Times are UTC Toggle Colours
00:00:02 <LordAro> this is true :p 00:00:18 <LordAro> but then, i'm also arguing against BSD style, so i've got to win something :L 00:06:14 *** Flygon__ [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 00:06:14 *** Flygon_ [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Read error: Connection reset by peer] 00:08:49 <frosch123> LordAro: are you already at prefixing variable names? :p 00:09:29 <LordAro> no, luckily 00:09:33 <LordAro> they're not that insane :) 00:16:48 <frosch123> LordAro: docs in header or in source? 00:17:06 <LordAro> frosch123: i'm trying to keep it as close to OTTD style as possible 00:17:09 <LordAro> so, source 00:17:10 <frosch123> inline functions in header: directly in the class definition, or after it? 00:17:33 <frosch123> sorry, just making fun of all those rules which noone can keep track of :p 00:17:34 <LordAro> haven't got any of those functions yet, but personally i'd say in the class 00:17:39 <LordAro> :p 00:18:40 <frosch123> sometimes i wonder whether java is specifically designed to not give any choices in that area :p 00:19:04 <frosch123> no headers, no prototypes, no * or & 00:19:35 <frosch123> LordAro: oh, i forgot to ask about capitalisation 00:19:43 <frosch123> lowerCamelCase or UpperCamelCase ? 00:20:20 <LordAro> Upper 00:20:21 <LordAro> :) 00:20:25 <Pikka> randomcase! 00:20:29 <LordAro> D: 00:21:46 *** DarkAceZ [~BillyMays@pppoe-184-8-88-145.dsl.hrbg.epix.net] has quit [Read error: Operation timed out] 00:23:31 <mek42> fwiw i like tab key = x spaces for text, proper tabs for documents - and dealing with documents where a previous user didn't do automation, spaces, manual numbering, etc., is painful to deal with after the fact 00:24:35 <frosch123> are you talking about people manually numbering lists in a wiki? :p 00:25:12 <mek42> no, like in a word processor document 00:26:35 <LSky> is the limit of tiles per map restricted by the larger maps patch, or is that a restriction built into OpenTTD? 00:27:05 <frosch123> hu? 00:27:15 <frosch123> the larger maps patch raises the limit 00:27:44 <LSky> right, but you still cant go beyond 8k x 8k 00:28:32 <frosch123> yeah, making it go beyond 8k is harder 00:28:39 <frosch123> then you need to change way more 00:28:46 <frosch123> but luckily there is no point in making it even more lager 00:28:55 <LSky> right, we'll stick with this for now 00:28:57 <Pikka> mm, even more lager 00:29:13 <frosch123> LSky: don't even try to run that in multiplayer btw :p 00:30:22 <LSky> why not :( 00:30:27 <LSky> of course were going to try :D 00:30:34 <luaduck> LSky's just trying to make my donated server melt 00:30:38 <frosch123> yeah, make your own experience :) 00:30:53 <LSky> whats the fun in not trying? 00:31:14 <mek42> LSky: how soon do you think you'll be ready for players? 00:31:26 <frosch123> but you could try 2kx2k for a start 00:31:38 <frosch123> you don't need to patch, and it is already too big 00:31:50 <LSky> we've done 2k by 2k plenty 00:32:26 <frosch123> never heard of anyone doing that 00:32:27 <LSky> on our main server we settled for 2k by 1k to allow for a broad base of players to join 00:32:39 <LSky> but its always fun to push the limits 00:33:00 <frosch123> how many vehicles? 00:33:21 <LSky> well, people with slower computers have trouble joining once the game progresses about 60-80% 00:33:32 <LSky> they wont be able to keep up with all the vehicles 00:33:40 <LSky> since we disabled pause on join 00:34:35 <LSky> Id say about 2000 trains max, maybe double in RVs 00:34:47 *** Pulec [pulec@unaffilated.amunak.net] has quit [Quit: Pulce sezrali] 00:34:49 <glx> idealy the server should be the slowest machine 00:35:06 <LSky> the combination with those numbers and a load of newgrfs makes it troublesome for people with slower/older computers 00:35:26 <LSky> so thats why were keeping the main server at 2k by 1k 00:39:01 *** luaduck [~luaduck@0001c465.user.oftc.net] has quit [Quit: OH MY GOD ZNC IS SO FUCKING AWESOME] 00:39:38 *** luaduck [~luaduck@0001c465.user.oftc.net] has joined #openttd 00:47:00 *** Flygon__ is now known as Flygon 00:49:27 *** Pulec [pulec@test.amunak.net] has joined #openttd 00:52:44 *** retro|cz [~retro@ip-89-176-82-80.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 00:56:32 *** Pulec [pulec@test.amunak.net] has quit [Quit: Pulce sezrali] 00:58:33 *** Japa [~Japa@117.214.4.231] has joined #openttd 00:59:51 *** KritiK [~Maxim@0001264a.user.oftc.net] has quit [Quit: Leaving] 01:00:08 *** Pulec [pulec@test.amunak.net] has joined #openttd 01:00:13 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Read error: Connection reset by peer] 01:00:13 *** Flygon_ [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 01:02:23 *** Guest11 [~yorick@ip51cd0513.speed.planet.nl] has quit [Remote host closed the connection] 01:02:38 *** Pereba [~UserNick@187.59.166.36] has quit [Quit: www.AdiIRC.com, a better alternative to the classic crap Irc clients.] 01:04:48 *** Supercheese [~Superchee@98.145.80.103] has quit [Remote host closed the connection] 01:10:11 *** frosch123 [~frosch@frnk-4d01c060.pool.mediaways.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 01:11:45 *** Japa [~Japa@117.214.4.231] has quit [Quit: Leaving] 01:11:59 *** Japa [~Japa@117.214.4.231] has joined #openttd 01:26:17 *** Japa [~Japa@117.214.4.231] has quit [Quit: Leaving] 01:30:05 *** Morgan_Freeman [~not_avail@99-194-190-173.dyn.centurytel.net] has quit [Quit: Leaving] 01:31:32 *** Djohaal [~Djohaal@189.58.14.183.dynamic.adsl.gvt.net.br] has joined #openttd 01:38:40 *** luaduck is now known as luaduck_zzz 01:39:29 *** Japa [~Japa@117.214.4.231] has joined #openttd 01:41:34 *** Morgan_Freeman [~not_avail@99-194-190-173.dyn.centurytel.net] has joined #openttd 01:46:11 *** gelignite [~gelignite@i528C324B.versanet.de] has quit [Quit: http://bit.ly/nkczDT] 01:59:29 *** LeandroL [~leandro@190.189.0.224] has quit [Ping timeout: 480 seconds] 02:03:36 *** LeandroL [~leandro@190.189.0.224] has joined #openttd 02:19:20 *** Cybertinus [~Cybertinu@2a00:6960:1:1::2442] has quit [Ping timeout: 480 seconds] 02:25:41 *** DarkAceZ [~BillyMays@50-32-33-205.drr01.hrbg.pa.frontiernet.net] has joined #openttd 02:36:12 *** Japa [~Japa@117.214.4.231] has quit [Read error: Connection reset by peer] 02:41:26 *** Cybertinus [~Cybertinu@2a00:6960:1:1::2442] has joined #openttd 02:58:57 <Pikka> laterzzzzzzzzz 02:58:59 *** Pikka [~Octomom@d58-106-24-179.rdl801.qld.optusnet.com.au] has quit [Quit: Leaving] 03:02:47 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 03:14:08 <mek42> is there a way to see who is cooping in my company and then to force everyone out of my company? 03:16:19 *** Hazzard [~43aefd2c@188.cimarosa.openttdcoop.org] has joined #openttd 03:37:27 *** Haube1 [~michi@77-20-215-214-dynip.superkabel.de] has quit [Ping timeout: 480 seconds] 03:37:36 *** Djohaal [~Djohaal@189.58.14.183.dynamic.adsl.gvt.net.br] has quit [Read error: Connection reset by peer] 03:48:55 *** Randominty [~Randomint@124.168.211.251] has joined #openttd 03:50:03 *** _2rB [~IRC@46.228.54.111] has quit [Read error: Connection reset by peer] 03:51:57 *** _2rB [~IRC@46.228.54.111] has joined #openttd 04:13:58 *** Andreas [~Tyrion@s5375406a.adsl.online.nl] has quit [Ping timeout: 480 seconds] 04:18:43 *** Morgan_Freeman [~not_avail@99-194-190-173.dyn.centurytel.net] has quit [Quit: Leaving] 04:18:54 *** Morgan_Freeman [~not_avail@99-194-190-173.dyn.centurytel.net] has joined #openttd 04:42:56 *** fjb is now known as Guest78 04:42:58 *** fjb [~frank@000158aa.user.oftc.net] has joined #openttd 04:49:53 *** Guest78 [~frank@000158aa.user.oftc.net] has quit [Ping timeout: 480 seconds] 04:50:44 *** Supercheese [~Superchee@98.145.80.103] has joined #openttd 04:52:33 *** Hazzard [~43aefd2c@188.cimarosa.openttdcoop.org] has quit [Ping timeout: 480 seconds] 04:54:56 *** Hazzard [~43aefd2c@188.cimarosa.openttdcoop.org] has joined #openttd 05:13:01 <TheZonta> Thanks planetmaker for the HEQS GRF i never had so mutch fun watching some vehicle (The crawler with 3 trailers (AKA a Dozer with trailers)) 05:33:44 *** Pikka [~Octomom@d58-106-24-179.rdl801.qld.optusnet.com.au] has joined #openttd 05:56:02 *** Eddi|zuHause [~johekr@p5DC6729E.dip0.t-ipconnect.de] has quit [] 05:56:18 *** Eddi|zuHause [~johekr@p5DC67A36.dip0.t-ipconnect.de] has joined #openttd 06:00:42 *** Hazzard [~43aefd2c@188.cimarosa.openttdcoop.org] has quit [Ping timeout: 480 seconds] 07:18:21 *** andythenorth [~Andy@elephanta.plus.com] has joined #openttd 07:39:18 <andythenorth> Pikka bon apres 07:39:35 <Pikka> bon vie le bon mots 07:39:44 <andythenorth> bon anniversaire 07:39:55 <andythenorth> que tal? 07:40:08 <Pikka> bon chance 07:40:15 <Pikka> que que? 07:42:21 <Pikka> something about grain hoppers 07:42:23 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has joined #openttd 07:46:35 <andythenorth> grain hopper? http://storedgrain.com.au/wp-content/uploads/2013/10/Flat-Grain-Beetle.png 07:56:36 <Pikka> that's the one 07:57:40 * Rubidium rather sees grace hopper 08:02:42 <planetmaker> ~moin 08:03:09 *** KillerByte [~quassel@c-67-160-166-115.hsd1.or.comcast.net] has quit [Remote host closed the connection] 08:04:49 <Rubidium> is that ~ a "not", or an "about" 08:05:44 <Rubidium> the defrag isn't really progressing nicely; it's at 4.25%, before I went to bed it didn't reach 2% yet 08:09:07 <andythenorth> what is 'defrag' o_O 08:09:30 <Rubidium> http://en.wikipedia.org/wiki/Defrag 08:10:18 <Eddi|zuHause> what is a 'rhethorical question'? 08:15:52 *** Progman [~progman@p57A19661.dip0.t-ipconnect.de] has joined #openttd 08:16:53 <Rubidium> anyhow... it's a 150 GB partition with 50 GB of data, so its defragging about 16 MB per minute 08:18:50 <planetmaker> the ~ is the wave ;) 08:20:11 *** mek42 [~chatzilla@cpe-74-79-52-81.twcny.res.rr.com] has quit [Read error: Operation timed out] 08:20:27 <andythenorth> I was always taught that macs were somehow magical and didn't need defragging 08:20:46 <andythenorth> a defragmenting utility disagreed 08:21:17 <andythenorth> but that was ~14 years ago 08:22:57 <Pikka> I was taught that all modern operating systems are magical and don't need defragging, or something 08:25:43 <andythenorth> let's just trust to magic 08:30:49 <Pikka> let's 08:32:19 *** sla_ro|master [~sla.ro@95.76.164.39] has joined #openttd 08:41:37 <andythenorth> Pikka: you might have ruined 8bpp for me 08:41:42 <andythenorth> that or my eyes are just getting too old :P 08:42:36 <Pikka> I'm so used to zooming in and seeing the pixels with the old sprites that I kind of want zi16 now, so I can see big pixels in my ez sprites :D 08:43:06 <andythenorth> I want proper pixel art at 2x zoom :P 08:43:14 <andythenorth> but that is a major redrawing project :( 08:44:50 <Pikka> why 2x and not 4x? :) 08:45:03 <Pikka> no sense in doing it halfway ;) 08:45:45 <andythenorth> oh the humanity :P 08:45:52 <andythenorth> imagine drawing that many pixels :P 08:47:04 <planetmaker> well, there's no need to *redraw* everything. But you simply could start to draw new stuff in 4x 08:47:18 <planetmaker> the old sprites don't suddenly start to bitrot 08:47:33 <andythenorth> it is somewhat appealing, but the time factor would be well against it 08:47:44 <andythenorth> if I had a part-time job and no children... :) 08:48:11 <andythenorth> drawing an industry currently takes 1-4 days 08:50:49 <planetmaker> would it really take so much more? 08:51:14 * Rubidium guesses 4x makes sense; you used a 15 inch monitor in 1995 at 640x480, now a 15 inch laptop monitor can do like 2880 by 1800 -> 4.5 times larger on X axis and 3.75 times larger on Y axis... so at zoom level 4 on a MacBook Pro with Retina you have the same size as on your CRT monitor in 1995 at the original zoom level 08:51:35 <planetmaker> also, the result would be worth the extra time, IMHO 08:51:54 <planetmaker> assuming it would then take a week 08:53:28 * Rubidium must say developing something for 1024 by ~550 is quite a challenge when you're used to 3200 by 1200 (dual monitor) or 1920 by 1080 (single monitor) 08:53:38 *** retro|cz [~retro@ip-89-176-82-80.net.upcbroadband.cz] has joined #openttd 08:53:55 <planetmaker> yup, quite :) 08:56:24 <planetmaker> I mean while am also quite a fan of more detailed graphics for this game :) 08:56:54 <planetmaker> Actually I'm meanwhile also convinced that they should be 32bpp... why restrict colours? 08:58:52 <planetmaker> doesn't mean it shouldn't be pixel art, though 09:01:49 *** Japa [~Japa@117.214.4.231] has joined #openttd 09:09:06 <peter1138> everyone knows 32bpp 4x needs to be rendered! ;( 09:09:28 * planetmaker doesn't render it but pixel pushes 09:10:13 <planetmaker> and I see no way how I can really gain much by rendering landscapes instead of pixel pushing it 09:12:58 *** Progman [~progman@p57A19661.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 09:14:48 <peter1138> too early for british humour i see 09:17:06 <Pikka> planetmaker, how's your landscape coming along? :D 09:17:38 <planetmaker> pretty well, I believe. Rivers are done now, too, including river mouths 09:17:45 <planetmaker> next is canals 09:17:55 <planetmaker> then maybe 32bpp for roads and rails 09:18:03 <andythenorth> peter1138: you call that British humour? 09:18:20 <planetmaker> http://devs.openttd.org/~planetmaker/patches/other_tropic2.png 09:18:37 <peter1138> andythenorth, not really 09:19:12 <andythenorth> :) 09:19:33 <Pikka> fancy, planetmaker :) 09:25:30 <andythenorth> Pikka: are you still going to do multiple 10CC sets? 09:26:08 <Pikka> since the trains are now fictitious and not-country-based, probably not, andy. :D 09:27:23 <andythenorth> figures 09:27:42 <andythenorth> I think Iron Horse is going to be multiple grfs 09:27:44 <andythenorth> which I don't like 09:27:53 <andythenorth> but the compile time is already long :P 09:28:06 <andythenorth> just for brit stuff 09:28:38 <andythenorth> whatever happened to assigning vehicles to specific player? 09:29:38 <andythenorth> 30s to compile a grf :( 09:30:43 <Pikka> hmmm 09:31:00 <Pikka> I remember compile times like that :P 09:31:35 <Pikka> 32bpp ez grfs take a bit longer. 09:32:00 <andythenorth> FIRS is 3 mins, without ez :P 09:37:02 <planetmaker> andy, I'm really... used to much longer times :D 09:38:17 <Japa> Hm... 09:38:33 <Japa> is there any way to do smooth terrain transitions with OTTD? 09:38:43 <planetmaker> what is smooth? 09:39:07 <planetmaker> and no, not really smoother than in that screenshot 09:39:13 <Japa> http://devs.openttd.org/~planetmaker/patches/other_tropic2.png <- the opposite of the transition between desert and grass 09:39:16 <planetmaker> terrain is not aware of adjacent tiles 09:39:28 <andythenorth> planetmaker: shame we can't fix it :) 09:39:30 <Japa> okay. 09:39:32 <planetmaker> and awareness of surroundings would be required 09:39:37 <andythenorth> slow compile times = less incentive to do fun work 09:39:59 <planetmaker> andythenorth, hm... I just try to get the compile time of my landscape set... still compiling :D 09:40:37 <planetmaker> with a single core it's about 30 minutes 09:40:52 <planetmaker> on the CF 09:40:59 <peter1138> You got some weird blocky edges in that screenshot 09:41:34 <planetmaker> I used the actual tile shapes 09:42:13 <planetmaker> and not the more straight ones which slightly go beyond tile size 09:42:49 <planetmaker> the road is still boring up-scaled 8bpp road 09:43:21 *** Alberth [~hat@2001:980:272e:1:be5f:f4ff:feac:e11] has joined #openttd 09:43:24 *** mode/#openttd [+o Alberth] by ChanServ 09:43:39 <Alberth> moin 09:43:42 <andythenorth> planetmaker: partial compile is your friend? :P 09:43:44 <planetmaker> moin 09:43:50 <andythenorth> partial comple is the only way I can keep working on FIRS 09:44:09 <planetmaker> andythenorth, yes, it goes doen considerably, when I don't re-do everything. Especially as most time is spend generating graphics 09:44:33 <planetmaker> but still, longer than seconds 09:44:44 *** adf88 [~Thunderbi@wis-zul.spine.pl] has joined #openttd 09:44:54 <planetmaker> because when I change the main terrain file, of course everything based on that needs re-generation 09:45:15 <planetmaker> which is dozens of files 09:45:25 <peter1138> straight edges don't go beyond tile size 09:45:28 * andythenorth considers compile time flags for --no-template-compile or such 09:46:03 <planetmaker> peter1138, they do actually. Tiles are scaled-up the 1x sprite sizes 09:46:18 <peter1138> shame you're doing it that way 09:46:31 <peter1138> i know there's the smooth vs jaggy argument 09:46:35 <peter1138> but i think smooth is better 09:46:55 *** HerzogDeXtEr [~flex@i59F6DE9.versanet.de] has joined #openttd 09:47:07 <planetmaker> it's a simple matter of changing the mask 09:47:24 <peter1138> heh 09:47:41 <peter1138> multiple versions! 09:48:06 <planetmaker> I'm also not exactly convinced that the smoother versions offer a real advantage 09:48:35 <peter1138> well it's all cosmetic 09:50:45 <planetmaker> a jagged transition from grass to stone is as good imho as an exactly straight one. Good results are only possible, if we allow checking for adjacent terrain types 09:51:07 <SpComb> a smooth transition from pikemen to archers 09:51:43 <planetmaker> yeah :P 09:53:03 <Japa> Looks like I've found what my first patch attempt will be about 09:53:24 <SpComb> it's all about the eco 09:53:42 <SpComb> 33 create extra villagers 09:53:48 <SpComb> oh wait, wrong channel 10:01:18 *** andythenorth [~Andy@elephanta.plus.com] has quit [Ping timeout: 480 seconds] 10:04:56 *** Wolf01 [~wolf01@host58-55-dynamic.182-80-r.retail.telecomitalia.it] has joined #openttd 10:04:59 *** retro|cz [~retro@ip-89-176-82-80.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 10:05:26 <Wolf01> hi hi 10:05:26 *** andythenorth [~Andy@elephanta.plus.com] has joined #openttd 10:05:33 <Taede> ello 10:05:52 <Wolf01> andy o/ 10:13:24 *** retro|cz [~retro@ip-89-176-82-80.net.upcbroadband.cz] has joined #openttd 10:18:17 *** Haube [~michi@77-20-215-214-dynip.superkabel.de] has joined #openttd 10:24:07 *** Elukka [~Elukka@a91-152-213-89.elisa-laajakaista.fi] has joined #openttd 10:27:27 * LordAro moins 10:30:41 *** valhallasw [~valhallas@s55978e11.adsl.online.nl] has joined #openttd 10:42:28 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd 10:44:07 <andythenorth> Pikka: how many wagons has 10CC? 10:45:52 *** chrswk [~ch.rswk.n@194.230.159.234] has joined #openttd 10:55:57 <Pikka> does have or will have? 10:56:25 <Pikka> will have one for each default non-toyland cargo. 10:58:29 <planetmaker> what is 'each non-toyland cargo'? The defaults or those defined in wiki, also by ecs+firs? 10:58:46 * Pikka points to the word "default" in my sentence. ;) 10:59:59 <planetmaker> hm :) 11:00:12 <planetmaker> feature request! :P 11:00:15 <andythenorth> hmm 11:00:32 <andythenorth> it was not hard to keep IH to 20 engines 11:00:45 <andythenorth> although lots of 'extras' have crept in :P 11:00:50 <andythenorth> but wagons just growed 11:01:11 <Pikka> that's where avoiding "realism" helps, andythenorth ;) 11:01:20 <planetmaker> there's reason for different wagons. Though refit can take care of keeping it down 11:01:23 <andythenorth> definitely helped with the engines 11:01:39 <Pikka> my wagons are all liberally refittable 11:01:57 <planetmaker> :) 11:01:58 <andythenorth> 26 wagons in IH (including coaches) 11:02:12 <Pikka> and I'm certainly open to including custom cargo graphics... I'll certainly do cars on flatcars, for example. 11:02:19 <Pikka> that's not much more than mine, andy 11:02:39 <Pikka> especially if you count coach generations as seperate vehicles 11:02:48 <andythenorth> they all have a gameplay reason 11:02:49 <andythenorth> I think 11:03:17 <planetmaker> Pikka, different generations should be different vehicles really. --> autoreplace 11:03:35 <Pikka> it's just visual difference, planetmaker 11:03:40 <planetmaker> no stats? 11:03:53 <planetmaker> then of course it doesn't matter :) 11:04:07 <Pikka> my wagon stats are all very generic and ttd-ish 11:05:07 <andythenorth> I need danmack to pop up :) 11:05:07 <Pikka> the only difference between the mail van and the armoured van, or the different tankers, or the different vans, are the graphics and the default cargo. :) 11:05:19 <andythenorth> hoppers overlap open cars 11:05:27 <andythenorth> flat cars overlap open cars 11:05:36 <andythenorth> box cars overlap open cars 11:05:44 <andythenorth> kind of wondering why bother with open cars 11:06:41 <Pikka> because visible cargos are nice 11:06:44 <andythenorth> oh that 11:06:51 <andythenorth> ok, why bother with box cars? :) 11:07:04 <andythenorth> I think this gets filed under "don't overthink it" eh? 11:07:16 <Pikka> because more is better or something 11:07:18 <Pikka> or realism 11:08:02 <Pikka> hmm 11:08:28 <Pikka> I just realised I'm "supposed" to be doing freight cars for monolev too... I guess that adds a few. :/ 11:08:51 <andythenorth> yeah :x 11:08:58 <Japa> andythenorth, boxcars are for when you don't want to damage your goods in the rain 11:09:08 <andythenorth> Japa: there is no rain in ttd... 11:09:14 <andythenorth> pikka I am -1 to these newfangled 'lev' things 11:09:14 <Pikka> feature request! 11:09:20 <planetmaker> anly a slight sout-easterly breeze :D 11:09:22 <Japa> :P 11:09:31 <planetmaker> bah... *only a slight... 11:09:37 <Pikka> eh, I'll need them for the base set anyway, andy 11:09:48 <Pikka> so might as well do newgrf versions too 11:09:50 <andythenorth> ho ho 11:09:53 <planetmaker> making base set? :) 11:10:00 <andythenorth> processed graphics is a bit of a faff to set up 11:10:09 <andythenorth> but then you do 'make' and a whole new set of wagons appears :) 11:10:25 <Pikka> just like that 11:11:08 <Pikka> cargo, wagon, wagon cargo. hazzahazza, just like that 11:13:03 <andythenorth> does renderising have the same effect? 11:13:20 * andythenorth considers getting some renderising tool :P 11:15:39 <Alberth> it's called DanMack, isn't it? 11:15:48 <planetmaker> loool 11:15:57 <andythenorth> he 11:16:10 <andythenorth> my subscription has expired temporarily :P 11:16:19 <planetmaker> oh :( 11:16:45 <Alberth> one of the sacrifices that you have to make for getting quality sprites 11:33:40 *** chrswk [~ch.rswk.n@194.230.159.234] has quit [Quit: bye] 11:45:38 *** andythenorth [~Andy@elephanta.plus.com] has quit [Ping timeout: 480 seconds] 11:51:46 *** Japa [~Japa@117.214.4.231] has quit [Read error: Connection reset by peer] 12:01:24 *** yorick [~yorick@ip51cd0513.speed.planet.nl] has joined #openttd 12:09:03 *** Japa [~Japa@117.214.4.231] has joined #openttd 12:11:15 <peter1138> IE3 was nice 12:11:28 <peter1138> wrong channel :) 12:18:44 *** Andreas [~Tyrion@s5375406a.adsl.online.nl] has joined #openttd 12:31:49 *** Supercheese [~Superchee@98.145.80.103] has quit [Read error: Connection reset by peer] 12:32:18 *** Supercheese [~Superchee@98.145.80.103] has joined #openttd 12:36:32 *** andythenorth [~Andy@elephanta.plus.com] has joined #openttd 12:43:34 <jonty-comp> IE3 was nice though 12:44:06 <Eddi|zuHause> i only have very vague memories of IE3 12:50:13 *** frosch123 [~frosch@frnk-4d00de84.pool.mediaWays.net] has joined #openttd 12:51:22 *** Morgan_Freeman [~not_avail@99-194-190-173.dyn.centurytel.net] has quit [Quit: Leaving] 13:06:32 <planetmaker> __ln__, what kind of CPU has your ancient ibook? 13:06:38 <planetmaker> would it run ppc64? 13:08:10 <__ln__> my ultra modern ibook has a G4, which sadly is 32-bit only. 13:14:01 <andythenorth> how does it even work? :P 13:15:28 <fonsinchen> I also still have an iBook G4. Those are solid machine. Actually I also have a younger PowerBook G4 which is pretty rugged by now. 13:15:47 <fonsinchen> I had to remove a whole lot of parts and solder the power cable directly onto the board to make it work again. 13:16:07 <andythenorth> :) 13:16:26 <andythenorth> PowerBook G4 is a classic. Mine always got so dented, but kept on working 13:16:33 <andythenorth> I dropped one down a flight of stairs 13:18:34 <fonsinchen> The iBook won't get dented and it needs a pretty heavy blow to break the plastic. That's probably the reason why they're still working. 13:21:37 *** Japa_ [~Japa@117.214.4.231] has joined #openttd 13:22:26 <andythenorth> you must have the rounded front kind :) 13:22:47 <andythenorth> not the one where the front of the shell would split, then pierce your palm or wrist 13:28:34 *** Japa [~Japa@117.214.4.231] has quit [Ping timeout: 480 seconds] 13:37:07 *** Morgan_Freeman [~not_avail@99-194-190-173.dyn.centurytel.net] has joined #openttd 13:46:37 <frosch123> yay, "Road speed limit: 257 km/h" 13:47:07 <planetmaker> hm? 13:47:27 <andythenorth> o_O 13:48:08 <frosch123> sorry, after 20 years of ttd i noticed how silly it is to have a girder steel bridge for road vehicles 13:49:49 <planetmaker> :) 13:50:16 <DorpsGek> Commit by frosch :: r26277 /trunk/src (4 files in 2 dirs) (2014-01-26 13:50:10 UTC) 13:50:17 <DorpsGek> -Add [FS#5849]: Display speed limit also for road bridges in the TileInfo window. 13:51:47 *** Trainman [~oftc-webi@84.19.165.215] has joined #openttd 13:52:21 <Trainman> hey guys. Is there any way to activate, while the server is running via the console the realistic acceleration? 13:53:17 <frosch123> try "listsettings accel" 13:53:23 <frosch123> (iirc) 13:53:23 <LordAro> frosch123: but they look nice :) 13:53:35 <planetmaker> not sure acceleration can be changed in MP 13:56:10 <Trainman> ty so much LordAro 13:56:10 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has quit [Read error: Connection reset by peer] 13:56:17 *** bolli [~b011i@151.140.125.91.dyn.plus.net] has joined #openttd 13:56:22 <LordAro> huh? 13:56:45 <Trainman> umm. wrong one 13:56:49 <Trainman> frosch123 13:56:51 <LordAro> :p 13:56:51 <Trainman> :D 13:56:56 <bolli> Hi, Just a quick question: Is it possible to batch delete industries in the scenario editor? Ie remove all coal mines? 13:57:42 <frosch123> bolli: nope 13:57:48 <bolli> hmm 13:57:49 <bolli> thanks 13:58:24 <frosch123> you can reset the landscape somewhere, which removes all industries, and maybe also all towns 13:58:26 <frosch123> cannot remember 13:58:37 <bolli> hmm 13:58:55 <frosch123> hmm, or did it only remove company property? 13:59:02 <bolli> I know the reset landscape on the generate removes company property 13:59:25 <frosch123> ah, ok, well then you can save as heightmap and load, which removes everything except height 13:59:40 <bolli> I don't want to delete the towns however 14:00:21 <bolli> My (complete) problem is that I've downloaded a scenario online, and I want to put ECS into it.... 14:00:29 <bolli> But that messes up all the industries 14:00:47 <planetmaker> and cargoes 14:00:54 <bolli> yeah... 14:01:04 <planetmaker> good luck really :) 14:01:10 <bolli> is there any way to deal with it or not? 14:01:42 <planetmaker> none which is guaranteed to succeed. You temper with NewGRFs after map creation. Anything may happen 14:01:52 <bolli> ok, thanks 14:03:25 <planetmaker> you can try. But check very carfully that all cargoes are what they are supposed to be. Also for houses / towns and for every industry type 14:03:37 *** Pikka [~Octomom@d58-106-24-179.rdl801.qld.optusnet.com.au] has quit [Quit: Leaving] 14:03:51 <bolli> right, thanks :) 14:05:54 *** DarkAceZ [~BillyMays@50-32-33-205.drr01.hrbg.pa.frontiernet.net] has quit [Ping timeout: 480 seconds] 14:12:07 *** DarkAceZ [~BillyMays@50-32-22-206.drr01.hrbg.pa.frontiernet.net] has joined #openttd 14:21:19 *** retro|cz [~retro@ip-89-176-82-80.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 14:22:40 <frosch123> "eGRVTS Beta 1" ... how rare 14:25:34 <andythenorth> what's the right solution to this issue? http://dev.openttdcoop.org/issues/6582 14:27:11 <frosch123> you can specify multiple railtypes for a vehicle in nml 14:27:16 <frosch123> it will use the first available one 14:27:17 *** Trainman [~oftc-webi@84.19.165.215] has quit [Quit: Page closed] 14:27:31 <andythenorth> and will it exclude the others? 14:27:33 * andythenorth tests 14:27:36 <frosch123> so you can set it to use "metro tracks" if available, and "electrified" as fallback 14:28:10 <planetmaker> the compatibility is defined by the railtypes 14:28:18 <andythenorth> yeah, it just works 14:28:19 <planetmaker> not by the vehicle 14:28:19 <frosch123> a vehicle only ever runs no one railtype, compatibilty to other types is defines by the railtype grf 14:28:34 <andythenorth> so that issue is simply a non-issue 14:29:37 <andythenorth> thanks 14:34:32 *** Japa__ [~Japa@117.201.110.198] has joined #openttd 14:38:44 *** Randominty [~Randomint@124.168.211.251] has quit [] 14:39:51 *** Japa_ [~Japa@117.214.4.231] has quit [Read error: Operation timed out] 14:43:18 *** wubic [~eviltoast@c-62-220-183-22.cust.bredband2.com] has quit [Ping timeout: 480 seconds] 14:44:47 *** LSky [LSky@5ED4B2EA.cm-7-5c.dynamic.ziggo.nl] has quit [Read error: Connection reset by peer] 14:45:39 *** wubic [~eviltoast@c-62-220-183-22.cust.bredband2.com] has joined #openttd 14:46:01 *** LSky [LSky@5ED4B2EA.cm-7-5c.dynamic.ziggo.nl] has joined #openttd 14:46:47 <DorpsGek> Commit by frosch :: r26278 trunk/known-bugs.txt (2014-01-26 14:46:41 UTC) 14:46:48 <DorpsGek> -Doc [FS#5817]: Transparency issues with original houses and industries. 14:47:00 <andythenorth> one day 14:47:10 <andythenorth> we'll learn how to make software without needing architecture 14:47:13 <andythenorth> yeah right ;P 14:50:04 *** wubic [~eviltoast@c-62-220-183-22.cust.bredband2.com] has quit [] 14:50:14 <andythenorth> I try really hard to write code that doesn't require a chain of grepping through multiple files to figure out what it does :P 14:50:24 <andythenorth> but always always multiple layers are needed :P 14:50:38 <andythenorth> and I've learnt that 'document everything' is absolutely dangerous 14:51:58 *** bolli [~b011i@151.140.125.91.dyn.plus.net] has quit [Quit: Leaving] 14:52:28 <andythenorth> Alberth: want to code review my insanity? It's in IH 14:53:13 <Sacro> Intergrated hNightly? 14:53:33 <Alberth> simplest way would be to merge everything into one file :p 14:54:03 <Alberth> that would solve your "grepping through multiple files" problem :D 14:54:13 <planetmaker> :) 14:54:28 <andythenorth> then I have a god object problem :) 14:54:39 <andythenorth> rock, hard place 14:54:41 <DorpsGek> Commit by frosch :: r26279 /trunk/src (rail_cmd.cpp script/api/script_rail.cpp) (2014-01-26 14:54:34 UTC) 14:54:42 <DorpsGek> -Fix [FS#5853]: [NoAI] Some RemoveRail methods required to set a valid railtype, though it was not used anyway. Remove the need to set one. 14:55:01 <Alberth> yep, nice utopia to aim for though :) 14:55:58 <Alberth> what should I look at? 14:56:32 <andythenorth> he 14:56:35 * andythenorth had an idea 14:56:46 <andythenorth> better not to ask 14:57:32 <Alberth> I mean, which files should I look at? 14:59:53 <andythenorth> http://dev.openttdcoop.org/projects/iron-horse/repository/entry/src/graphics_processor/pipelines.py 14:59:57 <andythenorth> or local equivalent 15:00:09 <andythenorth> the pipelines are kind of singletons 15:00:33 <andythenorth> and I have to instantiate the objects by calling them after the class def 15:00:38 <andythenorth> which seems odd 15:00:45 <andythenorth> but erm...works :P 15:01:03 <andythenorth> otherwise I have to go maintain a list somewhere else which seems like overhead 15:01:42 <planetmaker> hm, the drawing of the track overlay sprites when highlighting track reservations is somewhat broken 15:01:56 <planetmaker> it doesn't use the defined overlay sprites from the grf defining tracks 15:02:31 <Alberth> it has trailing whitespace (and looking very ugly, as I have an active highlight for them by accident) 15:03:01 <planetmaker> I don't see that, but there's a whitespace warning for some sprites. Probably other railtype than I toyed with :) 15:04:10 <planetmaker> but it's not an issue with his grf. I don't see any in the code and I get the same with swedishrails when looking where the sprites come from: the base set 15:06:19 <andythenorth> Alberth: I had my editor set to strip trailing whitespace, but I was made to turn it off :( 15:07:34 <planetmaker> why that?! 15:08:05 <planetmaker> teach your developers to also use it ;) 15:08:12 <Alberth> http://paste.openttdcoop.org/show/3026/ alternative for registering 15:08:42 <andythenorth> yeah, equivalent result, more obvious why 15:08:48 <andythenorth> thanks 15:08:55 <andythenorth> stripping whitespace creates large diffs :P 15:08:59 <andythenorth> this causes shouting 15:09:04 <Alberth> planetmaker: better make the VCS reject such files instead :) 15:09:05 <andythenorth> "you have not made atomic commits" 15:09:29 <planetmaker> andythenorth, just do that once for all files and done 15:09:34 <planetmaker> one commit only whitespace 15:09:40 <planetmaker> sed is your friend for that 15:09:55 <planetmaker> whitespace changes create the huge diffs 15:10:02 <planetmaker> not the once 'remove all trailing' 15:10:14 <andythenorth> fair point 15:10:51 <planetmaker> I have the same issue also at work with code from collegues :S 15:13:27 *** retro|cz [~retro@ip-89-176-82-80.net.upcbroadband.cz] has joined #openttd 15:13:52 <planetmaker> andythenorth, and when it's about diffs, you can create the diff w/o whitespace changes: hg diff -b 15:16:01 <andythenorth> o_O 15:16:39 <Alberth> unfortunately, that also removes checking for indenting 15:18:25 <Alberth> http://paste.openttdcoop.org/show/3027/ this is how you can express abstract base class methods 15:20:21 <Alberth> http://paste.openttdcoop.org/show/3028/ simpler way of giving pipes a name 15:20:43 <Alberth> btw Pipeline -> Pipe ? or PipeElement ? 15:26:42 <Alberth> render methods seem to have common setup options, input_path, input_image -> maybe pass them from above through the parameter list? 15:33:54 <andythenorth> they do look common don't they 15:34:06 <andythenorth> I was leaving them alone, in case I need to vary in future 15:35:05 <Alberth> you can still do that of course, since you're not hiding anything 15:35:20 <Alberth> but the common case would become shorter 15:36:19 * andythenorth refactors some thigns 15:36:22 <andythenorth> things * 15:46:40 <andythenorth> thanks 15:46:56 *** DarkAce-Z [~BillyMays@50-32-49-195.drr01.hrbg.pa.frontiernet.net] has joined #openttd 15:49:39 *** jjavaholic__ [~jjavaholi@grahamg63.plus.com] has quit [Ping timeout: 480 seconds] 15:50:23 <Alberth> yw :) 15:51:54 *** DarkAceZ [~BillyMays@50-32-22-206.drr01.hrbg.pa.frontiernet.net] has quit [Ping timeout: 480 seconds] 15:54:12 *** Dark-Ace-Z [~BillyMays@50-32-33-145.drr01.hrbg.pa.frontiernet.net] has joined #openttd 15:56:39 <SpComb> opentd 1.4-beta3 on slashdot? 15:58:03 <Eddi|zuHause> why wouldn't it? 15:59:18 *** DarkAce-Z [~BillyMays@50-32-49-195.drr01.hrbg.pa.frontiernet.net] has quit [Ping timeout: 480 seconds] 16:02:36 <peter1138> it's hardly news 16:04:00 <andythenorth> slow slashdot day 16:04:06 * andythenorth reads the comments 16:04:27 <andythenorth> "it's lost the simplicity but the development team are hostile to adding features" 16:04:37 <andythenorth> in one user's sentence :P 16:05:30 <peter1138> yes i noticed that 16:14:44 <andythenorth> slashdot is a useful way to idenity the technically capable but incoherent people 16:14:51 <andythenorth> then we know where they are 16:18:14 <LordAro> andythenorth: reddit too 16:18:31 <andythenorth> I only go on reddit occasionally 16:18:38 <andythenorth> but reddit seems to have a sense of humour 16:18:42 <andythenorth> slashdot...not so much 16:22:30 <andythenorth> herp time for eye-reasting break 16:22:49 <andythenorth> wtf is reasting? 16:22:57 <andythenorth> retina screen = serious eyestrain 16:23:10 *** andythenorth [~Andy@elephanta.plus.com] has quit [Quit: andythenorth] 16:37:57 <TheZonta> Hey can i make 2 depot the same name so i train can select one of the two to get maintenance? 16:38:53 <Alberth> not possible, I think 16:39:22 <Alberth> the only way is to remove the depot orders, but then it can go to any depot at any time 16:39:46 <TheZonta> Humm 16:39:50 *** andythenorth [~Andy@elephanta.plus.com] has joined #openttd 16:40:08 <TheZonta> Or i can force then by making a waypoint and no depot order 16:41:30 <Andreas> yes, but that does still mean they can try to find a depor earlier in the route 16:41:48 <Andreas> or worst on a differen brach (if there are any) 16:52:55 <andythenorth> oopsie 16:53:09 <andythenorth> just turned a *huge* image into RGB 16:57:33 *** retro|cz [~retro@ip-89-176-82-80.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 17:00:27 *** mek42 [~chatzilla@cpe-74-79-52-81.twcny.res.rr.com] has joined #openttd 17:01:43 *** Dark-Ace-Z is now known as DarkAceZ 17:11:20 *** Djohaal [~Djohaal@189.58.14.183.dynamic.adsl.gvt.net.br] has joined #openttd 17:17:20 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has quit [Remote host closed the connection] 17:21:42 *** wubic [~eviltoast@c-62-220-183-22.cust.bredband2.com] has joined #openttd 17:21:51 *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd 17:21:54 *** mode/#openttd [+v tokai|noir] by ChanServ 17:22:46 *** adf88 [~Thunderbi@wis-zul.spine.pl] has quit [Remote host closed the connection] 17:24:58 *** adf88 [~Thunderbi@wis-zul.spine.pl] has joined #openttd 17:27:39 *** tokai|mdlx [~tokai@port-92-195-93-11.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 17:27:57 *** Aristide [~quassel@ALyon-156-1-186-76.w90-14.abo.wanadoo.fr] has joined #openttd 17:30:39 *** DarkAce-Z [~BillyMays@50-32-30-241.drr01.hrbg.pa.frontiernet.net] has joined #openttd 17:35:11 *** DarkAceZ [~BillyMays@50-32-33-145.drr01.hrbg.pa.frontiernet.net] has quit [Read error: Operation timed out] 17:41:35 *** Haube1 [~michi@77-20-215-214-dynip.superkabel.de] has joined #openttd 17:42:19 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has joined #openttd 17:42:39 *** Morgan_Freeman [~not_avail@99-194-190-173.dyn.centurytel.net] has quit [Ping timeout: 480 seconds] 17:48:49 *** Haube [~michi@77-20-215-214-dynip.superkabel.de] has quit [Ping timeout: 480 seconds] 17:52:47 *** Morgan_Freeman [~not_avail@99-194-190-173.dyn.centurytel.net] has joined #openttd 18:02:40 *** FLHerne [~FLHerne@dsl-217-155-24-22.zen.co.uk] has joined #openttd 18:02:45 *** DarkAce-Z is now known as DarkAceZ 18:14:51 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 18:14:54 *** mode/#openttd [+v glx] by ChanServ 18:27:38 *** tokai|mdlx [~tokai@port-92-195-1-59.dynamic.qsc.de] has joined #openttd 18:33:59 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 18:43:53 *** hjbviuerbgv [~hjbviuerb@41.153.246.81] has joined #openttd 18:43:57 *** hjbviuerbgv [~hjbviuerb@41.153.246.81] has quit [Excess Flood] 18:44:02 *** hjbviuerbgv [~hjbviuerb@41.153.246.81] has joined #openttd 18:44:10 <hjbviuerbgv> ØªØØ°Ùر 18:44:13 <hjbviuerbgv> warning warning warning 18:44:13 <hjbviuerbgv> .... you may be watched !!!!!!!!!!!!!!!!!!!!!!!!!! 18:44:13 <hjbviuerbgv> do uas&israel use the internet (chat,facebook, twitter,ect.....) to collect informations,,, 18:44:13 <hjbviuerbgv> can we call that.................. spying................? 18:44:13 <hjbviuerbgv> Ù٠تستخد٠ا٠رÙÙØ§ ÙØ§Ø³Ø±Ø§ØŠÙÙ Ø§ÙØ§ÙØªØ±ÙØª ØšÙ ÙØ§ÙعÙ( ÙÙØ³ ØšÙÙ, تÙÙØªØ±,ÙÙØªÙÙØš.....) ÙÙØªØ¬Ø³Ø³Ø³ØØØØØØØ 18:44:15 <hjbviuerbgv> warning warning warning 18:44:15 <hjbviuerbgv> .... you may be watched !!!!!!!!!!!!!!!!!!!!!!!!!! 18:44:15 *** hjbviuerbgv [~hjbviuerb@41.153.246.81] has quit [Excess Flood] 18:44:20 *** hjbviuerbgv [~hjbviuerb@41.153.246.81] has joined #openttd 18:45:37 <planetmaker> @kban hjbviuerbgv 18:45:38 *** mode/#openttd [+b *!~hjbviuerb@41.153.246.81] by DorpsGek 18:45:38 *** hjbviuerbgv was kicked from #openttd by DorpsGek [planetmaker] 18:46:06 <DorpsGek> Commit by translators :: r26280 /trunk/src/lang (5 files) (2014-01-26 18:45:54 UTC) 18:46:07 <DorpsGek> -Update from WebTranslator v3.0: 18:46:08 <DorpsGek> english_US - 1 changes by Rubidium 18:46:09 <DorpsGek> french - 1 changes by glx 18:46:10 <DorpsGek> korean - 8 changes by telk5093 18:46:11 <DorpsGek> slovenian - 5 changes by ntadej 18:46:12 <DorpsGek> welsh - 1 changes by kazzie 18:58:54 *** Haube [~michi@77-20-40-217-dynip.superkabel.de] has joined #openttd 19:01:07 *** Japa_ [~Japa@117.201.110.198] has joined #openttd 19:04:37 *** Haube1 [~michi@77-20-215-214-dynip.superkabel.de] has quit [Ping timeout: 480 seconds] 19:05:50 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 19:07:57 *** Japa__ [~Japa@117.201.110.198] has quit [Read error: Operation timed out] 19:30:19 *** Pereba [~UserNick@187.59.166.36] has joined #openttd 19:34:20 *** FLHerne [~FLHerne@dsl-217-155-24-22.zen.co.uk] has quit [Quit: Konversation terminated!] 19:47:35 *** glx_ [~glx@2a01:e35:2f59:c7c0:48fc:95b7:5ed9:9dec] has joined #openttd 19:47:35 *** glx is now known as Guest128 19:47:35 *** glx_ is now known as glx 19:48:02 *** Hazzard [~43aefd2c@188.cimarosa.openttdcoop.org] has joined #openttd 19:49:33 *** Knogle [~knogle@x1-6-28-c6-8e-97-e8-d2.cpe.webspeed.dk] has joined #openttd 19:51:25 *** Haube1 [~michi@77-20-40-217-dynip.superkabel.de] has joined #openttd 19:53:59 *** Guest128 [~glx@000128ec.user.oftc.net] has quit [Ping timeout: 480 seconds] 19:55:29 *** Haube [~michi@77-20-40-217-dynip.superkabel.de] has quit [Ping timeout: 480 seconds] 20:00:38 *** Progman [~progman@p57A19661.dip0.t-ipconnect.de] has joined #openttd 20:11:20 *** luaduck_zzz is now known as luaduck 20:13:11 *** skyem123 [~skyem123@cpc1-walt4-0-0-cust432.13-2.cable.virginm.net] has joined #openttd 20:38:37 *** Haube1 [~michi@77-20-40-217-dynip.superkabel.de] has quit [Read error: Connection reset by peer] 20:43:05 <luaduck> am I reading the internets right in that I need to patch the server to load heightmaps? 20:43:11 <luaduck> surely there's a switch or something I can use 20:43:50 *** DarkAceZ [~BillyMays@50-32-30-241.drr01.hrbg.pa.frontiernet.net] has quit [Read error: Operation timed out] 20:46:48 <frosch123> prepare the savegame on your client, then transfer it to the server 20:47:45 *** DarkAceZ [~BillyMays@50-32-8-165.drr01.hrbg.pa.frontiernet.net] has joined #openttd 20:47:54 <luaduck> attempting that gives me a invalid chunk size error 20:52:14 <frosch123> then you have either a patched server, or a patched client 20:52:22 <frosch123> and they are incompatible 20:52:40 *** [1]FlutteryChicken [~FlutteryC@2.120.156.188] has joined #openttd 20:52:42 <luaduck> saw that coming 20:52:43 <LSky> saw that coming 20:53:02 <frosch123> you wouldn't be able to join that server either 20:53:40 <frosch123> are you still dealing with that daylength patch? 20:54:04 <frosch123> maybe you forgot to bump the savegame version when updating the patch or something 20:55:05 *** DarkAceZ [~BillyMays@50-32-8-165.drr01.hrbg.pa.frontiernet.net] has quit [Read error: Operation timed out] 21:17:54 *** skyem123 [~skyem123@cpc1-walt4-0-0-cust432.13-2.cable.virginm.net] has quit [Quit: Goodbye!] 21:25:20 *** Alberth [~hat@2001:980:272e:1:be5f:f4ff:feac:e11] has left #openttd [] 21:27:52 <andythenorth> good night 21:27:53 *** andythenorth [~Andy@elephanta.plus.com] has quit [Quit: andythenorth] 21:40:07 *** Morgan_Freeman [~not_avail@99-194-190-173.dyn.centurytel.net] has quit [Quit: Leaving] 21:42:51 <planetmaker> good night 21:50:51 *** Japa_ [~Japa@117.201.110.198] has quit [Read error: Connection reset by peer] 22:02:57 <Wolf01> 'night 22:03:00 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 22:07:33 *** LeandroL [~leandro@190.189.0.224] has quit [Ping timeout: 480 seconds] 22:16:44 *** LeandroL [~leandro@190.189.0.224] has joined #openttd 22:17:15 *** LeandroL [~leandro@190.189.0.224] has quit [] 22:17:30 *** LeandroL [~leandro@190.189.0.224] has joined #openttd 22:30:30 *** Morgan_Freeman [~not_avail@99-194-190-173.dyn.centurytel.net] has joined #openttd 22:31:12 *** Japa [~Japa@117.201.110.198] has joined #openttd 22:32:22 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has quit [Ping timeout: 480 seconds] 22:40:30 *** HerzogDeXtEr [~flex@i59F6DE9.versanet.de] has quit [Quit: Leaving.] 22:41:42 *** HerzogDeXtEr [~flex@i59F6DE9.versanet.de] has joined #openttd 22:41:46 *** HerzogDeXtEr [~flex@i59F6DE9.versanet.de] has quit [] 22:42:12 *** HerzogDeXtEr [~flex@i59F6DE9.versanet.de] has joined #openttd 22:44:17 *** Progman [~progman@p57A19661.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 22:50:14 *** HerzogDeXtEr [~flex@i59F6DE9.versanet.de] has quit [Ping timeout: 480 seconds] 22:51:57 *** DarkAceZ [~BillyMays@50-32-9-72.drr01.hrbg.pa.frontiernet.net] has joined #openttd 23:04:51 *** Elukka [~Elukka@a91-152-213-89.elisa-laajakaista.fi] has quit [] 23:09:46 *** frosch123 [~frosch@frnk-4d00de84.pool.mediaWays.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 23:20:53 *** Tyrion [~Tyrion@s5375406a.adsl.online.nl] has joined #openttd 23:23:56 *** Andreas [~Tyrion@s5375406a.adsl.online.nl] has quit [Ping timeout: 480 seconds] 23:23:56 *** Tyrion is now known as Andreas 23:30:34 *** glx_ [~glx@2a01:e35:2f59:c7c0:48fc:95b7:5ed9:9dec] has joined #openttd 23:30:34 *** glx is now known as Guest141 23:30:34 *** glx_ is now known as glx 23:31:01 *** adf88 [~Thunderbi@wis-zul.spine.pl] has quit [Quit: adf88] 23:35:49 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [] 23:36:55 *** Guest141 [~glx@000128ec.user.oftc.net] has quit [Ping timeout: 480 seconds] 23:38:44 *** [1]FlutteryChicken [~FlutteryC@2.120.156.188] has left #openttd [] 23:39:00 *** Aristide [~quassel@ALyon-156-1-186-76.w90-14.abo.wanadoo.fr] has quit [Remote host closed the connection] 23:48:41 *** valhallasw [~valhallas@s55978e11.adsl.online.nl] has quit [Quit: leaving] 23:57:28 *** sla_ro|master [~sla.ro@95.76.164.39] has quit []