Times are UTC Toggle Colours
00:00:25 <Bjarni> actually 00:00:33 <Bjarni> Sacro: you forgot one word 00:00:40 <Bjarni> "good" 00:00:41 <Sacro> thats a damned 00:00:51 <Sacro> GOOD, YOU ALL SMALL 00:00:56 <Sacro> err 00:00:57 <Sacro> SMELL 00:01:14 <Bjarni> speak for yourself 00:01:19 <Prof_Frink> Sacro: Speak for yourself, Sigmund 00:01:25 <Bjarni> Freud caught up with you 00:01:48 <Prof_Frink> Bjarni: Great minds... 00:02:08 <Bjarni> scary 00:02:21 <Bjarni> the guy who made me see goatse thinks like me >_< 00:02:31 <Sacro> Prof_Frink: did you show him /board? 00:02:37 <Prof_Frink> No 00:02:42 <Sacro> you should ;) 00:02:44 *** divo [~asd@0x4dd443c6.adsl.cybercity.dk] has quit [Read error: Connection reset by peer] 00:02:55 <Prof_Frink> I didn't even mention the goat. I only said hello 00:02:59 <Prof_Frink> (.jpg) 00:03:11 <Bjarni> and that's the trick 00:03:17 <Sacro> echo.jpg? 00:03:23 <Sacro> now that's a cool picture 00:03:34 *** Sacro was kicked from #openttd by Bjarni [nobody can fool me now] 00:03:46 <Bjarni> and I'm not paranoid 00:03:48 *** Sacro [~Sacro@adsl-87-102-39-241.karoo.KCOM.COM] has joined #openttd 00:03:53 <Gonozal_VIII> nooooooo 00:03:55 <Sacro> not #tycoon on oftc 00:04:02 <Sacro> Bjarni: www.hai2u.com 00:04:04 * Prof_Frink twitches slowly towards images.google.co.uk 00:04:05 * Sacro sniggers 00:04:05 <Gonozal_VIII> not paranoid at all^^ 00:04:51 *** Sacro was kicked from #openttd by Bjarni [I presume that once again you try to fool me] 00:04:52 <glx> can someone type !password? (I want to test a script) 00:05:02 *** Sacro [~Sacro@adsl-87-102-39-241.karoo.KCOM.COM] has joined #openttd 00:05:02 <Bjarni> hehe 00:05:05 <Sacro> nope, never :p 00:05:06 * Prof_Frink gets distracted by /board 00:05:07 <Bjarni> I'm not falling for that 00:05:20 <Prof_Frink> Gah! kitten! 00:05:23 <Bjarni> Sacro: type !password 00:05:24 *** Bjarni was kicked from #openttd by DorpsGek [wrong channel] 00:05:24 *** Bjarni [~Bjarni@0x50c79a03.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 00:05:27 *** mode/#openttd [+o Bjarni] by ChanServ 00:05:30 <Bjarni> damn 00:05:31 <Sacro> :D 00:05:33 <Gonozal_VIII> *rofl* 00:05:33 <Sacro> it works! 00:05:53 <glx> I should make it less sensitive :) 00:06:25 <Sacro> glx: looks fine to me 00:06:41 <SpComb> Logs: http://spbot.marttila.de:8120/logs/oftc-ottd (old: http://zapotek.paivola.fi/~terom/logs/openttd ) 00:06:41 <Bjarni> !logs 00:07:34 <Eddi|zuHause2> should rather only react on line start ;) 00:08:09 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Quit: Leaving.] 00:08:32 *** Aerandir [magic.powe@90-230-201-111-no37.tbcn.telia.com] has quit [Quit: - nbs-irc 2.36 - www.nbs-irc.net -] 00:08:42 <Prof_Frink> http://www.b3ta.cr3ation.co.uk/data/gif/wakeywakey.gif 00:08:56 * Prof_Frink braces 00:10:23 *** Levi [~chatzilla@p54B2C819.dip.t-dialin.net] has left #openttd [] 00:10:33 <Sacro> Prof_Frink: wtf 00:10:36 <Prof_Frink> It's a shame you can't kick people into channels 00:10:47 <Prof_Frink> Happy exhaust! 00:11:03 <Bjarni> I see that you try to kick Sacro into #christian 00:11:13 <Sacro> ooh 00:11:17 <Sacro> shall i hai2u them! 00:11:21 * Prof_Frink kicks Bjarni in the goat 00:11:29 <Bjarni> I'm not clicking your links 00:11:34 <Sacro> ChanServ has changed the topic to: @ = pope hat, % = priest robes, + = cross denoting a Christian, +b = excommunicated | type "bible book chapter:verse" to use the bible bot 00:11:34 <Sacro> wtf 00:12:53 <Prof_Frink> Did you say "I was touched by his noodly appendage"? 00:12:54 <Gonozal_VIII> hack the channel, join with nick god and kick the pope :-) 00:13:02 <Prof_Frink> kick the pope! 00:13:11 <Prof_Frink> Now *there*'s an idea for a game 00:13:19 <Gonozal_VIII> ^^^^^ 00:13:29 <Prof_Frink> Kick Pope Palpatine! 00:13:34 <Bjarni> now where is it that a man rides a donkey that the bible calls ass 00:13:40 <Bjarni> make it quote that one XD 00:14:04 <Prof_Frink> or some of the hawt secks 00:14:33 <glx> should be better now (only check the first "word") 00:14:49 <Eddi|zuHause2> !password test 00:14:50 *** Eddi|zuHause2 was kicked from #openttd by DorpsGek [wrong channel] 00:14:54 *** Eddi|zuHause2 [~johekr@p54B77D96.dip.t-dialin.net] has joined #openttd 00:14:57 <Prof_Frink> ! password 00:15:09 <Prof_Frink> !!password 00:15:10 <Eddi|zuHause2> !passwörd 00:15:37 <Bjarni> !passport 00:15:40 <Sacro> http://pantsu.org/b3ta/Sheep-shag.gif 00:15:57 *** Sacro was kicked from #openttd by Bjarni [stop with the freak links] 00:16:11 <Eddi|zuHause2> that's probably exactly his mind level... 00:16:12 *** Sacro [~Sacro@adsl-87-102-39-241.karoo.KCOM.COM] has joined #openttd 00:16:26 <Gonozal_VIII> !wordofthegreatpasswhichlieswithintheancientrunes 00:17:05 <Bjarni> can you read runes? 00:17:09 <Eddi|zuHause2> you shall not pass! </gandalf>> 00:17:32 <Gonozal_VIII> i can't that's why i ask the bot :-) 00:17:34 <Sacro> glx: did you visit qdb? 00:17:46 <glx> not recently 00:18:00 <Eddi|zuHause2> "Harkandalf" would say: "Ey, du kommst hier nich rein!" 00:18:00 <Sacro> someone has... 00:20:51 <Bjarni> I haven't looked at it in ages 00:21:00 <Bjarni> maybe I should after you mention it 00:21:08 <glx> http://qdb.us/118287 <-- this one 00:21:20 <Sacro> glx: yes... 00:22:06 <Gonozal_VIII> i'm on qdb now O_o 00:22:07 <Eddi|zuHause2> !password 00:22:08 *** Eddi|zuHause2 was kicked from #openttd by DorpsGek [wrong channel] 00:22:10 *** Eddi|zuHause2 [~johekr@p54B77D96.dip.t-dialin.net] has joined #openttd 00:22:21 <Sacro> Gonozal_VIII: heh, me too 00:22:24 <Sacro> but never an accepted one 00:22:28 <glx> Eddi|zuHause2: it skips spaces ;) 00:22:29 <Bjarni> why would anybody put a quote on qdb where I get kicked? 00:22:54 <Gonozal_VIII> because people like to see you getting kicked? 00:22:56 <Bjarni> who did it? 00:23:03 <glx> not me 00:23:11 *** Progman [~progman@p57A1CED1.dip.t-dialin.net] has joined #openttd 00:23:11 <Eddi|zuHause2> i was once accepted to german-bash 00:23:24 <Prof_Frink> Bah, this #openttd is fail. My one is far more heavy metal 00:23:24 <Bjarni> hey somebody is making fun of us.... 00:23:26 <Bjarni> http://qdb.us/118288 00:23:34 <Bjarni> just click on queue 00:23:38 <Bjarni> it's the top one 00:24:00 <Bjarni> so.... 00:24:10 <glx> someone is stealing the logs 00:24:13 <Bjarni> who is posting our conversation? 00:25:15 <Gonozal_VIII> that isn't even funny without timestamps 00:26:35 <Bjarni> maybe the guy who did this is hiding in a timezone where we would know who it was if he did post time on it 00:26:38 <Bjarni> like US time 00:26:48 <Prof_Frink> It's SpBot. 00:27:08 <Bjarni> a bot is posting our conversation on qdb.us? 00:27:14 <Prof_Frink> Join the new, heavy metal #openttd to escape from his vile clutches 00:28:30 <Bjarni> I know how we can stop this. We can just stop saying anything funny and not making fools of ourselves 00:28:35 <Bjarni> then there is nothing to commit 00:28:43 <fjb> Heavy meal? Like rails? 00:29:03 <fjb> Bjarni: That will not work... 00:30:13 <Bjarni> why not? 00:30:23 <Bjarni> the lurker will make up stuff? 00:30:32 <Bjarni> http://qdb.us/116245 <-- ohh... busted 00:32:18 <Bjarni> http://qdb.us/102516 <-- we need a bot to say random stuff as well 00:32:20 <Bjarni> looks like fun 00:34:54 <SpBot> gnight patchman 00:35:16 *** SpBot was kicked from #openttd by Bjarni [wrong channel] 00:35:16 *** SpBot [terom@marttila.de] has joined #openttd 00:35:16 <SpBot> Look, I'm a bot that logs this channel because someone asked me to do that. If you don't want me to do that, use <insert stuff here> 00:35:26 <SpComb> <insert stuff here> 00:35:47 <Gonozal_VIII> <insert stuff here> 00:35:56 <SpComb> Logs: http://spbot.marttila.de:8120/logs/oftc-ottd (old: http://zapotek.paivola.fi/~terom/logs/openttd ) 00:35:56 <Gonozal_VIII> !logs 00:35:57 <Bjarni> SpBot: one thing is to log this channel... but to post it on qdb.us 00:36:01 <Bjarni> why did you do so? 00:36:33 <SpBot> I stand by my right to remain silent 00:37:21 <Eddi|zuHause2> in america, that is usually refered to as "call the 5th [amendment]" 00:40:02 * Bjarni is about to burn the smallest DVD he has ever seen 00:40:05 <Bjarni> 4 minutes 00:40:47 <Bjarni> luckily it's a rewriteable 00:40:55 <Bjarni> otherwise it would be a waste 00:41:09 <tokai> whats wrong with usb sticks? :) 00:41:12 <Gonozal_VIII> 4 minutes what? 00:41:17 <Bjarni> of video 00:41:23 <Sacro> http://pizdaus.com/single.php?id=10465 <- BEWARE OF CHINESE CAPACITORS 00:41:35 <glx> tokai: ttry to put an usb stick in a dvd player ;) 00:41:56 <Bjarni> <tokai> whats wrong with usb sticks? :) <-- they has a compatibility issue with normal DVD players connected to TVs 00:42:06 <tokai> bad luck:) 00:42:09 *** Wolf01|AWAY is now known as Wolf01 00:42:40 <Bjarni> gee... now it's reencoding everything to PAL 00:43:07 <LeviathNL> Wolf01, any progress on brickland? 00:43:18 <Bjarni> I guess it's needed but it feels like it takes ages to do so considering it's just 4 minutes 00:43:28 <Sacro> [00:43] <Bjarni> I guess it's needed but it feels like it takes ages to do so considering it's just 4 minutes <- hahaha XD 00:43:44 <Wolf01> no, sorry, weekends are real-life dedicated :P 00:44:16 <Wolf01> maybe i can do something now, if i don't nod over the keyboard 00:44:32 <Gonozal_VIII> i'm starting to like that brickland thing since it doesn't hurt the eyes with toyland ground tiles anymore 00:44:43 <Sacro> Wolf01: i have some lego renders 00:44:54 <Sacro> but i need to find out how to render and import them into OpenTTD 00:45:02 <Sacro> i am off for christmas, so I'd like to try and lend a hand 00:45:39 <Wolf01> nice 00:46:24 <SpComb> Eddi|zuHause2: SpBot's not in America, is he? 00:46:49 <Eddi|zuHause2> i never even implied that 00:48:10 <SpComb> you did 00:49:17 <Eddi|zuHause2> did not 00:49:48 <Bjarni> hehe... took 6 minutes to encode.... and virtually no time to burn 00:50:06 * Bjarni wonders if he could get a faster encoder 00:50:32 <Bjarni> maybe setting quality to max isn't the most CPU friendly setting 00:51:32 <Gonozal_VIII> for me it also takes longer than the video itself to encode 00:52:00 <Eddi|zuHause2> my encoder takes for 40 minutes of video around 4h 00:52:15 <Gonozal_VIII> that's a lot... 00:52:47 <Gonozal_VIII> i want hvd 00:53:24 <Eddi|zuHause2> well, xvid took only 2 hours, but the quality with x264 is much better with the same size 00:53:35 <Eddi|zuHause2> but it takes twice the time... 00:54:07 <fjb> Buy a faster cpu. :-) 00:54:34 <Eddi|zuHause2> buy me a faster cpu. ;) 00:54:53 <Eddi|zuHause2> call it a christmas present ;) 00:55:21 <fjb> Why should I do that? :-) 00:55:29 <Gonozal_VIII> oh lord won't you buy me a fast cpu 00:55:40 <fjb> :-) 00:56:23 <Gonozal_VIII> i already own a mercedes, so he could at least give me the cpu... 00:56:29 <fjb> I should try to buy a faster cpu as long as can still buy cpus for my pc. 00:57:06 <Belugas> Gonozal_VIII, you made me nostalgic of old Janis :) 00:57:08 <Eddi|zuHause2> most of the times, i end up buying a complete system anyway 00:57:34 <Eddi|zuHause2> hm... watching "TV Polonia" does not make a lot of sense... 00:57:38 <fjb> I don't have money for a complete system. 00:58:31 <Eddi|zuHause2> last time i bought a used system 00:59:03 <Eddi|zuHause2> but it had really good components in it, ones that i would not find in the next best ALDI PC 00:59:12 <fjb> I have my own ideas how a system should be. I don't like it fast and noisy. 00:59:46 <Gonozal_VIII> actually aldi (here hofer) pcs are quite good.. at least the ones they sell here 01:00:40 <Gonozal_VIII> just use a laptop... doesn't make noise 01:01:26 <Eddi|zuHause2> some laptops get so hot, you should not use them on your lap 01:01:41 <Bjarni> speaking of Christmas presents 01:01:41 <fjb> Laptops are expensive an don't have good displays. 01:01:52 <SpComb> Gonozal_VIII: laptops can easily make a lot of noise 01:01:53 <Bjarni> I could use a Mac Pro with OSX 10.5 01:02:12 <SpComb> fjb: don't many laptop displays have better DPI than desktop displays? 01:02:20 <fjb> A big case is good for making a quiet pc. 01:02:22 <Bjarni> <SpComb> Gonozal_VIII: laptops can easily make a lot of noise <-- they can actually make more annoying noises than a desktop 01:02:22 <Gonozal_VIII> i have a 17" acer aspire... does its job nicely 01:02:37 <Gonozal_VIII> mine doesn't make any noise 01:02:39 * SpComb has bad experiences with Fujitsu Siemens Amilo laptops and noise levels 01:02:41 <CIA-1> OpenTTD: belugas * r11591 /trunk/src/ (window.cpp window.h): -Codechange: remove now unused widget accessors. 01:02:43 <Bjarni> in fact a whole lot of notebooks makes more noises than iMacs or Mac minis 01:02:51 <Gonozal_VIII> except when the dvd drive is running fast... 01:02:55 <SpComb> it definately made more noise than my desktop 01:03:49 <Eddi|zuHause2> i only know that my (used) PC is much quiter than my brother's PC, which came from a media discounter 01:04:06 <Gonozal_VIII> the only thing i hear if i listen closely is the hd 01:04:09 <fjb> DPI ist not all that counts. A high DPI number makes Windows harder to use. Ok, I'm not using Windows aniway. But contrast and color redering are also important. And labtop displays are really bad at that. 01:04:14 <Gonozal_VIII> when the head moves... 01:06:09 *** Progman [~progman@p57A1CED1.dip.t-dialin.net] has quit [Quit: Progman] 01:06:34 <Tefad> DPI what? 01:06:51 <Gonozal_VIII> [02:03:00] Bartleby: http://www.rent-a-sarg.de/ 01:06:51 <Gonozal_VIII> why does he give me that link? :S 01:07:15 <Tefad> because you're going to die soon? i have no idea. 01:07:35 <Bjarni> is it goatse wannabe something? 01:07:46 <Bjarni> or a real renting company? 01:07:57 <Bjarni> I mean... can I click it? 01:08:00 <Gonozal_VIII> rent a coffin 01:08:30 <Gonozal_VIII> nothing goatseish 01:08:35 <Wolf01> 'night 01:08:38 <Tefad> what do they do, come back after burial and reposess the coffin? 01:08:39 <Gonozal_VIII> night 01:08:42 *** Wolf01 [~wolf01@host42-236-dynamic.8-87-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 01:09:01 <Bjarni> no 01:09:09 <Bjarni> you have to rent it for 20 years 01:09:15 <fjb> :-) 01:09:23 <fjb> What about a fire burial? 01:09:33 <Bjarni> and then you have to return it in the same condition as you got it in 01:09:34 *** stillunknown [~stillunkn@82-171-87-247.dsl.ip.tiscali.nl] has quit [Ping timeout: 480 seconds] 01:09:38 <Tefad> then you lose your deposit ; ) 01:09:58 <Gonozal_VIII> i'm sure they offer fire proof ones 01:10:00 <Gonozal_VIII> :-) 01:10:05 <Tefad> har. 01:10:36 <Bjarni> maybe Bartleby has financial interests in this company and PMs everybody 01:10:42 <Bjarni> it could be a script 01:11:21 <fjb> I didn't get it. Maybe I'm looking too healthy. 01:12:49 <fjb> He should offer it in Transylvania. 01:12:57 <Gonozal_VIII> they're hiring hitmen 01:13:54 <fjb> Oh, oh... 01:13:55 *** Ammller [~Ammler@adsl-62-167-86-45.adslplus.ch] has joined #openttd 01:13:59 <fjb> Leon? :-) 01:17:11 <Gonozal_VIII> do it yourself funeral set :D 01:17:51 <Eddi|zuHause2> buy one, get one free ;) 01:18:13 <SpComb> morbid humour 01:18:14 <Eddi|zuHause2> funeral, the party game 01:18:43 <Eddi|zuHause2> and as an addon 01:18:46 <SpComb> You're all going to die. Get it? Haha 01:18:48 <Eddi|zuHause2> funeral, the family game 01:18:56 <Gonozal_VIII> true, true 01:19:09 <Gonozal_VIII> no i won't 01:19:49 <Eddi|zuHause2> a propos morbid... dexter is so great ;) 01:20:06 <Bjarni> http://www.break.com/index/funeral-goes-bad.html <-- speaking of funerals and coffins 01:20:27 <Bjarni> "This is pretty funny. Not only do these guys drop the coffin while trying to lower it into the grave but some person tries to catch it and gets dragged down with it." 01:20:41 <Eddi|zuHause2> but wasn't that in monkey island 2? "stan's used coffins"? 01:21:04 <CIA-1> OpenTTD: belugas * r11592 /trunk/src/ (10 files): -Codechange: Use the Window member RaiseButtons and remove the now useless RaiseWindowButtons function 01:21:07 <Bjarni> hmm 01:21:10 <Bjarni> he sold coffins 01:21:20 <Bjarni> but now that you mention it... I think you could get used ones 01:21:37 <SpComb> second-hand gravestones 01:21:41 <Bjarni> he sells life insurance in MI3 01:22:19 <Eddi|zuHause2> well, i am pretty sure it was used ships, and used coffins 01:22:30 <Bjarni> <SpComb> second-hand gravestones <-- I saw an article on the net from somebody selling a tombstone (only used once) and it said that it's perfect for somebody named Homer 01:22:36 <Gonozal_VIII> and used life insurances? 01:22:40 <Bjarni> hehe 01:22:41 <Eddi|zuHause2> i never finished MI3 01:23:08 <Bjarni> hmm 01:23:13 <Bjarni> was he in MI4... 01:23:38 <Bjarni> I like the sailing stuff in MI3 01:24:51 <Bjarni> I think he was but I can't remember what he tried to sell 01:25:36 <Bjarni> ahh 01:25:38 <Bjarni> yes 01:25:57 <Bjarni> timeshare summer houses or something 01:26:02 <SpComb> You: do you make lots of friends? 01:26:02 <SpComb> Santa: What are the ingredients? 01:27:27 *** Osai^zZzZz [~Osai@pD9EB7931.dip.t-dialin.net] has quit [Quit: Osai^zZzZz] 01:28:59 *** ThePizzaKing [~jeff@c211-28-160-2.eburwd2.vic.optusnet.com.au] has joined #openttd 01:30:39 <CIA-1> OpenTTD: belugas * r11593 /trunk/src/window.cpp: -Cleanup: remove some forgotten pieces of evidence of a mischief 01:31:10 *** Eddi|zuHause3 [~johekr@p54B768D0.dip.t-dialin.net] has joined #openttd 01:35:33 <fjb> I'm getting old. I don't find the url for temporarely posting images anymore. :-( 01:35:51 <SpComb> pastebin.com 01:36:11 <SpComb> why've you got that look on your face? 01:36:40 <fjb> Hm, it wasn't pastbin what I'm looking for. 01:37:08 <glx> imageshack? 01:37:10 <CIA-1> OpenTTD: glx * r11594 /trunk/src/settings.cpp: -Fix: don't allow changing network only patches settings from console when not in network game 01:37:26 <SpComb> You: gossip? Gossip about who? 01:37:27 <SpComb> Santa: Allison said he that gets really annoying because he know what he say and I do not have to tell him speak freely. Cathy said she send him a mail with the subject last mail last word from him. 01:37:43 <SpComb> this santabot.com thing isn't even half-bad, although I do wonder slightly why it's so slow 01:37:54 *** Eddi|zuHause2 [~johekr@p54B77D96.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 01:38:12 <fjb> No, something else. I got it from somebody here. I forgot to bookmark it. 01:38:33 <Sacro> SpComb: isn't that the one that talks about oral sex? 01:38:40 <SpComb> no, that's the MSN one 01:40:49 <Sacro> "Columnist claims that there are fewer Pearl Harbor survivors alive today that at any time since the attack. Thanks for clearing that up for us"] 01:41:25 *** a1270 [~Cheese@24-117-163-29.cpe.cableone.net] has joined #openttd 01:41:44 <SpComb> +5 Insightful 01:41:49 *** LeviathNL [~thomas@vdburgt.xs4all.nl] has quit [Remote host closed the connection] 01:42:19 <Eddi|zuHause3> like once in "Headlines" [Tonight Show, NBC]: "Dead person remains dead." 01:42:40 <Bjarni> really? 01:42:47 <SpComb> this thing seriously passes the turing test 01:43:17 <Bjarni> actually I read about a guy who died and when they started the autopsy he woke up 01:43:30 <SpComb> then he didn't die 01:43:38 <Eddi|zuHause3> no, that was a heroes episode, Bjarni :p 01:43:40 <Bjarni> he was declared dead 01:44:11 <Bjarni> Eddi|zuHause3: I don't know about heroes (never seen it) but I refer to reality 01:44:17 <Bjarni> something that most people don't know 01:45:01 <Gonozal_VIII> many people are declared dead without actually being dead 01:45:15 *** Wezz6400 [~Wezz6400@145-118-108-75.fttx.bbned.nl] has quit [Quit: Zzz] 01:45:17 <Eddi|zuHause3> anyway, back in the 17th century, a lot of people were declared dead very fast, and because of the failure rate, the buried people got attached a bell to their finger, in case they were not really dead 01:45:30 <Gonozal_VIII> especially when they were outside and cold 01:45:49 <Bjarni> I saw a guy on TV yesterday... he was driving 120 km/h and crashed. He wasn't wearing a seatbelt so he flew out of the front window and landed on the road... apparently with only minor injuries 01:46:18 <Bjarni> they did take him to the hospital with great care because he might have injured his back but he could move his feet without any problems 01:46:45 <Eddi|zuHause3> "kids, please don't try this at home" 01:46:57 * SpComb waits for a response while the bot looks up the term on wikipedia 01:47:01 <Bjarni> yeah 01:47:05 <Bjarni> it ruins your car 01:47:10 <Gonozal_VIII> why not? if nothing stopped him instantly he can with luck just roll out on the asphalt 01:47:28 <Bjarni> around the other cars driving 120 km/h? 01:47:31 <Eddi|zuHause3> speaking of this, in america, they released the first season of sesame street on DVD, but they advise to not show it to children 01:47:45 <Bjarni> old 01:47:53 <Bjarni> it has already been said on this channel 01:48:18 <Eddi|zuHause3> like in one episode, they have a stranger ask a kid to come home with him, to "meet his wife" 01:48:33 <Bjarni> hehe 01:48:42 <Bjarni> don't you mean "act like his wife"? 01:50:14 *** a1270 [~Cheese@24-117-163-29.cpe.cableone.net] has quit [Quit: The ending changes tone & is actually quite sad - but it involves a scene of necrophilia, so that's just another plus in my book.....] 01:53:03 *** a1270 [~Cheese@24-117-163-29.cpe.cableone.net] has joined #openttd 02:03:40 *** dev|ant [dev@ppp121-44-198-72.lns3.mel4.internode.on.net] has joined #openttd 02:09:33 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit [Quit: TschÃŒÃ] 02:10:57 <Bjarni> http://www.youtube.com/watch?v=3kswJuKfYtI <-- now that's awesome :D 02:11:10 <Bjarni> using google earth to spy on people 02:15:03 <fjb> Like to be spied on? Go to the UK. :-) 02:15:36 <Bjarni> but I spy perfectly good on you 02:15:40 <Bjarni> you just don't know it 02:16:03 <fjb> I'm sitting under an anti spy roof. :-P 02:26:37 <Bjarni> that is what I want you to think 02:27:16 <Gonozal_VIII> i thought for a moment it would zoom to me... 02:27:31 <Bjarni> hehe 02:27:55 <Bjarni> so you thought that you were showing up on youtube without knowing it... good 02:28:36 *** gono_nick [~Gonozal_V@N706P009.adsl.highway.telekom.at] has joined #openttd 02:31:52 <fjb> :-) 02:32:04 <fjb> Evel Bjarni 02:34:27 <fjb> It's really difficuld to build a northern american railway network. :-( 02:35:18 *** Gonozal_VIII [~Gonozal_V@N838P003.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 02:38:52 <Ammller> heya fjb 02:39:00 <fjb> Hi Ammler 02:39:13 <Ammller> still awake on this american times 02:39:38 <fjb> Yes, I'm building an american railway. :-) 02:39:42 <Ammller> :) 02:39:59 <fjb> Sadly they usually use a single track even on the main lines. 02:40:32 <Ammller> hmm, is there a documentation about this type? 02:40:46 <glx> they have main lines? ;) 02:40:53 <Ammller> :) 02:41:33 <fjb> It is stated im the usset. And I confirmed it via google maps. 02:41:45 <Ammller> seriously, do they also have non diesel engines? 02:42:14 <fjb> Yes, they have electric engines, especially in the Rocky Mountains. 02:42:40 <Bjarni> specially in Rocky Mountains? 02:42:47 <Bjarni> I thought it was on the east coast 02:42:55 <Bjarni> +Pennsylvania 02:43:10 <fjb> They also need it in the Rockies. 02:43:19 <Bjarni> I don't know any electrified lines west of Chicago 02:43:30 <Bjarni> are you sure? 02:43:40 <fjb> I have read about it. 02:43:56 <fjb> Have never been there ofcourse. 02:44:02 <Bjarni> it's mainly UP who drives in the Rockies and they use diesel 02:44:20 <Bjarni> I think they have like 11.000 diesel locomotives 02:44:24 <Bjarni> and 0 electric ones 02:44:47 <Bjarni> then again they more or less exclusively use diesel-electric ;) 02:45:04 <fjb> Hm, are catanaries visible on google maps? 02:45:08 <Bjarni> yes 02:45:23 <Bjarni> but only if it's present in real life 02:45:35 <fjb> :-P 02:46:31 <fjb> My railway isn't electrified yet. I'm fighting against locks at the single track lines. :-( 02:47:32 <gono_nick> locks? too many signals :-) 02:48:00 <fjb> No, trains longer than the platforms of the stations. 02:48:03 <Bjarni> hmm 02:48:15 <Bjarni> actually I don't know if catenary is visible on google maps 02:48:19 <gono_nick> use longer platforms 02:48:25 <Bjarni> they are on google earth 02:48:37 <fjb> Not enough room between the mountains... 02:49:11 <fjb> Google earth was Windows only last time I was looking. 02:49:21 <Bjarni> 39°31'3.08"N,119°57'40.82"W <-- look at this one. It's the line from Chicago to San Francisco. It's clear that it has no catenary and the details are good enough to ensure that this is correct 02:49:25 <gono_nick> on map 24 i followed tram tracks yesterday to find the insitute building where i had to hand in some homework... i saw the catenary there 02:49:29 <Bjarni> we can count the sleepers if we like 02:49:41 <Bjarni> we can see the blades in the fans on the roof of the locomotives 02:49:46 <Bjarni> pretty good details 02:49:49 <Bjarni> and no catenary 02:50:13 <fjb> And at the mountains? 02:52:59 <Bjarni> this is near Reno 02:53:03 <Bjarni> so it's in the mountains 02:53:18 <Bjarni> anyway 02:53:45 <Bjarni> you go find evidence of electrified lines in the west (and I don't mean trams) and then I would like to see it 02:53:50 <Bjarni> but now 02:53:52 <Bjarni> time for bed 02:53:53 <Bjarni> :) 02:54:09 *** Bjarni [~Bjarni@0x50c79a03.virnxx14.adsl-dhcp.tele.dk] has quit [Quit: Leaving] 02:54:39 <fjb> http://en.wikipedia.org/wiki/Electric_locomotive 02:54:48 <fjb> Oh, too lte. :-( 02:56:20 <CIA-1> OpenTTD: belugas * r11595 /trunk/src/ (window.cpp window.h): -Codechange: add a new member to Window struct, based on its function counterpart HandleButtonClick. 03:01:28 *** NarkSlap [~me@h64n1c1o1114.bredband.skanova.com] has quit [Ping timeout: 480 seconds] 03:02:04 *** NarkSlap [~me@h64n1c1o1114.bredband.skanova.com] has joined #openttd 03:07:09 <fjb> Good night. 03:07:29 *** fjb [~frank@p5485F55A.dip.t-dialin.net] has quit [Quit: KVIrc 3.2.0 'Realia'] 03:11:28 <CIA-1> OpenTTD: belugas * r11596 /trunk/src/ (8 files in 2 dirs): -Codechange: Use the Window member HandleButtonClick and remove its now useless counterpart function 03:14:22 *** Sacro [~Sacro@adsl-87-102-39-241.karoo.KCOM.COM] has quit [Remote host closed the connection] 03:15:16 *** Sacro [Ben@adsl-87-102-39-241.karoo.KCOM.COM] has joined #openttd 03:15:59 <Sacro> rawr 03:21:10 *** LittleMikey [~mlawrence@124-169-138-28.dyn.iinet.net.au] has joined #openttd 03:21:21 <LittleMikey> Goooood morning everyone 03:23:35 <gono_nick> morning? wtf? :O 03:24:16 <gono_nick> ah down there... 03:26:29 <gono_nick> any maptype but toyland. <-- no toyland?^^ 03:26:57 <Sacro> gono_nick: toyland makes your eyes bleed 03:27:20 <LittleMikey> yup 03:27:29 <LittleMikey> Ooh, you check out my thread ^_^ 03:27:30 *** gono_nick is now known as Gonozal_VIII 03:27:33 <LittleMikey> happy times 03:27:56 <LittleMikey> Well, basically, in an ideal world, I want the winner to be able to make his savegame the default openttd title game 03:28:13 <LittleMikey> and if the winner was toyland, i'm sure 90% of players would want me to die 03:28:19 <LittleMikey> painfully 03:29:00 <Gonozal_VIII> hehe 03:30:00 <LittleMikey> See this is an idea I had about four days ago, but every day I think of how awesome it could be if I got a majority of community support 03:30:30 <Gonozal_VIII> i made my own titlegame some weeks ago 03:30:48 <LittleMikey> Please submit it :) 03:30:59 <Gonozal_VIII> nothing special, just modified the original title game to show openttd stuff 03:32:41 <LittleMikey> It counts nonetheless ^_^ Besides, I only have two submissions now, I want more. MORE! 03:32:52 <Sacro> MOAR 03:32:56 <Gonozal_VIII> ^^ 03:37:28 <Gonozal_VIII> i found it in the recycle bin 03:38:50 <LittleMikey> XD 03:42:38 <Gonozal_VIII> posted 03:43:56 <LittleMikey> Thankyou :) 03:44:27 <Sacro> hmm 03:44:29 <Sacro> any devs around? 03:44:46 <Gonozal_VIII> there are drive through bus/truck stops, an intercontinantal airport, helidepot, some presignals, a bridge over diagonal tracks and maybe other stuff that i forgot afterwards^^ 03:46:15 <glx> <Sacro> any devs around? <-- I am, but good night :) 03:46:23 <Gonozal_VIII> ^^ 03:46:23 <Sacro> glx: good night 03:46:26 <Gonozal_VIII> night 03:46:44 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 03:52:49 *** ThePizzaKing [~jeff@c211-28-160-2.eburwd2.vic.optusnet.com.au] has quit [Quit: ThePizzaKing] 03:59:58 *** Ammller [~Ammler@adsl-62-167-86-45.adslplus.ch] has quit [Remote host closed the connection] 04:00:44 *** Osai [~Osai@pD9EB6EF1.dip.t-dialin.net] has joined #openttd 04:15:05 *** ThePizzaKing [~jeff@c211-28-160-2.eburwd2.vic.optusnet.com.au] has joined #openttd 04:29:08 *** jthill [~jthill@pool-71-109-75-231.lsanca.dsl-w.verizon.net] has quit [Quit: Leaving.] 04:30:28 *** Osai [~Osai@pD9EB6EF1.dip.t-dialin.net] has quit [Quit: Osai] 05:01:00 *** Diabolic1Angel [~dia@xdsl-84-44-129-228.netcologne.de] has joined #openttd 05:03:53 *** G_ is now known as G 05:07:47 *** Diabolic-Angel [~dia@xdsl-84-44-133-68.netcologne.de] has quit [Ping timeout: 480 seconds] 05:13:22 *** dev|ant [dev@ppp121-44-198-72.lns3.mel4.internode.on.net] has quit [] 05:31:43 *** a1270 [~Cheese@24-117-163-29.cpe.cableone.net] has quit [Read error: Connection reset by peer] 05:44:57 *** a1270 [~Cheese@24-117-163-29.cpe.cableone.net] has joined #openttd 06:10:56 *** MindlessTux [~mindlesst@2001:470:1f07:16c:20c:6eff:feb7:8a24] has joined #openttd 06:41:17 *** MindlessTux [~mindlesst@2001:470:1f07:16c:20c:6eff:feb7:8a24] has quit [Ping timeout: 480 seconds] 06:48:36 *** MindlessTux [~mindlesst@2001:470:1f07:16c:240:f4ff:fe52:a74e] has joined #openttd 06:50:46 *** MindlessTux [~mindlesst@2001:470:1f07:16c:240:f4ff:fe52:a74e] has quit [] 06:56:40 *** raimar3 [~hawk@p5489EAB6.dip.t-dialin.net] has joined #openttd 07:03:47 *** raimar2 [~hawk@p5489D453.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 09:53:30 *** SpComb [terom@zapotek.paivola.fi] has joined #openttd 09:55:18 <Gonozal_VIII> [10:42:04] Wolf01: thank you for awaken me, but i'm not interested, they aren't lego :P <-- sure about that? 09:57:01 <Wolf01> they aren't conic or oval :P 09:57:22 <Gonozal_VIII> loooook again :P 10:03:24 <Gonozal_VIII> so? legoish enough?^^ 10:05:08 <Gonozal_VIII> making tiny pictures is so easy :-) take some random picture(s), scale them down to tiny, remove every pixel that looks bad, add some pixel that look good, change some pixel to look better... ready :D 10:08:52 <Gonozal_VIII> ok... with normal trees i end up changing almost every single pixel in the image one by one which takes looong... but still easy 10:10:32 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 10:11:14 *** G_ [~njones@202-154-150-91.ubs-dynamic.connections.net.nz] has joined #openttd 10:12:30 *** Purno [~Purno@5357D37C.cable.casema.nl] has joined #openttd 10:12:48 *** peterbrett [~peter@cpc2-oxfd6-0-0-cust544.oxfd.cable.ntl.com] has joined #openttd 10:14:41 *** peterbrett [~peter@cpc2-oxfd6-0-0-cust544.oxfd.cable.ntl.com] has quit [] 10:15:32 *** G [~njones@202-154-150-91.ubs-dynamic.connections.net.nz] has quit [Ping timeout: 480 seconds] 10:28:15 *** TinoM [~Tino@i59F550A2.versanet.de] has joined #openttd 10:28:15 *** Gonozal_VIII [~Gonozal_V@N706P009.adsl.highway.telekom.at] has quit [Read error: Connection reset by peer] 10:28:17 *** Gonozal_VIII [~Gonozal_V@N816P008.adsl.highway.telekom.at] has joined #openttd 10:41:10 *** MDGrein [~MDGrein@c-e43472d5.02-56-736b7610.cust.bredbandsbolaget.se] has quit [] 10:54:34 *** Wezz6400 [~Wezz6400@145-118-108-75.fttx.bbned.nl] has joined #openttd 10:54:41 *** divoafx [~asd@0x4dd443c6.adsl.cybercity.dk] has joined #openttd 10:56:55 *** peterbrett [~peter@cpc2-oxfd6-0-0-cust544.oxfd.cable.ntl.com] has joined #openttd 11:01:53 *** stillunknown [~stillunkn@82-171-87-247.dsl.ip.tiscali.nl] has joined #openttd 11:10:22 *** AntB [~AntB-UK@host81-141-195-80.wlms-broadband.com] has quit [Ping timeout: 480 seconds] 11:10:35 <BiA|pavel-css> anyone online? :) 11:11:30 <Gonozal_VIII> no 11:12:02 <BiA|pavel-css> i need help with setting up my SDT_CONDVAR as i dont understand variables which ar eshown 11:37:40 *** thgergo [~Administr@dsl51B7895B.pool.t-online.hu] has joined #openttd 11:46:59 *** mikl [~mikl@0x57372ee2.mrbnqu1.broadband.tele.dk] has joined #openttd 11:55:02 *** Bjarni [~Bjarni@0x50a46a83.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 11:55:05 *** mode/#openttd [+o Bjarni] by ChanServ 12:00:48 *** Eddi|zuHause3 [~johekr@p54B768D0.dip.t-dialin.net] has quit [Quit: Konversation terminated!] 12:01:58 *** Eddi|zuHause [~johekr@p54B768D0.dip.t-dialin.net] has joined #openttd 12:02:30 *** Eddi|zuHause [~johekr@p54B768D0.dip.t-dialin.net] has quit [Remote host closed the connection] 12:02:44 *** Eddi|zuHause [~johekr@p54B768D0.dip.t-dialin.net] has joined #openttd 12:25:07 <Gonozal_VIII> "cannot read truecolour pcx files!" 12:25:35 <Gonozal_VIII> so that seems to be the problem... how can i de-truecolorify it? 12:26:50 *** LeviathNL [~thomas@vdburgt.xs4all.nl] has joined #openttd 12:30:35 *** ThePizzaKing [~jeff@c211-28-160-2.eburwd2.vic.optusnet.com.au] has quit [Quit: ThePizzaKing] 12:36:16 *** Diabolic-Angel [~dia@ip-62-143-77-30.1311A-CUD12K-02.ish.de] has joined #openttd 12:45:04 <Gonozal_VIII> ha, i found a way :D i'll encode the grf, load it ingame, take a screenshot, look for pink stuff in the screenshot, select the colors that should be the pink stuff in the pcx and replace them with working colours, encode the grf again, no pink stuff anymore... i hope^^ 12:52:35 <LeviathNL> can't you convert it to the ttd palette in gimp? 12:52:50 <Rubidium> ofcourse one can do that 12:52:54 *** cdyson37 [~charlie@host-84-9-65-110.bulldogdsl.com] has joined #openttd 12:53:02 <Gonozal_VIII> erm.. how? 12:53:39 <Rubidium> I've got no idea 12:53:53 <cdyson37> hey chaps, love the beta but (for the first time ever) i have a crash to report... 12:53:54 <Rubidium> but I know somebody who has a TTD palette for GIMP 12:54:11 <LeviathNL> if you already have the palette Image > Mode > Indexed > select palette 12:55:20 <Rubidium> cdyson37: what's up? 12:55:44 <cdyson37> random crash... not sure what i was doing. building some track along coastal tiles / scrolling around. moderately built-up map 12:56:12 <cdyson37> was worried might be a h/ware problem on my pc (i'm paranoid!) but doesn't seem to be 12:56:30 <Rubidium> what OS? 12:56:31 <Gonozal_VIII> i don't have a palette thing... 12:56:33 <cdyson37> XP 12:56:46 <Rubidium> then make a bugreport and attach the crash.log and crash.dmp files 12:57:02 <cdyson37> bugs.oenttd.org? 12:57:06 <cdyson37> *openttd 12:57:09 <Rubidium> yes 12:57:14 <cdyson37> groovy. thanks. 12:57:24 <Gonozal_VIII> and i don't know how to get gimp to use english 12:58:05 <Rubidium> just delete the translations for the other languages ;) 12:59:14 <cdyson37> from flyspray: "you may not attempt to log in". i'm not _that_ incompetent... 12:59:28 <cdyson37> *now 12:59:53 <Gonozal_VIII> that worked rubidium, renamed de folder to de_ :-) thanks 12:59:54 <Rubidium> cdyson37: enough people that are :( 13:00:10 <Rubidium> Gonozal_VIII: hacky, but effective ;) 13:00:18 <Rubidium> breaks on the next update though 13:00:19 <cdyson37> meh. any idea what category i should put this under? 13:01:26 <Rubidium> probably just backend/core 13:03:33 <cdyson37> all done :) 13:04:40 <Gonozal_VIII> http://wiki.ttdpatch.net/tiki-index.php?page=PalettesAndCoordinates <-- should i use that palette and remove the yellow and red lines? not much left then... 13:05:48 *** thgerg1 [~Administr@dsl51B65DCE.pool.t-online.hu] has joined #openttd 13:09:06 <Gonozal_VIII> hmmm gimp can't open its own palettes to edit... unknown file type 13:09:32 <Rubidium> cdyson37: now wait for the person that can decipher those crash dumps ;) 13:10:12 <cdyson37> :D 13:10:29 <cdyson37> i'm a very paranoid person. if somebody doesn't find a bug i'll be running memtest86 all night 13:10:43 *** thgergo [~Administr@dsl51B7895B.pool.t-online.hu] has quit [Ping timeout: 480 seconds] 13:10:54 <Rubidium> it isn't necessarily something memtest will show 13:11:44 <cdyson37> true. my system's okay really, nvidia stress test is fine, video stress tests for valve games are fine. i just got a bit paranoid with a bout of pagefaults on bootup (it turns out turning off all non M$ services on boot fixes this) 13:12:47 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 13:15:50 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 13:15:50 *** mode/#openttd [+v glx] by ChanServ 13:27:23 *** LeviathNL [~thomas@vdburgt.xs4all.nl] has quit [Ping timeout: 480 seconds] 13:30:16 <Rubidium> cdyson37: when did it approximately crash (game-date) 13:33:49 <cdyson37> very very shortly after taking that save 13:33:59 <cdyson37> i built a station and was just finishing up laying some track 13:34:05 <cdyson37> so within a minute or two of the save 13:34:19 <Rubidium> did you change anything about the tracks/trains in that time? 13:34:44 <cdyson37> just building i think. *might* have created a new train, don't remember 13:35:42 <Gonozal_VIII> double headed train? :-) 13:36:02 <Rubidium> Gonozal_VIII: not the problem 13:36:18 <Rubidium> because then he would have known he was chaning a train 13:36:38 <Gonozal_VIII> hmm right.. 13:36:48 <Gonozal_VIII> for most people... 13:37:04 <Gonozal_VIII> other people.. like me... forget all kinds of stuff fast 13:37:20 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 13:38:09 <Rubidium> Gonozal_VIII: scrolling through the game when it crashes vs crashes when changing train should be enough difference to notice when the game crashes 13:38:10 <cdyson37> nah was a centennial i think 13:38:41 <cdyson37> in retrospect i should have made an emergency save so i could show exactly what the setup was 13:39:18 <Rubidium> anyhow, the crash is either some very unique situation in the pathfinder, but that should've caused it to 'crash' somewhere else as the assertions are enabled or it is something with the hardware. 13:39:23 <Gonozal_VIII> it crashed but you could have made a save? 13:39:38 <cdyson37> i was given an option to make an "emergency save" 13:39:44 <Gonozal_VIII> ah 13:40:09 <cdyson37> hmm. windows was having a funny day. could be something with the os 13:40:13 <Gonozal_VIII> nice... never noticed that because i never had a crash... 13:40:24 <cdyson37> lucky you :-P 13:40:32 <cdyson37> this is my first, not bad going 13:40:47 <Gonozal_VIII> good quality game :-) 13:41:17 <cdyson37> classic stuff 13:42:11 *** Osai [~Osai@pD9EB6A2C.dip.t-dialin.net] has joined #openttd 13:42:40 <cdyson37> not convinced it's the hardware unless it's a very recent problem. TF2 and bioshock and things run neatly and probably tax the hardware a little bit more than openttd :) 13:43:08 <Rubidium> it's not about taxing the hardware 13:43:18 *** eJoJ [~ejoj@106.84-48-125.nextgentel.com] has quit [Ping timeout: 480 seconds] 13:43:27 <cdyson37> well you know what i mean 13:43:56 <cdyson37> one other thing: could it have been a failed malloc? was running boinc in the background and loads of other stuff and memory was very low 13:43:58 <Rubidium> I'm fairly certain OpenTTD uses other parts of the CPU than TF2/bioshock do 13:44:13 <cdyson37> asm? 13:44:22 *** Ammlller [~Ammler@adsl-89-217-62-167.adslplus.ch] has quit [Remote host closed the connection] 13:44:47 *** Nitehawk [~nitehawk@c-98-200-106-108.hsd1.tx.comcast.net] has quit [Ping timeout: 480 seconds] 13:44:56 *** Ammler [~ammler@adsl-89-217-62-167.adslplus.ch] has joined #openttd 13:45:13 <Rubidium> TF2/Bioshock probably drain your GPU and not as much of the CPU 13:45:34 *** Nitehawk [~nitehawk@c-98-200-106-108.hsd1.tx.comcast.net] has joined #openttd 13:46:14 <cdyson37> they certainly do drain the gpu. but the cpu won't exactly be idle (havoc physics etc) and they use loads of ram. so if there's a h/w problem they will often (not always) find it. my last pc had cooling issues that usually took a high end game to bring out 13:48:01 <Rubidium> looks like the Windows binary had the assertions not enabled 13:48:24 <Rubidium> so yes, it looks like it is a out-of-memory crash 13:48:32 <cdyson37> yaay! an explanation! 13:48:47 <cdyson37> i did get a "low virtual memory" warning soon after so it makes some sense 13:49:06 <cdyson37> thanks very much for your time 13:52:55 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit [Quit: TschÃŒÃ] 13:53:35 <Gonozal_VIII> gimp just shocked me.. 13:54:15 <Rubidium> hmm, force feedback ;) 13:54:23 <Gonozal_VIII> i made a palette, over 400 clicks to do so... saved it and closed gimp... opened the palettes folder, nothing there... 13:54:41 <cdyson37> recent files? 13:55:10 <cdyson37> (sorry disregard that comment i'm being an idiot) 13:55:23 *** Tlustoch [~last_evol@r5bn73.net.upc.cz] has joined #openttd 13:56:23 <Gonozal_VIII> it put it into the documents and settings folder... 13:57:29 *** LeviathNL [~thomas@vdburgt.xs4all.nl] has joined #openttd 14:00:56 <cdyson37> i would like to thank all of you intensely cool people for your help. i'm off to lunch, toodle pip! 14:01:07 *** cdyson37 [~charlie@host-84-9-65-110.bulldogdsl.com] has quit [Quit: Leaving.] 14:02:18 <Gonozal_VIII> hmmm i didn't help him... *passes thanks on to rubidium* 14:03:41 <Bjarni> you are welcome :) 14:04:08 <Bjarni> I say the reward is equal to my help 14:04:35 <Bjarni> I mean... I didn't get anything 14:13:19 *** LeviathNL [~thomas@vdburgt.xs4all.nl] has quit [Remote host closed the connection] 14:15:19 *** Belugas_Gone [~jfranc@ip-75.40.99.216.dsl-cust.ca.inter.net] has joined #openttd 14:22:18 <Gonozal_VIII> wow, i've got my own openttd palette now 14:23:08 <Gonozal_VIII> i rock :D 14:23:10 <Gonozal_VIII> ^^ 14:27:25 <Bjarni> is it all pink? 14:27:37 <Bjarni> or rock coloured? 14:29:34 *** Ammller [~Ammler@adsl-89-217-62-167.adslplus.ch] has joined #openttd 14:29:41 <BiA|pavel-css> the MS must be kidding me! 14:31:01 <Gonozal_VIII> unrecognized palette, aborting.... 14:31:13 <BiA|pavel-css> if($IP == $MY_IP && $Day%2) { IDontSeeIt(); } else { ISeeIt(); } 14:31:58 <BiA|pavel-css> http://www.openttd.org/server_detail.php?id=11834 14:32:21 <glx> BiA|pavel-css: better format and reinstalll ;) 14:32:31 <BiA|pavel-css> Gonozal_VIII: can you please take a try to connect to my server ? :) 14:32:39 <BiA|pavel-css> glx: i guess, you dont see my server :) 14:32:58 <glx> didn't try yet 14:33:32 <glx> offline as always ;) 14:33:38 <BiA|pavel-css> grrr 14:33:53 <BiA|pavel-css> i really wonder, how possibl, every second day MS see me ... 14:33:59 <BiA|pavel-css> how is possible 14:34:06 <Rubidium> and don't blame the MS as that has not been changed for 'decades' 14:34:24 <Rubidium> and about 140 others get shown on the MS, so that isn't an issue either 14:34:26 <Gonozal_VIII> server offline 14:34:37 <BiA|pavel-css> now, only MS see me :) 14:34:51 * BiA|pavel-css likes ms TODAY 14:37:06 <Gonozal_VIII> AAAAH it's pink!!! 14:40:12 *** MDGrein [~MDGrein@c-e43472d5.02-56-736b7610.cust.bredbandsbolaget.se] has joined #openttd 14:40:25 *** LittleMikey [~mlawrence@124-169-138-28.dyn.iinet.net.au] has joined #openttd 14:40:39 <Gonozal_VIII> it only uses the colors that are marked as normal in the windows palette, how can it be pink 14:41:50 <BiA|pavel-css> dos colors? :P 14:41:54 <BiA|pavel-css> at win 14:42:02 <Gonozal_VIII> noooo 14:42:45 <Gonozal_VIII> how can anybody make grfs if it's that complicated? 14:44:40 <Rubidium> it is not complicated 14:44:54 <Gonozal_VIII> so i'm just too stupid? 14:45:37 <Rubidium> I didn't say that 14:45:44 <Gonozal_VIII> but i did 14:45:45 <Rubidium> but where did you get the colors from? 14:46:06 <Gonozal_VIII> http://wiki.ttdpatch.net/tiki-index.php?page=PalettesAndCoordinates 14:47:17 <Gonozal_VIII> i selected al of the normal ones manually and added them to a new palette... 14:47:28 <Gonozal_VIII> converted to that palette... pink 14:47:50 <Rubidium> the palette needs to be in exactly the same order IIRC 14:48:01 <Rubidium> but I'm not sure about that 14:48:01 *** Frostregen_ [SADDAM@dslb-084-058-153-160.pools.arcor-ip.net] has joined #openttd 14:48:08 <Gonozal_VIII> same order? :O 14:48:20 <glx> why not just "steal" the palette from ttd grfs? 14:48:40 <Gonozal_VIII> that's possible? 14:49:12 <glx> decode grf, open pcx, save palette 14:49:40 <Gonozal_VIII> 1. done, 2. done, 3. ? 14:49:45 <BiA|pavel-css> :) 14:51:06 <CIA-1> OpenTTD: rubidium * r11597 /trunk/src/ (13 files in 4 dirs): -Change: replace all remaining instances of (re|m|c)alloc with (Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions. 14:51:47 <BiA|pavel-css> now whole my patch pack will be broken ... i know that :) 14:53:17 *** Frostregen [SADDAM@dslb-084-058-156-205.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 14:53:41 *** Frostregen_ is now known as Frostregen 14:55:03 <CIA-1> OpenTTD: rubidium * r11598 /trunk/src/lang/english.txt: -Change [FS#1520]: some tooltips of the main toolbar did not 'enumerate' all options in a drop down menu. 15:03:25 *** Smoovious [~imp486@c-71-205-140-67.hsd1.mi.comcast.net] has joined #openttd 15:04:02 <Smoovious> o/ 15:04:16 <BiA|pavel-css> hi 15:07:03 <Gonozal_VIII> wow, now every single pixel is pink 15:08:13 <Gonozal_VIII> ok, i give up 15:21:51 <CIA-1> OpenTTD: bjarni * r11599 /trunk/src/video/cocoa/ (cocoa_v.mm wnd_quartz.mm wnd_quickdraw.mm): 15:21:51 <CIA-1> OpenTTD: -Change: [OSX] 10.4 will now use quickdraw for window mode instead of quartz 15:21:51 <CIA-1> OpenTTD: The reason is that quickdraw is way faster (try fast forward) 15:21:51 <CIA-1> OpenTTD: 10.5 will still use quartz as it can't handle quickdraw. 15:25:53 *** Smoovious [~imp486@c-71-205-140-67.hsd1.mi.comcast.net] has quit [Ping timeout: 480 seconds] 15:28:05 *** Smoovious [~imp486@c-71-205-140-67.hsd1.mi.comcast.net] has joined #openttd 15:29:20 *** prakti [~prakti@port-213-148-152-8.static.qsc.de] has joined #openttd 15:31:48 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Remote host closed the connection] 15:32:05 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 15:37:07 <Bjarni> http://www.funfreepages.com/flash/leet_train.php <-- hehe... finally found a train using the 1337 mm gauge :D 15:37:42 <Gonozal_VIII> :D 15:37:56 <LittleMikey> O.o 15:38:01 <BiA|pavel-css> :D 15:38:15 <LittleMikey> Well, I guess its not as bad as being rickrolled 15:39:41 <Bjarni> I didn't say that the animation is any good but I think my comment is ;) 15:39:45 *** Ammller [~Ammler@adsl-89-217-62-167.adslplus.ch] has quit [Remote host closed the connection] 15:43:52 <LittleMikey> :> 15:44:34 *** eJoJ [~ejoj@89.10.29.87] has joined #openttd 15:45:33 <Eddi|zuHause> Bjarni: ooooooooold 15:45:58 <Bjarni> so what? 15:46:19 <LittleMikey> Thats what they say about LOLcode ^_^ 15:47:37 <CIA-1> OpenTTD: glx * r11600 /trunk/src/ (10 files in 2 dirs): -Cleanup: remove extra out-of-memory checks, since it's now done in *allocT functions. 15:54:13 <LittleMikey> In the folders. 15:54:23 <LittleMikey> *whoops wrong channel 15:54:52 <Bjarni> when you write something in a wrong channel, please make it something a bit more funny 15:55:38 <Eddi|zuHause> like your password :p 15:55:44 <LittleMikey> password O.o 15:55:54 <LittleMikey> people have passwords these days? 15:56:42 *** tokai [~tokai@p54B834B3.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 15:57:00 *** Farden [~jk3farden@AMontsouris-156-1-167-30.w83-202.abo.wanadoo.fr] has quit [Quit: ( www.nnscript.de :: NoNameScript 4.02 :: www.XLhost.de )] 15:57:14 <BiA|pavel-css> lol .) 15:58:28 <LittleMikey> Well, earlier I was thinking of a cool new way to have a password. Instead of a text based password, it be a series of mouse movements. For example, drawing a certian shape on the screen. Would be much harder to crack IMO 15:58:29 *** tokai [~tokai@p54B809C0.dip0.t-ipconnect.de] has joined #openttd 15:58:32 *** mode/#openttd [+v tokai] by ChanServ 15:59:06 <BiA|pavel-css> lol :D 15:59:06 *** KritiK [~Maxim@78-106-140-132.broadband.corbina.ru] has joined #openttd 15:59:12 *** xerxes [user@xerxes.foocode.net] has joined #openttd 15:59:34 <Bjarni> it would give you a problem in precision 15:59:56 <Bjarni> either you have to make it correctly with minor margin for error or it will be easy to crack 16:00:35 <Bjarni> it's kind using your own voice in a mic. That way people can even hear your password and still not log in 16:00:42 <Bjarni> works until you get a sore throat 16:00:42 <LittleMikey> Heh 16:00:50 <LittleMikey> Or puberty ^_^ 16:01:06 <Bjarni> puberty happened ages ago 16:01:09 <Bjarni> I don't care 16:01:12 <LittleMikey> I really want one of those fingerprint scanners on my laptop ^_^ 16:01:15 <LittleMikey> That is just awesome 16:01:45 <Bjarni> once our lecture was delayed 16:02:00 <Bjarni> the professor couldn't log on to his computer using his fingerprint :P 16:02:07 <Smoovious> would also make it harder for drunk people to be online 16:02:45 <Bjarni> it would also mean that you would have to have clean hands 16:02:52 <Smoovious> maybe he was an imposter 16:03:31 <LittleMikey> Mabye... 16:03:33 <Bjarni> I was about to say that it would prevent perverts from the internet but I guess they log on before getting messed up 16:03:48 <glx> grr can't remember how to switch terminal in screen 16:04:10 <glx> any screen user here? 16:04:45 *** shodan [user@xerxes.foocode.net] has quit [Read error: Operation timed out] 16:04:45 *** xerxes is now known as shodan 16:04:53 <Eddi|zuHause> <LittleMikey> Well, earlier I was thinking of a cool new way to have a password. Instead of a text based password, it be a series of mouse movements. For example, drawing a certian shape on the screen. Would be much harder to crack IMO <- "das ist das haus vom nikolaus" 16:05:20 <Bjarni> glx: I use a monitor :p 16:05:33 <Bjarni> though I usually call it the screen 16:06:19 <Eddi|zuHause> http://de.wikipedia.org/wiki/Haus_vom_Nikolaus 16:07:30 <LittleMikey> I have a laptop... not sure if you'd classify it as a "monitor" as such 16:07:59 <LittleMikey> Eddi|zuHause: I cant speak enough German to understand that :( 16:08:42 <Eddi|zuHause> it's a childen's game, goal is to draw the shape without drawing a line twice, and without releasing the pen 16:09:12 *** Ruud [opera@ip82-139-87-126.lijbrandt.net] has joined #openttd 16:09:16 <Ruud> !password 16:09:40 <Ruud> hi all 16:09:43 <Ruud> !password 16:09:52 <Eddi|zuHause> it's accompanied by the rhyme, which has exactly the same number of syllables as there are lines in the shape 16:10:35 <Bjarni> glx: where is your script... I need it right now 16:10:43 *** BigBB [~BigBB@p5B041B12.dip0.t-ipconnect.de] has joined #openttd 16:10:57 <LittleMikey> hmm I see 16:11:18 <Bjarni> Eddi|zuHause: those drawings are great fun 16:11:38 <glx> strange the script is present 16:11:39 <Eddi|zuHause> the point is, in germany it is so well known, that you can be certain that a significant amount of people will use it as "password" 16:11:49 <Eddi|zuHause> glx: you don't have op? 16:11:58 <glx> I don't need it :) 16:12:03 <LittleMikey> Oh I see :) 16:12:11 <LittleMikey> Well, i'm going to bed, its too late ^_^ goodnight all. 16:13:38 <LittleMikey> Also, anyone who does not know about my Title page competition please check it out, its here: http://www.tt-forums.net/viewtopic.php?f=29&t=35188 (blatant advertising) 16:14:07 <LittleMikey> bye :) 16:14:17 *** LittleMikey [~mlawrence@124-169-138-28.dyn.iinet.net.au] has quit [] 16:14:50 <Bjarni> !password 16:15:23 <Bjarni> glx: your script triggers on too little now... yesterday it triggered on too much 16:15:27 <Bjarni> try to even it out XD 16:15:30 <Bjarni> ! password 16:20:15 <glx> it is broken :/ 16:20:29 <BiA|pavel-css> :) 16:20:36 <glx> fixed :) 16:20:40 <BiA|pavel-css> !password 16:20:41 *** BiA|pavel-css was kicked from #openttd by DorpsGek [wrong channel] 16:20:41 *** BiA|pavel-css [~pavel.g@48.140.broadband2.iol.cz] has joined #openttd 16:20:46 <hylje> lol wut 16:20:47 <BiA|pavel-css> :/ 16:21:08 <BiA|pavel-css> glx: is that really what it have to do? 16:21:13 <glx> yes 16:21:14 <Eddi|zuHause> yes 16:21:22 <BiA|pavel-css> hmm 16:21:24 <BiA|pavel-css> okay 16:21:48 <Eddi|zuHause> in 10 out of 10 cases, people meant to go to #openttdcoop instead 16:22:13 <glx> I can modify the reason to state that too :) 16:25:32 <Osai> may I try 16:25:32 <Osai> thats funny :) 16:25:32 <Osai> !password 16:25:32 *** Osai was kicked from #openttd by DorpsGek [Wrong channel. Retry in #openttdcoop.] 16:25:32 *** Osai [~Osai@pD9EB6A2C.dip.t-dialin.net] has joined #openttd 16:25:32 <BiA|pavel-css> :) 16:25:32 <Osai> I'll never do it again, but that's really funny... lol 16:25:32 <glx> of course it works only when I'm here 16:25:32 <BiA|pavel-css> kick yourself then ;) 16:25:32 <BiA|pavel-css> :o) 16:25:32 <glx> I'm sure DorpsGek could do it by itself but I don't know how, and it's not my bot 16:26:07 <Osai> DorpsGek is the same bot as _42_ in our chan, maybe DorpsGek could could send a notice to the person and _42_ an invitation 16:26:45 <Osai> that wouldn't be as rude as the current solution, but as you stated, its neither yours nor my bot 16:26:46 <glx> no there are not the same, DorpsGek is supybot based 16:27:35 <Osai> but they are all TrueBrains 16:27:40 <glx> yes 16:28:10 <Osai> btw. we have some problems with new industries 16:28:24 <Bjarni> glx: you should auto ban people for 15 sec to take care of auto rejoin XD 16:28:32 <BiA|pavel-css> Nooo 16:28:33 <BiA|pavel-css> :) 16:29:16 <Osai> Bjarni: i.e. colloquy for mac supports a 'wait x seconds until rejoin' function :P 16:29:36 <Osai> I'll set it to 16 then ;) 16:29:48 <Bjarni> hehe 16:29:52 <DorpsGek> I can talk :) 16:30:03 <Osai> we too 16:30:06 <Bjarni> !openttd ports 16:30:08 <Bjarni> !openttd port 16:30:12 <Bjarni> @openttd port 16:30:12 <DorpsGek> Bjarni: OpenTTD uses TCP and UDP port 3979 for server <-> client communication and UDP port 3978 for masterserver (advertise) communication (outbound) 16:30:19 <Bjarni> I knew you could 16:30:38 <Bjarni> @password 16:30:38 <DorpsGek> Bjarni: Error: That operation cannot be done in a channel. 16:30:51 <Bjarni> hmm 16:31:29 <BiA|pavel-css> O_o i should forward 3978 too right? :) 16:31:30 <Osai> Bjarni: thx for r11599 16:31:58 <glx> BiA|pavel-css: no 16:31:59 <Osai> before I was not able to play in window-mode anymore 16:32:06 <Bjarni> BiA|pavel-css: it's only if you completely block the port 16:32:11 <Bjarni> you only need it outgoing 16:32:17 <BiA|pavel-css> ahh 16:32:18 <Bjarni> the master server will never call you 16:32:18 <BiA|pavel-css> :/ 16:32:45 <glx> it does but on 3979 16:32:57 <Bjarni> Osai: I hope I did it right. Otherwise you will have to tell me 16:33:39 <Bjarni> Osai: be aware that 10.5 will use quartz and there is no way around that so upgrading might not be your best choice 16:33:59 <Osai> I'll probably not 16:34:06 <BiA|pavel-css> i am just tring to find ANY solution which cause my problem 16:34:07 <Osai> I still have an old g5ppc 16:36:55 *** kristyburg [~kristybur@ti132110a341-1769.bb.online.no] has joined #openttd 16:37:03 <kristyburg> hi all 16:37:20 <Bjarni> hi kristyburg 16:37:25 *** xerxes [user@xerxes.foocode.net] has joined #openttd 16:37:27 <Bjarni> I guess I speak for all of us :) 16:37:40 <kristyburg> can i ask of something 16:37:44 <Bjarni> no 16:37:49 <kristyburg> hehe 16:37:49 <Bjarni> but you already did so... 16:37:52 <glx> don't ask to ask, just ask :) 16:38:14 <kristyburg> i just wonder how i make a own server on openttd online? 16:38:24 <Bjarni> that's easy 16:38:31 <kristyburg> must i register somewhere? 16:38:36 <glx> advertise=on 16:38:40 <Bjarni> the game will do that for you 16:38:44 <Bjarni> if you do as glx says 16:38:52 <kristyburg> how?! 16:39:01 <glx> dedicated or normal? 16:39:20 <kristyburg> normal i think 16:39:27 <Bjarni> http://wiki.openttd.org/index.php/Multiplayer 16:39:41 <glx> there's a dropdown in "start server" GUI 16:39:56 <Bjarni> hmm 16:40:00 <Bjarni> that page is outdated 16:40:07 <Bjarni> advertise is not mentioned 16:40:16 <kristyburg> i have made a server now but nobody is coming!:( 16:40:27 <Bjarni> are you firewalled? 16:40:31 <Bjarni> or behind a router? 16:40:32 <kristyburg> yes 16:40:37 <Bjarni> @openttd port 16:40:37 <DorpsGek> Bjarni: OpenTTD uses TCP and UDP port 3979 for server <-> client communication and UDP port 3978 for masterserver (advertise) communication (outbound) 16:40:40 <glx> http://wiki.openttd.org/index.php/Server <-- better look here :) 16:40:41 <BiA|pavel-css> i hope you have same problem as me :) 16:40:55 * glx slaps BiA|pavel-css 16:41:17 <BiA|pavel-css> maybye you will find solution for him and then i will know what to do :) 16:41:33 <Bjarni> BiA|pavel-css: if it makes you feel better then many people on the internet has issues 16:41:42 <kristyburg> hehe 16:41:43 <Bjarni> but we still don't want to hear about them 16:44:08 *** shodan [user@xerxes.foocode.net] has quit [Ping timeout: 480 seconds] 16:44:08 *** xerxes is now known as shodan 16:48:11 <Osai> okay we, have some problems with PBI 16:52:07 <BiA|pavel-css> might be possible that i have only one (tpc/udp) allowed and thats why MS see me, and second one is bloacked, and thats why others dont see em? 16:52:09 <BiA|pavel-css> *me 16:52:13 *** eJoJ [~ejoj@89.10.29.87] has quit [Ping timeout: 480 seconds] 16:52:52 *** prakti [~prakti@port-213-148-152-8.static.qsc.de] has quit [Quit: Quitting .... Hackedi...hackedi...weg.] 16:54:34 *** Ruud [opera@ip82-139-87-126.lijbrandt.net] has left #openttd [] 16:55:30 *** Belugas_Gone [~jfranc@ip-75.40.99.216.dsl-cust.ca.inter.net] has quit [Ping timeout: 480 seconds] 16:55:32 *** Belugas_Gone [~jfranc@ip-75.40.99.216.dsl-cust.ca.inter.net] has joined #openttd 16:57:27 <BiA|pavel-css> glx: can you see now my server? 17:04:44 <Gonozal_VIII> nothing there 17:05:16 <SpComb> mm, is the issue that the server appears on the MS with a different port than it's confugred on? 17:06:20 <SpComb> your NAT may mangle the source port on the packets that you send to the MS 17:07:42 <BiA|pavel-css> oh i closed server :) 17:07:48 <Gonozal_VIII> *rofl* 17:08:12 <BiA|pavel-css> now? 17:08:38 <BiA|pavel-css> SpComb: how can i disallow that? 17:09:16 <Gonozal_VIII> nothing 17:09:46 <SpComb> BiA|pavel-css: is that the case, with the server showing up on the MS with a different port? 17:09:53 <BiA|pavel-css> Server address: 83.208.140.48:3979 17:09:54 <BiA|pavel-css> no :( 17:10:04 <BiA|pavel-css> but i appear on MS, thats all 17:10:31 <Gonozal_VIII> i already have that in my list and it's offline 17:10:37 <BiA|pavel-css> maybye i just setuped something somewhere wrong :/ 17:11:18 <SpComb> but it doesn't show up in the in-game server browser? 17:11:28 <BiA|pavel-css> yup 17:12:01 <SpComb> not even as a "dead" server (i.e. it shows the IP address instead of the sever name)? 17:12:26 <BiA|pavel-css> dont ask me i cant try it 17:12:32 <BiA|pavel-css> Gonozal_VIII? 17:13:02 <Gonozal_VIII> hmm i added it manually before clicking find server, i don't know 17:13:24 <BiA|pavel-css> O:-) can you try it please: _ 17:13:27 <BiA|pavel-css> *? :) 17:14:44 <Gonozal_VIII> removed it from the cfg... 17:14:56 <Gonozal_VIII> (i.e. it shows the IP address instead of the sever name)? <--- 17:14:59 <Gonozal_VIII> that 17:21:21 <BiA|pavel-css> SpComb: so yes :) dead server :) 17:24:16 <BiA|pavel-css> SpComb: why? 17:26:39 <BiA|pavel-css> and its communicating with MS ... Start date != Current date 17:26:52 <SpComb> then the clients can't send UDP packets to the port listed on the master server, or they can't get the replies from them 17:27:14 <BiA|pavel-css> so UDP? 17:27:16 <BiA|pavel-css> hmm 17:28:01 <Eddi|zuHause> we tell you it's UDP for several days now... 17:28:17 <BiA|pavel-css> i read it first tiem 17:28:19 *** kristyburg [~kristybur@ti132110a341-1769.bb.online.no] has quit [Quit: Bye for now!] 17:28:20 <BiA|pavel-css> *time 17:28:30 <BiA|pavel-css> i know my english is bad .... :( 17:37:52 *** MDGrein [~MDGrein@c-e43472d5.02-56-736b7610.cust.bredbandsbolaget.se] has quit [] 17:46:26 *** LeviathNL [~thomas@vdburgt.xs4all.nl] has joined #openttd 17:54:36 <BiA|pavel-css> <- noob omg 17:56:52 <BiA|pavel-css> at kerio a setuped ... "report packets coming to unopened ports" and? 17:57:01 <BiA|pavel-css> i was just browsing setup: 17:57:35 <glx> you blocked all incomming? 17:57:44 <BiA|pavel-css> http://pavelg.wz.cz/ottd/lol/noob.png 17:57:58 <glx> hehe 17:58:24 <BiA|pavel-css> thanks god SpComb and Eddi|zuHause told me that i block udp now 17:58:51 <glx> go in the second tab (sitova...) 17:59:39 <Eddi|zuHause> i have said that at least five times... 17:59:57 <glx> then click on third button (the one before refresh) 18:00:39 <BiA|pavel-css> Eddi|zuHause: sorry but this is really first time i read that 18:00:48 <Gonozal_VIII> aaaaah 18:01:11 <Gonozal_VIII> http://www.funfreepages.com/flash/ <-- on that page... DON'T click "dance" 18:01:13 <Gonozal_VIII> never!! 18:01:18 <glx> BiA|pavel-css: are you following what I say? 18:01:18 <BiA|pavel-css> lol 18:01:23 <BiA|pavel-css> glx: y 18:01:26 <BiA|pavel-css> add now? 18:01:30 <glx> yes 18:01:40 <glx> description: what you want 18:01:58 <glx> application: openttd.exe (so it works for any openttd) 18:02:07 <BiA|pavel-css> good 18:02:09 <glx> allow both 18:02:18 <BiA|pavel-css> watch http://pavelg.wz.cz/ottd/lol/noob2.png 18:02:51 <glx> I don't like this tab ;) 18:03:27 <BiA|pavel-css> allow both you mean direction? 18:03:46 <glx> yes both directions, and allow in the other group 18:04:00 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has joined #openttd 18:04:13 <BiA|pavel-css> nothink in protocol,local,"far" ?? 18:04:33 <glx> start with a simple config :) 18:04:37 <SmatZ> hello 18:04:46 <Gonozal_VIII> hai 18:04:50 <BiA|pavel-css> hi 18:05:41 <BiA|pavel-css> its still under .. report ... 18:05:45 <BiA|pavel-css> *reports 18:06:01 <BiA|pavel-css> 10.0.0.1:3979 ... udp .. denided 18:06:08 <glx> move it above the "block all" rule 18:06:37 <BiA|pavel-css> no block all :) 18:06:48 <BiA|pavel-css> only one rule now 18:08:31 <glx> check "secured zone" 18:11:43 <BiA|pavel-css> whats should be in secudred zono, or where it is? :) 18:12:08 <glx> second button on left, 3rd tab 18:12:19 <BiA|pavel-css> safeness of system? 18:12:35 <BiA|pavel-css> no 18:13:46 <BiA|pavel-css> ahh 18:13:52 <glx> http://glx.dnsalias.net:8080/openttd/securedzone.png 18:14:08 <BiA|pavel-css> none checked 18:14:11 <glx> your local network should be in secured 18:14:32 <BiA|pavel-css> local network is off ... does router count as local? 18:14:45 <glx> local IP of router yes 18:14:51 *** LeviathNL [~thomas@vdburgt.xs4all.nl] has quit [Remote host closed the connection] 18:15:09 <glx> and router filters what enters in local network 18:15:53 <BiA|pavel-css> still denided :X 18:18:04 <glx> close server and restart it 18:20:03 <BiA|pavel-css> you were wrong 18:20:12 <BiA|pavel-css> i must enter it for each openttd.exe 18:20:40 *** LeviathNL [~thomas@vdburgt.xs4all.nl] has joined #openttd 18:20:40 <BiA|pavel-css> i entered there 0.5.3 ... now i for test entered beta1 and it work! 18:20:51 *** Osai is now known as Guest642 18:20:51 *** Osai [~Osai@pD9EB5F6C.dip.t-dialin.net] has joined #openttd 18:21:16 <BiA|pavel-css> or .. kerio say it work :) 18:21:22 <BiA|pavel-css> glx: can you see my server? 18:22:16 <glx> still offline 18:22:44 <BiA|pavel-css> http://pavelg.wz.cz/ottd/prob/01.png 18:22:52 <BiA|pavel-css> http://pavelg.wz.cz/ottd/prob/02.png 18:22:55 <BiA|pavel-css> http://pavelg.wz.cz/ottd/prob/03.png 18:23:25 <BiA|pavel-css> gonna try restar server .. :/ 18:24:08 <BiA|pavel-css> lol ... :/ 18:24:39 <BiA|pavel-css> http://pavelg.wz.cz/ottd/prob/04.png 18:25:23 <glx> http://glx.dnsalias.net:8080/openttd/rules.png <-- you have an openttd rule in this window ? 18:25:38 <BiA|pavel-css> y 18:26:21 <glx> allowed in and out? 18:26:22 <BiA|pavel-css> http://pavelg.wz.cz/ottd/prob/05.png 18:27:13 *** Guest642 [~Osai@pD9EB6A2C.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 18:27:46 <BiA|pavel-css> seems like kerio is lost -> http://pavelg.wz.cz/ottd/prob/06.png 18:27:59 <BiA|pavel-css> aplication n/a 18:28:08 <glx> http://glx.dnsalias.net:8080/openttd/openttd.png 18:28:18 <glx> you need only one rule for openttd 18:28:34 <BiA|pavel-css> ahh 18:28:43 <BiA|pavel-css> d:\ottd 0.5.3\openttd.exe 18:28:44 <BiA|pavel-css> :) 18:30:10 <BiA|pavel-css> okay, rules okay, but this: http://pavelg.wz.cz/ottd/prob/07.png 18:30:18 <BiA|pavel-css> another rule for 3979 port? 18:30:30 <glx> that looks right 18:30:52 <glx> 1 out to MS, then incomming is not blocked 18:31:34 <BiA|pavel-css> MS saw me all time and comunicated .. :) 18:31:44 <glx> bny93-... is me 18:31:53 <BiA|pavel-css> you see my server? 18:31:59 <glx> but stil offline :( 18:32:03 <BiA|pavel-css> permitted 18:32:05 <BiA|pavel-css> :/ 18:32:36 <BiA|pavel-css> reboot? :P 18:32:42 <glx> not yet :) 18:33:23 * glx starts a server so I can see what the window should say :) 18:33:45 <BiA|pavel-css> Q: when i recieve a packet dont i have to send any? :P 18:34:00 <BiA|pavel-css> i am sending only to MS 18:34:26 <glx> started 18:35:02 *** KritiK_ [~Maxim@78-106-139-90.broadband.corbina.ru] has joined #openttd 18:35:33 *** Gonozal_VIII [~Gonozal_V@N816P008.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 18:36:19 <glx> you see it? 18:36:25 <BiA|pavel-css> ip? 18:36:42 <BiA|pavel-css> bny93-6-82-245-156-124.fbx.proxad.net? 18:36:48 *** KritiK [~Maxim@78-106-140-132.broadband.corbina.ru] has quit [Ping timeout: 480 seconds] 18:36:53 <glx> glx.dnsalias.net :) 18:36:56 *** KritiK_ is now known as KritiK 18:36:56 <glx> easier ;) 18:37:21 <glx> else it's 82.245.156.124 18:37:26 <BiA|pavel-css> y 18:37:28 <BiA|pavel-css> i see 18:37:46 <glx> in logs I see the same as you 18:37:53 <BiA|pavel-css> test MyNick 18:37:57 <glx> yes 18:38:05 <BiA|pavel-css> only recieving? 18:38:20 <glx> yes 18:39:06 <BiA|pavel-css> so kerio is okay .) 18:39:14 <glx> looks like it yes :) 18:39:18 *** Gonozal_VIII [~Gonozal_V@N885P001.adsl.highway.telekom.at] has joined #openttd 18:41:41 <glx> and forwarding is ok too, else kerio won't show anything 18:42:33 <glx> server closed 18:46:08 *** valhalla1w [~valhallas@a62-251-30-68.adsl.xs4all.nl] has joined #openttd 18:46:42 *** Ruud [~Ruud@ip82-139-87-126.lijbrandt.net] has joined #openttd 18:46:52 <Ruud> SPComb 18:48:27 <Ruud> u here? 18:50:06 *** valhalla1w [~valhallas@a62-251-30-68.adsl.xs4all.nl] has quit [] 18:50:16 <SpComb> yes 18:50:26 <SpComb> myottd broken? 18:51:11 <CIA-1> OpenTTD: smatz * r11601 /trunk/src/ (misc_gui.cpp station_gui.cpp vehicle_gui.cpp): -Codechange: more strict break conditions for _userstring, assert when it overflows anyway (eg. code change without proper check change) 18:51:48 *** glx is now known as glx|away 18:53:49 *** Leviath [~thomas@vdburgt.xs4all.nl] has joined #openttd 18:53:54 *** Leviath [~thomas@vdburgt.xs4all.nl] has quit [Remote host closed the connection] 18:54:03 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 18:54:08 <CIA-1> OpenTTD: bjarni * r11602 /trunk/config.lib: 18:54:08 <CIA-1> OpenTTD: -Change: [OSX] changed default PPC SDK to 10.4 (from 10.3) when building universal binaries 18:54:08 <CIA-1> OpenTTD: 10.5 support needs this and it will not break 10.3 support 18:54:47 <SpComb> Ruud? 18:55:04 <BiA|pavel-css> hey SpComb: UDP allowed ... still bad :( 18:55:08 <BiA|pavel-css> any idea? 18:56:09 <SpComb> what do the logs show? 18:57:04 <BiA|pavel-css> http://pavelg.wz.cz/ottd/prob/07.png 18:57:12 <BiA|pavel-css> permitted 18:58:15 *** Eddi|zuHause [~johekr@p54B768D0.dip.t-dialin.net] has quit [Quit: Konversation terminated!] 18:58:45 <SpComb> no outgoing responses? 18:58:57 <BiA|pavel-css> no :( 18:59:24 <BiA|pavel-css> but ... glx tested it on his own server and said, it show same as me 18:59:28 <BiA|pavel-css> but i dont know 18:59:39 <BiA|pavel-css> only incoming 19:01:35 *** Diabolic-Angel [~dia@ip-62-143-77-30.1311A-CUD12K-02.ish.de] has quit [Ping timeout: 480 seconds] 19:01:47 <BiA|pavel-css> gonna try reboot 19:02:08 <SpComb> it shows the outgoing packet to the master server, but it doesn't show the reply to the packet that the MS sends you, but it shows up in the list, so it must just codense repliues into the same line 19:03:05 <BiA|pavel-css> no ... there is only one outgoing ... thats to MS 19:03:15 <BiA|pavel-css> then, MS incoming ... 19:03:43 <BiA|pavel-css> O_o 19:03:56 <BiA|pavel-css> i closed server and ... 19:04:10 <BiA|pavel-css> every incoming was denited .. but ... 19:05:11 <BiA|pavel-css> http://pavelg.wz.cz/ottd/prob/09.png 19:05:16 <BiA|pavel-css> thats glx|away :D 19:06:59 <BiA|pavel-css> and when i close server ... one outgoing to MS 19:07:15 <BiA|pavel-css> and maanyy denited to 3979 :/ 19:08:20 *** Eddi|zuHause [~johekr@p54B77DD1.dip.t-dialin.net] has joined #openttd 19:08:52 *** Eddi|zuHause [~johekr@p54B77DD1.dip.t-dialin.net] has quit [Remote host closed the connection] 19:09:09 <BiA|pavel-css> 20denited/second 19:09:11 *** Eddi|zuHause [~johekr@p54B77DD1.dip.t-dialin.net] has joined #openttd 19:09:18 <Gonozal_VIII> lalalala 19:09:51 <Gonozal_VIII> i'm sure that has nothing to do with me 19:13:06 <BiA|pavel-css> http://pavelg.wz.cz/ottd/prob/10.png 19:13:42 <BiA|pavel-css> reboot .) 19:13:47 *** BiA|pavel-css [~pavel.g@48.140.broadband2.iol.cz] has quit [] 19:14:40 *** Ammller [~Ammler@adsl-89-217-62-167.adslplus.ch] has joined #openttd 19:14:54 *** Ammler [~ammler@adsl-89-217-62-167.adslplus.ch] has quit [Remote host closed the connection] 19:18:42 *** BiA|pavel-css [~pavel.g@48.140.broadband2.iol.cz] has joined #openttd 19:19:19 <BiA|pavel-css> why that many ppl try to connect to my 3979port?? 19:19:51 <Gonozal_VIII> that was me hitting the refresh server button 19:19:59 <Gonozal_VIII> a lot 19:20:07 <BiA|pavel-css> del me :) 19:20:44 <BiA|pavel-css> you ... haha 19:22:17 *** oh [~oh@c96F5BF51.dhcp.bluecom.no] has joined #openttd 19:24:41 <BiA|pavel-css> reset of pc changd situation :) 19:24:44 <BiA|pavel-css> ms cant see me :) 19:24:53 <Gonozal_VIII> yay? 19:25:01 <BiA|pavel-css> but i am accepting a lot incoming to 3979 udp :) 19:25:29 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Read error: No route to host] 19:25:53 <Gonozal_VIII> offline^^ 19:26:05 <BiA|pavel-css> i know :) 19:26:11 *** Ammller [~Ammler@adsl-89-217-62-167.adslplus.ch] has quit [Remote host closed the connection] 19:26:14 <BiA|pavel-css> w8, i will start him for your test :) 19:26:20 *** Tlustoch [~last_evol@r5bn73.net.upc.cz] has quit [Quit: Leaving] 19:26:49 <BiA|pavel-css> server up 19:27:14 <Gonozal_VIII> no :-) 19:27:24 <BiA|pavel-css> :) 19:27:28 *** HerzogDeXtEr [~dex@i577B5B60.versanet.de] has joined #openttd 19:27:53 *** HerzogDeXtE1 [~dex@i577B5B60.versanet.de] has quit [Read error: Connection reset by peer] 19:31:58 *** lugo [~lugo@p4FD5F4EE.dip.t-dialin.net] has joined #openttd 19:32:01 *** Digitalfox_ [~chatzilla@bl7-180-175.dsl.telepac.pt] has joined #openttd 19:32:12 *** blathijs_ [~matthijs@katherina.student.utwente.nl] has joined #openttd 19:32:55 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has quit [Read error: Connection reset by peer] 19:32:55 *** llugo [~lugo@p4FD5F4EE.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 19:32:55 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has joined #openttd 19:32:55 *** blathijs [~matthijs@katherina.student.utwente.nl] has quit [Remote host closed the connection] 19:32:55 *** Priski [priski@xob.kapsi.fi] has quit [Read error: Connection reset by peer] 19:32:57 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 19:33:21 *** Priski [priski@xob.kapsi.fi] has joined #openttd 19:34:28 *** Ammler [~Ammler@adsl-89-217-62-167.adslplus.ch] has joined #openttd 19:35:12 *** Digitalfox_ [~chatzilla@bl7-180-175.dsl.telepac.pt] has quit [] 19:35:56 *** Digitalfox_ [~chatzilla@bl7-180-175.dsl.telepac.pt] has joined #openttd 19:37:33 *** Digitalfox [~chatzilla@bl10-220-198.dsl.telepac.pt] has quit [Ping timeout: 480 seconds] 19:39:18 *** Digitalfox__ [~chatzilla@bl7-180-175.dsl.telepac.pt] has joined #openttd 19:39:19 *** Digitalfox_ [~chatzilla@bl7-180-175.dsl.telepac.pt] has quit [Read error: Connection reset by peer] 19:40:33 *** Digitalfox__ [~chatzilla@bl7-180-175.dsl.telepac.pt] has quit [] 19:43:26 *** llugo [~lugo@p4FD5E288.dip.t-dialin.net] has joined #openttd 19:45:22 *** LeviathNL [~thomas@vdburgt.xs4all.nl] has quit [Ping timeout: 480 seconds] 19:47:04 *** Digitalfox [~chatzilla@bl7-180-175.dsl.telepac.pt] has joined #openttd 19:50:17 *** lugo [~lugo@p4FD5F4EE.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 19:50:45 *** SmatZ_ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has joined #openttd 19:53:54 <CIA-1> OpenTTD: smatz * r11603 /trunk/src/ (5 files): -Fix [FS#1481]: make price for railtype conversion more realistic 19:54:27 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has quit [Ping timeout: 480 seconds] 20:08:17 *** Priski- [priski@xob.kapsi.fi] has joined #openttd 20:08:34 *** Priski [priski@xob.kapsi.fi] has quit [Read error: Connection reset by peer] 20:08:34 *** Priski- is now known as Priski 20:08:39 *** peterbrett [~peter@cpc2-oxfd6-0-0-cust544.oxfd.cable.ntl.com] has quit [Quit: Leaving] 20:10:17 <Ruud> SPComb 20:10:24 <Ruud> was AFK, no BOK 20:10:29 <Ruud> no=now 20:12:04 <Ruud> i have a question about OTTD devving 20:12:24 <Ruud> you seem to have achieved something i also need 20:12:30 <Ruud> for ottdcoop 20:13:37 *** Belugas [belugas@81.171.98.110] has quit [Ping timeout: 480 seconds] 20:13:44 *** Belugas [belugas@81.171.98.110] has joined #openttd 20:13:47 *** raimar3 [~hawk@p5489EAB6.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 20:13:51 *** mode/#openttd [+o Belugas] by ChanServ 20:13:57 *** raimar3 [~hawk@p5489EAB6.dip.t-dialin.net] has joined #openttd 20:21:59 <Ruud> SpComb, u here? 20:22:25 *** Sacro [Ben@adsl-87-102-39-241.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds] 20:23:43 *** Diabolic-Angel [~dia@ip-62-143-77-30.1311A-CUD12K-02.ish.de] has joined #openttd 20:30:18 <svip> Hm. 20:30:30 <svip> How do I convert old signals to the newer ones? 20:31:00 <Tefad> blow them up. 20:31:07 <svip> :| 20:31:08 <svip> Aw man. 20:31:12 <svip> That is going to take forever. 20:31:16 <svip> Can't be bothered then. 20:31:20 <Tefad> or maybe there's some kind of goofy shift+ctrl thing 20:31:34 <svip> That was sort of what I was pointing at. 20:31:45 <Tefad> if you can't find it easily i doubt it exists 20:31:52 <Tefad> however you can probably code a patch and submit it ; ) 20:32:20 <svip> :P 20:32:31 <Ruud> anyone seen SpComb? 20:32:58 *** Digitalfox [~chatzilla@bl7-180-175.dsl.telepac.pt] has quit [Quit: Bye] 20:44:27 *** XeryusTC2 [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 20:44:39 *** dfox__ [~dfox@r5cv25.net.upc.cz] has joined #openttd 20:45:13 *** svippy [~svip@cpe.atm2-0-78233.0x535a2072.boanxx18.customer.tele.dk] has joined #openttd 20:46:59 *** Netsplit cation.oftc.net <-> galapagos.oftc.net quits: svip, dfox_, egladil, Vikthor, XeryusTC 20:47:59 *** Netsplit over, joins: Vikthor, egladil 20:52:02 *** raimar3 [~hawk@p5489EAB6.dip.t-dialin.net] has quit [Quit: Leaving] 20:53:40 *** HerzogDeXtE1 [~dex@i59F7C5C0.versanet.de] has joined #openttd 20:58:40 <oh> anyone know if qu@rks hangs out here ? 20:58:51 <oh> he runs the non-dihedral fair play servers 21:00:14 <Ruud> no 21:00:18 <Ruud> u seen SpComb? 21:00:20 *** HerzogDeXtEr [~dex@i577B5B60.versanet.de] has quit [Ping timeout: 480 seconds] 21:00:34 *** BigBB_ [~BigBB@p5B0431B3.dip0.t-ipconnect.de] has joined #openttd 21:00:47 <hylje> non-dihedral :-) 21:01:06 <Ruud> what does non-dihedral means? 21:01:33 <hylje> someone who is not dihedral 21:01:38 <hylje> dihedral is a someone 21:01:39 <BiA|pavel-css> :) 21:02:05 <Osai> hi guys 21:02:07 <Osai> there is a bug 21:02:12 <BiA|pavel-css> hi 21:02:53 <Osai> when prospecting a raw material industry (and PBI is loaded) all players de-sync in the multiplayer game only the prospecting player stays 21:03:09 <hylje> the server doesn't die either 21:03:14 <BiA|pavel-css> pbi? 21:03:25 <Osai> happens with r11601 at the current openttdcoop public server game 21:03:33 <BiA|pavel-css> what pbi? 21:03:39 <BiA|pavel-css> *what'S 21:04:36 <Osai> pikkabirds industries 21:04:40 <Osai> a newgrf 21:06:16 <Osai> hmm... who should I highlight :> 21:06:34 <BiA|pavel-css> ops :) 21:06:43 <BiA|pavel-css> but ... just wait 21:06:50 *** BigBB [~BigBB@p5B041B12.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 21:06:51 <Osai> :) 21:07:18 <BiA|pavel-css> DorpsGek :) he hate it :) 21:07:19 <Osai> next nightly wont be released before tomorrow, there is a lot of time 21:07:31 <BiA|pavel-css> Osai: really? 21:07:38 <Osai> :P 21:08:08 <BiA|pavel-css> today first revision was 21:08:14 <BiA|pavel-css> 11591 21:08:17 <BiA|pavel-css> and now is? :) 21:08:25 <BiA|pavel-css> 11603 :) 21:08:35 <Osai> yep, but latest nightly is 11601 21:08:41 <BiA|pavel-css> 11603 is latest 21:08:53 <Osai> well, thats the trunk, not the nightly 21:09:00 <BiA|pavel-css> :) 21:09:03 <BiA|pavel-css> check svn 21:09:15 <Osai> !openttd commit 21:09:15 <BiA|pavel-css> i am not sure bu ... 21:09:28 <Osai> @openttd commit 21:09:28 *** Bjarni [~Bjarni@0x50a46a83.virnxx14.adsl-dhcp.tele.dk] has quit [Quit: Leaving] 21:09:30 <DorpsGek> Osai: Commit by smatz :: r11603 /trunk/src (5 files) (2007-12-08 19:53:30 UTC) 21:09:31 <DorpsGek> Osai: -Fix [FS#1481]: make price for railtype conversion more realistic 21:09:35 <BiA|pavel-css> :) 21:09:52 <Osai> @openttd compile 21:09:54 <Rubidium> which is after 20:00 CET 21:10:54 <Osai> nightly is just the version compiled a 20:00 CET imho 21:11:01 <Osai> or revision 21:11:12 <BiA|pavel-css> Rubidium: who is right? :) 21:11:36 <Rubidium> echo Current nightly revision is: `curl -q http://nightly.openttd.org/devs/rev` 21:11:45 <BiA|pavel-css> linux user :/ 21:11:54 <Rubidium> uhm s/q/s/ 21:12:25 <Rubidium> why do I need to be a linux user for that? 21:12:39 <BiA|pavel-css> i can run taht via command line? :) 21:13:03 <Rubidium> when you have installed the proper tool and are using the proper command line tool, you can in Windows 21:13:09 <Osai> BiA|pavel-css: just click it and the browser will show you the result 21:13:23 <BiA|pavel-css> yeah he will 21:13:24 <BiA|pavel-css> Not Found 21:13:24 <BiA|pavel-css> The requested URL /devs/rev` was not found o 21:13:33 *** Ammler [~Ammler@adsl-89-217-62-167.adslplus.ch] has quit [Ping timeout: 480 seconds] 21:13:35 <Osai> oO 21:13:48 <Osai> remove the ` 21:14:01 <BiA|pavel-css> heh 21:14:11 <BiA|pavel-css> whats 11602 and 11603 then? 21:14:12 <Eddi|zuHause> sure, if you have a sh compatible shell installed 21:14:30 <Osai> just revision 21:14:31 <Osai> s 21:14:38 <Osai> Rubidium: is this problem known? 21:14:47 <Osai> the one I posted above 21:14:57 <BiA|pavel-css> it is "just" grf :P 21:15:11 <Rubidium> the client prospecting and the server do not desync, the rest does? 21:15:18 <BiA|pavel-css> This board is currently disabled. :( 21:15:18 <Eddi|zuHause> BiA|pavel-css: the nightly is only compiled once a night 21:15:24 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 21:15:27 <BiA|pavel-css> Eddi|zuHause: thanks 21:15:29 <Eddi|zuHause> 02 and 03 will be included in the next nightly 21:15:30 <Osai> Rubidium: yes 21:15:40 <Rubidium> that sounds very odd to me 21:16:07 *** Purno [~Purno@5357D37C.cable.casema.nl] has quit [Quit: Always remember you're unique, just like everyone else.] 21:16:16 <Osai> BiA|pavel-css: http://en.wikipedia.org/wiki/Neutral_build 21:16:27 <Osai> it is :/ 21:16:27 <BiA|pavel-css> sounds almost like bug which was present month ago 21:16:44 <Eddi|zuHause> i suspect a random call in the ~DC_EXEC part 21:17:00 <Eddi|zuHause> both prospector and server execute that part 21:17:12 <Eddi|zuHause> the other clients only execute the DC_EXEC part 21:17:44 <Rubidium> the client 'issueing' does the ~DC_EXEC path twice, the rest all do it once 21:19:05 <Eddi|zuHause> err... yes, but the prospector and the server do it the same number of times 21:19:14 *** oh [~oh@c96F5BF51.dhcp.bluecom.no] has quit [Quit: oh] 21:19:20 <Eddi|zuHause> while the other clients do it once less 21:19:43 <Rubidium> that's the whole thing, the server does it also only once (AFAIK) 21:20:04 *** Ammler [~Ammler@adsl-89-217-62-167.adslplus.ch] has joined #openttd 21:21:29 <Eddi|zuHause> well, i'm not really sure about this... but what other explanation would there be? 21:21:53 <Rubidium> hmm, two forum upgrades in such a short time period... something must have gone wrong somewhere 21:22:30 *** LordAzamath [~LordAzama@ip101.cab22.ltln.starman.ee] has joined #openttd 21:22:52 *** Bjarni [~Bjarni@0x50a46a83.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 21:22:54 *** mode/#openttd [+o Bjarni] by ChanServ 21:23:04 <LordAzamath> the forums are being upgraded? 21:23:11 <Rubidium> looks like it 21:23:42 <Bjarni> back 21:23:52 <Bjarni> (in case you didn't notice) 21:24:26 <Eddi|zuHause> why would weE? 21:24:43 <Eddi|zuHause> s/E// 21:24:45 <Bjarni> because 21:24:46 <ln-> Episode VI: Return of the Bjarni 21:24:59 <Bjarni> it goes without saying that this channel isn't the same without me 21:25:18 <LordAzamath> The Felloship of the Bjarni 21:25:23 <LordAzamath> Fellowship* 21:25:34 <Eddi|zuHause> that is probably true, but i think you are kind of overestimating the significance of it ;) 21:25:35 <ln-> yes, this channel is a 2-state FSM. 21:25:55 <Bjarni> I think this channel is a whole lot different when I'm here 21:26:09 <Bjarni> my experience of this channel certainly is 21:26:20 <Eddi|zuHause> but you have no chance to prove this 21:26:44 <Eddi|zuHause> if a tree falls, and nobody is there to listen... etc. 21:26:54 <Bjarni> logs 21:27:09 <Gonozal_VIII> yes... when a tree falls, there are logs 21:27:14 <LordAzamath> Bjarni..how can you tell it's different, if you aren't even here? 21:27:25 <Bjarni> less completely random kicks 21:27:48 <LordAzamath> hmm... 21:28:02 <Gonozal_VIII> !password 21:28:08 <Gonozal_VIII> ^^ 21:28:12 *** Gonozal_VIII was kicked from #openttd by Bjarni [wrong channel] 21:28:12 *** Gonozal_VIII [~Gonozal_V@N885P001.adsl.highway.telekom.at] has joined #openttd 21:28:21 <BiA|pavel-css> :) 21:28:30 <LordAzamath> random kick? nope 21:28:39 <Bjarni> ok.. it wasn't random 21:28:42 <Bjarni> but it was a kick 21:28:51 <LordAzamath> just to prove us? 21:28:52 <Osai> don't type evil ! password in this channel 21:29:02 <BiA|pavel-css> :) 21:29:07 <LordAzamath> !ok 21:29:07 <Osai> because you have to type in another channel 21:29:11 *** Osai was kicked from #openttd by Bjarni [!right channel] 21:29:17 <Bjarni> he said it 21:29:18 <BiA|pavel-css> :D 21:29:23 <Gonozal_VIII> hehehe 21:29:24 *** Osai [~Osai@pD9EB5F6C.dip.t-dialin.net] has joined #openttd 21:29:32 <hylje> that's unnecessarily arbitrary 21:29:42 <LordAzamath> but he had spaces in between... 21:29:49 <Bjarni> it ignores spaces 21:29:53 <Bjarni> when it works that is 21:29:58 <LordAzamath> ! and the passwor* word 21:30:14 <Bjarni> !password = ! password 21:30:20 <Bjarni> ... 21:30:25 <Bjarni> !password 21:30:25 <hylje> nice assignment 21:30:31 <Bjarni> wake up you damn script 21:30:35 <Ruud> SpComb, back again? 21:30:36 <LordAzamath> how come you didn't get kicked? 21:30:47 <Bjarni> the script is broken :( 21:30:49 <LordAzamath> when you typed !passwor* 21:30:52 <Eddi|zuHause> 1. !password 21:30:53 <BiA|pavel-css> :) 21:30:55 <Eddi|zuHause> 2. ??? 21:31:01 <Eddi|zuHause> 3. profit 21:31:04 *** Eddi|zuHause was kicked from #openttd by Bjarni [left channel] 21:31:08 *** Eddi|zuHause [~johekr@p54B77DD1.dip.t-dialin.net] has joined #openttd 21:31:13 <BiA|pavel-css> :) 21:31:14 <LordAzamath> 3. !playercount 21:31:19 <Bjarni> left = !right 21:31:20 <Osai> he's just kicking :P 21:31:20 <Bjarni> right? 21:31:25 <LordAzamath> wrong 21:31:28 <Eddi|zuHause> !left 21:31:37 <Vikthor> Bjarni: And what about center? 21:31:37 <Osai> the kicking reasons always change 21:31:42 <BiA|pavel-css> !forward 21:31:43 <Osai> can't be a script :D 21:31:44 <BiA|pavel-css> :) 21:32:01 * Bjarni pats DorpsGek 21:32:10 <Bjarni> WAKE UP!!! 21:32:23 <Osai> @time 21:32:26 <BiA|pavel-css> :) 21:32:27 <Osai> err 21:32:32 <Osai> @openttd time 21:32:42 <LordAzamath> dropsGek sounds like corpse...I don't think he'll wake up 21:32:42 <BiA|pavel-css> we all will get kicks whn he will awake :) 21:32:46 <BiA|pavel-css> :D 21:32:46 <Osai> time to sleep :> 21:32:51 <BiA|pavel-css> corpse :D 21:33:27 <Bjarni> http://qdb.us/118287 <-- this is how the script worked yesterday 21:33:52 <Bjarni> @openttd port 21:33:52 <DorpsGek> Bjarni: OpenTTD uses TCP and UDP port 3979 for server <-> client communication and UDP port 3978 for masterserver (advertise) communication (outbound) 21:34:02 <Bjarni> he listens to our commands 21:34:08 <Bjarni> but the script stopped working 21:34:09 <Osai> @openttd 21:34:11 *** fjb [~frank@p5485CB85.dip.t-dialin.net] has joined #openttd 21:34:17 <fjb> Moin 21:34:23 <Bjarni> I think the problem is that the script fails to activate the commands 21:34:28 *** Viktho1 [~Vikthor@snat1.spoje.net] has joined #openttd 21:34:32 <BiA|pavel-css> :) 21:34:34 <BiA|pavel-css> maybye 21:34:44 <Bjarni> fjb: did you find the electrified lines in the Rockies? 21:34:52 <BiA|pavel-css> who can repair it? :) 21:34:57 <LordAzamath> <+glx> can someone type !password? (I want to test a script)-!- Sacro [~Sacro@*.*.*.*] has joined #openttd<@Bjarni> Sacro: type !password-!- Bjarni was kicked from #openttd by DorpsGek [wrong channel]-!- Bjarni [~Bjarni@*.*.*.*] has joined #openttd......................but glx did say !passwor* himself too :S 21:34:59 <Bjarni> glx 21:35:10 <fjb> Bjarni: They were there till 33 years ago. :-( 21:35:10 <BiA|pavel-css> only? 21:35:11 <LordAzamath> but then..he added ? to end 21:35:32 <BiA|pavel-css> ;) 21:35:45 <Bjarni> LordAzamath: he wrote the script... for all I know he blacklisted his own nick 21:35:55 <LordAzamath> hehe 21:36:07 <Osai> doesn't it only work when glx is here? 21:36:12 <Bjarni> he is here 21:36:16 <BiA|pavel-css> :) 21:36:17 <LordAzamath> let's try again 21:36:23 <LordAzamath> !password 21:36:27 <Bjarni> he is just called glx|away 21:36:49 * LordAzamath thinks of newGLX's 21:37:10 <BiA|pavel-css> :D 21:37:59 <LordAzamath> http://openttd.dihedral.de/2007/10/30/making-fun-of-glx/ 21:38:14 <Bjarni> http://qdb.us/75864 <--- HAHAHA!!! 21:38:15 <LordAzamath> hope I won't get a kick for this :) 21:38:35 <Bjarni> that is what it takes to get a kick here 21:38:41 <Bjarni> having the wrong nick 21:39:42 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Ping timeout: 480 seconds] 21:39:43 <LordAzamath> so you shouldn't mention Dexxtro? 21:39:54 <LordAzamath> can't get that one... 21:40:01 <Ruud> SpComb, back? 21:40:19 <Eddi|zuHause> that is unfortunate for you 21:40:24 <Eddi|zuHause> it is really funny :p 21:40:59 <LordAzamath> darkwater said something and Dextro got kicked.....hmm..Yeap. Funny :D 21:41:17 <Osai> the rating is -5/15 21:41:21 <Osai> can't be too funny ^^ 21:41:25 <Bjarni> Darkvater claimed to always be right and then he claims to be Dextro 21:41:47 <Bjarni> the ratings can sometimes be random 21:41:47 <LordAzamath> -7/17 21:41:54 <Bjarni> just like grades at school 21:41:57 <LordAzamath> I just cast a vote :D 21:42:38 *** LordAzamath was kicked from #openttd by Bjarni [Democracy doesn't work in here. Here I rule] 21:42:51 <BiA|pavel-css> :D 21:43:12 *** LordAzamath [~LordAzama@ip101.cab22.ltln.starman.ee] has joined #openttd 21:43:13 <BiA|pavel-css> :D 21:43:30 <LordAzamath> no you don't 21:43:33 <LordAzamath> :D 21:43:49 <BiA|pavel-css> -6 :) 21:43:52 <Rubidium> Osai: what version of PBI and what climate/industry do I need to be able to make it desync? 21:44:34 <BiA|pavel-css> Rubidium: i can send you grf pack, you will find :) 21:44:48 <Osai> PBI v1.2, ottd r11601, alpine climate 21:45:30 <LordAzamath> The forum is currently being upgraded. This may take a few hours. Apologies for the inconvenience.............................darn 21:45:57 <Osai> it happens with our current configuration, I could give you a savegame as well 21:47:01 <Bjarni> http://qdb.us/64514 <-- hehe 21:47:12 <Bjarni> again using the wrong name can result in a kick 21:47:39 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Would you like to know more?] 21:47:58 <LordAzamath> what about a guy named pwner :D 21:48:10 <Osai> okay, that one was funny 21:48:24 <Osai> I like that first reaction :D 21:48:29 <Osai> "shit" 21:48:33 <LordAzamath> :d 21:48:38 <Rubidium> Osai: what industry? 21:48:53 <Osai> raw material 21:49:01 <Osai> if you prospect a new industry 21:49:14 <Rubidium> I did quite a few times and none of the clients desynced 21:49:26 <BiA|pavel-css> :) 21:49:48 <BiA|pavel-css> thats because no democracy there, clients only listen :)) 21:50:41 <Wolf01> The forum is currently being upgraded. This may take a few hours. Apologies for the inconvenience. :| 21:50:57 <Bjarni> http://qdb.us/62176 <-- I remember that one. We were supposed to test my end.... 21:51:40 <BiA|pavel-css> :D 21:52:13 <Ruud> SpComb? 21:52:31 <Rubidium> I've now wasted 100 million pounds on funding industries and still no desync... 21:52:32 <LordAzamath> pavel...how can be no democracy? its location isn't in Russia, is it? 21:52:53 <Gonozal_VIII> in soviet russia, client hosts you! 21:52:57 <Bjarni> Democracy is an illusion 21:52:58 <LordAzamath> :D:D 21:53:25 <Bjarni> countries ruled by politicians are an illusion 21:53:34 <Rubidium> Osai: url for that savegame? 21:53:38 <LordAzamath> Bjarni is an illusion 21:53:45 <Bjarni> in reality all countries are ruled by aliens 21:53:57 <BiA|pavel-css> :)) 21:54:01 <Bjarni> and the aliens are under my command 21:54:02 <BiA|pavel-css> http://qdb.us/36848 21:54:09 <LordAzamath> matrix is THE truth....thereisnospoonthereisnospoon 21:54:15 <Rubidium> Eddi|zuHause, I rechecked: only the issueing client does the ~DC_EXEC phase twice, the others (including the server) do it only once 21:54:15 <Gonozal_VIII> no, we're all inside an ancester simulation of some advanced civilization 21:54:32 <Bjarni> BiA|pavel-css: we tried to do the same thing here... but one guy didn't care and spoiled it 21:54:41 <Osai> Rubidium: I tested it locally too, I didn't desync either, but it happend in our current public server game 21:54:46 *** thgerg1 [~Administr@dsl51B65DCE.pool.t-online.hu] has quit [Read error: Connection reset by peer] 21:54:50 <LordAzamath> when I wanted to come in? :D 21:54:59 <Bjarni> no 21:55:06 <Bjarni> it was aimed at _luca_ 21:55:09 <Bjarni> ages ago 21:55:30 <Rubidium> Osai: slap XeryusTC2 or whoever did make the server with the wrong revision *again* 21:55:31 <Bjarni> he gained time because his wifi router kicked him while he was logging in 21:55:38 <LordAzamath> because now you can just kick the unwelcome ones? :D :D 21:55:46 <Bjarni> I could do that back then 21:55:51 <Bjarni> he wasn't unwelcome 21:55:52 <Osai> Rubidium: why, wrong revision? 21:55:53 <Rubidium> Osai: or the binary clients 21:56:00 <Bjarni> we just wanted to see how he reacted 21:56:04 <LordAzamath> oh 21:56:06 <LordAzamath> ok 21:56:14 <Rubidium> Osai: looks like a messup with the revision numbers to me 21:56:51 * LordAzamath is afraid to connect the next time...Here can only be some illusions about democracy, government, freedom and Bjarni 21:57:02 <BiA|pavel-css> :D 21:57:22 <Osai> Rubidium: I compiled with ./configure --revision=r11601 21:57:29 <BiA|pavel-css> hey Bjarni, is LordAzamath real? or still illusion? :) 21:57:42 <Bjarni> he is real 21:57:45 <LordAzamath> a ghost to be precise 21:57:48 <CIA-1> OpenTTD: smatz * r11604 /trunk/src/water_cmd.cpp: -Fix: canal tiles were not marked dirty when surrounding tile got flooded, causing glitches 21:57:50 <Bjarni> but he isn't a real threat 21:57:55 <BiA|pavel-css> D: 21:57:57 <BiA|pavel-css> *:D 21:58:33 *** SmatZ_ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has quit [Remote host closed the connection] 21:58:34 <LordAzamath> I can't be a threat if even wind can blow me away indeed 21:58:41 * Bjarni slaps BiA|pavel-css 21:58:46 <Bjarni> don't correct smilies 21:58:54 <Wolf01> D: <- seem a space marine face http://www.nuklearpower.com/images/space_marine.jpg 21:58:55 <Bjarni> and now I have to ensure that the first one was the correct one 21:59:04 <Osai> Rubidium: this save faild some hours ago: http://openttdcoop.ppcis.org/blog/files/publicserver_archive/game_old.sav 21:59:06 <Ruud> anyone talked to SpComb lately? 21:59:28 <Bjarni> I talked to him this year 21:59:29 <Bjarni> so yes 21:59:49 <Ruud> "lately" in my definition is like today? ;) 21:59:52 <Osai> @seen SpComb 21:59:52 <DorpsGek> Osai: SpComb was last seen in #openttd 2 hours, 57 minutes, and 44 seconds ago: <SpComb> it shows the outgoing packet to the master server, but it doesn't show the reply to the packet that the MS sends you, but it shows up in the list, so it must just codense repliues into the same line 22:00:02 <Osai> dont get nervous Ruud 22:00:09 <Ruud> hehe 22:00:14 <Ruud> i am not 22:00:24 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has joined #openttd 22:00:30 <Ruud> i am just a bit frustrated over the IRC use 22:00:33 <BiA|pavel-css> why not correst smiles (: 22:00:33 <Ruud> cuz i hate irc 22:00:45 <Osai> IRC is just fine :) 22:00:57 <Bjarni> it's the people on it that's the problem 22:01:04 <SmatZ> nice Bjarni 22:01:07 <Ruud> u ppl seem to be great 22:01:22 <LordAzamath> or some illusions that other seem to think as people 22:01:22 <Ruud> its the software + protocoll + the decision to use it what sucks 22:01:53 <Rubidium> what would be better than IRC? 22:01:57 <LordAzamath> msn 22:02:00 <Osai> icq... hahah 22:02:01 <SmatZ> zomg msg 22:02:02 <Bjarni> Ruud: what would you use instead? 22:02:06 <BiA|pavel-css> contact in real? :) 22:02:11 <Ruud> not IRC 22:02:13 <SmatZ> BiA|pavel-css: true :) 22:02:13 <Bjarni> how about... SMS? 22:02:15 <Ruud> but teamspeak 22:02:21 <Ruud> of in-game chat 22:02:22 <Bjarni> I'm sure the phone companies would love that 22:02:26 <Ruud> of=or 22:02:36 <BiA|pavel-css> TS? are you kidding, i wont understand you there :) 22:02:38 <Ruud> MSN (also sucks, but less then IRC imo) 22:02:47 <SmatZ> Ruud: you may program an OTTD mod to allow direct IRC connection from game... 22:02:48 <LordAzamath> skype 22:02:54 <Bjarni> what's wrong with IRC? 22:03:03 <hylje> :D 22:03:09 <Osai> SmatZ: autopilot can do that already 22:03:10 <Gonozal_VIII> teamspeak with 81 people in the channel? that's a lot of traffic... 22:03:12 <hylje> reimplement autopilot 22:03:13 <BiA|pavel-css> SMS? :D i am not rich to send ":D" to all users :D 22:03:14 <SmatZ> IRC is great, simple, no bells and whistles, many different custom clients etc 22:03:21 <SmatZ> Osai: true 22:03:45 <Ruud> IRC is old, outdated, public, has tech shortcomings which i don't even want to START list, clients all suck 22:03:48 <BiA|pavel-css> yeah and its confuzing .) 22:04:00 <Bjarni> BiA|pavel-css: then you have a problem because I charge more for this channel than the phone companies charge for SMSes 22:04:03 <Eddi|zuHause> <SmatZ> Ruud: you may program an OTTD mod to allow direct IRC connection from game... <- autopilot can do that 22:04:03 <Ruud> you have to connect manually to a server 22:04:08 <Gonozal_VIII> irc is great 22:04:17 <Rubidium> so you want something that does not allow someone to look back/go away for a few seconds 22:04:18 <SmatZ> yeah, just because it is old, it sucks 22:04:34 <Ruud> no, but the tech is old and not updated, THAT sucks 22:04:38 <BiA|pavel-css> Bjarni: i know :( 22:04:42 <Osai> Rubidium: could it be the combination with another grf as well? 22:04:48 <Ruud> all other IM protocolls are updated at least once a year 22:04:49 <SmatZ> Eddi|zuHause: [23:03:10] <Osai> SmatZ: autopilot can do that already 22:04:54 <SmatZ> thanks :-D 22:04:58 <BiA|pavel-css> so you will move to SMSs? :D 22:04:58 <Gonozal_VIII> so... let's forget about openttd because ttd is old and therefore sucks 22:05:13 <Ruud> IRC is prob stiil the same RFC proto since designed 22:05:24 <Prof_Frink> Ruud: And how often are other protocols updated? 22:05:29 <Ruud> Hey, I never said that because something is OLD, it sucks 22:05:31 <BiA|pavel-css> maybye it dont need nay update? :) 22:05:31 <Rubidium> lol ;) 22:05:33 <Prof_Frink> Like ftp, http and the like? 22:05:33 <Osai> Ruud: never change a running system 22:05:56 <Rubidium> Ruud: so you do not like HTTP, HTML, XML, SMTP (i.e. email) and such either? 22:06:19 <Ruud> But the problem is that it might be running, the system is highly outdated, and really needs updates 22:06:20 <BiA|pavel-css> i don't like smtp :) 22:06:32 <Osai> BiA|pavel-css: imap user? 22:06:35 <LordAzamath> I like....because of GMail 22:06:37 <Ruud> yes, HTTP, SMTP are surely outdated and need upgrades 22:07:03 <BiA|pavel-css> what's imap? :D 22:07:03 <Osai> dunno ^^ 22:07:03 <BiA|pavel-css> lol 22:07:03 <Ruud> XML HTML are fine though, but also get updates in the coming years 22:07:04 <Osai> its just another protocol 22:08:13 <hylje> internet message access protocol 22:08:13 <Osai> for fetching emails 22:08:13 <Rubidium> I really do not see what is going to change about XML 22:08:13 <Osai> difference it stores the data on the server 22:08:13 <BiA|pavel-css> Ruud: you are right, IRC should get an update to disallow here peaple like you :o) 22:08:13 <Ruud> lol 22:08:13 <Ruud> no its just 22:08:13 <LordAzamath> pavel, kicking can do the job 22:08:13 <Ruud> because ppl are using it for years, decades, ppl d not see how it can be if its upgraded 22:08:13 <Ruud> cuz they dont know what to expect 22:08:17 <Osai> what should change? 22:08:17 <BiA|pavel-css> Ruud: upgrade it via !password :) 22:08:18 <Gonozal_VIII> what would you change? 22:08:23 <Osai> we chat and talk and have fun 22:08:47 <Rubidium> hmm, and Ruud doesn't like OpenTTD either 22:08:47 <LordAzamath> InternetRelayChat.... 22:08:53 <Ruud> What would I change? 22:08:54 <LordAzamath> OpenTTD 22:08:57 <LordAzamath> .... 22:09:04 <Ruud> I do like openttd, where do you get that wisdom from? 22:09:50 <Rubidium> because it's network protocol has not changed over the last year 22:09:50 <BiA|pavel-css> you said something like that :)) 22:09:50 <Rubidium> ergo... it is something you do not like 22:09:50 <Ruud> I would review the protocoll for its purpose. Then I would look to existing tech and see what is usefull to put in 22:09:59 <Wolf01> http://www.metacafe.com/watch/958929/the_best_bus_driver_in_the_world/ lolz 22:10:10 <Rubidium> hmm, on the other hand... Ruud doesn't even like TCP/IP 22:10:48 <BiA|pavel-css> wow, i think this is my first time i spelled something right to first tr y:) 22:10:48 <Ruud> First, the clients are confusing. New users need a guide to start IRC-ing! Quite a difference compared to MSN, AOL etc 22:10:48 <LordAzamath> The forum is currently being upgraded. This may take a few hours. Apologies for the inconvenience....................................how long :( 22:10:48 <Ruud> Rubidium: u don't get my point 22:10:48 <BiA|pavel-css> LordAzamath: you will post it here every 10mins? :) 22:10:48 <Rubidium> people also need a guide to shut down Windows 22:10:53 <BiA|pavel-css> true 22:10:59 <Ruud> Like for now. I want to contact SpComb 22:11:01 <Rubidium> or even to turn on their computer 22:11:02 <Ruud> How? 22:11:07 <Rubidium> wait till he arrives 22:11:12 <BiA|pavel-css> Ruud: and on icq/msn??? 22:11:46 <Ruud> I cant send him a personal message 22:11:46 <BiA|pavel-css> you must wait too 22:11:46 <Gonozal_VIII> the clients are confusing? because there are too much of them or why? 22:11:46 <Rubidium> Ruud: you can't 22:11:46 <BiA|pavel-css> hows that? :o 22:11:46 <Rubidium> /msg Ruud <your private message> 22:11:46 <Ruud> I have to wait, be at the K and then hope he reacts 22:11:46 <Rubidium> s/Ruud/SpComb/ 22:11:46 *** LordAzamath [~LordAzama@ip101.cab22.ltln.starman.ee] has quit [Remote host closed the connection] 22:11:48 <Ruud> This is exactly what i mean 22:11:56 <Rubidium> Ruud: and how different is that to MSN or teamspeak? 22:11:58 <Ruud> Sure, there is even a cmd for 22:12:07 *** LordAzamath [~LordAzama@ip101.cab22.ltln.starman.ee] has joined #openttd 22:12:09 <Ruud> MSN i just send a message 22:12:45 <Ruud> and wait for reply 22:12:45 <BiA|pavel-css> i can send PM via doubleclick :) 22:12:45 <Ruud> I dont have to worry about my IRC client to shut down 22:12:45 <Rubidium> on IRC you do too 22:12:45 <Gonozal_VIII> msn doesn't have offline messages 22:12:45 <LordAzamath> ........./msg Ruud <your private message> that's evil 22:12:45 <Ruud> yes it does. 22:12:45 <LordAzamath> kopete crashed after I tried to pm myself 22:12:45 <Ruud> its not evil, i like cmdline commands 22:12:45 <BiA|pavel-css> :D 22:12:52 <Gonozal_VIII> does not 22:12:58 * BiA|pavel-css is gonna try it too 22:13:02 <Ruud> the problem is just that *I have to know this command in order to execute it* 23:15:45 *** SpComb [terom@zapotek.paivola.fi] has joined #openttd 23:15:47 <Bjarni> just crappy due to the fact that we only have remote access to it so screen update makes it unplayable 23:15:59 <svippy> SpComb is here, Ruud. 23:15:59 <Rubidium> svippy: yes, the fact that only one thread is used 23:15:59 <Ruud> SpComb 23:15:59 <Bjarni> it's made for raw math, not gaming 23:16:05 <svippy> Noooooooooo! Rubidium. 23:16:07 <Bjarni> but OTTD compiles and executes 23:16:10 <Ruud> SpComb> 23:16:12 <Ruud> ? 23:16:33 <svippy> Ah. 23:16:34 <Ruud> I am only talking about the graphics here 23:16:39 <svippy> We know. 23:16:55 <svippy> We are just talking nonsense, because we are bored. 23:16:55 <Gonozal_VIII> supercomputers use lots of cores, openttd only runs on one :-) 23:16:55 <Bjarni> <svippy> Or whatever you call that button that just makes it use all the CPU when you click it. <-- fast forward? 23:17:03 <svippy> Fast forward is too simple a term. 23:17:19 <svippy> Yes, Gonozal_VIII, but then we shall make openttd-supercomputer-ibm-edition! 23:17:25 <Ruud> the advantage would be that rendering a diferent view would be easy 23:17:30 <Ruud> we should 23:17:32 <svippy> Runs on 1024 cores at once. 23:17:40 <Ruud> with extra usability souce 23:17:43 <Ruud> *sauce* 23:17:55 <svippy> Saucy. 23:18:08 <Bjarni> I looked into adding threads to make use of more than one CPU. The result was that the game became more unstable, was 10% faster in ideal situations and 20% slower in worst case. Worst case would be if a game only had trains and road vehicles 23:18:09 <Ruud> SpComb, can I ask you something? 23:18:35 <Bjarni> so it will not be finished... we are better off with only one CPU 23:18:35 <Rubidium> Ruud: that is the stupidest question you can ever ask 23:18:40 <Ruud> lol 23:18:42 <svippy> Sure, Bjarni, or was that just bad threading? 23:19:12 <svippy> Threading is not easy. 23:19:15 <svippy> I am not saying that. 23:19:15 <Ruud> I would like to see threading implemented in taking screenshots though 23:19:24 <Bjarni> svippy: no... it was mutex locking in graphical drawing that killed the benefit from doing stuff like vehicle movements in threads 23:19:41 <Ruud> right now, try make a ss of whole map in a multiplayer game 23:19:43 <svippy> Hm. 23:19:45 <Ruud> not gonna work 23:19:45 <svippy> I see your point. 23:19:48 *** Sacro [Ben@adsl-87-102-39-241.karoo.KCOM.COM] has joined #openttd 23:20:04 <ln-> ladies and gentlemen: Sacro! 23:20:13 <Rubidium> Ruud: problem is that it has to render the WHOLE world and it cannot do that in a separate thread 23:20:14 <Sacro> :o 23:20:21 <Rubidium> primarily because that will crash the drawing code 23:20:25 <svippy> ln-, you need to give him titles. 23:20:27 <Ruud> no but the network sync can be 23:20:39 <svippy> Like "the one and only" or "Jesus thinks he's a jerk", etc. 23:20:43 <Rubidium> you can't do the network syncs while drawing 23:20:51 <Ruud> why not? 23:20:54 <Rubidium> because that causes undrawable states 23:21:08 <Ruud> isnt there some kind of queue which can be put on pause? 23:21:13 <Bjarni> no 23:21:16 <Ruud> weird 23:21:37 <Rubidium> well, the queue is put on hold 23:21:38 <Ruud> but its probably cuz making a ss of the whole map is more some kind of gimmick feature 23:21:41 <Rubidium> it's the network queue 23:21:49 <Rubidium> the one in the OS 23:21:50 <Ruud> which I happend to use quite a lot :) 23:22:16 <Ruud> *happen* 23:23:02 <Rubidium> and even when you would be drawing the map threaded and did not get crashes in the drawing due to 'impossible' states, you will get an image where different areas are drawn at different times, i.e. the image will contain a lot of artefacts 23:23:35 <Ruud> from a non-knowing developer viewpoint 23:23:38 <Bjarni> I have been wondering about making a thread to draw on the screen. One thread is the game that makes the thread and once it's done then another thread forwards that thread to the OS while the game thread moves on. The game thread will not start to make the next frame until the video driver thread is done 23:23:55 <Bjarni> I haven't checked the code yet though and I'm not sure that it will work 23:24:01 <Ruud> i would say that the object that is containing the information is cloned, and then in a different thread serialzed 23:24:07 <Osai> gn8 guys 23:24:22 <Osai> Rubidium: It works now, but somehow its strange 23:24:24 <Rubidium> object? 23:24:28 <Rubidium> Osai: it is not 23:24:30 <Ruud> serialized to an image file 23:24:31 <Bjarni> it depends on how much the game thread can do before it starts to make the next frame 23:24:43 <Ruud> object --> the class instance that holds the graphic information 23:24:50 <Osai> why can't I use --revision=r11601 then? 23:24:56 <Rubidium> Osai: it is just you OpenTTDCoop guys that messed up with the version number again 23:25:22 <Rubidium> Ruud: class? 23:25:55 <Rubidium> and the gathering the graphics information takes about half of the time needed for the drawing 23:26:10 <Bjarni> Ruud: OpenTTD was coded in C so the structure is without classes. We added C++ later but we didn't change the fundamental structure 23:26:52 <Ruud> ok 23:27:07 <Rubidium> so you need to clone the whole game state, so it's probably easier to make a savegame, launch that in a second OpenTTD and make the screenshot in there 23:27:18 <Ruud> yeh 23:27:19 <Rubidium> much higher chance on actually working correctly 23:27:37 <Ruud> havent wrote/looked to a single line of C code, but i know its not an OO language 23:27:58 <Rubidium> while (1) {} 23:27:59 <Ruud> I know its blazingly fast (if proper implemented) and a pain to write 23:28:19 <Rubidium> Java can also be very fast 23:28:20 <Ruud> thats probably the loop in where all the code runs :) 23:28:45 <Ruud> but C is, and will be always faster then Java/C#/Javascript 23:28:54 *** Osai is now known as Osai^zZz 23:28:56 <Rubidium> that is where you are wrong 23:29:01 <Bjarni> <Ruud> I know its blazingly fast (if proper implemented) and a pain to write <-- pain to write? At least it's better than Java 23:29:23 <Ruud> the pain to write is a dev pref i guess then 23:29:46 <Bjarni> I can do stuff in C that I can't do in Java 23:29:48 <Rubidium> Java has something called JIT compiler which can make heavy use of knowledge about the paths taken 23:29:51 <Ruud> but fact is that a 3G language is *by definition* faster to use, but slower to exec 23:29:55 <Bjarni> or at least I don't know how to do in Java 23:30:22 <Rubidium> so in some cases Java can be faster than plain C 23:30:43 <Ruud> slower exec is inherent to the use of an interpreter, instead of compiling it to machine code 23:31:05 <Rubidium> Ruud: Java's JIT makes machine code 23:31:16 <Ruud> no it doesnt 23:31:24 <Bjarni> it has to 23:31:25 <Gonozal_VIII> obviously since it has to run on the cpu 23:31:32 <Ruud> JIT converts java to bytecode 23:31:38 <Ruud> nothing more, nothing less 23:31:42 <Bjarni> no 23:31:50 <Ruud> the Java VM then interprets the bytecode 23:32:07 <Bjarni> you start by compiling to get the bytecode and JIT converts bytecode to machine code 23:32:23 <Ruud> and executes the interpreted bytecode (which then becomes machinecode) 23:32:36 <Ruud> ur right 23:32:42 <Ruud> i messed up 23:38:36 *** SpComb [terom@zapotek.paivola.fi] has joined #openttd 23:38:41 <Bjarni> but then again it only depends on the quicktime framework and that's present in any OSX installation so the need for extra libs for this died 23:39:19 <Ruud> which is always faster execed on the C variant, since no (first time) optimization/interpreation occurs 23:40:00 <Ruud> Hotspot compiler is client side or devver side? dev uses it or client? 23:40:07 <Rubidium> client side 23:40:24 <Bjarni> if you realise that a piece of code is run really often then it's good to look at it for optimisation. Sometimes optimisation can be something you don't normally think about. 23:40:24 <Ruud> so in order to use it, i have to install it somehow in my VM? 23:40:34 <Rubidium> Ruud: it's default 23:40:38 <Ruud> okay 23:40:54 <Ruud> v6 add? v5? 23:41:02 <Rubidium> v4 23:41:06 <Ruud> hmm 23:41:07 <Rubidium> or maybe even earlier 23:41:14 <Ruud> wonder why i don't know about it then 23:41:42 <Ruud> anway, u agree on my point that C is inherently faster then any 3G language? 23:41:57 <Bjarni> PPC ASM has conditionally branch (like other ASM) but it has the addon that the guess for the pipeline can be either always true or false so if you know that a check will be wrong 1 out of a million then using the right ASM command will save you from wrong guesses in the pipeline 23:42:16 <Rubidium> no 23:42:17 <Bjarni> I wish I had a keyword for doing that in C instead of using ASM to do that 23:42:19 <Ruud> which has as effect 23:42:20 <Ruud> ? 23:42:37 <Rubidium> C is not per definition always faster than any 3G language 23:42:43 <Ruud> okay 23:42:55 <Ruud> but then i did not got your point why 23:43:18 <Rubidium> because for example Java can do optimization in the byte code based on the usage, whereas C can't 23:43:22 <Bjarni> C can be really slow if the coder is stupid. C++ might help coders more if they don't care about speed 23:43:34 <Bjarni> or even Java 23:43:39 <Ruud> true, but thats the coder 23:43:42 <Gonozal_VIII> if you want it as fast as possible, you need to write machinecode directly :D 23:43:50 <Rubidium> Ruud: really? 23:44:03 <Ruud> yes but that also counts for C#/java 23:44:21 <SmatZ> Rubidium: you can run profiling and then recompile using gathered statistics 23:44:25 <Ruud> that is why i am saying: the same optimized function runs faster in C then any 3G lang 23:44:32 <Rubidium> SmatZ: but that is not adaptive 23:45:03 <Ruud> cuz the interpretation/optimization is not there at runtime 23:47:49 <Bjarni> <Gonozal_VIII> if you want it as fast as possible, you need to write machinecode directly :D <-- a friend of mine told me that their app (or firmware if you like) took 10 (or was it 20) sec to print a page (this was decades ago). The boss said that this was too slow. The code was written in Pascal and they already optimised it as much as they could so they discarded the whole print procedure and started over using as much ASM as pos 23:47:49 <Bjarni> sible. They ended up with a print that took 2 sec 23:48:04 <Bjarni> but it was a whole lot of hard work 23:48:37 <Bjarni> usually coding something in ASM isn't worth it today because the compilers can do a great job today 23:48:52 <Bjarni> something big, that is 23:49:33 <Gonozal_VIII> we need intelligent compilers :-) 23:49:51 <Bjarni> don't look at me 23:49:59 <Bjarni> the one I wrote needed the last line to end with a . 23:50:03 *** Belugas_Gone [~jfranc@ip-75.40.99.216.dsl-cust.ca.inter.net] has quit [Quit: How about sleeping? Yeaaa..] 23:50:10 <Bjarni> even if . wasn't part of the symtax 23:50:11 *** Belugas_Gone [~jfranc@ip-75.40.99.216.dsl-cust.ca.inter.net] has joined #openttd 23:50:15 <Bjarni> and it took a while to figure out why 23:50:17 <Gonozal_VIII> hehe 23:50:50 <Bjarni> it was a real mystery until we finally figured out why it did that and then it was completely natural that it needed it 23:51:14 <Ruud> :) 23:51:31 <Bjarni> I wouldn't recommend that compiler though 23:51:53 <Bjarni> GCC produces better code and it will do that faster 23:52:43 <Bjarni> also all it could do was function calls, simple math, if, loops and printf 23:52:52 <Eddi|zuHause> could it have something to do that pascal needs a . at the end? 23:52:55 <Bjarni> oh and it could handle int too 23:53:12 <Bjarni> Eddi|zuHause: no. We tried to make a C like compiler :) 23:53:23 <Bjarni> well 23:53:25 <Eddi|zuHause> that was not my question ;) 23:53:33 <Bjarni> hmm 23:53:35 <Bjarni> actually 23:53:37 <Bjarni> it could be 23:53:58 <Bjarni> it has to do with how the source file is read 23:54:47 <Ruud> :) 23:54:55 <Ruud> i wrote a compiler half year ago 23:55:01 <Bjarni> wow 23:55:06 <Bjarni> then it's newer than mine 23:55:20 <Gonozal_VIII> must be much better then :D 23:55:28 * Bjarni slaps Gonozal_VIII 23:55:37 <Eddi|zuHause> i am studying compiler construction 23:55:51 <Rubidium> been there, done that ;) 23:55:57 <Bjarni> I did that when I made the compiler 23:57:21 <Bjarni> I remember when I was finishing an assignment when I showed up here to ask a question about bison and said that I had to know before the deadline that was in 30 minutes or so. Then Darkvater kicked me with the reason "get back to work and finish your assignment instead of wasting time on IRC" 23:58:05 <Bjarni> now that didn't help me 23:58:10 <Gonozal_VIII> hehe 23:58:16 <Ruud> :) 23:58:27 <SmatZ> I wrote a simple C compiler, too... not to be worse than you ;) 23:58:32 <Bjarni> then I tried the gpmi channel instead and got the answer in like 20 sec 23:58:38 <Ruud> but my compiler lacked so many things i hardly would call it a compiler 23:58:41 <SmatZ> so... who hasn't written a compiler? :-D 23:58:52 <Ruud> lol 23:58:55 <Gonozal_VIII> :-( 23:59:10 * Gonozal_VIII hides 23:59:16 <SmatZ> :) 23:59:17 <Ruud> lets make a new myspace TheOTTDersWhoAlsoWroteCompilers group. 23:59:22 <Gonozal_VIII> but i will 23:59:32 <Ruud> ;) 23:59:37 <SmatZ> Gonozal_VIII: you really should :) 23:59:49 <Bjarni> <SmatZ> so... who hasn't written a compiler? :-D <-- I was about to say "my mom", but then... I better be sure about this so I will say "cousin's one year old son" 23:59:53 <Gonozal_VIII> i'm only 3rd semester :P