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00:03:56 *** mescalito has quit IRC 00:20:32 *** sim-al2 has quit IRC 01:20:50 *** supermop has joined #openttd 01:20:58 <supermop> yo 01:24:39 *** FLHerne_ has joined #openttd 01:24:40 *** FLHerne has quit IRC 01:27:21 <supermop> guess I should finally get around to buying tf 01:37:25 *** FLHerne_ has quit IRC 01:38:37 *** gelignite_ has joined #openttd 01:45:58 *** gelignite has quit IRC 01:46:27 *** gelignite_ is now known as gelignite 01:58:18 *** sim-al2 has joined #openttd 02:19:43 *** Supercheese has joined #openttd 02:34:00 *** glx has quit IRC 02:59:59 *** gelignite has quit IRC 04:29:33 <MonkeyDrone> o/ anyone knows why OpenTTD is limited to max 512mb cache and hard coded to that limit? and if possible to increase it in a custom compile? 04:35:56 <supermop> I THINK 04:36:36 <supermop> everyone who knows is asleep 04:37:06 <supermop> sorry I'm using a style too write 04:38:04 <supermop> * stylus 04:56:48 <MonkeyDrone> thanks supermop, i figured as well 04:57:00 <MonkeyDrone> i'll check in again later :D 05:14:51 *** chomwitt2 has quit IRC 06:44:26 *** gpsoft has joined #openttd 07:02:44 *** Supercheese has quit IRC 07:02:44 *** Flygon has quit IRC 07:02:44 *** bwn has quit IRC 07:02:44 *** umgeher has quit IRC 07:02:44 *** ConductCat has quit IRC 07:02:44 *** techmagus has quit IRC 07:02:44 *** deetwelve has quit IRC 07:02:44 *** davidstrauss has quit IRC 07:02:44 *** Extrems has quit IRC 07:04:07 *** Supercheese has joined #openttd 07:04:07 *** Flygon has joined #openttd 07:04:07 *** bwn has joined #openttd 07:04:07 *** umgeher has joined #openttd 07:04:07 *** ConductCat has joined #openttd 07:04:07 *** techmagus has joined #openttd 07:04:07 *** deetwelve has joined #openttd 07:04:07 *** Extrems has joined #openttd 07:04:07 *** davidstrauss has joined #openttd 07:07:23 *** Alberth has joined #openttd 07:07:23 *** ChanServ sets mode: +o Alberth 07:46:13 *** andythenorth has joined #openttd 07:58:10 <andythenorth> o/ 07:59:25 *** Progman has joined #openttd 08:16:30 <Alberth> o/ 08:22:22 *** roidal has joined #openttd 08:28:05 *** ConductCat has quit IRC 08:28:58 *** HerzogDeXtEr has joined #openttd 08:40:15 *** andythenorth has quit IRC 09:28:07 *** smoke_fumus has joined #openttd 09:46:32 *** Maraxus has joined #openttd 09:53:45 *** FLHerne_ has joined #openttd 10:07:22 *** smoke_fumus has quit IRC 10:08:59 *** Arveen has joined #openttd 10:21:51 <__ln__> @foresee Bjarni 10:22:09 *** andythenorth has joined #openttd 10:30:19 *** Maraxus has quit IRC 10:38:00 *** Wolf01 has joined #openttd 10:38:05 <Wolf01> o/ 10:39:30 <Alberth> o/ 10:40:02 <__ln__> \o_ 10:41:03 <__ln__> as a follow-up to last night's discussion, can we agree to use imperial units only on this channel, as the channel is English only 10:43:54 *** ZirconiumX has joined #openttd 10:47:01 <Alberth> /me adds many stones per square foot 10:48:26 <Wolf01> Pfff, let's measure in cubits 10:54:30 <V453000> voxels soon ? 10:54:49 <Wolf01> Not that kind of "bits" 10:57:31 *** roidal_ has joined #openttd 11:04:25 *** roidal has quit IRC 11:07:09 *** Supercheese has quit IRC 11:07:11 <andythenorth> catbits 11:10:10 *** welshdragon has joined #openttd 11:10:51 *** sla_ro|master has joined #openttd 11:17:32 *** welshdragon has quit IRC 11:18:09 *** welshdragon has joined #openttd 11:19:14 *** Jinassi has quit IRC 11:32:55 *** frosch123 has joined #openttd 11:33:54 <Alberth> hola 11:34:48 <frosch123> hoi 11:36:21 <frosch123> MonkeyDrone: the limit is not 512 megabyte, but 512 megapixels. that is equal to a limit of 2 gigabyte. the limit is 2 gigabyte, because openttd did not drop 32bit platforms, and the code has no 64bit specific code either 11:41:44 <frosch123> Alberth: openttd does not yet fall back to openttd.grf gui sprites. but i actually wanted to add just that this weekend :) 11:43:10 *** Wormnest has joined #openttd 11:43:57 * frosch123 wonders about the target audience of the sam topic 11:44:42 <andythenorth> I think I found it 11:44:48 <frosch123> i think andy had to fill in the url field in the source documentation 11:51:24 <andythenorth> ach, processing ships with PIL is slow 11:52:37 <andythenorth> lots of pixel scanning 11:55:34 <Alberth> what other gui sprite can be missing then? 11:56:28 <frosch123> the newest gui sprite is the unused pure-black recolour sprite for more heightlevels 11:56:42 *** FLHerne_ has quit IRC 11:56:58 *** FLHerne_ has joined #openttd 11:56:59 <frosch123> if you think "unused sprite" is a pretty stupid reason to print a message "update your baseset"... 11:57:13 <frosch123> then yes, that is pretty much still the state of mhl after 2 years 11:58:01 *** FLHerne_ has quit IRC 11:58:19 *** FLHerne_ has joined #openttd 12:04:36 * andythenorth puts mhl on the naughty step 12:13:21 *** FLHerne_ has quit IRC 12:13:27 *** FLHerne_ has joined #openttd 12:14:18 <Alberth> oh, don't know, it's a fair assumption that defined sprites are also used, imho 12:28:27 <Eddi|zuHause> why is that sprite not used? 12:30:38 <frosch123> because there is a speical blitter mode to draw pure black 12:31:11 <frosch123> it has always been present for 32bpp blitter, since the normal recolouring does not work for 32bpp obviously 12:31:17 <frosch123> but i think 8bpp blitters also gained them 13:01:08 <MonkeyDrone> frosch123: ah thanks for the info, i do get this when i run the game and it tells me this. any ideas why? http://i.imgur.com/cp4y0KV.png 13:01:56 <frosch123> that means you are running a 32bpp version of openttd, on a computer with very little memory 13:02:04 <MonkeyDrone> i've plenty of ram available 13:02:32 <MonkeyDrone> so abase is limiting the performance of ottd? 13:02:58 <frosch123> if you think you have enough physical memory, then try downloading the 64bit version of openttd 13:03:04 <MonkeyDrone> hmmm, it doens't have abase loaded up, it's using openGFX 13:03:05 <frosch123> apparently you have the 32bit version 13:03:15 *** gpsoft has quit IRC 13:03:15 <frosch123> or you are running windows me or something 13:03:17 <MonkeyDrone> yes, i am runnign the 32bit , let me check 64bit 13:04:06 <MonkeyDrone> ok no notifications ont he 64bit. 13:04:57 <MonkeyDrone> i'm trying to figure out why the game starts to lag on Server2 of OTTD. 13:05:46 <Alberth> server wouldn't need 32bit graphics 13:06:15 <MonkeyDrone> server doens't have 32bpp on it 13:06:28 <MonkeyDrone> could it be that the server is running a 32bit version of the server? 13:08:23 <MonkeyDrone> anyway i can check that client-side? 13:09:03 <MonkeyDrone> the client i'm using for them is a 64bit , i don't get any warnings on startup, but the game fps is pretty horrible dragging around while zoomed out on a decent level 13:12:59 <DorpsGek> Commit by frosch :: r27729 /trunk/src (4 files in 2 dirs) (2017-01-14 14:12:49 +0100 ) 13:13:00 <DorpsGek> -Codechange: Do not count static NewGRF when checking for the maximum number of NewGRFs in a game. 13:13:01 <DorpsGek> -Codechange: Remove LAST_GRF_SLOT and MAX_NEWGRFS. Now NETWORK_MAX_GRF_COUNT is the only constant to specify the maximum number of non-static NewGRF. 13:13:02 <DorpsGek> -Codechange: Increase the number of file slots, effectively increasing the maximum number of static NewGRF and baseset GRFs. 13:13:14 <frosch123> MonkeyDrone: 32/64bit really only makes a difference for graphics 13:13:29 <MonkeyDrone> roger that frosch123, so any opinions on why the game lags then? 13:13:59 <MonkeyDrone> could the custom grfs be causing the performance to drop? 13:14:04 <frosch123> well, does your computer run at 100% cpu for openttd? 13:14:22 <MonkeyDrone> nope, 30% 13:14:36 <Alberth> multiplied by how many cores? 13:14:36 <frosch123> if your computer is too slow to keep up with the server, it will skip updating the screen in an attempt to catch up 13:14:49 <MonkeyDrone> hmmm, latency would be an issue then here? 13:14:55 <frosch123> if it has to skip frames continuously, it will appear as lag 13:15:10 <MonkeyDrone> let me check the ping to the servers, one minute 13:15:27 <MonkeyDrone> cause some people did say it runs well for them while it doesn't for me 13:15:49 <frosch123> yes, that is the usual case when your computer is too slow, but the other ones are not yet 13:15:49 <Alberth> you have 4 cores? 13:16:22 <MonkeyDrone> 160 ping, so its pretty normal for me to Europe from here. Fiber internet. and Core i5 6th gen. 13:16:29 <MonkeyDrone> just got this laptop last month 13:16:51 <Alberth> newer laptop != faster 13:17:08 <frosch123> just like for trains :) 13:17:12 <MonkeyDrone> aye, let me get the benchmark on the cpu :P 13:17:22 <andythenorth> there are too many other factors 13:17:25 <Alberth> how many cores do you have? 13:17:39 <andythenorth> OpenTTD gets slower for the last few laptops I bought 13:17:58 <MonkeyDrone> Intel Core i5-6200U @ 2.30GHz 13:18:03 <Alberth> 30% is normally measured over all cores, so at 30% you have 1 running 100% (ie OpenTTD) and 3 idle 13:18:18 <Alberth> for 4 cores 13:18:35 <MonkeyDrone> hmmm, good point Alberth. Let me see if I can get per core usage threads 13:19:00 <andythenorth> there might be a CPU meter per core 13:19:00 <MonkeyDrone> none of them is at 100% 13:19:19 <andythenorth> I have never seen OpenTTD peg my CPU to 100% 13:19:22 <frosch123> anyone knows whether ottd supports some platform with 8.3 filenames? 13:19:40 <Alberth> dos? / win9 13:19:50 *** welshdragon has quit IRC 13:20:07 <__ln__> win9 isn't a platform with 8.3 names. 13:20:07 *** welshdragon has joined #openttd 13:20:15 <frosch123> language files also seem to use longer filenames 13:20:19 <Alberth> __ln__: underlying dos is 13:20:19 <MonkeyDrone> well i know it's not my hardware, 160ms ping latency affects it then that could be the only thing affecting me? 13:20:22 <frosch123> so, i guess using a longer name for the baseset is fine 13:20:56 <__ln__> Alberth: that's irrelevant from an application's perspective. 13:21:06 <andythenorth> MonkeyDrone: it might be that your laptop is too new 13:21:14 <MonkeyDrone> lol andy 13:21:19 <andythenorth> I am serious 13:21:36 <Alberth> good point 13:21:44 <MonkeyDrone> oh, how would that affect this? 13:21:54 <Alberth> video bandwidth is decreasing 13:21:55 <andythenorth> nobody knows for sure 13:22:06 <andythenorth> what GPU do you have? 13:22:06 <MonkeyDrone> well i'm on windows 10 but you know what 13:22:19 <MonkeyDrone> i'll install ubuntu and test to see if it has anything to do with windows 13:23:12 <MonkeyDrone> are there any other settings i need to be aware of that affects performance? 13:23:26 <Alberth> openttd runs the video display at the cpu, and sends the pictures to the video, the latter becomes slower, as the common pattern is that the gpu does computing, and talking to video 13:23:50 <Alberth> disable animation is one 13:24:08 <andythenorth> try enabling / disabling animation 13:24:15 <andythenorth> you might get massive artefacts (black patches) 13:24:19 <andythenorth> which may or may not disappear 13:24:41 <andythenorth> ffwd doesn’t, if I turn on animation, but I have different OS, vendor, CPU, dunno about GPU 13:24:48 <MonkeyDrone> well the cpu would be na issue if it was running at 100% 13:24:54 <MonkeyDrone> but its more near 60% on a thread 13:26:08 <MonkeyDrone> disabling full detail and animation help a bit but still the lag is pretty bad. 13:26:25 <MonkeyDrone> i'll run a live version of Ubuntu and check the game out 13:26:48 <andythenorth> ha, with full animation on, openttd does peg my CPU to 100% 13:28:18 *** welshdragon has quit IRC 13:28:30 *** welshdragon has joined #openttd 13:29:31 <MonkeyDrone> ok, i found a live usb for ubuntu 16.04. i'll be back soon 13:32:12 *** welshdragon has quit IRC 13:32:24 *** welshdragon has joined #openttd 13:41:01 <supermop> yo 13:43:19 <__ln__> tú 13:43:26 <supermop> andy has made a forum topic i see 13:44:14 <supermop> full animation works fine on my surface and worked fine on my 6 year old i7 before 13:44:31 <supermop> maybe its a mac thing? 13:44:39 <andythenorth> it’s a mac thing 13:44:41 <andythenorth> afaict 13:44:59 <andythenorth> there are reports from other projects that use things like X11 13:45:15 <andythenorth> the mac perfomance is 5-15x worse than linux on equivalent hardware 13:45:31 <andythenorth> maybe Apple crippled a legacy API 13:45:42 <supermop> I used to play on a mbp and then mba around 2012-2014 13:45:55 <supermop> cant recall if I had it turned on then 13:54:00 <Alberth> ever made the water stop moving back and forth? 13:55:07 <MonkeyDrone> ok, i tested it on Ubuntu 16.04 x64. Ran way smoother, still some minor lag when fully zoomed out but difference of day and night 13:55:24 <MonkeyDrone> damn you windows =O 13:55:27 <Alberth> also, the number of grf filename copies in a running program is amazing :) 13:57:39 <__ln__> is the mac version using OpenGL for drawing nowadays or not? 14:01:39 <MonkeyDrone> well ottd doesn't want to use the gfx at all even though i told it to, guess it makes no calls to the gpu at all. 14:02:09 <MonkeyDrone> any performance increases from 1.6.0 to 1.6.1? 14:03:11 <supermop> andythenorth: not begging for coders yet 14:04:16 <andythenorth> __ln__: not afaik 14:05:58 <__ln__> that would probably be the way to make performance issues go away. 14:07:02 <supermop> playing a late steam game of IH for once here 14:07:10 <MonkeyDrone> oh well, guess not much can be done with what the situation is now. 14:07:41 <MonkeyDrone> the server is running 1.6.0 build. Time will tell how things work out with 1.6.1 14:08:46 <andythenorth> https://www.tt-forums.net/viewtopic.php?p=1106260#p1106260 14:08:59 <andythenorth> simutrans has same issues on OS X 14:09:51 <supermop> hmm get 5 more crates on a flatbed than a supplies car, but it doesn't look as cool 14:10:23 <MonkeyDrone> thanks for all the help everyone. Will keep you all posted whenever 1.6.1 server goes into action in a few weeks. 14:13:02 <andythenorth> yair, I think I have the same issue prissi reports for simutrans 14:13:16 <andythenorth> I’ve seen that post before, just couldn’t remember which $someone had explained it 14:44:14 <frosch123> https://devs.openttd.org/~frosch/diffs/orig_extra.diff <- split openttd.grf into openttd.grf and orig_extra.grf 14:44:33 <frosch123> the former providing all the action5 sprites which outdated basesets may lack 14:44:48 <frosch123> the latter providing sprites which only make sense with original graphics 14:45:05 <frosch123> (the latter being essentially optional) 14:45:59 <frosch123> i need some cool name for the grfs though 14:46:24 <frosch123> "baseset extra graphics" and "core extra graphics" or something? 14:49:59 *** chomwitt has joined #openttd 14:57:50 <Alberth> you can explicitly forbid parallelism between targets? :o 14:58:21 <frosch123> yes, with "|" you can add order-only prerequisited 14:58:36 <Alberth> wow :) 14:58:39 <frosch123> they do not force a rebuild of the target, but if both are built they enforce a sequence 15:03:59 <Alberth> seems fine to me 15:04:28 <Alberth> "original additions" ? 15:04:54 <Alberth> original refinements :) 15:05:10 <Alberth> original enhancements 15:05:53 <frosch123> "OpenTTD's default extra graphics" and "Original baseset extra graphics" ? 15:06:25 <Alberth> -default? 15:06:29 <Alberth> not sure what it means 15:06:46 <frosch123> it provides default graphics in case an out-dated baseset does not provide them 15:07:02 <Alberth> sort of fall-back 15:07:21 <frosch123> "OpenTTD's fallback graphics" ? 15:07:47 <Alberth> OpenTTD's additional graphics 15:07:57 *** welshdragon has quit IRC 15:07:58 <Alberth> both are fine imho 15:08:22 <Alberth> I can live with "default extra" too 15:09:24 <Alberth> while trying to make accessing a tarfile more clean, it seems we get a pair of names from the tar-file list down to grfconfig and grfile 15:09:53 <Alberth> I am wondering whether to make a class for that, with std::string, and std::sharedptr to it 15:10:12 <Alberth> which would remove all the local copying of filenames that happens now 15:10:37 <frosch123> std::string sounds good :) 15:10:48 <frosch123> no idea whether the compile farm supports shared_ptr 15:11:00 <frosch123> probably it doesn't :/ 15:11:17 <Alberth> hmm, it was added in c++11 I guess 15:11:23 <Alberth> bit too new 15:11:39 <michi_cc> std::pair? 15:11:43 <frosch123> but the glibc implementation of std::string does share data 15:12:15 <frosch123> hmm, "glibc" is probably the wrong name, but i mean the std::string that comes with g++ 15:12:45 <Alberth> isn't glibc the gnome lib? 15:12:58 <frosch123> Alberth: what are the two parts of the pair? 15:13:03 <frosch123> absolute path and short name? 15:13:32 <Alberth> tarfilename (optional), and the filename (relative to search path) 15:13:34 <frosch123> gnu, gimp, gnome :) all are "g" 15:13:41 <Alberth> too many g :p 15:13:49 <frosch123> ah, path to tar, and path inside tar? 15:13:53 <Alberth> yes 15:14:04 <Alberth> the tarfileentry thingie, mostly 15:14:12 <Alberth> although that has more fields 15:14:21 <frosch123> yes, sounds good for a separate struct :) 15:14:33 <frosch123> no std::pair, since "first" and "second" tells nothing :) 15:15:01 <Alberth> indeed, it will get stored and such, it's not temporary data 15:19:33 *** welshdragon has joined #openttd 15:21:54 *** welshdragon has quit IRC 15:23:07 *** welshdragon has joined #openttd 15:25:17 *** welshdragon has quit IRC 15:31:53 *** aard has joined #openttd 15:37:34 *** tokai|noir has joined #openttd 15:37:34 *** ChanServ sets mode: +v tokai|noir 15:44:18 *** tokai has quit IRC 15:48:27 <DorpsGek> Commit by frosch :: r27730 /trunk (17 files in 6 dirs) (2017-01-14 16:48:19 +0100 ) 15:48:28 <DorpsGek> -Change: Split openttd.grf into openttd.grf and orig_extra.grf 15:48:29 <DorpsGek> openttd.grf is now always loaded and provides all extra graphics in case the (possibly outdated) baseset does not. 15:48:30 <DorpsGek> orig_extra.grf contains graphics specific to the original baseset only. 15:56:14 *** welshdragon has joined #openttd 16:06:00 <supermop> hmm eur seems cheap right now 16:06:56 *** mescalito has joined #openttd 16:07:06 *** welshdragon has quit IRC 16:07:40 *** andythenorth has quit IRC 16:07:51 *** welshdragon has joined #openttd 16:08:40 *** ConductorCat has joined #openttd 16:08:50 *** welshdragon has quit IRC 16:22:19 *** welshdragon has joined #openttd 16:26:29 *** welshdragon has quit IRC 16:27:22 *** welshdragon has joined #openttd 16:45:24 *** welshdragon has quit IRC 16:47:08 *** welshdragon has joined #openttd 16:49:24 *** welshdragon has quit IRC 16:50:10 *** welshdragon has joined #openttd 16:54:57 *** matt11235 has joined #openttd 17:11:43 *** welshdragon has quit IRC 17:12:55 *** welshdragon has joined #openttd 17:22:37 *** FLHerne_ has quit IRC 17:22:51 *** FLHerne_ has joined #openttd 17:27:02 *** FLHerne has joined #openttd 17:27:02 *** FLHerne_ has quit IRC 17:38:27 *** welshdragon has quit IRC 17:39:36 *** welshdragon has joined #openttd 17:42:34 *** welshdragon has quit IRC 17:42:55 *** welshdragon has joined #openttd 17:49:17 *** welshdragon has quit IRC 17:52:28 *** welshdragon has joined #openttd 17:54:03 <frosch123> https://devs.openttd.org/~frosch/basesetmessage.png <- slightly less annoying, right? 17:54:36 <frosch123> how to word the message, so that people do not run to flyspray, if there is no update to their unmaintained baseset? 17:54:39 <Eddi|zuHause> why not skip the message altogether? 17:55:09 <frosch123> https://devs.openttd.org/~frosch/basesetandtranslationmessage.png <- the translator message did not spawn annoyances yet 17:55:38 <Eddi|zuHause> hm, ok.. 17:55:55 <frosch123> oh, the translator message only shows in nightly, beta and rc 17:55:58 <frosch123> but not in releases 17:56:04 <frosch123> maybe that's an option here too 17:57:51 <frosch123> is it "updates for the baseset" or "updates to the baseset"? 18:00:09 <DorpsGek> Commit by frosch :: r27731 /trunk (8 files in 2 dirs) (2017-01-14 19:00:02 +0100 ) 18:00:10 <DorpsGek> -Fix (r27730): Missed some sprites which also belong into orig_extra.grf 18:01:57 <Eddi|zuHause> uhm, no idea 18:04:14 <frosch123> __ln__: your chance to be useful 18:05:27 <frosch123> https://paste.openttdcoop.org/pq0jfvbnu?/pq0jfvbnu <- anyway, replacing the old popup with a new less annyoing message, which only shows in non-releases 18:07:47 *** Snail has joined #openttd 18:11:47 *** Maraxus has joined #openttd 18:22:12 *** HerzogDeXtEr has quit IRC 18:22:27 *** Maraxus has quit IRC 18:26:15 *** andythenorth has joined #openttd 18:28:23 *** zwamkat has quit IRC 18:30:33 <DorpsGek> Commit by frosch :: r27732 /trunk/src (68 files in 6 dirs) (2017-01-14 19:30:26 +0100 ) 18:30:34 <DorpsGek> -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 18:41:58 *** gpsoft has joined #openttd 18:44:46 <Alberth> frosch123: doesn't the diff in the paste above line 74 need a "default: return;" ? 18:45:16 <frosch123> most of our widget switches lack a default case 18:45:33 <frosch123> no idea how valid that is :) 18:45:57 <Alberth> most of our switches there don't have code below it either :) 18:49:57 <Alberth> frosch123: oh, nvm, you initialized the str to avoid that problem, sorry 18:50:05 <frosch123> oh, you wrote "return"... i read "break" :) 18:50:12 <frosch123> anyway, i set str = 0 at the front 18:50:47 <Alberth> yeah, I realized that after typing the message, you may have fixed it that way :) 18:50:58 <Alberth> and indeed :) 19:19:49 <frosch123> Wolf01: andythenorth: i synced nrt with trunk, which means that it can now be played with other basesets, and it will use the new gui sprites from openttd.grf 19:20:18 <andythenorth> :) 19:20:19 <andythenorth> thanks 19:20:27 <Wolf01> Nice :) 19:30:16 *** gpsoft_ has joined #openttd 19:33:07 *** gelignite has joined #openttd 19:37:05 *** gpsoft has quit IRC 19:41:44 *** gpsoft__ has joined #openttd 19:48:35 *** gpsoft_ has quit IRC 20:04:14 *** gpsoft has joined #openttd 20:04:45 *** aard has quit IRC 20:05:33 <supermop> yay! 20:06:03 <supermop> I am excited to see my convert tram icon in game 20:07:16 *** gpsoft_ has joined #openttd 20:10:35 *** gpsoft__ has quit IRC 20:10:55 *** welshdragon has quit IRC 20:11:06 *** gpsoft__ has joined #openttd 20:12:15 *** gpsoft has quit IRC 20:15:20 *** gpsoft_ has quit IRC 20:34:12 *** sla_ro|master has quit IRC 20:59:17 *** gpsoft has joined #openttd 21:05:05 *** gpsoft__ has quit IRC 21:09:45 *** Supercheese has joined #openttd 21:11:06 *** drac_boy has joined #openttd 21:11:08 *** frosch123 has quit IRC 21:11:42 <drac_boy> sorry to ask this kind of question here but any of you know of any particular online book seller (new books pls) for toward european rail titles especially deutsch ones? 21:12:51 <drac_boy> (I had initially thought about going with Platform 5 from uk some time ago but have been rather put off by their "add 30% to subtotal for shipping" which is just expensive compared to anyone else so..meh!) 21:16:47 *** gpsoft_ has joined #openttd 21:18:49 *** Alberth has left #openttd 21:20:55 *** gpsoft__ has joined #openttd 21:23:08 *** gpsoft has quit IRC 21:24:44 *** drac_boy has quit IRC 21:27:35 *** gpsoft_ has quit IRC 21:30:32 *** gpsoft has joined #openttd 21:36:35 *** gpsoft__ has quit IRC 21:36:36 *** welshdragon has joined #openttd 21:37:54 *** welshdragon has quit IRC 21:38:25 *** welshdragon has joined #openttd 21:45:02 *** welshdragon has quit IRC 21:45:22 *** welshdragon has joined #openttd 22:03:30 *** andythenorth has quit IRC 22:26:14 *** ZirconiumX has quit IRC 22:30:58 *** FLHerne has quit IRC 22:35:24 *** welshdragon has quit IRC 22:35:50 *** FLHerne has joined #openttd 22:37:09 *** welshdragon has joined #openttd 22:44:47 *** gelignite has quit IRC 23:07:08 *** welshdragon has quit IRC 23:08:02 *** roidal_ has quit IRC 23:08:04 *** welshdragon has joined #openttd 23:22:57 *** Wormnest has quit IRC 23:41:18 <Wolf01> 'night 23:41:20 *** Wolf01 has quit IRC 23:41:42 *** matt11235 has quit IRC 23:47:16 *** gpsoft_ has joined #openttd 23:52:48 *** Progman has quit IRC 23:52:58 *** welshdragon has quit IRC 23:53:11 *** welshdragon has joined #openttd 23:54:08 *** gpsoft has quit IRC 23:57:35 *** gpsoft_ has quit IRC