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00:06:41 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Quit: There's a real world out here!] 00:20:35 *** Buntunub [~quassel@c-24-126-85-103.hsd1.va.comcast.net] has quit [Remote host closed the connection] 00:23:34 *** Buntunub [~quassel@c-24-126-85-103.hsd1.va.comcast.net] has joined #openttd 00:30:58 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 00:34:35 *** ginko_ [~ginko@0001b68f.user.oftc.net] has joined #openttd 00:37:33 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has quit [Read error: Connection reset by peer] 00:37:47 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has joined #openttd 00:41:46 *** ginko [~ginko@0001b68f.user.oftc.net] has quit [Ping timeout: 480 seconds] 00:54:38 *** supermop [~supermop@d110-33-179-139.sun801.vic.optusnet.com.au] has joined #openttd 01:04:20 *** ginko_ [~ginko@0001b68f.user.oftc.net] has quit [Ping timeout: 480 seconds] 01:39:33 *** itsatacoshop247 [~itsatacos@2601:9:1180:237:f16d:3c7a:3ff5:b6bc] has quit [Ping timeout: 480 seconds] 01:45:31 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has quit [Quit: Leaving] 03:25:24 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 03:40:17 *** itsatacoshop247 [~itsatacos@2601:9:1180:237:f16d:3c7a:3ff5:b6bc] has joined #openttd 03:54:59 *** ccfreak2k [~ccfreak2k@hephaestus.untrust.org] has quit [Ping timeout: 480 seconds] 03:57:23 *** ccfreak2k [~ccfreak2k@hephaestus.untrust.org] has joined #openttd 04:42:42 <supermop> ive been manually drawing rivers and correcting valleys on this heightmap for 3 days 05:04:37 *** quorzom [~quorzom@cable-78-35-98-177.netcologne.de] has quit [Read error: Connection reset by peer] 05:19:51 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 05:56:02 *** Eddi|zuHause [~johekr@p57BD5048.dip0.t-ipconnect.de] has quit [] 05:56:16 *** Eddi|zuHause [~johekr@p57BD5E85.dip0.t-ipconnect.de] has joined #openttd 06:10:22 <mgrunin> what a loser 06:41:51 *** Pereba [~UserNick@177.40.222.136] has joined #openttd 06:46:03 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 06:54:12 <andythenorth> o/ 06:58:35 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 07:13:50 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 07:35:34 <supermop> yo 07:39:16 <andythenorth> lo 08:02:16 <andythenorth> ugh 08:02:19 <andythenorth> also ugh 08:08:38 *** Pensacola [~quassel@c80094.upc-c.chello.nl] has joined #openttd 08:29:17 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 08:29:20 *** mode/#openttd [+o Alberth] by ChanServ 08:34:03 *** engineerwolf [~engineerw@0001f8e6.user.oftc.net] has joined #openttd 08:34:32 *** engineerwolf [~engineerw@0001f8e6.user.oftc.net] has quit [] 08:36:04 <andythenorth> moin Alberth 08:36:11 <Alberth> moin 08:44:38 *** Progman [~progman@p57A1992E.dip0.t-ipconnect.de] has joined #openttd 08:49:35 *** Pereba [~UserNick@177.40.222.136] has quit [Read error: Connection reset by peer] 08:50:55 *** Pereba [~UserNick@177.40.222.136] has joined #openttd 08:52:15 <Alberth> firs shuffles :) 08:56:08 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 08:58:31 <andythenorth> yair 08:58:41 <andythenorth> got inspired to work on it again 08:58:43 <andythenorth> due to BB 08:58:52 <Alberth> :) 09:01:17 <Alberth> unfortunately, I seem to have lost inspiration, currently 09:03:05 <andythenorth> it comes, it goes 09:03:14 *** Pensacola [~quassel@c80094.upc-c.chello.nl] has quit [Remote host closed the connection] 09:03:50 <Alberth> yeah, in this case it got killed by troubles at work 09:05:10 * andythenorth has not troubles at work this week, but definitely stuff that needs doing, 10-12 hours / day 09:05:29 <andythenorth> BB is the kind of thing to let cook for a while anyway 09:06:51 <andythenorth> last FIRS release was 2013 09:06:59 <andythenorth> thereâs 1 year of lang updates I should ship :P 09:09:47 <Supercheese> err, could you wait just a bit 09:09:54 <Supercheese> I am working on the Latin translation as we speak (type) 09:11:00 <andythenorth> it wonât ship today 09:11:11 <andythenorth> got a bug I have to try and fix (bulk terminals are stupidly hard to build) 09:11:27 <Supercheese> too... bulky, perhaps :P 09:12:26 <andythenorth> 3 industries: you can tell these apart now, right? http://dev.openttdcoop.org/attachments/download/7020/harbours_compared.png 09:12:36 <andythenorth> previously the port and fishing harbour used same buildings 09:12:37 <Eddi|zuHause> andythenorth: you went to the ECS-tourist-center-school-of-placement-rules? 09:13:19 <andythenorth> Eddi|zuHause: I made some kind of...error 09:13:30 <andythenorth> I think over-use of magic tile 255, probably 09:13:36 <andythenorth> otherwise Iâm stumped 09:15:21 <Alberth> harbours look good to me 09:15:46 <V453000> omg moar sea stuff? :D 09:16:20 <andythenorth> not new 09:16:26 <andythenorth> V453000: fixing Full FIRS economy 09:16:33 <andythenorth> by CHEATING 09:16:37 <V453000> XD 09:16:42 <andythenorth> oops, child #2 pressed caps lock 09:16:59 <Eddi|zuHause> yeah. sure. let's go with that :p 09:17:02 <andythenorth> Iâve added port + bulk terminal 09:17:44 <andythenorth> adds alternative source of ENSP and FMSP 09:17:52 <andythenorth> should break the dominance of metal / oil chains 09:18:06 <andythenorth> and incentivises farms, non-ENSP secondary cargos 09:18:35 <Supercheese> moar industries to full economy? 09:18:59 <andythenorth> yes 09:19:11 <andythenorth> flattens everything out a bit 09:19:16 <andythenorth> some people will hate it, but eh 09:19:22 <andythenorth> they can use 1.3.0 09:19:31 *** Yotson [~Yotson@2001:980:6ac8:1:2122:6571:d9f8:33ea] has joined #openttd 09:19:35 <Supercheese> "some people will hate it" is valid for any change whatsoever 09:20:41 * andythenorth -> children, football 09:20:42 <andythenorth> bbl 09:20:44 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has left #openttd [] 09:21:39 *** Pereba [~UserNick@177.40.222.136] has quit [Read error: Connection reset by peer] 09:22:45 *** Pereba [~UserNick@177.40.222.136] has joined #openttd 09:40:15 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd 09:40:41 <Wolf01> hello o/ 09:50:12 *** Pikka [~Octomom@d58-106-59-198.rdl801.qld.optusnet.com.au] has joined #openttd 09:51:57 <Pikka> busy bee! 09:58:41 <Alberth> hi hi 09:58:55 <Pikka> moin alberth 09:59:24 <krinn> hi 09:59:29 <Wolf01> hi pikka 09:59:41 <Pikka> hello 09:59:53 <V453000> HEYOO 10:00:06 <Pikka> BONSOIR 10:00:37 <Pikka> how is everyone this thing? 10:00:41 <krinn> Pikka, bonjour : bonsoir is when daylight goes off 10:00:54 <Pikka> true that, but it is 8pm 10:01:20 <krinn> erf, wonder when english will use 24hours, it piss me off always the am/pm 10:01:26 <Wolf01> your silly side of the world 10:01:34 <Pikka> 2000 then 10:01:41 <krinn> just like metric system, should have use it for years 10:02:37 *** HerzogDeXtEr [~flex@88.130.161.59] has joined #openttd 10:03:02 <krinn> do military use am/pm too or are more sane and goes with 24h? 10:08:08 <krinn> is there any plant to get that IsMultihead function for the AI API soon, it is odd to work without it 10:09:20 <Pikka> how would it be useful for the AI? 10:09:40 <V453000> Pikka working on landscape yet? :P 10:09:59 *** itsatacoshop247 [~itsatacos@2601:9:1180:237:f16d:3c7a:3ff5:b6bc] has quit [Ping timeout: 480 seconds] 10:10:06 <krinn> pikka: do know how many engine a train have in it 10:10:06 <Pikka> V - started work on a tram 10:10:11 <V453000> =D 10:11:01 <krinn> you can ask if engine is not a wagon, so a loco, but you can't know if the two locos you found are one multihead or two of the same type 10:12:27 <Pikka> v: moving house this week so that's taking a bit of time :) also a few other things... 10:12:36 <V453000> oh :) 10:12:50 <V453000> I might have landscape ~soon :P 10:12:58 <Pikka> I saw the screenshots 10:13:19 <V453000> well it looks majorly different already :D 10:14:09 <Wolf01> moving house? http://www.housemovechecklist.co.uk/wp-content/uploads/2010/09/moving-house.jpg 10:15:02 <Pikka> exactly 10:15:34 <Pikka> it's a fairly common procedure in australia, our houses are on stilts and made of wood so they're easy to move. :) 10:17:25 <Wolf01> you should think about adding legs and cannons, then http://film110.pbworks.com/f/1260336766/howlscastle.jpg 10:18:03 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 10:20:29 *** gelignite [~gelignite@i528C3282.versanet.de] has joined #openttd 10:53:02 <V453000> woot when you download new notepad++ it writes down a je suis charlie message =D 10:54:13 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 10:54:24 <Pikka> andythenorth, busy bee! 10:54:32 <andythenorth> lo Pikka 10:54:44 <andythenorth> Pikka! 10:54:50 <andythenorth> where has pikka been? o_O 10:55:00 <Pikka> moving house next week 10:55:33 <Pikka> also http://www.gayledallaston.com/ 10:55:59 <andythenorth> busy busy 10:56:16 <Pikka> very 10:56:43 <andythenorth> no mobile games yet? o_O 10:56:52 <Pikka> nope 10:57:05 <Pikka> been working on a 32bpp steam tram though :) 10:57:10 <andythenorth> :) 10:57:15 <andythenorth> so Busy Bee 10:57:25 <Pikka> trying it for the first time now 10:57:25 <andythenorth> the GS for people who mostly want a sandbox 10:57:38 <V453000> we want pictures of the tram 10:57:50 <andythenorth> it is definitely âthrow a GS at the wall, see what sticksâ ;) 10:58:30 <Alberth> :D 11:03:45 * andythenorth has ideas for GS 11:03:52 <andythenorth> but not doing them right now 11:03:59 * andythenorth making FIRS less bad 11:05:08 <V453000> moar pixulz! :D 11:08:22 <Pikka> http://i.imgur.com/ks2nuKl.png such as it is so far. :P 11:09:19 <V453000> :0 11:09:23 <V453000> wtftram 11:09:30 <V453000> more like train =D 11:10:20 <Pikka> very tiny train 11:10:29 <V453000> :) 11:10:32 <Pikka> https://www.youtube.com/watch?v=aG6Nf1P7BHE 11:11:18 <Pikka> too tiny for 1x pixels really ;) 11:13:37 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Remote host closed the connection] 11:14:19 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 11:14:28 <V453000> everything needs x4 11:14:43 <V453000> omg it has a real counterpart =D 11:21:25 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 11:24:00 <andythenorth> much realisms 11:24:47 <Pikka> slightly 11:25:03 <peter1138> That tram sounds diesel... 11:25:16 <peter1138> But that might've been a nearby bus :p 11:25:33 <Pikka> they're diesel powered replicas :P 11:25:46 <peter1138> I was right! 11:25:49 <peter1138> So... er... why? 11:27:19 <peter1138> Causes lots of pointless queues. 11:27:23 <peter1138> Lol @ turning around. 11:27:27 <Pikka> why diesel powered replicas? because they're a tourist attraction. the original steam trams were mentioned in a very popular japanese novel. 11:27:35 <Pikka> I know, self-contained turntable. pretty cool. ;) 11:27:49 <peter1138> That poor regular tram behind it, stuck for hours! 11:28:24 <andythenorth> Pikka: which novel? 11:28:38 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 11:28:50 <Pikka> botchan 11:28:58 <Pikka> and so the trams are known as botchan ressha 11:29:43 <Pikka> http://en.wikipedia.org/wiki/Botchan_Ressha 11:31:36 <andythenorth> ho 11:31:46 <andythenorth> I just read Kokoro http://en.wikipedia.org/wiki/Kokoro 11:31:51 <andythenorth> maybe I should read Botchan next 11:32:00 <peter1138> Love the tiny little platforms in the middle of the road... I can't imagine that being allowed here... 11:32:05 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has joined #openttd 11:35:00 <Flygon> peter1138: They exist in Australia 11:35:38 <Flygon> The platforms 11:35:59 <Pikka> I keep meaning to read botchan, never quite get around to it 11:36:17 <Pikka> especially since I've been to matsuyama (and ridden on the trains :)) 11:37:59 <andythenorth> Pikka: any comments on BB then? 11:39:10 <Pikka> seems pretty good to me. :) 11:39:21 <Pikka> from a sandboxy, non-competitive point of view. 11:39:56 <Pikka> perhaps a counter of completed and expired tasks would be nice, for those who like to challenge themselves? 11:40:19 <andythenorth> probably the story book 11:40:30 <Pikka> is it already there? 11:40:31 <Pikka> I didn't look 11:40:42 <krinn> or gives a static amount of money when a goal is done, even none really needs the money, it gave a motivation to do the goal (like subsidies) 11:40:53 <andythenorth> story book not handled yet 11:41:02 <Pikka> I see 11:42:19 <andythenorth> weâve considered money reward for goal 11:42:26 <andythenorth> I think itâs interesting to not have it 11:43:43 <Pikka> just a "point" for completion would be enough 11:43:45 <andythenorth> a counter of goals completed 11:43:50 <Pikka> yes 11:43:53 <andythenorth> means youâre doing it just ftw 11:43:55 <andythenorth> which is nice 11:47:22 *** liq3 [liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has quit [] 12:05:59 <andythenorth> so is FIRS Latin done? o_O 12:06:04 <andythenorth> my bug was easier to fix than I though 12:06:08 <andythenorth> thought * 12:06:14 <andythenorth> any other translations to go in? 12:06:20 <andythenorth> who knows when next FIRS will be 12:06:58 <andythenorth> after 1.4.0, might be another year :P 12:24:00 <andythenorth> Pikka: wot, you broke my tram? o_O 12:27:11 <Pikka> "oops"? 12:27:37 <Pikka> yes, fitted to farm supplies it would not load, I didn't try it fitted to anything else. :) the older tram works fine. 12:27:53 <andythenorth> bloody trams 12:27:56 <Pikka> the amblecote 12:30:33 * andythenorth will look 12:32:46 *** Supercheese is now known as Guest2225 12:32:50 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 12:36:10 *** dreck [~oftc-webi@166.62.182.125] has joined #openttd 12:36:12 <dreck> hi 12:37:44 <peter1138> Dragons! 12:37:46 <peter1138> Horses! 12:37:47 <peter1138> Boys! 12:37:53 <peter1138> Wait, that sounds wrong :s 12:38:53 *** Guest2225 [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Ping timeout: 480 seconds] 12:43:35 <Wolf01> oh, they found signs on alien life on Mars... wait no, it's just the lost Beagle2 from 2003 12:44:26 <peter1138> Technically it is alien. 12:44:34 <peter1138> We're the aliens. 12:44:59 <shempi> mind blown 12:47:40 <dreck> lol wol01 12:47:45 <dreck> wolf* 12:51:58 <Wolf01> https://translate.googleusercontent.com/translate_c?act=url&depth=1&hl=it&ie=UTF8&prev=_t&rurl=translate.google.it&sl=it&tl=en&u=http://bizzarrobazar.com/2015/01/13/il-babbuino-ferroviere/&usg=ALkJrhhJHV0aKU_XrEN-z2NG45dKEN4VDg interesting, we should make a baboon-AI 12:59:39 *** dfox [~dfox@94.142.237.120] has quit [Ping timeout: 480 seconds] 13:05:38 <dreck> wolf* 13:05:41 <dreck> er sorry 13:13:37 *** frosch123 [~frosch@frnk-5f744240.pool.mediaWays.net] has joined #openttd 13:13:44 <Wolf01> quak 13:13:52 <frosch123> ciao 13:15:07 *** dfox [~dfox@94.142.237.120] has joined #openttd 13:23:36 <dreck> hi frosch 13:25:17 <andythenorth> quak 13:25:35 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 13:26:20 *** shirish_ [~quassel@117.195.96.3] has joined #openttd 13:28:21 <dreck> so whats everyone doing anyway? 13:28:29 <Wolf01> 9gagging 13:28:53 <dreck> how come? 13:28:58 * NGC3982 is coding. 13:29:11 *** Suicyder [~Suicyder@86.92.59.88] has joined #openttd 13:29:24 <dreck> coding what ngc? :P 13:29:27 <dreck> heh 13:32:28 <NGC3982> A messageparser for NGCone 13:32:42 <NGC3982> Take a look in the the game chat and you'll see. 13:33:10 <dreck> heh ok 13:33:45 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Ping timeout: 480 seconds] 13:34:29 <dreck> hope the parser goes well when you finish it ok ngc? :) 13:35:47 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 13:36:17 <NGC3982> dreck: Yes. Sorry, but it will take 3-4 minutes before restart, since i need to change a ..thing. 13:36:35 <dreck> its ok take your time :) 13:36:46 <dreck> <has a few websites to look at anyway 13:39:51 <NGC3982> dreck: Server is started. Please note the changes on http://rules.henjoh.se 13:40:57 * andythenorth plugs in to the mains to compile FIRS :P 13:41:49 <dreck> andy..I still like FIRS a lot fyi :) 13:42:38 <__ln___> http://www.bbc.com/news/uk-30863024 13:43:11 <andythenorth> working on FIRS again gives me time to do yoga that I need to do for backache 13:43:18 <andythenorth> maybe glacial compiles are good 13:43:34 <peter1138> NGC3982, "lot's" ... please fix? 13:44:13 *** Hoppe [~oftc-webi@62.61.159.141] has joined #openttd 13:44:19 <Hoppe> helllo 13:45:10 <Hoppe> sorry for asking.. how do u disable fights in the game ? 13:45:25 <peter1138> Fights? 13:45:45 <NGC3982> peter1138: Where? 13:45:46 <andythenorth> crashes? 13:45:54 <peter1138> NGC3982, server 4's title. 13:46:04 <NGC3982> Ah. 13:46:05 <NGC3982> Thanks. 13:46:56 * andythenorth is nostalgic for the days when âfull animationâ worked on OS X 13:47:12 <Hoppe> @peter1138 Flights 13:47:22 <peter1138> One day I'll find a copy of OS X to see if I can see what the problem is. 13:47:33 <peter1138> Logically... there's no reason for it not to work. 13:47:41 <andythenorth> itâs on my to-do list to send you a DVD 13:47:42 <peter1138> Hoppe, set the max aircraft to 0, I guess. 13:47:42 <andythenorth> or something 13:47:51 <Hoppe> :) 13:48:05 <andythenorth> I think it only affects my self-compiled OTTD, iirc the nightly is fine 13:48:28 <andythenorth> so itâs probably some crap about which SDK Iâm linking, or configure options for 8bpp or something else I donât understand 13:51:48 <NGC3982> Hoppe: Do you know how to use the console in OpenTTD? 13:52:09 <Hoppe> yes 13:52:38 <NGC3982> Hoppe: And you want to disable aircraft in a single-player game? 13:53:19 <andythenorth> fixed another harbour industry (the left-most one) http://dev.openttdcoop.org/attachments/download/7021/harbours_compared_2.png 13:53:25 <andythenorth> they all look different enough now? 13:53:27 <andythenorth> and not crap? 13:54:34 <Hoppe> ngc3982 a friend set up a server for me in germany so me and a friend can play togeather 13:55:28 <Alberth> andy, a bit full? 13:55:38 <NGC3982> Hoppe: I see. The owner of the server (or you with the owners permission) can change configuration parameters with rcon. You open console, and do 'rcon password "set max_aircraft 0"', without the '. 13:55:50 <NGC3982> Hoppe: The rcon password can be provided by the person who owns or started the server. 13:56:13 <Hoppe> i will try,, i have the password 13:56:54 <andythenorth> Alberth: ? 13:57:12 <Alberth> every tile of the harbour has a house or crane or .. 13:58:22 <Hoppe> NGC3982 Thanx alot my friend :D 13:58:23 <Alberth> no place to dump cargo from the ship :p 13:58:32 <NGC3982> Hoppe: :-). 13:59:28 <andythenorth> Alberth: yeah I filled the empty tiles 13:59:32 <andythenorth> maybe that was unwise 13:59:35 <andythenorth> I thought they looked odd 14:05:55 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 14:08:50 <Hoppe> 'NGC3982 is there a webpage where i can see all the Settings command + 14:13:21 *** Hoppe [~oftc-webi@62.61.159.141] has quit [Remote host closed the connection] 14:15:07 <andythenorth> planetmaker: any idea about this FIRS bug? o_O http://dev.openttdcoop.org/issues/6992 14:15:14 * andythenorth has no idea 14:15:39 <V453000> votes on how fat should a road be? 14:15:50 <V453000> assuming 10mx10m is a tile 14:15:54 <V453000> 5m is probably too thin 14:15:58 <V453000> something like 6-7? 14:19:28 <peter1138> Depends on the type of road... 4.5-7.5m... 14:25:43 *** Biolunar [Biolunar@blfd-5d822655.pool.mediaWays.net] has joined #openttd 14:27:17 *** gelignite [~gelignite@i528C3282.versanet.de] has quit [Quit: http://bit.ly/nkczDT] 14:32:14 <krinn> i'm crazy but we don't have a steel wagon in stock openttd? 14:33:28 <frosch123> we do, you are crazy :) 14:34:35 <krinn> just start a new game to make sure: no steel wagon while i have SH40 already 14:36:39 <krinn> wow found it: with opengfx industries, i don't have the steel wagon 14:37:08 <krinn> (earlier i said "stock openttd" because i didn't think opengfx industries could alter vehicle) 14:37:27 <Wolf01> bad feature 14:39:07 <NGC3982> Is there a way to increase terraforming cost without a mod? 14:40:08 <frosch123> andythenorth: i vote for nml bug 14:42:13 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 14:42:59 <michi_cc> NGC3982: Basecost NewGRF, or is that already a mod for you? 14:43:32 <krinn> pfff it sucks to update 100m of content with a connection as good as with a 56k modem 14:45:35 <andythenorth> frosch123: really? o_O 14:46:20 <NGC3982> michi_cc: Oh, it's a NewGRF? I see. 14:46:48 <frosch123> andythenorth: no, actually ottd bug 14:48:22 <krinn> ok, update to ogfx+industries 0.3.5 still no steel wagon with it... 14:48:29 <krinn> can someone check it miss it too? 14:51:28 <frosch123> andythenorth: https://paste.openttdcoop.org/psj9ajiax?/psj9ajiax 14:52:53 <frosch123> andythenorth: anyway, firs breaks toyland completely, doesn't it? 14:52:58 <frosch123> it even crashed ottd 14:54:09 <frosch123> does it disable all cargos including pax and mail or something? 14:55:15 <frosch123> andythenorth: yeah, starting a toyland game with firs 1.3.0 results in industries, but no cargos 14:55:17 <krinn> http://dev.openttdcoop.org/issues/6878 (looks really strange, anyway i have my answer) 14:56:06 <frosch123> and ottd crashes if all railtypes are disabled because all vehicles are disabled or something 14:57:24 <frosch123> apparently ottd even disables the default engines which carry no cargo, if pax is disabled :p 14:59:13 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has quit [] 15:00:06 <DorpsGek> Commit by frosch :: r27119 trunk/src/newgrf.cpp (2015-01-17 15:00:02 UTC) 15:00:07 <DorpsGek> -Fix: Action 7/9 condition 0A failed for present, but disabled, NewGRF. 15:00:42 <andythenorth> how rare :) 15:03:21 <frosch123> still, firs is broken in toyland, so disabled firs was actually better :p 15:04:58 <andythenorth> I should probably just allow it in toyland 15:05:01 <andythenorth> dumb restrictions 15:05:05 <V453000> peter1138: openttd road, not real road :P 15:06:34 <V453000> lets go with 6m 15:06:39 <V453000> 60% of a tile sounds fine enough 15:07:19 *** Pereba [~UserNick@177.40.222.136] has quit [Quit: Looking for a new irc client? check www.adiirc.com for a new free, light, feature-rich and portable one.] 15:11:58 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 15:39:50 *** dreck [~oftc-webi@166.62.182.125] has left #openttd [] 15:45:31 *** Haube [~Michi@ip25048c11.dynamic.kabel-deutschland.de] has joined #openttd 15:52:11 *** KWKdesign [~KWKdesign@pool-72-94-147-76.phlapa.fios.verizon.net] has quit [Ping timeout: 480 seconds] 15:52:57 *** KWKdesign [~KWKdesign@pool-72-94-147-76.phlapa.fios.verizon.net] has joined #openttd 15:54:58 <frosch123> hmm, i added a visualisation for "focussed window" 15:55:17 <frosch123> but it mainly shows how bonkers the focus changes in ottd :p 15:56:54 *** Myhorta[1] [~Myhorta@2001:8a0:ed44:5b01:eef0:5991:3807:6c31] has joined #openttd 15:57:54 <Flygon> http://www.theage.com.au/victoria/man-fined-for-driving-esky-on-footpath-20150117-12sjpq.html 15:58:00 <Flygon> I demand Esky NewGRF 16:02:34 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 16:13:45 *** Myhorta[1] [~Myhorta@2001:8a0:ed44:5b01:eef0:5991:3807:6c31] has quit [Ping timeout: 480 seconds] 16:26:16 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 16:34:36 *** alluke [~oftc-webi@62-78-237-171.bb.dnainternet.fi] has joined #openttd 16:35:07 <alluke> how to get those lines onto the map? http://media.openttd.org/images/screens/1.4/cargodist.png 16:35:43 <frosch123> map toolbar dropdown 16:36:04 <frosch123> i.e. hold mouse button on the smallmap button in the toolbar 16:36:26 <frosch123> about half of the buttons have a dropdown :p 16:38:50 <andythenorth> how interesting 16:39:33 <andythenorth> supply + demand view would be interesting 16:39:46 <frosch123> nope 16:40:12 <frosch123> you would need a limitation on how far the lines go 16:40:27 <frosch123> else every ore mine is connected to every steel mill 16:40:31 <frosch123> which is pretty useless 16:41:36 *** Biolunar [Biolunar@blfd-5d822655.pool.mediaWays.net] has quit [Quit: yo.] 16:41:51 <andythenorth> I was thinking of rectangles or triangles rather lines 16:41:54 <andythenorth> than * 16:42:03 <andythenorth> upward triangle = supply 16:42:07 <andythenorth> downwad = demand 16:42:13 <andythenorth> downward * 16:42:39 <frosch123> no idea where you would want to display them 16:43:09 <frosch123> you mean select cargo in smallmap and then highlight industries with triangles instead of rectangles? 16:43:29 <frosch123> (i mean select cargo in cargo flow window) 16:43:38 <frosch123> s/flow/chain/ 16:44:01 <andythenorth> I would draw them right on the map 16:44:06 <andythenorth> :P 16:44:20 <frosch123> based on what? 16:46:27 <alluke> thanks 16:49:56 <andythenorth> frosch123: no idea, this is not a well-formed plan :D 16:50:21 <andythenorth> by supply + demand, I just mean provide / accept 16:50:46 <andythenorth> itâs probably bad 16:51:21 <frosch123> well, make a patch to draw lines for the closest provider p 16:51:33 <frosch123> but not sure anyone would use it :p 16:52:21 <frosch123> or draw cargo icons as overlay over the industry, and draw the lines when hovering the icons :p 16:53:22 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has joined #openttd 16:57:48 <Alberth> build busy bee into openttd :p (it does closest supplier calculations) 16:58:47 <frosch123> oh, make the whole map foggy and only reveal the industries you have goals for? 16:59:42 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has quit [] 17:00:14 <andythenorth> fog of war! 17:00:19 <andythenorth> my liege 17:00:21 <Alberth> gradual disclosure of the map :) 17:00:35 <andythenorth> I kind of had that in mind for a GS somehow 17:00:41 <andythenorth> at least, unlocking the map 17:00:46 <andythenorth> can we obscure the map? 17:00:50 <andythenorth> all we have to do is draw black :P 17:01:06 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has joined #openttd 17:01:14 <frosch123> i always disable fog-of-war if possibly 17:01:15 <andythenorth> let GS control it by tile co-ordinates 17:01:19 <frosch123> e.g. in widelands 17:01:27 <andythenorth> I only saw it in Warcraft 1 17:01:33 <andythenorth> where it was perfect 17:01:44 <andythenorth> can imagine it being annoying in other games 17:01:47 <frosch123> not seeing other units is fine, but not seeing the map is stupid 17:01:56 <frosch123> esp. if you play the same map multiple times 17:02:25 <frosch123> then you don't see what you could know anyway 17:02:36 <Alberth> you can do terraforming, build cities and build industries, so you could make a GS that "releases" a part by building it all? 17:02:42 <andythenorth> I think warcraft maps were procedural 17:02:52 <andythenorth> Alberth: yes, thatâs what I have in mind 17:03:01 <andythenorth> something like âBuild the Westâ or whatever 17:03:03 <frosch123> oh, make the whole map water, and make the gs add land over time? :p 17:03:07 <andythenorth> you start on one side of the map 17:03:18 <andythenorth> after completing goals, the game starts adding cities in the interior 17:03:19 <V453000> lol that sounds fun 17:03:23 <V453000> frosch 17:03:30 <andythenorth> or delete land 17:03:33 <andythenorth> never-ending story 17:03:42 <andythenorth> weird film 17:03:50 <Alberth> weird book :) 17:04:28 <andythenorth> bah, over a year ago, someone diagnosed the cause of this issue http://dev.openttdcoop.org/issues/6667 17:04:37 <andythenorth> but I donât remember, and didnât write it down 17:04:52 <andythenorth> probably the graphics chain needs random bits in it somewhere? 17:06:31 <frosch123> andythenorth: does it belong to 6899? 17:06:39 <frosch123> though 6899 is newer than 6667 17:07:11 <Alberth> wouldn't be the first time a ticket is a duplicate of a newer ticket :p 17:09:22 *** alluke [~oftc-webi@62-78-237-171.bb.dnainternet.fi] has quit [Quit: Page closed] 17:13:43 <andythenorth> theyâre related 17:13:58 <andythenorth> if they have common cause then one is a dupe 17:14:10 <andythenorth> they probably have common cause right? 17:14:36 <andythenorth> hmm theyâre different issues 17:15:02 <andythenorth> one is during construction, one is after construction 17:15:03 <frosch123> stop trying to solve issues with bureaucracy :p 17:15:13 <andythenorth> best way 17:15:25 <andythenorth> I close so many tickets with bureacracy 17:15:35 <andythenorth> often cheap in the short and long term 17:17:00 <andythenorth> I think my date sensitive spritelayouts must be quite borked 17:17:01 <andythenorth> meh 17:17:32 <frosch123> https://paste.openttdcoop.org/peistqkuh?/peistqkuh <- is that any good? (not code-wise, it's a quick hack; just from a usability pov) 17:17:42 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has quit [] 17:17:47 <frosch123> highlight windows with focus 17:17:59 <frosch123> return focus to parent window when closing 17:18:05 <frosch123> make ESC close the focussed window 17:18:38 <frosch123> and some fixes to focus-stealing, but likely there are more 17:20:22 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has joined #openttd 17:27:25 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 17:27:53 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has quit [] 17:28:58 <Alberth> I don't remember ever having trouble with focus 17:30:23 <frosch123> i think some hotkeys won't work if you have a tooltip displayed, or when news pop up 17:30:26 <frosch123> stuff like that 17:30:45 <frosch123> it's just more noticeable with the highlighting 17:31:35 * andythenorth wonders how much to obsess about construction states 17:31:37 <andythenorth> probably not a lot 17:33:54 <Alberth> for getting bug reports, seems like a useful notion 17:37:37 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has joined #openttd 17:38:49 *** Supercheese is now known as Guest2254 17:38:54 *** Guest2254 [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Ping timeout: 480 seconds] 17:38:54 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 17:40:23 <andythenorth> Pikka: nice sprites in TAI 17:41:31 *** Samu [~oftc-webi@po1-84-90-249-192.netvisao.pt] has joined #openttd 17:43:59 <Samu> "The currently used base graphics set is missing a number of sprites..." etc. Is there a development snapshot of the base graphics somewhere? 17:45:04 <Samu> for OpenTTD 1.5.0-beta1, that is 17:45:25 <DorpsGek> Commit by translators :: r27120 trunk/src/lang/korean.txt (2015-01-17 17:45:21 UTC) 17:45:26 <DorpsGek> -Update from WebTranslator v3.0: 17:45:27 <DorpsGek> korean - 1 changes by telk5093 17:50:21 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has quit [] 17:51:05 <Alberth> Samu: the project page: http://dev.openttdcoop.org/projects/opengfx 17:52:32 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 17:53:49 <Samu> ah, there's a 0.5.1 17:53:58 *** guenstig_werben [~androirc@178-190-53-204.adsl.highway.telekom.at] has joined #openttd 17:54:04 <Samu> http://www.openttd.org/en/download-opengfx it only shows 0.5.0 here, and download content also only shows 0.5.0 17:54:08 <guenstig_werben> Hi 17:54:13 *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd 17:54:16 *** mode/#openttd [+v tokai|noir] by ChanServ 17:54:21 <Samu> ty for link 17:54:39 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has joined #openttd 17:56:24 <Alberth> newest release seems 0.5.1 17:56:35 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has quit [] 17:56:37 <andythenorth> Suicyder: you done on FIRS Latin? 17:56:44 <andythenorth> oops sorry wrong highlight :o 17:56:49 <andythenorth> Supercheese: ^^ 17:57:17 <Alberth> there are very few people downloading beta versions, I guess the opengfx link gets updated on the real release of 1.5 17:58:54 <andythenorth> hmm 17:59:06 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 17:59:07 *** mode/#openttd [+v glx] by ChanServ 17:59:07 <andythenorth> is very bad if I donât credit all the translators in the changelog for FIRS 1.4.0? 17:59:14 <andythenorth> there are lots :| 18:00:33 <frosch123> yeah, we need a script for that :) 18:00:37 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has joined #openttd 18:00:54 *** tokai|mdlx [~tokai@port-92-195-57-62.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 18:00:57 <frosch123> process eints commit messages from a branch into credits 18:01:15 <andythenorth> not a bad idea 18:01:22 <andythenorth> I just need the lang, and the names of the people 18:01:32 <frosch123> we could put that into jenkins and push a credits.txt to bundles 18:01:47 <andythenorth> oh that would make changelogs so much less painful :) 18:01:56 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has quit [] 18:02:00 <andythenorth> I always find all the contributors and consolidate it per language 18:02:09 <frosch123> so do i :p 18:02:15 <frosch123> but it's tedious 18:02:23 <andythenorth> +lots 18:03:08 <frosch123> hmm, let's try something 18:03:15 <Samu> strange, I'm on 0.5.1 opengfx now, and still getting the warning message 18:03:34 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has joined #openttd 18:03:45 <guenstig_werben> I've got a question 18:04:05 <guenstig_werben> In what language is it written 18:04:12 <frosch123> Samu: http://bundles.openttdcoop.org/opengfx/push/LATEST/ 18:04:13 *** lobster [~mccrabbym@94.231.249.233] has joined #openttd 18:04:37 <Alberth> Samu: latest release is 9 months old 18:04:48 <Alberth> guenstig_werben: c++ 18:04:51 <guenstig_werben> In what language is it written 18:05:00 <guenstig_werben> Oh thx 18:05:12 <Alberth> at least the main program :p 18:05:19 <guenstig_werben> So it is possible to build for Mac OS X 18:06:11 <guenstig_werben> If so I would compile it for mac 18:06:11 <Alberth> given that we build that, I'd expect so :) 18:06:22 *** Haube [~Michi@ip25048c11.dynamic.kabel-deutschland.de] has quit [Quit: Leaving.] 18:06:24 <guenstig_werben> And give it to you 18:06:29 <guenstig_werben> Thx 18:06:33 *** guenstig_werben [~androirc@178-190-53-204.adsl.highway.telekom.at] has quit [Quit: AndroIRC - Android IRC Client ( http://www.androirc.com )] 18:06:37 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has quit [] 18:06:48 <frosch123> that made no sense :) 18:07:04 <Alberth> not really at least :) 18:07:30 * andythenorth goes back to playing ottd on OS X 18:07:41 <andythenorth> actually /me goes back to trolling Lego fans 18:08:09 <Alberth> openttd suggestions not busy enough? :) 18:08:36 <andythenorth> I stopped looking there 18:08:41 <andythenorth> the fun doesnât last 18:08:46 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has joined #openttd 18:09:18 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has quit [] 18:09:34 * andythenorth ponders 18:09:45 *** guenstig_werben [~androirc@178-190-53-204.adsl.highway.telekom.at] has joined #openttd 18:10:19 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has joined #openttd 18:10:23 <andythenorth> guenstig_werben: the compile farm builds for OS X 18:10:26 <andythenorth> just FYI 18:10:27 <guenstig_werben> Pls change the subversion link on homepage/devopement to the new one 18:10:33 *** guenstig_werben [~androirc@178-190-53-204.adsl.highway.telekom.at] has quit [] 18:10:59 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has quit [] 18:11:17 <Samu> got it working 18:12:00 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has joined #openttd 18:12:16 <Samu> had to go delete the opengfx that came with the installer 18:12:35 <Samu> C:\Program Files\OpenTTD\baseset\opengfx 18:13:03 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has quit [] 18:13:31 *** guenstig_werben [~androirc@178-190-53-204.adsl.highway.telekom.at] has joined #openttd 18:13:50 <guenstig_werben> If I build for Mac should I build stable or nightly 18:14:23 <guenstig_werben> ? 18:14:43 <glx> we already build both 18:14:51 <guenstig_werben> for Mac? 18:14:55 <glx> yes 18:15:00 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has joined #openttd 18:15:09 <guenstig_werben> where can I download... 18:15:58 <andythenorth> http://www.openttd.org/en/download-stable 18:16:06 <guenstig_werben> Oh got it 18:16:10 <glx> http://www.openttd.org/en/download-stable and http://www.openttd.org/en/download-trunk 18:16:12 *** guenstig_werben [~androirc@178-190-53-204.adsl.highway.telekom.at] has left #openttd [] 18:16:17 <andythenorth> hrm 18:16:30 <andythenorth> anybody ever played a FIRS Basic economy? Thinking of changing them a bit 18:16:47 <frosch123> it's the stupid smartphone/table irc client that always quits, right? 18:17:03 <glx> yes 18:17:13 <Alberth> I did andythenorth 18:17:19 <glx> or the user killing it everytime 18:17:35 <andythenorth> I made a boo boo, and forgot to provide a source of Farm Supplies before 1920 or so 18:17:45 <andythenorth> might swap the fertliser plants for bulk terminals 18:17:45 <glx> because I think it should stay connected in background 18:17:52 <andythenorth> fertiliser * 18:18:25 <Alberth> I never play much for supplies until later in the game 18:19:15 <andythenorth> just wondering if too many harbour industries will trip up players 18:19:18 <andythenorth> theyâre not very TTD 18:19:32 <andythenorth> nvm 18:19:36 <andythenorth> Iâll try it anyway 18:19:52 <Alberth> they have had a year to get used to them? :) 18:20:41 <Alberth> it's nicely different from land-based industries, in less places where you can find them , and less accessible 18:20:49 <andythenorth> also they make for easy gameplay 18:20:55 <andythenorth> turns out long chains are not so interesting :P 18:21:16 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has quit [] 18:21:16 <Alberth> the only thing that's weird is that you cannot visit a harbour by ship directly 18:21:21 <andythenorth> ha yes 18:21:22 <andythenorth> well 18:21:25 <andythenorth> NewStations :( 18:21:31 <andythenorth> would have fixed that 18:21:53 <Alberth> ok, that must have been before I arrived :) 18:22:22 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has joined #openttd 18:22:32 *** Alex [~AlexG@2.218.74.216] has joined #openttd 18:23:33 <Samu> is double size interface a 1.5.0 feature? 18:23:57 <Samu> needs some work 18:24:02 <Samu> but it's a nice one 18:24:15 <frosch123> what work is needed? 18:24:55 <Samu> the window sizes for example 18:25:02 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has quit [] 18:25:51 <frosch123> yeah, some people try to run 4x zoom-in on 320x200 resolution 18:27:29 <andythenorth> NewStations included industry station tiles 18:27:37 <andythenorth> I have a branch and a newgrf somewhere 18:27:49 <andythenorth> landing helicopters on offshore wind turbines :P 18:27:54 <andythenorth> with no ship route 18:28:01 <Alberth> spiffy 18:28:09 <andythenorth> it was mostly Yexo I think 18:28:18 <andythenorth> in FIRS, you can go helicopter-fishing 18:29:22 <Alberth> I tend to collect fish from several sites before bringing it to a harbour :) 18:29:52 <andythenorth> me too 18:30:05 <andythenorth> helicopters might be optimum for that 18:30:14 <Alberth> never tried that :) 18:30:17 <andythenorth> I should draw a ship with a helipad 18:30:25 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has joined #openttd 18:30:48 <andythenorth> quite like it when the game does this http://dev.openttdcoop.org/attachments/download/7022/offshore_bulk.png 18:30:55 <andythenorth> amusing 18:31:11 <Samu> http://i.imgur.com/RpV9asQ.png 18:31:48 <Samu> the map window isn't double-sized 18:31:57 <Samu> the borders that is 18:32:25 <Alberth> haha, off-shore industry :) 18:32:41 <Samu> the message window neither 18:32:53 *** sla_ro|master [slamaster@95.76.27.245] has joined #openttd 18:33:20 <Samu> the bottom bar with date, company name and money size seems off 18:33:33 <Samu> but i like the feature 18:35:28 <frosch123> you can give the map window a custom size 18:35:37 <frosch123> using the dot-button on the window caption 18:35:49 <frosch123> about the news... i guess noone cared :p 18:37:33 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has quit [] 18:39:56 <Samu> another image: https://rupavq.dm2304.livefilestore.com/y2pHMYhrnVWya-RUS4VdOsuEnVedJCkXmp4QAtEy0YmuRq4pn-orAa9itLIngr8x9LJ9FPZ1wDBRAZaFM_NM3C3fXVHPLk3eGRD51qz5xzLkyKZvAgV53B0bk--fym_ARoO2Ywlw6CDVBCL1uRrACiLmQ/double-size%20interface.png?psid=1 18:40:12 <Samu> console text width didn't double 18:40:15 <andythenorth> hmm 18:40:24 <andythenorth> Sub-Arctic, mining cargos: coal or iron ore? 18:40:25 <Samu> news message with (Manager) cut off 18:40:32 <andythenorth> itâs for export, so eh, doesnât matter to me either way 18:40:49 <andythenorth> Canada has coal, dunno what else. Scandinavia has that huge iron ore mine 18:42:39 <Alberth> I'd associate oil or methane with export from sub-arctic :) 18:42:43 <andythenorth> got that already 18:42:48 <Alberth> ah, ok 18:43:31 <andythenorth> Iâll do Iron Ore 18:43:49 <Alberth> yeah, coal is done too much 18:44:00 <Alberth> too often, even 18:44:16 <andythenorth> could have done Nickel or something, but eh itâs just ore 18:44:41 * andythenorth needs to put paper into FIRS 18:46:57 <Alberth> card board :p 18:47:33 <glx> empty boxes for cats :) 18:47:57 <Samu> https://rupavq.dm2304.livefilestore.com/y2pL9OE5DCeHq4_i_Wll2BTLspIcYuIZESsYETA82M_CN37CTt3Iljs4s7Sv8pzCqF_Zo1imeBt3PFZV9IscbBAvzOWp_6G4ryffiz3MtYbQ3quf1LtkCHszOEbMeIwglxRHo34kgLnhbDPgVWfwCr09w/double-size%20interface%202.png?psid=1 18:48:19 <glx> oh nice a hl 18:48:38 <Samu> On that one, the vehicle windows seem really strange 18:48:48 <Samu> it isn't zoomed 18:49:27 <glx> viewports are never zoomed 18:51:11 <Samu> story book and company goals, the income graph... heh, well I like the idea of a double-interface, but it needs some way to keep that "double of everything" perspective in my opinion 19:07:51 *** Samu [~oftc-webi@po1-84-90-249-192.netvisao.pt] has quit [Quit: Page closed] 19:08:47 *** Samu [~oftc-webi@po1-84-90-249-192.netvisao.pt] has joined #openttd 19:18:19 *** shirish_ [~quassel@117.195.96.3] has quit [Remote host closed the connection] 19:18:24 *** Haube [~Michi@ip25048c11.dynamic.kabel-deutschland.de] has joined #openttd 19:20:23 <andythenorth> regression testing via generated docs 19:20:24 <andythenorth> ftw 19:25:49 *** guru3-vps [~guru3-vps@109.200.19.187] has joined #openttd 19:26:39 <frosch123> we need a central website to manage language descriptions... 19:26:53 <frosch123> some mapping between iso codes, language name, langfile name, ... 19:27:09 <frosch123> it's part of ottd, eints, lang_sync, ... now i need it in the credits generator :ÃŒp 19:28:58 <Alberth> eints has a dict with that information 19:29:11 *** guru3-vps [~guru3-vps@109.200.19.187] has quit [Remote host closed the connection] 19:29:24 <Alberth> copied from openttd, should have a revision listed 19:30:22 <frosch123> yes, and now i copy it again from eints, put it though sed and get a new dict :p 19:30:24 *** guru3-vps [~guru3-vps@109.200.19.187] has joined #openttd 19:31:19 <Alberth> some form of CSV file or so could be useful 19:31:32 <frosch123> yup, like langs.openttd.org or something 19:32:03 <Alberth> :o an online query ? 19:32:30 <Alberth> oh, json file is simpler 19:33:24 <frosch123> Alberth: something that does not require updating n tools when adding a language to ottd 19:34:20 <Alberth> that would be ideal indeed 19:36:25 <Rubidium> but then your tools won't work without internet 19:37:54 <andythenorth> canât we just use externals of some kind? 19:38:00 <andythenorth> âjustâ 19:38:03 <andythenorth> externals :( 19:38:15 <andythenorth> and then we have 2 problems 19:39:03 <Alberth> just keep an authorative file somewhere with a version indication, which gets copied into the tool when needed, imho 19:39:15 <Alberth> it's not like we have a new language every week or so :) 19:41:37 <andythenorth> manifest.json 19:41:41 <andythenorth> c+P 19:46:03 <Wolf01> about json, andythenorth how well do you know angular? I'm trying to load a json to populate a chart, but I can't understand how to make the directive to work 19:48:26 <Alberth> alternatively, we can perhaps make a program to parse all openttd language files 19:48:54 <Alberth> (for the meta data) 19:49:30 <Alberth> it would still need encoding to a file though 19:54:24 <andythenorth> Wolf01: I know zilch about angular, other than it was the cool thing of 2013 19:54:47 <andythenorth> âif youâre not using angular your [career | app | company] is deadâ etc 19:54:51 <andythenorth> meh 19:54:55 <andythenorth> :) 19:55:22 <Alberth> oh dear, I don't even know it existed :D 19:56:28 <Eddi|zuHause> "how many moons does the earth have"... they have a different answer for that every other season, it seems :p 19:57:14 <Eddi|zuHause> first it was two, then it was five, then it was one, then it was hundreds, and then it was none... 19:57:48 <Alberth> just the debris is a few thousand already, isn't it? :) 19:57:58 <Wolf01> mmmh stupid env variables, I might need to reboot, I'll be back soon 19:58:00 <Rubidium> Eddi|zuHause: that's quite interesting ;) 19:58:06 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 19:58:12 <Eddi|zuHause> very much so :p 19:59:21 <Eddi|zuHause> the idea this time was that the earth-moon system may actually be a binary planet 19:59:36 <andythenorth> hrm, deliver grain, get FMSP 19:59:38 <__ln___> https://vine.co/v/OjqeYWWpVWK 19:59:39 <andythenorth> dunno if thatâs wise 19:59:41 <andythenorth> but eh 19:59:50 <Alberth> lol :) 19:59:53 <andythenorth> next 19:59:54 <Eddi|zuHause> andythenorth: that sounds the wrong way to make a fedback cargo 20:00:02 <andythenorth> Eddi|zuHause: youâd think so eh? 20:00:35 <Alberth> just like livestock and grain to the same factory in stock openttd 20:00:44 <frosch123> https://paste.openttdcoop.org/pxfvk7htf <- output for firs 20:00:48 <Rubidium> Eddi|zuHause: yeah, but the reasoning behind it doesn't seem iron clad 20:01:01 <andythenorth> frosch123: \o/ 20:01:03 <andythenorth> that is awesome 20:01:08 <andythenorth> small things :) 20:01:08 <frosch123> the "Developers" looks busy, if email is included 20:01:39 <frosch123> http://devs.openttd.org/~frosch/gen_credits.py <- uncommented scripts are the best :p 20:02:01 <Eddi|zuHause> Rubidium: about 15 years ago the theory was that the moon is actually earth-mantle-material that was scraped off when an asteroid with about twice the mass of mars hit the earth 20:02:08 <frosch123> andythenorth: you still need to merge the pre-eints things 20:02:15 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd 20:02:27 <Eddi|zuHause> that's why the moon has a "depleted core" 20:02:34 <andythenorth> frosch123: self-commenting :P 20:02:55 *** sla_ro|master [slamaster@95.76.27.245] has quit [] 20:02:56 <andythenorth> all it needs is a few lines of explanation at the top, you donât even need a readme :P 20:03:08 <frosch123> parts of it are stolen from busy-bee and eints :) 20:03:55 <frosch123> planetmaker: what do you think on putting that script on jenkins, and make it create a credits.txt to bundles? 20:04:34 <Rubidium> Eddi|zuHause: regardless, the three definitions for a binary/double planet are not iron clad 20:04:58 <Rubidium> each has some problems 20:05:01 <andythenorth> industry chain view \o/ 20:05:43 <Eddi|zuHause> __ln___: is that the rocket lander thing? 20:08:31 <andythenorth> ho ho 20:08:39 * andythenorth considers cheese cargo 20:09:58 <__ln___> Eddi|zuHause: that's the one 20:10:03 <Rubidium> Eddi|zuHause: co-accretion (created at the same time) doesn't match the Moon, by centre-of-mass the Moon isn't a binary planet but will become one in a few hundred million years (which is kinda troublesome) and the last definition thinks that some tiny moons of Neptune are binary planets (where the tiny moons are one billionth of the mass of Neptune) 20:10:53 <andythenorth> ach, bulk terminals in every economy 20:10:57 <andythenorth> not very interesting eh? 20:11:25 <Eddi|zuHause> Rubidium: my knowledge of these things is not quite detailed enough to judge that 20:11:53 <Wolf01> it's nice how Musk stated "the next time we'll put more hydraulic fluid, so it should explode for a different reason" 20:12:19 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has joined #openttd 20:18:13 *** gelignite [~gelignite@i528C3282.versanet.de] has joined #openttd 20:19:50 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 20:21:11 <Samu> Wow, can't believe I can stream OpenTTD 20:21:18 <Samu> check it out http://www.twitch.tv/xarickpreto 20:21:53 <peter1138> Can't believe? 20:22:01 <peter1138> What's unbelievable about it? 20:22:40 <Wolf01> you can stream notepad too 20:23:32 <Samu> the codec is bad for 256 colors :( 20:24:07 <Samu> but well, yeah, Open Broadcast is quite flexible 20:24:45 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 20:29:03 *** Yotson [~Yotson@2001:980:6ac8:1:2122:6571:d9f8:33ea] has quit [Quit: .] 20:44:39 *** Suicyder [~Suicyder@86.92.59.88] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Would you like to know more?] 20:54:21 <andythenorth> ho ho FIRS has gone past 4k commits 21:00:06 *** Pereba [~UserNick@177.40.222.136] has joined #openttd 21:06:37 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 21:18:47 *** Supercheese is now known as Guest2278 21:18:52 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 21:23:55 *** Guest2278 [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Ping timeout: 480 seconds] 21:25:01 <Alberth> :) 21:31:55 <andythenorth> hmm 21:32:00 <andythenorth> should I release? 21:32:06 <andythenorth> probly 21:32:15 <Alberth> finizhed? 21:32:33 <andythenorth> 1.4.0 21:32:41 <andythenorth> didnât play test yet 21:32:48 <andythenorth> but thatâs what 1.4.1 is for :P 21:33:13 <Alberth> otherwise you have to wait a year to make a new version :) 21:33:19 <Alberth> gn 21:33:22 <andythenorth> bye :) 21:33:25 * andythenorth should write a changelog 21:33:26 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 21:38:46 <Pikka> changelogs are overrrated 21:39:14 <Pikka> good morning andythenorth 21:39:23 <andythenorth> herro 21:39:55 <Pikka> TaI you say? 21:40:13 <Pikka> I am getting fed up with the default towns... perhaps I should start with a scrabble board again. 21:41:14 <andythenorth> hmm 21:41:17 <andythenorth> tramz not loading 21:41:23 <andythenorth> yes TaI is nice 21:41:23 <Pikka> si 21:41:36 <andythenorth> I donât normally get into 2000+ but I saw the office blocks today 21:41:38 <andythenorth> nice 21:41:43 <andythenorth> tropic + arctic? o_O 21:41:47 <Pikka> yes 21:42:39 <andythenorth> eh, one of these trams is loading, the other isn't 21:42:40 <andythenorth> same model 21:43:01 <Pikka> one built before the fix and the other hafter? 21:43:17 <Pikka> one with a callback after refitting? 21:43:27 <andythenorth> hrm 21:43:35 <andythenorth> shared orders 21:43:47 <andythenorth> both just built by auto-replace 21:43:54 <andythenorth> same station 21:44:19 <Pikka> uhoh 21:45:06 <andythenorth> well 21:45:11 <andythenorth> loading speed might be silly 21:46:20 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 21:49:06 <andythenorth> hrm, loading speed is 0 21:49:07 <Samu> town road trees don't become transparent: https://rupavq.dm2304.livefilestore.com/y2pk1CCQtETwNZrRPzGh_32uPTggC_LAwKhuRbEDIfi3r4XpoXc_VCfIqtgPrsYRHHTqE0MRme2g4Nw9gPZpIU_mC0yHaTVpEiQ89Ilxz5RNEuUTAECYFz9_J-UMZGoll4zFAuFPL4KlsmPuwzNGaAhNA/Funtway%20Transport%2C%201996-08-18.png?psid=1 21:49:10 <andythenorth> how is that even working ever? 21:53:21 *** itsatacoshop247 [~itsatacos@2601:9:1180:237:f16d:3c7a:3ff5:b6bc] has joined #openttd 21:58:01 *** Alex [~AlexG@2.218.74.216] has quit [Ping timeout: 480 seconds] 22:05:54 <frosch123> Samu: check "full detail" in menu 22:06:43 <frosch123> it has been considered to move it to transparency options, but noone came up with a decent layout for all the other weird show/hide name settings 22:08:44 <Wolf01> heh 22:09:50 *** b_jonas [~x@russell2.math.bme.hu] has quit [Ping timeout: 480 seconds] 22:10:08 *** quorzom [~quorzom@cable-78-35-98-177.netcologne.de] has joined #openttd 22:10:15 <andythenorth> Pikka: think Iâve fixed it, thanks :) 22:10:33 <Pikka> splendide 22:10:56 <andythenorth> wonder if IH has same bug? :P 22:10:58 <Samu> they're trees and lamp posts that only towns can build 22:11:08 <Samu> so why not add to the town category? 22:13:23 <Samu> "Toggle transparency for houses. Ctrl-Click to lock" -> this one 22:16:31 <Samu> oh, catenary 22:16:38 <Samu> maybe that one 22:17:25 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 22:18:27 *** b_jonas [~x@russell2.math.bme.hu] has joined #openttd 22:42:52 *** b_jonas [~x@russell2.math.bme.hu] has quit [Ping timeout: 480 seconds] 22:51:25 *** tokai|mdlx [~tokai@port-92-195-24-232.dynamic.qsc.de] has joined #openttd 22:51:33 *** b_jonas [~x@russell2.math.bme.hu] has joined #openttd 22:54:42 <krinn> is there an easy way to list the newGRF in use? 22:57:22 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 23:01:04 <frosch123> in-game there is only the gui 23:01:19 <frosch123> there are tools to get newgrf lists from ottd-made screenshots, and from savegames 23:01:45 <krinn> got the list thru savegame and openttd -q 23:03:04 <frosch123> he, i didn't even know that option :o 23:03:45 <krinn> :D 23:04:12 <Eddi|zuHause> in the game, type "gamelog" (or so) into the console 23:04:37 <krinn> ah yes, it list them with gamelog 23:05:26 <Eddi|zuHause> i don't think there is a console way to list or manipulate newgrfs directly 23:05:44 <Eddi|zuHause> might be useful for servers 23:07:03 <Eddi|zuHause> but so far, no server owner bothered enough to implement that 23:07:20 <Eddi|zuHause> the current workarounds are to change openttd.cfg, or to upload a savegame 23:08:47 <krinn> i upload a savegame (so people can simply use it to get newgrf version i use) 23:09:07 <krinn> i'm feeling sad to always fall into weird bugs 23:09:27 <Eddi|zuHause> are there non-weird bugs? 23:09:42 <krinn> YES: any bugs i didn't fall into 23:10:20 <krinn> it's not they are weird, it's like i feel, what the hell i found it while others seem to pass thru 23:10:36 <andythenorth> bye 23:10:42 <krinn> bye andythenorth 23:10:44 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 23:17:19 <Eddi|zuHause> well, assume that lots of people encounter the same errors, but are not bothered enough to report them 23:19:15 <krinn> ah, well, it looks better said like this :) 23:25:31 *** Alex [~AlexG@2.218.74.216] has joined #openttd 23:27:39 *** frosch123 [~frosch@frnk-5f744240.pool.mediaWays.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 23:28:19 <krinn> night everyone 23:33:30 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Quit: There's a real world out here!] 23:48:17 <supermop> yo 23:48:47 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 23:48:55 *** liq3 [liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has joined #openttd