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00:51:15 *** HerzogDeXtEr1 [~flex@i59F6D825.versanet.de] has quit [Quit: Leaving.] 01:09:41 *** Stimrol [~Stimrol@46-239-218-77.tal.is] has quit [Quit: ZNC - http://znc.in] 01:11:28 *** Stimrol [~Stimrol@46-239-218-77.tal.is] has joined #openttd 01:13:48 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 01:51:54 *** peter1138 [~petern@00013681.user.oftc.net] has joined #openttd 01:51:57 *** mode/#openttd [+o peter1138] by ChanServ 01:52:34 *** peter1138 [~petern@00013681.user.oftc.net] has quit [] 01:52:47 *** peter1138 [~petern@00013681.user.oftc.net] has joined #openttd 01:52:50 *** mode/#openttd [+o peter1138] by ChanServ 02:04:54 *** liq3 [liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has joined #openttd 02:05:29 *** Biolunar [Biolunar@x5d8214c7.dyn.telefonica.de] has joined #openttd 02:10:08 *** zwamkat [~zwamkat@vuursmurf.smurfer.net] has quit [Ping timeout: 480 seconds] 02:11:15 *** zwamkat [~zwamkat@vuursmurf.smurfer.net] has joined #openttd 02:12:32 *** Biolunar_ [Biolunar@x5d8234a6.dyn.telefonica.de] has quit [Ping timeout: 480 seconds] 02:16:43 <Supercheese> https://www.tt-forums.net/viewtopic.php?p=1147193#p1147193 02:17:04 <Supercheese> Seemingly I should increment the savegame compatibility indicator 02:17:26 <Supercheese> short of trial and error, is there any way to determine when you should do so? 02:18:33 <Supercheese> also since the versioning is automatically controlled now I do not know what to set it to 02:41:43 <Supercheese> kamnet_: If you're around, you've got some a missing link around [url]Rostislav Alexeyev[/url] in https://www.tt-forums.net/viewtopic.php?p=1147196#p1147196 02:42:32 *** Kurimus [~stabbity@dsl-tkubrasgw2-54faa7-102.dhcp.inet.fi] has quit [] 02:42:51 <kamnet_> Yep, I just haven't had a chance to fix it yet, in the middle of podcasting. :D 02:46:21 <Supercheese> righto 02:49:56 *** Kurimus [~stabbity@dsl-tkubrasgw2-54faa7-102.dhcp.inet.fi] has joined #openttd 02:50:45 <kamnet_> Whee, podcast done. Now my computer has to settle down. Everything wanting ot crash 02:51:15 *** kamnet_ [~chatzilla@cpe-76-177-66-219.natcky.res.rr.com] has quit [Quit: ChatZilla 0.9.91.1 [Firefox 37.0.1/20150402191859]] 03:06:28 *** kamnet [~chatzilla@cpe-76-177-66-219.natcky.res.rr.com] has joined #openttd 03:41:09 <Eddi|zuHause> Supercheese: as a rule of thumb, whenever you shuffle around stuff so existing things on the map get changed 03:41:50 <Eddi|zuHause> basically... every time unless you have proven it to be compatible 03:43:00 *** dodging [~oftc-webi@cpc11-ipsw1-2-0-cust271.7-4.cable.virginm.net] has joined #openttd 03:45:23 *** dodging [~oftc-webi@cpc11-ipsw1-2-0-cust271.7-4.cable.virginm.net] has quit [] 04:26:50 *** Plaete [~moffi@x5d8295d6.dyn.telefonica.de] has joined #openttd 04:40:55 *** Snail [~jacopocol@cpe-74-73-132-105.nyc.res.rr.com] has quit [Quit: Snail] 04:42:44 *** Plaete [~moffi@x5d8295d6.dyn.telefonica.de] has quit [Quit: Nettalk6 - www.ntalk.de] 04:56:02 *** Eddi|zuHause [~johekr@p57BD5A2E.dip0.t-ipconnect.de] has quit [] 04:56:16 *** Eddi|zuHause [~johekr@p57BD4E2E.dip0.t-ipconnect.de] has joined #openttd 06:11:34 <kamnet> Good morning 06:24:35 <planetmaker> moin 06:25:16 <planetmaker> Supercheese, re savegame compatibility: yes, possibly you should. It *should* stay savegame compatible, if you add new items (airports) only ever as the last item to the code 06:25:37 <Supercheese> Sadly I have added them in the middle, for ordering purposes 06:25:54 <Supercheese> I wanted to keep all Small airports together 06:26:00 <planetmaker> don't be much worried about it. Up the min_compatible_version to the current one and that's it 06:26:08 <Supercheese> that is what I did :) 06:26:12 <planetmaker> good :) 06:26:24 <planetmaker> savegame compatibility for newgrfs is overrated :) 06:26:36 <planetmaker> it's extremely easy to break and one should never rely on it anyway 06:26:38 <kamnet> Supercheese, I just found out your new bare water tile isn't protecting the seaplane airport 06:27:09 <Supercheese> Ah, I seem to have neglected once again to test in trunk 06:27:45 <kamnet> Or maybe it is and I just missed a spot 06:28:05 <kamnet> To be honest, it blends in TOO well. I can't tell there's a tile there 06:28:12 <Supercheese> well, that's the idea ;) 06:28:26 <Supercheese> I do need to test in trunk though 06:30:35 <Supercheese> Hmm yes it fails in trunk 06:30:45 <Supercheese> well then 06:31:36 <kamnet> Im' using r27213. 06:31:55 <kamnet> It seems to me that if you try to build it on straight water, it fails. If you dynamite it down to land and build on the land, then it works. 06:32:55 <Supercheese> Yes, I can confirm that 06:33:02 <Supercheese> I will need to make mention 06:33:36 <kamnet> What if you put some buoys on that tile? Or a flag 06:33:51 <Supercheese> at least the .gif I posted is still a valid scenario, although I should have shown the intermediate process 06:34:04 <Supercheese> which tile? 06:35:19 <Supercheese> ugh I may well need to make a new .gif 06:38:33 <Supercheese> bleeh 06:40:52 <kamnet> The bare water tile. Because it blends in with the surrounding water, I can't tell where I put my tile at. 06:41:34 <kamnet> Even if I make object tiles transparent, I still can't tell. 06:43:58 <kamnet> Also, the dock appears to have a water cycle hot pixel in it. 06:44:36 <kamnet> two of the. 06:45:41 <Supercheese> yes, that is intentional 06:46:08 <kamnet> Porquoi? 06:46:18 <Supercheese> splash effect against pillars 06:46:43 <kamnet> ahh 06:51:29 <kamnet> And apparently I can't build a dock next to the airport, either. It will flood it 06:52:24 <Supercheese> hmm yes, I am certain there are numerous consequences of applying workarounds to try and build on the ocean 06:52:54 <Supercheese> in the perfect world you could just plop the seaport down on water directly and be done with it 06:56:04 *** sla_ro|master [~sla.ro@95.76.27.245] has joined #openttd 07:14:41 *** Celestar [~Celestar@fire3.tngtech.com] has joined #openttd 07:21:51 <kamnet> Hm. I just notice there's a slight misalignment of the modern airport buildings in OpenGFX+ Airport Tiles 07:22:36 <Supercheese> the object set? 07:23:00 *** Gderckx [~oftc-webi@4daeed52.ftth.telfortglasvezel.nl] has joined #openttd 07:23:22 <Gderckx> Hi there, can anyone tell me why Auto replace does not work for my 32Bpp vehicles? 07:24:04 <Gderckx> For example, I wanted to upgrade the 32BPP "TGV" to a 32BPP "Eurostar" but it just does not do the job, while other 8BPP vehicles do auto replace 07:24:54 <Gderckx> I really do not feel like manually replacing them 07:24:55 <Supercheese> what do you mean by "does not work"? 07:25:09 <Supercheese> Is the option available, but nothing happens when you choose it? 07:25:16 <Gderckx> the trains do go into the depots, but they are not replaced by the newer kind 07:25:17 <Supercheese> or do you seem to be missing the option entirely? 07:25:23 <Gderckx> yes indeed 07:25:23 <Supercheese> ah, hmm 07:25:54 <Gderckx> I have the windows and I have ticked the option to replace them but they just seem to refuse it 07:26:02 <kamnet> Supercheese: yeah the object set. 07:26:26 <Gderckx> it does not function when I use the main screen for all trains and not for the single ones in the depot as well.... 07:28:35 <Supercheese> are you going for replacement or renewal? 07:28:42 <Gderckx> replacement 07:29:36 <Gderckx> I also wanted to change some 32Bpp wagons from the Pinapple set to the 32Bpp wagons from the normal set but nothing happened there as well/ 07:29:50 <Gderckx> but my 8Bpp trams do auto replace (upgrade) 07:31:06 <Supercheese> hmm, no error messages pop up I assume, and you haven't disabled them 07:31:11 <Supercheese> the messages that is 07:33:15 <planetmaker> Gderckx, depots must be accessible and servicing enabled 07:33:47 <planetmaker> there is nothing which can make it work for one type of vehicle and not for another - other than "bad" route planning and orders 07:34:29 <Gderckx> what do you mean by "servicing enabled"? 07:34:38 <Gderckx> No error message showing up indeed 07:35:17 <planetmaker> if you play w/o breakdowns and w/o servicing at depots, there's little reason for the trains to go there 07:35:17 <Gderckx> The depots are accessible and the route planning is OK because the trains do go into the depots 07:36:02 <Gderckx> OK, no I have breakdowns shut off but the vehicles do service 07:36:04 <planetmaker> there likely is a very simple explanation. But people will only know that when they can look at your savegame. 07:36:23 <Gderckx> How am I able to hand you opver my saved game? 07:36:29 <Gderckx> I am happy to do so 07:36:41 *** wicope [~wicope@0001fd8a.user.oftc.net] has joined #openttd 07:36:44 <planetmaker> openttd is not save for work, thus I can't look at it now. Usually our forums are a good place to ask 07:37:02 <Gderckx> Understandable 07:37:13 <Supercheese> planetmaker: NSFW? You must be using George's Long Vehicles ;) 07:37:34 <Gderckx> can I just upload a saved game in a new forum tread? 07:37:49 <Supercheese> yes 07:37:57 <Gderckx> OK, will do so 07:38:03 <planetmaker> :) well, maybe it's the wrong phrase. But not a good idea to fire it up at this time :P 07:39:04 <Supercheese> I knew what you meant, but NSFW is traditionally associated with pornographic material, and well there's only one thing in OTTD that really qualifies 07:39:18 <Supercheese> and even then only marginally 07:40:16 <planetmaker> ok :) 07:40:49 <planetmaker> and indeed the margin there is extremely tiny 07:42:42 <V453000> train porn ftw 07:45:00 <Supercheese> nah it's only buses 07:45:15 <Supercheese> and perhaps one obscure Toyland to Mars conversion .grf 07:47:29 <kamnet> You should add the docks to your newobject set 07:48:10 <Flygon_> I heard the word NSFW 07:48:21 *** Flygon_ is now known as Flygon 07:48:23 <kamnet> Naked pixel pushing going on, Flygon 07:48:31 <Flygon> Pixel pushing, you say 07:48:50 <kamnet> Bits are getting hard 07:49:23 <Supercheese> Ho, new cement plant appears right next to a clay pit I haven't yet serviced, what luck 07:50:19 <kamnet> Nice 07:50:43 <Supercheese> yeah I should add those docks 07:50:56 <Supercheese> but actually getting some playtime now :) 07:52:32 <V453000> unheard of :D 07:53:03 <kamnet> I know what else is needed. Boardwalks. 07:54:26 <Supercheese> Yes, MariCo has yet to add them 07:54:33 <Supercheese> somewhat surprisingly, it is an extensive set 07:55:45 <kamnet> Taking a closer look at the ekranoplan set, I'm kinda shocked at how crudely they're drawn. 07:56:17 *** Groggy [~groggy@host-95-195-128-32.mobileonline.telia.com] has left #openttd [] 08:16:20 <Supercheese> Ugh, my spaghetti point-to-point routes are saturated 08:16:32 <Supercheese> the only networks I ever build sensibly are passenger networks 08:20:58 *** Gderckx [~oftc-webi@4daeed52.ftth.telfortglasvezel.nl] has quit [Quit: Page closed] 08:39:16 *** YILMAX [~oftc-webi@78.188.22.223] has joined #openttd 08:39:39 <YILMAX> Hi aLL 08:42:05 <supermop> hello 08:43:32 <YILMAX> Does anybody speak Turkish . And free to speak Turkish ? 08:50:40 <Xaroth|Work> this is an english speaking community I'm afraid 09:01:36 <YILMAX> Okay 09:01:54 <YILMAX> I Dont speak English so good 09:04:12 <YILMAX> I no longer have it translated google 09:05:14 *** YILMAX [~oftc-webi@78.188.22.223] has quit [Remote host closed the connection] 09:14:57 <Flygon> Damn 09:15:08 <Flygon> I was going to ask him how good my Turkish is 09:15:12 <Flygon> Gobble gobble 09:15:15 * Flygon runs away 09:16:23 * Supercheese uses pursuit. It's super effective! 09:16:51 <Flygon> Fuck :D 09:18:50 <dihedral> hello 10:09:40 *** supermop_ [~supermop@d210-49-171-146.sun801.vic.optusnet.com.au] has joined #openttd 10:16:56 *** Klanticus [~quassel@179.234.179.109] has joined #openttd 10:17:20 *** supermop [~supermop@d210-49-171-146.sun801.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 10:25:49 *** ChrisM [~chris@124-170-48-86.dyn.iinet.net.au] has joined #openttd 10:36:11 *** kamnet [~chatzilla@cpe-76-177-66-219.natcky.res.rr.com] has quit [Read error: Connection reset by peer] 10:38:06 *** Snail [~jacopocol@cpe-74-73-132-105.nyc.res.rr.com] has joined #openttd 10:42:19 *** Compu [~quassel@2604:6000:120a:8001:9c3a:5786:4054:866d] has quit [Remote host closed the connection] 10:52:03 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 10:52:06 *** mode/#openttd [+o Alberth] by ChanServ 11:04:04 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 11:04:58 *** Snail [~jacopocol@cpe-74-73-132-105.nyc.res.rr.com] has quit [Quit: Snail] 11:06:49 *** Pikka [~Octomom@203-206-161-219.perm.iinet.net.au] has joined #openttd 11:08:07 *** Klanticus_ [~quassel@179.234.179.109] has joined #openttd 11:11:41 *** Klanticus [~quassel@179.234.179.109] has quit [Ping timeout: 480 seconds] 11:23:59 *** supermop_ [~supermop@d210-49-171-146.sun801.vic.optusnet.com.au] has quit [Remote host closed the connection] 11:32:13 *** Supercheese is now known as Guest2131 11:32:19 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 11:36:25 *** Pikka [~Octomom@203-206-161-219.perm.iinet.net.au] has quit [Quit: Leaving] 11:36:56 *** Guest2131 [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Ping timeout: 480 seconds] 11:40:54 *** Compu [~quassel@2604:6000:120a:8001:b8c3:a25c:4000:6d00] has joined #openttd 11:43:13 *** fjb_mobile [~frank@p3EE3EEDF.dip0.t-ipconnect.de] has joined #openttd 11:43:20 <fjb_mobile> Moin 11:44:08 <Flygon> Menta 11:46:22 *** Compu [~quassel@2604:6000:120a:8001:b8c3:a25c:4000:6d00] has quit [Quit: http://quassel-irc.org - Chat comfortably. Anywhere.] 11:55:08 *** Compu [~quassel@2604:6000:120a:8001:b8c3:a25c:4000:6d00] has joined #openttd 12:20:52 *** ChrisM [~chris@124-170-48-86.dyn.iinet.net.au] has quit [Quit: Leaving] 12:35:28 *** kamnet [~chatzilla@cpe-76-177-66-219.natcky.res.rr.com] has joined #openttd 12:36:17 <kamnet> *ponders* How do I get myself on the access list for my nick? 12:39:49 *** kamnet [~chatzilla@cpe-76-177-66-219.natcky.res.rr.com] has quit [] 12:40:06 *** kamnet [~chatzilla@cpe-76-177-66-219.natcky.res.rr.com] has joined #openttd 12:51:06 <peter1138> Identify. 12:51:35 <Flygon> /msg nickserv identify password 13:04:56 <kamnet> I know how to identify, I just keep getting errors that I'm not on the access list for the nickname. 13:05:28 <Xaroth|Work> /msg nickserv help ? 13:05:39 <Xaroth|Work> there's an option somewhere to have you auto-identify based on your hostname 13:05:44 <Xaroth|Work> that's what its moaning about 13:05:49 <Xaroth|Work> it doesn't have your host on that list 13:05:54 <Xaroth|Work> i'd say ignore it and move on :P 13:08:28 <kamnet> Not moaning, just curious. And, yep, looks like I just need to get myself added to the list with the right magic words. http://docs.dal.net/docs/nsaccess.html 13:12:44 *** HerzogDeXtEr [~flex@i59F6D825.versanet.de] has joined #openttd 13:14:14 <kamnet> But, looking over that, doesn't appear to really be that great an idea anyhow 13:44:29 *** tokai|mdlx [~tokai@port-92-195-10-127.dynamic.qsc.de] has quit [Quit: c('~' )o] 14:01:15 *** Celestar [~Celestar@fire3.tngtech.com] has quit [Ping timeout: 480 seconds] 14:13:45 *** Celestar [~Celestar@x5d86a7de.dyn.telefonica.de] has joined #openttd 14:28:00 *** AbsoluteVeritas [~|Truth|@c-73-177-155-170.hsd1.va.comcast.net] has joined #openttd 14:31:11 *** |Truth| [~|Truth|@c-73-177-155-170.hsd1.va.comcast.net] has quit [Ping timeout: 480 seconds] 14:34:08 *** fjb_mobile is now known as Guest2145 14:34:09 *** fjb_mobile [~frank@p4FF2F78B.dip0.t-ipconnect.de] has joined #openttd 14:40:01 *** Guest2145 [~frank@p3EE3EEDF.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 14:44:25 *** tokai [~tokai@00012860.user.oftc.net] has joined #openttd 14:44:28 *** mode/#openttd [+v tokai] by ChanServ 15:03:58 *** BobDendry [~lachlan@14-200-248-59.static.tpgi.com.au] has quit [Ping timeout: 480 seconds] 15:08:22 *** roidal [~roland@cm140-210.liwest.at] has joined #openttd 15:23:13 *** TheMask96 [martijn@pride.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 15:27:38 *** TheMask96 [martijn@pride.vhost.ne2000.nl] has joined #openttd 15:41:56 *** Pensacola [~quassel@c80094.upc-c.chello.nl] has joined #openttd 15:44:00 *** TheMask96 [martijn@pride.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 15:49:27 *** TheMask96 [martijn@envy.vhost.ne2000.nl] has joined #openttd 15:56:32 *** Progman [~progman@p57A199F5.dip0.t-ipconnect.de] has joined #openttd 16:05:37 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 16:07:08 *** guru3 [~guru3@000128ea.user.oftc.net] has quit [Ping timeout: 480 seconds] 16:19:23 *** guru3 [~guru3@000128ea.user.oftc.net] has joined #openttd 16:27:39 *** frosch123 [~frosch@x4d00bdbb.dyn.telefonica.de] has joined #openttd 16:28:01 <Alberth> quak 16:28:09 <frosch123> hola :) 16:34:47 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 16:43:18 <andythenorth> o/ 16:58:21 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has joined #openttd 16:58:26 <Alberth> fierce firs movement :) 16:58:49 <andythenorth> o_O 16:59:08 *** tycoondemon [~ashnohoe@D97B8CD4.cm-3-4c.dynamic.ziggo.nl] has quit [] 16:59:29 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 16:59:32 *** mode/#openttd [+v glx] by ChanServ 16:59:41 * andythenorth enjoys GarryGâs post 16:59:49 <andythenorth> nice player feedback 17:00:43 <Alberth> ah, yes it is 17:01:31 * andythenorth misses the days of happy players talking about nice things 17:01:36 <andythenorth> maybe theyâre all in the screenshot forum 17:03:07 <Alberth> they're quite happy, but talking about screenshots mostly 17:03:33 * andythenorth deletes random Recycling Plant cargos 17:07:05 <andythenorth> hrm 17:07:11 <andythenorth> what should it produce? 17:07:17 <andythenorth> Manufacturing Supplies and âŠ? 17:07:21 <andythenorth> Scrap Metal? 17:07:23 <andythenorth> Chemicals? 17:07:55 <Alberth> chemicals? 17:08:11 <Alberth> scrap metal would be fine 17:08:43 * andythenorth counts sources of each 17:08:45 <Alberth> something wood-ish would also be possible, I guess 17:08:58 <andythenorth> handy industry chains view :) 17:09:19 <andythenorth> 4 sources of chemicals 17:09:22 <andythenorth> 1 source of scrap metal 17:09:43 <andythenorth> 8 consumers of chemicals 17:09:46 <andythenorth> 2 consumers of scrap metal 17:10:15 <Alberth> goods? 17:10:28 <Alberth> don't know if you have that 17:10:30 <andythenorth> I do 17:10:48 <andythenorth> I think a secondary (not tertiary) cargo is nice 17:11:05 <andythenorth> reality says scrap metal, but dunno about reality 17:11:39 <Alberth> reality has no recycle plants, mostly :p 17:14:56 <andythenorth> interesting link about large numbers 17:15:23 <andythenorth> 5 year old keeps asking what the biggest number is 17:15:36 <andythenorth> Iâve told him about infinity, but infinity isnât a number 17:15:39 <andythenorth> which is interesting 17:15:48 <andythenorth> because then we can discuss what half of infinity is 17:17:59 <Alberth> don't think I ever worried about the biggest number at that age :) 17:19:09 <andythenorth> religion and death we also discuss quite a bit 17:23:26 <Alberth> smart dude already 17:24:19 <andythenorth> inquisitive 17:24:22 <andythenorth> dunno about smart yet 17:25:58 <andythenorth> 28/66 17:26:06 *** tycoondemon [~ashnohoe@D97B8CD4.cm-3-4c.dynamic.ziggo.nl] has joined #openttd 17:28:51 <Alberth> smart is a matter of time :) 17:30:40 <andythenorth> hmm 17:30:45 <andythenorth> bloody grain mill 17:31:02 <Alberth> the building type, I hope 17:31:26 <andythenorth> yup 17:31:34 <andythenorth> special code to restrict layouts by date 17:31:41 <andythenorth> windmills allowed until 1900, not after 17:31:47 <Alberth> we can live without it, we have too many buildings already 17:32:39 <andythenorth> single-tile windmill looks silly with a train station next to it 17:33:11 <andythenorth> âbut it seemed like a good idea at the timeâ 17:33:25 <Alberth> I agree, but a rectangular building doesn't look mill-ish 17:33:51 <planetmaker> enlarge the wind mill to 2x2 tiles 17:33:55 <Alberth> even though they look like that in reality 17:34:06 <andythenorth> two windmills per mill 17:34:07 <andythenorth> :P 17:34:11 <andythenorth> doesnât solve the layouts problem 17:34:16 <planetmaker> then it's the same layout as... hm... dairy :P 17:34:42 <andythenorth> my current choices are: (1) make all industries check layout by date, for just one case that uses it (2) ditch this âfeature' 17:34:44 <andythenorth> (3) something else 17:34:58 <andythenorth> templating enforces limits :P 17:35:30 <planetmaker> no need to use a template for every industry? 17:35:43 <Alberth> or the same one, for that matter :) 17:35:46 <planetmaker> it's not a fault to use templates generally but not using it in special cases 17:35:53 <andythenorth> agreed 17:35:56 <andythenorth> just seems clunky 17:36:00 <Alberth> make a derived template? 17:36:04 <andythenorth> such a pointless feature, just adds code bloat 17:36:21 <andythenorth> most of these silly âfeaturesâ are getting deleted 17:36:32 <Alberth> :( 17:37:23 <andythenorth> will be better 17:37:31 <andythenorth> most != all 17:38:00 <andythenorth> this one is worth preserving? 17:38:39 <planetmaker> I agree with the assessment that the 1x1 tile for the industry seems a bit small - especially when compared to a station 17:39:00 <andythenorth> what about âwindmills look coolâ as a justification for it? 17:39:15 *** lobstar [~mccrabbym@94.231.249.233] has quit [Ping timeout: 480 seconds] 17:39:18 <planetmaker> however... ^ is a good justification :) 17:39:43 <andythenorth> Iâll write an optional macro for it :P 17:40:09 <Alberth> andy, pm knows all about cool wind-mills (but more modern ones) 17:40:15 <kamnet> Windmills look awesome. 17:40:41 <kamnet> Windmills powered pre-revolution industries. We could use more of them. 17:40:50 <andythenorth> water mills :P 17:40:55 <kamnet> Yes. 17:41:18 <kamnet> Grain mills before 1900 should either be windmills or water mills that must be placed on a river. 17:41:25 <kamnet> See! Rivers *ARE* useful! 17:41:57 <andythenorth> the chances of that working well are miniscule 17:42:00 <andythenorth> plus it will break boats 17:42:09 <andythenorth> âyour ship is lost' 17:42:10 <andythenorth> :( 17:42:32 <kamnet> Well obviously you'll need to expand the river if you want your boat to get around the mill. 17:42:52 <kamnet> But, code checks to build water mill. No water? Then build windmill. 17:43:14 <kamnet> But, that's really too much if your goal is to make FIRS more simple. 17:43:23 <Alberth> it won't look very well, probably 17:43:54 <andythenorth> too many edge cases with corners, slopes, players terraforming etc 17:43:58 <Alberth> the wheel has to stay at the mill tile 17:43:59 <glx> and will require a very specific landscape 17:44:06 <andythenorth> it was considered 17:44:10 <andythenorth> Dan roughed up a sprite 17:44:12 <kamnet> Just flatten the land. 17:44:16 <kamnet> auto level 17:44:37 <andythenorth> nah 17:44:42 <Alberth> let's just hard-code that, who needs hills :p 17:44:44 <planetmaker> andythenorth, the watermills are placed *adjacent* to rivers :) 17:44:47 <andythenorth> it was enough trouble getting ports to work 17:44:53 <glx> do it like ECS ;) 17:44:55 <andythenorth> planetmaker: that means drawing some sprites over a base tile 17:45:02 <andythenorth> for the water in the mill race 17:45:13 <andythenorth> eh it _could_ be done 17:45:24 <DorpsGek> Commit by translators :: r27238 trunk/src/lang/latin.txt (2015-04-15 19:45:15 +0200 ) 17:45:25 <DorpsGek> -Update from WebTranslator v3.0: 17:45:26 <andythenorth> I think the benefit is not great compared to the work for andythenorth 17:45:27 <DorpsGek> latin - 2 changes by Supercheese 17:45:35 <planetmaker> yes, of course water mills only for some slopes, the 4 major ones 17:45:48 * andythenorth would sooner have, e.g. replaced the Iron Mine sprites 17:46:01 <andythenorth> or fixed the ânot enough industry IDsâ problem 17:46:19 <andythenorth> or finished Squid, Road Hog, etc :) 17:52:54 *** liq3 [liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has quit [] 18:04:17 <andythenorth> 29/66 18:04:17 <andythenorth> :P 18:05:03 <V453000> :) 18:05:07 <V453000> nice to see you making progress 18:05:11 <andythenorth> yair 18:05:14 <V453000> regardless what progress it is :P 18:05:15 <andythenorth> at the end of this 18:05:19 <andythenorth> nothing will have changed :P 18:05:23 <V453000> XD 18:05:48 <V453000> well I am also reworking ALL of RAWR 0.0.1 sprites on ALL levels - model, postproduction, all kinds of setups, to coding 18:05:53 <V453000> so it is in the end basically the same 18:05:58 <V453000> but BETTER obviozely :D 18:06:04 *** tokai|mdlx [~tokai@port-92-195-140-93.dynamic.qsc.de] has joined #openttd 18:08:21 <andythenorth> bigger, faster, stronger 18:08:22 <andythenorth> MOAR 18:08:29 <andythenorth> have you made MOAR yet? o_O 18:11:13 *** tokai [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 18:13:19 <kamnet> I admire andythenorth and V45300. Cleaning up your code is good. 18:13:32 <kamnet> I barely have any code at all. Its probably horrible. 18:13:38 <andythenorth> or as we also call it âintroducing new bugs' 18:14:25 <kamnet> but that is the purpose of coding. To seek out new bugs and new instabilities. 18:14:47 <kamnet> If you ain't breakin' it, you ain't tryin'. 18:20:53 <V453000> kamnet, RAWR isnt really a code, it is just stuff replacing sprites :) 18:21:08 <V453000> but the mass-rendering of sprites and their later editing is just pure insanity 18:33:03 *** gelignite [~gelignite@i528C3BFC.versanet.de] has joined #openttd 18:34:45 *** Celestar1 [~Celestar@x5d868785.dyn.telefonica.de] has joined #openttd 18:38:53 *** Wolf01 [~wolf01@95.232.38.183] has joined #openttd 18:39:06 <Wolf01> o/ 18:39:20 *** Celestar [~Celestar@x5d86a7de.dyn.telefonica.de] has quit [Ping timeout: 480 seconds] 18:40:32 <andythenorth> there 18:40:34 <andythenorth> a feature 18:40:40 * andythenorth animated the brewery flag 18:40:47 <andythenorth> big gameplay effect 18:41:06 <andythenorth> 30/66 18:41:14 <V453000> XD 18:41:36 <andythenorth> that brewery 18:41:38 <andythenorth> such pixels 18:41:43 <andythenorth> such drawing 18:41:44 <andythenorth> such time 18:43:56 <V453000> hell yeah 18:44:03 <V453000> I can render everything at the same time with just one click 18:44:10 <V453000> and let the pc torture itself for like a week XD 18:44:29 *** Pereba_ [~UserNick@187.59.96.143] has joined #openttd 18:44:56 *** Plaete [~moffi@x5d82d006.dyn.telefonica.de] has joined #openttd 18:45:42 <andythenorth> buildings I enjoy drawing 18:45:45 <andythenorth> vehicles not so 18:45:53 <andythenorth> ships I would gladly never touch again 18:46:26 <andythenorth> hrm 18:46:28 <V453000> XD 18:46:32 <andythenorth> breweries - currently locate near town 18:46:37 <andythenorth> is this worth doing? 18:46:37 <V453000> yeah shit that rotates is evil 18:46:45 <andythenorth> we decided dairies arenât really town industries 18:46:49 <V453000> I guess it is nice but not necessary 18:48:07 <andythenorth> itâs not much work 18:48:13 <andythenorth> just donât know if itâs helping gameplay 18:48:33 <andythenorth> canât remember the original reasoning 18:50:11 *** Plaete [~moffi@x5d82d006.dyn.telefonica.de] has quit [Quit: Nettalk6 - www.ntalk.de] 18:50:35 <V453000> it doesnt, it is just nice :) 18:50:51 *** Pereba [~UserNick@186.212.166.63] has quit [Ping timeout: 480 seconds] 18:50:51 <V453000> question is whether it even makes sense to have brewery in town? idk where breweries are normally 18:50:58 <andythenorth> in town, irl 18:50:59 *** Pereba_ is now known as Pereba 18:51:17 <Alberth> having some specific behavior bits is nice, imho 18:51:32 <andythenorth> Iâll port the current code 18:57:38 *** Pereba_ [~UserNick@187.115.235.66] has joined #openttd 19:02:38 *** Pereba [~UserNick@187.59.96.143] has quit [Ping timeout: 480 seconds] 19:02:47 *** Pereba_ is now known as Pereba 19:07:42 * andythenorth does that 19:07:54 * andythenorth wonders if town zone would be better than town distance 19:07:55 <andythenorth> but eh 19:08:39 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 19:18:49 *** Pensacola [~quassel@c80094.upc-c.chello.nl] has quit [Remote host closed the connection] 19:18:49 *** HerzogDeXtEr [~flex@i59F6D825.versanet.de] has quit [Read error: Connection reset by peer] 19:19:56 *** HerzogDeXtEr [~flex@i59F6B921.versanet.de] has joined #openttd 19:22:13 <andythenorth> hurr, primary industries next I guess 19:28:04 *** roidal [~roland@cm140-210.liwest.at] has quit [Quit: WeeChat 1.1.1] 19:28:29 <kamnet> Lots of breweries started out on the edge of towns, but towns encroached and grew around them. 19:28:43 <kamnet> same with dairies. 19:38:45 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 19:39:55 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has quit [Quit: JacobD88] 19:46:11 <andythenorth> is it nap time? 19:49:13 <V453000> NOPE 19:54:46 *** |Truth| [~|Truth|@c-73-177-155-170.hsd1.va.comcast.net] has joined #openttd 19:56:02 <andythenorth> SLEEP 19:59:28 *** AbsoluteVeritas [~|Truth|@c-73-177-155-170.hsd1.va.comcast.net] has quit [Ping timeout: 480 seconds] 19:59:53 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 20:01:18 *** DanMacK [~3fee8a84@188.cimarosa.openttdcoop.org] has joined #openttd 20:01:25 <DanMacK> Hey hey 20:06:41 * DanMacK slaps andythenorth around a bit with a large fishbot 20:08:39 *** kamnet is now known as kamnet|AFK 20:10:03 <frosch123> he fell asleep before he could leave the channel 20:13:27 *** |Truth| [~|Truth|@c-73-177-155-170.hsd1.va.comcast.net] has quit [Ping timeout: 480 seconds] 20:15:30 *** |Truth| [~|Truth|@c-73-177-155-170.hsd1.va.comcast.net] has joined #openttd 20:22:32 <andythenorth> lo DanMacK 20:24:38 <andythenorth> I wish Truth was less variable in presence 20:27:07 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 20:27:14 <Supercheese> Today truth is with us... but what about tomorrow? 20:29:49 <Eddi|zuHause> truth is a lie 20:32:11 <andythenorth> ainât that the truth 20:35:18 *** |Truth| [~|Truth|@c-73-177-155-170.hsd1.va.comcast.net] has quit [Read error: Connection reset by peer] 20:35:44 *** |Truth| [~|Truth|@c-73-177-155-170.hsd1.va.comcast.net] has joined #openttd 20:36:29 *** lobster [~mccrabbym@94.231.249.233] has joined #openttd 20:36:48 <Supercheese> Truth... is transient, fleeting 20:37:07 <Supercheese> Its presence may well be an illusion 20:57:05 *** Stimrol [~Stimrol@46-239-218-77.tal.is] has quit [Read error: Connection reset by peer] 21:00:22 *** Stimrol [~Stimrol@46-239-218-77.tal.is] has joined #openttd 21:00:51 <Wolf01> 'night 21:00:58 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 21:01:09 *** frosch123 [~frosch@x4d00bdbb.dyn.telefonica.de] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 21:04:54 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has left #openttd [] 21:08:56 *** Klanticus_ [~quassel@179.234.179.109] has quit [Ping timeout: 480 seconds] 21:18:09 *** wicope [~wicope@0001fd8a.user.oftc.net] has quit [Read error: Connection reset by peer] 21:19:23 *** Prof_Frink [~proffrink@46.3.115.87.dyn.plus.net] has quit [Ping timeout: 480 seconds] 21:19:28 *** gelignite [~gelignite@i528C3BFC.versanet.de] has quit [Ping timeout: 480 seconds] 21:24:27 *** sla_ro|master [~sla.ro@95.76.27.245] has quit [] 21:25:10 *** DanMacK [~3fee8a84@188.cimarosa.openttdcoop.org] has left #openttd [] 21:35:49 *** Tirili [~chatzilla@kel30.kel.studentenwerk-goettingen.de] has joined #openttd 21:43:23 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 21:54:30 *** AbsoluteVeritas [~|Truth|@c-73-177-155-170.hsd1.va.comcast.net] has joined #openttd 21:59:07 *** |Truth| [~|Truth|@c-73-177-155-170.hsd1.va.comcast.net] has quit [Ping timeout: 480 seconds] 22:11:21 *** Progman [~progman@p57A199F5.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 22:13:34 *** Tirili [~chatzilla@kel30.kel.studentenwerk-goettingen.de] has quit [Quit: ChatZilla 0.9.91.1 [SeaMonkey 2.32.1/20150207155745]] 22:27:47 *** HerzogDeXtEr [~flex@i59F6B921.versanet.de] has quit [Quit: Leaving.] 22:40:16 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Quit: There's a real world out here!] 22:53:05 *** Pikka [~Octomom@203-206-161-219.perm.iinet.net.au] has joined #openttd 23:46:55 *** liq3 [liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has joined #openttd