Config
Log for #openttd on 30th May 2016:
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08:59:33  <argoneus> good morning train friends
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10:05:09  <Wolf01> o/
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10:19:31  <Samu> hui
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10:42:31  <andythenorth> o/
10:45:20  <Wolf01> o/
10:47:53  <Wolf01> I don't know if I should just make b-models of 7 technic sets, even if they are really ugly, or try the epic quest of making c-models
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11:36:44  <andythenorth> meh
11:36:52  <andythenorth> articulated trucks are just a bad idea
11:37:43  <andythenorth> trucks with regular trailers are much less ugly in game
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12:29:39  <TheAmir259> How can i change the name of a client?
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12:33:14  <TheAmir259> How can i change the name of myself in the game?
12:34:39  <TheAmir259> nevermind
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13:52:26  <andythenorth> lawks
13:52:32  <andythenorth> @seen danmack
13:52:32  <DorpsGek> andythenorth: danmack was last seen in #openttd 5 weeks, 1 day, 21 hours, 17 minutes, and 28 seconds ago: <DanMacK> @seen andythenorth
13:52:36  <andythenorth> @seen pikka
13:52:36  <DorpsGek> andythenorth: pikka was last seen in #openttd 7 weeks, 6 days, 22 hours, 53 minutes, and 51 seconds ago: <Pikka> yes
13:52:48  <Samu> lol
13:53:22  <Islacrusez> o.O
13:57:04  <Samu> I'm back to my ai_gui.cpp, I had an idea to avoid confusion about before/after on AI slots where the before-AI is dead
13:58:41  <Samu> the idea is: upon clicking Accept from the list of Available AIs, delete the dead AI company
14:00:05  <Samu> not as flexible as I intended as first, but it avoids a lot of confusion
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15:30:41  <Wolf01> https://github.com/dxa4481/Pastejacking ha! another reason to not copy and paste code from the web... and not only code
15:32:36  <Wolf01> or another valid reason to browse the web with javascript disabled
15:32:55  <Alberth> you needed more than one?  :)
15:33:14  <Wolf01> I only need "it's the web, beware"
15:33:50  <Wolf01> but more reasons aren't to discard, they could always be a lesson
15:34:41  <Alberth> my main reason was "why do you need a turing complete scripting language for reading documents?"
15:34:55  <Wolf01> the nice thing is that I aleady thought about this stuff to protect from copy/paste a content, replacing it with a "lorem ipsum"
15:38:04  <Wolf01> eh, because people are too irritable and they don't want to browse white pages with black text, they want nice animations, ajax, ads... and I'm still here reading paper books
15:39:15  <Islacrusez> people want ads? o.O
15:39:34  <Islacrusez> news to me... I'd outlaw the damn things given half a chance
15:39:54  <Wolf01> oh, you can't even imagine how many people click on those freaking things I only see on other computers
15:40:22  <monsted> there's gotta be someone dumb enough to click the ads. otherwise they wouldn't exist.
15:40:28  <monsted> same goes for scam emails
15:40:29  <Wolf01> "you won $ 100000000000000 and a car, click here"
15:40:53  <Islacrusez> but even legit adverts though
15:40:58  <Wolf01> some scam emails are well done, but the ads...
15:41:19  <Islacrusez> I don't want your shit; if I wanted it I'd have gone looking for it
15:41:34  <monsted> the only ads i click is when i search for something on google and i don't like the company i search for, so i click their paid  ad instead of their  actual search result.
15:41:44  <Wolf01> also when I worked as a technical help, people told me "he I've seen boobies and I clicked"
15:42:09  <Islacrusez> autoplay audio/video are some of the worst... that should be harassment at best
15:42:18  <monsted> (why the hell would you advertise on google on search results for your own name?)
15:43:11  * Islacrusez goes back to crudely translating from German before the idea of adverts starts winding him up
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16:15:04  <Eddi|zuHause> monsted: what kind of logic is that?
16:15:20  <Eddi|zuHause> also, how do you still get adverts on google results?
16:20:25  <monsted> Eddi|zuHause: adblock pro has an option to allow non-annoying ads
16:20:47  <Eddi|zuHause> monsted: which is obviously the most evil part of adblock...
16:21:03  <monsted> er, s/pro/plus/
16:21:10  <monsted> ot
16:21:17  <monsted> it's an option. just don't enable it.
16:21:18  <Eddi|zuHause> "hey, nice advertising business you have there. would be a shame if users couldn't see it."
16:21:55  <Eddi|zuHause> that is precisely what the company behind adblock plus is being sued over currently.
16:22:16  <Islacrusez> that's a bit backwards
16:22:40  <Islacrusez> "Nice adverts you have there, we'll let users choose to show your ads"
16:22:57  <Islacrusez> as opposed to the logical opposite of that feature which is: No ads.
16:23:18  <Eddi|zuHause> Islacrusez: yes. "Nice restaurant you hav there. we'll let you keep it [if you pay us]"
16:23:48  <Islacrusez> Nice restaurant you have there, we'll let you keep it if you comply with health and safety laws?
16:24:19  <monsted> if it's being abused, i'm fine with punishing them for it. for now, i give the web sites a little handout by letting them show ads, as long as they're not annoying.
16:24:58  <Islacrusez> last time I checked, ABP weren't running an extortion racket (unlike, say, Yelp)
16:24:59  <Wolf01> Nice restaurant you have there, let's fix and add new features to ottd
16:25:11  <Eddi|zuHause> for the record: i don't think there is a thing such as non-annoying ads
16:25:28  <monsted> and if i need info about a product i don't like (say, windows 10) and microsoft runs an ad that gets me the info i need, i'll click the ad and cost them a few cents instead of clicking the normal link.
16:25:41  <Islacrusez> if the reality is different from their claims; sue away. otherwise, make decent ads
16:26:42  <Islacrusez> advertising has been allowed free for too long; if they didn't take such oppressive liberties previously, they wouldn't have this problem now
16:27:26  <Islacrusez> free reign*
16:29:09  <monsted> fortunately, i haven't signed anything saying i have to give a shit about the inane things people get upset about
16:30:34  <Islacrusez> monsted: I think it's section 317 subsection gamma in your social contract ;)
16:31:07  <Alberth> some pages got lost :p
16:31:22  <monsted> Islacrusez: if you check the archives, you'll notice that mine appears to be signed by "Santa Claws"
16:32:28  <Islacrusez> touche on both counts
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16:36:35  <Wolf01> V453000, hype!!!!!
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16:37:20  <Wolf01> quak!
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16:38:04  <frosch123> hoi mammals :)
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16:39:13  <Eddi|zuHause> <Eddi|zuHause> man, i always remember that i wanted to show frosch https://www.youtube.com/watch?v=nvLNNC2rupI when he leaves...
16:40:28  <frosch123> i am not leaving
16:40:41  <Wolf01> he remembers when you leave
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16:41:33  <Wolf01> oh it started raining
16:41:38  <Eddi|zuHause> no, because of your quit message...
16:41:48  <Wolf01> thunders too
16:42:34  <Wolf01> look at the size of those drops
16:42:53  <Eddi|zuHause> drop size approaching 0...
16:42:55  <frosch123> Wolf01: http://www.spiegel.de/fotostrecke/die-schuttberge-in-braunsbach-fotos-fotostrecke-137711-4.html <- yesterday, not here
16:44:28  <Wolf01> I heared about that, but I didn't look for the article... that's bad
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16:46:37  <Ethereal_Whisper> Well, I'm screwed
16:46:44  <Ethereal_Whisper> I don't know where else to rant about this
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17:11:55  <_dp_> dammit, just when I finished aligning stuff I realized default font is not monospaced
17:12:04  <_dp_> why's it so ugly then?)
17:12:40  <Eddi|zuHause> what kind of "default" and what kind of "ugly"?
17:13:32  <_dp_> openttd kind :p
17:16:14  <Eddi|zuHause> and if i ask you what time it is, you say "spring"?
17:16:37  <Rubidium> nope, "hammer" ;)
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17:17:13  <Eddi|zuHause> yeah, that was the other option i considered :p
17:19:38  <_dp_> there is only one font that comes with openttd afaik
17:25:20  <FLHerne> _dp_: Not well aliased, because of the palette?
17:25:42  <FLHerne> And then it's really fat to compensate
17:26:07  <Eddi|zuHause> _dp_: no, the default font depends on the base set you are using
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17:31:18  <_dp_> Eddi|zuHause, oh, didn't think of that
17:34:16  <_dp_> FLHerne, actually, just noticed that main reason for its terrible look is that I use double interface size
17:34:24  <_dp_> on normal it looks kinda ok
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17:58:39  <frosch123> https://paste.openttdcoop.org/pysk0tt62?/pysk0tt62 <- FS#6473, this kills the AI after about 1 second of blocking ottd
17:59:05  <frosch123> but I guess zuu is the only one with knowledge in that area
18:00:01  <_dp_> will it kill gs either?
18:01:35  <frosch123> if it is at fault, yes
18:05:27  <frosch123> https://paste.openttdcoop.org/pihxgwnhk <- i wonder whether it is just because the towns are big
18:05:34  <frosch123> or whether they are big and near the map border
18:12:31  <_dp_> I'd bet on map border, otherwise it would slow down smoothly
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18:24:36  <Samu> I made this piece of code: static int CurrentNoAIs(bool include_dead = true) { bla;bla } but I got a question
18:25:00  <Samu> if I use it like CurrentNoAIs() , does it defauld include_dead to true?
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19:24:12  <Samu> hmm nevermind that request
19:26:16  <Samu> how do I synchronize a value over a network?
19:26:19  <Samu> GetGameSettings().difficulty.max_no_competitors
19:26:48  <Samu> how to ask... hmm
19:27:58  <Samu> https://bugs.openttd.org/task/6438
19:28:10  <Samu> it's this bug
19:28:47  <Samu> only happens on multiplayer
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20:28:04  <Samu> is this good english? STR_ERROR_AI_CAN_T_START_IN_MULTIPLAYER                         :{WHITE}Can't start AI in multiplayer game...{}Must allow AI computer players to participate in multiplayer games
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20:31:11  <Samu> what would be the Warning Level?
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20:31:56  <Samu> WL_ERROR, WL_WARNING, WL_INFO ? what's the most ideal one for this case?
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20:41:22  <Samu> On second thought... screw the error message
20:41:44  <Samu> just force enable the setting
20:42:31  <Samu> at this point, if someone clicks a button that says "Start AI" - then he really wants an AI to start
20:42:41  <Samu> regardless of game mode
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21:03:18  <DorpsGek> Commit by frosch :: r27594 trunk/src/script/api/script_list.cpp (2016-05-30 23:03:11 +0200 )
21:03:19  <DorpsGek> -Fix [FS#6473]: [Script] Kill scripts, when a non-suspendable valuator call takes way too long.
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21:25:26  <Samu> on a third though... I need that error message, or it could potentially start more AIs without notice
21:25:29  <Samu> ;o
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22:17:23  <Sacro> \o/
22:17:41  <Wolf01> o/
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22:35:51  <Wolf01> 'night
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22:43:32  <monsted> this seems relevant here, http://i.imgur.com/iDSZuB3.png
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22:58:40  <Samu> :p
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