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03:00:46 *** Nomotakat_ has joined #openttdcoop.stable 03:02:03 *** Nomotakat_ has quit IRC 03:34:23 *** Nomo has joined #openttdcoop.stable 06:50:26 *** Hazzard is now known as Guest605 06:50:26 *** Hazzard has joined #openttdcoop.stable 06:50:26 *** ChanServ sets mode: +o Hazzard 06:53:04 *** Hazzard is now known as Guest607 06:53:04 *** Guest605 is now known as Hazzard 06:53:33 *** Guest607 has quit IRC 08:09:56 <V453000> !rcon ls 08:10:07 <V453000> oh 08:13:14 <Happpy> !rcon ls 08:13:14 <coopserver> Sorry, still processing previous rcon command 08:13:25 <planetmaker> !apconnect 08:13:25 <coopserver> Already connected!! 08:13:30 <planetmaker> !rcon ls 08:13:30 <coopserver> Sorry, still processing previous rcon command 08:13:34 <planetmaker> right 08:13:39 <V453000> ooh 08:16:06 <Happpy> Will that's sucks 08:18:53 <Hazzard> This was the coopetition server was it? 08:21:06 <Happpy> Nop 08:24:36 <V453000> the welcome server where people play in different companies Hazzard yes 08:32:07 <planetmaker> !rcon ls 08:32:07 <coopserver> Sorry, still processing previous rcon command 08:32:10 <planetmaker> hm 08:32:16 <planetmaker> whatever. this sucks 08:33:19 <Happpy> Hi planetmark #openttdcoop public server is fixs jow 08:33:22 <Happpy> Now 08:36:35 <Happpy> Ok now what's going on on this own 08:37:09 <Happpy> !date 08:37:09 <coopserver> Jan 12 2031 08:37:13 <Happpy> !players 08:37:14 <coopserver> Happpy: The server is empty, no one is connected. Feel free to remedy this situation 08:38:29 <V453000> it works but the irc bridge is borkd 08:38:37 <V453000> !rcon ls 08:38:37 <coopserver> Sorry, still processing previous rcon command 08:38:39 <V453000> hm 08:40:16 <Happpy> What about reset the coopper 08:41:41 <V453000> !apdisconnect 08:41:42 <coopserver> Disconnected from #openttdcoop - Welcome Server (www.openttdcoop.org) 08:41:44 <V453000> !apconnect 08:41:44 <coopserver> Connecting... 08:41:46 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.9.1) 08:41:52 <coopserver> <V453000> test 08:41:55 <V453000> works 08:41:59 <V453000> !rcon ls 08:42:00 <coopserver> 0) .. (Parent directory) 08:42:08 <V453000> !rcon cd .. 08:42:10 <V453000> !rcon ls 08:42:11 <coopserver> 0) .. (Parent directory) 08:42:12 <coopserver> 1) autosave/ (Directory) 08:42:13 <coopserver> 2) uploads/ (Directory) 08:42:14 <coopserver> 3) WS-2019-04-16_b.sav 08:42:15 <coopserver> 4) WS-2019-04-06-a.sav 08:42:16 <coopserver> 5) end_20190402.sav 08:42:17 <coopserver> 6) oldmap.sav 08:42:18 <V453000> !rcon load 3 08:42:19 <coopserver> Starting new game 08:42:31 <coopserver> *** V453000 has left the game (connection lost) 08:42:32 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.9.1) 08:42:33 <coopserver> *** Game still paused (manual, number of players) 08:42:34 <coopserver> *** Game still paused (manual, connecting clients, number of players) 08:42:37 <coopserver> *** V453000 has joined 08:42:38 <coopserver> *** Game still paused (manual, number of players) 08:42:44 <Happpy> Ther we ho 08:42:46 <Happpy> Go 08:43:27 <V453000> new game :) have fun 08:43:32 <V453000> !auto 08:43:33 <coopserver> *** Game still paused (number of players) 08:43:35 <V453000> !setdef 08:43:36 <coopserver> V453000: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 08:43:59 <Happpy> I Will tonight helpline my dad in the graedern 08:44:04 <Happpy> Afl 08:44:07 <Happpy> Afk 08:46:04 <Happpy> Hi v is it that yeti still 08:48:32 <V453000> yes but tired yetis and new nuts 08:48:51 <V453000> as I said last time, passenger trains can load yetis and tired yetis now 08:49:09 <V453000> and no brix, you can use that as static if you like 08:49:56 <Happpy> Ok and the yeti do ther need food and so on or pax 08:50:29 <V453000> building materials, food, tired yetis 08:50:48 <Happpy> Ok nice 08:50:57 <V453000> and I think they are completely unrelated to towns 08:51:03 <Happpy> I play tonight 08:51:16 <V453000> but not 100% sure, maybe the town still can make a cap, but I made all of them cities with a size multiplier of 2 08:51:26 <V453000> and town growth is on Fast if you need to grow them 08:52:32 <coopserver> *** V453000 has left the game (Leaving) 08:53:18 <coopserver> *** Game still paused (connecting clients, number of players) 08:53:27 <coopserver> *** Nomotakat has joined 08:53:28 <coopserver> *** Game still paused (number of players) 08:53:37 <V453000> hi :) 08:53:44 <coopserver> <Nomotakat> hello 08:54:45 <coopserver> <Nomotakat> glad theres a new game 08:55:41 <V453000> this one is a little different, tired yetis and passenger trains can carry yetis, both tired and fresh 08:55:48 <V453000> enjoy :) I'll join you later 08:55:55 <coopserver> <Nomotakat> oooo 08:56:12 <coopserver> <Nomotakat> ill probasbly be asleep by thgen... 08:56:40 <V453000> where are you from? 08:56:50 <coopserver> <Nomotakat> new zealand 08:57:06 <V453000> nice 09:01:33 <coopserver> <Nomotakat> whats the co limit??? 09:04:21 <coopserver> *** Nomotakat has joined company #1 09:04:22 <coopserver> *** Game unpaused (number of players) 09:04:23 <V453000> 15 09:04:34 <coopserver> <Nomotakat> nope ... 1 09:04:53 <coopserver> <Nomotakat> just double checked 09:05:59 <coopserver> *** Nomotakat has joined spectators 09:06:01 <coopserver> *** Game paused (number of players) 09:11:21 *** Happpy has quit IRC 09:17:46 <coopserver> <Nomotakat> u really need to double check b4 everyone comes 09:19:43 <V453000> !rcon set maximum_companies 09:19:45 <coopserver> 'maximum_companies' is an unknown setting. 09:19:54 <V453000> wow really 09:20:23 <V453000> !rcon set max_companies 09:20:25 <coopserver> Current value for 'max_companies' is: '1' (min: 1, max: 15) 09:20:27 <V453000> !rcon set max_companies 15 09:20:29 <V453000> hm :) 09:20:34 <V453000> well there you go 09:21:22 <coopserver> <Nomotakat> :D 09:21:38 <coopserver> *** Nomotakat has started a new company #2 09:21:39 <coopserver> *** Game unpaused (number of players) 09:21:42 <V453000> thank you, we were messing with it a bit :) some settings changed I guess 09:22:33 <coopserver> <Nomotakat> thats what it was when the server came back online earliere today...1 co 09:23:18 <coopserver> *** Game paused (connecting clients) 09:23:35 <coopserver> <Nomotakat> doing a lt test 09:23:36 <coopserver> *** Game unpaused (connecting clients) 09:24:18 <coopserver> <Nomotakat> ...and my lt failed on connect.. 10:49:34 *** virtualrandomnumber has joined #openttdcoop.stable 10:49:34 *** ChanServ sets mode: +v virtualrandomnumber 11:18:25 <coopserver> *** Nomotakat has left the game (Leaving) 11:18:26 <coopserver> *** Game paused (number of players) 11:24:16 *** Sylf has quit IRC 11:48:05 *** virtualrandomnumber has quit IRC 12:17:54 <coopserver> *** Game still paused (connecting clients, number of players) 12:17:58 <coopserver> *** lcd047 has joined 12:17:59 <coopserver> *** Game still paused (number of players) 12:18:09 <coopserver> *** lcd047 has left the game (Leaving) 12:22:11 *** virtualrandomnumber has joined #openttdcoop.stable 12:22:11 *** ChanServ sets mode: +v virtualrandomnumber 13:19:16 *** StarLite has joined #openttdcoop.stable 13:19:16 *** ChanServ sets mode: +o StarLite 14:44:12 <coopserver> *** Game still paused (connecting clients, number of players) 14:44:25 <coopserver> *** virtualrandomnumber has joined 14:44:26 <coopserver> *** Game still paused (number of players) 14:46:00 <coopserver> *** virtualrandomnumber has started a new company #1 14:46:01 <coopserver> *** Game unpaused (number of players) 15:03:14 <coopserver> *** virtualrandomnumber has left the game (Leaving) 15:03:15 <coopserver> *** Game paused (number of players) 15:03:52 *** Happpy has joined #openttdcoop.stable 15:03:52 *** ChanServ sets mode: +o Happpy 15:04:17 <Happpy> Hi How the game going 15:04:41 <Happpy> !date 15:04:41 <coopserver> Dec 28 1939 15:04:44 <Happpy> !players 15:04:44 <coopserver> Happpy: The server is empty, no one is connected. Feel free to remedy this situation 15:05:24 <virtualrandomnumber> I just built a line when the food factory closed 15:05:38 <Happpy> Rip 15:06:11 <Happpy> Did you find a New own 15:07:42 <virtualrandomnumber> no, I sold all my trains 15:10:42 <Happpy> Ar ok rip 15:11:29 <Happpy> I have a go tonight 15:15:47 <Happpy> Dus the Infantry Close quite quickly virtualrandomnumber 15:16:47 <virtualrandomnumber> you mean industry? 15:16:54 <Happpy> Yes 15:17:57 <virtualrandomnumber> I dunno, maybe I was just unlucky. The map is pretty empty though. 15:18:15 <Happpy> Ar ok 15:32:41 <Happpy> I mite do some thin but dont no if it's going to be big network 16:16:15 <coopserver> *** Game still paused (connecting clients, number of players) 16:16:22 <coopserver> *** V453000 has joined 16:16:23 <coopserver> *** Game still paused (number of players) 16:18:39 <Happpy> Hi v did you Chek how lone industry lars for 16:18:55 <coopserver> <V453000> you mean when they die? 16:19:00 <Happpy> Yes 16:21:20 <coopserver> <V453000> well I don't know but in 9 years a lot of them have died indeed 16:21:49 <Happpy> Ar ok 16:22:01 <coopserver> <V453000> yeah a LOT of them have died actually 16:22:18 <Happpy> Rip 16:23:45 <coopserver> <V453000> yeah this is quite suspicious, I will have to check the code 16:24:33 <Happpy> Need to chenge it so ther don't die so farst 16:25:19 <V453000> I understand happy 16:25:43 <V453000> I'll just have to check what is going on in the source, I don't think it's a simple setting. 16:27:27 <Hazzard> What the 16:28:00 *** virtualrandomnumber has quit IRC 16:28:48 <V453000> what I said. It does seem to be a bug in YETI 16:28:55 <V453000> but I have to check 16:35:04 <Happpy> Ok 16:52:59 *** virtualrandomnumber has joined #openttdcoop.stable 16:52:59 *** ChanServ sets mode: +v virtualrandomnumber 16:53:13 <Happpy> Wb virtualrandomnumber 17:32:19 <coopserver> *** Game still paused (connecting clients, number of players) 17:32:26 <coopserver> *** ElNounch has joined 17:32:27 <coopserver> *** Game still paused (number of players) 17:33:36 <coopserver> *** ElNounch has left the game (Leaving) 17:58:23 *** Happpy has quit IRC 18:36:05 <coopserver> *** Game still paused (connecting clients, number of players) 18:36:14 <coopserver> *** Nomotakat has joined 18:36:15 <coopserver> *** Game still paused (number of players) 18:36:16 <coopserver> *** Game unpaused (number of players) 18:36:44 <coopserver> <Nomotakat> good morning 18:44:15 <coopserver> <V453000> heyo 18:44:49 <coopserver> <Nomotakat> good to see your still alive 18:45:04 <coopserver> <V453000> 8:44 pm here :) 18:45:34 <coopserver> <Nomotakat> 6.45am for me 18:56:17 <coopserver> *** Game paused (connecting clients) 18:56:35 <coopserver> *** Game unpaused (connecting clients) 18:56:57 <coopserver> *** Game paused (connecting clients) 18:57:14 <coopserver> *** Game unpaused (connecting clients) 18:57:51 <coopserver> *** Game paused (connecting clients) 18:58:08 <coopserver> *** Game unpaused (connecting clients) 19:00:44 <coopserver> *** Game paused (connecting clients) 19:01:02 <coopserver> *** Game unpaused (connecting clients) 19:03:05 <coopserver> *** Game paused (connecting clients) 19:03:23 <coopserver> *** Game unpaused (connecting clients) 19:04:43 *** Happpy has joined #openttdcoop.stable 19:04:43 *** ChanServ sets mode: +o Happpy 19:05:14 <V453000> !rcon set autoclean_unprotected 19:05:15 <coopserver> Current value for 'autoclean_unprotected' is: '0' (min: (0) 0, max: 240) 19:05:23 <V453000> !rcon set autoclean_protected 19:05:24 <coopserver> Current value for 'autoclean_protected' is: '0' (min: (0) 0, max: 240) 19:05:34 <V453000> !rcon set autoclean_novehicles 19:05:35 <coopserver> Current value for 'autoclean_novehicles' is: '15' (min: (0) 0, max: 240) 19:05:56 <Happpy> Hi v was it a bug in the yeti or the settings 19:06:06 <Happpy> @logs 19:06:06 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 19:06:11 <coopserver> <V453000> I don't see anything wrong yet 19:06:27 <coopserver> <V453000> in yeti I don't see it even defined and in settings I have a hard time remembering what does change it 19:07:04 <Happpy> Ar ok 19:08:08 <coopserver> <V453000> also a significant amount of them are appearing 19:08:11 <coopserver> <V453000> so maybe it's not wrong 19:11:09 <coopserver> *** Game paused (connecting clients) 19:11:18 <coopserver> *** happytrainsport has joined 19:11:19 <coopserver> *** Game unpaused (connecting clients) 19:11:25 <coopserver> <Nomotakat> hi happy 19:11:28 <coopserver> <happytrainsport> hi 19:11:36 <coopserver> *** Game paused (connecting clients) 19:11:39 <coopserver> <V453000> hi 19:11:53 <coopserver> *** Game unpaused (connecting clients) 19:12:15 <coopserver> <V453000> btw I think YETI huts/yards never close down :) 19:12:37 <Happpy> Yeah 19:12:59 <Happpy> But ther not much on the map to send them to 19:13:33 <coopserver> <V453000> I think the rest of the industries die because in openttd an industry lasts for 5 years always, and if it has not received any cargo then it has a chance to die basically every month 19:13:41 <coopserver> <V453000> I don't know what is the chance but it is something 19:13:55 <coopserver> <V453000> so if we have a game running for 12 years, 7 years out of that most of the industries got the c hance 19:19:58 <coopserver> <happytrainsport> v dus the yeti tired make the yeti yard grow ? 19:20:07 <coopserver> <V453000> yes 19:20:11 <coopserver> <happytrainsport> hmm 19:20:13 <coopserver> <happytrainsport> ok 19:21:23 <coopserver> <happytrainsport> ok going to do some thin its nit going to be big 19:21:27 <coopserver> *** happytrainsport has started a new company #1 19:21:44 <coopserver> <V453000> I will start soon as well 19:22:21 <coopserver> <V453000> I might like to do anotherr yeti release soon anyway due to other things so if you have feedback, good to hear it 19:25:53 <coopserver> <Nomotakat> well this sucks.... 19:26:02 <coopserver> <V453000> ? 19:26:13 <coopserver> <Nomotakat> all industries arund me have gone bust :( 19:26:40 <coopserver> <V453000> hm 19:27:08 <coopserver> <V453000> unfortunately that's how openttd works at the moment and I cannot change that 19:27:23 <coopserver> <Nomotakat> ik 19:28:41 <coopserver> *** Game paused (connecting clients) 19:28:59 <coopserver> *** Game unpaused (connecting clients) 19:33:26 <coopserver> *** Game paused (connecting clients) 19:33:44 <coopserver> *** Game unpaused (connecting clients) 19:34:57 <coopserver> *** V453000 has started a new company #3 19:35:16 <coopserver> <V453000> time to feel the pain first hand 19:43:22 *** StarLite has quit IRC 19:43:48 *** StarLite has joined #openttdcoop.stable 19:43:48 *** ChanServ sets mode: +o StarLite 19:49:49 <coopserver> *** Game paused (connecting clients) 19:49:57 <coopserver> *** AlloySheep has joined 19:49:58 <coopserver> *** Game unpaused (connecting clients) 19:57:42 <coopserver> *** AlloySheep has left the game (Leaving) 20:11:12 <coopserver> <V453000> my trains are behaving seriously weird 20:12:54 *** StarLite has quit IRC 20:15:34 <coopserver> <V453000> looks like a PBS bug :d 20:16:41 <Happpy> Ok that's me dun for tonight 20:17:15 <coopserver> *** happytrainsport has joined spectators 20:18:39 <Happpy> Hi v can you reset my company i don't have time to play this week i just rember about it 20:19:20 <coopserver> *** happytrainsport has left the game (Leaving) 20:24:57 <coopserver> <V453000> nvm not a PBS bug 20:25:00 <coopserver> <V453000> I'm just retard 20:25:08 <coopserver> <V453000> as with all pathfinder bugs :D 20:42:12 <coopserver> *** V453000 has left the game (Leaving) 21:42:01 *** virtualrandomnumber has quit IRC 22:05:54 <coopserver> *** Nomotakat has left the game (Leaving) 22:05:55 <coopserver> *** Game paused (number of players) 23:55:23 <Hazzard> !download win64 23:55:23 <coopserver> Hazzard: http://binaries.openttd.org/releases/1.9.1/openttd-1.9.1-windows-win64.zip 23:55:30 <Hazzard> !pw 23:55:30 <coopserver> Hazzard: Free entry, no passwords needed 23:59:34 <coopserver> *** Game still paused (connecting clients, number of players) 23:59:47 <coopserver> *** Hazzard has joined 23:59:48 <coopserver> *** Game still paused (number of players)