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00:00:08 *** dfox [~dfox@ip-94-113-89-201.net.upcbroadband.cz] has joined #openttd 00:00:58 <alluke> why not pm? 00:01:19 <alluke> could have faster & better effect 00:02:14 *** KritiK [~Maxim@95-28-54-47.broadband.corbina.ru] has quit [Quit: Leaving] 00:03:24 <DanMacK> I ususally see him here 00:04:41 <alluke> ok 00:05:10 <DanMacK> I do know he had a few non-ttd projects on the go 00:06:33 <alluke> ok 00:06:44 <alluke> btw 00:06:48 <DanMacK> ? 00:06:52 <alluke> what do do with dmus? 00:06:57 <alluke> and emus 00:07:00 <alluke> how to buy em 00:07:06 <alluke> power car and carriages? 00:07:19 <DanMacK> The Sm1 and Sm2 are planned to be 2-car sets 00:07:24 <supermop> I would as bombardier 00:07:25 <alluke> or articulated vehicles 00:07:29 <supermop> *ask 00:07:29 <alluke> yeah 00:07:32 <DanMacK> Same with the Sm4 00:07:42 <supermop> they probably have a few sales guys 00:07:46 <DanMacK> The Sm3 will be permanantly coupled 6-car units 00:07:57 <alluke> ok 00:08:03 <alluke> i was thinking it same way too 00:08:04 <DanMacK> The Dm7/8 will probably be the 2 heads 00:08:15 <alluke> nah 00:08:21 <alluke> make it power car and wagons 00:08:25 <DanMacK> the third coach can be added, but more heads would be needed if more were wanted 00:08:39 <alluke> nah 00:08:59 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has quit [Ping timeout: 480 seconds] 00:09:25 <alluke> you dont know if the vr drivers had pulling races in the dm7s :P 00:09:34 <DanMacK> lol 00:09:38 <alluke> what about dm8/9 00:09:46 <DanMacK> thats what I meant 00:09:55 * DanMacK was talking about the 8/9's 00:09:59 <DanMacK> brain fart 00:09:59 <alluke> :P 00:10:02 <alluke> heheh 00:10:18 <DanMacK> The 7's will be on their own with their own trailers 00:10:23 <alluke> yeah 00:10:48 <DanMacK> but yeah, the 8/9's will probably be done as a dual headed power car 00:11:01 <DanMacK> add 2 coaches and you need another set of power cars >:) 00:12:18 <alluke> yeah 00:12:49 <alluke> will the set have 8 or 9? 00:13:21 <alluke> and did some ones have two wagons? 00:13:30 <alluke> wikipedia says one wagon for both 00:14:08 <DanMacK> Yeah, I meant if you try to add 2 wagons, you'll need to add another set of power cars 00:14:22 <DanMacK> not much difference between 8 and 9 00:14:47 *** supermop [~daniel_er@rrcs-72-43-171-87.nyc.biz.rr.com] has quit [Quit: supermop] 00:14:51 *** Devroush [~dennis@178-119-81-33.access.telenet.be] has quit [] 00:15:08 *** Zuu [~Zuu@h-114-141.A98.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 00:15:10 <alluke> couldnt you do it as 3-part vehicle 00:15:41 <DanMacK> I could, buT I have seen pics of them with just the power cars 00:16:01 <alluke> that you can couple togehter max 3 00:16:02 <alluke> hm 00:16:03 <alluke> ok 00:21:42 <alluke> yeah 00:22:04 <alluke> in their last years they sometimes drove without the middle car 00:22:29 <alluke> and there couldve been more of them if the engines had enough power 00:23:07 <alluke> so you were right :) 00:23:12 *** junky[`[\] [~co_arab_c@41.234.204.64] has joined #openttd 00:23:13 *** junky[`[\] [~co_arab_c@41.234.204.64] has quit [autokilled: possible spambot. Mail support@oftc.net with questions. (2011-02-26 00:23:13)] 00:23:32 <DanMacK> :D 00:28:07 <alluke> i think ill go to sleep 00:28:14 <alluke> since school starts in monday 00:28:22 <alluke> night 00:28:29 <DanMacK> You too 00:28:35 *** alluke [~52b528fd@101.haydn.openttdcoop.org] has quit [Quit: Page closed] 00:28:36 <DanMacK> Have fun :P 00:28:48 *** supermop [~daniel_er@cpe-67-243-25-39.nyc.res.rr.com] has joined #openttd 00:29:58 * DanMacK waves 00:30:18 *** zydeco [~zydeco@163.165.16.95.dynamic.jazztel.es] has quit [Quit: miscellaneous hardware exception error] 00:32:06 <supermop> k 00:32:12 <supermop> oops 00:32:33 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 00:37:57 *** devilsadvocate [~quassel@109.200.19.188] has quit [Quit: No Ping reply in 180 seconds.] 00:38:00 *** devilsadvocate [~quassel@109.200.19.188] has joined #openttd 00:39:15 *** blathijs [matthijs@drsnuggles.stderr.nl] has quit [Remote host closed the connection] 00:39:17 *** blathijs [matthijs@drsnuggles.stderr.nl] has joined #openttd 00:39:39 <supermop> so i guess i need to get set up on this dev zone stuff now 00:39:45 *** Fast2 [~Fast2@p57AF89A5.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 00:41:30 <Sacro> on 1.0.5, had a client timeout and drop, then he couldn't reconnect until he started single player and then rejoined 00:41:49 *** TheMask96 [martijn@pride.vhost.ne2000.nl] has quit [Remote host closed the connection] 00:41:51 *** TheMask96 [martijn@sirius.ne2000.nl] has joined #openttd 00:42:37 *** dotwaffle [~dotwaffle@baud.org.uk] has quit [Ping timeout: 480 seconds] 00:44:12 *** Katje [~Kitty@tao.quixotic.eu] has quit [Remote host closed the connection] 00:44:12 *** Katje [~Kitty@tao.quixotic.eu] has joined #openttd 00:44:12 *** Biolunar [~mahdi@blfd-4d08e6b8.pool.mediaWays.net] has quit [Quit: All your IRC are belong to us!] 00:46:09 *** Westie [~westie@raptor.typefish.co.uk] has joined #openttd 00:47:06 *** Eitsew [~westie@raptor.typefish.co.uk] has quit [Quit: ZNC - http://znc.sourceforge.net] 00:53:38 *** Netsplit solenoid.oftc.net <-> charon.oftc.net quits: Sacro, XeryusTC, pugi, luckz, @DorpsGek, Sionide, Chillosophy, Andel, @Rubidium, Vadtec, (+91 more, use /NETSPLIT to show all of them) 01:00:08 *** Netsplit over, joins: @orudge, Born_Acorn, heffer, ccfreak2k, guru3_, Sacro, TrueBrain, jonty-comp, blathijs, Xaroth (+89 more) 01:00:34 *** Netsplit over, joins: Vadtec, Muddy 01:01:17 *** mode/#openttd [+v Terkhen] by ChanServ 01:01:20 *** mode/#openttd [+v planetmaker] by ChanServ 01:01:53 *** Chris_Booth [~chatzilla@client-86-31-75-106.midd.adsl.virginmedia.com] has joined #openttd 01:02:37 <Chris_Booth> any admins from opentddcoop arround? 01:03:12 <V453000> ? 01:04:08 <TrueBrain> glx: your script should be extended :D 01:04:15 * Mazur points at V453000. 01:04:56 <Chris_Booth> oh hi V453000 you maybe able to help me 01:05:03 <Chris_Booth> but might not 01:05:17 <Chris_Booth> I am back at home, where I was banned from coop 01:05:28 <Chris_Booth> and still am banned @ this IP 01:05:34 <V453000> :D 01:05:40 <Chris_Booth> any chance of changing this? 01:06:04 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 01:17:04 *** Netsplit solenoid.oftc.net <-> charon.oftc.net quits: Sacro, Sionide, pugi, luckz, @DorpsGek, @Rubidium, Vadtec, Andel, rane, SirSquidness, (+93 more, use /NETSPLIT to show all of them) 01:18:00 *** Netsplit over, joins: @orudge, Born_Acorn, roboboy, Chris_Booth, Muddy, Vadtec, heffer, ccfreak2k, guru3_, Sacro (+91 more) 01:22:16 <Chris_Booth> rane: you draw and code them and I am 100% sure they will be added 01:23:52 *** KenjiE20 [~KenjiE20@92.11.184.238] has quit [Quit: WeeChat 0.3.4] 01:36:56 *** Chris_Booth [~chatzilla@client-86-31-75-106.midd.adsl.virginmedia.com] has quit [Remote host closed the connection] 01:38:27 *** DanMacK [~DanMacK@206.191.69.149] has quit [Read error: Connection reset by peer] 01:38:48 *** 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07:52:10 <Terkhen> good morning 08:04:45 *** DayDreamer [~DayDreame@94.142.234.1] has joined #openttd 08:05:56 *** ar3kaw [~ident@ebn6.neoplus.adsl.tpnet.pl] has joined #openttd 08:12:53 *** ar3k [~ident@ebo166.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 480 seconds] 08:22:01 <JamesG> Good morning 08:22:06 <Zuu> Good morning 08:23:15 <Zuu> I started on a quick hack to show what the hotkeys.cfg-string would be for a keycombination, and can see the string in the debugger, but does not get it displayed correctly on screen yet: http://www.junctioneer.net/openttd/what_key_hack.patch 08:24:16 <Zuu> (i'm aware that it leaks memory) 08:28:03 <Terkhen> IMO something like this should go in a new window, so that a future GUI for hotkeys can use that new window 08:28:52 <Zuu> Yes, a new window it should be, I for now just hijacked an existing window as I was to lazy to figure out how to make a new window. 08:29:19 <Zuu> (I did the coding just before going to bed yesterday) 08:30:02 <Alberth> perhaps the wiki should have a copy/paste example of making a new window, I also have to figure it out each time :) 08:30:25 <Zuu> Yes that would be useful :-) 08:30:43 <Terkhen> :) 08:32:39 <Zuu> Not sure yet if it should use a text edit box or a new widget for capturing keystrokes. But it will probably work with an edit box so maybe that's just easiest to do. 08:34:03 <Zuu> Though, it would need to get both key down and key up events so it might still need some extra work to get working well. 08:36:37 <Terkhen> why can't you use NewWindow::OnKeyPress? in "normal" windows it is being used by hotkeys already so you could catch keystrokes there 08:37:18 <Alberth> just the window would seem the logical place to me indeed 08:47:54 *** KouDy [~KouDy@ip-78-102-233-148.net.upcbroadband.cz] has joined #openttd 08:50:44 <rane> how do i determine how many carts an engine should/can/will be able to drag? 08:51:27 <rane> so far i just add 10 to all trains since the very beginning and then "wait till full" but i feel it might not be the best way of doing that 08:52:25 <Alberth> basically, you make money when trains move while loaded, so if that happens not enough, make them shorter 08:52:31 *** DDR [~DDR@d142-179-79-208.bchsia.telus.net] has quit [Ping timeout: 480 seconds] 08:53:41 <Alberth> also look at the speed while they travel, if it is not fast enough to your liking, make them shorter, or add an additional engine 08:54:40 <Alberth> what is 'good' depends on your style, the terrain, the tracks, the load, and several settings, so it is hard to impossible to give a single rule 08:56:08 <Alberth> to give good service, you should always have one train getting loaded. More than one is not very useful 09:01:17 *** dfox [~dfox@ip-94-113-89-201.net.upcbroadband.cz] has joined #openttd 09:01:58 <Zuu> OnKeyPress only fires when a key is pressed down or up, but not both? 09:02:23 <Zuu> Hmm, but that is probably enough 09:02:42 <Zuu> Just though you might need to clear the contents when keys are released, but that's probably not wanted. 09:02:50 <Alberth> you'll have to read the source for that knowledge 09:02:59 <Zuu> yep 09:03:09 <Zuu> I'll have a look but not now. 09:03:22 <Zuu> Got to go. 09:04:35 *** Progman [~progman@p57A19C5B.dip.t-dialin.net] has joined #openttd 09:05:17 <Alberth> bye 09:10:14 *** HerzogDeXtEr1 [~Flex@i59F6B7D5.versanet.de] has joined #openttd 09:10:14 *** HerzogDeXtEr [~Flex@i59F6CB93.versanet.de] has quit [Read error: Connection reset by peer] 09:14:15 *** George [~George@212.113.107.199] has joined #openttd 09:28:45 *** andythenorth [~andy@115.240.0.69] has joined #openttd 09:29:47 *** Priski [priski@lakka.kapsi.fi] has joined #openttd 09:30:35 *** tokai|mdlx [~tokai@port-92-195-13-166.dynamic.qsc.de] has joined #openttd 09:36:48 *** tokai|noir [~tokai@port-92-195-140-235.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 09:38:47 *** alluke [~52b528fd@101.haydn.openttdcoop.org] has joined #openttd 09:40:03 *** andythenorth [~andy@115.240.0.69] has quit [Ping timeout: 480 seconds] 10:01:47 *** frosch123 [~frosch@frnk-590fc0df.pool.mediaWays.net] has joined #openttd 10:13:24 *** lych [~jychee@cpe-67-255-22-167.twcny.res.rr.com] has joined #openttd 10:16:55 *** Zuu [~Zuu@h-114-141.A98.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 10:20:56 *** deekay [~dk@89-79-35-236.dynamic.chello.pl] has joined #openttd 10:26:36 *** Val_ [~5b2f9649@101.haydn.openttdcoop.org] has joined #openttd 10:29:51 *** pugi [~pugi@p4FCC1F5A.dip.t-dialin.net] has joined #openttd 10:31:23 *** devilsadvocate [~quassel@109.200.19.188] has quit [Ping timeout: 480 seconds] 10:31:32 *** Vikthor [~Vikthor@78-80-200-5.tmcz.cz] has joined #openttd 10:36:30 *** devilsadvocate [~quassel@109.200.19.188] has joined #openttd 10:59:51 *** Chris_Booth [~chatzilla@client-86-31-75-106.midd.adsl.virginmedia.com] has joined #openttd 11:01:33 <Chris_Booth> morning/afternoon all 11:01:51 <Terkhen> hi Chris_Booth 11:02:15 <Chris_Booth> hi Terkhen 11:02:53 *** zydeco [~zydeco@163.165.16.95.dynamic.jazztel.es] has joined #openttd 11:02:57 <zydeco> greetings 11:03:23 <Chris_Booth> planetmaker are you here? 11:07:34 *** zachanima [~zach@2506ds3-od.0.fullrate.dk] has joined #openttd 11:08:12 <Terkhen> hi zydeco 11:15:48 *** DoubleYou [~jkuckartz@ppp118-209-123-19.lns20.mel4.internode.on.net] has quit [Ping timeout: 480 seconds] 11:25:56 *** fmauneko [~fmauneko@88.166.241.226] has joined #openttd 11:36:12 *** perk11 [~perk11@81.17.157.195] has joined #openttd 11:37:07 *** lych [~jychee@cpe-67-255-22-167.twcny.res.rr.com] has left #openttd [] 11:37:42 *** DayDreamer [~DayDreame@94.142.234.1] has quit [Read error: Connection reset by peer] 11:37:56 *** Val_ [~5b2f9649@101.haydn.openttdcoop.org] has quit [Quit: Page closed] 11:39:45 *** perk11 [~perk11@81.17.157.195] has quit [] 11:47:35 *** DanMacK [~DanMacK@206.191.69.149] has joined #openttd 11:48:04 * DanMacK waves 11:50:36 <Terkhen> hi DanMacK :) 11:56:36 *** lasershock [~lasershoc@hd9483b29.seveveb.dyn.perspektivbredband.net] has quit [Quit: - nbs-irc 2.39 - www.nbs-irc.net -] 12:01:17 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has joined #openttd 12:05:26 *** Vikthor [~Vikthor@78-80-200-5.tmcz.cz] has quit [Quit: Leaving.] 12:07:55 *** Pulec [~pulec@static-cl093181068250.unet.cz] has joined #openttd 12:10:25 *** alluke [~52b528fd@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 12:11:29 *** perk11 [~perk11@81.17.157.195] has joined #openttd 12:11:35 *** Vikthor [~Vikthor@78-80-200-5.tmcz.cz] has joined #openttd 12:14:29 *** KenjiE20 [~KenjiE20@92.11.184.238] has joined #openttd 12:17:08 *** KouDy [~KouDy@ip-78-102-233-148.net.upcbroadband.cz] has quit [Quit: Leaving.] 12:17:52 *** perk11 [~perk11@81.17.157.195] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 12:33:57 *** lasershock [~lasershoc@hd9483b29.seveveb.dyn.perspektivbredband.net] has joined #openttd 12:40:25 *** perk11 [~perk11@81.17.157.195] has joined #openttd 12:41:14 *** fjb is now known as Guest2732 12:41:15 *** fjb [~frank@p5DDFF6B8.dip.t-dialin.net] has joined #openttd 12:42:13 *** andythenorth [~andy@115.242.15.110] has joined #openttd 12:42:16 <andythenorth> evenings 12:46:58 *** Zuu [~Zuu@h-114-141.A98.priv.bahnhof.se] has joined #openttd 12:47:27 <andythenorth> DanMacK: hi 12:48:32 *** Guest2732 [~frank@p5DDFE496.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 12:49:17 *** perk11 [~perk11@81.17.157.195] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 12:50:10 <andythenorth> quiet day :P 12:50:56 <Terkhen> hi andythenorth :) 12:51:15 <andythenorth> Being in Bombay is approximately similar to being in the Tropic landscape 12:51:28 <Terkhen> it might not be the kind of conversation you wanted, but: http://devs.openttd.org/~terkhen/screenshots/dock/ 12:51:42 <Terkhen> I have no idea how the dock got there 12:51:58 <andythenorth> ha 12:52:01 <andythenorth> me neither 12:52:10 <andythenorth> hmm 12:52:14 <andythenorth> are those canals? 12:52:19 <andythenorth> rivers? 12:52:45 <Terkhen> rivers 12:52:53 <Terkhen> I can send you the savegame 12:53:21 <andythenorth> there must be some reason the north tile thinks it is coast 12:53:22 <andythenorth> or a bug in the game 12:53:23 <andythenorth> or a very odd bug in FIRS 12:53:28 * Terkhen creates a task 12:53:32 <andythenorth> thanks 12:54:05 <Ammler> maybe a onetile isle? 12:54:33 <Ammler> ah no :-) 12:55:19 <zydeco> no, it's all river 12:56:06 <Ammler> the glitches indicate that foundation ob building should be shore, right? 12:56:18 <Ammler> of* 12:56:24 <Terkhen> yes, that's what I think 12:58:04 *** tycoondemon [~ashnohoe@524B73C2.cm-4-4b.dynamic.ziggo.nl] has quit [] 12:59:29 <andythenorth> the graphical glitches are where custom foundations are failing to be drawn 12:59:55 <andythenorth> I'd place money on the tile(s) not having any useful slope bits 13:00:24 <andythenorth> the problem probably originates in one or more tiles inaccurately reporting coast for some reason 13:05:06 *** fmauneko [~fmauneko@88.166.241.226] has quit [Quit: fmauneko] 13:06:37 *** Chris_Booth [~chatzilla@client-86-31-75-106.midd.adsl.virginmedia.com] has quit [Remote host closed the connection] 13:08:47 *** fmauneko [~fmauneko@88.166.241.226] has joined #openttd 13:09:33 * andythenorth decides internets is over-rated 13:09:37 <andythenorth> bye :) 13:09:38 *** andythenorth [~andy@115.242.15.110] has left #openttd [] 13:18:47 <Terkhen> :D 13:22:28 *** Zuu [~Zuu@h-114-141.A98.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 13:25:31 <Eddi|zuHause> # Ich hab alles nur geklaut (Theo, Theo) 13:26:57 *** fmauneko [~fmauneko@88.166.241.226] has quit [Quit: fmauneko] 13:49:37 *** KritiK [~Maxim@95-25-250-215.broadband.corbina.ru] has joined #openttd 13:54:53 *** Phoenix_the_II [~ralph@home.deboom.biz] has joined #openttd 13:55:02 *** pugi [~pugi@p4FCC1F5A.dip.t-dialin.net] has quit [Quit: I reject your reality and substitute my own] 13:57:28 *** dvcwsfvfv [~vwvdsv@93-24-67.netrun.cytanet.com.cy] has joined #openttd 14:01:37 *** glx [glx@2a01:e35:2f59:c7c0:c5a7:7509:1027:63f9] has joined #openttd 14:01:40 *** mode/#openttd [+v glx] by ChanServ 14:04:03 <glx> @op 14:04:06 *** mode/#openttd [+o glx] by DorpsGek 14:04:15 *** dvcwsfvfv was kicked from #openttd by glx [dvcwsfvfv] 14:04:18 *** mode/#openttd [+b *!~vwvdsv@*.netrun.cytanet.com.cy] by glx 14:05:09 * glx doesn't like to get spam on join 14:05:33 *** fmauneko [~fmauneko@88.166.241.226] has joined #openttd 14:05:53 <Terkhen> heh :) 14:06:43 *** dfox [~dfox@ip-94-113-89-201.net.upcbroadband.cz] has quit [Read error: Operation timed out] 14:06:47 <glx> bad luck for him he spammed an op ;) 14:08:00 <Terkhen> but you were undercover :P 14:08:19 *** mode/#openttd [-o glx] by DorpsGek 14:09:07 <Eddi|zuHause> it's an undercover op! 14:16:36 *** perk11 [~perk11@81.17.157.195] has joined #openttd 14:17:22 *** perk11 [~perk11@81.17.157.195] has quit [] 14:21:23 <deekay> Hi there, is some kind of guide how to develop NewGRFs available? 14:27:00 <Alberth> euhm, available NewGRFs are already developed. 14:30:05 <Alberth> http://www.tt-forums.net/viewforum.php?f=26 is the forum, the FAQ near the top may be useful. 14:30:05 <Alberth> If you want to develop new NewGRFs, you may want to take a look at NML, which has a topic at http://www.tt-forums.net/viewforum.php?f=68 14:30:38 <Alberth> https://dev.openttdcoop.org/projects/nml 14:36:32 <deekay> Thank you, I'm thinking about if it's possible ot use NewGRF to modify way how station rating it calculated. 14:36:44 *** alluke [~52b528fd@101.haydn.openttdcoop.org] has joined #openttd 14:37:02 <alluke> hello 14:37:58 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 14:38:36 <Terkhen> deekay: to my knowledge that is not possible 14:38:41 <Terkhen> hi alluke 14:42:45 <deekay> Terkhen: Hmm, then what is the purpose of CBM_CARGO_STATION_RATING_CALC call in update_rating within station_cmd.cpp ? 14:42:56 <Hirundo> deekay: That is possible, there is a callback for that (http://wiki.ttdpatch.net/tiki-index.php?page=Callbacks#Custom_station_rating_calculation_145_) 14:43:16 <Terkhen> there are callbacks for everything it seems :) 14:43:20 <deekay> Yes, That's what I'm talking about Hirundo, thanks. :) 14:43:32 <deekay> But, as far as I can see, it is limited to only 3 parameters. 14:44:40 <deekay> I guess it is because it modifies rating calculation as "per cargo" 14:44:44 <Hirundo> What else would you want to use? 14:45:10 <deekay> Get rid of age-of-vehicle bonus. 14:45:21 * Terkhen would like that too 14:46:02 <deekay> I guess since it's something core-like people would be against direct source changes, hence my idea of NewGRF modification. 14:46:44 <Terkhen> yes, I'm against changing the source for this but I would like a NewGRF that does it :) 14:47:08 <Terkhen> it would be nice to have this in OpenGFX+ Industries 14:47:32 <deekay> I have quite good grasp of C/C++ so I thought maybe expanding some possibilities of NewGRF there would be good. 14:49:16 <Terkhen> what is missing from the callback? 14:49:36 <Hirundo> Vehicle age 14:49:44 <deekay> age-of-vehicle and statue bonuses 14:49:54 <Terkhen> hmmm... I see 14:50:02 <deekay> These two are not included in callback, and executed anyway even if calback occured 14:50:17 <Hirundo> You can pass the information in var10 fairly easily 14:50:54 <Hirundo> However, you can't simply not execute those if the CB is called, since that'd break existing grfs 14:51:25 <deekay> That's what I thought as well. 14:52:20 <Terkhen> it could use a new CB and CB flag, that would keep the old one for compatibility with existing grfs 14:52:46 <deekay> That would probably be most safe approach. 14:55:16 <Hirundo> Then you could pass the last vehicle as 'related object' 14:56:18 <deekay> I don't really know what does that mean. :) (didn't dive too deep into the code, not even talking about NewGRFs) 14:58:37 <Hirundo> during a CB, NewGRFs can access information about the object itself and possibly one related object 14:58:46 <Hirundo> for example, a wagon can access the engine 14:59:08 <Hirundo> industries and stations can access the town, etc 14:59:42 <Eddi|zuHause> is the station rating callback actually implemented? 15:01:22 <Terkhen> @commit 17547 15:01:22 <DorpsGek> Terkhen: Commit by rubidium :: r17547 /trunk/src (newgrf_callbacks.h station_cmd.cpp) (2009-09-15 17:24:18 UTC) 15:01:23 <DorpsGek> Terkhen: -Feature: [NewGRF] Implement callback 145 (custom station rating) 15:01:28 *** fmauneko [~fmauneko@88.166.241.226] has quit [Quit: fmauneko] 15:04:01 *** fmauneko [~fmauneko@88.166.241.226] has joined #openttd 15:04:19 <Hirundo> I admit I was slightly surprised too ;) 15:05:46 <deekay> Then it's good I asked the question. ;p 15:05:56 <Terkhen> :) 15:08:43 <deekay> Anyway, I would see it like another call that would contain both lats vehicle and info about statue - if it exists or not, so anyone could modify rating caluclation as he/she wants to. 15:12:10 <frosch123> [15:55] <Hirundo> Then you could pass the last vehicle as 'related object' <- what's so important about the last vehicle? it is only one of many. wouldn't the station or the town be more useful? 15:12:41 <Terkhen> in the current callback, variable 18 includes the speed of the last vehicle... if the vehicle can be accessed as related object, you could replace vehicle speed with "is statue" in var 18 for the new callback 15:15:01 <deekay> But, if I understood correctly, we want to avoid modifying current callback, instead just add a new one? 15:19:03 <Terkhen> yes, but you should make it as similar as possible, that's why I suggested changing only the speed part of var 18 for the new one 15:21:12 <frosch123> isn't there enough reoom in var18 and 10? 15:21:36 <frosch123> 18 has 8 bits left, 10 has like 24 bits? 15:23:01 <Terkhen> given the explanation of variable 18 on the callback I thought it was completely used, sorry 15:23:19 <Terkhen> hmm... then why did it not include statue info on the first place? 15:23:25 <frosch123> yes, it is :) my fault 15:23:41 <frosch123> but 10 is quite free 15:24:08 <frosch123> if you want to add a related object, imo the station is the only one making sense 15:24:16 <deekay> Ok, so we have here like 2 possible approaches: 1) add new CB that takes into account only vehicle age and statue, then return part of the rating that replaces current game logic releated to these 2 parameters 2) make new CB that, if used, replaces "old, incomplete" callback and also replaces the oryginal game logic 15:27:19 <frosch123> adding a complete new callback only adds to the mess. rather pass the needed information via var 10, and add some bit to some misc action 0 property to disable the additional default effects 15:27:51 <Terkhen> same callback, different callback flag? 15:32:10 *** Fast2 [~Fast2@p57AFA065.dip0.t-ipconnect.de] has joined #openttd 15:37:22 <frosch123> or add a new property "misc bits" 15:38:10 <Terkhen> that sounds more clean 15:38:31 <frosch123> however, wrt. statue. maybe some future newobject stuff might want to specify the impact of their object on some rating or so 15:39:02 <frosch123> hmm, otoh, that might be unlikely as it would need some restrictions for the way objects are build 15:39:14 *** Macha [~Macha@109.77.230.173] has joined #openttd 15:39:30 *** Macha [~Macha@109.77.230.173] has left #openttd [] 15:39:36 <Terkhen> it would need to enforce "only one per town" for those newobjects 15:40:28 <frosch123> and objects are currently supposed to be eye-candy only, so i guess no need to add complexity there 15:44:11 <frosch123> if there would be some bit to an advanced rating calcuation callback, it could also reduce the bit wating in property 10 (2 bits for vehicle type are enough) 15:46:23 *** alluke [~52b528fd@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 15:48:29 <frosch123> anyway, the main advantage of keeping it at one callback is that it is 'either or' for the grf :) 16:07:57 *** supermop [~daniel_er@rrcs-72-43-171-87.nyc.biz.rr.com] has joined #openttd 16:11:23 <supermop> good morning 16:14:42 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 16:22:24 *** Chillosophy [~Chillosop@ip91350749.adsl-surfen.hetnet.nl] has joined #openttd 16:24:12 *** Adambean [AdamR@82.hosts.reece-eu.net] has joined #openttd 16:28:46 *** Markavian` [~Markavian@CPE-60-224-82-14.wxzr1.win.bigpond.net.au] has quit [Read error: Operation timed out] 16:29:47 *** Markavian` [~Markavian@CPE-60-224-82-14.wxzr1.win.bigpond.net.au] has joined #openttd 16:34:28 *** X-2 [~X-2@5ED662EB.cm-7-7b.dynamic.ziggo.nl] has joined #openttd 16:37:08 *** KouDy [~KouDy@ip-78-102-233-148.net.upcbroadband.cz] has joined #openttd 16:42:47 *** dfox [~dfox@ip-94-113-89-201.net.upcbroadband.cz] has joined #openttd 16:47:39 *** Markavian` [~Markavian@CPE-60-224-82-14.wxzr1.win.bigpond.net.au] has quit [Read error: Connection timed out] 16:48:19 *** Markavian` [~Markavian@CPE-60-224-82-14.wxzr1.win.bigpond.net.au] has joined #openttd 17:12:05 *** Fast2_ [~Fast2@p57AF866D.dip0.t-ipconnect.de] has joined #openttd 17:17:35 *** Zuu [~Zuu@h-114-141.A98.priv.bahnhof.se] has joined #openttd 17:17:38 *** Fast2 [~Fast2@p57AFA065.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 17:21:50 *** Fast2_ [~Fast2@p57AF866D.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 17:28:11 *** grzywacz [~grzywacz@89-78-180-180.dynamic.chello.pl] has joined #openttd 17:28:28 *** JamesG [~james@host81-152-151-209.range81-152.btcentralplus.com] has quit [Ping timeout: 480 seconds] 17:30:00 *** Chillosophy [~Chillosop@ip91350749.adsl-surfen.hetnet.nl] has quit [] 17:48:31 *** DayDreamer [~DayDreame@94.142.234.1] has joined #openttd 17:51:18 *** Chillosophy [~Chillosop@ip91350749.adsl-surfen.hetnet.nl] has joined #openttd 17:51:39 *** Zuu [~Zuu@h-114-141.A98.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 17:57:19 <CIA-11> OpenTTD: rubidium * r22146 /trunk/src/saveload/saveload.cpp: -Fix: don't run savegame conversion during SlNullPointers; the pointer might not be converted or be NULL at that point 17:59:50 <CIA-11> OpenTTD: rubidium * r22147 /trunk/Makefile.lang.in: -Fix: remove all generated .o files in objs/lang upon clean 18:04:23 *** Devroush [~dennis@178-119-81-33.access.telenet.be] has joined #openttd 18:22:13 *** alluke [~52b528fd@101.haydn.openttdcoop.org] has joined #openttd 18:23:39 *** amkoroew [~Heinz@p5B1043F4.dip.t-dialin.net] has joined #openttd 18:25:06 <rane> is there a shortcut to turn a train around? 18:25:14 <rane> sth like ctrl+click that stops the thing 18:25:20 <rane> but to flip it 18:27:39 <Alberth> not that I am aware, but perhaps there is a hotkey for it? 18:28:37 <rane> i meant a shortcut actually:-) 18:28:45 <rane> erm hotkey 18:29:23 *** amkoroew1 [~Heinz@p5B10368E.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 18:31:23 <supermop> about to crash? 18:33:19 <Rubidium> there aren't enough hotkeys for that 18:38:27 *** alluke [~52b528fd@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 18:38:32 <rane> it's all because of path signals 18:38:43 <rane> they allow trains to change direction if wait is too long 18:39:10 <rane> meaning my surgeries on a working network typically cause a huge traffic jam and i have to turn a few trains by hand to unjam it 18:39:47 <DanMacK> Isn't there a setting for changing the wait time at signals? 18:39:53 <DanMacK> or is that TTDP only? 18:40:22 <Rubidium> yes, it's an expert setting only though 18:40:41 <Rubidium> expert being those settings only configurable via the configuration file/console 18:41:04 * DanMacK makes a note to check his openttd config 18:42:45 *** fmauneko [~fmauneko@88.166.241.226] has quit [Remote host closed the connection] 18:45:20 <grzywacz> Do depots behave as if they had a two-way path signal inside? 18:45:32 <CIA-11> OpenTTD: translators * r22148 /trunk/src/lang/ (finnish.txt french.txt italian.txt unfinished/basque.txt): 18:45:32 <CIA-11> OpenTTD: -Update from WebTranslator v3.0: 18:45:32 <CIA-11> OpenTTD: basque - 2 changes by Thadah 18:45:32 <CIA-11> OpenTTD: finnish - 1 changes by jpx_ 18:45:32 <CIA-11> OpenTTD: french - 1 changes by Snail_ 18:45:33 <CIA-11> OpenTTD: italian - 35 changes by Snail_ 18:45:33 <CIA-11> OpenTTD: slovenian - 30 changes by 18:45:45 <grzywacz> ok, they do :D 18:55:32 *** Marxman [~chatzilla@bas4-hamilton14-1096564751.dsl.bell.ca] has joined #openttd 18:56:22 *** alluke [~52b528fd@101.haydn.openttdcoop.org] has joined #openttd 18:57:09 <alluke> lollol 19:00:18 <eQualizer> How do I know which AI is good? 19:00:26 <Alberth> try them 19:01:26 <Alberth> ie different people prefer different AIs 19:04:06 <grzywacz> oh, funny bug, I think: with path signals enabled I had a train wait for a free path when I added a station tile while it was loading. It just wouldn't move by itself/reverse. 19:12:57 *** Macha [~Macha@109.77.230.173] has joined #openttd 19:13:10 *** Macha [~Macha@109.77.230.173] has left #openttd [] 19:14:11 <CIA-11> OpenTTD: rubidium * r22149 /trunk/src/video/ (win32_v.cpp win32_v.h): -Fix [FS#4521]: Windows video driver crashed when it couldn't go to full screen at the resolution of the configuration file when starting OpenTTD 19:19:49 *** ar3k [~ident@ebn6.neoplus.adsl.tpnet.pl] has joined #openttd 19:23:12 *** |Jeroen| [~jeroen@d5152B25B.access.telenet.be] has joined #openttd 19:24:33 *** pugi [~pugi@p4FCC1F5A.dip.t-dialin.net] has joined #openttd 19:27:22 *** ar3kaw [~ident@ebn6.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 480 seconds] 19:27:33 *** ar3kaw [~ident@ebn6.neoplus.adsl.tpnet.pl] has joined #openttd 19:31:37 *** ar3k [~ident@ebn6.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 480 seconds] 19:32:24 *** ar3k [~ident@ebn6.neoplus.adsl.tpnet.pl] has joined #openttd 19:34:08 *** Chillosophy [~Chillosop@ip91350749.adsl-surfen.hetnet.nl] has quit [Ping timeout: 480 seconds] 19:34:23 *** Chillosophy [~Chillosop@ip91350749.adsl-surfen.hetnet.nl] has joined #openttd 19:38:05 *** ar3kaw [~ident@ebn6.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 480 seconds] 19:45:03 *** lasershock [~lasershoc@hd9483b29.seveveb.dyn.perspektivbredband.net] has quit [Quit: - nbs-irc 2.39 - www.nbs-irc.net -] 19:45:40 *** lauanana [~lauanana@ANantes-552-1-87-156.w92-139.abo.wanadoo.fr] has joined #openttd 19:47:44 *** lauanana [~lauanana@ANantes-552-1-87-156.w92-139.abo.wanadoo.fr] has quit [] 19:48:00 *** |Jeroen| [~jeroen@d5152B25B.access.telenet.be] has quit [Quit: oO] 19:48:42 *** lasershock [~lasershoc@hd9483b29.seveveb.dyn.perspektivbredband.net] has joined #openttd 19:49:54 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 20:04:00 <CIA-11> OpenTTD: rubidium * r22150 /branches/1.1/ (7 files in 5 dirs): 20:04:00 <CIA-11> OpenTTD: [1.1] -Backport from trunk: 20:04:00 <CIA-11> OpenTTD: - Fix: When a NOT_REACHED in saveload can be reached due to an invalid savegame, use SlErrorCorrupt instead. In other words, do not crash but show an error message (r22122) 20:04:00 <CIA-11> OpenTTD: - Fix: In case of high frame_freq one could get commands executed after a new network game was started (r22121) 20:04:01 <CIA-11> OpenTTD: - Fix: [NoAI] Prevent AIs from getting consistently over their allowed amount of operations by subtracting the amount they went over 'budget' from the budget for the next 'tick' (r22120) 20:04:01 <CIA-11> OpenTTD: - Fix: The refit window was not correctly updated after selecting with Ctrl+Click [FS#4525] (r22118) 20:04:03 <CIA-11> OpenTTD: - Fix: CanRemoveRoadWithStop() failed for _current_company = OWNER_TOWN, and for OWNER_NONE-owned road (r22117) 20:06:45 <CIA-11> OpenTTD: rubidium * r22151 /branches/1.1/ (6 files in 4 dirs): 20:06:45 <CIA-11> OpenTTD: [1.1] -Backport from trunk: 20:06:45 <CIA-11> OpenTTD: - Fix: Spectators had crashes when closing buoy windows (r22131) 20:06:45 <CIA-11> OpenTTD: - Fix: Build-station-window showed wrong selection when reopening [FS#4530] (r22128) 20:06:45 <CIA-11> OpenTTD: - Fix: Canals would get drawn as land in the smallmap when using the owner window (r22127) 20:06:47 <CIA-11> OpenTTD: - Fix: The animation-ness of two goldmine tiles were swapped, causing the wheeltower to not work properly, and the bottom corner to show the wrong sprite [FS#4528] (r22125) 20:06:49 <CIA-11> OpenTTD: - Fix: CommandQueue::Pop() did not update 'last'; popping the last item caused the queue to disconnect unless there was only one item [FS#4522] (r22123) 20:08:18 *** Chillosophy [~Chillosop@ip91350749.adsl-surfen.hetnet.nl] has quit [Ping timeout: 480 seconds] 20:09:28 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: TschÃŒÃ] 20:09:40 *** Chillosophy [~Chillosop@ip91350749.adsl-surfen.hetnet.nl] has joined #openttd 20:13:00 *** Chillosophy [~Chillosop@ip91350749.adsl-surfen.hetnet.nl] has quit [] 20:13:27 <CIA-11> OpenTTD: rubidium * r22152 /branches/1.1/ (16 files in 5 dirs): (log message trimmed) 20:13:27 <CIA-11> OpenTTD: [1.1] -Backport from trunk: 20:13:27 <CIA-11> OpenTTD: - Fix: Windows video driver crashed when it could not go to full screen at the resolution of the configuration file when starting OpenTTD [FS#4521] (r22149) 20:13:27 <CIA-11> OpenTTD: - Fix: Do not run savegame conversion during SlNullPointers; the pointer might not be converted or be NULL at that point (r22146) 20:13:29 <CIA-11> OpenTTD: - Fix: Some valid keycodes were ignored along with the invalid ones (r22142) 20:13:29 <CIA-11> OpenTTD: - Fix: When commands need to invalidate windows, process these events 20:13:31 <CIA-11> OpenTTD: asynchronously before the next redraw. Calling window code directly from command 20:16:08 *** DayDreamer [~DayDreame@94.142.234.1] has quit [Quit: Leaving.] 20:22:27 <DanMacK> BRB 20:23:30 <supermop> ok there 20:24:03 <DanMacK> Forums having issues? 20:25:50 <Rubidium> not for me 20:27:26 *** X-2 [~X-2@5ED662EB.cm-7-7b.dynamic.ziggo.nl] has quit [Quit: pzzzzzzzzzzz] 20:27:39 *** X-2 [~X-2@5ED662EB.cm-7-7b.dynamic.ziggo.nl] has joined #openttd 20:30:30 <Eddi|zuHause> not for me either... except it loses my login status in irregular intervals 20:31:19 *** Marxman_ [~chatzilla@bas4-hamilton14-1096564751.dsl.bell.ca] has joined #openttd 20:36:18 *** Adambean [AdamR@82.hosts.reece-eu.net] has quit [Quit: Gone fishing] 20:36:20 *** Marxman [~chatzilla@bas4-hamilton14-1096564751.dsl.bell.ca] has quit [Ping timeout: 480 seconds] 20:36:32 *** Marxman_ is now known as Marxman 20:39:59 *** Biolunar [~mahdi@blfd-5d8218ae.pool.mediaWays.net] has quit [Quit: All your IRC are belong to us!] 20:46:16 *** DDR [~DDR@d142-179-79-208.bchsia.telus.net] has joined #openttd 20:58:48 *** krinn [~krinn@98.227.101-84.rev.gaoland.net] has joined #openttd 20:58:54 <krinn> hi 20:59:31 <Alberth> hi 20:59:38 *** Zuu [~Zuu@h-114-141.A98.priv.bahnhof.se] has joined #openttd 21:00:31 <krinn> I have set an enum outside a class, i'm able to access it from the class itself but from another class i can't see it, question is so: even outside the class the enum is considered inside the class ? 21:00:57 <Alberth> no 21:01:19 <Alberth> where is the another class? in the same file below the enum? 21:01:29 <krinn> yes 21:01:34 <Alberth> ie it must have seen the enum before it can be accessed. 21:01:46 <Rubidium> $class::ENUM_VALUE ? 21:01:52 <krinn> i have "enum blah class bli"... 21:01:58 <Alberth> oh, you are talking about C++ right ? 21:02:16 <krinn> oh no sorry, about squirrel 21:03:04 <Yexo> krinn: enum are like constants, you can only use them when they're defined (not via an include) before they are used 21:03:18 <Yexo> even if you include a file with an enum you still can't use it 21:03:38 <krinn> hmm, i must move the enum to main to fix all ? 21:04:13 <Yexo> yes 21:04:59 <krinn> ok, easy doable 21:08:55 <krinn> i can't still see it 21:09:07 <krinn> i see it from main.nut, but inside that other class 21:09:27 <krinn> enum are considered static ? 21:09:42 *** Pulec [~pulec@static-cl093181068250.unet.cz] has quit [] 21:10:06 *** Progman [~progman@p57A19C5B.dip.t-dialin.net] has quit [Remote host closed the connection] 21:10:30 <Yexo> can you pastebin some example code? I don't quite follow your explanation 21:12:08 <krinn> doing that wait a few 21:15:54 <krinn> http://pastebin.com/h5SYySLK 21:16:59 *** Macha [~Macha@109.77.230.173] has joined #openttd 21:17:07 <krinn> forgot the error, but it just throw RouteType does not exist 21:17:12 *** Macha [~Macha@109.77.230.173] has left #openttd [] 21:17:28 <krinn> and the line number match "switch..." 21:17:38 <krinn> hmm, no :) match the case ... 21:17:40 <Yexo> krinn: did you try "RouteType.ROAD" instead of "INSTANCE.RouteType.ROAD" ? 21:17:51 <krinn> did that too, no luck 21:18:06 <krinn> something about that class, another class also use it and didn't complain 21:18:11 <Yexo> the enum RouteType is outside your main class? 21:18:17 <krinn> yes 21:18:23 <krinn> even prior the AI init 21:18:34 <Yexo> and "ROAD" without RouteType.? 21:18:47 <krinn> testing wait 21:19:28 <krinn> RAOD does not exist now 21:19:34 <krinn> ROAD :/ 21:19:42 <Yexo> a workaround would be something like: class RouteType { RAIL = 1; ROAD = 2; WATER = 3; } 21:19:50 <Yexo> than you can use it as RouteType.RAIL etc. 21:20:49 <krinn> ah yes thank you 21:21:21 <krinn> but it's just this hide something else imo, another class and main.nut are working fine with it 21:22:21 <Yexo> can't say more about that without seeing more code 21:22:49 <krinn> i could do that wait 21:25:43 <krinn> http://dev.openttdcoop.org/projects/ai-dictator/repository/revisions/5c7e7e0d84a6/entry/build/vehiclebuilder.nut 21:25:45 <Yexo> krinn: enum RouteType should be _before_ any require()'s in your main.nut 21:25:45 <krinn> line 508 21:26:05 <krinn> oh 21:26:06 <krinn> moving it 21:26:28 <Yexo> step 1: your main.nut is compiled from your .nut file to squirrel bytecode 21:26:52 <Yexo> step 2: your main.nut bytecode is run, that means any code at global scope is run, classes are registered 21:27:06 <Yexo> enums and constants disappear at step 1 21:27:26 <Yexo> require() is actually a function run a step 2 21:27:41 <krinn> moved it bellow my first comment and upper all require 21:27:48 <krinn> if you strip comments, to first lines 21:28:03 <krinn> and still main.nut can catch it 21:28:35 <krinn> and jobs.nut use it too, and don't complain about it (not sure it work, but no complain = it see it) 21:28:40 *** frameset [~ha@5e020b7c.bb.sky.com] has joined #openttd 21:29:34 <frameset> hey quick question 21:29:42 <frameset> on linux where do screenshots save to 21:29:50 <krinn> ~ 21:29:50 <frameset> i can't find mine in ~/.openttd 21:29:55 <Rubidium> generally ~/.openttd 21:30:16 <frameset> ah perhaps it's because the dedicated server can't take screenshots 21:30:21 <frameset> is that the case 21:30:44 <Rubidium> yes, dedicated servers can't take screenshots as they don't have the code to draw the pixels 21:30:48 <krinn> server don't even need a graphic video no ? 21:30:57 <frameset> thanks 21:31:13 <frameset> yes but i've known games where you can use the server to record output 21:31:16 <frameset> minecraft for example 21:31:21 <frameset> i thought maybe this was the same 21:31:31 <Yexo> krinn: bit offtopic, but having "013" as version in info.nut will result in version 11 (decimal), since 013 is interpreted as octal 21:31:31 <frameset> no worries i'll just load up a client and take my shots :) 21:32:00 <Rubidium> frameset: you can with some fiddling of the source code 21:32:10 <frameset> nah it's not a problem 21:32:18 <frameset> i'm using the .deb and i like it that way 21:32:25 <krinn> Yexo: ah yes thanks for noticing it, will try to remember, still for me it's 013 major+minus 21:32:33 <Rubidium> there is a .deb dedicated server? 21:32:34 <frameset> i just wish ubuntu had the latest version instead of having to get the .deb off the site 21:32:46 <Yexo> it's fine, just thought you might not be aware of it 21:32:49 <krinn> far from a 100 :p 21:33:02 <Rubidium> or is it just the normal binary started as dedicated server 21:33:18 <frameset> yeah just installed the deb 21:33:19 <Rubidium> in that case openttd -D -b8bpp-optimized and your screenshots might work 21:33:25 <frameset> and did openttd -D 21:33:39 <frameset> what does that extra parameter do 21:34:02 <Alberth> specify what blitter you want to have for the video blitting :) 21:34:21 <Rubidium> it changes the "blitter", the piece of code that actually draws the pixels, to something that does something useful instead of nothing (which is the default for a dedicated server) 21:34:23 <frameset> would that work even if the server is headless and has no windowing env or even an x server 21:34:52 <Rubidium> try it ;) 21:35:25 <Rubidium> although you have arguably almost completely installed X already 21:35:37 <Yexo> krinn: case RouteType.ROAD: <- that works fine 21:35:43 <Yexo> no INSTANCE., no :: 21:36:00 <krinn> that was trys it wasn't working before 21:36:02 <Rubidium> as installing the OpenTTD deb depends on (quite) some X stuff (indirectly though) 21:36:07 <krinn> retrying good way to see 21:36:19 <Yexo> please change _all_ cases to try, not just a single one 21:37:21 <krinn> you think it cheat me with error line number ? 21:37:58 <Yexo> it gave me the line number of the switch every time 21:38:13 <krinn> oh my you're right ! 21:38:19 <krinn> it was failing on others :( 21:40:12 <krinn> and i move it back to route.nut and main.nut can't see it now 21:40:20 <krinn> looks like you're right twice time :/ 21:40:48 <krinn> if i put it in "blah.nut" all blah class could see it, everyone else is blind 21:42:07 <rane> is there any way to deny cargo accumulation of certain type at a station? 21:42:34 <rane> for example i don't want passengers to pile up on my steel mill station near a city 21:42:36 <krinn> don't think so, it would stop station rank decrese 21:42:43 <Alberth> have a train waiting to pick it up? 21:43:01 <krinn> and station cargo is only gave if 1 transport try to get it 21:43:04 <rane> but i don't want dudes there at all 21:43:10 <rane> i have another station for passengers for that city 21:43:14 <Yexo> enable the setting that you need to have a vehicle that can load a certain cargo before it appears at your station, than make sure never to sent such a vehcle to a particular station 21:43:15 <Alberth> there is a setting that you only get cargo of types that a vehicles asked for one time 21:43:20 <krinn> that's because you have 1 time put a bus at that station 21:43:25 <rane> i have taht enabled 21:43:26 <Yexo> if the cargo is already there, delete the station and create a new one 21:43:29 <Yexo> no other way 21:43:30 <rane> passengers still appear 21:43:47 <rane> maybe it's different with people... 21:43:51 <krinn> just wait for it to goes appealing 21:44:23 <Alberth> when you ever asked for passengers at a station, the passenger delivery is turned on, and it stays on until you delete the station 21:44:27 <krinn> or refit your train engine (some default carry passenger/mail) 21:44:38 <Alberth> krinn: makes no difference 21:46:06 <peter1138> Hmm, is SDL the best/simplest system for cross-platform OpenGL stuffs? 21:48:12 <krinn> OpenGL is cross platform, but you need more than just opengl generally 21:48:40 <krinn> like a cross platform mouse handling... 21:49:07 <peter1138> Maybe you should reread my question :-) 21:50:11 <krinn> you seems to think SDL is cross platform opengl 21:51:14 <krinn> i think ogre is also cross platform 21:51:24 *** Xaroth_ [~Xaroth@86.92.135.101] has joined #openttd 21:51:49 <peter1138> Seems you can't read then :) 21:52:30 <krinn> no, i can read, just don't understand even after rereading it what you mean 21:55:31 <alluke> LAKIE 21:55:45 <Lakie> What? 21:55:56 <alluke> you should code the finnish set 21:56:01 <alluke> dan has finished the spriter 21:56:06 <alluke> sprites* 21:56:18 <Lakie> He's finished enough for now, yes 21:56:53 <alluke> now is your turn 21:57:38 *** Xaroth [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 21:58:48 <Lakie> Aye 22:07:31 *** Venemo [~Timur@timur.sch.bme.hu] has joined #openttd 22:08:08 <Venemo> good evening 22:08:18 <krinn> hi 22:08:46 <__ln__> oh, a .hu like in the good old days 22:09:04 <Venemo> :) 22:09:41 <Venemo> I'm a fan of OpenTTD, so thanks for the good work guys 22:10:33 <Venemo> I have a question - I recently updated to 1.0.5 and it seems to me that the railway signals are broken - could someone help me with this? 22:11:39 <Alberth> broken in what way? 22:12:59 <Venemo> only the "block signal" can be placed in a way so that it points to both directions, the others can't. is this by design? 22:13:39 <krinn> it is 22:14:01 <Venemo> ah, so it seems that I didn't understand the purpose of the other ones correctly then 22:14:04 <krinn> but other can be place one or the other way 22:14:18 <krinn> think about a one way direction 22:14:19 <Alberth> path signals are one direction only indeed 22:14:40 <Alberth> although not entirely, one of them is two-way with a penalty 22:15:12 <Venemo> so what do the other kind of signals do? 22:16:02 <Alberth> path signals allow several trains in the same block, as long as they use separate tracks 22:16:28 <Alberth> very useful near platform entries/exits 22:16:59 <krinn> http://wiki.openttd.org/Signals (better than words) 22:17:06 <Venemo> I'll check it out :) 22:18:18 <Alberth> http://kokolokus.de/?s=blog&v=6#pfadsignale 22:22:25 *** Zuu [~Zuu@h-114-141.A98.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 22:26:40 <Venemo> ok, thank you Alberth 22:27:08 <Alberth> yw 22:32:47 *** DanMacK [~DanMacK@206.191.69.149] has quit [Quit: Bye for now!] 22:34:12 <peter1138> Meh, SDL will do I suppose. The lack of multiple windows might be annoying... 22:39:20 *** Prof_Frink [~proffrink@5e0b82bd.bb.sky.com] has joined #openttd 22:43:55 <Venemo> peter1138: ? 22:46:28 <krinn> peter1138, speak about ogre i think 22:46:59 <peter1138> Ogre's too heavy, and C++ besides. 22:47:29 <krinn> Yexo: i can find out if an aircraft type need a big or small airport with AIAirport::PlaneType, but how do i find out an airport can accept that planetype? 22:49:08 <krinn> i can hardcode PT_BIG_PLANE only for AirportType > AT_LARGE but newgrf can change that i suppose ? 22:50:18 <Yexo> AT_SMALL and AT_COMMUTER are the only airports that don't support big planes 22:50:26 *** ar3kaw [~ident@ebn6.neoplus.adsl.tpnet.pl] has joined #openttd 22:50:38 <krinn> i know, but newgrf can change that no ? 22:50:40 <Yexo> AT_HELI* don't support planes at all, just heliports 22:50:44 <Yexo> no, they can't 22:50:59 <krinn> ok 22:51:01 <krinn> thank you 22:52:41 <Yexo> newgrfs can change the introduction dates of the airports, or even completely disable them 22:52:48 *** frosch123 [~frosch@frnk-590fc0df.pool.mediaWays.net] has quit [Remote host closed the connection] 22:53:55 <krinn> as long as they can't change for example a AT_LARGE to a strange airport as they wish BUT with only PT_SMALL_PLANE running on it, we're safe 22:57:50 *** ar3k [~ident@ebn6.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 480 seconds] 23:01:11 <krinn> AIStation.IsValidStation answer true for airport ? 23:04:43 *** KouDy [~KouDy@ip-78-102-233-148.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 23:05:52 *** alluke [~52b528fd@101.haydn.openttdcoop.org] has quit [Quit: Page closed] 23:08:12 *** KouDy [~KouDy@ip-78-102-233-148.net.upcbroadband.cz] has joined #openttd 23:08:57 *** DoubleYou [~jkuckartz@ppp118-209-59-174.lns20.mel4.internode.on.net] has joined #openttd 23:15:27 <rane> i know how i enabled passengers and mail on all stations 23:15:37 <rane> some engined are fit for carrying those by default :-| 23:15:41 <rane> engines 23:15:51 <krinn> you can generally refit them 23:16:00 <krinn> and those are generally trains with 2 engines 23:16:33 <krinn> i'm sure you get caught with the fast diesel one :) 23:18:21 *** Macha [~Macha@109.77.230.173] has joined #openttd 23:18:25 *** Macha [~Macha@109.77.230.173] has left #openttd [] 23:26:51 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 23:28:24 <Terkhen> good night 23:29:18 <krinn> night 23:32:20 *** lafille [~lafille@ANantes-552-1-87-156.w92-139.abo.wanadoo.fr] has joined #openttd 23:34:04 *** lafille [~lafille@ANantes-552-1-87-156.w92-139.abo.wanadoo.fr] has quit [] 23:43:12 *** Marxman [~chatzilla@bas4-hamilton14-1096564751.dsl.bell.ca] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.13/20101203075014]] 23:46:06 *** KouDy [~KouDy@ip-78-102-233-148.net.upcbroadband.cz] has quit [Quit: Leaving.] 23:51:07 *** KritiK [~Maxim@95-25-250-215.broadband.corbina.ru] has quit [Quit: Leaving]