Config
Log for #openttdcoop.stable on 19th September 2015:
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00:11:19  <coopserver> *** Mazur has left the game (Leaving)
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04:16:41  <coopserver> *** Berkel has joined
04:16:49  <coopserver> <Mazur> lo
04:17:23  <coopserver> <Berkel> Hi
04:17:52  <coopserver> <Berkel> Ahh I see you´re using the forest :D
04:17:58  <coopserver> <Berkel> and great hub and network :D
04:18:37  <coopserver> <Mazur> Yes, after I'd made the hub, I decided to usr hte forest, since it was hte only ogther one in sight.
04:18:48  <coopserver> <Mazur> Well, it's a mess, but it works,
04:20:53  <coopserver> <Mazur> Btw, new engine coming up, I have the exclusive this year.
04:21:08  <coopserver> <Berkel> maglev 4 - get heavy?
04:21:23  <coopserver> <Mazur> Maglev 4, yes.
04:21:28  <coopserver> <Berkel> already using it :D
04:21:36  <coopserver> <Mazur> What do those numbers mean, anyway?
04:21:46  <coopserver> <Berkel> which numbers?
04:22:09  <coopserver> <Mazur> In hte "replace trains" there are numbers behind each engine.
04:22:41  <coopserver> <Berkel> thats the numbers of engine you use at the moment of the specific type
04:22:59  <coopserver> <Mazur> No, the number before, I meant.
04:23:18  <coopserver> <Berkel> thats the number of the generation of this engine type
04:23:32  <coopserver> <Mazur> Ah, makes sense.
04:23:33  <coopserver> <Berkel> for examble Hellbender is generation 3 of maglev medium, get heavy is number 4
04:23:58  <coopserver> <Berkel> so always use the highest number --> most modern one
04:24:16  <coopserver> <Mazur> I go for highest speed, same effect.
04:24:53  <coopserver> <Berkel> in some situations track effort (Newton meter) is more usefull than plain power (horsepower) ;)
04:25:09  <coopserver> <Mazur> Of course.
04:25:41  <coopserver> <Mazur> A 1 Newton engine going 1000 max is as useful as an actual slug.
04:25:53  <coopserver> <Berkel> :D
04:28:25  <coopserver> <Mazur> Oh, you've another forest to add, if you like.
04:28:38  <coopserver> <Mazur> At EEk Valley COAL PICK.
04:29:09  <coopserver> <Berkel> yeah, why not
04:29:31  <coopserver> *** Mazur has left the game (general timeout)
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04:31:55  <coopserver> <Mazur> Damn rtowns keep stopping accepting goods.
04:32:07  <coopserver> <Mazur> Arseholes.
04:32:11  <coopserver> <Berkel> :D
04:32:14  <coopserver> <Berkel> which town?
04:32:30  <coopserver> <Mazur> Honk Beach and Port |CHOMPBURG.
04:33:07  <coopserver> <Berkel> you have to build roads in the town to make them build buildings
04:33:18  <coopserver> <Berkel> towns may not buiild roads themselves
04:38:30  <coopserver> <Mazur> hat should fix things.
04:41:43  <coopserver> *** lcd047 has joined
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04:57:07  <coopserver> <Berkel> new forest for you at crunch beach
04:58:27  <coopserver> <Mazur> Ah, near Cerunch beach woods, hnow appropriate.
04:59:05  <coopserver> <Berkel> well, exactly near your paper mill
04:59:17  <coopserver> <Berkel> perhaps a lorry truck line :D
04:59:47  <coopserver> <Mazur> Yeah, but I'm hardly getting hte goods out as it is.  Maybe later, if it's still there.
05:01:28  <coopserver> <Berkel> to make honk beach accept goods you could create a satelite station in the town centre
05:03:11  <coopserver> <Mazur> Parcel office from CHIPS tiles.
05:03:18  <coopserver> <Berkel> :)
05:03:44  <coopserver> <Mazur> But it's getting early.
05:04:33  <coopserver> <Berkel> what the fuck?
05:04:43  <coopserver> <Berkel> a forest just had 330 tons / month
05:04:52  <coopserver> <Berkel> thought 300 was max :D
05:06:38  <coopserver> *** Berkel has left the game (Leaving)
05:07:55  <coopserver> *** Mazur has left the game (Leaving)
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09:06:54  <coopserver> *** Berkel has left the game (Leaving)
09:06:55  <coopserver> *** Game paused (number of players)
13:09:33  <Sylf> !contentupdate
13:09:33  <coopserver> Sylf: Performing content update
13:09:34  <coopserver> Content server connection established
13:10:03  <Sylf> !content
13:10:04  <coopserver> Downloading 5 file(s) (1208588 bytes)
13:10:42  <coopserver> Content server connection closed
13:10:49  <Sylf> !rescan
13:10:49  <coopserver> Sylf: Scanning content directories
13:12:05  <coopserver> Sylf: Rescan completed
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18:31:58  <coopserver> *** Mothership_Q has left the game (Leaving)
18:59:56  <Mazur> !info
18:59:56  <coopserver> Mazur: #openttdcoop - Welcome Server (www.openttdcoop.org), Version: 1.5.2, date: Mar 26 2075, clients connected: 1, map size: 1024x512, address: stable.openttdcoop.org:3999
19:00:03  <Mazur> !stats
19:00:03  <coopserver> Mazur: I have 5 registered users with 2 registered hostmasks; 4 owners and 0 admins.
19:18:17  <coopserver> *** lcd047 has joined
19:26:39  <coopserver> *** Mazur has left the game (Leaving)
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19:31:17  <coopserver> *** lcd047 has left the game (Leaving)
19:38:44  *** Maraxus has quit IRC
20:19:56  <coopserver> *** Berkel has joined
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20:50:26  <coopserver> *** Berkel has left the game (Leaving)
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