Times are UTC Toggle Colours
00:02:41 <fjb> false 00:03:00 <Gonozal_VIII> false? 00:03:18 *** Wezz6400 [~Wezz6400@145-118-108-75.fttx.bbned.nl] has quit [Quit: Zzz] 00:05:28 *** Steve^ [~steve@host86-129-125-178.range86-129.btcentralplus.com] has joined #openttd 00:07:42 <fjb> The result of the statement. 00:08:09 <Gonozal_VIII> how many = do you count there? 00:08:21 <fjb> One. 00:10:30 <Eddi|zuHause3> of course, the value of a=b is b 00:10:53 <Gonozal_VIII> hmm 00:11:52 *** Steve^ [~steve@host86-129-125-178.range86-129.btcentralplus.com] has quit [Quit: Leaving] 00:12:09 <Eddi|zuHause3> if (x=malloc(...)) { do_something;} 00:12:51 <fjb> Which language are you talking about? = is comparison in most languages. 00:13:19 <Gonozal_VIII> ? 00:13:27 <Eddi|zuHause3> whatever you think "most" is 00:13:30 <Gonozal_VIII> in what languages? 00:14:08 <Eddi|zuHause3> = is comparison in pascal style languages, assignment in c style languages 00:14:21 <Eddi|zuHause3> i have definitely seen more of the second kind 00:16:19 <fjb> Anyway, without declaring the language first every asumption is allowed. 00:17:07 <Gonozal_VIII> well... this is the openttd channel... openttd is in c++ and in c++ comparison is == 00:17:08 <Eddi|zuHause3> of course, and i did my own assumption ;) 00:17:17 <Gonozal_VIII> ;-) 00:19:08 <Eddi|zuHause3> but still, languages where = is comparison i only know pascal (and derivates), clipper, sather, and i'm not sure about basic 00:19:52 <glx> basic use = for comparison and assigning 00:20:08 <Gonozal_VIII> how does that work? 00:20:19 <Eddi|zuHause3> assignment in C/C++, Java, C#, Python, and a whole lot of others 00:20:31 <Gonozal_VIII> javascript :-) 00:20:42 <Eddi|zuHause3> Gonozal_VIII: depending on context? 00:21:10 <fjb> And it can't be C++ ac C++ doen't have a type bool. 00:21:29 <glx> c++ has bool 00:21:41 <Eddi|zuHause3> C doesn't have bool 00:21:44 <Gonozal_VIII> i've seen bool in the code somewhere 00:21:46 <Eddi|zuHause3> C++ does 00:21:48 <glx> true and false are c++ keywords 00:21:50 <ln-> i think even C(99) has bool. 00:22:10 <murray> even your mom has bool 00:22:29 <fjb> Hm, when true and false are reserved words, then the above statement can't be C++ either. 00:22:33 <Eddi|zuHause3> Gonozal_VIII: openttd defined bool long before it was ported to c++ 00:22:47 <ln-> hmm, C99 has _Bool 00:22:51 <glx> yes because C 00:22:52 <Gonozal_VIII> it can be c++ but it won't work 00:23:02 <Gonozal_VIII> i never said it would work^^ 00:25:01 <Eddi|zuHause3> it can't be any language if it doesn't work in that language 00:25:18 <Eddi|zuHause3> languages define that only those programs are in the language that work 00:25:44 <fjb> Since when does C++ have bool? 00:26:08 <Eddi|zuHause3> but it could be a brainfuck program ;) 00:26:10 <Gonozal_VIII> it was a joke, jokes don't work if their content works normally :P 00:26:23 <Eddi|zuHause3> in which case, it would be all comment ;) 00:27:09 <fjb> ISO C++ definitely didn't have bool in 1992. 00:27:12 <Eddi|zuHause3> there ARE jokes that work normally 00:27:14 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Quit: Leaving.] 00:27:20 <ln-> fjb: there definitely was no ISO C++ in 1992. 00:27:29 <Eddi|zuHause3> like "SIX*NINE" 00:27:38 <glx> 42 00:28:07 <Eddi|zuHause3> q.e.d. 00:29:00 <glx> 1+5*8+1 00:29:02 <fjb> Ok, I'm having only the draft here. 00:29:37 <fjb> At least the draft for ISO C++ didn't have bool. 00:32:28 <ln-> "2.13.5 Boolean literals 00:32:51 <ln-> The Boolean literals are the keywords false and true. Such literals have type bool. They are not lvalues." 00:33:00 <Belugas> [19:26] <+glx> c++ has bool <--- C++ a les boules :D 00:33:02 <Belugas> lol 00:33:08 <glx> lol 00:33:33 <Eddi|zuHause3> "Wir brauchen Eier" 00:33:58 <fjb> I saw easter eggs in a shop today. 00:34:44 <Gonozal_VIII> should i understand that eddi? 00:37:10 <Eddi|zuHause3> Gonozal_VIII: no 00:38:30 <Eddi|zuHause3> it's a quote from oliver kahn 00:39:54 <Eddi|zuHause3> also, it's vaguely related to Belugas' sentence ;) 00:40:57 <Gonozal_VIII> but that was in some strange nobody-knows-it language 00:42:49 *** dih [~dihedral@dslb-084-056-217-017.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 00:43:41 <Eddi|zuHause3> well, there are at least 3 people who got it ;) 00:46:18 <ln-> http://www.mexibug.co.uk/pic5.jpg 00:47:53 <Gonozal_VIII> well, why not? old beetles are nice... but the new ones suck 00:47:53 <Eddi|zuHause3> very interesting ;) 00:47:59 <Eddi|zuHause3> make it into a grf ;) 00:48:02 <Gonozal_VIII> hehe 00:48:20 <Gonozal_VIII> 4 tourists? 00:49:44 <Eddi|zuHause3> haven't you watched Wetten Dass..!? 00:49:57 <Eddi|zuHause3> they put like 20 people in such a car 00:49:58 <Gonozal_VIII> nope 00:50:01 <Gonozal_VIII> hehehe 00:50:32 <Gonozal_VIII> 4 tourists are 16 passengers :-) 00:55:02 <ln-> how to fit five elephants to a vw beetle? 00:55:33 <Eddi|zuHause3> hm, i only know 4 00:55:45 <ln-> could have been 4, not sure 00:56:04 <Eddi|zuHause3> and usually dinosaurs 00:56:18 <ln-> elephants over here 00:56:27 <Eddi|zuHause3> typical answer is "two on the front seats, two on the back seats" 00:56:41 <ln-> correct 00:56:53 <Korenn> the dutch version uses a play on words ;) 00:57:29 <Eddi|zuHause3> Korenn: care to elaborate? 00:58:12 <Korenn> in dutch elephant is 'oliefant'. 'olie' is dutch for oil. so the response is: 'let the oil run out and fold up the "fant"' 00:58:28 <Korenn> 'olifant'*, typo 01:00:04 <Korenn> it's lame, I know :P 01:00:17 <Eddi|zuHause3> is there some specific meaning to "fant"? 01:00:41 <Eddi|zuHause3> we have that kind of word plays in german, too, but i can't remember one right now 01:01:17 <Korenn> no, 'fant' would imply whatever's left of the elephant after draining the oil ;) 01:01:52 <ln-> what are oliphants of Middle Earth called in dutch? 01:02:16 <Korenn> just the normal word for elephant ;) 01:02:28 <Korenn> so, olifant 01:02:45 <ln-> but.. but.. the point is lost in translation then. 01:03:03 <Eddi|zuHause3> well, it's close enough, i guess ;) 01:03:10 <Korenn> what point? that they use a dutch word to make something sound foreign? they do that all the time :P 01:03:52 <Korenn> americans tend to do that, although they mix up german and dutch to whatever sounds more foreign ;) 01:03:53 <ln-> now, now, professor Tolkien wouldn't have made such a cheap trick. must be a coincidence. 01:04:12 <Korenn> (not saying tolkien was american, I know he wasn't) 01:04:40 <Korenn> why? he chose finnish as the base of his elvish language because it looked pretty 01:05:24 <Eddi|zuHause3> the dwarven writings are based on germanic runes 01:05:29 <Korenn> yup 01:05:54 <Eddi|zuHause3> and the whole elf/dwarf culture is based on nordic tales 01:05:56 <Korenn> even the mordor language was based on a european language, but I don't recall which one 01:06:12 <ln-> Korenn: finnish is not cheap 01:06:18 <Korenn> cheap? 01:06:19 <Eddi|zuHause3> well, he was a professor for languages ;) 01:06:36 <Eddi|zuHause3> the rohirrim speak old english 01:07:05 <Korenn> they're references to european languages. so I don't think 'olifants' is a coincidence at all 01:07:31 <Korenn> he probably just looked at all the european words for elephant and picked one that looked foreign enough 01:07:32 <Eddi|zuHause3> although i recall it being written "olifaunt" somewhere 01:07:45 <Eddi|zuHause3> or with ph? 01:08:37 <Korenn> ugh, late. I'm off to bed. see ya :) 01:09:13 *** Korenn [~blaat@78-27-14-50.dsl.alice.nl] has quit [] 01:12:41 <ln-> btw, http://upload.wikimedia.org/wikipedia/commons/3/31/Trabant_Polizeiversion.jpg 01:13:00 <ln-> why is the "color of the police" green in germany? 01:13:21 <ln-> while in many other countries blue is somehow involved. 01:15:30 <Gonozal_VIII> http://www.auto-motor.at/Auto/Autos-Neuwagen/Automarken-Automodelle-Neuigkeiten/Porsche-News/Polizei-Porsche-911/Polizei-Porsche-911-vorne_high.jpg silver with blue and red here 01:15:59 <fjb> Germany is changing to blue this years. 01:17:08 <Gonozal_VIII> they changed from white base colour to silver because they can resell silver cars better 01:17:37 *** KritiK [~Maxim@89-178-13-231.broadband.corbina.ru] has quit [Quit: Leaving] 01:18:03 <Eddi|zuHause3> i have seen new cars with blue on them, i guess it's some kind of EU standardisation 01:18:48 <Gonozal_VIII> but i've seen some different colour police cars too somewhere 01:19:06 <Gonozal_VIII> something like red and yellow i think 01:19:09 <Eddi|zuHause3> green is usually associated with hunters, the police forces might have evolved from those 01:19:11 *** GoneWacko [~gonewacko@dhcp-077-249-197-241.chello.nl] has quit [Quit: You just lost the game] 01:19:16 <Eddi|zuHause3> at least i know the military police has 01:19:41 <fjb> Till the 70s every Land of the Federal Republic of Germany had it's own colors. 01:19:56 <Eddi|zuHause3> fjb: "wrong" germany ;) 01:20:27 <ln-> actually hmm, i might have seen some blueish polizei cars in bremen. 01:20:45 <fjb> The police uniforms in that picture are Western Germany uniforms. 01:20:57 <ln-> i know 01:21:04 <Eddi|zuHause3> the military police evolved from a group of hunters with horses, who were originally hired because they knew the forests and could find paths and places for camps 01:21:08 <fjb> Swiss policecars are red stripe on white ground. 01:21:10 <Gonozal_VIII> good thing that the word police is simmilar on many languages 01:21:20 <Gonozal_VIII> in.. 01:22:02 <fjb> Actual blue uniforms are looking more like black than blue. 01:22:35 <Eddi|zuHause3> fjb: of course, the picture is newer than the "old" germany ;) 01:23:17 *** Digitalfox [~chatzilla@bl10-221-92.dsl.telepac.pt] has quit [Quit: Bye] 01:24:32 <fjb> Eddi|zuHause3: And it is even a policar of the Western German police. :-P 01:24:41 <fjb> police car 01:25:55 *** Digitalfox [~chatzilla@bl10-221-92.dsl.telepac.pt] has joined #openttd 01:26:24 <Eddi|zuHause3> what's HB? Bremen? 01:26:32 <fjb> Yes 01:27:12 <fjb> They must have aquired it after the reunion. 01:27:23 <ln-> HansastadtBremen? 01:27:37 <Gonozal_VIII> hanse 01:27:51 <ln-> k 01:28:15 <Eddi|zuHause3> most north german cities have that in their name ;) 01:28:37 <ln-> most likely a Trabant is not a Faraday cage and not safe during a thunderstorm? 01:28:38 <glx> come from an old group IIRC 01:28:53 <Gonozal_VIII> So gab es insgesamt rund 200 Orte, die zu irgendeinem Zeitpunkt direkt oder indirekt der StÀdtehanse angehörten. 01:29:02 <fjb> It is not even safe in any kind of accident. 01:29:03 <Eddi|zuHause3> Hanse was a trade federation around the baltic sea 01:29:46 <Gonozal_VIII> LÃŒbeck, Hamburg, Bremen, Braunschweig, Danzig, Hildesheim, Köln, OsnabrÃŒck und Rostock. 01:29:55 <Gonozal_VIII> :-) 01:30:22 <ln-> Reval 01:30:39 <glx> hmm how do they "encode" all these towns starting with a H 01:31:07 <Eddi|zuHause3> glx: they use that to resolve naming conflicts 01:31:09 <Gonozal_VIII> HH is hamburg, i don't know about hildesheim 01:31:22 <Eddi|zuHause3> H is Hannover, while HH is hamburg 01:31:27 <fjb> HI is Hildesheim. H is Hannover. 01:31:44 <Eddi|zuHause3> HB is Bremen while B is Berlin 01:32:13 <Eddi|zuHause3> besides, there are plenty of letters ;) 01:32:30 <Gonozal_VIII> http://upload.wikimedia.org/wikipedia/de/5/57/Umgestuelpterzuckhut.jpg <-- strange building style^^ 01:32:35 <Eddi|zuHause3> some cities have 3 letters 01:32:43 <ln-> And where's the logic -- Bremen and Hamburg happen to be bundeslÀnder, but Hannover doesn't happen to be. So if you live somewhere between Hannover and Kassel, what's your plate? 01:32:46 <Eddi|zuHause3> HRO for Hansestadt Rostock 01:33:15 <Eddi|zuHause3> ln-: the letters are not for "bundeslÀnder" but for "landkreise" 01:33:15 <fjb> ln-: The letter denotes the Landkreis. 01:33:37 <fjb> GS is Goslar. 01:33:41 <Eddi|zuHause3> or cities without Landkreis 01:33:42 <ln-> aha, must be some concept i'm not too familiar with. i've heard that word before, though. 01:33:54 <fjb> Goslar is in Niedersachsen, like Hildesheim and Hannover are. 01:33:55 <Gonozal_VIII> gm is gmunden :-) 01:34:10 <Eddi|zuHause3> well, it's the next larger administrative unit than town/village ;) 01:34:22 <Gonozal_VIII> districts 01:34:44 <Eddi|zuHause3> well, technically there is Gemeinde (community) inbetween 01:35:19 <ln-> that EU plate on a Trabant is so... ... ... 01:35:21 <Gonozal_VIII> we don't have the term landkreis here 01:35:34 *** Eddi|zuHause2 [~johekr@p54B77A05.dip.t-dialin.net] has joined #openttd 01:35:53 <Eddi|zuHause2> Dorf/Gemeinde/Stadt - Kreis/Kreisfreie Stadt - Land - Bund 01:37:00 <Eddi|zuHause2> "Kreis" would literally mean "circle", but "district" is probably a more fitting translation 01:37:21 <Eddi|zuHause2> but like all those translations, not directly comparable 01:37:55 <Gonozal_VIII> cities/towns - districts - states - country 01:40:14 <Gonozal_VIII> and the number plates start with the district... or some other things like bp for police 01:41:05 <Gonozal_VIII> * BB Ãsterreichische Bundesbahnen 01:41:05 <Gonozal_VIII> * BG Bundesgendamerie 01:41:05 <Gonozal_VIII> * BH Bundesheer 01:41:05 <Gonozal_VIII> * BP Bundespolizei 01:41:05 <Gonozal_VIII> * PT Post- und Telegrafenverwaltung 01:41:06 <Gonozal_VIII> * ZW Zollwache 01:41:06 <Gonozal_VIII> * JW Justizwache (seit 1977) 01:41:26 <Eddi|zuHause2> "Bundespolizei" is something different 01:41:36 <Gonozal_VIII> ? 01:41:41 <Gonozal_VIII> that's police 01:41:53 <Gonozal_VIII> gendarmerie too, they merged those... 01:42:12 *** Zahl [~Zahl@p549F1E3D.dip0.t-ipconnect.de] has quit [Quit: (~_~]"] 01:42:47 *** Eddi|zuHause3 [~johekr@p54B77CF7.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 01:43:49 <Eddi|zuHause2> well, around here there is a difference between regular police and "federal police" (formerly "Bundesgrenzschutz") 01:44:10 <Gonozal_VIII> that's military 01:45:02 <Gonozal_VIII> but they want to remove them from the borders... 01:45:17 <Eddi|zuHause2> no, m 01:45:25 <Eddi|zuHause2> military is entirely independent 01:45:25 <ln-> http://www.kerrolisaa.com/kuvat/poliisi_jaguar.jpg 01:45:28 <fjb> Play OpenTTD, it gets you educated. :-) 01:45:49 <Gonozal_VIII> wtf jaguar 01:46:08 <Gonozal_VIII> jaguar is not very practical for a police car 01:46:17 <Eddi|zuHause2> ah, right, that was this play on words that i could not remember 01:46:51 <ln-> Gonozal_VIII: why not? 01:47:14 <Gonozal_VIII> too expensive and not even that fast 01:47:14 <Eddi|zuHause2> "you are on a safari, in front of you there is a lion, behind you a jaguar, you have only one bullet in your shotgun, what do you do?" 01:47:35 <Eddi|zuHause2> answer: "shoot the lion, and drive home with the jaguar" 01:47:58 <Gonozal_VIII> eat the lion and drive home with the jaguar 01:48:13 <ln-> Gonozal_VIII: that one (the only one) was donated. and it is limited to 250 km/h. 01:48:14 <Eddi|zuHause2> Gonozal_VIII: that's too unfunny ;) 01:48:35 <Gonozal_VIII> see, 250km/h is not that fast 01:48:49 <ln-> it is. 01:48:57 <Eddi|zuHause2> most cars are artificially limited to that speed 01:49:07 <Eddi|zuHause2> most cars that could reach that speed ;) 01:49:16 <Gonozal_VIII> i've been in an audi going 260 :-) 01:49:45 <Eddi|zuHause2> good luck getting that one through your insurance ;) 01:49:48 <ln-> there aren't that many roads in finland where driving >250 km/h wouldn't be insane even for cops. 01:49:56 <Gonozal_VIII> was in germany... 01:50:17 <Gonozal_VIII> everything was free on the left lane there 01:50:27 <Eddi|zuHause2> there are not many places elsewhere where you can legally go at that high speeds ;) 01:50:58 <Gonozal_VIII> that car had a digital gas consumption display... went up above 30l per 100km 01:51:07 <ln-> i've been on a Mercedes going at about 160 km/h and seeing a Lada Samara pass at >200 km/h. 01:51:20 <Eddi|zuHause2> 160 is no real speed ;) 01:51:38 <Gonozal_VIII> well.. i didn't go faster than 130 with my mercedes so far 01:52:01 <Gonozal_VIII> but then i also never drove it on a road where more than 100 is allowed... 01:52:44 <Eddi|zuHause2> 130? i can almost never limit myself to that speed (if it's allowed to drive more) 01:53:12 <Gonozal_VIII> it wasn't a highway 01:53:18 <fjb> My VW Polo reaches about 180. 01:53:25 <Eddi|zuHause2> half of the route from here to "work" is free 01:53:32 <fjb> And it is an old model from 1994. 01:53:37 <Gonozal_VIII> no highways around here and for larger distances i use the train 01:54:09 <Gonozal_VIII> i don't know how much i could reach 01:54:14 <Eddi|zuHause2> it's only like 30 km 01:54:29 <ln-> Tron has a VW too, but what model was it? 01:54:32 <Eddi|zuHause2> i need 35 minutes 01:54:33 <Gonozal_VIII> my old civic started having a hard time at 130 01:56:04 <Eddi|zuHause2> good night 01:56:11 <Gonozal_VIII> night 01:57:04 <ln-> that's the first time i've seen eddi announce going to sleep 01:57:06 <glx> I can reach 140 with my visa 01:57:19 <glx> flat twin powered 01:58:25 <Gonozal_VIII> what's a visa? 01:58:47 <glx> a citroen car 01:59:45 <Gonozal_VIII> very small... 01:59:48 <glx> http://www.citroenvisa.net/garage/vjanbert.jpg 01:59:50 <ln-> does this mean all of you have cars of your own? 02:00:01 <glx> well my father owns it ;) 02:00:25 <Gonozal_VIII> i have a car... but i don't pay for it^^ 02:00:40 <Gonozal_VIII> and i don't use it often for myself either... 02:00:49 <Gonozal_VIII> i mostly drive my family around with it 02:00:55 <glx> I paid the latest maintenance 02:01:03 <glx> 465⬠02:01:24 <Gonozal_VIII> purchase cost was 1000 02:01:56 <Gonozal_VIII> a lot less than the insurance/engine tax i paid for it since i have it 02:02:13 <Gonozal_VIII> not to speak of gas... 02:02:38 <Gonozal_VIII> but as i wrote... i don't really pay that myself 02:02:43 <glx> how much is it for you? 02:02:55 <Gonozal_VIII> what, gas? 02:03:04 <glx> it's around 1,40â¬/l here 02:03:10 <Gonozal_VIII> cheaper 02:03:12 <Gonozal_VIII> but not much 02:03:45 <ln-> fuel is still too cheap. 02:04:05 <glx> 90% of the price is taxes 02:04:16 <glx> and we pay VAT on that 02:04:36 <Gonozal_VIII> according to a site i found on google the cheapest super gas is 1,18 today... 02:04:42 <Gonozal_VIII> in austria 02:04:57 <Gonozal_VIII> but i don't know where that would be 02:05:16 <Gonozal_VIII> here it's about 1,25-1,3 i guess 02:05:40 <ln-> some people in eastern finland fuel their cars in russia. 02:06:28 <glx> I won't do that even if I could (unless the car is very old) 02:06:52 <Gonozal_VIII> all types from diesel to super plus have almost the same cost now... used to be different 02:06:54 <glx> modern engine are sensitive with gas quality 02:07:35 <glx> yeah same here (the difference is around 0,10â¬) 02:07:36 <ln-> the average age of finnish cars is high 02:07:52 <Gonozal_VIII> btw normal is 91, super 95 and super plus 98 octane here... (iirc) 02:08:04 <glx> only 95 and 98 here 02:08:29 <glx> old cars need 98 (because they used leaded 97 before) 02:08:50 <Gonozal_VIII> that 91 stuff is more for old cars, lawn mowers, chainsaws and things like that... 02:09:22 <ln-> now i'll try to sleep for a while.. if i fail, i'll blame this channel. 02:09:31 <Gonozal_VIII> hehe 02:09:33 <Gonozal_VIII> night then 02:09:43 <glx> I can kickban you to help ;) 02:20:36 *** UFO64 [~jmurray2@brodeurmb2.umeres.maine.edu] has joined #openttd 02:20:49 *** UnderBuilder [~chatzilla@168.226.105.1] has quit [Quit: ChatZilla 0.9.80 [Firefox 2.0.0.11/2007112718]] 02:23:19 *** orudge` [~orudge@201.39.95.8] has quit [Quit: zzz] 02:26:56 <fjb> Hm, the serbian rail set is strange. 02:27:06 <Gonozal_VIII> why? 02:27:42 <fjb> The running costs of a diesel locomotion are higher than the running costs of the steam engines. 02:28:14 <Gonozal_VIII> hmm 02:28:14 <fjb> And I can only build two axle wagons for passengers. 02:28:38 <Gonozal_VIII> there are a lot of passenger wagons 02:29:02 <fjb> Only for narrow gauge. 02:29:42 <Gonozal_VIII> 9 passenger cars for standard gauge 02:29:57 <Gonozal_VIII> and 9 engines that can carry passengers 02:30:17 <fjb> On normal gauge you have two passenger wagons. Two axle for passengers, four axle for tourists and only usable with two of the steam engines, not with the new diesel engine (serbian version of V200). 02:31:10 <fjb> Maybe in later years. I'm in 1957 now. 02:31:12 <Gonozal_VIII> something went wrong with your grf then 02:31:17 <Gonozal_VIII> ah 57 02:32:05 <fjb> But two axle passenger wagon look silly behing a V200. 02:32:39 <Gonozal_VIII> what's a v200? 02:33:55 <Gonozal_VIII> can't see a engine that's called v200 here 02:34:11 <fjb> BR 220. Kraus Maffaj 761 in the serbian set. 02:34:32 <fjb> V200 is the german name. 02:34:43 *** tokai [~tokai@p54B814AB.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 02:35:28 <Gonozal_VIII> there is that fiat 813 thingy engine in the same year (triebwagen) 02:36:25 *** tokai [~tokai@p54B83A8A.dip0.t-ipconnect.de] has joined #openttd 02:36:27 *** mode/#openttd [+v tokai] by ChanServ 02:37:04 <fjb> No, I can't buy that yet. 02:37:37 <Gonozal_VIII> that has powered wagons therefore lots of hp :-) 02:38:38 <fjb> I'm having a DMU like that for narrow gauge since years. 02:40:01 <Gonozal_VIII> ganz something? 02:40:03 <fjb> Now I can buy that Fiat. But the V200 is faster. 02:40:07 <Gonozal_VIII> only 70 km/h... 02:40:37 <fjb> Yes, but it is quiet old by now. 02:41:16 <fjb> Maximum speed for passenger trains on standard gauge is 101 km/h. 02:41:39 <Gonozal_VIII> yes but will be 201 02:42:50 *** De_Ghost [~s@CPE0050ba8caf2c-CM0011aec4b06a.cpe.net.cable.rogers.com] has quit [Ping timeout: 480 seconds] 02:43:00 <fjb> The locomotions are much faster, but there is no passenger car that is fast enough. 02:43:33 <Gonozal_VIII> fiat 101 passenger car 101 ;-) 02:44:40 *** De_Ghost [~s@CPE0050ba8caf2c-CM0011aec4b06a.cpe.net.cable.rogers.com] has joined #openttd 02:45:49 <fjb> But 140 km/h of the diesel locomotion is much faster. 02:46:52 <Gonozal_VIII> only for freight ;-) 02:47:35 <Gonozal_VIII> you'll have a 120 km/h passenger car in '62 02:47:45 <fjb> Yes... 02:48:22 <fjb> Freight can go 140km/h already. 02:49:06 <Gonozal_VIII> nice new passenger engine in 66 02:49:30 <Gonozal_VIII> 160km/h passenger car in 72 02:49:55 <fjb> fast freight, slow passengers... 02:50:57 <Gonozal_VIII> yes, that's kind of strange 02:51:16 <Gonozal_VIII> but i guess they have their information from somewhere... 02:52:47 <fjb> You should not travel too fast and too far in a comunist state. :-) 02:52:59 <Gonozal_VIII> hehe 02:55:00 <Gonozal_VIII> strange speeds with 101 and 201 anyways 02:55:29 <Gonozal_VIII> maybe i'll change that to 100 and 200 just because 02:56:22 <Gonozal_VIII> could be the gamecode adding stuff 02:56:49 <Gonozal_VIII> transrapid has 500 in the grf but ingame it's 502, had to change it to 498 to get 500 02:57:50 <fjb> Yes, there are rounding errors. 02:58:16 <Gonozal_VIII> what's there to round? there's a value defined in the grf, just need to read that^^ 02:59:51 <Gonozal_VIII> i thought it could be the minimum speed that you get uphills with too heavy wagons that gets added... but that would be more like 3-4 than 1-2 03:00:18 <Eddi|zuHause2> Gonozal_VIII: the internal value is in km/h, but for display it is converted to mph and then back to km/h 03:00:34 <Gonozal_VIII> ah i see 03:00:38 <Gonozal_VIII> that sucks^^ 03:01:02 <Eddi|zuHause2> someone tried to change that in the past, but he broke under the weight of the complaints of the traditionalists 03:01:40 <Gonozal_VIII> traditionalists? it could still be converted to mph 03:01:49 <Gonozal_VIII> better to convert once than twice... 03:02:12 <fjb> The value in the grf is in mph. 03:02:19 <Eddi|zuHause2> yes, but apparently some people did not like the changed numbers 03:02:19 <Gonozal_VIII> no 03:02:36 <Gonozal_VIII> grf is in km/h 03:03:26 <fjb> Neither: Train speed is in units of mph*1.6, i.e. approximately km/h. 03:03:52 <Gonozal_VIII> ah that's where the difference comes from 03:04:19 <Gonozal_VIII> strange that it affects 100 but not 120, 140, 160 03:05:11 <Eddi|zuHause2> @calc 120/1.6 03:05:11 <DorpsGek> Eddi|zuHause2: 75 03:05:16 <Eddi|zuHause2> @calc 100/1.6 03:05:16 <DorpsGek> Eddi|zuHause2: 62.5 03:05:19 <Eddi|zuHause2> see? 03:05:45 <Gonozal_VIII> oh... there is 101 in the grf 03:06:36 <Gonozal_VIII> Train speed is in units of mph*1.6, i.e. approximately km/h. <-- who wrote that? 03:06:42 <Eddi|zuHause2> but it really annoys me that the DBSet speeds are always like 59, 99 or 149 km/h 03:07:01 <Gonozal_VIII> it's in km/h, hex values of km/h 03:07:07 <Eddi|zuHause2> it was so round numbers with the changed display 03:07:07 <Gonozal_VIII> 0x0065 (101) 03:07:49 <Eddi|zuHause2> well, there is some kind of coincidence with the base being 16 ;) 03:08:08 <fjb> Gonozal_VIII: http://wiki.ttdpatch.net/tiki-index.php?page=Action0Trains#Speed_09_ 03:08:10 <Gonozal_VIII> hex is not just * 1,6 03:08:47 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 03:08:52 <Eddi|zuHause2> no, but the second nibble is *16 03:09:07 <Gonozal_VIII> that page is wrong 03:09:11 <Eddi|zuHause2> the first nibble can be read decimal (as long as the number fits) 03:09:43 <Gonozal_VIII> 0x0078 (120) 03:09:54 <Gonozal_VIII> 0x0065 (101) 03:10:04 <Gonozal_VIII> 0x008C (140) 03:10:08 <Eddi|zuHause2> what exactly is your problem now? 03:10:09 <Gonozal_VIII> speed values in the grf 03:10:17 <Gonozal_VIII> that's km/h 03:10:24 <Gonozal_VIII> not some strange mph stuff 03:10:31 <Gonozal_VIII> in those property 9s 03:11:39 <Gonozal_VIII> they are all displayed ingame as intended except the 200 that gets changed to 201 03:12:14 <Gonozal_VIII> and 500 gets 502 so about a half percent off 03:12:19 <Eddi|zuHause2> i still fail to see the "wrong" part 03:12:41 <Gonozal_VIII> that's not mph * 1,6 03:13:00 <Eddi|zuHause2> 1 mph = 1.609344 kph 03:13:10 <Gonozal_VIII> hmmmm 03:13:11 <Eddi|zuHause2> there is your "half percent" 03:13:25 <Gonozal_VIII> ok, i thought it was more like 1,65 03:13:39 <Gonozal_VIII> sorry then 03:14:08 <Eddi|zuHause2> and exactly this "half percent" was enough for the traditionalists to complain 03:14:12 *** mindlesstux [~mindlesst@2001:470:1f07:16c:240:f4ff:fe52:a74e] has joined #openttd 03:15:05 <fjb> One of my tourists towers had a bit of bad luck with it's placement: http://www.myimg.de/?img=RST26Okt195992568.png 03:15:35 <Gonozal_VIII> i would throw out all imperial units anyways... 03:16:16 <Gonozal_VIII> what's that road tunnel? 03:16:27 <fjb> A raod tunnel. 03:16:33 <Gonozal_VIII> :P 03:16:33 <fjb> road 03:16:41 <Gonozal_VIII> where's the sprite from 03:16:47 <fjb> TTRS 03:16:56 <Gonozal_VIII> ah 03:17:38 <Eddi|zuHause2> the train set doesn't look very good... 03:18:07 <fjb> The vehicles are a bit too small. 03:18:35 <Gonozal_VIII> those are the smallest wagons, they get bigger 03:19:40 <fjb> I think they are smaller than the rails under them. 03:20:25 <Gonozal_VIII> no... it's ok to see the rail from that angle 03:22:25 <Gonozal_VIII> btw i've seen an ice with ÃBB printed on it today... 03:22:32 <Gonozal_VIII> i didn't know we had those 03:23:14 <Gonozal_VIII> not today of course... yesterday 03:23:54 <Gonozal_VIII> and also one of those br 101s 03:25:49 <fjb> Oh, if we couldn't get you as part of germany, you should at least get our rail stuff. 03:26:08 <Gonozal_VIII> :P 03:28:10 <Gonozal_VIII> http://de.wikipedia.org/wiki/Liste_der_Lokomotiven_und_Triebwagen_der_%C3%96BB 03:28:13 <Gonozal_VIII> nice page 03:28:51 *** UFO64 [~jmurray2@brodeurmb2.umeres.maine.edu] has quit [] 03:30:21 <fjb> Yes. I know it. 03:30:40 <Gonozal_VIII> # ÃBB 4011 gebrauchte »ICE T« der DB 03:30:47 <fjb> :-P 03:31:15 <fjb> We sell that crap to everybody. 03:31:18 <Eddi|zuHause2> well, when the "T" breaks, there is no point in keeping them :p 03:31:25 *** helb__ [~helb@62.240.176.23] has quit [Read error: Connection reset by peer] 03:31:54 <Gonozal_VIII> don't know why we would buy them... 03:32:14 *** helb__ [~helb@62.240.176.23] has joined #openttd 03:32:30 <Gonozal_VIII> i guess the problem are the wagons 03:32:38 <Gonozal_VIII> wagon speed limit^^ 03:33:17 <Eddi|zuHause2> long distance wagons are typically allowed for 200 here 03:33:47 <Eddi|zuHause2> newer local wagons for 160, older wagons for 140 03:37:08 <Gonozal_VIII> we still have some of those old wagons with manual doors where you can open the doors anytime while the train is moving 03:38:16 <Eddi|zuHause2> they are not allowed anymore, here 03:38:29 <Gonozal_VIII> you know those? where you have to turn a lever and then push the doors out... and you have to close them again, they don't close automatically 03:38:31 <Eddi|zuHause2> even during DR times they changed those 03:39:19 <Gonozal_VIII> and the conductor gets mad if he sees that you let the doors open and he has to walk there and close them... 03:39:51 <Eddi|zuHause2> yes, i know those, we once caught a train pretty late... 03:40:03 <Eddi|zuHause2> meaning it was already driving, and we hopped on 03:40:12 <Gonozal_VIII> hehe 03:40:38 <Gonozal_VIII> got cought? 03:40:58 <Eddi|zuHause2> i'm not sure, i was rather young 03:41:41 <Eddi|zuHause2> my father later told me that they introduced the automatic doors because of that incident, but i'm not really buying that ;) 03:41:50 <Gonozal_VIII> in my school time there were only those... now they are rare but still in use 03:42:34 <Gonozal_VIII> but on the mainlines they are already two wagon generations further 03:43:34 <Gonozal_VIII> those with the flat metal lever that triggers pneumatic door opening and the new ones with a green button that lights up if the door is unlocked 03:44:21 <Eddi|zuHause2> i've not used a train in a few years now... 03:44:29 <Gonozal_VIII> you should! 03:44:34 <Gonozal_VIII> trains rock :-) 03:45:13 <Gonozal_VIII> the new wagons even have power outlets inside which is cool, i can plug my laptop in there and play openttd :-) 03:48:01 <Gonozal_VIII> there's a guy on n-tv that plannes buildings and even cities based on feng shui... 03:55:24 <Gonozal_VIII> a bridge that splits in two diagonal bridges!! 03:56:39 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 04:05:18 *** TinoM| [~Tino@i59F556CC.versanet.de] has joined #openttd 04:07:58 *** TinoM [~Tino@i59F552D3.versanet.de] has quit [Ping timeout: 480 seconds] 04:09:43 * fjb would love diagonla bridges. 04:13:12 <Belugas> code them then ;) 04:13:26 <Belugas> we are all watching you :D 04:13:38 <Belugas> let's go man, let's go!! 04:14:30 <Gonozal_VIII> bah... tired... night 04:14:38 <Belugas> me 2 04:14:43 <Belugas> plonk 04:14:59 <Gonozal_VIII> i've slept for the last 15 minue 04:15:02 <Gonozal_VIII> s 04:16:03 *** neli [micha@h8441250184.dsl.speedlinq.nl] has quit [Ping timeout: 480 seconds] 04:16:58 *** To0olz [~Spamm3r@41.233.30.70] has joined #openttd 04:17:27 <To0olz> i need uk mail lists and usa mail lists 04:17:51 *** To0olz [~Spamm3r@41.233.30.70] has quit [] 04:19:39 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Quit: Pong Timeout] 04:19:44 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 04:23:35 <fjb> Good night. 04:23:42 *** Gonozal_VIII [~Gonozal_V@N793P012.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 04:23:49 *** fjb [~frank@p5485E835.dip.t-dialin.net] has quit [Remote host closed the connection] 04:30:55 *** TinoM| [~Tino@i59F556CC.versanet.de] has quit [Ping timeout: 480 seconds] 04:31:16 *** Osai [~Osai@pD9EB7CD9.dip.t-dialin.net] has joined #openttd 04:35:36 *** 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just like everyone else.] 13:54:13 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Ping timeout: 480 seconds] 13:54:29 *** eQualizer [~lauri@dyn15-194.dsl.spy.dnainternet.fi] has quit [Server closed connection] 13:54:44 *** eQualizer [~lauri@dyn15-194.dsl.spy.dnainternet.fi] has joined #openttd 13:55:17 *** ln- [~lanurm@castor.utu.fi] has quit [Server closed connection] 13:55:23 *** ln- [~lanurm@castor.utu.fi] has joined #openttd 13:55:29 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 14:00:02 *** frosch123 [~mtce@pascal.math.tu-clausthal.de] has joined #openttd 14:03:22 <Sacro> http://tt-forums.net/viewtopic.php?f=33&t=36042 <- does this dude need to post source? /me cnnot open deb files 14:03:30 *** orudge` [~orudge@201.39.95.8] has joined #openttd 14:03:33 *** mode/#openttd [+o orudge`] by ChanServ 14:05:43 <Belugas> i guess he indeed do need to make it so sources are available... 14:06:03 <Belugas> whatever that actually means 14:06:12 <Belugas> i need coffee 14:06:13 <Belugas> badly 14:06:23 * keyweed has coffee \o/ 14:07:17 * Hendikins had a fun shift at work. Murphy's Law++ 14:07:49 <Gekz> lol 14:07:53 <Hendikins> Severe electrical storm. Power failure, track equipment failure, signalling system failure, level crossing failure. 14:07:55 <keyweed> i'm having fun at work. finnished a project, final specs came an hour our after i finnished. 14:08:11 <peter1138> if you're going to ask for it 14:08:14 <Hendikins> TLS was playing up as well 14:08:19 <keyweed> the specs confirm to what i made, so i'm happy. 14:08:41 <peter1138> mm 14:08:48 <keyweed> nice sentence. *whacks self* 14:09:17 <Gekz> lol 14:09:20 <Hendikins> Quite honestly, I'm amazed the delays were only 90 minutes 14:09:23 <Gekz> conform 14:09:29 <Hendikins> Well, up to 90 minutes 14:10:46 <Hendikins> "You really want to know how late the next City via Granville train is?" *looks at TLS* "The next one is 43 minutes late, the one behind it is 78 minutes late. So far." 14:11:00 <hylje> nice 14:11:01 *** SpBot [terom@marttila.de] has quit [Server closed connection] 14:11:05 <hylje> keyweed: I WILL FINNISH YOU 14:11:12 *** SpBot [terom@marttila.de] has joined #openttd 14:11:49 <Hendikins> At least my passengers took it reasonably well. They understand that the weather is beyond my control. 14:12:10 <Hendikins> And the DM/sales clerk reckon I did a great job (because virtually nobody asked them anything) 14:15:53 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has joined #openttd 14:16:53 <SmatZ> hello 14:17:01 <hylje> hi 14:17:27 <Hendikins> (Yes, I know ranting about work is off-topic, but at least I work in transport) 14:17:52 <SpComb> Logs: http://spbot.marttila.de:8120/logs/oftc-ottd (old: http://zapotek.paivola.fi/~terom/logs/openttd ) 14:17:52 <SmatZ> !logs 14:20:25 <SmatZ> Sacro: he has to release sources together with binary - but if you cannot open the archive with binary, you are not receiving binary and so, you have no right to see the sources (in my opinion) 14:22:08 <Gekz> Sacro: ar x *.deb 14:22:11 <Gekz> tada! 14:23:24 <keyweed> hylje: perkele. virtualihamsteri 14:24:05 *** Rubidium_ [~rubidium@rbijker.net] has quit [Server closed connection] 14:24:17 *** Rubidium [~rubidium@rbijker.net] has joined #openttd 14:26:51 *** lobster [~IceChat7@86.89.201.189] has joined #openttd 14:31:17 <SmatZ> not to mention, he doesn't distribute COPYING with that package 14:31:23 <SmatZ> or am I missing something? 14:34:13 *** nfc [~nfc@dsl-hkibrasgw2-ff6ec300-105.dhcp.inet.fi] has quit [Server closed connection] 14:34:18 <peter1138> "<SmatZ> Sacro: he has to release sources together with binary" 14:34:22 <peter1138> no he doesn't 14:34:28 <SmatZ> no? 14:34:28 *** nfc [~nfc@88.195.110.105] has joined #openttd 14:34:38 <peter1138> he just has to provide it on request 14:35:07 *** Jortuny-away [~octernion@r253186120.resnet.cornell.edu] has joined #openttd 14:36:41 <SmatZ> well, yes 14:38:34 <SmatZ> if you are using binary, you have the right to see the sources 14:39:17 *** mad_ [mad@fuckup.fhome.de] has quit [Server closed connection] 14:39:20 *** mad_ [mad@fuckup.fhome.de] has joined #openttd 14:49:35 *** Dark_Link^ [~glidegame@fw.dormnet.his.se] has quit [Ping timeout: 480 seconds] 14:49:44 *** mikl [~mikl@0x5733cec6.boanxx22.adsl-dhcp.tele.dk] has quit [Remote host closed the connection] 14:50:16 *** Dark_Link^ [~glidegame@fw.dormnet.his.se] has joined #openttd 14:52:45 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has joined #openttd 14:59:36 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 15:01:17 *** jp [~Miranda@dslb-084-056-234-082.pools.arcor-ip.net] has joined #openttd 15:01:31 *** Rexxars [~rexxars@062249182162.customer.alfanett.no] has quit [Read error: Connection reset by peer] 15:03:17 *** peter1138 [~petern@petern.bnsnet.co.uk] has quit [Server closed connection] 15:03:31 *** peter1138 [~petern@petern.bnsnet.co.uk] has joined #openttd 15:03:34 *** mode/#openttd [+o peter1138] by ChanServ 15:05:16 *** Rexxars [~rexxars@062249182162.customer.alfanett.no] has joined #openttd 15:06:16 *** Singaporekid [~notme@cm55.epsilon122.maxonline.com.sg] has quit [Read error: Connection reset by peer] 15:18:31 <CIA-1> OpenTTD: frosch * r12027 /trunk/docs/ (landscape.html landscape_grid.html): -Documentation: Update 'landscape.html' and 'landscape_grid.html' to reflect reality and add some details. 15:18:34 <ln-> http://img128.imageshack.us/img128/210/imag0016bwr2.jpg 15:19:37 <peter1138> jammed :o 15:28:38 *** Progman [~progman@p57A1C97B.dip.t-dialin.net] has joined #openttd 15:30:12 *** stillunknown [~stillunkn@82-136-225-75.dsl.ip.tiscali.nl] has joined #openttd 15:35:41 <Sacro> ln-: GMPTE - Greater Manchester Passenger Transport Authority 15:36:52 <yorick> Frostregen on? 15:37:03 *** lobster [~IceChat7@86.89.201.189] has quit [Ping timeout: 480 seconds] 15:37:39 <yorick> I would like to copy a 2048x2048 space with your copy-paste patch ;) 15:38:13 <yorick> @calc 2048^2 / 64^2 15:38:13 <DorpsGek> yorick: Error: Something in there wasn't a valid number. 15:38:24 <yorick> @calc 2048^2/64^2 15:38:24 <DorpsGek> yorick: Error: Something in there wasn't a valid number. 15:38:48 <yorick> @calc (2048*2048)/(64*64) 15:38:48 <DorpsGek> yorick: 1024 15:39:14 <yorick> it would take me 1024 steps to do it now ;) 15:39:32 *** lobster [~IceChat7@86.89.201.189] has joined #openttd 15:41:13 <yorick> @calc 2048*2048 15:41:13 <DorpsGek> yorick: 4194304 15:41:40 <yorick> @calc SQRT(4096) 15:41:40 <DorpsGek> yorick: 64 15:41:44 <Belugas> o_O 15:41:53 *** Amis [~IceChat7@dsl5400C316.pool.t-online.hu] has joined #openttd 15:42:04 <yorick> talking about crazyness? 15:42:06 <glx> yorick: do that in private 15:42:13 <Amis> hi all 15:43:29 <Belugas> hey Amis 15:43:35 <yorick> hmm...how much memory would it take for a buffer of 4194304? 15:43:45 *** Diabolic-Angel [~dia@xdsl-81-173-248-161.netcologne.de] has quit [Quit: leaving] 15:43:51 <Belugas> some bytes :P 15:44:06 <yorick> around 3MB? 15:44:21 <Belugas> buffer == undefined var. who cares 15:44:34 <yorick> To avoid ram fragmentation, the copy-arrays are pre-allocated. 15:44:59 * Belugas plays with /ignore a bit 15:45:22 * yorick goes modifiing the patch 15:48:16 *** Diabolic-Angel [~dia@xdsl-81-173-248-161.netcologne.de] has joined #openttd 15:50:04 *** lekro [~lekro@S01060014513484ae.ss.shawcable.net] has joined #openttd 15:50:31 * yorick is actually crazy enough to copy whole scenarios using your patch, frostregen :) 15:51:17 *** Zahl [~Zahl@p549F1D1B.dip0.t-ipconnect.de] has joined #openttd 15:58:23 *** zrah_ [~zakrahman@88-107-244-13.dynamic.dsl.as9105.com] has joined #openttd 16:06:03 *** fjb [~frank@p5485E835.dip.t-dialin.net] has joined #openttd 16:06:03 *** stillunknown [~stillunkn@82-136-225-75.dsl.ip.tiscali.nl] has quit [Read error: Connection reset by peer] 16:06:07 <fjb> Hi 16:07:14 <yorick> hi 16:07:58 <fjb> Is there a known problem with auto update / upgrade in the actual code? 16:08:00 *** stillunknown [~stillunkn@82-136-225-75.dsl.ip.tiscali.nl] has joined #openttd 16:08:47 <DaleStan> peter1138: I'm afraid patchflag 7F is always set; you probably don't want it for dynamicengines. 16:09:16 <frosch123> fjb: a lot if you are using newgrfs. 16:09:40 *** tokai [~tokai@p54B8101B.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 16:09:48 <yorick> ok, I raised the limit, but it wont go any further than 255x255 :( 16:10:14 <Eddi|zuHause2> fjb: what kind of a question is that? 16:10:24 <fjb> frosch123: Ok, some vehicles are not replaced automatically. So you don't need a savegame? 16:11:32 <frosch123> An example: Most EMU and DMU can only leave depot if they have a certain length. If you replace the engine, you might end up in an invalid combination 16:11:33 *** tokai [~tokai@p54B8016F.dip0.t-ipconnect.de] has joined #openttd 16:11:34 *** mode/#openttd [+v tokai] by ChanServ 16:11:52 *** LA[lord] [~LAlord]@ip101.cab22.ltln.starman.ee] has joined #openttd 16:12:08 <yorick> VpSetPlaceSizingLimit seems to be stuck at 254 :( 16:12:39 <SmatZ> hmm you can convert railtype at whole map 16:12:48 <LA[lord]> hello 16:12:50 <SmatZ> is there a different function used? 16:12:54 <SmatZ> hello Lord 16:12:55 <fjb> I didn't mean that. Even autoupdate to the same vehicle (buying the same vehicle again when the old one reached end of it's life) doesn't always work. 16:13:10 <yorick> VpSetPlaceSizingLimit(2047); 16:13:28 <yorick> but it seems to be stuck at 255 16:13:43 <peter1138> DaleStan, ah... oh... 16:13:50 <peter1138> can it be documented? ;) 16:13:55 <peter1138> and is 0x80 usable? 16:14:03 <Eddi|zuHause2> fjb: first step, verify the setting is on, second step, verify you have enough money, third step, post savegame to bugs.openttd.org 16:15:19 <frosch123> ... verify if the engine is still available or already deprecated. 16:15:20 <fjb> First two steps are done already. 16:15:41 <fjb> I can still buy that enigne. 16:15:58 *** Gonozal_VIII [~Gonozal_V@N801P024.adsl.highway.telekom.at] has joined #openttd 16:16:18 <SmatZ> verify you have that vehicle available 16:16:33 <DaleStan> Dunno. It might get sign-extended instead of zero-extended; I've never investigated. 16:17:43 <fjb> I have enough money and can buy a copy of that vehicle in the same depot. 16:18:18 <frosch123> Do you have replace-protection, or different replacement rules for groups/all vehicles? 16:18:58 <frosch123> Though replace-protection should not apply to autorenew... 16:19:05 *** divoafx [~asd@x1-6-00-18-39-d3-e9-f6.k899.webspeed.dk] has joined #openttd 16:19:13 <fjb> No replacement protection and no special rules for the vicles in that train. 16:19:53 <fjb> In the autoupgrade window I can noct deselect some of the upgrade rules. 16:19:53 *** helb__ [~helb@62.240.176.23] has quit [Read error: Connection reset by peer] 16:19:57 <fjb> not 16:20:11 *** helb__ [~helb@62.240.176.23] has joined #openttd 16:20:38 * yorick removes the "_limited" part and tries again 16:21:45 <Gonozal_VIII> oh landscape thingy update, that's nice 16:21:56 <yorick> ? 16:22:12 *** tokai [~tokai@p54B8016F.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 16:22:48 *** divo [~asd@0x4dd443c6.adsl.cybercity.dk] has quit [Ping timeout: 480 seconds] 16:23:14 <Eddi|zuHause2> well, documentation is nice and all, but it really should be up to date ;) 16:24:36 *** |Bastiaan| [~Bastiaan@77.60.199.139] has quit [Quit: KVIrc 3.2.6 Anomalies http://www.kvirc.net/] 16:26:10 *** UnderBuilder_ [~chatzilla@168.226.104.217] has joined #openttd 16:27:04 <Belugas> there are some parts not up to date Eddi|zuHause2? 16:27:06 <Belugas> wher? 16:27:24 <Eddi|zuHause2> no, i didn't mean it like that 16:27:30 <Amis> is there any grf that set the planecrash to 0? 16:27:52 <Belugas> ok, sorry... that is waht i understood Eddi|zuHause2 16:27:54 <Gonozal_VIII> ch34t0r :P 16:28:08 <Belugas> Amis, i doubt very much 16:28:22 <Eddi|zuHause2> i meant that the commit message sounded like "documentation was not up to date" 16:28:34 <Amis> its very annoying when a planecrash ruin the whole airport... 16:28:57 <Belugas> yup 16:28:57 <fjb> Only till they cleaned up that airport. 16:29:31 <glx> Amis: which plane on which airport? 16:29:32 <Belugas> but hey.. the game is too easy already, people do need a bit of a challenge from time to time ;) 16:29:49 <Amis> its easy only when you set it to be easy :) 16:30:11 <Gonozal_VIII> no also with everything as hard as possible it's easy 16:30:15 <Gonozal_VIII> especially planes 16:30:58 <Amis> any who knows a good site from where i can get some nice map? 16:31:15 <Amis> i dont have time to make my own and the generator makes the map a bit "general" 16:31:23 <Eddi|zuHause2> maps.google.de 16:31:51 <Amis> i ment scenarios with towns and industries in it 16:32:06 <glx> there's a subforum for that 16:32:09 <Eddi|zuHause2> then the best guess is to search the forum 16:32:15 <DaleStan> peter1138: It looks like it should be easy to allow patchflags 80..FF. 16:32:41 <Eddi|zuHause2> there's a europe map around somewhere, a slight modification of which was used for wwottdgd 16:33:33 *** UnderBuilder [~chatzilla@168.226.104.83] has quit [Ping timeout: 480 seconds] 16:35:15 <peter1138> DaleStan, weird, Open's documentation states that TTDPatch has 256 flags... 16:35:39 <DaleStan> It does not. Patch has 128 flags. 16:36:08 <peter1138> Quite. 16:42:14 <yorick> hmm...I think there is something stupid in my calculation, because copying a 2048x2048 area would mean(according to my calculation) 40gb of RAM used 16:42:26 <Belugas> so it seems there is room for more on our side ;) 16:43:11 <peter1138> yorick, why stupid? 16:43:23 <peter1138> 40MB is more likely, but depends ;) 16:43:42 <yorick> yes, but even then, it isn't using 40MB, only 9... 16:47:42 <Eddi|zuHause2> watching a 103 crawl around the map is ... interesting 16:47:57 <Eddi|zuHause2> you actually get to notice the speed limits in some curves ;) 16:48:34 <Eddi|zuHause2> and that is where you actually notice where the "realistic" acceleration gets really unrealsistic 16:48:38 <yorick> in MP, the client waiting in line status doesn't seem to be updated if one disconnects 16:49:35 <peter1138> heh 16:49:49 <peter1138> like the sudden deceleration for said curves? 16:50:34 <Eddi|zuHause2> yeah 16:51:04 <Eddi|zuHause2> it goes 200 and then like instantly decelerates to 130 16:52:32 <Eddi|zuHause2> hm, it's really time to doubletrack parts of this route... 17:00:25 * yorick is doing crazy map operations :) 17:01:02 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has quit [Quit: TschÃŒÃ] 17:01:07 <LA[lord]> Yorick is crazy 17:01:41 <yorick> pasting 700x700 pieces is a tiny little bit of crazyness? 17:02:39 <yorick> I found out it isn't capable of pasting 2048x2048 :) 17:03:50 <yorick> hmm...its still pasting, doing it for over 3 minutes now :) 17:05:25 <Gonozal_VIII> copy the map array directly 17:06:00 <Gonozal_VIII> no need to go through all those change functions one by one 17:06:05 <yorick> yes, are you gonna make a patch for doing that? 17:06:17 <Gonozal_VIII> i thought about that... 17:06:23 <yorick> saving the map array in a file and loading it into another 17:06:26 <Gonozal_VIII> but i'll try other things first 17:06:56 <Gonozal_VIII> atm i'm working on a DrawGround(TileIndex tile) 17:07:11 <Gonozal_VIII> function that draws the ground sprite for any tile :-) 17:07:45 <yorick> for water, too? 17:07:54 <Gonozal_VIII> sure 17:08:03 <Gonozal_VIII> that's included in any^^ 17:09:26 *** tokai [~tokai@p54B8004A.dip0.t-ipconnect.de] has joined #openttd 17:09:27 *** mode/#openttd [+v tokai] by ChanServ 17:09:27 <Gonozal_VIII> but don't expect that to be finished anytime soon, i'm a n00b with the openttd code 17:14:44 <Eddi|zuHause2> we definitely need a way to automatically handle priorities and overtaking 17:15:04 <Eddi|zuHause2> sharing tracks between freight and high speed passengers is way too inefficient 17:18:15 *** Neverhood [~Neverhood@123.116.101.195] has quit [Quit: Good news everyone!] 17:18:33 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Ping timeout: 480 seconds] 17:19:08 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 17:25:14 <Eddi|zuHause2> @openttd commit 8464 17:25:14 <DorpsGek> Eddi|zuHause2: Commit by peter1138 :: r8464 /trunk/src (6 files) (2007-01-30 21:10:04 UTC) 17:25:15 <DorpsGek> Eddi|zuHause2: -Revert (r4322): Change back to converting to mph in the GUI code, as 1 mph == 1.6 km/h is too far out for some people. 17:25:26 <Eddi|zuHause2> Gonozal_VIII: there you have it 17:26:14 <Gonozal_VIII> ... so it's ok if metrical units are off but not for imperial? 17:26:42 <Eddi|zuHause2> @openttd commit 4322 17:26:42 <DorpsGek> Eddi|zuHause2: Commit by peter1138 :: r4322 /trunk (7 files) (2006-04-08 12:04:23 UTC) 17:26:43 <DorpsGek> Eddi|zuHause2: - Codechange: Remove conversion of kmh to mph from gui code to within the units conversion system, in string.c. This means displaying kmh requires no conversion, instead of being convert from kmh to mph, and then back to kmh again. 17:27:13 <Gonozal_VIII> people are strange 17:27:39 <Gonozal_VIII> people that use imperial units are strange... 17:27:50 <Eddi|zuHause2> nothing changed for imperial units 17:28:06 <Eddi|zuHause2> only the "rounding error" for km/h changed 17:28:09 <Sacro> http://www.bbspot.com/News/2008/01/sony-announces-new-power-outlet-standard.html 17:28:26 <Eddi|zuHause2> and i have never seen an explanation who "some people" are 17:28:31 <Eddi|zuHause2> i liked that change... 17:29:35 <yorick> I need some macro that can click the money cheat for (70,000,000,000/20000000) times 17:30:21 <peter1138> why? 17:30:31 <yorick> I need 70000000 17:30:34 <yorick> 000 17:30:46 <Eddi|zuHause2> use the source, yorick 17:31:02 <Eddi|zuHause2> it's just one value to change... 17:31:09 <yorick> I'm not going/wanting to compile again... 17:31:52 *** peter1138 [~petern@petern.bnsnet.co.uk] has quit [Quit: Ex-Chat] 17:31:52 *** Lego- [~Miranda@84.204.165.247] has joined #openttd 17:32:22 *** Lego- [~Miranda@84.204.165.247] has quit [] 17:32:29 <Gonozal_VIII> [18:30:47] Eddi|zuHause2: use the source, yorick <-- is it normal to think of star wars there? 17:32:33 <Eddi|zuHause2> yorick: it's not a complete recompile 17:32:43 <Eddi|zuHause2> just a change in a .cpp file 17:32:45 <glx> Gonozal_VIII: no it's not 17:33:02 <Gonozal_VIII> ok 17:33:03 <Eddi|zuHause2> Gonozal_VIII: no, it's geeky 17:33:08 <yorick> eddi, my pc doesn't like partial recompiles... 17:33:28 <Gonozal_VIII> what your pc doesnt like huh? 17:33:35 <Eddi|zuHause2> yorick: you do something really wrong... 17:34:00 <yorick> it has found a way to just give me a normal openttd binary in 3 seconds 17:34:11 <yorick> as if it downloads it from the website... 17:34:23 <Gonozal_VIII> yes... partially recompiled :P 17:34:38 <yorick> yes, but unpatched 17:34:47 <Gonozal_VIII> so? 17:35:10 <yorick> there is no use to make a patch if it compiles as if its not there 17:35:32 <Gonozal_VIII> only if the file got removed 17:35:46 <Gonozal_VIII> or you're doing something wrong^^ 17:35:53 *** MDGrein [~MDGrein@c-e43472d5.02-56-736b7610.cust.bredbandsbolaget.se] has joined #openttd 17:36:00 <glx> save before compile :) 17:36:54 <yorick> any dev, now you know that 20,000,000 isn't enough ;) 17:37:08 *** ToNight [ToNight@87.110.50.67] has joined #openttd 17:37:12 <glx> I never had this problem 17:37:15 <ToNight> http://nofate.clan.su Please Entred this page you will vote for me!!! (Thanks to all who entered!!) 17:37:24 <Gonozal_VIII> paste your stuff in the scenario editor 17:37:33 <yorick> it cant ;) 17:37:40 *** ToNight was kicked from #openttd by DorpsGek [do that somewhere else] 17:37:47 <yorick> someone to kick ToNight-yes, thanks :) 17:38:05 <Gonozal_VIII> already happened 17:38:29 <Eddi|zuHause2> close the app before compiling ;) 17:41:38 *** Progman [~progman@p57A1C97B.dip.t-dialin.net] has quit [Remote host closed the connection] 17:42:10 <yorick> pasting 2047x2047 seems to go quite well 17:42:32 <yorick> 40MB to paste :) 17:43:29 <Amis> nice nice... all i see you dudes pasting compiling discussing, compiling... i will never be able to understand it :D 17:43:55 <yorick> ouyay illway! 17:44:36 <yorick> translation(you will) 17:44:44 <Amis> aha 17:46:31 <CIA-1> OpenTTD: frosch * r12028 /trunk/src/ (5 files): -Codechange: Split common part of station var 0x67, house var 0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'. 17:46:34 <Eddi|zuHause2> www.informatik.uni-halle.de/~krause/Ravenswald%20Transport,%2012.%20Mai%201939.png <- you can try to understand that in the mean time 17:46:56 <yorick> I'm going to get some food 17:47:04 *** yorick is now known as Yorick|AFK 17:47:26 <Amis> lol holy semaphores 17:48:16 <Eddi|zuHause2> www.informatik.uni-halle.de/~krause/Ravenswald%20Transport,%2028.%20Sep%201927.png <- maybe start easier 17:51:09 *** jp [~Miranda@dslb-084-056-234-082.pools.arcor-ip.net] has quit [Quit: jp] 17:51:38 <Eddi|zuHause2> www.informatik.uni-halle.de/~krause/Ravenswald%20Transport,%2020.%20Okt%201947.png <- or if you feel like a challenge today ;) 17:53:39 <Eddi|zuHause2> soo... this train took half a year (x4) through the map 17:54:25 <CIA-1> OpenTTD: frosch * r12029 /trunk/ (7 files in 2 dirs): -Feature: Allow trees on shore. 17:55:03 <Eddi|zuHause2> ooohhh aaaaahhh 17:55:22 <hylje> whoa 17:55:28 <hylje> ... mmm, trees... 17:55:52 <Eddi|zuHause2> that's a feature certainly nobody expected ;) 17:57:14 <frosch123> You should have a heart for the trees on the title screen. 17:59:02 <Eddi|zuHause2> i find the title screen quite annoying 17:59:13 *** Wolf01 [~wolf01@87.5.229.52] has joined #openttd 17:59:31 <Eddi|zuHause2> expecially the sound of the road crossings 17:59:47 <Digitalfox_> Let's all give a big *hug* to frosch123 :) 17:59:48 <Wolf01> yes i hate it 17:59:54 <Wolf01> hello :) 18:00:02 <Eddi|zuHause2> common typo ;) 18:01:33 *** frosch123 [~mtce@pascal.math.tu-clausthal.de] has quit [Remote host closed the connection] 18:08:33 *** Diabolic-Angel [~dia@xdsl-81-173-248-161.netcologne.de] has quit [Quit: leaving] 18:09:04 *** Diabolic-Angel [~dia@xdsl-81-173-248-161.netcologne.de] has joined #openttd 18:09:27 *** Osai [~Osai@pD9EB5BBA.dip.t-dialin.net] has quit [Quit: will return at 31st december] 18:09:57 *** Yorick|AFK is now known as Yorick 18:10:28 *** skidd13 [~skidd13@p548A6982.dip.t-dialin.net] has joined #openttd 18:10:32 *** skidd13 [~skidd13@p548A6982.dip.t-dialin.net] has left #openttd [Ping timeout: Hmm ping sucks :D] 18:12:52 <Yorick> trees on shores :O 18:16:38 <fjb> My first try on painting isometric: http://www.myimg.de/?img=isom4cea7.png 18:16:45 <fjb> It's nothing great. 18:17:33 <Eddi|zuHause2> i did an assignment for art class with vector graphics in school 18:17:47 <Eddi|zuHause2> hm... timeout 18:18:08 <fjb> Oh, is the server that slow again? :-( 18:18:18 <Eddi|zuHause2> second timeout 18:18:27 <Amis> what timeout? 18:18:28 <fjb> I was never good at art classes. 18:18:30 <Gonozal_VIII> works fine for me 18:19:08 <mcbane_ZZzzz> same here. loading smoothly 18:19:21 <Eddi|zuHause2> third time is the charm 18:19:37 <fjb> I did that im gimp, counting pixels. It is just for fun, I'm no artist. 18:20:01 <Amis> its like a candy house :D 18:20:06 <Eddi|zuHause2> hm... didn't really work... 18:20:23 <fjb> Yes, it is too bright. 18:21:11 <Amis> a few days to practice and youll have the best town set :D 18:21:36 <fjb> I don't think so. I'm not good at painting. 18:21:40 *** peter1138 [~petern@217.151.109.242] has joined #openttd 18:21:42 *** mode/#openttd [+o peter1138] by ChanServ 18:22:12 <Amis> say "i can do it" and you will be able to do it :) 18:22:26 <fjb> And it needs much praktice to make it looking better. 18:23:00 <Eddi|zuHause2> it can't be much worse than TTRS :p 18:23:21 <Eddi|zuHause2> that set has some weird colouring 18:24:27 *** Progman [~progman@p57A1C97B.dip.t-dialin.net] has joined #openttd 18:24:33 *** Osai_old [~Osai@pD9EB5BBA.dip.t-dialin.net] has joined #openttd 18:24:34 *** mode/#openttd [+v peter1138] by ChanServ 18:24:34 *** mode/#openttd [+v orudge`] by ChanServ 18:24:34 *** mode/#openttd [+v orudge] by ChanServ 18:24:34 *** mode/#openttd [+v Belugas] by ChanServ 18:24:37 *** mode/#openttd [+v DorpsGek] by ChanServ 18:24:42 *** Osai_old is now known as Osai 18:24:44 <Yorick> I like the urban renewal set more... 18:25:00 <Yorick> but it has to be coded for newhouses use 18:25:13 <Eddi|zuHause2> i haven't seen that one yet, i believe 18:25:21 <Yorick> looks very nice :) 18:25:40 * Yorick is doing another crazy paste operation 18:25:56 <Amis> lol... 18:26:37 <fjb> Hm, what makes the TTRS colors that weird? 18:26:43 <Yorick> red, green 18:26:45 <Yorick> yellow 18:26:50 <fjb> Is that the combination of different stiles? 18:27:08 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has joined #openttd 18:27:08 <Yorick> no, the scyscrapers are all yellow 18:27:12 *** |Jeroen| [~jeroen@d51A47061.access.telenet.be] has joined #openttd 18:27:14 <Yorick> sky* 18:27:43 <Yorick> http://users2.tt-forums.net/ttdur/ttdur.htm 18:28:04 <Eddi|zuHause2> you don't often see green houses in cities 18:28:24 *** Zavior [~zavior@d195-237-7-167.elisa-laajakaista.fi] has quit [Read error: Connection reset by peer] 18:28:30 *** Zaviori [~zavior@d195-237-7-167.elisa-laajakaista.fi] has joined #openttd 18:28:44 <Yorick> hey, apperently, the pasting is done! 18:30:35 <Amis> Pasting done. Time spent: 64 years. Have a nice day! 18:30:38 *** ben_goodger [~ben@86.158.205.111] has joined #openttd 18:32:35 <Yorick> aaw 18:34:28 <Yorick> my own way of solving unregistered cargos! 18:37:44 <Yorick> k. but I'm now stuck with a townless scenario... 18:38:27 <Yorick> worse, I'm stuck with a townless world scenario! 18:40:58 <fjb> Is this better? http://www.myimg.de/?img=isom734c7.png 18:41:31 *** UnderBuilder_ is now known as UnderBuilder 18:44:41 <CIA-1> OpenTTD: miham * r12030 /trunk/src/lang/ (brazilian_portuguese.txt italian.txt japanese.txt): 18:44:41 <CIA-1> OpenTTD: -Update: WebTranslator2 update to 2008-01-31 19:43:58 18:44:41 <CIA-1> OpenTTD: brazilian_portuguese - 1 changed by tucalipe (1) 18:44:41 <CIA-1> OpenTTD: italian - 2 changed by lorenzodv (2) 18:44:41 <CIA-1> OpenTTD: japanese - 7 fixed by ickoonite (7) 18:44:41 *** Digitalfox__ [~chatzilla@bl7-185-228.dsl.telepac.pt] has joined #openttd 18:45:20 *** Digitalfox__ [~chatzilla@bl7-185-228.dsl.telepac.pt] has quit [] 18:45:21 <Yorick> every day on 19:45? 18:45:39 *** Digitalfox [~chatzilla@bl7-185-228.dsl.telepac.pt] has joined #openttd 18:46:22 <glx> when he has time and doesn't forget ;) 18:49:33 *** Digitalfox_ [~chatzilla@bl10-221-92.dsl.telepac.pt] has quit [Ping timeout: 480 seconds] 18:49:36 <Belugas> and when there is stuff to commit hehe 18:50:58 <Yorick> still, any translators needed? 18:53:48 <fjb> Hm, was the size of that shed ok? 18:54:45 <glx> Yorick: http://translator2.openttd.org/languages/GlobalStat <-- says there's enough translators for most languages 18:55:24 <glx> 94 bad strings, up-to-date, 6 translators assigned <-- let's slap them ;) 18:55:48 <Yorick> 1501 bad strings, up-to-date, 4 translators assigned ;) 18:56:06 <mcbane_ZZzzz> but there are a lot which have only one bad string 18:56:22 <Yorick> a string got added yesterday, I think 18:56:25 <glx> but latvian is unfinished 18:56:37 <glx> ie not in releases 18:56:46 <Yorick> the dutch is pretty much rubbish... 18:57:31 <Yorick> Simplified_chinese 18:57:31 <Yorick> 266 bad strings, up-to-date, 4 translators assigned 18:57:48 * Yorick is learning chinese 19:02:35 <Amis> good night where theres night. bye 19:02:37 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 19:02:48 *** Amis [~IceChat7@dsl5400C316.pool.t-online.hu] has quit [Quit: Friends help you move. Real friends help you move bodies.] 19:08:53 *** Farden [~jk3farden@AMontsouris-156-1-162-171.w83-202.abo.wanadoo.fr] has joined #openttd 19:14:05 *** Zaviori [~zavior@d195-237-7-167.elisa-laajakaista.fi] has quit [Read error: Connection reset by peer] 19:14:17 *** Zavior [~zavior@d195-237-7-167.elisa-laajakaista.fi] has joined #openttd 19:16:56 *** Diabolic-Angel [~dia@xdsl-81-173-248-161.netcologne.de] has quit [Quit: leaving] 19:21:12 *** Zr40 [~zr40@2001:960:786:0:21b:63ff:fe9e:ab24] has quit [Quit: Zr40] 19:24:52 *** Farden [~jk3farden@AMontsouris-156-1-162-171.w83-202.abo.wanadoo.fr] has quit [Ping timeout: 480 seconds] 19:30:46 *** KritiK [~Maxim@89-178-32-50.broadband.corbina.ru] has joined #openttd 19:32:41 *** zrah_ [~zakrahman@88-107-244-13.dynamic.dsl.as9105.com] has quit [Read error: Connection reset by peer] 19:35:20 *** zrah_ [~zakrahman@88-107-244-13.dynamic.dsl.as9105.com] has joined #openttd 19:39:18 *** UFO64 [~jmurray2@murrayjm8.umeres.maine.edu] has joined #openttd 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UnderBuilder_ [~chatzilla@168.226.104.217] has joined #openttd 20:47:54 *** UnderBuilder [~chatzilla@168.226.104.217] has quit [Quit: ChatZilla 0.9.80 [Firefox 2.0.0.11/2007112718]] 20:47:58 *** UnderBuilder_ is now known as UnderBuilder 20:48:45 *** lugo [~lugo@p4FD5FAC4.dip.t-dialin.net] has joined #openttd 20:50:23 *** LA[lord] [~LAlord]@ip101.cab22.ltln.starman.ee] has left #openttd [Kopete 0.12.5 : http://kopete.kde.org] 20:55:35 *** llugo [~lugo@p4FD5FB66.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 21:08:44 *** UnderBuilder_ [~chatzilla@168.226.106.98] has joined #openttd 21:11:15 *** UnderBuilder [~chatzilla@168.226.104.217] has quit [Ping timeout: 480 seconds] 21:14:04 *** UnderBuilder__ [~chatzilla@168.226.106.90] has joined #openttd 21:14:11 *** UnderBuilder__ is now known as UnderBuilder 21:15:12 *** Maedhros [~jc@host86-145-214-168.range86-145.btcentralplus.com] has quit [Quit: good night] 21:17:02 <CIA-1> OpenTTD: peter1138 * r12031 /trunk/src/ (town_cmd.cpp unmovable_cmd.cpp): -Fix [FS#1689,FS#1719]: Prevent towns from removing or claiming ownership of player owned tiles when growing. 21:17:31 *** murray [murray@2001:5c0:8fff:fffe::78a9] has quit [Ping timeout: 480 seconds] 21:18:30 *** UnderBuilder_ [~chatzilla@168.226.106.98] has quit [Ping timeout: 480 seconds] 21:25:14 *** pm is now known as pm|away 21:29:35 *** dih [~dihedral@dslb-084-056-217-119.pools.arcor-ip.net] has joined #openttd 21:33:32 <Wolf01> 'night 21:33:38 *** Wolf01 [~wolf01@87.5.229.52] has quit [Quit: Once again the world is quick to bury me.] 21:35:31 *** dih__ [~dihedral@dslb-084-056-217-119.pools.arcor-ip.net] has joined #openttd 21:37:37 <ln-> http://www.parovoz.com/newgallery/pg_view.php?ID=117945 21:38:33 *** dih__ [~dihedral@dslb-084-056-217-119.pools.arcor-ip.net] has quit [] 21:39:15 <Gonozal_VIII> pouring liquid metal down some hill? 21:39:40 <SmatZ> killing the attackers! 21:40:08 *** dih_ [~dihedral@dslb-084-056-252-006.pools.arcor-ip.net] has joined #openttd 21:40:26 <Gonozal_VIII> that's boiling oil.... 21:40:40 <Gonozal_VIII> but i guess liquid metal would be more efficient 21:40:57 *** dih is now known as Guest16 21:40:57 *** dih_ is now known as dih 21:41:41 *** zrah_ [~zakrahman@88-107-244-13.dynamic.dsl.as9105.com] has joined #openttd 21:41:48 <Gonozal_VIII> so... wtf is that ln? 21:41:49 <mcbane_ZZzzz> yes but you need a lot more heat =) 21:42:37 <ln-> Gonozal_VIII: no clue, i'm expecting someone to tell me. 21:42:47 *** dih_ [~dihedral@dslb-084-056-254-191.pools.arcor-ip.net] has joined #openttd 21:42:58 *** zrah [~zakrahman@88-107-244-13.dynamic.dsl.as9105.com] has quit [Ping timeout: 480 seconds] 21:43:12 <Gonozal_VIII> maybe it's lava... they're transporting and dumping lava :D 21:43:56 <SmatZ> :D 21:44:56 *** Guest16 [~dihedral@dslb-084-056-217-119.pools.arcor-ip.net] has quit [Read error: Connection reset by peer] 21:46:09 *** divoafx [~asd@x1-6-00-18-39-d3-e9-f6.k899.webspeed.dk] has quit [Quit: Quitting] 21:46:58 *** dih__ [~dihedral@dslb-084-056-220-137.pools.arcor-ip.net] has joined #openttd 21:49:14 *** dih [~dihedral@dslb-084-056-252-006.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 21:49:23 *** dih__ is now known as dih 21:49:57 *** dih is now known as Guest18 21:50:54 *** dih_ [~dihedral@dslb-084-056-254-191.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 21:51:16 <Gonozal_VIII> http://babelfish.yahoo.com/translate_url?doit=done&tt=url&intl=1&fr=bf-home&trurl=http%3A%2F%2Fwww.parovoz.com%2Fnewgallery%2Fpg_view.php%3FID%3D117945&lp=ru_en&btnTrUrl=Translate 21:51:18 *** planetmaker [~chatzilla@Fcd69.f.ppp-pool.de] has joined #openttd 21:54:37 *** Guest18 is now known as dih 22:09:37 *** Phazorx [PACO@cpe0011d8690c25-cm001ac3151fb2.cpe.net.cable.rogers.com] has joined #openttd 22:18:48 *** zrah_ [~zakrahman@88-107-244-13.dynamic.dsl.as9105.com] has quit [Ping timeout: 480 seconds] 22:20:14 *** ghvjfh [~Gonozal_V@N951P024.adsl.highway.telekom.at] has joined #openttd 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[~dihedral@dslb-084-056-251-000.pools.arcor-ip.net] has quit [Quit: ChatZilla 0.9.79 [Firefox 2.0.0.11/2007112718]] 23:00:21 *** NukeBuster|laptop [~opera@82-169-117-23.dsl.ip.tiscali.nl] has joined #openttd 23:03:23 *** DorpsGek [truelight@openttd.org] has quit [Remote host closed the connection] 23:03:30 *** DorpsGek [truelight@openttd.org] has joined #openttd 23:03:33 *** mode/#openttd [+o DorpsGek] by ChanServ 23:04:17 *** murray [murray@2002:9e27:7c85:8:210:5aff:fe3b:5950] has joined #openttd 23:05:08 <CIA-1> OpenTTD: peter1138 * r12032 /trunk/src/unmovable_cmd.cpp: -Fix: When removing a statue, remove town statue flag for the statue owner, not current player. 23:05:21 *** fjb_ is now known as fjb 23:08:27 *** TinoM [~Tino@i59F54538.versanet.de] has quit [Quit: Verlassend] 23:12:48 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Quit: May the ducttape be with you] 23:18:10 *** planetmaker [~chatzilla@Fcd69.f.ppp-pool.de] has quit [Quit: ChatZilla 0.9.80 [Firefox 2.0.0.11/2007112718]] 23:18:49 *** orudge [~orudge@owenrudge.net] has quit [Ping timeout: 480 seconds] 23:18:49 *** Andel [~andel@owenrudge.net] has quit [Ping timeout: 480 seconds] 23:19:28 *** DorpsGek [truelight@openttd.org] has quit [Ping timeout: 480 seconds] 23:19:54 *** Born_Acorn [~bornacorn@81.171.98.107] has quit [Ping timeout: 480 seconds] 23:19:54 *** TheMask96 [martijn@sirius-r5.ne2000.nl] has quit [Ping timeout: 480 seconds] 23:22:05 *** peter1138 [~petern@217.151.109.242] has quit [Quit: bwaaahahaha, te eeeh eeehee boingk!] 23:26:30 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has quit [Quit: TschÃŒÃ] 23:43:20 *** Chrill [~chrischri@c80-216-64-31.bredband.comhem.se] has joined #openttd 23:57:07 *** orudge [~orudge@owenrudge.net] has joined #openttd 23:57:19 *** DorpsGek [truelight@openttd.org] has joined #openttd 23:57:20 *** mode/#openttd [+o DorpsGek] by ChanServ 23:57:25 <orudge`> that's better 23:58:02 <ben_goodger> quite. 23:58:14 <ben_goodger> that looked quite painful, what causes them? 23:58:30 <ben_goodger> (aside from the server dying, that's relatively obvious) 23:58:49 *** Andel [~andel@owenrudge.net] has joined #openttd 23:58:49 *** Born_Acorn [~bornacorn@81.171.98.107] has joined #openttd 23:59:09 * Rubidium presumes it wasn't a dying server, but a broken link 23:59:30 <glx> TB said blackout