.grf I used to use from time to time in my games
23:44:32  <coopserver> <Aziroshin> Sounds like a solution
23:44:46  <coopserver> <Aziroshin> (black as a colour, not the grf bit)
23:44:55  <coopserver> <dreck> well it was for ttdxp .. no idea if it functions in openttd
23:44:58  <coopserver> <dreck> heh yeah :)
23:45:26  <coopserver> <dreck> anyway aziro...just one little suggestion if you don't mind...
23:45:54  <coopserver> <dreck> change some of your rails to purr-rail for these trains 13-17/20-25 of yours if you want
23:46:02  <coopserver> <dreck> the color would be explained in the loco description
23:46:36  <coopserver> <dreck> for me I was a bit lazy early on and decided to just use one single color .. which in this case gives me a 30% speed bonus network-wide
23:47:57  <Aziroshin> Ah, thanks
23:48:02  <Aziroshin> I was wondering how to get it to purr. XD
23:48:04  <coopserver> <dreck> (and yes its why mine was always 197kph)
23:48:47  <coopserver> <dreck> btw the other locos run unmodified on purr rails so you can easily do a entire drag-across-island track replacement :)
23:48:53  <coopserver> <dreck> up to you ofc
23:49:05  <Aziroshin> Okay o,o
23:49:32  <coopserver> <Troy McClure> yep, my addition is better
23:49:34  <coopserver> <dreck> you know how to do that tho?
23:49:42  <Aziroshin> So, it doesn't scrap the electrification?
23:49:55  <coopserver> <dreck> aziro....purr is electric anyway
23:50:04  <coopserver> <dreck> so do you know how to do mass track replacement or no?
23:50:11  <coopserver> <Troy McClure> only WET won't drive on it
23:50:13  <Aziroshin> Yes, I've done it when I electrified o.o
23:50:35  <coopserver> <dreck> troy...heh yeah Wet is the only "odd one out" .. even then the boats can run on non-wet but at very slow speeds :)
23:50:36  <coopserver> <Troy McClure> Meech?
23:50:46  <coopserver> <Troy McClure> yep
23:50:50  <coopserver> <dreck> aziro heh ok...just do the same thing with one of these color purr :)
23:52:07  <coopserver> <Troy McClure> great
23:52:16  <coopserver> <Troy McClure> the one time he IS in, in a company
23:52:18  <coopserver> <Troy McClure> he isn't
23:52:30  <coopserver> <dreck> who?
23:52:33  <coopserver> <Troy McClure> Meech
23:52:36  <coopserver> <Troy McClure> Big baller
23:52:39  <coopserver> <Troy McClure> V's bitch
23:52:49  <coopserver> <Troy McClure> whatever you call him :)
23:52:50  <coopserver> <dreck> lol...give him an eslap? :)
23:52:56  <coopserver> <dreck> I call him fish :)
23:53:10  <coopserver> <Troy McClure> not on irc
23:53:37  <coopserver> <leg3nd> i just call V the Vulcano god.
23:53:50  <coopserver> <leg3nd> Want to hear a really bad joke.
23:53:52  <coopserver> <Troy McClure> I was wondering if he made that first attempt at continuing Rudolph's poem
23:54:01  <coopserver> <Troy McClure> no, leg3nd, I'm not interested in you
23:54:07  <coopserver> <Troy McClure> BADUM-TSSS
23:54:10  <coopserver> <leg3nd> Why do the earth create earthquakes ?
23:54:26  <coopserver> <Troy McClure> don't know, why?
23:54:57  <coopserver> <leg3nd> the earth getting a orgasem by listning to Morgan Freeman narationg march of the Penguins.
23:55:13  <coopserver> <Troy McClure> wait, is Morgan Freeman THAT old?
23:55:20  <coopserver> <leg3nd> Yep.
23:55:47  <coopserver> <Troy McClure> well, that was a  bad joke, yes
23:55:58  <coopserver> <Troy McClure> you haven't disappointed me! :P
23:56:02  <coopserver> <leg3nd> im expert on those :>
23:57:02  <coopserver> <leg3nd> when morgan freeman create a script to a dokumentation. the world molds around his script, so his naration is true :>
23:57:28  <coopserver> <Troy McClure> so everything Morgan Freeman says, is trye
23:57:34  <coopserver> <Troy McClure> makes sense
23:57:36  <coopserver> <leg3nd> yep,
23:57:49  <coopserver> <Aziroshin> Fast meow. =3
23:57:56  <coopserver> <leg3nd> he is the larges destroyers of microphones.
23:58:32  <coopserver> <leg3nd> since when he is giving a interview, after 5 minut it stop to work because it is made of pure gold by his words.
23:58:33  <coopserver> <dreck> nice :)
23:58:49  <coopserver> <dreck> have fun aziro....with 190+kph trains that is
23:59:02  <coopserver> <dreck> <is just currently trying to get the new forest connected
23:59:10  <coopserver> <Aziroshin> Heh
23:59:23  <coopserver> <Troy McClure> forest?
23:59:28  <coopserver> <Troy McClure> oh, white bloodcell farm
23:59:44  <coopserver> <dreck> it the one near Coprates Chasma
23:59:56  <coopserver> <dreck> it pop up somewhere like hmm a while ago ..w as not there yesterday

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