Config
Log for #openttd on 25th January 2008:
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00:24:33  <Gonozal_VIII> wow... we've been playing for 2h now and it's april in the first year
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00:25:12  <Gonozal_VIII> (1875)
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01:01:28  <Gonozal_VIII> panic! forum doesn't work!
01:02:26  <Sacro> Gonozal_VIII: 1am, backup time
01:02:38  <Gonozal_VIII> ah...
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02:07:09  <Gonozal_VIII> stop flooding mucht
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02:09:12  <fjb> Moin
02:09:19  <Gonozal_VIII> hi
02:09:46  <fjb> Is there a way to set waypoints for trucks?
02:09:58  <SmatZ> drive-through station
02:10:14  <fjb> But the truck stops there.
02:10:22  <SmatZ> yeah
02:10:32  <fjb> That is not good.
02:10:54  <Gonozal_VIII> make waypoints or nonstop orders for trucks then :-)
02:10:58  <SmatZ> you may penalise other tracks, maybe crossing is a penalty for YAPF for roads
02:11:06  <Sacro> hehe... penalise...
02:11:08  <SmatZ> sure it is slopes
02:11:14  <SmatZ> :)
02:11:21  * SmatZ is used to openttdcoop :)
02:12:24  <fjb> My trucks insist on going over the slowest bridge only because thay way is two tiles shorter than the fastest path.
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02:12:42  <SmatZ> fjb: can you upgrade  the bridge?
02:12:55  <fjb> No, the town owns that bridge.
02:13:09  <SmatZ> you can upgrade town owned bridge
02:13:18  <SmatZ> or you should be
02:13:22  <SmatZ> in nighties / beta
02:13:22  <fjb> How?
02:13:30  <SmatZ> just build a new bridge over the old
02:14:13  <fjb> Oh, it works. That is new. It didn't work about a month ago.
02:15:21  <fjb> And why did I build a hyper modern highway when that works? :-/
02:15:43  <Gonozal_VIII> hehe
02:17:02  <fjb> Here is my unused high way: http://www.myimg.de/?img=Cityline17Jul197507f46.png
02:17:24  <fjb> Is that overbuilding feature for town owned bridges new?
02:18:42  <Gonozal_VIII> the other way isn't shorter...
02:19:06  <Gonozal_VIII> oh, it is
02:19:52  <fjb> It is about 2 tiles shorter, if I'm still able to count that late at night.
02:20:18  <Gonozal_VIII> yes i noticed it behind those buildings
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02:21:25  <fjb> Maybe I should have build speed bumps. :-)
02:21:34  <Gonozal_VIII> hehe
02:21:57  <fjb> Going uphill seams to be a penalty.
02:22:39  <Eddi|zuHause3> fjb: depending on your definition of "new"... i don't think it was in 0.5, but overbuilding of bridges has been around quite a while
02:22:47  <Gonozal_VIII> corners are penalty...
02:23:17  <Gonozal_VIII> highway path would have 2 corners less
02:23:53  <fjb> Eddi|zuHause3: I didn't work last time I tried it. And that was a nightly build, no 0.5.x.
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02:24:33  <fjb> Corners are a low penalty then.
02:24:47  <Gonozal_VIII> you can change that :-)
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02:24:50  <Eddi|zuHause3> you can adjust yapf penalties
02:25:04  <Eddi|zuHause3> patch yapf.road_*
02:25:21  <fjb> Eddi|zuHause3 the patch master. :-)
02:25:27  <Gonozal_VIII> cfg...
02:25:29  <Gonozal_VIII> no need to patch it
02:25:43  <Gonozal_VIII> road_slope_penalty = 200
02:25:43  <Gonozal_VIII> road_curve_penalty = 100
02:25:43  <Gonozal_VIII> road_crossing_penalty = 300
02:25:43  <Gonozal_VIII> road_stop_penalty = 800
02:25:45  <Eddi|zuHause3> "patch" is a console command
02:25:45  <fjb> I know how Eddi|zuHause3 means it.
02:25:52  <Gonozal_VIII> ah
02:26:40  <fjb> But I prefer not to change global settings just to optimize one route. It may have undesired effects on the other routes.
02:27:31  <Eddi|zuHause3> level crossings are a quite sure way to make a route undesirable
02:27:34  <fjb> The faster bridge helps a lot now.
02:27:35  <Gonozal_VIII> you could take an unused railtype like monorail, replace the crossing sprites with plain road sprites, set a high penalty for crossings and use that^^
02:28:11  <fjb> Hm, the prefered way has a lot of crossings.
02:28:29  <Gonozal_VIII> rail crossings
02:28:47  <Eddi|zuHause3> what he said
02:28:51  <fjb> Propoer waypoints for road vehicles would be better.
02:29:11  <fjb> Propper
02:29:19  <Eddi|zuHause3> @openttd log 8570
02:29:21  <fjb> I can not type anymore.
02:29:38  <Eddi|zuHause3> @openttd commit 8570
02:29:38  <DorpsGek> Eddi|zuHause3: Commit by tron :: r8570 /trunk/src (airport.cpp airport.h) (2007-02-04 10:25:57 UTC)
02:29:39  <DorpsGek> Eddi|zuHause3: -Fix
02:29:40  <DorpsGek> Eddi|zuHause3: Add a regular constructor and destructor to AirportFTAClass
02:29:47  <Eddi|zuHause3> @openttd commit 8568
02:29:47  <DorpsGek> Eddi|zuHause3: Commit by maedhros :: r8568 /branches/newhouses/src (3 files) (2007-02-03 22:07:49 UTC)
02:29:48  <DorpsGek> Eddi|zuHause3: [NewHouses] -Fix: Only count buildings after the map array has been updated, when the house id and town index will be correct.
02:29:58  <Eddi|zuHause3> hm, wrong...
02:30:02  <Gonozal_VIII> propper is that bald guy
02:30:13  <ln-> guten morgen
02:30:19  <Eddi|zuHause3> @openttd commit 8567
02:30:20  <DorpsGek> Eddi|zuHause3: Commit by maedhros :: r8567 trunk/src/tunnelbridge_cmd.cpp (2007-02-03 21:55:14 UTC)
02:30:21  <DorpsGek> Eddi|zuHause3: -Feature: Allow upgrading bridges by building a new bridge over the top. (Based on a patch by gigajum)
02:30:22  <DorpsGek> Eddi|zuHause3:   - The replacement bridge must be the same transport type, and if it's a rail bridge it must have the same railtype.
02:30:23  <DorpsGek> Eddi|zuHause3:   - Town owned bridges can also be upgraded, but only to a bridge with a higher top speed.
02:30:23  <fjb> Moin ln-
02:30:28  <Eddi|zuHause3> there
02:31:18  <fjb> Oh, thank you. Then I did something wrong the last time I tried it.
02:31:25  <Eddi|zuHause3> believe me now that it's quite old?
02:31:44  <fjb> I believe you almost everything.
02:32:25  <Eddi|zuHause3> right... my account number is: ...
02:32:46  <Eddi|zuHause3> please send 100€ minimum
02:33:29  <fjb> I didn't talk about paid support.
02:34:05  <fjb> I have to spend my money on a base tunnel.
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03:08:18  <cape_horn> hello
03:08:23  <cape_horn> can i ask some question...
03:08:52  <cape_horn> i need a clear differentiation between the new airports
03:08:54  <cape_horn> please..
03:09:01  <De_Ghost> what?
03:09:21  <cape_horn> in the openttd there are new airports.. so if you can like explain one by one..
03:09:34  <cape_horn> there are several of them.. if you got links that i can read. then much better.
03:09:35  <cape_horn> thanks
03:10:41  <De_Ghost> new airports?
03:10:41  <Belugas> what exactly do youi want to know a bout them?
03:10:56  <De_Ghost> they are airports lol
03:10:57  <cape_horn> coz i build a commuter airport
03:11:05  <cape_horn> i just need to know the differences
03:11:07  <De_Ghost> they are just diffrent size
03:11:07  <cape_horn> hehe
03:11:14  <De_Ghost> more parking
03:11:15  <cape_horn> yeah and different capacity
03:11:27  <cape_horn> when will the airport hub get activated?
03:11:35  <De_Ghost> what u mean?
03:11:40  <De_Ghost> when they get cargo?
03:11:46  <De_Ghost> send a plane to it first
03:12:00  <cape_horn> no, i mean im talking about the NEW SET OF AIRPORTS..
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03:12:06  <cape_horn> some are unclickable
03:12:25  <Belugas> they are going to be available when the dates are met
03:12:28  <De_Ghost> oh
03:12:29  <cape_horn> ohh
03:12:32  <De_Ghost> yea
03:12:32  <De_Ghost> lol
03:12:34  <cape_horn> hehe
03:12:36  <cape_horn> thanks
03:12:36  <Belugas> i think there is a wiki regardgin that...
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03:12:39  <cape_horn> no
03:12:41  <cape_horn> there isnt
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03:12:43  <cape_horn> ive been searching
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03:13:21  <Belugas> well in that case, there are the sources...
03:13:22  <Belugas> wait
03:13:23  <cape_horn> OMG
03:13:28  <cape_horn> waaa
03:13:31  <cape_horn> i saw it
03:13:32  <cape_horn> thanks guys
03:13:39  <cape_horn> http://wiki.openttd.org/index.php/Airports
03:13:40  <cape_horn> hehe
03:13:49  <cape_horn> thanks belugas for saying the keyword
03:13:53  <cape_horn> im just being dumb. sorry
03:14:05  <cape_horn> either way.. im enjoying the game. i got too much HD games lately
03:14:26  <Belugas> well.. look at that :)
03:15:08  <Belugas> you're not dumb. You actually did searched before asking :)
03:15:22  <Belugas> there are quite a few who do not even know how to spell search
03:15:22  <Belugas> lol
03:16:04  <cape_horn> hehe thanks
03:16:14  <cape_horn> anyways got to go back at the game
03:17:04  <Belugas> enjoy it
03:17:18  * Belugas jumps in his bed
03:23:08  <De_Ghost> void push_front( const Object & );
03:23:16  <De_Ghost> const Object &
03:26:40  <De_Ghost> nvm
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03:35:16  <De_Ghost> can we acually make object like this?
03:35:16  <De_Ghost> SingleNode<Object> temp;
03:35:16  <De_Ghost> temp = new SingleList<Object>;
03:35:24  <De_Ghost> don't we have to malloc it/
03:35:26  <De_Ghost> ?
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03:45:52  <Eddi|zuHause3> why would you use malloc if you have new?
03:47:26  <De_Ghost> i donno
03:47:28  <De_Ghost> crazy?
03:47:35  <De_Ghost> how would i destroy it?
03:49:13  <glx> and if you use new, then you must use SingleNode<Object> *temp;
03:49:51  <glx> to destroy it it's just delete(temp);
03:52:50  <ln-> parentheses with delete...
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04:05:52  <De_Ghost> ahh ok thx
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04:11:49  <glx> ln-: well I used free() syntax ;)
04:13:17  <glx> but it's late
04:13:28  * glx goes to sleep
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09:03:39  <Noldo> I wish there me and my son lived in different timelines
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10:21:36  <LA__> hello
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10:55:49  <yorick> hello
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11:36:00  <SmatZ> hello
11:38:42  <yorick> hello
11:49:47  <keyweed> hello
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11:57:43  <muty-bg> lo
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12:27:52  <yorick> I can't find any hightmaps of holland :(
12:28:27  <peter1138> haha
12:28:41  <peter1138> that one'll be binary
12:29:18  <yorick> and if I would find one, I need to make the polders myself :(
12:29:27  <Tefad> holland, haha
12:29:36  <Tefad> just take a political map and use that
12:31:40  * yorick downloads google earth
12:32:14  <keyweed> a friend of mine made one... *searches*
12:32:45  <Tefad> if anyone wants mid atlantic US, i made one
12:32:54  <Tefad> turned out rather well imho : )
12:33:03  <Tefad> (decent mountains)
12:33:17  <Tefad> i've yet to add rivers
12:35:06  <keyweed> the friend is coming here to personally deliver the heightmap :/
12:35:11  <keyweed> oddness
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12:36:11  <Dutch> wou iemand heightmap van nl maken?
12:36:27  <Dutch> moet je ff een kaart van nl vinden... en dan mee kloten monochroom maken enzo
12:36:27  <yorick> hier*
12:38:04  <keyweed> Dutch: english dude :)
12:38:20  <Dutch> ah sorry :p
12:38:24  <keyweed> we haven't conquered the world ... yet.
12:38:37  <Dutch> we would have... damn english folks
12:39:10  <yorick> new Amsterdam was so much better than suriname
12:39:23  <Dutch> new amsterdam was so much better then new york ;)
12:39:44  <yorick> remove the ;)
12:40:40  <Dutch> I can't! damn diabolical multiplayer notepad.
12:41:18  <SmatZ> :-P
12:43:23  <peter1138> Why is 'than' -> 'then' so common for non-native English speakers?
12:44:00  <yorick> its the same work
12:44:03  <yorick> word*
12:44:10  <yorick> it both translates as "dan"
12:44:13  <Dutch> it sounds the same
12:44:43  <peter1138> Not in English.
12:45:09  <Dutch> Fine, you win! http://grammartips.homestead.com/than.html
12:45:16  <keyweed> in Dutch we have just one word for both meanings.
12:45:27  <yorick> that's what I said
12:45:57  <keyweed> Speaking several different languages on several different channels also complicates matters.
12:46:06  <Dutch> indeed
12:46:24  <peter1138> That's why you should all speak English only ;)
12:46:34  <keyweed> native english speakers always seem to think so
12:46:40  <yorick> the other way around!
12:46:44  <keyweed> a lot of dutch people think everyone should speak dutch
12:46:52  <yorick> see?
12:48:14  <keyweed> personally i think esperanto is the way to go, but I'm affraid few people would agree.
12:49:39  <Dutch> ffs, leet speak.
12:49:45  <keyweed> a democratic solution wouldn't be very good either, we'd all need to learn Chinese then
12:49:58  <yorick> I'm already doing so
12:50:11  <yorick> ;-
12:50:13  <yorick> ]
12:50:24  <keyweed> impressive. don't think i could if my life depended on it...
12:56:12  <TinoDidriksen> If you must use an artificially constructed language, Klingon is the way to go.
12:58:27  <Tefad> lojban.
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13:43:03  <Yorick> back
13:43:12  <keyweed> welcome back
13:43:37  <Yorick> microdem gives some mamory allocation error
13:48:56  <Yorick> and the windows version of gdal misses gdal_merge.py
13:49:02  <CIA-3> OpenTTD: peter1138 * r11981 /trunk/src/ (6 files in 2 dirs):
13:49:02  <CIA-3> OpenTTD: -Fix [FS#1698]: Use unicode glyph mapping to fix up missing/shuffled sprites in original data files instead of shuffling or skipping
13:49:02  <CIA-3> OpenTTD: sprites directly. Some required glyphs were not loaded.
13:49:02  <CIA-3> OpenTTD: -Fix: Large capital U with grave (?5?3) along with some other glyphs are broken in the original data files, so do no display them.
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13:52:30  <Yorick> hello
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13:54:39  <CIA-3> OpenTTD: frosch * r11982 /trunk/src/oldloader.cpp: -Revert (r8738): Now we have shores in corners. No need to remove them from TTDP games.
13:55:06  <Yorick> committing goes well
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14:03:46  <peter1138> yeah, all these reverts...
14:05:16  <SmatZ> no problem to make 11900 reverts to be back on revision 1
14:05:44  <frosch123> I will not write that commit message!
14:05:55  <SmatZ> :)
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14:08:06  <Yorick> ok, holland is the worst country to mae a heightmap of
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14:08:35  <Yorick> even if it was only because of it being below sea
14:08:39  <Belugas> try Vatican :P
14:08:46  <Belugas> or Luxemburg
14:08:59  <peter1138> heh, you need that sealevel patch
14:09:05  <Yorick> anything that is above sea
14:09:08  <peter1138> Andorra!
14:09:17  <Yorick> yes, any smaller?
14:09:29  <peter1138> monaco? heh
14:09:32  <frosch123> Liechtenstein, San Marino
14:09:34  <Yorick> it would be nice to make 2048x2048 from it...
14:09:37  <frosch123> are that all?
14:10:41  <frosch123> Jasper would like Monaco :)
14:11:54  <Yorick> I'm learning squirrel for noAI, I like it :)
14:13:17  *** Noldo [vheino@jumi.lut.fi] has joined #openttd
14:13:52  <Yorick> but can it write files, too?
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14:17:37  <Belugas> and serve coffee?
14:17:45  <Belugas> that would be nifty!
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14:22:38  <Yorick> I only want to try a self-learning AI
14:22:48  <Yorick> but that cant be done without files
14:24:53  <glx> it may need a wrapper for that
14:25:24  <Yorick> I can write numbers to files
14:25:24  <roboboy> gnight
14:25:36  <SmatZ> night roboboy
14:25:38  <Yorick> and convert numbers to chars
14:25:54  <Yorick> but I can't convert chars to integers :(
14:26:35  <SmatZ> hmmm AI as newgrf
14:27:21  <glx> no way SmatZ
14:27:25  <SmatZ> :-D
14:27:34  <SmatZ> joking
14:28:08  <Yorick> well there are air traffic controllers as newgrf :-)
14:28:59  <Yorick> aka FSM
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14:29:19  <glx> it's not air, it is on ground
14:29:52  <Yorick> you know the meaning :)
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14:30:18  <glx> FSM is not a problem for newgrf, the flow is clear
14:30:52  <glx> usings loops is not the same
14:31:14  <hylje> flying spaghetti monster
14:31:15  * Yorick knows ;)
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14:33:43  * Belugas assigns noGRFAI to yorick
14:33:55  <Yorick> :O
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14:34:08  <Yorick> I'm no developer
14:34:32  <Belugas> good point
14:34:40  <Belugas> my point
14:34:46  * orudge` points his finger at bl
14:34:48  <orudge`> Belugas, even
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14:35:26  *** Frostregen_ is now known as Frostregen
14:35:30  <Yorick> ?
14:36:43  <Belugas> hehehe
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14:37:49  <Yorick> I think AIwriting could be done with callback every tick
14:37:59  * Yorick thinks wrong way
14:40:53  <Yorick> I want them to have an IRC channel
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14:42:12  * Belugas assigns noIRCAI to yorick
14:42:25  <Yorick> erm...huh?
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14:43:31  <Gonozal_VIII> he was joking all the time, obviosly he wouldn't assign any ai programming to a bot :P
14:43:38  * Noldo assigns noTestAI to Yorick
14:44:05  <Yorick> stop assigning me Ai's
14:44:10  <Yorick> I'm one too!
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14:46:33  * Belugas assigns yorick to yorick
14:46:40  <Yorick> aw
14:46:54  <Yorick> I can't be assigned to myself
14:47:19  <Noldo> x = x is completely valid
14:47:32  <Gonozal_VIII> just let yorick play in every game instead of the game ai, maybe he is a little better sometimes :-)
14:48:02  <Yorick> stop highlighting me!
14:48:17  <Gonozal_VIII> i'm not highlighting you yorick!
14:48:20  <keyweed> wait for it.
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14:48:24  <Gonozal_VIII> why would i do that yorick?
14:48:26  * keyweed pokes Yorick
14:48:42  * Belugas highlights Yorick
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14:56:55  * Yorick highlights Belugas , and highlights Belugas again because he likes to
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14:57:38  <glx> Yorick: it is indeed only 1 hl ;)
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15:08:25  <Yorick> g2g, bye!
15:08:38  <Belugas> bye Yorick
15:08:42  <Belugas> see you Yorick
15:08:48  <Belugas> be back soon Yorick
15:08:49  <Belugas> ;)
15:08:55  <Yorick> bye belugas
15:08:56  * Belugas hugs Yorick
15:08:58  <Yorick> cya belugas
15:09:01  * keyweed kisses Yorick
15:09:13  <Yorick> I hope I will se ou again soon belugas
15:09:26  * Yorick kisses Keyweed back
15:09:33  <Belugas> i guess i have no choice on this one ;)
15:09:36  <Yorick> goodbye everyone, including belugas!
15:09:50  <Yorick> ;)
15:10:10  *** Yorick [~yorick@s55924da0.adsl.wanadoo.nl] has quit [Quit:  bye all, yes, belugas too :-P]
15:12:39  <Belugas> about time...  i was about to cry :P
15:12:45  <Belugas> i hate departures
15:12:55  <Belugas> they always make me feel sad
15:12:59  <peter1138> :o
15:15:12  <murr4y> :/
15:15:37  <Belugas> NOT
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15:48:10  <CIA-3> OpenTTD: frosch * r11983 /trunk/src/ (11 files in 2 dirs): -Codechange: Add some helper functions for slopes and use them.
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16:18:04  <Wolf01> hello
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16:33:28  <LordAzamath> hey
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16:50:25  <Sven_M> Hi
16:51:57  <Bjarni> hi
16:52:16  <Bjarni> any news?
16:53:18  <SmatZ> CIA-3: wakeup!
16:53:26  <SmatZ> hello Bjarni
16:53:26  * Bjarni kicks CIA-3
16:53:27  <CIA-3> ow
16:53:30  <SmatZ> lol
16:53:34  * glx kicks CIA-3
16:53:34  <CIA-3> ow
16:53:39  <mmcbane> heh
16:53:44  * Eddi|zuHause3 kicks CIA-3
16:53:44  <CIA-3> ow
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16:54:02  * Bjarni eats CIA-3
16:54:07  * CIA-3 tastes crunchy
16:54:11  <SmatZ> :-D
16:54:15  * Bjarni punches CIA-3
16:54:21  <Sven_M> Love the game.. (and the original) so I'm kind of interested in where it's going.. but um.. between your wiki and forums, it's kind of hard to get the 'big picture'..
16:54:27  * glx slaps CIA-3
16:54:32  *** Bastiaan is now known as Guest544
16:54:34  <Sven_M> Basically.. what's up? :)
16:54:45  <Bjarni> Sven_M: basically.... who knows? :)
16:54:58  <Sven_M> Bjarni, Like most FOSS projects then ;)
16:55:02  *** Anters [~anskkn@91.186.26.29] has joined #openttd
16:55:04  <SmatZ> Sven_M: there is some update now and then...
16:55:17  *** anhedral is now known as dih
16:55:25  <Bjarni> we had a roadmap and assigned stuff to people and then those people left
16:55:30  <Bjarni> making the roadmap useless
16:55:32  <SmatZ> :D
16:55:40  <Sven_M> Seems to be so much going on at once.. replacing 8bpp graphics, 32bpp development and rendered graphics, etc..
16:55:56  <dih> greetings
16:56:01  <SmatZ> hello anhedral
16:56:15  <Bjarni> dih: I did as I promised. Now it's your turn to hold up the bargain
16:56:46  <dih> ?
16:56:51  <dih> more details please?
16:56:53  <Bjarni> are you weaselling out of it?
16:57:00  <Bjarni> it would be so like you
16:57:28  <Bjarni> basically I changed the path thingie and then you said that you would write documentation on it
16:57:29  <dih> if you remind me a little more, i have a chance of remembering :-)
16:57:36  <dih> sure
16:57:38  <dih> i will
16:57:44  <Bjarni> so start writing
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16:58:01  <dih> you'll have finished docs by sat late afternoon :-)
16:58:15  <Bjarni> we need a new readme for OSX due to this so it's actually holding back 0.6.0 :s
16:58:21  <Bjarni> (not as the only thing though)
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16:59:01  <Belugas> Sven_M: it's a bit hard to say what's going to happen next.
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16:59:23  <Belugas> it's not very much a detailled planned way ahead project
16:59:35  <Yorick> hello
16:59:41  <Eddi|zuHause3> PBS is going to happen next! :p
16:59:41  <Yorick> what is being talked about?
16:59:54  <Bjarni> Sven_M: imagined it this way. We got a great crystal ball where we can see everything about the project
17:00:02  <Belugas> indeed, Eddi|zuHause3, as soon as you finish coding it ;)
17:00:03  <Bjarni> except it's only working backwards in time
17:00:05  *** Digitalfox [~chatzilla@bl7-182-199.dsl.telepac.pt] has quit [Ping timeout: 480 seconds]
17:00:06  <Bjarni> and it's called svn
17:00:13  <SmatZ> :)
17:00:14  <Sven_M> Bjarni, haha
17:00:26  <Yorick> huh?
17:00:44  <Bjarni> Yorick: future plans for OpenTTD
17:00:56  <Bjarni> the big picture on a long time scale
17:01:00  <Yorick> tellmemore
17:01:14  <Bjarni> [17:55:25]  <Bjarni> we had a roadmap and assigned stuff to people and then those people left
17:01:14  <Bjarni> [17:55:29]  <Bjarni> making the roadmap useless
17:01:19  <Bjarni> that's basically what there is to say about it
17:01:33  <Yorick> truelight :(
17:01:51  <Bjarni> actually I was thinking about other people
17:01:55  <Bjarni> but yes him too
17:02:19  <Bjarni> looks like I'm going to be unique
17:02:39  <Eddi|zuHause3> you don't exactly have any means to keep people here against their will
17:02:40  <Bjarni> became a developer really early and sticking to it
17:02:47  *** Osai is now known as Osai^Kendo
17:02:58  <Belugas> gran'pa Bjarni
17:03:13  <Bjarni> Eddi|zuHause3: yeah... some people get really upset when I use mind control so I stopped
17:03:14  * orudge` has been here since the beginning, and has remained consistantly vaguely-semi-active-ish :p
17:03:27  <Belugas> gran'pa orudge
17:03:29  <Bjarni> orudge: right
17:03:34  <Bjarni> however
17:03:40  <Bjarni> I make more commits than you
17:03:43  <Bjarni> :P
17:03:45  <Eddi|zuHause3> that's called "idling" ;)
17:03:45  <orudge`> yes
17:03:49  <Belugas> more bugs too!
17:03:54  <Belugas> muwhahahaaa
17:03:59  <orudge`> Eddi|zuHause3: well, I make the odd commit now and then
17:04:05  *** Purno [~Purno@5357D37C.cable.casema.nl] has joined #openttd
17:04:05  <orudge`> indeed, I should upload my new sound engine to flyspray
17:04:07  <Bjarni> everybody notice what I commit
17:04:09  <orudge`> shall have to do that when back in the UK
17:04:20  <orudge`> I could just outright commit it, but other devs may not appreciate that ;)
17:04:29  <Prof_Frink> Bjarni: Remember that orudge` has a universe to run
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17:04:47  <Bjarni> me too
17:05:27  <Bjarni> bbl there is a woman calling for me
17:06:01  <Belugas> your mom? ;)
17:06:06  <Belugas> sorry...could not resist :D
17:06:08  <SmatZ> women and girlfriends (men and boyfriends) - the most delaying thing for OTTD developers :-p
17:06:11  <SmatZ> and work
17:06:14  <SmatZ> or school
17:06:21  <Belugas> and kids!
17:06:34  <Belugas> and kitty :S
17:06:35  <Eddi|zuHause3> and days! ;)
17:06:39  <SmatZ> :)
17:06:48  <Belugas> and lack of sleep
17:06:49  <Sacro> SmatZ: do you often get delayed by boyfreinds?
17:06:57  <SmatZ> sleeping is boring too
17:07:06  <Belugas> and lack of a c++ compiler at work :P
17:07:09  <SmatZ> Sacro: no... maybe with friends, but not too often
17:07:11  <SmatZ> :-)
17:10:13  *** Osai^Kendo is now known as Osai^Kendo`off
17:12:25  <Sven_M> So, is there like a fork planned for the 32bpp stuff, or? Seems to me that at some point, you've got to break compatibility with the original game..?
17:12:41  <Sven_M> Regarding .grf files and such.
17:12:56  <Yorick> someone is making zoom for it
17:13:17  <Belugas> 32bpp is already in trunk
17:13:22  <Belugas> and on betas too
17:13:44  <Belugas> and a fork would be out of the question, even if it ws not in
17:13:55  <Belugas> a branch, maybe, but not a fork :)
17:14:44  <Sacro> what about a spoon?
17:15:00  * Sacro spoons with Bjarni
17:15:29  <Sven_M> I see.. well, not quite.
17:15:46  <SmatZ> Sacro: There is no spoon
17:15:47  <Sven_M> I mean if it's already in trunk then a fork for 32bpp would be out of the question of course, but in general?
17:16:10  <Belugas> hem... i do not understand yuor question
17:16:20  <Belugas> general?
17:16:38  <SmatZ> commander
17:17:11  <peter1138> well, forks are generally not planned by the developers
17:17:24  <peter1138> i'm waiting for sirkoz and bilbo to make their own fork, though...
17:17:45  <Sven_M> peter1138, Well.. 'branch' then..
17:17:55  <SmatZ> :)
17:18:13  <Sven_M> Belugas, Well, I guess the question was on breaking backwards-compatibility, etc..
17:18:37  <peter1138> i'd like to say that'll never happen
17:18:39  <peter1138> but it has
17:18:42  <peter1138> so never mind :o
17:19:04  <SmatZ> peter1138: it has happened?
17:19:13  <peter1138> compulsory extra shores
17:19:31  <peter1138> it's still compatible but things change
17:19:40  <peter1138> progress :D
17:19:44  <Sven_M> Well, I guess my point is that some stuff, like the .grf files, seem too kludgy to be kept in the long run?
17:19:52  <peter1138> bwhaha
17:20:04  <Sven_M> peter1138.. hmm? :)
17:20:47  <SmatZ> I think there will never be dropped support for current newgrfs
17:21:06  <Sven_M> Okay..
17:21:58  <SmatZ> like OTTD is able to load all TTD and OTTD 0.1.1 savegames :)
17:22:03  <Belugas> 32bpp, without or with original grf files, all are kept as user options
17:22:04  <SmatZ> not all TTDP though
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17:24:41  <Eddi|zuHause3> well, it can load them, but they don't always keep their original semantics
17:24:55  <Eddi|zuHause3> e.g. german town names
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17:39:29  <Greyscale> wrong button
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17:44:26  <Eddi|zuHause3> hmm... weird... the autoreplaced BR 110 (from a V 200) got a different livery than the manually built BR 110
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17:46:11  <Eddi|zuHause3> hmm... it's some kind of livery override gone wrong...
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18:10:01  *** mode/#openttd [+o peter1138] by ChanServ
18:13:16  <CIA-3> OpenTTD: belugas * r11985 /trunk/src/newgrf_industries.cpp: -Feature[FS#1697, newGRF]: Implement var 8F(random bits) during callback 28 (Industry location permissibility)
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18:35:06  <Draakon> hi
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18:37:12  <Bjarni>  <Belugas> your mom? ;) <-- you are such a mean bastard
18:37:22  <Bjarni> the fact that you were right is besides the point :P
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18:40:14  <Belugas> lol
18:40:32  <Belugas> sorry, Bjarni :) it was really a joke :D
18:40:55  <Sacro> Bjarni really is a joke
18:41:46  <SmatZ> :D
18:41:55  *** Sacro was kicked from #openttd by Bjarni [Then I guess I better joke with you]
18:41:56  *** Sacro [~Sacro@adsl-87-102-119-5.karoo.KCOM.COM] has joined #openttd
18:42:01  <Sacro> d:
18:42:12  <Draakon> argh
18:42:18  <Draakon> my phone sucks
18:42:24  <Bjarni> really?
18:42:28  <Sacro> Draakon: so does Bjarni
18:42:33  <Sacro> like a hoover
18:42:38  *** mode/#openttd [+b *!*Sacro@*.karoo.KCOM.COM] by Bjarni
18:42:43  <Chrill> lulz no
18:42:49  <Chrill> mah Sacro mustn't be +b
18:43:05  <Draakon> my phone does not support S60 :(
18:43:16  *** mode/#openttd [-b *!*Sacro@*.karoo.KCOM.COM] by Bjarni
18:43:33  <Sacro> pfffft
18:43:40  <Bjarni> Sacro: now you are in dept to Chrill
18:43:47  <Belugas> lol !!
18:43:48  <Bjarni> and who knows what he wants you to do to pay up
18:43:55  <Sacro> Bjarni: i don't think dept is what you mean
18:44:08  <Bjarni> you owe him one
18:44:13  *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd
18:44:13  <Sacro> debt :p
18:44:15  <Bjarni> a favour
18:44:20  <Sacro> alas poor yorick!
18:44:25  <Chrill> Sacro is in debt :D
18:44:30  <murray> like, a blowjob?
18:44:31  <Sacro> I knew him horatio, a man of infinate wisdom
18:44:32  *** reactor-- is now known as ReactoR-
18:44:35  <Chrill> No blowjobs
18:44:43  <Sacro> Chrill: not what you said last night
18:44:54  <Chrill> Bjarni, ban him again
18:44:55  <murray> maybe it wasn't good enough last night
18:44:57  <Chrill> he's better off silent
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18:45:03  *** mode/#openttd [+b *!*Sacro@*.karoo.KCOM.COM] by Bjarni
18:45:06  <Chrill> :)
18:45:13  <Chrill> that's what he gets for not thanking me
18:45:25  <SmatZ> :D
18:45:38  *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has quit []
18:46:06  <Bjarni> in this channel we walk nice to each other
18:46:11  <Bjarni> and do what we have to do
18:46:12  *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd
18:46:14  * Chrill walks nicely
18:46:20  *** Sacro [~Sacro@adsl-87-102-119-5.karoo.KCOM.COM] has left #openttd []
18:46:36  <Bjarni> maybe Sacro wants to be able to continue to be able to do that too
18:47:15  * SmatZ enjoyed this
18:47:29  <Chrill> Bjarni, stop using so many.. words
18:47:33  <Chrill> type..
18:47:34  <Chrill> shorter
18:47:35  <Chrill> messages
18:47:41  *** mode/#openttd [-b *!*Sacro@*.karoo.KCOM.COM] by peter1138
18:47:41  <Bjarni> like
18:47:43  <Bjarni> this?
18:47:45  <Chrill> yeah
18:47:46  <Chrill> sort of
18:47:50  <yorick> too
18:47:54  <yorick> short
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18:48:08  <Sacro> :(
18:48:12  <yorick> much
18:48:12  <yorick> too
18:48:15  <yorick> short
18:48:16  <yorick> lines
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18:48:24  <Bjarni> why?
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18:48:35  <Sacro> it kills wolf01
18:48:57  *** mode/#openttd [-b *!~drguildo@*] by peter1138
18:48:58  <SmatZ> there were 103 clients before wolf01 left
18:49:34  <Bjarni> SmatZ: that's likely the most useless info I have seen all day
18:49:38  * yorick is now using the auto-identify using SSL feature of the OFTC net :)
18:49:43  *** Wolf01 [~wolf01@host148-233-dynamic.20-79-r.retail.telecomitalia.it] has joined #openttd
18:49:49  <Bjarni> and I turned on the TV when the news were supposed to start
18:50:00  <Bjarni> and it showed commercials >_<
18:50:11  <SmatZ> Bjarni: I have never seen as many people here
18:50:22  <Bjarni> I have
18:50:27  <SmatZ> I haven't
18:50:31  <Chrill> I have
18:50:33  <yorick> ooh
18:50:35  <Bjarni> it would appear so
18:50:38  <yorick> 103 User(s)
18:50:42  <murray> we all have
18:50:59  <Bjarni> we should invite some more people
18:51:07  * murray invites Guybrush
18:51:08  *** |Jeroen| [~jeroen@d51A47061.access.telenet.be] has quit [Quit: oO]
18:51:14  <Bjarni> I want to more peons in my kingdom
18:51:19  <SmatZ> bad Jeroen
18:51:47  <Chrill> I has invited someone :O
18:52:05  <Bjarni> --- someone :No such nick/channel
18:52:11  <Chrill> ..lol
18:52:15  *** Chrill is now known as Someone
18:52:23  * Someone here is gay
18:52:25  * Bjarni slaps Someone
18:52:26  * peter1138 wonders if bjarni has any ideas for a quick fs1264 fix
18:52:28  *** Someone is now known as Everyone
18:52:30  * Everyone has aids
18:52:33  * yorick instructs a pet piranha to munch on Everyone's shoulder blades
18:52:36  *** Everyone is now known as Chrill
18:52:42  * yorick finds the closest large object and gives Chrill a slap with it
18:52:46  <peter1138> (autoreplace/newgrf/dmu)
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18:52:51  <Chrill> yorick, hands off my penis
18:53:03  <yorick> :-D
18:53:49  <SmatZ> peter1138: place replaced vehicles into new consist, then put them into old consist?
18:53:53  <Chrill> D-:
18:54:01  <murray> respect the penis
18:54:08  <yorick> (:
18:54:35  <murray> remember kids, the more bans you have on irc, the bigger your e-penis is
18:54:42  <Draakon> is there a know port for mobile phones?
18:54:50  <yorick> there is for DS
18:54:53  <Belugas> SmatZ, you mean like a pigeon system?
18:54:58  <Belugas> a temporary unit?
18:54:58  <yorick> and for PocketPC
18:55:12  <Draakon> i dont want for DS and PocketPC
18:55:16  <yorick> if someone makes a java port...
18:55:17  <Draakon> as i dont have them
18:55:27  <yorick> I have both :Y
18:56:15  <yorick> Draakon: are you going to make a java port?
18:56:16  <SmatZ> Belugas: probably - if the problem is with two DMUs in one consist, place them temporaly to different consist until the train is whole replaced
18:56:34  <Draakon> yorick: no, i dont know java and c++
18:56:50  <yorick> learn it
18:57:03  <Belugas> what do you think of the idea,Bjarni?
18:57:30  <yorick> "If you want something to be done, do it yourself or it will never been done", Draakon
18:57:49  <Bjarni> * peter1138 wonders if bjarni has any ideas for a quick fs1264 fix <-- I have a solution to it but there is no way that I can make it in time for 0.6.0
18:58:30  <Bjarni> well... basically what SmatZ said but it's not compatible with the current approach
18:58:31  <Draakon> yorick: i am too busy and lazy to learn them
18:58:45  <Bjarni> so I will have to modify to allow for this
18:58:55  <Bjarni> which will need some coding and testing time
18:58:56  <yorick> ok, it will never be done
18:59:11  <Bjarni> I have a big plan on how to solve this
18:59:14  *** Mucht [~Mucht@members.openttdcoop.org] has quit [Excess Flood]
18:59:17  <Bjarni> started on it
18:59:19  <Draakon> yorick: it will be done
18:59:29  <peter1138> hmm
18:59:36  <peter1138> your big plans worry me :o
18:59:40  <Bjarni> then some commits made while I worked on it broke my working copy
18:59:44  <yorick> I don't believe ANYone is willing to make a java port
18:59:49  *** Mucht [~Mucht@members.openttdcoop.org] has joined #openttd
18:59:57  <Bjarni> yorick: you want to get kicked?
19:00:01  <Draakon> yorick: its your opinion
19:00:03  <Bjarni> you mentioned the J word >_<
19:00:06  <SmatZ> :)
19:00:07  <Draakon> but it will be done
19:00:14  <Draakon> may it be year 3000
19:00:38  <Belugas> [14:04] <@Bjarni> then some commits made while I worked on it broke my working copy  <--- you jusst don't know how many commits broke my newgrindustry repo ;)
19:00:52  <Bjarni> no
19:00:57  <yorick> draakon asked if there was any ports for mobile phone
19:01:03  <peter1138> there are
19:01:07  <Belugas> [14:04] <yorick> I don't believe ANYone is willing to make a java port  <--- interested would be more accurate
19:01:13  <Bjarni> but I guess that nobody removed the file you worked in
19:01:21  <SmatZ> yorick: yeah, yesterday I just saw some upgraded symbian patch on tt-forums
19:01:40  <Belugas> agreed Bjarni.  but that is just a split :)
19:01:46  <Belugas> easy to trace ;)
19:01:51  <Draakon> my phone does not support symbian, so thats why i asked what i asked
19:01:55  <Bjarni> I know
19:01:58  <peter1138> not if you don't keep diffs of your changes
19:02:02  <peter1138> and it deletes them all :)
19:02:12  <Bjarni> so when 0.6.0 is done I will reuse most of my code on an updated trunk
19:02:36  <Draakon> is there any way to get symbian on W550i?
19:03:10  <Bjarni> basically I didn't dare to update the working copy to the revision that deletes the file
19:03:17  <SmatZ> I would like to have OTTD on my ME45, too ;-)
19:03:24  <Bjarni> I will move the whole thing into a different checkout instead
19:03:35  <Draakon> traintycoon.net is only know phone port(java) but its not free
19:04:10  <Bjarni> Draakon: it's not OpenTTD either
19:04:31  <Draakon> it is similar to TTD
19:04:41  <peter1138> you'll have to buy an S60 phone
19:04:48  <Draakon> hmm
19:04:59  <peter1138> the reason it runs on them is that they have enough power
19:05:18  <Draakon> error, cant buy S60 phone... not enough money
19:05:27  <Bjarni> I don't plan on playing on any handheld device... too small screen
19:05:45  <Bjarni> Draakon: cheat menu->click on the money button
19:05:56  <Draakon> is there such thing in real life?
19:06:01  <Bjarni> yeah
19:06:05  <SmatZ> yeah
19:06:08  <yorick> its called "working"
19:06:14  <Draakon> erm
19:06:21  <Draakon> working isnt cheating
19:06:24  <peter1138> Bjarni, my phone/pda has a 640x480 display
19:06:24  <Draakon> :P
19:06:32  <Bjarni> but the tax guys will remember it for all eternity
19:06:35  <peter1138> shame it run windows mobile 5 and is shit
19:06:42  <Bjarni> peter1138: windows....
19:06:49  <yorick> you can cheat at working
19:07:19  <SmatZ> Draakon: start a company borrow a lot of money, then sell the company to some dumb people... happened here a lot of time
19:07:20  <Bjarni> you can show up and get a stamp for showing up and then you can leave and show up later to get a timestamp for leaving
19:07:30  <Bjarni> and the system will tell that you were present all day
19:07:34  <SmatZ> (sadly, most of those dumb people were later found dead or not found at all)
19:07:45  <Bjarni> however I don't think this strategy works on a daily basis
19:07:53  <SmatZ> *many times
19:07:59  <Draakon> SmatZ: how it is possible for under 18 year people?
19:08:15  <Bjarni> Draakon: you are making this complicated
19:08:21  <Draakon> no
19:08:31  <Draakon> ah NVM!
19:08:32  <Bjarni> yes
19:11:48  <yorick> go make websites
19:11:52  *** Wezz6400 [~Wezz6400@145-118-108-75.fttx.bbned.nl] has quit [Quit: Have a nice weekend!]
19:12:18  * Belugas forgot he has earphones
19:12:18  <Draakon> who?
19:12:28  <Belugas> good defense against colleagues
19:13:38  *** Gonozal_VIII [user@cm56-182-132.liwest.at] has joined #openttd
19:14:10  *** Draakon is now known as DraakonAFK
19:14:26  <Prof_Frink> Belugas: An M24x150 bolt is an even better defence
19:14:54  <Gonozal_VIII> 3^3 ~ 33
19:14:55  <Belugas> messy..
19:15:17  <Gonozal_VIII> i'm back :-)
19:15:18  <Belugas> best defense ever : /ignore
19:15:20  <Gonozal_VIII> be happy
19:15:51  *** DraakonAFK is now known as Draakon
19:16:19  <Eddi|zuHause3> attack is the best defense :p
19:16:25  <Prof_Frink> Belugas: Unfortunately that feature hasn't been ported from irc to irl yet.
19:16:44  <Eddi|zuHause3> annoy collegues yourself :p
19:16:45  <peter1138> /ignore *!colleages@belugas.workplace.com
19:16:51  <SmatZ> :)
19:16:55  <Prof_Frink> Eddi|zuHause3: No, attack is the second-best defence.
19:17:07  <Prof_Frink> "Attack with a flamethrower" is the best.
19:17:12  <peter1138> boot to the head!
19:17:37  <blathijs> Tai Kwon Leap ftw!
19:17:49  <SmatZ> :D
19:17:53  <Gonozal_VIII> 6 dimensional force fields are best :-)
19:20:24  <Gonozal_VIII> not like those old crappy 5 dimensional ones, those could be blown up with only several hundred gigatonne bombs
19:20:44  <Gonozal_VIII> :-)
19:20:52  <Prof_Frink> Gonozal_VIII: Or just send them back in time to live out their life there.
19:21:11  *** KritiK [~Maxim@78-106-155-113.broadband.corbina.ru] has joined #openttd
19:21:18  <Gonozal_VIII> and let them kill your grandparents? :O
19:21:40  <Gonozal_VIII> that would destroy the universe!
19:21:52  <Prof_Frink> send them back in time... and to Australia.
19:22:05  <Gonozal_VIII> oh... australia is ok i guess
19:22:12  <Gonozal_VIII> never had any influence anywhere
19:23:06  *** Draakon [~chatzilla@88-196-103-161-dsl.trt.estpak.ee] has quit [Quit: ChatZilla 0.9.79 [Firefox 2.0.0.11/2007112718]]
19:23:19  <Eddi|zuHause3> australia, the land of the convicted criminals and annoying collegues
19:23:45  * Belugas though that was canada :S
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19:24:58  * planetmaker thinks it's a shame give criminals such nice countries ;)
19:25:26  <planetmaker> g' day by the way :)
19:25:41  * Prof_Frink thinks it's a shame The French have such a nice country
19:26:15  <Gonozal_VIII> and can't even see it with their noses up in the sky
19:26:20  <Gonozal_VIII> ;-)
19:26:21  <Belugas> Prof_Frink is not friendly...
19:26:36  <Belugas> nor Gonozal_VIII...
19:26:59  * Prof_Frink thinks it's a shame we gave away such nice countries ;)
19:27:28  <SmatZ> hmm... reading news ... one man almost killed another because of new sofa
19:27:46  * planetmaker thinks the grass is always greener on the other side of the fence... :D
19:28:00  <Eddi|zuHause3> canada is great, they invented little mosque on the prairie ;)
19:28:08  <Prof_Frink> liz@buckspal:~$ sudo /etc/init.d/empire restart
19:28:53  <planetmaker> sudo /etc/init.d/history restart --no-war --no-envy
19:29:05  *** Wolf01|AWAY [~wolf01@host30-233-dynamic.21-79-r.retail.telecomitalia.it] has joined #openttd
19:29:06  *** Wolf01 is now known as Guest558
19:29:06  *** Wolf01|AWAY is now known as Wolf01
19:29:34  <Prof_Frink> User planetmaker is not in sudoers. This has been logged.
19:30:02  *** Wolf01 [~wolf01@host30-233-dynamic.21-79-r.retail.telecomitalia.it] has quit []
19:31:09  <planetmaker> cat /var/log/messages | grep 'Prof_Fink'
19:31:28  <SmatZ> users do not have access to /var/log/messages
19:31:56  * Sacro hands planetmaker an award for "Pointless use of cat"
19:32:08  <SmatZ> :)
19:32:13  <planetmaker> :P
19:32:23  <Gonozal_VIII> i like cats :-)
19:32:33  <SmatZ> dog /var/log/users/Prof_Frink
19:32:36  <Eddi|zuHause3> it's you!!
19:32:41  <Andel> I couldn't eat a whole cat though
19:32:43  <planetmaker> that's why nothing followed the cat :)
19:32:48  <SmatZ> lol @ Andel
19:34:05  <Gonozal_VIII> all your cat are belong to us :-)
19:34:22  <Prof_Frink> What you say?
19:34:35  <Eddi|zuHause3> took you long enough!
19:34:57  <Gonozal_VIII> was afk taking the dishes to the sink :P
19:35:16  <Andel> we used no dishes tonight
19:35:21  <Eddi|zuHause3> sink? we modern people in germany have dishwashers
19:35:21  <Andel> for we had pizza
19:35:22  <Gonozal_VIII> i did!
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19:35:27  <Andel> and i'm still in bed ill
19:35:36  <Gonozal_VIII> dishwasher is broken :-(
19:35:52  <Andel> we might get a dishwasher when we move
19:35:53  <Andel> :)
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19:36:17  <planetmaker> sudo cat /var/log/messages | grep 'empire'
19:36:39  <planetmaker> crashdump[3613]: empire crashed
19:36:42  <Gonozal_VIII> and it's one of those strange small 45cm ones, can't even replace it with a normal 60cm
19:37:19  <planetmaker> s/3613/1945/
19:39:44  *** fjb [~frank@p5485CB55.dip.t-dialin.net] has joined #openttd
19:39:47  <fjb> Hi
19:39:59  <Gonozal_VIII> hi
19:40:05  <yorick> hi
19:40:59  <fjb> I'm having a kind of a problem with transfer oders.
19:41:48  <Gonozal_VIII> they don't work both ways :-)
19:42:42  <fjb> A train takes lumber from a sawmill to the next town. It waits at the sawmill with full load order and unloads the luber with transfer order.
19:42:53  <fjb> Gonozal_VIII: That is sad, but I know it.
19:43:02  *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has joined #openttd
19:43:29  <Gonozal_VIII> fine so far, but?
19:43:38  <fjb> At that station arer some trucks waitnig with full load order. The trucks carry the lumber to a factory at the other end of the town.
19:44:00  <fjb> Most of the time the trucks have negative income.
19:44:23  <Gonozal_VIII> yes, normal
19:45:06  <Gonozal_VIII> you get the yellow partial payment plus the difference from that to payment from source to target
19:45:17  <Gonozal_VIII> if it was slow, the difference is negative
19:45:22  <fjb> Does that mean the whole line has less income than the factory pais for the lumber?
19:45:43  <Gonozal_VIII> the line has less income than the yellow numbers
19:47:09  <fjb> Hm, it makes income, but the trucks are too slow, so the factory pais less than was expected?
19:47:19  <Gonozal_VIII> yes
19:48:16  <Gonozal_VIII> too slow or cargo is waiting too long or it's not the same direction
19:48:31  <fjb> Ok, but now comes the strange things. The negative income of the trucks is very different, -200 to - 2000, even some truck make an income of +1000.
19:49:02  <Gonozal_VIII> that's because of different waiting time at the transfer station
19:50:06  <fjb> So the first truck is fast enough and has income, the next truck already takes too much time to load it?
19:50:26  <Gonozal_VIII> don't know how the cargo gets picked up... if it's first in last out, it could generate strange results
19:52:11  <Gonozal_VIII> with transfers it's best to sync the vehicles with capacity and travel time in a way that the cargo in transfer gets picked up right after it got dropped off
19:52:39  <fjb> All trucks are waiting for the train at the station. It is a drive through station. So the first truck waiting there gets loaded first. the second truck gets loaded while the first is already on it's wai to the factory.
19:53:02  <Gonozal_VIII> add some more loading bays :-)
19:53:21  <Gonozal_VIII> and let it enter the drive through from both sides
19:53:52  <fjb> Good idea if it wouldn't be in the town, surounded by big houses.
19:54:23  <Gonozal_VIII> you can build some in a row, the first vehicle will stop at the last possibility
19:55:36  <fjb> I know, but the street has to be long enough for more than one loading bay.
19:55:59  <Gonozal_VIII> not a very good road layout then^^
19:56:56  <fjb> Layout on top of a mountain? you are kidding...
19:57:30  *** planetmaker [~chatzilla@Fcf8c.f.ppp-pool.de] has quit [Ping timeout: 480 seconds]
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20:04:33  <fjb> Hm, the trucks making the income are not the first loaded, they are the last loaded who reach the factory last.
20:05:04  <Gonozal_VIII> that's strange
20:05:16  <fjb> Yes, very starnge.
20:06:00  *** mode/#openttd [+o orudge] by ChanServ
20:11:24  <murray> indeed starnge
20:13:02  *** planetmaker [~chatzilla@Fcf8c.f.ppp-pool.de] has joined #openttd
20:13:11  <Eddi|zuHause3> starnge, really
20:14:03  <murray> it's almost so starnge it couldn't be starnger
20:20:26  *** fjb [~frank@p5485CB55.dip.t-dialin.net] has quit [Remote host closed the connection]
20:26:50  <murray> lol, we actually *mocked* him out of the channel
20:27:15  <Gonozal_VIII> evil
20:29:27  <Eddi|zuHause3>   evil, really
20:29:34  <Sacro> !seen SmatZ
20:29:50  <Sacro> @seen SmatZ
20:29:50  <DorpsGek> Sacro: SmatZ was last seen in #openttd 57 minutes and 2 seconds ago: <SmatZ> lol @ Andel
20:30:02  <orudge`> !seen Sacro
20:30:11  <orudge`> orudge: Nobody has seen or cares about Sacro.
20:30:15  <orudge`> whoops
20:30:17  <orudge`> messed thatu p
20:30:19  <orudge`> oh, never mind
20:30:28  <Prof_Frink> !setfireto Sacro
20:30:29  * orudge` throws fluffy pies at #openttd
20:30:34  <Eddi|zuHause3> i told that people would expect the bot to react on ! but someone wouldn't listen
20:30:45  <Sacro> @password
20:30:45  <DorpsGek> Sacro: Error: That operation cannot be done in a channel.
20:30:48  <Sacro> mwahahaha
20:30:51  <Sacro> !password
20:30:55  <Sacro> oh foo :(
20:31:00  <Gonozal_VIII> no kick? :-(
20:31:16  <Sacro> nope...
20:31:18  <Sacro> that sucks
20:41:48  *** planetmaker [~chatzilla@Fcf8c.f.ppp-pool.de] has quit [Ping timeout: 480 seconds]
20:44:22  <yorick> !password
20:44:39  <yorick> I saw someone being kicked yesterda
20:44:40  <yorick> y
20:44:43  <yorick> but well
20:44:46  <yorick> I have to go
20:44:47  *** planetmaker [~chatzilla@Fce5d.f.ppp-pool.de] has joined #openttd
20:44:48  <yorick> bye!
20:45:04  *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has quit [Quit:  "Goodbye!"]
20:46:56  *** Sacro was kicked from #openttd by DorpsGek [Wrong channel. Retry in #openttdcoop.]
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20:57:28  <Eddi|zuHause3> feature request: make autosave if the game has been paused for X minutes#
20:58:17  <Gonozal_VIII> or have autosave interval in minutes instead of month
20:58:21  <Gonozal_VIII> :-)
20:58:47  <Eddi|zuHause3> no, that's not necessary
20:59:14  <Eddi|zuHause3> because then you have to skip autosaves if you saved already in the same "pause-interval"
20:59:37  <Gonozal_VIII> wouldn't be too hard i guess
21:03:07  <Belugas> Eddi|zuHause3, what is the reason of that request?
21:04:06  <Eddi|zuHause3> i often have the game paused for hours or even days, sometimes i forget to save, and sometimes something crashes, so i have to recover from a "really old" savegame
21:04:16  <Prof_Frink> Belugas: No, it's "Please state the nature of the openttd emergency"
21:04:20  *** Greyscale is now known as Greysc[a]le
21:04:26  *** Greysc[a]le is now known as Greyscale
21:04:49  <Gonozal_VIII> hehe
21:05:44  <Belugas> Eddi|zuHause3, so wait x minutes after pause set and on network, then, save then nothing.
21:05:51  <Belugas> that's the request?
21:06:20  <Eddi|zuHause3> i said nothing about network
21:07:00  <Eddi|zuHause3> but yes, something like that
21:07:01  <Belugas> game paused for days looks like  PM game to me
21:07:14  *** mode/#openttd [+v Prof_Frink] by Belugas
21:07:19  *** mode/#openttd [-v Prof_Frink] by Belugas
21:07:40  <Belugas> o_O
21:08:18  <Prof_Frink> How  vocal.
21:10:18  <Belugas> sounds like a request for lazyness to me :(
21:15:15  <Eddi|zuHause3> hm, sorry if i misunderstood the feature of "autosave" as "laziness to save regularly" instead of "safety measure against unforseen interruption of gameplay"
21:15:56  <Belugas> not exactly the same thing
21:16:20  <Belugas> or, you did not expressed a good enough reason to see if it can be easily done
21:16:38  <Belugas> i've not touched that part of the code yet.
21:17:26  <Eddi|zuHause3> i don't know about good or not good reasons, i occasionally pause the game, minimise, and do something completely different while the game just sits there
21:18:38  <Gonozal_VIII> btw i noticed today that fast forward is much, much faster when minimised
21:19:43  <Eddi|zuHause3> that is to be expected when "fast forward" means "use all processor cycles you can get" and "minimised" means "save the processor cycles for drawing"
21:20:35  <Eddi|zuHause3> it's an often noticed phenomenon when programs have lots of console output, they finish much faster if the console is not visible
21:22:42  <Gonozal_VIII> like the pot of water that boils much faster when you're not watching it :-)
21:27:08  <UnderBuilder> one question... is legal to create a grf that modifies parameters of another one?
21:27:25  <Belugas> or falling trees that do not make a sound whenever you're not in the forest
21:27:49  <Gonozal_VIII> there are some grfs that do that... but i guess you should ask
21:28:00  <peter1138> UnderBuilder, absolutely
21:28:34  <peter1138> you're setting properties of the game, not of the grf that was loaded before it
21:29:19  <Gonozal_VIII> ah, right
21:29:27  <UnderBuilder> for example, increasing the speed of a locomotive of UKRS
21:29:42  <Gonozal_VIII> can't change the grf directly
21:29:53  <Gonozal_VIII> only overwrite the speed for the engineid
21:30:12  <Gonozal_VIII> so you don't change the grf :-)
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21:47:07  *** Immow [~MIYU@c51475ec4.cable.wanadoo.nl] has joined #openttd
21:47:14  <Immow> hello
21:47:45  <SmatZ> hello Immow
21:48:00  <Immow> i'm thinking about making some 32 bit graphics
21:48:14  <Immow> but the software that I use is solidworks
21:48:46  <Immow> so i'm here for some info
21:59:14  *** Vikthor [~Vikthor@212.24.150.226] has joined #openttd
21:59:57  <SmatZ> I can't help, sorry
22:04:37  <Immow> i'l just model something basic
22:04:42  <Immow> and post on forum then :)
22:04:50  <Immow> should only take 30 min :P
22:05:27  <Gonozal_VIII> something basic like a cube
22:05:31  *** arfonzo [~art@wrudm.poorcoding.com] has joined #openttd
22:05:46  <Gonozal_VIII> cubes are fun
22:06:09  <Gonozal_VIII> unless you're inside one of them and get sprayed with acid...
22:06:17  <arfonzo> Hi all, is it possible to change the debug level for network messages from the console?
22:06:18  <HMage> яЌяЌ. всеЌ спПкПйМПй МПчО
22:06:19  <Gonozal_VIII> i guess that sucks
22:06:25  <Eddi|zuHause3> 6 dimensional cubes?
22:07:30  <Immow> gonna model this
22:07:30  <Immow> http://wiki.openttd.org/images/a/a3/1x1_flats_trop4.png
22:07:31  <Gonozal_VIII> well... part 1 had a 3d cube, part 2 4d, part 3 again 3d... 5 will be 5d then 3d and 6d in part 7 :-)
22:07:53  <Eddi|zuHause3> arfonzo: "debug_level <xxx>=<y>"?
22:07:55  <Gonozal_VIII> or something like that^^
22:09:20  <arfonzo> awesome, thanks Eddi|zuHause3
22:11:05  *** jp [~Miranda@dslb-084-057-251-046.pools.arcor-ip.net] has joined #openttd
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22:12:51  *** Jortuny is now known as Jortuny-away
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22:13:58  *** CIA-3 [~CIA@208.69.182.149] has quit [Ping timeout: 480 seconds]
22:18:05  *** Bjarni [~Bjarni@0x50a46c2b.virnxx14.adsl-dhcp.tele.dk] has quit [Quit: Leaving]
22:19:37  <Gonozal_VIII> there was a bjarni? :O
22:22:41  *** Zaviori [~zavior@d195-237-7-167.elisa-laajakaista.fi] has quit [Read error: Connection reset by peer]
22:23:22  *** Zavior [~zavior@d195-237-7-167.elisa-laajakaista.fi] has joined #openttd
22:23:34  *** stillunknown [~stillunkn@82-136-225-75.dsl.ip.tiscali.nl] has joined #openttd
22:26:44  <Eddi|zuHause3> there is no bjarni
22:27:34  <Gonozal_VIII> no bjarni? :'(
22:27:43  *** Chrill is now known as Bjarni
22:27:44  <Bjarni> is too
22:27:46  *** Bjarni is now known as Chrill
22:28:01  <Gonozal_VIII> fake!!!!!
22:28:08  <Chrill> :O
22:28:40  <Gonozal_VIII> burn the faker!
22:28:53  <Gonozal_VIII> burn it with fire!
22:29:12  *** NW|Aerandir [magic.powe@90-230-201-111-no37.tbcn.telia.com] has joined #openttd
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22:29:12  *** NW|Aerandir is now known as Aerandir
22:29:32  <Eddi|zuHause3> Gonozal_VIII: http://www.topniveau.de/blog/archives/56
22:31:44  <Gonozal_VIII> i don't like blogs
22:32:12  <Eddi|zuHause3> it's not the original version that i learned to know...
22:34:25  <Eddi|zuHause3> sad, that one was much better
22:39:54  <Eddi|zuHause3> this one might be earlier (and better) http://www.brainblog.to/index.php?itemid=2229
23:12:12  *** Sacro [~Sacro@adsl-87-102-119-5.karoo.KCOM.COM] has joined #openttd
23:12:14  <Sacro> wtf
23:12:16  <Sacro> where'd you all go D:
23:12:24  <Gonozal_VIII> we?^^
23:12:30  <Sacro> !password
23:12:30  <Zahl> i'm here
23:12:30  *** Sacro was kicked from #openttd by DorpsGek [Wrong channel. Retry in #openttdcoop.]
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23:12:41  <Sacro> ahhhhhh
23:12:47  <Sacro> logs show a laggy DorpsGek
23:13:00  <Sacro> it took him 17 minutes to boot me
23:13:04  <Gonozal_VIII> hehehe
23:13:23  <Gonozal_VIII> nice lag
23:13:38  <Sacro> ini: invalid value 'temperate' for 'landscape'
23:14:09  <Gonozal_VIII> i had that one too :-)
23:14:23  <Gonozal_VIII> don't know why or how i fixed it but i know that line
23:14:57  <Sacro> pfft
23:15:09  * Sacro looks for devs...
23:16:58  *** peter1138 [~petern@217.151.109.242] has quit [Ping timeout: 480 seconds]
23:18:12  <Gonozal_VIII> hehe, nice timing
23:18:25  <Sacro> http://benwoodward.me.uk/newdesktoplinux.png
23:18:53  *** Wolf01 [~wolf01@host30-233-dynamic.21-79-r.retail.telecomitalia.it] has joined #openttd
23:19:25  <Gonozal_VIII> so?
23:19:43  <Wolf01> hello?
23:19:49  <Gonozal_VIII> hi
23:19:55  *** Vikthor [~Vikthor@212.24.150.226] has quit [Quit: Leaving.]
23:20:33  <Eddi|zuHause3> 1. install gnome
23:20:35  <Eddi|zuHause3> 2. ???
23:20:38  <Eddi|zuHause3> 3. profit
23:20:45  <Sacro> GNOME SUCKS
23:21:12  <Eddi|zuHause3> how should i know ;)
23:25:12  <Sacro> goshdarn it
23:25:18  <Sacro> where did i find that PDF t'other day
23:25:57  <glx> <Sacro> it took him 17 minutes to boot me <-- well it took me 17 minutes to notice I wasn't identified ;)
23:26:14  <Sacro> heh
23:26:43  <glx> meaning I couldn't command the bot and my script failed
23:28:17  <Eddi|zuHause3> hmm... i need to swap out 180GB somewhere to format this disk...
23:40:27  <Gonozal_VIII> upload it to some webspace :-)
23:41:29  <Gonozal_VIII> or you could partially format it, move the data there, format the other part and merge them
23:42:30  *** GT [~GT@adsl-dc-4664d.adsl.wanadoo.nl] has joined #openttd
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23:50:18  <Sacro> Eddi|zuHause3: bittorrent :)
23:50:52  <Wolf01> yes, send your private data to other people and then download it again from them :D
23:50:58  <Eddi|zuHause3> yeah, sure, i'm gonna upload 180GB with 5kb/s :p
23:51:04  <Sacro> ""It's a patent for a mobile phone with removable storage, an internet connection, a camera and the ability to download audio or video files. "
23:51:10  <Sacro> Wolf01: compress it and encrypt it
23:51:22  <Sacro> then when several people get to 99% pull the plug ;)
23:53:56  <Wolf01> sacro, i just had a nice conversation with a friend who wanted to become really rich by selling used pants on internet ;)
23:54:29  <Sacro> Wolf01: nice idea...
23:54:35  <Wolf01> 5 minutes later he changed idea and wanted to put a webcam in his bedroom
23:54:42  <Sacro> JennyCam!
23:54:53  <Sacro> *JenniCam even
23:55:36  <Wolf01> but he remenbered that he is used to stay in his bedroom for about 2 hours at day, so he couldn't get so much attention
23:55:41  <Wolf01> *remembered
23:56:34  <Sacro> wow
23:56:40  <Sacro> this patchset makes TT music sound ace
23:58:52  <Wolf01> then he started to talk about purchasing an high school diploma because he didn't finish the school, so i took my jacket and ran away

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