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00:09:02 *** Plaete [~moffi@xd9bdbb6e.dyn.telefonica.de] has quit [Quit: Nettalk6 - www.ntalk.de] 00:10:22 *** supermop [~supermop@d110-33-187-164.sun801.vic.optusnet.com.au] has joined #openttd 00:11:50 <drac_boy> so what're you two doing atm? 00:15:54 <supermop> eating chocolate 00:20:45 <drac_boy> nice 00:23:17 *** frosch123 [~frosch@x4d008c27.dyn.telefonica.de] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 00:23:48 <drac_boy> slow night for me here anyhow..sorting out how to print a second edition book (can't decide if want do a digital copy too or not so) .. 00:23:55 <drac_boy> tomorrow hmm just a few misc paperworks 00:44:45 <glx> oh I left the top 01:01:31 *** liq3 [liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has joined #openttd 01:01:59 *** drac_boy [~oftc-webi@166.62.182.125] has left #openttd [] 01:04:24 *** gelignite [~gelignite@i528C3BD3.versanet.de] has quit [Quit: http://bit.ly/1kso8Ta] 01:04:54 *** Pikka [~Octomom@203-206-161-219.perm.iinet.net.au] has joined #openttd 01:29:52 *** HerzogDeXtEr1 [~flex@i59F6AF7F.versanet.de] has quit [Quit: Leaving.] 01:33:39 <supermop> TaI game is interesting diversion from modeling 01:48:12 <Pikka> silly TaI 01:53:00 <Pikka> got some fun variations on the TaI mechanics planned for pineapple industries...now I just need the time to create it. :) 01:55:53 <supermop> hehe 01:56:00 <supermop> playing tai with SV 01:56:14 <Pikka> does it break? 01:56:27 <supermop> got distracted from by goal town by building up an industrial city to the east 01:56:34 <supermop> no seems to work so far 01:56:57 <supermop> but i have yet to get my $$ to build my goal industries, so we will see 01:57:16 <supermop> i don't see any of the town halls though 01:57:31 <supermop> so im just guessing what types of towns these are 01:58:12 <supermop> this industrial city is producing tons of passengers and sending them out into the world via cargodist 01:58:25 <supermop> but the little towns they go to produce almost none 01:58:42 <supermop> so all these ukrs expresses taking them there return empty 02:00:31 <supermop> so ive built a huge tram network to give more destinations in the city, but of course those distances are not as long 02:02:42 <supermop> ooooh e-class 6021 outside! 02:03:02 <supermop> now there are more e classes that D2s on the network 02:03:19 <supermop> finally. the combinos are way too loud and bumpy 02:04:08 <supermop> can't wait till they get rid of all the D classes on my street and bother someone else with them 02:08:50 <Eddi|zuHause> NIMBY! 02:14:40 <supermop> the combinos are shit 02:15:04 <supermop> every one of them sounds and feels like it has square wheels 02:15:42 <Pikka> oh, TaI towns, not industries :P 02:16:12 <supermop> using both i think? 02:17:06 <supermop> does transporting output away from an industry let it use its stockpile faster? 02:17:58 <Pikka> yeah, it should say in the window how fast it's producing 02:18:14 <Pikka> it won't rise above the slowest rate if nothing's being transported away iirc 02:19:04 <supermop> ok 02:19:28 <supermop> coal makes the steel mill go faster? 02:19:47 <supermop> brb taco time 03:20:19 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 04:03:31 *** supermop_ [~supermop@d110-33-187-164.sun801.vic.optusnet.com.au] has joined #openttd 04:10:53 *** supermop [~supermop@d110-33-187-164.sun801.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 04:21:46 <supermop_> ok 04:24:04 <supermop_> what does the fuel depot do? 04:27:46 <Pikka> accepts fuel oil 04:28:05 <Supercheese> and wood in arctic, IIRC 04:28:31 <Supercheese> it's similar to the gas stations in ECS and FIRS 04:36:27 <supermop_> ok. so no reason to dump fuel there rather than the gas stations in town though? 04:37:02 <Pikka> I don't know if the TaI petrol stations accept it. otherwise, no, not really. 04:38:12 <supermop_> well its farther away so i get more money i guess 04:38:32 <supermop_> i didn't know if tai used to to boost growth or something 04:50:12 <Pikka> what's a (good?) name for a gamescript where companies compete for points to "win" towns? 04:56:02 *** Eddi|zuHause [~johekr@p57BD56BC.dip0.t-ipconnect.de] has quit [] 04:56:17 *** Eddi|zuHause [~johekr@p5DC66497.dip0.t-ipconnect.de] has joined #openttd 04:57:01 <Supercheese> Key to the City 04:57:07 <Supercheese> first thing that came ti mind 04:57:09 <Supercheese> to* 04:57:13 <Pikka> ew :) thanks 05:08:28 <supermop_> damnit did not get to build any electrified lines to buy a 'southern emu' before my trial was up 05:08:53 <supermop_> hmmm 05:08:57 <supermop_> emu.... 05:09:00 <supermop_> moa? 05:09:25 <supermop_> moa a good name for fictional emu 05:09:40 <supermop_> maybe if IH ever gets EMUs 05:09:56 <supermop_> or if pineapple needs some earlier ones? 05:10:23 <supermop_> or maybe i need to make a EMU set called Moa 05:11:00 <supermop_> Multpleunit Overhead Ac-powered? 05:11:09 <supermop_> yesss 05:11:56 <supermop_> I'll leave you and andy to fight over the scraps of naming an EMU 'Ostrich' 05:13:55 <supermop_> tram network has sapped all of the passengers away from my train lines, need to shuttle this pannier over to go work light freight on other side of town 05:18:13 <supermop_> The Moa and Camel could be a good pub name referencing metro-cammel emus too 05:18:24 <supermop_> of to rhino to model a pub! 05:47:15 *** shadowalker [~dark@le.shadownet.io] has quit [Ping timeout: 480 seconds] 05:48:15 *** shadowalker [~dark@le.shadownet.io] has joined #openttd 06:05:37 *** andythenorth [~Andy@host-78-150-146-71.as13285.net] has joined #openttd 06:06:36 <andythenorth> bonsoir 06:06:43 <andythenorth> also morning Pikka chops 06:07:05 <supermop_> hi andy 06:07:42 <andythenorth> is this Pikka dead? 06:09:50 <supermop_> he was on bit ago 06:12:58 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 06:13:01 *** mode/#openttd [+o Alberth] by ChanServ 06:16:09 <andythenorth> early Alberths 06:16:55 <Alberth> moins 06:17:39 <Alberth> 8am that early? I get up at around 7am normally 06:26:53 <Pikka> what what what 06:27:05 <Pikka> andythenorth, what do I call my gamescript? 06:27:52 <Alberth> what does it do? (or intends to do) 06:28:06 <Pikka> <Pikka> what's a (good?) name for a gamescript where companies compete for points to "win" towns? 06:28:38 <andythenorth> capture the flag 06:28:43 <Pikka> yes but 06:28:44 <Alberth> towncollect 06:29:11 <Alberth> citymaster 06:31:50 <andythenorth> connect 4 06:31:52 <andythenorth> pokemon 06:31:58 <andythenorth> monopoly 06:32:04 <Pikka> I will call it all of those 06:32:04 <andythenorth> points win prizes 06:32:11 <andythenorth> pointless 06:32:14 <andythenorth> whatâs the point 06:32:31 <andythenorth> grosse point blank 06:34:11 <Pikka> I could just call it fred 06:34:46 <andythenorth> wilmah 06:34:49 <andythenorth> barney 06:36:27 <Alberth> wat (win a town) 06:36:34 * andythenorth crashes ottd 06:36:43 <andythenorth> ho quite hard 06:36:57 <Pikka> what did you do? 06:37:03 <andythenorth> reloaded newgrfs 06:37:08 <andythenorth> when vehicles have changed length 06:37:18 <Alberth> :) 06:39:10 * andythenorth misses fast-fwd 06:39:14 <andythenorth> was a useful feature 06:39:36 *** Celestar [~Celestar@p4FD6ED95.dip0.t-ipconnect.de] has joined #openttd 06:50:35 <Pikka> why, what did you do to it? 06:51:27 <andythenorth> I chose a computing platform that changes often 06:51:37 <andythenorth> also I chose 2x UI zoom 06:56:01 *** KouDy [~koudy@188.75.190.58] has quit [Remote host closed the connection] 06:58:31 *** Progman [~progman@p57A18D2E.dip0.t-ipconnect.de] has joined #openttd 07:08:59 *** roidal [~roland@194-152-175-243.adsl.highway.telekom.at] has joined #openttd 07:14:02 *** DDR [~david@S010600254bbe4e1c.vc.shawcable.net] has quit [Read error: Connection reset by peer] 07:16:20 * andythenorth trucks a livestock 07:31:10 * Supercheese lives a stock truck 07:42:13 *** Celestar [~Celestar@p4FD6ED95.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 07:43:38 <Supercheese> Huh, I was checking out (English) Wikipedia's Did you know section, and found https://en.wikipedia.org/wiki/Christ_the_Lord_Is_Risen_Again! 07:43:51 <Supercheese> it claimed not to be confused with https://en.wikipedia.org/wiki/Christ_the_Lord_Is_Risen_Today 07:44:00 <Supercheese> but of course I immediately did confuse the two 07:44:25 <Supercheese> started humming the wrong tune... 07:45:40 *** supermop_ [~supermop@d110-33-187-164.sun801.vic.optusnet.com.au] has quit [Remote host closed the connection] 07:47:32 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 07:55:50 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 07:56:27 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 07:57:24 *** supermop [~supermop@d110-33-187-164.sun801.vic.optusnet.com.au] has joined #openttd 07:58:21 <andythenorth> moar Hog 08:01:03 *** sla_ro|master [~sla.ro@95.76.27.245] has joined #openttd 08:08:17 <Pikka> moar hog than you can poke a stick at 08:10:25 <andythenorth> watch your swines head 08:10:29 <andythenorth> with that stick 08:17:38 <andythenorth> pikka so is capture the flag playable yet? o_O 08:18:17 <Pikka> not at all 08:18:38 <Pikka> I just wasn't doing enough things at the same time, so I decided to revisit writing a GS. :) 08:21:21 <andythenorth> good call 08:33:41 *** Wolf01 [~wolf01@95.232.38.183] has joined #openttd 08:34:05 <Wolf01> is easter happy? 08:35:57 <andythenorth> happy as a bunny 08:44:07 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 08:46:14 <supermop> reminds me to go eat chocolate 08:48:12 <andythenorth> bbl 08:48:13 *** andythenorth [~Andy@host-78-150-146-71.as13285.net] has quit [Quit: andythenorth] 08:55:15 <supermop> ok moa pub sign done 09:02:18 *** KouDy [~koudy@188.75.190.58] has joined #openttd 09:06:11 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 09:08:09 *** KouDy [~koudy@188.75.190.58] has quit [Quit: leaving] 09:08:36 *** KouDy [~koudy@188.75.190.58] has joined #openttd 09:19:40 *** andythenorth [~Andy@host-78-150-146-71.as13285.net] has joined #openttd 09:34:20 *** andythenorth [~Andy@host-78-150-146-71.as13285.net] has quit [Quit: andythenorth] 09:37:48 *** Celestar [~Celestar@p4FD6ED95.dip0.t-ipconnect.de] has joined #openttd 09:39:38 *** andythenorth [~Andy@host-78-150-146-71.as13285.net] has joined #openttd 10:02:20 *** roidal_ [~roland@62-46-142-244.adsl.highway.telekom.at] has joined #openttd 10:07:00 *** roidal [~roland@194-152-175-243.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 10:19:40 *** Plaete [~moffi@xd9bdbb6e.dyn.telefonica.de] has joined #openttd 10:23:24 *** andythenorth [~Andy@host-78-150-146-71.as13285.net] has left #openttd [] 10:56:28 *** frosch123 [~frosch@x4d00b51e.dyn.telefonica.de] has joined #openttd 11:03:25 <Terkhen> hello 11:03:33 <Alberth> hello Terkhen 11:10:11 <frosch123> moin 11:17:37 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 11:43:24 *** keoz [~keikoz@pha75-1-81-57-54-15.fbx.proxad.net] has joined #openttd 11:44:14 *** peter1138 [~petern@00013681.user.oftc.net] has joined #openttd 11:44:17 *** mode/#openttd [+o peter1138] by ChanServ 11:48:20 *** glevans2 [~glevans2@71.12.36.79] has joined #openttd 11:50:01 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 12:16:48 *** Plaete [~moffi@xd9bdbb6e.dyn.telefonica.de] has quit [Quit: Nettalk6 - www.ntalk.de] 12:29:38 *** HerzogDeXtEr [~flex@i59F6AF7F.versanet.de] has joined #openttd 12:34:06 *** Supercheese is now known as Guest1163 12:34:11 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 12:36:27 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 12:39:33 *** Guest1163 [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Ping timeout: 480 seconds] 12:53:48 *** sla_ro|master [~sla.ro@95.76.27.245] has quit [] 12:54:43 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 13:20:33 *** keoz [~keikoz@pha75-1-81-57-54-15.fbx.proxad.net] has quit [Quit: keoz] 13:30:44 *** Samu [~oftc-webi@po-217-129-252-157.netvisao.pt] has joined #openttd 13:32:16 <Samu> have you seen the reddit game? 13:32:29 <Samu> there is a city sized 412k 13:33:49 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 13:38:39 <Samu> never seen a game so populated 13:38:43 <Samu> 17 players in 13:43:22 <Samu> lol, so funny, i entered a company of someone who didn't know how to raise money 13:43:51 <Samu> didn't raise loan... 13:44:04 <Samu> but was waiting for money 13:44:19 <Alberth> casual players don't read manuals 13:44:42 <Alberth> given the current games that have dummy manuals built-in, it's not so weird 13:54:16 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Remote host closed the connection] 13:56:00 *** supermop [~supermop@d110-33-187-164.sun801.vic.optusnet.com.au] has quit [Remote host closed the connection] 13:58:55 <Samu> they're discussing novaclient, do you know what that is? about easier order making 14:01:59 <Alberth> don't know it 14:04:01 <Samu> these guys must be cheating 14:10:22 <Samu> how can they have this city so big 14:13:25 <Alberth> there are experts that play openttd for making big cities :) 14:14:07 <Alberth> there are also topics at the forum about it 14:14:28 <Alberth> and perhaps even at the wiki 14:14:47 <frosch123> there is always a bigger fish 14:14:47 <Alberth> I never studied them, as I am not interesting in having a big city 14:15:03 <frosch123> i think i saw a 1.5M city 14:15:16 <frosch123> anyway, if you know how to do it, it's boring :p 14:18:56 <frosch123> Samu: https://wiki.openttdcoop.org/User:Mfb/Towns <- if you want to learn it 14:19:09 <frosch123> there is a 2.5M town in one of the screenshots 14:20:03 <frosch123> basically you have to garden the town 14:20:11 <frosch123> you cannot just let it grow as it comes :p 14:25:40 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 14:28:42 <Samu> spiral roads 14:28:43 <Samu> heh 14:28:54 <Samu> and tunnels 14:33:58 <Samu> openttd has got an "obscure interface", someone comments, I wonder what it is 14:34:11 *** DanMacK [~46189b5e@188.cimarosa.openttdcoop.org] has joined #openttd 14:34:17 <DanMacK> Hey all 14:38:30 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 14:38:30 <Samu> hi 14:41:05 <Eddi|zuHause> <frosch123> eddit used to be in first place in the past <-- i was never first in number of lines. only in number of words. nobody can beat andythemonologue 14:50:58 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 14:53:51 *** Myhorta[1] [~Myhorta@2001:8a0:ed44:5b01:e82c:b258:633a:b91f] has joined #openttd 14:59:02 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 15:03:30 *** Myhorta[1] [~Myhorta@2001:8a0:ed44:5b01:e82c:b258:633a:b91f] has quit [Ping timeout: 480 seconds] 16:08:27 *** DDR [~david@S010600254bbe4e1c.vc.shawcable.net] has joined #openttd 16:14:19 *** Pikka [~Octomom@203-206-161-219.perm.iinet.net.au] has quit [Quit: Leaving] 16:37:59 <Samu> i'm so disappointed 16:38:13 <Samu> teleporting cargo is allowed 16:38:18 <Samu> station spreading is allowed 16:38:28 <Samu> this reddit server is horrible 16:39:34 <Samu> they're being teached the wrong way... 16:39:39 <Samu> "it's a trick" 16:39:51 <frosch123> yeah, there is only one true way to play the game 16:39:51 <Samu> teaching noobs the flaws of the game 16:40:51 <Samu> i am surprised i'm the only one complaining, out of 17 16:40:59 <Samu> it's sad 16:41:10 <frosch123> most imporant is, that you play it correctly, instead of just having fun 16:42:37 <Samu> they are abusing the town spread algorithm to the point they're splitting the map in 4 parts 16:43:02 <Samu> :( 16:43:24 *** sla_ro|master [~sla.ro@95.76.27.245] has joined #openttd 16:43:25 <frosch123> that for sure can't be fun 16:45:27 <Samu> there's a town with houses extending from coordinates 1005 x 230 all the way to 134 x 230 16:45:45 <frosch123> terrible 16:45:49 <LordAro> Samu: you've clearly never seen an openttdcoop game :p 16:46:02 <LordAro> (progame 5 is something else) 16:49:04 *** wicope [~wicope@0001fd8a.user.oftc.net] has joined #openttd 16:58:33 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 17:10:45 *** circ-user-qXdNR [~circuser-@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd 17:11:01 *** circ-user-qXdNR is now known as Marty 17:11:21 <Marty> Anyone with experience with ECS vectors? 17:13:19 <Samu> not me 17:14:43 <frosch123> there is an extensive documnetation on tt-wiki.net 17:15:10 <frosch123> but other than that, it does not appear particular popular these days 17:16:01 <frosch123> it's the first big industry set, newer sets learned from it, i guess 17:20:31 <Marty> What are the alternatives to ECS? And can you use one of the vectors alone 17:20:37 <Marty> or do you have to use all at once 17:21:44 <frosch123> http://www.tt-wiki.net/wiki/ECS_Vectors 17:21:50 <frosch123> town vector is must 17:21:53 <frosch123> rest is optional 17:22:16 <Marty> ah okay, I just see that lots of the vectors depend on each other 17:22:23 <Marty> Do you use any mods your self frosch123 ? 17:23:13 <frosch123> alternatives are ogfx+industries (simple), yeti (medium), firs (medium to complex depending on parameters) 17:24:13 <frosch123> there are also some other variations of the three 17:24:37 <frosch123> like ogfx+manpower industries or whatever it is called 17:25:50 <Marty> Thanks a lot, was just what I wanted to know 17:26:57 <Samu> i'm doing something a bit dangerous in the code 17:27:17 <Samu> manipulating an error 17:27:28 <Samu> conditionalizing 17:27:54 <frosch123> Marty: https://wiki.openttd.org/NewGRF#Version_1.1_and_later <- if you are planning to use ogfx+industries or firs, you need to know about step 3 "newgrf parameters" :) 17:28:32 <Marty> Will look into it, I only knew about ECS but Im checking out yeti right now 17:28:37 <Marty> 180 mb .. big download 17:28:53 <Marty> compared to a 7mb game 17:29:12 <frosch123> it has an extensive documentation at https://dev.openttdcoop.org/projects/yeti 17:29:19 <frosch123> yes, yeti has zoomed-in graphics 17:30:03 <frosch123> if you are going to use yeti, you will need a trainset that supports them 17:30:15 *** KouDy [~koudy@188.75.190.58] has quit [Quit: leaving] 17:30:16 <frosch123> pineable trains, iron horse, or nuts 17:30:46 <frosch123> most other sets will work as well, but are unlikely to have specific yeti graphics 17:30:49 <Marty> Nuts lol 17:30:53 <Samu> if (ret.Failed()) - don't fail yet, fail if it meets extra criteria, or maybe even pass! 17:38:36 <Marty> Any recommendation for choosing a industry set? 17:40:02 <frosch123> no, they all have different game mechanics 17:40:40 <frosch123> i would recommend to not use one with more than 3 times the industry types than you are used to :) 17:41:24 <frosch123> it can get annoying if you have many similar looking industries, and have a hard time to figure out where to actually transport stuff 17:41:50 <frosch123> if you are not used to using the industry chain view and linking it to the map, you will have a hard time 17:42:21 <frosch123> so, just try, and look at the parameters if the water is too cold :p 17:42:51 *** KouDy [~koudy@188.75.190.58] has joined #openttd 17:43:04 <Marty> why do you need the trainset for yeti? 17:44:12 <frosch123> are you using any trainset or vehicleset currently? 17:44:27 <Marty> I just use the basic ttd set 17:44:39 <frosch123> then you won't have any vehicles to transport the new cargos :p 17:44:53 <frosch123> you cannot use the default vehicles with the advanced industry sets 17:45:04 <Marty> ah okay thats why 17:45:22 <DorpsGek> Commit by translators :: r27220 trunk/src/lang/simplified_chinese.txt (2015-04-05 19:45:14 +0200 ) 17:45:23 <DorpsGek> -Update from WebTranslator v3.0: 17:45:24 <DorpsGek> simplified_chinese - 2 changes by Gavin 17:45:42 <frosch123> if you haven't used any vehicleset before, you will likely also encounter cargo refitting 17:46:32 <frosch123> https://wiki.openttd.org/Refit <- with the default vehicles it only exists for ships and aircraft 17:46:49 <frosch123> but it's the normal case for any other train- or road vehicle set 17:47:09 <Marty> yeah :) I used to play the original TT game back 20 years ago 17:50:19 <V453000> there are only like 4 custom cargoes in YETI so it isnt apparent at the first glance :P 17:50:39 <Marty> FIRS seem pretty big by comparison 17:50:50 <frosch123> firs has parameters 17:51:01 <frosch123> the default economy is "full firs", which i would not recommend in the slightest :p 17:51:16 <frosch123> via parameters you can pick from several smaller economies 17:51:51 <Marty> The temperate basic seems more like what I should t ry 17:51:52 <Marty> try 17:52:06 <Marty> yeti and ecs does also seem pretty neat 17:52:12 <Samu> i just found a bug 17:52:17 *** liq3 [liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has quit [] 17:52:24 <Marty> I like how you can stockpile some resources at the production plants. 17:53:51 <V453000> yeti has a very functional, simple concept 17:53:57 <V453000> but getting it work well requires having a nice network :) 17:54:03 <Samu> 1. have the option to fund primary industries as other industries 17:54:31 <Samu> 2. click to fund an industry, but don't place it 17:54:40 <Samu> 3. now change the setting to prospecting 17:55:06 <Samu> bug: the cursor didn't revert 17:55:36 <Samu> i can place a prospecting industry 17:55:37 <Samu> :( 18:02:06 <Marty> wow FIRS is really really crazy 18:02:14 <Marty> Impressive but very hard to understand. 18:04:32 *** gelignite [~gelignite@i5387A24F.versanet.de] has joined #openttd 18:13:15 <Samu> who's an expert on detecting all corner cases here? chillcore? 18:13:33 <Samu> i need help on conditionalizing an error https://paste.openttdcoop.org/pyjz1t6cc 18:13:57 <Samu> between line 21 and 34 is the important part 18:20:48 *** DanMacK [~46189b5e@188.cimarosa.openttdcoop.org] has quit [Quit: Page closed] 18:27:56 *** Xrufuian [~Xrufuian@cpe-45-48-160-29.socal.res.rr.com] has joined #openttd 18:43:31 <Samu> no one understands? 18:47:41 <Alberth> how is clearing a water tile related to industry funding? 18:48:35 <Samu> checking who owns it 18:49:39 <Samu> if _current_company is OWNER_NONE or OWNER_TOWN then it's an industry that's being placed 18:50:34 <Samu> if _current_company is one of the other 15, then it's not an industry that's being placed, it's a real company 18:50:53 <Samu> OWNER_TOWN is for prospecting 18:51:12 <Samu> OWNER_NONE is for funding or random creation as far as I could understand 18:51:16 <frosch123> yup, that is the intentional behaviour 18:51:59 <frosch123> prospected industries which choose their location randomly should not be constructed on player property 18:52:05 <frosch123> like bought land or canals or whatever 18:52:07 *** chillcore [~chillcore@2a02:a03f:1002:8400:4e72:b9ff:feac:5979] has joined #openttd 18:52:22 <frosch123> if the player pcks the location themself, they are free to choose their property 18:52:27 <chillcore> hello all o/ 18:52:34 <frosch123> hi chill 18:52:35 <Samu> there's my doubt about _local_company 18:52:54 <Samu> _local_company is the company who actually issued the order, if I got this right 18:53:03 <frosch123> no, you got that wrong 18:53:08 <Samu> :o 18:53:25 *** tokai|mdlx [~tokai@port-92-195-143-46.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 18:53:28 <frosch123> local_company never changes 18:53:35 <frosch123> it's the company of the client ottd is running on 18:53:58 <frosch123> it has different values for every players' computer, if they have different companies 18:54:17 <frosch123> using it in a command, other than for decidcing whether to popup news messages or something, will desync 18:54:43 *** roidal [~roland@194-152-170-209.adsl.highway.telekom.at] has joined #openttd 18:56:35 <Samu> then how can i retrieve the company who issued the prospect command :( 18:57:01 <Samu> i was using _local_company :( 18:57:08 <frosch123> it's _current_company at the beginning of the command 18:57:11 *** tokai|mdlx [~tokai@port-92-195-219-13.dynamic.qsc.de] has joined #openttd 18:57:26 <Samu> _current_company is OWNER_TOWN for prospecting 18:57:30 <frosch123> but it is switched in the middle to some neutral company, due to the reasons above 18:57:46 <frosch123> if you want to keep it, you have to pass it to the functions separately 18:57:59 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 18:58:02 *** mode/#openttd [+v glx] by ChanServ 18:59:00 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 18:59:25 *** roidal_ [~roland@62-46-142-244.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 19:05:49 *** chillcore [~chillcore@2a02:a03f:1002:8400:4e72:b9ff:feac:5979] has quit [Quit: Only mortals are affected by fame and power.] 19:06:22 *** chillcore [~chillcore@2a02:a03f:1002:8400:4e72:b9ff:feac:5979] has joined #openttd 19:06:42 <chillcore> wrong buuuuuuuutton XD 19:06:54 <chillcore> I fund a bugsie 19:06:58 <chillcore> a real one 19:07:00 <Samu> I have to think: an industry, other than oil rig, has to be placed by OWNER_TOWN, and not by the prospecting company, due to the reason it could spawn on company-owned land 19:07:01 <frosch123> picking up pm's habbits? 19:07:13 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 19:07:18 <frosch123> pm presses ctrl+w all the time :p 19:07:25 <chillcore> bought land signs are on the wrong tile ... 19:07:32 <frosch123> already fixed 19:07:43 <Samu> damn purchase land :( 19:07:44 <frosch123> it's a ogfx bug in the rc 19:08:01 <frosch123> it's only wrong in zoom-in 19:08:07 <chillcore> ok thx frosch 19:08:28 <frosch123> because the zoom-in gui sprite was assigned to the viewport sprite 19:09:21 <Samu> an oil rig doen't have the issue of being placed on company-purchased land though 19:09:27 <Samu> you can't purchase water 19:09:35 <chillcore> hmm ... ok 19:09:36 <Samu> and oil rigs needs water 19:09:40 <Samu> hmm 19:09:50 <frosch123> canals are purchased water 19:10:14 <frosch123> btw. oil is not made of water :p 19:10:32 <Samu> yes, I was conditionalizing if ret.Failed() to pass 19:10:50 <frosch123> oil has carbon instead of oxygen 19:11:56 <Samu> it fails, but I force it to pass whenever it ends on self canal, not on competitor's canals 19:12:04 <Samu> at least, that was the idea 19:19:06 *** HerzogDeXtEr1 [~flex@i59F6B668.versanet.de] has joined #openttd 19:24:55 *** HerzogDeXtEr [~flex@i59F6AF7F.versanet.de] has quit [Ping timeout: 480 seconds] 19:25:19 <Samu> question, do you know of any hybrid industries? part water, part land? 19:25:36 <Samu> have you seen such an industry in a newgrf or so? 19:26:11 <frosch123> every harbor industry 19:26:34 <Samu> Crap 19:26:35 <Samu> :( 19:32:57 <Samu> INDUSTRYBEH_BUILT_ONWATER 19:36:28 <Samu> how do i get an industry behaviour of an industry that does not yet exist :( 19:37:07 <Samu> the layout is not even decided yet :( 19:37:11 <Samu> or is it? 19:39:38 *** LadyHawk- [~LadyHawk@5751e87a.skybroadband.com] has joined #openttd 19:43:25 *** LadyHawk [~LadyHawk@5751e87a.skybroadband.com] has quit [Ping timeout: 480 seconds] 19:43:26 *** LadyHawk- is now known as LadyHawk 20:01:23 <Terkhen> good night 20:08:55 <Samu> http://www.tt-forums.net/viewtopic.php?f=31&t=72881 - nice bug 20:16:44 *** gelignite [~gelignite@i5387A24F.versanet.de] has quit [Quit: http://bit.ly/1kso8Ta] 20:23:30 *** Rubidium_ [~Rubidium@aurum.noiv.net] has joined #openttd 20:23:30 *** Rubidium [~Rubidium@000128fa.user.oftc.net] has quit [Read error: Connection reset by peer] 20:35:54 <Samu> if (indspec->behaviour & INDUSTRYBEH_BUILT_ONWATER) { 20:36:44 <Samu> i dont know how to use the backup 20:37:17 <Samu> or rather, skip the backup 20:37:33 <Samu> Backup<CompanyByte> cur_company(_current_company, OWNER_TOWN, FILE_LINE); 20:46:20 <Samu> Owner prospector = OWNER_TOWN; 20:46:31 <Samu> if (indspec->behaviour & INDUSTRYBEH_BUILT_ONWATER) prospector = _current_company; 20:46:42 <Samu> Backup<CompanyByte> cur_company(_current_company, prospector, FILE_LINE); 20:53:04 <Samu> there! I fooled the backup 20:53:07 <Samu> :) 20:55:48 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 20:57:26 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 20:59:33 *** chillcore [~chillcore@2a02:a03f:1002:8400:4e72:b9ff:feac:5979] has quit [Quit: Only mortals are affected by fame and power.] 21:01:56 *** sla_ro|master [~sla.ro@95.76.27.245] has quit [] 21:10:27 <Samu> bah 21:10:37 <Samu> this was not the behaviour I was looking for 21:11:35 <Samu> if (_settings_game.construction.build_on_competitor_canal && _current_company != owner) return ret; 21:13:24 *** Progman [~progman@p57A18D2E.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 21:14:24 *** Biolunar [Biolunar@x4d0824fa.dyn.telefonica.de] has joined #openttd 21:31:38 *** wicope [~wicope@0001fd8a.user.oftc.net] has quit [Remote host closed the connection] 21:43:55 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 21:55:34 *** Celestar [~Celestar@p4FD6ED95.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 21:55:38 *** OsteHovel [~OsteHovel@90.149.87.140] has quit [Ping timeout: 480 seconds] 22:01:32 <Samu> i'm terrible at logic, worse at reverse logic 22:05:15 *** funnel [~funnel@0001c7d4.user.oftc.net] has quit [Ping timeout: 480 seconds] 22:17:55 *** funnel [~funnel@0001c7d4.user.oftc.net] has joined #openttd 22:29:33 *** roidal [~roland@194-152-170-209.adsl.highway.telekom.at] has quit [Quit: WeeChat 1.1.1] 22:49:53 *** Marty [~circuser-@93-167-84-102-static.dk.customer.tdc.net] has quit [Remote host closed the connection] 22:50:24 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 22:55:30 *** DDR [~david@S010600254bbe4e1c.vc.shawcable.net] has quit [Read error: Connection reset by peer] 23:02:59 <Wolf01> 'night 23:03:05 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 23:04:54 *** frosch123 [~frosch@x4d00b51e.dyn.telefonica.de] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 23:05:23 <Samu> https://onedrive.live.com/redir?resid=23B29F3DE45F6F1F!794&authkey=!ANXP6eHUDNnQh-M&v=3&ithint=photo%2cpng 23:05:26 <Samu> need help 23:06:09 <Samu> can't use local company 23:06:25 <Samu> but i have to decide based on its value :( 23:11:49 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Read error: Connection reset by peer] 23:35:05 *** HerzogDeXtEr1 [~flex@i59F6B668.versanet.de] has quit [Quit: Leaving.] 23:36:39 <Samu> i can't tell the difference between funding and prospecting if I set the _current_company to be the same as _local_company in the part where it sets the prospector code to town :( 23:37:36 <Samu> i need a differentiator, a way to tell between funding, prospecting or random creation 23:37:52 <Samu> it's not easy without using _local_company 23:44:07 <Samu> and i have another problem with clearance checking for the cases when I'm demolishing a canal of a competitor 23:44:22 <Samu> obviously it must fail 23:44:57 <Samu> i need a 3-way comparison 23:46:26 <Samu> can't reduce it to a 2-way comparison :( 23:52:16 <Samu> can I use OWNER_WATER for prospecting? 23:54:59 <Supercheese> Water, water, everywhere 23:55:21 *** supermop [~supermop@d110-33-187-164.sun801.vic.optusnet.com.au] has joined #openttd 23:58:07 *** supermop [~supermop@d110-33-187-164.sun801.vic.optusnet.com.au] has quit [Read error: Connection reset by peer] 23:58:38 *** supermop [~supermop@d110-33-187-164.sun801.vic.optusnet.com.au] has joined #openttd 23:59:39 *** supermop [~supermop@d110-33-187-164.sun801.vic.optusnet.com.au] has quit [Read error: Connection reset by peer] 23:59:57 *** supermop [~supermop@d110-33-187-164.sun801.vic.optusnet.com.au] has joined #openttd