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00:00:51 *** Clockworker_ has joined #openttdcoop.stable 00:08:33 *** Clockworker__ has quit IRC 00:31:04 *** Clockworker__ has joined #openttdcoop.stable 00:38:33 *** Clockworker_ has quit IRC 01:00:54 *** Clockworker_ has joined #openttdcoop.stable 01:04:46 *** Clockworker__ has quit IRC 01:40:54 *** CompuDesktop has quit IRC 01:41:33 *** Compu has joined #openttdcoop.stable 02:00:58 *** Clockworker__ has joined #openttdcoop.stable 02:08:18 *** Clockworker_ has quit IRC 02:31:00 *** Clockworker_ has joined #openttdcoop.stable 02:38:28 *** Clockworker__ has quit IRC 03:31:04 *** Clockworker__ has joined #openttdcoop.stable 03:35:13 *** Clockworker__ is now known as Clockworker 03:38:28 *** Clockworker_ has quit IRC 03:47:33 *** Clockworker_ has joined #openttdcoop.stable 03:54:53 *** Clockworker has quit IRC 04:01:15 *** Clockworker__ has joined #openttdcoop.stable 04:05:13 *** Clockworker_ has quit IRC 05:31:07 *** Clockworker_ has joined #openttdcoop.stable 05:38:53 *** Clockworker__ has quit IRC 06:01:20 *** Clockworker has joined #openttdcoop.stable 06:08:53 *** Clockworker_ has quit IRC 08:01:27 *** Clockworker_ has joined #openttdcoop.stable 08:02:52 *** Clockworker has quit IRC 09:10:59 <coopserver> *** Game still paused (connecting clients, number of players) 09:11:03 <coopserver> *** Player has joined 09:11:04 <coopserver> *** Game still paused (number of players) 09:11:53 <coopserver> *** Player has left the game (Leaving) 09:29:01 *** StarLite has joined #openttdcoop.stable 09:29:01 *** ChanServ sets mode: +o StarLite 09:38:35 *** aard has joined #openttdcoop.stable 09:51:36 *** aard has quit IRC 10:01:32 *** Clockworker__ has joined #openttdcoop.stable 10:09:03 *** Clockworker_ has quit IRC 11:40:03 <coopserver> *** Game still paused (connecting clients, number of players) 11:40:09 <coopserver> *** power600 has joined 11:40:10 <coopserver> *** Game still paused (number of players) 11:41:20 <coopserver> *** power600 has left the game (Leaving) 11:46:02 <Speedy> !players 11:46:02 <coopserver> Speedy: The server is empty, noone is connected. Feel free to remedy this situation 11:46:19 <Speedy> !year 11:46:29 <Speedy> !date 11:46:29 <coopserver> Jun 27 2222 12:31:35 *** Clockworker_ has joined #openttdcoop.stable 12:35:37 *** Clockworker__ has quit IRC 13:01:36 *** Clockworker__ has joined #openttdcoop.stable 13:05:40 *** Clockworker_ has quit IRC 13:05:40 *** Clockworker__ has quit IRC 13:05:55 *** Clockworker__ has joined #openttdcoop.stable 13:31:37 *** Clockworker_ has joined #openttdcoop.stable 13:32:57 <coopserver> *** Game still paused (connecting clients, number of players) 13:33:00 <coopserver> *** lcd047 has joined 13:33:01 <coopserver> *** Game still paused (number of players) 13:33:46 *** KenjiE20 has quit IRC 13:36:12 <coopserver> *** lcd047 has left the game (Leaving) 13:39:19 *** Clockworker__ has quit IRC 13:47:47 *** KenjiE20 has joined #openttdcoop.stable 13:47:47 *** ChanServ sets mode: +o KenjiE20 14:01:41 *** Clockworker__ has joined #openttdcoop.stable 14:09:19 *** Clockworker_ has quit IRC 15:09:23 *** Clockworker__ has quit IRC 16:22:59 <coopserver> *** Game still paused (connecting clients, number of players) 16:23:02 <coopserver> *** Player has joined 16:23:03 <coopserver> *** Game still paused (number of players) 16:23:16 <Sylf> let's load a new map... 16:24:10 <happpy> yep 16:24:14 <happpy> hi 16:26:26 <coopserver> *** Player has left the game (Leaving) 16:26:31 <coopserver> *** Game still paused (connecting clients, number of players) 16:26:34 <coopserver> *** Player has joined 16:26:35 <coopserver> *** Game still paused (number of players) 16:26:40 <Sylf> !contentupdate 16:26:40 <coopserver> Sylf: Performing content update 16:26:41 <coopserver> Content server connection established 16:26:55 <Sylf> !content 16:26:58 <coopserver> Downloading 8 file(s) (317718 bytes) 16:27:18 <Sylf> !rescan 16:27:18 <coopserver> Sylf: Scanning content directories 16:28:09 <coopserver> *** Player has left the game (Leaving) 16:28:10 <coopserver> Content server connection closed 16:28:14 <coopserver> Sylf: Rescan completed 16:28:26 <coopserver> *** Game still paused (connecting clients, number of players) 16:28:29 <coopserver> *** Player has joined 16:28:30 <coopserver> *** Game still paused (number of players) 16:28:50 <coopserver> <Player> !rules 16:28:51 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 16:31:56 <coopserver> *** Player has started a new company #9 16:31:57 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 16:31:58 <coopserver> *** Game unpaused (number of players) 16:31:59 <coopserver> *** Player has joined spectators 16:32:00 <coopserver> *** Game paused (number of players) 16:32:23 <coopserver> *** Player has changed his/her name to blub 16:32:30 <coopserver> *** blub has joined company #9 16:32:31 <coopserver> *** Game unpaused (number of players) 16:32:46 <happpy> hi 16:35:49 <happpy> welome to the server blub 16:35:55 <coopserver> <blub> thanks 16:38:46 *** Clockworker has joined #openttdcoop.stable 16:39:52 *** Clockworker has quit IRC 16:40:31 *** Clockworker has joined #openttdcoop.stable 16:40:53 *** Clockworker has quit IRC 16:41:35 *** Clockworker has joined #openttdcoop.stable 16:43:01 <happpy> @ 16:43:06 <happpy> !date 16:43:06 <coopserver> Apr 09 2223 16:43:29 *** Clockworker has quit IRC 16:43:38 <happpy> year i think its time for a new map 16:44:01 *** Clockworker has joined #openttdcoop.stable 16:44:20 *** Clockworker has quit IRC 16:44:37 <coopserver> <blub> talking about this server? 16:44:48 <happpy> yep 16:44:51 *** Clockworker has joined #openttdcoop.stable 16:44:54 <coopserver> <blub> fell free to do it 16:46:18 <happpy> sylf mite got a map i think 16:48:52 *** Clockworker has quit IRC 16:49:13 *** Clockworker has joined #openttdcoop.stable 16:50:52 *** Clockworker has quit IRC 16:51:08 *** Clockworker has joined #openttdcoop.stable 16:51:50 *** Clockworker has quit IRC 16:52:06 *** Clockworker has joined #openttdcoop.stable 16:52:48 *** Clockworker has quit IRC 17:13:16 <coopserver> *** Game paused (connecting clients) 17:13:20 <coopserver> *** happy train sport has joined 17:13:21 <coopserver> *** Game unpaused (connecting clients) 17:25:49 <coopserver> <happy train sport> blub: let u no that sume maps mite have grf that u mite can not get but if u dowload the grf pack from openttdcoop web sit u shord be ok 17:44:01 <coopserver> *** Game paused (connecting clients) 17:44:07 <coopserver> *** Mark has joined 17:44:08 <coopserver> *** Game unpaused (connecting clients) 17:44:10 <coopserver> <Mark> hi 17:44:17 <coopserver> <blub> hi 17:44:24 <coopserver> <Mark> wow still this game 17:44:32 <coopserver> *** Mark has joined company #7 17:45:16 <happpy> hi mark 17:45:20 <happpy> how things 17:45:25 <coopserver> <Mark> good 17:45:28 <coopserver> <Mark> how are you 17:45:32 <happpy> good thanks 17:45:47 <happpy> year need a new gane 17:45:51 <happpy> game 17:45:51 <coopserver> <Mark> yes 17:46:15 <happpy> but i fort sylf had a map but notvshor 17:46:31 <coopserver> <Mark> i might do one 17:46:36 <coopserver> <Mark> any requests? 17:46:48 <coopserver> <Mark> climate/industries/trains ets 17:47:12 <coopserver> <blub> everything but toyland 17:47:33 <happpy> nuts train set 17:47:40 <coopserver> <Mark> mars? 17:47:47 <happpy> no 17:47:50 <coopserver> <Mark> havent done mars in ages 17:48:16 <happpy> i dont mind it but looks werd 17:50:05 <Mark> industries? 17:50:36 <happpy> u csn pick 17:50:48 <happpy> can pick dont mind 17:51:03 <coopserver> <blub> nothing too fancy? 17:54:38 <Mark> !getsave https://dl.dropboxusercontent.com/u/55719170/wsg270816.sav 17:54:38 <coopserver> Starting download... 17:54:41 <coopserver> Savegame successfully downloaded 17:54:53 <Mark> !rcon ls 17:54:54 <coopserver> 0) .. (Parent directory) 17:54:55 <coopserver> 1) archive/ (Directory) 17:54:56 <coopserver> 2) autosave/ (Directory) 17:54:57 <coopserver> 3) uploads/ (Directory) 17:54:58 <coopserver> 4) game.sav 17:54:59 <coopserver> Mark: You have 10 more messages. Type !less to view them 17:54:59 <Mark> !rcon cd 3 17:54:59 <Sylf> something not NUTS 17:55:06 <Sylf> oh, I'm too late 17:55:14 <Mark> :) 17:55:18 <Mark> had no nuts this game.. 17:55:21 <Mark> !rcon load 1 17:55:22 <coopserver> Starting new game 17:55:26 <coopserver> *** blub has left the game (connection lost) 17:55:27 <coopserver> *** happy train sport has left the game (connection lost) 17:55:28 <coopserver> *** Mark has left the game (connection lost) 17:55:29 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.6.1) 17:55:30 <coopserver> *** Game paused (number of players) 17:55:31 <coopserver> *** Game still paused (connecting clients, number of players) 17:55:32 <coopserver> *** Mark has joined 17:55:33 <coopserver> *** happy train sport has joined 17:55:34 <coopserver> *** Game still paused (number of players) 17:55:43 <Sylf> I was testing some of the newer train sets for consideration 17:55:52 <Sylf> some of these sets really suck 17:55:57 <Mark> oh if you got a map please do load it 17:56:02 <Mark> we can save mine for later 17:56:05 <coopserver> *** Game still paused (connecting clients, number of players) 17:56:07 <coopserver> *** blub has joined 17:56:08 <coopserver> *** Game still paused (number of players) 17:56:13 <Sylf> Because they suck, I don't have anything ready yet 17:56:30 <coopserver> <Mark> hm i might need more industries 17:56:49 <coopserver> *** Game still paused (connecting clients, number of players) 17:56:51 <coopserver> *** Sylf has joined 17:56:52 <coopserver> *** Game still paused (number of players) 17:57:10 <coopserver> <Sylf> meh, this is good enough 17:57:24 <Mark> im loading a new one 17:57:28 <Mark> its too flat too imo 17:57:37 <coopserver> <Sylf> that, yes 17:58:15 <Mark> !getsave https://dl.dropboxusercontent.com/u/55719170/wsg270816_2.sav 17:58:16 <coopserver> Starting download... 17:58:18 <coopserver> Savegame successfully downloaded 17:58:20 <Mark> !rcon load 1 17:58:21 <coopserver> Starting new game 17:58:22 <coopserver> Disconnected from #openttdcoop - Welcome Server (www.openttdcoop.org) 17:58:44 <Mark> hm 17:58:48 <Mark> !rcon ls 17:58:53 <Mark> oh no 17:58:53 <Sylf> !apconnect 17:58:53 <coopserver> Already connected!! 17:59:23 <Mark> omg i broke it again 17:59:42 <Sylf> yup, it crashed on the server side 17:59:45 <Sylf> !restart 17:59:45 <coopserver> Sorry, still processing previous rcon command 17:59:51 <Sylf> bieatch 18:01:39 <Sylf> !start 18:01:39 <coopserver> I am connected to None, so it's safe to assume that its already running 18:01:45 <Sylf> !restart 18:01:45 <coopserver> Sorry, still processing previous rcon command 18:01:55 <Sylf> wtf 18:03:08 <Mark> :[ 18:03:26 <Sylf> !apconnect 18:03:26 <coopserver> Already connected!! 18:03:44 <Sylf> !apdisconnect 18:03:49 <Sylf> !apconnect 18:03:50 <coopserver> Connecting... 18:03:52 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.6.1) 18:03:55 <coopserver> <blub> someone killed it? 18:04:02 <Mark> i did 18:04:05 <Sylf> !rcon cd 3 18:04:11 <Sylf> !rcon load 1 18:04:12 <coopserver> Starting new game 18:04:13 <coopserver> *** blub has left the game (connection lost) 18:04:14 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.6.1) 18:04:15 <coopserver> *** Game paused (number of players) 18:04:16 <coopserver> *** Game still paused (connecting clients, number of players) 18:04:17 <coopserver> *** blub has joined 18:04:18 <coopserver> *** Game still paused (number of players) 18:04:20 <Sylf> !date 18:04:20 <coopserver> Jan 11 1940 18:04:23 <coopserver> *** Game still paused (connecting clients, number of players) 18:04:26 <Sylf> !rcon reset_company 1 18:04:27 <coopserver> Company deleted. 18:04:28 <coopserver> *** Mark has joined 18:04:29 <coopserver> *** Game still paused (number of players) 18:04:29 <Sylf> !auto 18:04:31 <Sylf> !setdef 18:04:31 <coopserver> Sylf: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 18:04:40 <coopserver> *** Game still paused (connecting clients, number of players) 18:04:42 <coopserver> *** Sylf has joined 18:04:43 <coopserver> *** Game still paused (number of players) 18:04:44 <coopserver> <Mark> sweet thanks sylf 18:05:09 <Sylf> cool, it actually worked 18:05:15 <coopserver> <Mark> :) 18:05:17 <coopserver> *** Mark has started a new company #1 18:05:18 <coopserver> *** Game unpaused (number of players) 18:05:23 <coopserver> *** blub has started a new company #2 18:05:45 <coopserver> <Sylf> 111 water towers, 44 water supplies 18:05:51 <coopserver> <Mark> hehe 18:05:55 <coopserver> <Sylf> we have thirsty residents and not much source 18:06:02 <coopserver> <Sylf> battle is on 18:08:47 <coopserver> *** Sylf has left the game (Leaving) 18:15:46 <coopserver> <blub> u have an issue 18:16:01 <coopserver> <Mark> thanks 18:49:06 <coopserver> <Mark> can you please keep some distance dude 18:49:29 <coopserver> <blub> its not possible on this map 18:49:37 <coopserver> <Mark> sure it is 18:49:38 <coopserver> <blub> terraform water to expensive 18:49:49 <coopserver> <Mark> you dont need to take half the map 18:49:55 <coopserver> <Mark> keep compact please 18:50:18 <coopserver> <Mark> youre all over the place 18:50:57 <coopserver> <Mark> pretty please? 18:51:40 <Mark> !players 18:51:40 <coopserver> Mark: Client 4 (Green) is blub, in company 2 (blub Transport) 18:51:41 <coopserver> Mark: Client 6 (Orange) is Mark, in company 1 (Mark Transport) 18:51:45 <Mark> !rcon clients 18:51:46 <coopserver> Client #1 name: '' company: 255 IP: server 18:51:47 <coopserver> Client #4 name: 'blub' company: 2 IP: 37.201.230.38 18:51:47 <Sylf> You read earlier in the !rules to keep away from other players 18:51:48 <coopserver> Client #6 name: 'Mark' company: 1 IP: 87.211.36.230 18:51:59 <Mark> !rcon kick 37.201.230.38 18:52:00 <coopserver> *** blub has left the game (kicked by server) 18:52:01 <coopserver> Kicked 1 client(s) 18:52:05 <coopserver> *** Game paused (connecting clients) 18:52:07 <coopserver> *** blub has joined 18:52:08 <coopserver> *** Game unpaused (connecting clients) 18:52:13 <coopserver> <blub> what is this? 18:52:20 <coopserver> <blub> last map was all over the place close stuff 18:52:23 <coopserver> <Mark> i asked you twice 18:52:30 <Sylf> I know, and we don't like it 18:52:34 <coopserver> <Mark> and you kept building 18:52:53 <coopserver> <blub> i wanted to connect all free oil and i have everything on that side 18:52:58 <coopserver> <Mark> now, get a little bit of land and stick to it 18:53:12 <coopserver> <Mark> how about getting another cargo 18:53:21 <Sylf> expanding over the entire map is a big no-no on this map 18:53:26 <coopserver> <blub> so you tell me how i should play my company? 18:53:39 <Sylf> we tell everyone that on some aspects 18:53:39 <coopserver> <Mark> omg man.. 18:53:40 <coopserver> <blub> why you not playing alone? 18:53:45 <coopserver> <blub> if only ur stuff is allowed 18:53:54 <coopserver> <Mark> i cant be bothered with this right now 18:54:02 <coopserver> *** Mark has left the game (Leaving) 18:54:03 <coopserver> *** Game paused (number of players) 18:54:06 <Mark> cyas 18:54:09 <coopserver> *** blub has joined company #2 18:54:10 <coopserver> *** Game unpaused (number of players) 18:54:27 <coopserver> <blub> how ppl can be broken by someone building rails next to them 18:54:33 <coopserver> <blub> i would have moved if in any way 18:54:37 <coopserver> <blub> but just for the sake of it 19:08:44 <happpy> hey mark its all right Whive u if i can join u on this map 19:10:04 <happpy> if not np 20:28:39 <coopserver> *** Game paused (connecting clients) 20:28:42 <coopserver> *** valis has joined 20:28:43 <coopserver> *** Game unpaused (connecting clients) 20:37:14 <coopserver> *** valis has left the game (Leaving) 20:42:33 *** StarLite has quit IRC 21:51:09 <coopserver> *** Game paused (connecting clients) 21:51:15 <coopserver> *** happy train sport has joined 21:51:16 <coopserver> *** Game unpaused (connecting clients) 21:52:27 <coopserver> *** happy train sport has joined company #1 21:52:30 <coopserver> <happy train sport> blub: we try to stay w way from players net work 21:53:25 <coopserver> <blub> if i would block anything i d understand 21:53:37 <coopserver> <blub> i made as much space for him as possible 21:53:58 <coopserver> <happy train sport> and heemyear mark was right try not take the hall map 21:54:25 <coopserver> <blub> there is some issue with that 21:54:28 <coopserver> <blub> i didnt take whole map 21:54:34 <coopserver> <happy train sport> true but u see we try not to cros over players net work 21:54:35 <coopserver> <blub> only if u asume nobody may build were i did 21:54:45 <coopserver> <blub> i only took oil 21:54:51 <coopserver> <blub> so most of the map is not yet connected 21:55:18 <coopserver> <happy train sport> true i can see that 21:55:20 <coopserver> <blub> is your rules the reason for nobody playing here? 21:56:22 <coopserver> <blub> at the time i crosse his network i couldnt afford the north bridge 21:56:23 <coopserver> <happy train sport> ther doo play on the server 21:56:38 <coopserver> <blub> it was the only way to get to the other side 21:56:47 <coopserver> <blub> and i would have moved anything, if i would have disturbed 21:57:29 <coopserver> <happy train sport> teue but u see u have to think about uver players but nice lone trains 21:59:02 <coopserver> *** happy train sport has joined spectators 21:59:37 <coopserver> <blub> the town dropped from 900 to 500 21:59:40 <coopserver> <blub> such a pain 22:16:41 <coopserver> *** Game paused (connecting clients) 22:16:53 <coopserver> *** Player has joined 22:16:54 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 22:16:55 <coopserver> *** Player has joined spectators 22:16:56 <coopserver> *** Game unpaused (connecting clients) 22:16:58 <coopserver> *** Player has left the game (Leaving) 22:41:16 <coopserver> <happy train sport> will this map is dun 22:41:30 <coopserver> *** happy train sport has left the game (Leaving) 23:14:20 <coopserver> *** Game paused (connecting clients) 23:14:23 <coopserver> *** Sylf has joined 23:14:24 <coopserver> *** Game unpaused (connecting clients) 23:14:54 <coopserver> <Sylf> blub, we asked you NOT to spread over the entire map 23:15:08 <coopserver> <Sylf> WTF man 23:15:24 <happpy> yep 23:15:42 <happpy> whont the f man 23:15:47 <coopserver> <blub> it gets reset anyway, because i made a few bridges on someone elses island 23:15:47 <Sylf> !rcon clients 23:15:48 <coopserver> Client #1 name: '' company: 255 IP: server 23:15:49 <coopserver> Client #15 name: 'blub' company: 2 IP: 37.201.230.38 23:15:50 <coopserver> Client #51 name: 'Sylf' company: 255 IP: 71.199.78.95 23:16:03 <coopserver> <blub> funny how ridiculus ppl can get 23:16:06 <Sylf> !rcon move 15 255 23:16:07 <coopserver> *** blub has joined spectators 23:16:08 <coopserver> *** Game paused (number of players) 23:16:19 <Sylf> !rcon reset company 2 23:16:20 <coopserver> ERROR: command not found 23:16:36 <Sylf> !rcon reset_company 2 23:16:37 <coopserver> Company deleted. 23:16:56 <coopserver> *** Sylf has left the game (Leaving) 23:17:23 <coopserver> <blub> your an asshole, not even a single player wants to play here at the moment 23:17:28 <coopserver> <blub> idiotic as fuck 23:17:32 <coopserver> *** blub has left the game (Leaving) 23:19:29 <happpy> thanks sylf whont shit player he was 23:20:11 <coopserver> *** Game still paused (connecting clients, number of players) 23:20:16 <coopserver> *** happy train sport has joined 23:20:17 <coopserver> *** Game still paused (number of players) 23:20:40 <coopserver> *** happy train sport has started a new company #2 23:20:41 <coopserver> *** Game unpaused (number of players) 23:38:12 <coopserver> *** happy train sport has joined spectators 23:38:13 <coopserver> *** Game paused (number of players) 23:54:03 <coopserver> *** happy train sport has left the game (Leaving)