Log for #openttdcoop.stable on 8th March 2015:
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00:03:38  *** Stagurn has quit IRC
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06:08:55  <coopserver> *** Vinnie has started a new company #6
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09:32:05  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
09:32:06  <coopserver> *** Player has started a new company #7
09:32:07  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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09:32:29  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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10:54:35  *** Jam35_ is now known as Jam35
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11:38:22  <coopserver> <Player> !name plonka
11:38:23  <coopserver> *** Player has changed his/her name to plonka
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12:08:45  <happpy> !players
12:08:45  <coopserver> happpy: There are currently 1 players and 0 spectators, making a total of 1 clients connected
12:08:48  <happpy> hi
12:08:59  <coopserver> <plonka> hi happy
12:09:06  <coopserver> *** happy  train sport has joined
12:09:20  <coopserver> <happy  train sport> how  things  going
12:09:47  <coopserver> <plonka> so, so
12:11:12  <coopserver> <plonka> sigh
12:11:48  <coopserver> <plonka> i just built some track to a plantation only for it to disappear before a train arrived
12:11:59  <coopserver> <happy  train sport> yep
12:29:46  <coopserver> [udp] advertising to the master server is failing
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13:38:43  <coopserver> <happy  train sport> hi  Stagurn
13:38:46  <coopserver> <Stagurn> hi
13:38:51  <coopserver> <happy  train sport> how  things
13:38:55  <coopserver> <Stagurn> all good
13:38:56  <coopserver> <Stagurn> you?
13:38:59  <coopserver> <happy  train sport> good
13:39:04  <coopserver> <Stagurn> =)
13:39:29  <coopserver> <happy  train sport> need  steel  to  the  machinery   drop  of
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13:55:27  <coopserver> <happy  train sport> hi  Tomasz333333
13:55:37  <coopserver> <Tomasz333333> Welcome.
13:56:17  <coopserver> <Tomasz333333> (jak nie pociągi to przedsiębiorstwa - nie ogarniam)
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14:27:33  <coopserver> *** Jam35 has joined
14:29:15  <happpy> hi  jam
14:29:19  <coopserver> <Jam35> hi
14:31:22  <coopserver> *** Jam35 has joined company #2
14:35:59  <coopserver> <plonka> god dam town is in the god damn way :(
15:23:28  <coopserver> *** happy  train sport has joined spectators
15:23:46  <coopserver> <happy  train sport> how  things  jam
15:24:05  <coopserver> <Jam35> ok ty
15:29:03  <coopserver> *** leg3nd has joined
15:29:16  <coopserver> <happy  train sport> hi  leg3nd
15:29:20  <coopserver> <leg3nd> hi
15:29:21  <coopserver> <happy  train sport> how  things
15:29:43  <coopserver> <leg3nd> its good. just popping in to see how things go here
15:30:04  <coopserver> <happy  train sport> all  good
15:32:28  <coopserver> <leg3nd> Jam35: whats up with your Jam at Burnley ?
15:32:44  <coopserver> <Jam35> hm ty
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15:35:53  <coopserver> <happy  train sport> hi  power600
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15:56:09  <coopserver> *** Thijs has joined
15:56:36  <coopserver> <happy  train sport> hi  Thijs
15:56:45  <coopserver> <happy  train sport> and welcume to the server
15:56:51  <coopserver> <Thijs> Hi all
15:57:06  <coopserver> <Thijs> haven't playsed in ages
15:57:32  <coopserver> <Thijs> i read something about a scalable interface
15:57:41  <coopserver> <Thijs> where can i find that in the menu?
15:58:12  <coopserver> <happy  train sport> heem  not shor
15:58:29  <coopserver> *** happy  train sport has joined company #3
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16:00:46  <coopserver> <Jam35> game options: interface size
16:00:51  <coopserver> <Jam35> h
16:00:53  <coopserver> <Jam35> i
16:01:34  <coopserver> <Thijs> ah, thanks
16:02:38  <coopserver> <Jam35> yeah makes all open windows glitchy as hell :)
16:02:52  <coopserver> <Jam35> well at least they do not revert to original size
16:02:58  <coopserver> <Jam35> when scaling down
16:03:22  <coopserver> <Thijs> at least i can read what it says ;)
16:06:54  <coopserver> *** Thijs has left the game (Leaving)
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16:22:52  <coopserver> <happy  train sport> hi  Merc_Rick
16:22:57  <coopserver> <Merc_Rick> Hi happy.
16:23:02  <coopserver> <happy  train sport> things
16:23:07  <coopserver> <happy  train sport> how  things
16:23:08  <coopserver> <Merc_Rick> stuff.
16:23:36  <coopserver> <Merc_Rick> Good, woke up a little late today.
16:23:40  <coopserver> <Merc_Rick> How are you?
16:23:51  <coopserver> <happy  train sport> good
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18:03:25  <coopserver> *** Anson has joined
18:05:12  <coopserver> <Anson> hallo, jam (and all others)
18:05:23  <coopserver> <plonka> HEY
18:05:29  <coopserver> <plonka> oops caps
18:06:31  <coopserver> <Anson> i was away for some time, but a little bored of other games and returned now, to the latest versions of NUTS and the (for me) new YETI ...
18:07:13  <coopserver> <plonka> yeah i been away 2-3 years myself
18:07:32  <coopserver> <plonka> day before yesterday was my first day back
18:08:38  <coopserver> <Anson> for me it was only a few months ... mostly played robotcraft, a bit some others, and of course also some real life :-)
18:09:19  <coopserver> <plonka> whats this real life you speak of? lol
18:09:38  <Jam35> hey Anson
18:09:44  <coopserver> <plonka> i think i read about it in a book once, but not sure
18:10:08  <coopserver> <Anson> lol ... a book is real life ... else it would be a wiki :-)
18:10:27  <coopserver> <plonka> haha true
18:11:13  <coopserver> <Anson> speaking of RL, i just remembered to take my pills ... forgot it after dinner
18:11:45  <coopserver> <plonka> yeah dont forget those
18:12:52  <coopserver> <Anson> taking them daily results in nice measurements, and forgetting them once every second day is still acceptable, but better not to forget too often
18:13:27  <coopserver> <plonka> ok
18:13:28  <coopserver> <Anson> do you know about blood pressure and the desired values ?
18:13:38  <coopserver> <plonka> yeah i sure do
18:14:27  <coopserver> <Anson> with pills 120-70, forgetting once 130-80, and two years ago without them it was 230-140 :-) :-(
18:14:58  <coopserver> <plonka> 230?  that's crazy high
18:16:40  <coopserver> <Anson> i was at the doc for some minor other problem, first time in some decades :-) ... sent me to hospital as emergency and it took them 2 weeks to get it below 140-90
18:17:23  <coopserver> <plonka> damn
18:17:30  <coopserver> <Anson> biggest danger is that you don't feel bad because of high pressure
18:18:03  <coopserver> <plonka> yeah thats true
18:18:37  <coopserver> <Anson> now i have to take the same set of 4 pills daily that also both of my parents have/had to take ...
18:19:28  <coopserver> <plonka> ok
18:19:47  <coopserver> *** Tomasz333333 has joined
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18:21:08  <coopserver> <Anson> since you didn't play for years ... how do you like nuts and yeti ?
18:21:58  <coopserver> <plonka> yeah its cool
18:22:38  <coopserver> <plonka> are you enjoying it?
18:23:03  <coopserver> <Anson> yeti is completely new for me, i only knew firs
18:23:52  <coopserver> <Anson> nuts is nice, i sometimes play with extremely short chamaeleons or wet trains :-)
18:24:30  <coopserver> <plonka> wht are wet trains?
18:25:26  <coopserver> <Anson> a train type in nuts : look like ships on canals, but really are trains and rails
18:26:17  <coopserver> <plonka> ah i see
18:26:19  <coopserver> <Anson> they are a bit slow, but have large capacity ... and mostly they look nice :-)
18:26:52  <coopserver> <Anson> ships are heavily discouraged on this server, but with wet trains you can get the looks of ships
18:27:16  <coopserver> <plonka> sweet
18:28:37  <coopserver> <Anson> did you already have a look at the basecost grf and its parameters ?
18:29:04  <coopserver> <plonka> i haven personally no
18:29:16  <coopserver> <plonka> havent*
18:29:22  <coopserver> <Anson> on this map, it is really cheap: planes and ships unchanged, and terraforming only 64x for land and 4096x for water
18:29:49  <coopserver> <plonka> yeah i noticed the tf cost
18:30:14  <coopserver> <Anson> usually, ships/planes and terraforming water cost 64k x (1 billion to do ONE tile :-)
18:30:46  <coopserver> <plonka> ouch
18:30:55  <coopserver> <Anson> better always check prices and running costs before buying ships or planes
18:32:12  <coopserver> <Anson> after a few maps with moderate prices, some guests / new players start using too many ships/planes, or start flattening the landscape
18:32:40  <coopserver> <Anson> then the next maps again have to get the high factors again
18:32:59  <coopserver> <plonka> i never buy ships or planes
18:33:41  <coopserver> <Anson> AFK now ... have a loooong phone call now
18:33:50  <coopserver> <plonka> ok
18:34:13  <coopserver> <plonka> hey jam doeschris booth still play here?
18:37:20  <Jam35> I've not seen him here for a year or so
18:37:31  <Jam35> and even that was brief
18:37:58  <coopserver> <plonka> ok
18:39:25  <coopserver> <plonka> are you good with prios jam?
18:39:53  <coopserver> <Jam35> what do you need?
18:40:14  <coopserver> <plonka> check sign "will this work" plz
18:40:47  <coopserver> <Jam35> it works but there are two tracks that are accesible
18:40:54  <coopserver> <Jam35> two pieces of track i mean
18:41:29  <coopserver> <plonka> now?
18:41:32  <coopserver> <Jam35> yep
18:41:45  <coopserver> <plonka> thanks
18:41:48  <coopserver> <Jam35> sure
18:42:04  <coopserver> <Jam35> if you wanted you could use the tunnels to extend it
18:42:43  <coopserver> <Jam35> hub looks nice btw
18:43:33  <coopserver> <plonka> show me with tunnels if you want
18:43:37  <coopserver> *** Jam35 has joined company #2
18:43:40  <coopserver> <plonka> pw is twat
18:43:50  <coopserver> <Jam35> oh I'll do it here
18:44:51  <coopserver> <Jam35> that would work for both tunnels
18:45:39  <coopserver> <Jam35> because the red area is one signal block
18:45:49  <coopserver> <Jam35> but the PBS lets two trains in
18:46:13  <coopserver> *** dvs has joined
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18:46:30  <coopserver> <Jam35> you could keep that combo
18:46:43  <coopserver> <Jam35> that just extends it further
18:47:06  <coopserver> <plonka> like so?
18:47:26  <coopserver> <Jam35> not quite
18:47:38  <coopserver> <Jam35> one exit signal only after the tunnels
18:48:14  <coopserver> <Jam35> not sure why :)
18:48:26  <coopserver> <plonka> ok thx :)
18:48:51  <coopserver> <Jam35> it should not break the combo status
18:49:53  <coopserver> <Jam35> extendible indefinitely
18:50:38  <coopserver> <plonka> hpw dp you guys figure this out?
18:51:28  <coopserver> <Jam35> there are a lot of logical minded people here :)
18:51:40  <coopserver> <Jam35> I just copy them :P
18:51:46  <coopserver> *** dvs has left the game (connection lost)
18:51:49  <coopserver> <plonka> :D
18:53:43  <coopserver> <Jam35> may I add a constructive note?
18:53:56  <coopserver> <plonka> sure
18:54:06  <coopserver> <Jam35> something that would make the hub perform better
18:54:10  <coopserver> <Jam35> choice
18:54:24  <coopserver> <Jam35> all the merges are one line to one line strictly
18:54:56  <coopserver> <Jam35> if you use the tunnels as a splitting point: swap tracks
18:55:15  <coopserver> <Jam35> so that lines can choose from either side
18:55:37  <coopserver> <Jam35> it will help to use both lines more fully
18:56:04  <coopserver> <plonka> so when it split jopin one to right right line and oother to left right line etc?
18:56:24  <coopserver> <Jam35> either all to all or have two prio lines and two split to two
18:56:25  <coopserver> <Jam35> yes
18:57:01  <coopserver> <Jam35> it's easier to have two prio lines
18:57:36  <coopserver> <Jam35> yes there is some rebuilding :)
18:57:45  <coopserver> <Jam35> or not
18:58:04  <coopserver> <Jam35> just a suggestion  :)
18:58:14  <coopserver> <plonka> ill give it a go
18:58:15  <coopserver> *** Jam35 has joined company #1
18:58:25  <coopserver> <Jam35> may I try something?
18:58:34  <coopserver> <plonka> sure
18:58:42  <coopserver> <Jam35> example is all
19:01:56  <coopserver> <Jam35> btw two tunnels is enough there
19:02:11  <coopserver> <Jam35> you could do that
19:02:39  <coopserver> <plonka> 2 tunnels is enough for 9 gap?
19:02:55  <coopserver> <Jam35> tl3 yes
19:03:01  <coopserver> <Jam35> @@ gap 3
19:03:17  <Jam35> @@ gap 3
19:03:24  <Jam35> @@gap 3
19:03:26  <coopserver> <plonka> ok didnt know
19:03:34  <coopserver> *** Player has joined
19:03:38  <Jam35> @@tunnels
19:03:48  <coopserver> <Jam35> nm
19:03:55  <coopserver> <Jam35> 9 gap is max for TL3
19:05:04  <coopserver> <Jam35> makes the prio harder here
19:06:11  <coopserver> *** Player has left the game (Leaving)
19:07:29  <coopserver> <Jam35> hm that should work
19:07:43  <coopserver> <plonka> sweet
19:07:54  <coopserver> <Jam35> bridges sorry :)
19:11:44  <coopserver> *** Player has joined
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19:12:22  <coopserver> <Jam35> mhm
19:12:29  <coopserver> <Jam35> I feel better now
19:12:37  <coopserver> <plonka> heh
19:12:51  <coopserver> <Jam35> but you get the principle?
19:13:06  <coopserver> <plonka> i think so yeah
19:13:17  <coopserver> <plonka> just need to pactice
19:14:37  <coopserver> <Jam35> so if a train waits at the red area
19:14:48  <coopserver> <Jam35> one behind goes to the green side
19:14:53  <coopserver> <plonka> next will turn right?
19:14:59  <coopserver> <plonka> yeah i see
19:15:45  <coopserver> <Jam35> and trains use both lines as I said instead of perferring certain lines
19:15:53  <coopserver> <Jam35> (unbalanced)
19:16:15  <coopserver> <Jam35> I'm going on a bit now :)P
19:16:28  <coopserver> <Jam35> quick break brb
19:16:30  <coopserver> *** Jam35 has joined spectators
19:16:34  <coopserver> <plonka> no worries :)
19:18:01  *** happpy has joined #openttdcoop.stable
19:18:27  <coopserver> *** happy  train sport has joined
19:19:03  <coopserver> <happy  train sport> hi  all
19:19:13  <coopserver> <plonka> hi happy
19:19:28  <coopserver> <happy  train sport> how  things  going
19:19:42  <coopserver> <plonka> yeah goin ok
19:20:04  <coopserver> <plonka> dinner time in sec though
19:20:18  <happpy> k
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19:30:41  <coopserver> <Jam35> so yeah, the splitting also determines which line has prio
19:31:03  <coopserver> <Jam35> the unsplit line has prio the split ones wait but they have choices
19:32:41  <coopserver> <Jam35> works better than initially guessing which line has most traffic kind of
19:32:52  <coopserver> <plonka> ok
19:39:46  <coopserver> <Jam35> the bridges there are a natural split
19:40:00  <coopserver> <Jam35> so you could just merge the lines right there
19:40:06  <coopserver> <Jam35> smaller footprint
19:40:24  <coopserver> <Jam35> and you don't make it harder for trains to join further up
19:41:39  <coopserver> <plonka> damn water in the way
19:41:50  <coopserver> <Jam35> not really :)
19:42:00  <coopserver> *** Jam35 has joined company #1
19:42:05  <coopserver> <Jam35> may I ? :)
19:42:10  <coopserver> <plonka> yeah
19:44:01  <coopserver> <Jam35> like so
19:44:28  <coopserver> <plonka> nice one thnks
19:44:40  <coopserver> <Jam35> quite compact :)
19:44:53  <coopserver> <plonka> yeah
19:45:06  <coopserver> <Jam35> smaller than usual for me :)
19:46:08  <coopserver> <Jam35> you have a nice clean style
19:46:15  <coopserver> <Jam35> should check out PS
19:46:28  <coopserver> <Jam35> it's dead there we need more players ;)
19:46:55  <coopserver> <plonka> yeah i try to be tidy in builds once i can afford it :)
19:47:15  <coopserver> <plonka> PS= pro server?
19:47:22  <coopserver> <Jam35> public server
19:47:46  <coopserver> <plonka> ah ok i though this was public server
19:48:39  <coopserver> <Jam35> check out on how to get right version and stuff
19:48:49  <coopserver> <Jam35> this is welcome (stable) server
19:49:00  <coopserver> <plonka> ok
19:49:07  <coopserver> <plonka> first i go eat
19:49:10  <coopserver> <plonka> bbs
19:49:14  <coopserver> <Jam35> public server is our co-op game
19:49:17  <coopserver> *** plonka has joined spectators
19:49:28  <coopserver> <plonka> right ok
19:50:13  <coopserver> *** Jam35 has joined company #2
19:52:24  <coopserver> <happy  train sport> plonka:   has  got  nice  bbh
20:04:54  <coopserver> *** Jam35 has joined spectators
20:04:55  <coopserver> *** Game paused (number of players)
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20:52:31  <coopserver> <Anson> hallo ... I'm back too
20:52:46  <happpy> hi
20:52:47  <coopserver> <Anson> hallo, happy ... are you there ?
20:52:58  <coopserver> <plonka> welcome vack
20:53:07  <happpy> yep
20:53:19  <coopserver> <Anson> happy, i immediately recognized your network :-)
20:53:37  <happpy> k
20:53:39  <coopserver> <Anson> you are building as always :-) lol
20:54:17  <coopserver> <Anson> gaps at tunnels, bridges and crossings, and large detours instead of direct connections ....
20:54:56  <coopserver> <Anson> but with not too many trains (thanks to yeti), it works quite well, as one can see at your income :-)
20:55:01  <happpy> yer  i  am  sume  times  beter and not    so  yet  ther  is sume  gaps
20:55:16  <happpy> yep  true
20:55:34  <coopserver> <happy  train sport> lone  time  no  see  Anson
20:56:04  <coopserver> <plonka> i cant believe the little town i live in is listed on this map Oo
20:56:18  <coopserver> *** happy  train sport has joined company #3
20:56:35  <coopserver> <plonka> it's popu is like 10 k
20:56:42  <coopserver> <Anson> the big one i live in isn't :-(
20:56:43  <coopserver> <plonka> irl that is
20:57:12  <coopserver> <plonka> i live in hemsworth (west yorks)
20:57:18  <coopserver> <plonka> where do you live?
20:57:20  <coopserver> <Anson> pop irl is 3500000 ...
20:57:35  <coopserver> <happy  train sport> so  whont  have u been up  to  Anson   have notsee u  for  a bout  a  year so  mor
20:58:41  <coopserver> <Anson> was playing some other games ... mostly robocraft and prison architect, and some others ... and also some RL :-)
20:58:58  <coopserver> <happy  train sport> ar  i  see
20:59:56  <coopserver> <Anson> happy, look at your iron trains from Gravesend Mines ...
21:00:19  <coopserver> <happy  train sport> yep
21:00:39  <coopserver> <happy  train sport> i  see    trains
21:01:20  <coopserver> <Anson> instead of going directly to Nantwich via Cumbernauld, you send them first to slh01, which at least quadruples the travel time
21:02:27  <coopserver> <happy  train sport> yep
21:02:37  <coopserver> <happy  train sport> hats  y i did  the  slh
21:03:36  <coopserver> <Anson> with the steel plant, it's now a BBH instead of a SLH :-)
21:05:21  <coopserver> <Anson> with all those iron trains, there is a jamm starting in front of slh01
21:06:41  <coopserver> <happy  train sport> yer   i can not  make   a  nuver   ml  be cours  ov  the water
21:07:37  <coopserver> <Anson> the branch at the slh where iron trains come from is almost a ML already
21:08:35  <coopserver> <Anson> you could build another ML from the iron mine directly to the steel mine and add two BBHs to get a triangle of those new BBHs and the old SLH01
21:08:47  <coopserver> <happy  train sport> true
21:09:47  <coopserver> <Anson> currently, i see a queue of 8 trains, and half of them are iron, other half are yetis
21:10:21  <coopserver> <Anson> without the iron trains, traffic would be a lot more smoothly, and the iron trains would be much faster too
21:11:32  <coopserver> *** Player has joined
21:11:40  <coopserver> <Anson> queue now 12, and 6 of them iron ...
21:11:44  <coopserver> *** Player has left the game (Leaving)
21:12:18  <coopserver> <Anson> anotrher problem with that merge might be the length of the prio
21:14:13  <coopserver> <Anson> length of queue now 16 ... did you add more trains when you joined your company again ?
21:14:52  <coopserver> <happy  train sport> yer  got     271  trains
21:16:09  <coopserver> <Anson> queue 24 now, with 12 iron :-)
21:16:21  <coopserver> *** Jam35 has joined company #2
21:16:34  <coopserver> <happy  train sport> heem
21:16:47  <coopserver> <Anson> oh, another big jam ... hallo to jam !
21:16:56  <coopserver> <Jam35> hihi
21:17:05  <coopserver> <happy  train sport> f  water
21:21:08  <coopserver> <happy  train sport> heem  ther  no  way  i can join  this  up  to   this
21:21:43  <coopserver> *** Jam35 has joined company #3
21:26:50  <coopserver> <Anson> does all the iron from Gravesend go to the same steel mill (at Nantwich) ?
21:27:50  <coopserver> *** Jam35 has joined company #2
21:28:03  <coopserver> <happy  train sport> thanks  jam
21:28:29  <coopserver> <Jam35> pretty bad that but is easier that way
21:28:39  <coopserver> <Jam35> long tunnels
21:28:42  <coopserver> <happy  train sport> true
21:29:28  <coopserver> <Jam35> if it becomes a problem add another
21:29:31  <coopserver> <Jam35> is possible
21:31:52  <coopserver> <happy  train sport> k  will  doo
21:33:44  <coopserver> <Anson> may i reconnect the iron mine a bit differently ?
21:33:53  <coopserver> <happy  train sport> yer  shor
21:34:11  <coopserver> <Anson> you have a new password :-)
21:34:16  <coopserver> <happy  train sport> tl 3  i  goy
21:35:29  <coopserver> *** Anson has joined company #3
21:37:12  <coopserver> <happy  train sport> hey  jam   i got  a  overflow  werk   the ferst  time  at larst   at my  machinery
21:40:26  <coopserver> <Jam35> the prio blinks a green signal cos a train fits inside
21:40:54  <coopserver> *** Jam35 has joined company #3
21:41:10  <coopserver> *** Jam35 has joined spectators
21:41:17  <coopserver> <happy  train sport> ar  i see  now
21:43:00  <coopserver> <happy  train sport> jam  u need  a  overflow  on your  food  pick  up
21:43:14  <coopserver> <Jam35> owat
21:43:23  <coopserver> *** Jam35 has joined company #2
21:43:34  <coopserver> <Jam35> overflow
21:43:37  <coopserver> *** Jam35 has joined spectators
21:44:01  <coopserver> <happy  train sport> ar  that will  werk
21:45:42  <coopserver> *** Jam35 has joined company #2
21:48:49  <coopserver> <happy  train sport> big  meech  is  on   #hazzard   on  the  irc  just  doo  /join #hazard  on  the  irc   thats    hazzard  server
21:49:17  <coopserver> <happy  train sport> dont  no y  he  noton the  stable   irc
22:36:05  <coopserver> <Jam35> gtg gn
22:36:08  <coopserver> *** Jam35 has left the game (Leaving)
22:36:09  <coopserver> <happy  train sport> gn
22:36:13  <coopserver> <plonka> good night
22:36:42  *** Jam35 is now known as Jam35_
22:46:14  <coopserver> <happy  train sport> k      that  will  doo  304  trains will doo
22:48:28  *** Djanxy has quit IRC
22:55:39  <coopserver> <happy  train sport> ther  that    fixs  the train q  at  the machinery
22:56:33  <coopserver> <Anson> i have to leave for 15 minutes .... brb
22:56:38  <coopserver> <happy  train sport> k
22:56:58  <coopserver> <happy  train sport> i  been on in till  12  o  clok  at night
22:57:30  <coopserver> <plonka> yeah im on till 12 also i think
22:57:31  <coopserver> <happy  train sport> how  your  net werk  going  plonka
22:57:36  <coopserver> <happy  train sport> k
22:58:26  <coopserver> <plonka> i need stations at b hooking up to sideline connected to a if you want to help :P
22:58:49  <coopserver> <happy  train sport> yer  doo a sign
22:58:59  <coopserver> <plonka> alredy have
22:59:51  <coopserver> <plonka> pw is twat
22:59:54  <coopserver> <happy  train sport> k
23:00:05  <coopserver> *** happy  train sport has joined company #1
23:00:20  <coopserver> <plonka> prolly need to depto trains to do it tbh
23:00:47  <coopserver> <happy  train sport> wich  sign  is  it
23:01:13  <coopserver> <plonka> 3 stations near b be need to connecting to a
23:01:25  <coopserver> <plonka> 4 stations
23:01:36  <coopserver> <happy  train sport> k
23:07:44  <coopserver> <happy  train sport> ver  nice bbh  plonka
23:07:55  <coopserver> <plonka> thx
23:10:36  <coopserver> <happy  train sport> heem k  so  need  to redo  the wood  station  pick up
23:11:03  <coopserver> <plonka> yeah mopst stattions are a mess tbh
23:11:26  <coopserver> <plonka> i messed up early on so built everything adhoc
23:11:47  <coopserver> <happy  train sport> k   if  was  me  i word  wat in till the muney  go up  so u got a nufe
23:11:49  <coopserver> <happy  train sport> yer
23:11:59  <coopserver> <happy  train sport> i  doo  that  sume times
23:15:23  <coopserver> *** ftbp9 has joined
23:15:24  <coopserver> *** ftbp9 has started a new company #7
23:15:38  <coopserver> <happy  train sport> hi  ftbp9
23:15:48  <coopserver> <ftbp9> hi
23:16:01  <coopserver> <happy  train sport> welcume  to  the server
23:16:16  <coopserver> <ftbp9> ty
23:17:17  <coopserver> <happy  train sport> np
23:17:26  <coopserver> <happy  train sport> doo  !rules  to  see  them
23:18:17  <coopserver> <plonka> yeah jams asked me to play on public server with u guys
23:18:32  <coopserver> <happy  train sport> yer   thats a good  server
23:19:47  <coopserver> <ftbp9> i'm lagging really bad
23:20:12  <coopserver> <plonka> loys of trains :;
23:20:36  <coopserver> <happy  train sport> yer     trains  dus  that  or  stuf on the map
23:21:20  <coopserver> *** ftbp9 has left the game (Leaving)
23:25:03  <coopserver> <happy  train sport> i  think  its  the yeti  maks  the game  so  lag     when u go to the  oilwell or  sume  thin like that  maks  it  lag
23:25:38  <coopserver> <plonka> i havent lagged yet
23:25:57  <coopserver> <happy  train sport> if  i  go  to my  slh  its  fine
23:26:37  <coopserver> <happy  train sport> but    iif  i go  to  the  oil  well  is  lag or if i   move  on  the map
23:27:05  <coopserver> <plonka> are you a propper gaming rig or laptop or?
23:27:23  <coopserver> <happy  train sport> latop
23:27:35  <coopserver> <plonka> ok
23:27:57  *** Ayoui has quit IRC
23:28:13  <coopserver> *** Stagurn has joined
23:28:23  *** Stagurn has joined #openttdcoop.stable
23:28:33  <coopserver> <happy  train sport> heem   i  not  shor   how  to  join  the  station  up   u  say need doing  heem
23:28:38  <coopserver> <happy  train sport> hi  Stagurn
23:29:00  <coopserver> <Stagurn> hi hello
23:29:23  <coopserver> <plonka> just connect that wood to c
23:29:25  <coopserver> <happy  train sport> how   things
23:29:46  <coopserver> <Stagurn> all good!
23:29:47  <coopserver> <Stagurn> you?
23:29:50  <coopserver> <happy  train sport> good
23:30:08  <coopserver> <plonka> then rest of the top stations on a sideline connected to d
23:30:32  <Anson> back for a min .... the connection that i thought of (for iron) should be done, although BBH01 is ugly and BBH02 is nowhere near planned :-)
23:31:42  <Anson> about the lag : i noticed lag too, mostly when i scroll to a new area on the map with a big industry ... maybe the computer has to load a big 32bpp multi/animated sprite, etc
23:32:02  <coopserver> *** Stagurn has left the game (connection lost)
23:32:22  <coopserver> <happy  train sport> yer  true
23:32:24  <Anson> it might help to study settings like blitter, 8bpp/32bpp, etc ... i only had a short look at the yeti wiki
23:33:52  <Anson> plonka : you might wish to change your password :-) ... chat from game and this IRC channel is echoed to each other. even with nobody ingame, people can read everything :-)
23:34:31  <Anson> ingame, click on a name in the client list to write private messages
23:34:59  <coopserver> <plonka> teah ok pw changed
23:35:30  <coopserver> <happy  train sport> i  not  shor  it   need a bbh02    anson   but  i doo  it  if i got time
23:38:23  <coopserver> <Anson> i thought of a BBH (or whatever it should be called) which is a crossing between the ML from SLH01 to oil, and the new green ML from BBH01 to steel
23:38:39  <coopserver> <happy  train sport> heem  k i see
23:39:24  <coopserver> <Anson> most of the traffic probably would go only straight through it, but some trains might use it to switch direction, and/or when there are other connections in the future, like another iron mine etc
23:39:39  <coopserver> <happy  train sport> yep
23:41:41  <coopserver> <Anson> that new BBH02 then would replace the current simple join of the green line to the ML, and would make a proper split for steel and oil (which looks a bit temporary)
23:43:03  <coopserver> <happy  train sport> k   so  the bbh  02  for  the    iorn  trains  right  Anson
23:44:05  <coopserver> <happy  train sport> k  so  if  i doo  the bbh  02  we can  send  the yeti  trains  from  the  bbh  01
23:44:08  <coopserver> <happy  train sport> Anson:
23:44:15  <coopserver> <Anson> top left to bottom right for oil, bottom left to top right for iron, top right to top left for steel
23:44:24  <coopserver> <happy  train sport> heem  k
23:45:03  <coopserver> <Anson> or even more complicated if we add a fifth direction for the powerplant :-) LOL
23:45:17  <coopserver> <happy  train sport> yer true
23:46:19  <coopserver> <Anson> to see what i did, i colored blue what was changed for the yeti pickup (to make space left of Cumbernauld)
23:46:41  <coopserver> <happy  train sport> k  if  troy  cumes  on Anson  tel  hem whont u just  tel me  a  bout  the plan for bbh 02
23:46:51  <coopserver> <Anson> and green for everything else that i added (BBH01 and the join towards steelplant)
23:46:56  <coopserver> <happy  train sport> k
23:47:18  <coopserver> <Anson> when you continue working on it, just recolor to plain or whatever you like
23:47:27  <coopserver> <happy  train sport> k
23:49:10  <coopserver> <Anson> to start a real chaos, we also can add food, increasing yeti production and thus all other production too ... which would require additional stations near each yeti station, and lots more trains :-)
23:49:23  <coopserver> <happy  train sport> true
23:59:16  <coopserver> <Anson> i haven't played much with yeti yet, but tested a new station layout yesterday offline ... just adding a separate third platform and forcing trains through a depot
23:59:22  <coopserver> <plonka> ok
23:59:35  <coopserver> <plonka> redirct trains too remeber :P

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