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00:03:38 *** Stagurn has quit IRC 00:12:36 *** happpy has quit IRC 00:55:58 <coopserver> *** happy train sport has left the game (Leaving) 04:13:35 <coopserver> *** Yugi_D has joined 04:14:23 <coopserver> *** Yugi_D has left the game (Leaving) 05:55:24 <coopserver> *** Anson has joined 06:08:27 <coopserver> *** Hidden has joined 06:08:37 <coopserver> *** Hidden has changed his/her name to Vinnie 06:08:55 <coopserver> *** Vinnie has started a new company #6 06:08:56 <coopserver> *** Game unpaused (number of players) 06:11:03 *** Anson has joined #openttdcoop.stable 06:41:37 <coopserver> *** Vinnie has left the game (Leaving) 06:41:38 <coopserver> *** Game paused (number of players) 07:46:03 <coopserver> *** Player has joined 07:46:29 <coopserver> *** Player has left the game (Leaving) 08:08:01 <coopserver> *** Muel has joined 08:09:00 <coopserver> *** Muel has joined company #3 08:09:01 <coopserver> *** Game unpaused (number of players) 08:20:01 <coopserver> *** Muel has joined spectators 08:20:02 <coopserver> *** Game paused (number of players) 08:37:09 <coopserver> *** Muel has left the game (Leaving) 08:55:39 <coopserver> *** Montana has joined 08:59:32 <coopserver> *** Montana has left the game (Leaving) 08:59:56 <coopserver> *** Montana has joined 08:59:57 <coopserver> *** Game unpaused (number of players) 09:07:39 <coopserver> *** Montana has left the game (Leaving) 09:07:40 <coopserver> *** Game paused (number of players) 09:22:51 <coopserver> *** Anson has left the game (Leaving) 09:32:04 <coopserver> *** Player has joined 09:32:05 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 09:32:06 <coopserver> *** Player has started a new company #7 09:32:07 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 09:32:08 <coopserver> *** Player has joined spectators 09:32:28 <coopserver> *** Player has started a new company #8 09:32:29 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 09:32:30 <coopserver> *** Player has joined spectators 09:32:41 <coopserver> *** Player has left the game (Leaving) 09:33:42 *** Stagurn has joined #openttdcoop.stable 10:54:35 *** Jam35_ is now known as Jam35 11:38:07 <coopserver> *** Player has joined 11:38:08 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:38:09 <coopserver> *** Player has joined spectators 11:38:22 <coopserver> <Player> !name plonka 11:38:23 <coopserver> *** Player has changed his/her name to plonka 11:42:17 <coopserver> *** plonka has joined company #1 11:42:18 <coopserver> *** Game unpaused (number of players) 12:08:36 *** happpy has joined #openttdcoop.stable 12:08:45 <happpy> !players 12:08:45 <coopserver> happpy: There are currently 1 players and 0 spectators, making a total of 1 clients connected 12:08:48 <happpy> hi 12:08:59 <coopserver> <plonka> hi happy 12:09:06 <coopserver> *** happy train sport has joined 12:09:20 <coopserver> <happy train sport> how things going 12:09:47 <coopserver> <plonka> so, so 12:11:12 <coopserver> <plonka> sigh 12:11:48 <coopserver> <plonka> i just built some track to a plantation only for it to disappear before a train arrived 12:11:59 <coopserver> <happy train sport> yep 12:29:46 <coopserver> [udp] advertising to the master server is failing 12:45:37 <coopserver> *** happy train sport has joined company #3 12:47:59 <coopserver> *** happy train sport has joined spectators 12:57:09 <coopserver> *** happy train sport has joined company #3 13:05:27 *** Djanxy has joined #openttdcoop.stable 13:36:38 <coopserver> *** Stagurn has joined 13:38:43 <coopserver> <happy train sport> hi Stagurn 13:38:46 <coopserver> <Stagurn> hi 13:38:51 <coopserver> <happy train sport> how things 13:38:55 <coopserver> <Stagurn> all good 13:38:56 <coopserver> <Stagurn> you? 13:38:59 <coopserver> <happy train sport> good 13:39:04 <coopserver> <Stagurn> =) 13:39:29 <coopserver> <happy train sport> need steel to the machinery drop of 13:43:19 <coopserver> *** Stagurn has left the game (connection lost) 13:50:23 <coopserver> *** Tomasz333333 has joined 13:55:27 <coopserver> <happy train sport> hi Tomasz333333 13:55:37 <coopserver> <Tomasz333333> Welcome. 13:56:17 <coopserver> <Tomasz333333> (jak nie pociągi to przedsiębiorstwa - nie ogarniam) 13:59:01 *** Ayoui has joined #openttdcoop.stable 13:59:23 *** [1]Djanxy has joined #openttdcoop.stable 14:03:43 *** Djanxy has quit IRC 14:03:43 *** Stagurn has quit IRC 14:03:43 *** [1]Djanxy is now known as Djanxy 14:18:09 <coopserver> *** Tomasz333333 has left the game (Leaving) 14:27:33 <coopserver> *** Jam35 has joined 14:29:15 <happpy> hi jam 14:29:19 <coopserver> <Jam35> hi 14:31:22 <coopserver> *** Jam35 has joined company #2 14:35:59 <coopserver> <plonka> god dam town is in the god damn way :( 15:23:28 <coopserver> *** happy train sport has joined spectators 15:23:46 <coopserver> <happy train sport> how things jam 15:24:05 <coopserver> <Jam35> ok ty 15:29:03 <coopserver> *** leg3nd has joined 15:29:16 <coopserver> <happy train sport> hi leg3nd 15:29:20 <coopserver> <leg3nd> hi 15:29:21 <coopserver> <happy train sport> how things 15:29:43 <coopserver> <leg3nd> its good. just popping in to see how things go here 15:30:04 <coopserver> <happy train sport> all good 15:32:28 <coopserver> <leg3nd> Jam35: whats up with your Jam at Burnley ? 15:32:44 <coopserver> <Jam35> hm ty 15:35:45 <coopserver> *** power600 has joined 15:35:53 <coopserver> <happy train sport> hi power600 15:36:12 <coopserver> *** power600 has left the game (Leaving) 15:42:24 <coopserver> *** happy train sport has joined company #3 15:50:39 <coopserver> *** happy train sport has joined spectators 15:56:09 <coopserver> *** Thijs has joined 15:56:36 <coopserver> <happy train sport> hi Thijs 15:56:45 <coopserver> <happy train sport> and welcume to the server 15:56:51 <coopserver> <Thijs> Hi all 15:57:06 <coopserver> <Thijs> haven't playsed in ages 15:57:32 <coopserver> <Thijs> i read something about a scalable interface 15:57:41 <coopserver> <Thijs> where can i find that in the menu? 15:58:12 <coopserver> <happy train sport> heem not shor 15:58:29 <coopserver> *** happy train sport has joined company #3 15:58:48 <coopserver> *** happy train sport has joined spectators 15:59:49 <coopserver> *** happy train sport has joined company #3 16:00:46 <coopserver> <Jam35> game options: interface size 16:00:51 <coopserver> <Jam35> h 16:00:53 <coopserver> <Jam35> i 16:01:34 <coopserver> <Thijs> ah, thanks 16:02:38 <coopserver> <Jam35> yeah makes all open windows glitchy as hell :) 16:02:52 <coopserver> <Jam35> well at least they do not revert to original size 16:02:58 <coopserver> <Jam35> when scaling down 16:03:22 <coopserver> <Thijs> at least i can read what it says ;) 16:06:54 <coopserver> *** Thijs has left the game (Leaving) 16:10:37 <coopserver> *** happy train sport has joined spectators 16:12:31 <coopserver> *** leg3nd has left the game (Leaving) 16:13:37 <coopserver> *** Jam35 has joined spectators 16:16:57 <coopserver> *** Merc_Rick has joined 16:22:52 <coopserver> <happy train sport> hi Merc_Rick 16:22:57 <coopserver> <Merc_Rick> Hi happy. 16:23:02 <coopserver> <happy train sport> things 16:23:07 <coopserver> <happy train sport> how things 16:23:08 <coopserver> <Merc_Rick> stuff. 16:23:36 <coopserver> <Merc_Rick> Good, woke up a little late today. 16:23:40 <coopserver> <Merc_Rick> How are you? 16:23:51 <coopserver> <happy train sport> good 16:55:56 <coopserver> *** happy train sport has left the game (general timeout) 17:03:23 *** happpy has quit IRC 17:49:43 <coopserver> *** Player has joined 17:50:58 <coopserver> *** Player has left the game (Leaving) 18:03:25 <coopserver> *** Anson has joined 18:05:12 <coopserver> <Anson> hallo, jam (and all others) 18:05:23 <coopserver> <plonka> HEY 18:05:29 <coopserver> <plonka> oops caps 18:06:31 <coopserver> <Anson> i was away for some time, but a little bored of other games and returned now, to the latest versions of NUTS and the (for me) new YETI ... 18:07:13 <coopserver> <plonka> yeah i been away 2-3 years myself 18:07:32 <coopserver> <plonka> day before yesterday was my first day back 18:08:38 <coopserver> <Anson> for me it was only a few months ... mostly played robotcraft, a bit some others, and of course also some real life :-) 18:09:19 <coopserver> <plonka> whats this real life you speak of? lol 18:09:38 <Jam35> hey Anson 18:09:44 <coopserver> <plonka> i think i read about it in a book once, but not sure 18:10:08 <coopserver> <Anson> lol ... a book is real life ... else it would be a wiki :-) 18:10:27 <coopserver> <plonka> haha true 18:11:13 <coopserver> <Anson> speaking of RL, i just remembered to take my pills ... forgot it after dinner 18:11:45 <coopserver> <plonka> yeah dont forget those 18:12:52 <coopserver> <Anson> taking them daily results in nice measurements, and forgetting them once every second day is still acceptable, but better not to forget too often 18:13:27 <coopserver> <plonka> ok 18:13:28 <coopserver> <Anson> do you know about blood pressure and the desired values ? 18:13:38 <coopserver> <plonka> yeah i sure do 18:14:27 <coopserver> <Anson> with pills 120-70, forgetting once 130-80, and two years ago without them it was 230-140 :-) :-( 18:14:58 <coopserver> <plonka> 230? that's crazy high 18:16:40 <coopserver> <Anson> i was at the doc for some minor other problem, first time in some decades :-) ... sent me to hospital as emergency and it took them 2 weeks to get it below 140-90 18:17:23 <coopserver> <plonka> damn 18:17:30 <coopserver> <Anson> biggest danger is that you don't feel bad because of high pressure 18:18:03 <coopserver> <plonka> yeah thats true 18:18:37 <coopserver> <Anson> now i have to take the same set of 4 pills daily that also both of my parents have/had to take ... 18:19:28 <coopserver> <plonka> ok 18:19:47 <coopserver> *** Tomasz333333 has joined 18:20:58 <coopserver> *** Tomasz333333 has left the game (Leaving) 18:21:08 <coopserver> <Anson> since you didn't play for years ... how do you like nuts and yeti ? 18:21:58 <coopserver> <plonka> yeah its cool 18:22:38 <coopserver> <plonka> are you enjoying it? 18:23:03 <coopserver> <Anson> yeti is completely new for me, i only knew firs 18:23:52 <coopserver> <Anson> nuts is nice, i sometimes play with extremely short chamaeleons or wet trains :-) 18:24:30 <coopserver> <plonka> wht are wet trains? 18:25:26 <coopserver> <Anson> a train type in nuts : look like ships on canals, but really are trains and rails 18:26:17 <coopserver> <plonka> ah i see 18:26:19 <coopserver> <Anson> they are a bit slow, but have large capacity ... and mostly they look nice :-) 18:26:52 <coopserver> <Anson> ships are heavily discouraged on this server, but with wet trains you can get the looks of ships 18:27:16 <coopserver> <plonka> sweet 18:28:37 <coopserver> <Anson> did you already have a look at the basecost grf and its parameters ? 18:29:04 <coopserver> <plonka> i haven personally no 18:29:16 <coopserver> <plonka> havent* 18:29:22 <coopserver> <Anson> on this map, it is really cheap: planes and ships unchanged, and terraforming only 64x for land and 4096x for water 18:29:49 <coopserver> <plonka> yeah i noticed the tf cost 18:30:14 <coopserver> <Anson> usually, ships/planes and terraforming water cost 64k x (1 billion to do ONE tile :-) 18:30:46 <coopserver> <plonka> ouch 18:30:55 <coopserver> <Anson> better always check prices and running costs before buying ships or planes 18:32:12 <coopserver> <Anson> after a few maps with moderate prices, some guests / new players start using too many ships/planes, or start flattening the landscape 18:32:40 <coopserver> <Anson> then the next maps again have to get the high factors again 18:32:59 <coopserver> <plonka> i never buy ships or planes 18:33:41 <coopserver> <Anson> AFK now ... have a loooong phone call now 18:33:50 <coopserver> <plonka> ok 18:34:13 <coopserver> <plonka> hey jam doeschris booth still play here? 18:37:20 <Jam35> I've not seen him here for a year or so 18:37:31 <Jam35> and even that was brief 18:37:58 <coopserver> <plonka> ok 18:39:25 <coopserver> <plonka> are you good with prios jam? 18:39:53 <coopserver> <Jam35> what do you need? 18:40:14 <coopserver> <plonka> check sign "will this work" plz 18:40:47 <coopserver> <Jam35> it works but there are two tracks that are accesible 18:40:54 <coopserver> <Jam35> two pieces of track i mean 18:41:29 <coopserver> <plonka> now? 18:41:32 <coopserver> <Jam35> yep 18:41:45 <coopserver> <plonka> thanks 18:41:48 <coopserver> <Jam35> sure 18:42:04 <coopserver> <Jam35> if you wanted you could use the tunnels to extend it 18:42:43 <coopserver> <Jam35> hub looks nice btw 18:43:33 <coopserver> <plonka> show me with tunnels if you want 18:43:37 <coopserver> *** Jam35 has joined company #2 18:43:40 <coopserver> <plonka> pw is twat 18:43:50 <coopserver> <Jam35> oh I'll do it here 18:44:51 <coopserver> <Jam35> that would work for both tunnels 18:45:39 <coopserver> <Jam35> because the red area is one signal block 18:45:49 <coopserver> <Jam35> but the PBS lets two trains in 18:46:13 <coopserver> *** dvs has joined 18:46:16 <coopserver> *** dvs has left the game (connection lost) 18:46:29 <coopserver> *** dvs has joined 18:46:30 <coopserver> <Jam35> you could keep that combo 18:46:43 <coopserver> <Jam35> that just extends it further 18:47:06 <coopserver> <plonka> like so? 18:47:26 <coopserver> <Jam35> not quite 18:47:38 <coopserver> <Jam35> one exit signal only after the tunnels 18:48:14 <coopserver> <Jam35> not sure why :) 18:48:26 <coopserver> <plonka> ok thx :) 18:48:51 <coopserver> <Jam35> it should not break the combo status 18:49:53 <coopserver> <Jam35> extendible indefinitely 18:50:38 <coopserver> <plonka> hpw dp you guys figure this out? 18:51:28 <coopserver> <Jam35> there are a lot of logical minded people here :) 18:51:40 <coopserver> <Jam35> I just copy them :P 18:51:46 <coopserver> *** dvs has left the game (connection lost) 18:51:49 <coopserver> <plonka> :D 18:53:43 <coopserver> <Jam35> may I add a constructive note? 18:53:56 <coopserver> <plonka> sure 18:54:06 <coopserver> <Jam35> something that would make the hub perform better 18:54:10 <coopserver> <Jam35> choice 18:54:24 <coopserver> <Jam35> all the merges are one line to one line strictly 18:54:56 <coopserver> <Jam35> if you use the tunnels as a splitting point: swap tracks 18:55:15 <coopserver> <Jam35> so that lines can choose from either side 18:55:37 <coopserver> <Jam35> it will help to use both lines more fully 18:56:04 <coopserver> <plonka> so when it split jopin one to right right line and oother to left right line etc? 18:56:24 <coopserver> <Jam35> either all to all or have two prio lines and two split to two 18:56:25 <coopserver> <Jam35> yes 18:57:01 <coopserver> <Jam35> it's easier to have two prio lines 18:57:36 <coopserver> <Jam35> yes there is some rebuilding :) 18:57:45 <coopserver> <Jam35> or not 18:58:04 <coopserver> <Jam35> just a suggestion :) 18:58:14 <coopserver> <plonka> ill give it a go 18:58:15 <coopserver> *** Jam35 has joined company #1 18:58:25 <coopserver> <Jam35> may I try something? 18:58:34 <coopserver> <plonka> sure 18:58:42 <coopserver> <Jam35> example is all 19:01:56 <coopserver> <Jam35> btw two tunnels is enough there 19:02:11 <coopserver> <Jam35> you could do that 19:02:39 <coopserver> <plonka> 2 tunnels is enough for 9 gap? 19:02:55 <coopserver> <Jam35> tl3 yes 19:03:01 <coopserver> <Jam35> @@ gap 3 19:03:17 <Jam35> @@ gap 3 19:03:24 <Jam35> @@gap 3 19:03:26 <coopserver> <plonka> ok didnt know 19:03:34 <coopserver> *** Player has joined 19:03:38 <Jam35> @@tunnels 19:03:48 <coopserver> <Jam35> nm 19:03:55 <coopserver> <Jam35> 9 gap is max for TL3 19:05:04 <coopserver> <Jam35> makes the prio harder here 19:06:11 <coopserver> *** Player has left the game (Leaving) 19:07:29 <coopserver> <Jam35> hm that should work 19:07:43 <coopserver> <plonka> sweet 19:07:54 <coopserver> <Jam35> bridges sorry :) 19:11:44 <coopserver> *** Player has joined 19:12:01 <coopserver> *** Player has left the game (Leaving) 19:12:22 <coopserver> <Jam35> mhm 19:12:29 <coopserver> <Jam35> I feel better now 19:12:37 <coopserver> <plonka> heh 19:12:51 <coopserver> <Jam35> but you get the principle? 19:13:06 <coopserver> <plonka> i think so yeah 19:13:17 <coopserver> <plonka> just need to pactice 19:14:37 <coopserver> <Jam35> so if a train waits at the red area 19:14:48 <coopserver> <Jam35> one behind goes to the green side 19:14:53 <coopserver> <plonka> next will turn right? 19:14:59 <coopserver> <plonka> yeah i see 19:15:45 <coopserver> <Jam35> and trains use both lines as I said instead of perferring certain lines 19:15:53 <coopserver> <Jam35> (unbalanced) 19:16:15 <coopserver> <Jam35> I'm going on a bit now :)P 19:16:28 <coopserver> <Jam35> quick break brb 19:16:30 <coopserver> *** Jam35 has joined spectators 19:16:34 <coopserver> <plonka> no worries :) 19:18:01 *** happpy has joined #openttdcoop.stable 19:18:27 <coopserver> *** happy train sport has joined 19:19:03 <coopserver> <happy train sport> hi all 19:19:13 <coopserver> <plonka> hi happy 19:19:28 <coopserver> <happy train sport> how things going 19:19:42 <coopserver> <plonka> yeah goin ok 19:20:04 <coopserver> <plonka> dinner time in sec though 19:20:18 <happpy> k 19:22:50 <coopserver> *** Merc_Rick has left the game (general timeout) 19:30:41 <coopserver> <Jam35> so yeah, the splitting also determines which line has prio 19:31:03 <coopserver> <Jam35> the unsplit line has prio the split ones wait but they have choices 19:32:41 <coopserver> <Jam35> works better than initially guessing which line has most traffic kind of 19:32:52 <coopserver> <plonka> ok 19:39:46 <coopserver> <Jam35> the bridges there are a natural split 19:40:00 <coopserver> <Jam35> so you could just merge the lines right there 19:40:06 <coopserver> <Jam35> smaller footprint 19:40:24 <coopserver> <Jam35> and you don't make it harder for trains to join further up 19:41:39 <coopserver> <plonka> damn water in the way 19:41:50 <coopserver> <Jam35> not really :) 19:42:00 <coopserver> *** Jam35 has joined company #1 19:42:05 <coopserver> <Jam35> may I ? :) 19:42:10 <coopserver> <plonka> yeah 19:44:01 <coopserver> <Jam35> like so 19:44:28 <coopserver> <plonka> nice one thnks 19:44:40 <coopserver> <Jam35> quite compact :) 19:44:53 <coopserver> <plonka> yeah 19:45:06 <coopserver> <Jam35> smaller than usual for me :) 19:46:08 <coopserver> <Jam35> you have a nice clean style 19:46:15 <coopserver> <Jam35> should check out PS 19:46:28 <coopserver> <Jam35> it's dead there we need more players ;) 19:46:55 <coopserver> <plonka> yeah i try to be tidy in builds once i can afford it :) 19:47:15 <coopserver> <plonka> PS= pro server? 19:47:22 <coopserver> <Jam35> public server 19:47:46 <coopserver> <plonka> ah ok i though this was public server 19:48:39 <coopserver> <Jam35> check out www.oopenttdcoop.org on how to get right version and stuff 19:48:49 <coopserver> <Jam35> this is welcome (stable) server 19:49:00 <coopserver> <plonka> ok 19:49:07 <coopserver> <plonka> first i go eat 19:49:10 <coopserver> <plonka> bbs 19:49:14 <coopserver> <Jam35> public server is our co-op game 19:49:17 <coopserver> *** plonka has joined spectators 19:49:28 <coopserver> <plonka> right ok 19:50:13 <coopserver> *** Jam35 has joined company #2 19:52:24 <coopserver> <happy train sport> plonka: has got nice bbh 20:04:54 <coopserver> *** Jam35 has joined spectators 20:04:55 <coopserver> *** Game paused (number of players) 20:36:06 <coopserver> *** Player has joined 20:36:22 <coopserver> *** Player has left the game (Leaving) 20:51:58 <coopserver> *** plonka has joined company #1 20:51:59 <coopserver> *** Game unpaused (number of players) 20:52:31 <coopserver> <Anson> hallo ... I'm back too 20:52:46 <happpy> hi 20:52:47 <coopserver> <Anson> hallo, happy ... are you there ? 20:52:58 <coopserver> <plonka> welcome vack 20:53:07 <happpy> yep 20:53:19 <coopserver> <Anson> happy, i immediately recognized your network :-) 20:53:37 <happpy> k 20:53:39 <coopserver> <Anson> you are building as always :-) lol 20:54:17 <coopserver> <Anson> gaps at tunnels, bridges and crossings, and large detours instead of direct connections .... 20:54:56 <coopserver> <Anson> but with not too many trains (thanks to yeti), it works quite well, as one can see at your income :-) 20:55:01 <happpy> yer i am sume times beter and not so yet ther is sume gaps 20:55:16 <happpy> yep true 20:55:34 <coopserver> <happy train sport> lone time no see Anson 20:56:04 <coopserver> <plonka> i cant believe the little town i live in is listed on this map Oo 20:56:18 <coopserver> *** happy train sport has joined company #3 20:56:35 <coopserver> <plonka> it's popu is like 10 k 20:56:42 <coopserver> <Anson> the big one i live in isn't :-( 20:56:43 <coopserver> <plonka> irl that is 20:57:12 <coopserver> <plonka> i live in hemsworth (west yorks) 20:57:18 <coopserver> <plonka> where do you live? 20:57:20 <coopserver> <Anson> pop irl is 3500000 ... 20:57:35 <coopserver> <happy train sport> so whont have u been up to Anson have notsee u for a bout a year so mor 20:58:41 <coopserver> <Anson> was playing some other games ... mostly robocraft and prison architect, and some others ... and also some RL :-) 20:58:58 <coopserver> <happy train sport> ar i see 20:59:56 <coopserver> <Anson> happy, look at your iron trains from Gravesend Mines ... 21:00:19 <coopserver> <happy train sport> yep 21:00:39 <coopserver> <happy train sport> i see trains 21:01:20 <coopserver> <Anson> instead of going directly to Nantwich via Cumbernauld, you send them first to slh01, which at least quadruples the travel time 21:02:27 <coopserver> <happy train sport> yep 21:02:37 <coopserver> <happy train sport> hats y i did the slh 21:03:36 <coopserver> <Anson> with the steel plant, it's now a BBH instead of a SLH :-) 21:05:21 <coopserver> <Anson> with all those iron trains, there is a jamm starting in front of slh01 21:06:41 <coopserver> <happy train sport> yer i can not make a nuver ml be cours ov the water 21:07:37 <coopserver> <Anson> the branch at the slh where iron trains come from is almost a ML already 21:08:35 <coopserver> <Anson> you could build another ML from the iron mine directly to the steel mine and add two BBHs to get a triangle of those new BBHs and the old SLH01 21:08:47 <coopserver> <happy train sport> true 21:09:47 <coopserver> <Anson> currently, i see a queue of 8 trains, and half of them are iron, other half are yetis 21:10:21 <coopserver> <Anson> without the iron trains, traffic would be a lot more smoothly, and the iron trains would be much faster too 21:11:32 <coopserver> *** Player has joined 21:11:40 <coopserver> <Anson> queue now 12, and 6 of them iron ... 21:11:44 <coopserver> *** Player has left the game (Leaving) 21:12:18 <coopserver> <Anson> anotrher problem with that merge might be the length of the prio 21:14:13 <coopserver> <Anson> length of queue now 16 ... did you add more trains when you joined your company again ? 21:14:52 <coopserver> <happy train sport> yer got 271 trains 21:16:09 <coopserver> <Anson> queue 24 now, with 12 iron :-) 21:16:21 <coopserver> *** Jam35 has joined company #2 21:16:34 <coopserver> <happy train sport> heem 21:16:47 <coopserver> <Anson> oh, another big jam ... hallo to jam ! 21:16:56 <coopserver> <Jam35> hihi 21:17:05 <coopserver> <happy train sport> f water 21:21:08 <coopserver> <happy train sport> heem ther no way i can join this up to this 21:21:43 <coopserver> *** Jam35 has joined company #3 21:26:50 <coopserver> <Anson> does all the iron from Gravesend go to the same steel mill (at Nantwich) ? 21:27:50 <coopserver> *** Jam35 has joined company #2 21:28:03 <coopserver> <happy train sport> thanks jam 21:28:29 <coopserver> <Jam35> pretty bad that but is easier that way 21:28:39 <coopserver> <Jam35> long tunnels 21:28:42 <coopserver> <happy train sport> true 21:29:28 <coopserver> <Jam35> if it becomes a problem add another 21:29:31 <coopserver> <Jam35> is possible 21:31:52 <coopserver> <happy train sport> k will doo 21:33:44 <coopserver> <Anson> may i reconnect the iron mine a bit differently ? 21:33:53 <coopserver> <happy train sport> yer shor 21:34:11 <coopserver> <Anson> you have a new password :-) 21:34:16 <coopserver> <happy train sport> tl 3 i goy 21:35:29 <coopserver> *** Anson has joined company #3 21:37:12 <coopserver> <happy train sport> hey jam i got a overflow werk the ferst time at larst at my machinery 21:40:26 <coopserver> <Jam35> the prio blinks a green signal cos a train fits inside 21:40:54 <coopserver> *** Jam35 has joined company #3 21:41:10 <coopserver> *** Jam35 has joined spectators 21:41:17 <coopserver> <happy train sport> ar i see now 21:43:00 <coopserver> <happy train sport> jam u need a overflow on your food pick up 21:43:14 <coopserver> <Jam35> owat 21:43:23 <coopserver> *** Jam35 has joined company #2 21:43:34 <coopserver> <Jam35> overflow 21:43:37 <coopserver> *** Jam35 has joined spectators 21:44:01 <coopserver> <happy train sport> ar that will werk 21:45:42 <coopserver> *** Jam35 has joined company #2 21:48:49 <coopserver> <happy train sport> big meech is on #hazzard on the irc just doo /join #hazard on the irc thats hazzard server 21:49:17 <coopserver> <happy train sport> dont no y he noton the stable irc 22:36:05 <coopserver> <Jam35> gtg gn 22:36:08 <coopserver> *** Jam35 has left the game (Leaving) 22:36:09 <coopserver> <happy train sport> gn 22:36:13 <coopserver> <plonka> good night 22:36:42 *** Jam35 is now known as Jam35_ 22:46:14 <coopserver> <happy train sport> k that will doo 304 trains will doo 22:48:28 *** Djanxy has quit IRC 22:55:39 <coopserver> <happy train sport> ther that fixs the train q at the machinery 22:56:33 <coopserver> <Anson> i have to leave for 15 minutes .... brb 22:56:38 <coopserver> <happy train sport> k 22:56:58 <coopserver> <happy train sport> i been on in till 12 o clok at night 22:57:30 <coopserver> <plonka> yeah im on till 12 also i think 22:57:31 <coopserver> <happy train sport> how your net werk going plonka 22:57:36 <coopserver> <happy train sport> k 22:58:26 <coopserver> <plonka> i need stations at b hooking up to sideline connected to a if you want to help :P 22:58:49 <coopserver> <happy train sport> yer doo a sign 22:58:59 <coopserver> <plonka> alredy have 22:59:51 <coopserver> <plonka> pw is twat 22:59:54 <coopserver> <happy train sport> k 23:00:05 <coopserver> *** happy train sport has joined company #1 23:00:20 <coopserver> <plonka> prolly need to depto trains to do it tbh 23:00:47 <coopserver> <happy train sport> wich sign is it 23:01:13 <coopserver> <plonka> 3 stations near b be need to connecting to a 23:01:25 <coopserver> <plonka> 4 stations 23:01:36 <coopserver> <happy train sport> k 23:07:44 <coopserver> <happy train sport> ver nice bbh plonka 23:07:55 <coopserver> <plonka> thx 23:10:36 <coopserver> <happy train sport> heem k so need to redo the wood station pick up 23:11:03 <coopserver> <plonka> yeah mopst stattions are a mess tbh 23:11:26 <coopserver> <plonka> i messed up early on so built everything adhoc 23:11:47 <coopserver> <happy train sport> k if was me i word wat in till the muney go up so u got a nufe 23:11:49 <coopserver> <happy train sport> yer 23:11:59 <coopserver> <happy train sport> i doo that sume times 23:15:23 <coopserver> *** ftbp9 has joined 23:15:24 <coopserver> *** ftbp9 has started a new company #7 23:15:38 <coopserver> <happy train sport> hi ftbp9 23:15:48 <coopserver> <ftbp9> hi 23:16:01 <coopserver> <happy train sport> welcume to the server 23:16:16 <coopserver> <ftbp9> ty 23:17:17 <coopserver> <happy train sport> np 23:17:26 <coopserver> <happy train sport> doo !rules to see them 23:18:17 <coopserver> <plonka> yeah jams asked me to play on public server with u guys 23:18:32 <coopserver> <happy train sport> yer thats a good server 23:19:47 <coopserver> <ftbp9> i'm lagging really bad 23:20:12 <coopserver> <plonka> loys of trains :; 23:20:36 <coopserver> <happy train sport> yer trains dus that or stuf on the map 23:21:20 <coopserver> *** ftbp9 has left the game (Leaving) 23:25:03 <coopserver> <happy train sport> i think its the yeti maks the game so lag when u go to the oilwell or sume thin like that maks it lag 23:25:38 <coopserver> <plonka> i havent lagged yet 23:25:57 <coopserver> <happy train sport> if i go to my slh its fine 23:26:37 <coopserver> <happy train sport> but iif i go to the oil well is lag or if i move on the map 23:27:05 <coopserver> <plonka> are you a propper gaming rig or laptop or? 23:27:23 <coopserver> <happy train sport> latop 23:27:35 <coopserver> <plonka> ok 23:27:57 *** Ayoui has quit IRC 23:28:13 <coopserver> *** Stagurn has joined 23:28:23 *** Stagurn has joined #openttdcoop.stable 23:28:33 <coopserver> <happy train sport> heem i not shor how to join the station up u say need doing heem 23:28:38 <coopserver> <happy train sport> hi Stagurn 23:29:00 <coopserver> <Stagurn> hi hello 23:29:23 <coopserver> <plonka> just connect that wood to c 23:29:25 <coopserver> <happy train sport> how things 23:29:46 <coopserver> <Stagurn> all good! 23:29:47 <coopserver> <Stagurn> you? 23:29:50 <coopserver> <happy train sport> good 23:30:08 <coopserver> <plonka> then rest of the top stations on a sideline connected to d 23:30:32 <Anson> back for a min .... the connection that i thought of (for iron) should be done, although BBH01 is ugly and BBH02 is nowhere near planned :-) 23:31:42 <Anson> about the lag : i noticed lag too, mostly when i scroll to a new area on the map with a big industry ... maybe the computer has to load a big 32bpp multi/animated sprite, etc 23:32:02 <coopserver> *** Stagurn has left the game (connection lost) 23:32:22 <coopserver> <happy train sport> yer true 23:32:24 <Anson> it might help to study settings like blitter, 8bpp/32bpp, etc ... i only had a short look at the yeti wiki 23:33:52 <Anson> plonka : you might wish to change your password :-) ... chat from game and this IRC channel is echoed to each other. even with nobody ingame, people can read everything :-) 23:34:31 <Anson> ingame, click on a name in the client list to write private messages 23:34:59 <coopserver> <plonka> teah ok pw changed 23:35:30 <coopserver> <happy train sport> i not shor it need a bbh02 anson but i doo it if i got time 23:38:23 <coopserver> <Anson> i thought of a BBH (or whatever it should be called) which is a crossing between the ML from SLH01 to oil, and the new green ML from BBH01 to steel 23:38:39 <coopserver> <happy train sport> heem k i see 23:39:24 <coopserver> <Anson> most of the traffic probably would go only straight through it, but some trains might use it to switch direction, and/or when there are other connections in the future, like another iron mine etc 23:39:39 <coopserver> <happy train sport> yep 23:41:41 <coopserver> <Anson> that new BBH02 then would replace the current simple join of the green line to the ML, and would make a proper split for steel and oil (which looks a bit temporary) 23:43:03 <coopserver> <happy train sport> k so the bbh 02 for the iorn trains right Anson 23:44:05 <coopserver> <happy train sport> k so if i doo the bbh 02 we can send the yeti trains from the bbh 01 23:44:08 <coopserver> <happy train sport> Anson: 23:44:15 <coopserver> <Anson> top left to bottom right for oil, bottom left to top right for iron, top right to top left for steel 23:44:24 <coopserver> <happy train sport> heem k 23:45:03 <coopserver> <Anson> or even more complicated if we add a fifth direction for the powerplant :-) LOL 23:45:17 <coopserver> <happy train sport> yer true 23:46:19 <coopserver> <Anson> to see what i did, i colored blue what was changed for the yeti pickup (to make space left of Cumbernauld) 23:46:41 <coopserver> <happy train sport> k if troy cumes on Anson tel hem whont u just tel me a bout the plan for bbh 02 23:46:51 <coopserver> <Anson> and green for everything else that i added (BBH01 and the join towards steelplant) 23:46:56 <coopserver> <happy train sport> k 23:47:18 <coopserver> <Anson> when you continue working on it, just recolor to plain or whatever you like 23:47:27 <coopserver> <happy train sport> k 23:49:10 <coopserver> <Anson> to start a real chaos, we also can add food, increasing yeti production and thus all other production too ... which would require additional stations near each yeti station, and lots more trains :-) 23:49:23 <coopserver> <happy train sport> true 23:59:16 <coopserver> <Anson> i haven't played much with yeti yet, but tested a new station layout yesterday offline ... just adding a separate third platform and forcing trains through a depot 23:59:22 <coopserver> <plonka> ok 23:59:35 <coopserver> <plonka> redirct trains too remeber :P