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Log for #openttdcoop.stable on 26th April 2019:
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06:25:21  <coopserver> <V453000> heyo :)
06:25:28  <coopserver> <Nomotakat> good evening
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06:27:00  <coopserver> <Nomotakat> iv really buggered this up..
06:27:21  <coopserver> <V453000> just needs some few extensions :)
06:27:40  <coopserver> <Nomotakat> :)
06:29:35  <coopserver> <V453000> I suffered through  the beginning and added rails nonstop, and now the network can't really be broken by those industries
06:29:41  <coopserver> <V453000> unless i add new ones which I probably won't do
06:30:16  <coopserver> <V453000> that part is a big weakness of those industries, though I do wonder how far could I get if I actually did try to supply banks all over the place
06:30:29  <coopserver> <V453000> about 400% it looks like
06:30:42  <coopserver> <Nomotakat> noice
06:30:53  <coopserver> <V453000> I guess that would make a significant difference :)
06:31:10  <coopserver> <V453000> esp when I include that to reach such numbers I would also have to transport a significant amount of valuables
06:31:17  <coopserver> <V453000> we could try those industries some other day again :)
06:32:28  <coopserver> <Nomotakat> sounds good
06:32:49  <coopserver> <V453000> what would you prefer in the next one? This one will probably run for a while, but just asking
06:35:35  <coopserver> <V453000> I'm probably going to have another version of this train set by then, would be nice to test it. But how do you like playing with it? Would you like to see something else? I'd do a different climate for sure, and probably default industries or OpenGFX+ (same mechanics as default industries but types)
06:35:54  <coopserver> <V453000> could also do a toyland game with some terrain graphics
06:38:26  <coopserver> <V453000> oh wow my goods trains were coming back full for ages now :D
06:38:28  <coopserver> <V453000> town stopped accepting
06:38:58  <coopserver> <Nomotakat> hows about changge it up a tad and go with a desert climate
06:39:08  <coopserver> <Nomotakat> that sux
06:39:16  <coopserver> <V453000> we could do that sure
06:39:29  <coopserver> <V453000> OpenGFX+ industries then, and NUTS train set
06:39:49  <coopserver> <Nomotakat> yeah yeah
06:40:17  <coopserver> <V453000> good :)
06:48:02  <coopserver> <V453000> just let me know when you're fed up with this train set already :D we use it here a lot.
06:49:05  <coopserver> <Nomotakat> i nvr tire of this set :D
06:49:32  <coopserver> <V453000> well that's a strong statement :P though me neither
06:49:42  <coopserver> <Nomotakat> but what about asian or euro instead
06:52:08  <coopserver> <V453000> not sure which ones you mean
06:52:23  <coopserver> <Nomotakat> any in general
06:52:29  <coopserver> <V453000> ah
06:52:45  <coopserver> <V453000> well in general the realism based train sets have many issues gameplay-wise
06:53:03  <coopserver> <Nomotakat> thesae are us variants? no
06:53:04  <coopserver> <V453000> like they add 300 engines but only 5 of them are actually "the best" and useful throughout the game
06:53:20  <coopserver> <Nomotakat> geez
06:53:53  <coopserver> <V453000> in short, the main reason NUTS exists is because I had so many of those problems with those sets on servers
06:54:19  <coopserver> <V453000> there are combinations which are decent enough for a change I guess
07:08:17  <coopserver> <Nomotakat> bbs
07:23:33  <coopserver> <Nomotakat> back
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11:26:54  <coopserver> <V453000> hi
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13:05:23  <Happpy> !date
13:05:23  <coopserver> Mar 31 2027
13:05:25  <Happpy> Hi
13:05:32  <Happpy> !players
13:05:33  <coopserver> Happpy: The server is empty, no one is connected. Feel free to remedy this situation
13:15:56  <Happpy> @logs
13:15:57  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
13:20:26  <Happpy> Hi v what a bout FRIE set   but for me it's has to be  older set don't like the New own
13:31:56  <V453000> FRIE?
13:32:28  <V453000> I'm not sure what do you mean by that
13:32:30  <V453000> FIRS industries?
13:34:48  <Happpy> Yes  soory doing 2  things at the same time
13:35:09  <V453000> we can try them at some point as well sure
13:35:20  <V453000> for next map I'd stay with opengfx+ industries
13:35:38  <Happpy> Ok and train set
13:35:44  <V453000> NUTS if you don't mind
13:35:50  <V453000> there will be a new version most likely
13:35:58  <V453000> !date
13:35:58  <coopserver> Mar 31 2027
13:36:11  <V453000> I still have a bunch of things to finish but this game is not dead yet either
13:37:56  <Happpy> Yeah  ok i can not play tonight  i am at my nan  and will not get back tomorrow  so i can play tomorrow night like 7 pm if you whont to do The New game then
13:38:33  <V453000> not sure if I can have it tomorrow, maybe
13:38:34  <V453000> we will see
13:42:57  <Happpy> Will if not  then do the map tonight i have to miss the start
13:43:31  <Happpy> Or upload the map and i do it tomorrow night?
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14:25:40  <Happpy> Hi v if made the map  and if you don't have time  to upload it you can send to me if you got lot's ov things to do ?
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14:37:34  <Happpy> Hi
14:37:44  <coopserver> <nirasa1957> hi
14:38:04  <Happpy> How things going
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14:48:15  <Happpy> Hi supert
14:48:19  <coopserver> <supert> hi
14:48:27  <Happpy> How things going
14:48:40  <coopserver> <supert> good
14:52:24  <V453000> hello ")
14:52:28  <V453000> :)
14:52:42  <coopserver> <supert> hi
14:53:39  <Happpy> Wb v
14:53:56  <V453000> I didn't leave yet? :P
14:54:05  <Happpy> He he
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15:07:26  <coopserver> <nirasa1957> hi
15:07:30  <Happpy> Hi
15:07:30  <coopserver> <supert> hello
15:07:45  <coopserver> *** nirasa1957 has joined company #7
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15:36:10  <Hazzard> !players
15:36:10  <coopserver> Hazzard: Client 540 (Purple) is nirasa1957, in company 7 (nirasa1957 Spedice)
15:36:23  <Happpy> Hi hazzard
15:36:29  <Happpy> How things going
15:36:30  <Hazzard> Hey Happy
15:36:33  <Hazzard> Good
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15:36:45  <Happpy> Thanks for the help larst night
15:36:56  <Happpy> Hi virtualrandomnumber how things
15:37:10  <coopserver> *** Game paused (connecting clients)
15:37:10  <virtualrandomnumber> fine, thanks. You?
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15:37:24  <Happpy> Good thanks
15:37:47  <Happpy> How my network going
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15:49:33  <Hazzard> !companies
15:49:33  <coopserver> Hazzard: Company '1' (Brown): V453000 Transport, Founded in 1900, Vehicles owned: 317 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
15:49:34  <coopserver> Hazzard: Company '2' (Blue): Zennon86, Founded in 1904, Vehicles owned: 32 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
15:49:35  <coopserver> Hazzard: Company '3' (Red): Hazzard Transport, Founded in 1909, Vehicles owned: 139 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
15:49:36  <coopserver> Hazzard: Company '4' (Dark Blue): happytrainsport Transport, Founded in 1915, Vehicles owned: 154 Trains, 2 Roadvehicles, 10 Ships and 0 Aeroplanes
15:49:37  <coopserver> Hazzard: Company '5' (Pink): supert Transport, Founded in 1920, Vehicles owned: 115 Trains, 0 Roadvehicles, 20 Ships and 0 Aeroplanes
15:49:38  <coopserver> Hazzard: Company '6' (Green): Nomotakat Transport, Founded in 1934, Vehicles owned: 32 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
15:49:39  <coopserver> Hazzard: Company '7' (Purple): nirasa1957 Spedice, Founded in 1941, Vehicles owned: 14 Trains, 3 Roadvehicles, 0 Ships and 0 Aeroplanes
15:49:40  <coopserver> Hazzard: Company '8' (Yellow): TooLate Transport, Founded in 1919, Vehicles owned: 9 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
15:49:41  <coopserver> Hazzard: Company '9' (Dark Green): OKB, Founded in 1966, Vehicles owned: 4 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
15:49:42  <coopserver> Hazzard: Company '10' (Light Blue): Binch3000 Transport, Founded in 1958, Vehicles owned: 8 Trains, 1 Roadvehicles, 0 Ships and 0 Aeroplanes
15:49:43  <coopserver> *** Hazzard has joined
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15:50:05  <Happpy> Hi hazzard  How my network  going
15:50:14  <coopserver> <Hazzard> Looks good happy
15:50:19  <coopserver> <Hazzard> the smeltery died
15:50:44  <Happpy> The what
15:50:53  <coopserver> <Hazzard> Steel Mill
15:50:56  <coopserver> *** Game paused (connecting clients)
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15:51:02  <Happpy> Woo sweet
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15:51:09  <Happpy> Nice
15:51:20  <coopserver> <V453000> dame
15:51:36  <coopserver> <V453000> BTW how much does it annoy you guys that you see engine-wagon-engine?
15:51:36  <Happpy>  Now i can ade more station to the place
15:51:47  <coopserver> <Hazzard> A lot and I don't remember how to fix it
15:51:48  <coopserver> <V453000> I'm thinking of a hacky way how to make the engine draw instead of the wagon
15:51:55  <coopserver> <V453000> you can't currently
15:51:59  <coopserver> <V453000> jit bothers me too
15:52:17  <coopserver> <Hazzard> Assuming there is a reason they aren't just 0.5 long?
15:52:18  <coopserver> <V453000> fixing it won't be super easy but I'll try
15:52:21  <coopserver> <V453000> yes
15:52:32  <coopserver> <V453000> if you autoreplace to anything 1 tile you lose a wagon and you can't replace back
15:52:58  <coopserver> <V453000> and it's likely that in nuts you want to test and autoreplace to all kinds of things and see how your network works with it
15:53:12  <coopserver> <V453000> but I might have a way to fix this
15:53:45  <coopserver> <V453000> I added today functionality where if you add the 2nd engine at the end of the train, it is automatically drawn at the end and flipped if the engine is not symmmetrical
15:53:58  <coopserver> <Hazzard> That is noice
15:54:01  <coopserver> <V453000> I think I can add functionality where it automatically draws all added engines at teh front
15:54:08  <coopserver> *** Hazzard has left the game (Leaving)
15:54:28  <Happpy> Nice
15:54:29  <coopserver> <V453000> I think it's not mega difficult, but I can't imagine how to mix it with the thing I added today :D
15:56:30  <coopserver> <nirasa1957> koukám, že jsme tu sami dva :-)
15:56:51  <coopserver> <V453000> :) ahoj
15:57:02  <coopserver> <nirasa1957> ahoj :-)
15:57:59  <coopserver> <V453000> jak to jde?
15:58:29  <coopserver> <nirasa1957> včera jsem tu nebyla a hned jsem to poznala na výdělku - je slušný!
15:58:35  <coopserver> <V453000> :D
15:59:23  <coopserver> <nirasa1957> ráda bych se zeptala, kvůli přeplňování - něco mi není jasné
15:59:55  <coopserver> <V453000> a
15:59:58  <coopserver> <nirasa1957> u Flutborought máš depo a máš obě tratě spojené takovou spřežkou
16:00:01  <coopserver> <V453000> takový to co máš třeba u elektrárny?
16:00:16  <coopserver> <V453000> jo
16:00:23  <coopserver> <nirasa1957> to je kvůli tomu, aby bylo poznat, jestli tam stojí nebo nestojí vlak?
16:00:29  <coopserver> <V453000> ano
16:00:35  <coopserver> <nirasa1957> aha!
16:00:38  <coopserver> <nirasa1957> supr
16:01:00  <coopserver> <V453000> signal z depa kouka pres combo signal nad nim až na to čekací místo před ním
16:01:17  <coopserver> <V453000> tudíž vlak z depa nevyjede pokud už tam jeden čeká, nebo pokud se blíží tunelem vlak
16:01:33  <coopserver> <V453000> vlak co jede tunelem pak projede a ani nepojede do depa, pokud je čekací místo vlevo prázdné
16:02:02  <coopserver> <V453000> viděl jsem, že máš u elektrárny taky overflow ... je fajn, že s nimi zkoušíš stavět, ale na vykládacích stanicích je to zbytečné :)
16:02:12  <coopserver> <nirasa1957> jojo - a proto se tam občas staví i priorita
16:02:24  <coopserver> <V453000> no tohle prakticky je priorita
16:02:26  <coopserver> <nirasa1957> nojono učíme se - jsem začátečník
16:02:33  <coopserver> <V453000> jojo jenom říkám :)
16:03:03  <coopserver> <nirasa1957> díky za každou radu - přiznám se, že neumím moc anglicky
16:03:17  <coopserver> <V453000> chápu :) rád pomůžu
16:03:20  <coopserver> <nirasa1957> holt - důchodci se to špatně učí... jajaj
16:03:28  <coopserver> <nirasa1957> díky, že pomůžeš
16:04:28  <coopserver> <nirasa1957> jsem "divná", protože mě baví pc hry - narodila jsem se moc brzy
16:05:33  <coopserver> <V453000> no co no :) to je náhodou super, udržuje to mozek v kuse
16:07:00  <coopserver> <nirasa1957> to je pravda!
16:07:50  <coopserver> <V453000> už jsem se tu ptal ostatních, máš nějaké preference, co bys chtěla vidět v další mapě? Třeba ohledně grafik ... hlavně průmysl a vlaky. Pravděpodobně zítra putím novou mapu, asi tropické klima, OpenGFX+ průmysl a NUTS :) budu mít další verzi
16:08:29  <coopserver> <nirasa1957> četla jsem forum
16:08:54  <coopserver> <nirasa1957> je ta nová verze NUTS už na Banánech?
16:09:09  <coopserver> <V453000> nene, snad zítra
16:09:15  <coopserver> <V453000> ještě nemám všechno
16:09:31  <coopserver> <nirasa1957> co bych chtěla zkusit, je Yeti - mám ho stažené, ale ještě jsem ho nehrára
16:09:44  <coopserver> <nirasa1957> budu v něm "plavat", ale to nevadí
16:10:20  <coopserver> <V453000> to asi dáme hru po tom :)
16:10:27  <coopserver> <nirasa1957> ok
16:10:31  <coopserver> <V453000> ale může to být i zítra, uvidíme
16:11:06  <coopserver> <V453000> teď jsme měli newgrf průmysl docela dost tak chci dát něco co aspoň funguje jako základní průmysly
16:11:17  <coopserver> <nirasa1957> co jsem dlooouho nehrála je arktická krajina - možná by byla zajímavá
16:11:35  <coopserver> <V453000> taky možnost :)
16:12:02  <coopserver> <V453000> funkčně na klima s OpenGFX+ průmyslem a NUTS nezáleží, takže proč ne
16:12:58  <coopserver> <nirasa1957> jo, takže se budu těšit na zítra a dneska dotáhnu některé továrny...
16:13:43  <coopserver> <V453000> ok :) já půjdu posunout NUTS blíž k další verzi
16:13:51  <coopserver> <nirasa1957> dobře
16:14:02  <coopserver> <V453000> ať to jde! :D
16:14:04  <coopserver> *** V453000 has joined spectators
16:14:10  <coopserver> <nirasa1957> díky :-D
16:23:31  <Hazzard> Seems like this industry grf requires you to do some planning to do well
16:23:44  <V453000> does it? :d
16:23:44  <V453000> how?
16:23:57  <V453000> I mean, you just need to connect banks to get moar, rest is quite easy
16:23:58  <Hazzard> My secondary industries keep fillin gup
16:24:04  <V453000> ah not enough power?
16:24:27  <Hazzard> Not enough power in the sense that the coal mine isn't burning coal as fast as I'm delivering it
16:24:32  <Hazzard> :P
16:24:38  <Hazzard> *power pant
16:24:57  <Hazzard> hmm
16:24:59  <Happpy> Yeah i dun that  v
16:25:08  <Hazzard> "Not enough power in the sense that the power plant isn't burning coal as fast as I'm delivering it"
16:25:16  <Happpy> And my coal mine gon up
16:25:16  <V453000> right
16:25:25  <V453000> well a single power plant can only power a few secondaries
16:25:35  <Hazzard> So I'm guessing I need more than a sawmill to draw power
16:25:50  <Happpy> Yeah
16:25:54  <Happpy> I think so
16:26:07  <Hazzard> Encourages you to deliver more cargo types
16:26:17  <V453000> https://dev.openttdcoop.org/attachments/download/9423/nuts-trains-at-the-front.png
16:26:24  <Hazzard> but a bit at the mercy of the industry generation rng, unlike yeti
16:26:33  <V453000> eh, do you care that the power plant is over the top?
16:26:54  <Happpy> Nop
16:27:01  <Hazzard> I play for $ :D
16:27:19  <Hazzard> Nice pic
16:27:37  <Hazzard> Does that train have two engines or three?
16:27:41  <V453000> 3
16:27:48  <Hazzard> Nice
16:27:56  <Hazzard> That didnt take long
16:28:10  <V453000> I could do as many as I like this way but I still don't see a way to be possible to add an engine at the end of the train then
16:28:42  <V453000> unless it was dual headed :>
16:29:15  <V453000> currently only engines draw this way so it assumes you are putting engines at the front
16:29:24  <V453000> if you don't, it only draws as 2 even if you have 3 engines
16:29:51  <Happpy> Yeah i do that if i do tl5
16:30:28  <V453000> I'll do some thinking. What I just described and what I showed in the picture is easy to do, even if wagons handle it as well.
16:30:29  <Hazzard> Sounds tricky
16:30:47  <V453000> Combining it with allowing you to build dual-headed is the hard part.
16:32:45  <V453000> especially how to decide what the player wants
16:33:09  <V453000> for example, it it was dual headed mode, it would start adding engines at the front and at the end in alternating fashion
16:33:15  <V453000> if it is in the front mode, it starts adding from the front
16:33:22  <V453000> but how to recognize between them
17:15:58  <coopserver> *** V453000 has left the game (Leaving)
17:17:48  <coopserver> *** nirasa1957 has left the game (Leaving)
17:17:49  <coopserver> *** Game paused (number of players)
17:32:09  *** virtualrandomnumber has quit IRC
17:41:18  *** Happpy has quit IRC
17:42:15  <coopserver> *** Game still paused (connecting clients, number of players)
17:42:17  <coopserver> *** nirasa1957 has joined
17:42:18  <coopserver> *** Game still paused (number of players)
17:42:56  <coopserver> *** nirasa1957 has left the game (Leaving)
17:53:34  <Hazzard> V453000: There's no way to do it based off of the positions of the engines?
18:03:41  *** virtualrandomnumber has joined #openttdcoop.stable
18:03:41  *** ChanServ sets mode: +v virtualrandomnumber
18:11:04  *** Happpy has joined #openttdcoop.stable
18:11:04  *** ChanServ sets mode: +o Happpy
18:11:29  <Happpy> !players
18:11:29  <coopserver> Happpy: The server is empty, no one is connected. Feel free to remedy this situation
19:22:52  <coopserver> *** Game still paused (connecting clients, number of players)
19:23:01  <coopserver> *** Nomotakat has joined
19:23:02  <coopserver> *** Game still paused (number of players)
19:23:52  <Happpy> Hi
19:23:58  <coopserver> <Nomotakat> HI
19:23:59  <Happpy> How things going
19:24:09  <coopserver> <Nomotakat> GOOD THX
19:24:16  <coopserver> <Nomotakat> you?
19:24:53  <coopserver> *** Nomotakat has joined company #6
19:24:54  <coopserver> *** Game unpaused (number of players)
19:25:10  <Happpy> Good thanks
19:47:58  <coopserver> *** Game paused (connecting clients)
19:48:06  <coopserver> *** Zennon86 has joined
19:48:07  <coopserver> *** Game unpaused (connecting clients)
20:24:24  <coopserver> *** Nomotakat has left the game (Leaving)
20:38:12  <coopserver> *** Game paused (connecting clients)
20:38:19  <coopserver> *** Player has joined
20:38:20  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
20:38:21  <coopserver> *** Player has started a new company #11
20:38:22  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
20:38:23  <coopserver> *** Player has joined spectators
20:38:24  <coopserver> *** Game unpaused (connecting clients)
20:39:34  <coopserver> *** Player has started a new company #12
20:39:35  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
20:39:36  <coopserver> *** Player has joined spectators
20:39:38  <coopserver> <Player> !name aaa
20:39:39  <coopserver> *** Player has changed his/her name to aaa
20:39:42  <coopserver> *** aaa has started a new company #13
21:08:32  <coopserver> <aaa> !rules
21:08:33  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
21:15:12  <coopserver> *** aaa has left the game (Leaving)
21:59:04  <Happpy> !date
21:59:04  <coopserver> Sep 12 2049
22:00:04  <Happpy> !players
22:00:04  <coopserver> Happpy: Client 552 (Blue) is Zennon86, in company 2 (Zennon86)
22:00:08  <Happpy> Hi
22:16:37  <coopserver> *** Zennon86 has left the game (Leaving)
22:16:38  <coopserver> *** Game paused (number of players)
23:42:21  <coopserver> *** Game still paused (connecting clients, number of players)
23:42:27  <coopserver> *** KyleS has joined
23:42:28  <coopserver> *** Game still paused (number of players)
23:45:34  <coopserver> *** KyleS has left the game (Leaving)
23:51:54  <coopserver> *** Game still paused (connecting clients, number of players)
23:52:01  <coopserver> *** Hazzard has joined
23:52:02  <coopserver> *** Game still paused (number of players)

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