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Tip : If you're not fully comfortable with the math behind what we're doing here, head over to Khan Academy. It's a fantastic resource for learning and has lots of great mathematics-related material. 10:11:44 <Wolf01> Mmh, what bothers me about the online book is that when you go to the next page the view stays at the same place, so you need to scroll to top -.- 10:16:19 <Wolf01> So, first it says to use a seed to get the same result of your friend (minecraft world seed as example), then about his code he says that you should not bother if the numbers are different with the same seed because they are cpu and vendor specific... 10:17:54 <Arveen> book is also randomly generated with a seed 10:18:00 <Wolf01> Probably 10:32:51 <Wolf01> Ok, so I think that now I need a development team 10:33:02 <Arveen> :D 10:33:13 <Wolf01> I'm not able to complete my game by myself 10:33:27 <Arveen> also x times a copy of that book for the team 10:33:46 *** Sova has quit IRC 10:35:04 <Wolf01> The problem is that I also want to sell my game, so I couldn't just put it on github 10:36:45 <Arveen> that book also suggests a sales department ? 10:37:58 <Arveen> btw: does uptime on taskmgr on windows server 2012r2 overflow at some point ? 10:38:49 <Arveen> system boot time says 04.01.2017 while taskmgr says 7 days runtime 10:40:34 <Wolf01> Mine says 6 days and 23 hours, but it's since I last rebooted (just turn off the pc doesn't count as full reboot) 10:45:08 <Arveen> maybe i should reboot that server after almost 5 months of uptime 10:52:16 <Arveen> you using SFML in your game ? 10:54:26 *** Sova has joined #openttd 10:55:54 <Wolf01> Not yet, I have level files, but I was thinking to generate the levels 11:00:31 <Flygon> https://www.dropbox.com/s/oqpieg9cat9r52e/openttdhokkaidoinawaia1923april.png?raw=1 Does this redeem my godforsaken railway cloverleaf from a year ago? :V 11:02:09 <Wolf01> I already seen a stupid oil field on the top of a mountain, that could be enough to make me close the window 11:05:05 <Wolf01> BTW, it looks nice 11:06:36 <peter1138> random() % value is shitty 11:07:00 <peter1138> Flygon, those hills 11:07:21 <Flygon> Oh, lemme just 11:07:29 <Flygon> Magic Bulldozer those Oil Pumps. 11:07:31 <Flygon> :V 11:07:39 <Flygon> I forgot to turn up the minimum flat space needed 11:07:50 <Flygon> peter1138: It's the 4K Hokkaido map the guy made a while back. 11:08:04 <peter1138> far too large 11:08:04 <Flygon> I love these hills. 11:08:10 <Flygon> Making towns in valleys is so nice. 11:08:18 <Flygon> Yeah, it's a map that works far better with... er 11:08:21 <Flygon> Lots of humans involved. 11:08:22 <Flygon> >_> 11:10:36 *** JacobD88 has quit IRC 11:12:44 *** Hiddenfunstuff has joined #openttd 11:14:43 <peter1138> https://i.imgur.com/3ql5Oyt.gifv 11:15:45 <Wolf01> :D 11:17:00 <Flygon> Ouch 11:20:40 *** DDR has quit IRC 11:31:45 <SpComb> fun gif but not so nice title 11:33:50 <FLHerne> Seems dubious 11:36:05 <FLHerne> The weird casing suggests it's from https://www.reddit.com/r/PeopleFuckingDying/ (not what it says on the tin, because Reddit) 11:43:00 <peter1138> title? 11:43:29 <peter1138> oh i didn't click on that 12:14:46 *** welshdragon has quit IRC 12:16:33 *** welshdragon has joined #openttd 12:35:44 *** welshdragon has quit IRC 12:36:16 *** welshdragon has joined #openttd 12:49:03 <Wolf01> Cool, reading the part about virtual function and classes, it says it doesn't compile if you try to instantiate a class with a pure virtual function, then what about the errors which sometime happen and they are like "pure virtual function call" 12:52:13 *** Snail has joined #openttd 12:53:30 <Wolf01> Also I can't understand the polymorphims example, Weapon w = new Sword(); w.GetType() -> weapon, does C++ use the parent class only because it's declared as Weapon instead of a Sword (which extends Weapon)? O_o 12:57:26 <Flygon> Oh crap. 12:57:31 <Flygon> Accidentally deleted a Farm 12:57:42 <Wolf01> Use the undo knob 12:57:46 <Flygon> Don't wanna have to use the cheat function for the money to rebuild it, and it's a- 12:57:47 <Flygon> What 12:57:49 <Flygon> Is that real? 12:57:52 <Wolf01> Yes 12:57:54 <Flygon> ... 12:57:56 <Flygon> Where is it. 12:58:01 <Wolf01> It's under load last autosave 12:58:02 <Flygon> O_O 12:58:06 <Flygon> Oh 12:58:08 <Flygon> Uuuhm... 12:58:14 <Flygon> I did a lot of construction while paused. 12:58:16 <Flygon> >_>" 12:58:21 <Wolf01> Good job then 12:58:32 <dihedral> haha 12:58:33 <Flygon> Yeeeaah, I'm not very smart. :V 12:58:46 <dihedral> that is the shittyist place to be 12:58:46 <Flygon> Still, I blew up a fair chunk of the ocean to burn the excess money so that was nice :V 12:58:53 <Flygon> Still 12:59:04 <Flygon> Kinda hurts knowing that save is permanantly marked. 12:59:12 <Wolf01> We should really put a shortcut to load the last autosave 12:59:13 <dihedral> stupid, not smart but smart enough to know your stupid 12:59:33 <Wolf01> But we need to bind the autosaves with the current game 12:59:37 <dihedral> really stupid peaple are in a better place - at least they don't know it 12:59:41 <Flygon> Has anyone requested autosaves that work by IRL time, not ingame time? 12:59:49 <Wolf01> Or you will load the last autosave of the previous game 13:02:22 <Wolf01> Does the game knows about the time flowing outside itself? 13:02:33 <peter1138> you're already cheating with the magic bulldozer 13:04:38 <Flygon> peter1138: I call it efficient nuscience industry removal. :V 13:04:58 <Flygon> I mean, I'd ask for a "Are you sure you want to Delete Industry?" prompt, but it's a cheat feature so that's a "No" by default. :P 13:05:03 <Flygon> Anyway I'mma shower 13:05:44 <Wolf01> Shower is super effective, Flygon fainted 13:10:33 *** Stimrol has joined #openttd 13:11:41 *** Snail has quit IRC 13:12:07 <Wolf01> http://www.bogotobogo.com/cplusplus/slicing.php f... I forgot this :| 13:21:54 *** supermop_ has joined #openttd 13:35:53 <Flygon> :V 13:54:55 *** sim-al2 has quit IRC 14:26:50 *** keoz has joined #openttd 14:44:48 *** uguy has quit IRC 14:46:20 *** ugu has joined #openttd 15:04:35 *** cHawk has quit IRC 15:10:46 *** TheMask96 has quit IRC 15:14:26 *** TheMask96 has joined #openttd 15:17:15 <Wolf01> https://indiegamestand.com/deal/#details andy's game 15:21:42 <Wolf01> Tea time and then shower time too 15:21:58 <Wolf01> Better not do the inverse 15:28:23 *** roidal has joined #openttd 15:30:49 *** Wormnest has joined #openttd 15:37:58 *** Sova has quit IRC 15:42:09 *** Alberth has joined #openttd 15:42:09 *** ChanServ sets mode: +o Alberth 15:42:15 <Alberth> o/ 15:43:52 *** cHawk has joined #openttd 16:05:55 <dihedral> hey Alberth 16:06:19 <Wolf01> o/ 16:07:09 <Wolf01> Arveen, do the code examples contain also the dungeon generation? Because the book doesn't -.- 16:35:34 *** FLHerne has quit IRC 16:49:14 *** smoke_fumus has joined #openttd 16:56:08 *** glx has joined #openttd 16:56:09 *** ChanServ sets mode: +v glx 16:59:58 *** Progman has joined #openttd 17:08:14 *** HerzogDeXtEr has joined #openttd 17:14:02 *** andythenorth has joined #openttd 17:17:03 <Alberth> o/ 17:25:32 *** andythenorth has quit IRC 17:45:48 <DorpsGek> Commit by translators :: r27856 trunk/src/lang/galician.txt (2017-04-20 19:45:39 +0200 ) 17:45:49 <DorpsGek> -Update from Eints: 17:45:50 <DorpsGek> galician: 78 changes by permudo 17:52:37 *** gelignite has joined #openttd 17:54:01 *** andythenorth has joined #openttd 18:01:32 *** andythenorth has quit IRC 18:13:35 *** Progman_ has joined #openttd 18:19:59 *** Progman has quit IRC 18:20:13 *** Progman_ is now known as Progman 18:24:39 *** Gja has joined #openttd 18:32:31 *** frosch123 has joined #openttd 18:33:44 <peter1138> hurr, managed to get home in 12 minutes 18:33:51 <peter1138> 18.6 mph avg :s 18:54:27 <Arveen> Wolf01 - i can send you all the source files without 9 times the resource files if you want 18:54:37 <Wolf01> Nah 18:54:52 <Arveen> i havent looked into it yet 18:58:18 <Arveen> well, there is a level.cpp and .h 18:58:23 *** roidal has quit IRC 19:00:04 <Arveen> i guess its what you looking for 19:00:29 <Arveen> or is that in the book ? 19:18:04 *** andythenorth has joined #openttd 19:31:28 *** HerzogDeXtEr has quit IRC 19:31:49 *** Hiddenfunstuff has quit IRC 19:40:15 <andythenorth> lo 19:43:03 <frosch123> moi 19:52:14 *** Alberth has left #openttd 19:58:24 *** sim-al2 has joined #openttd 20:02:26 <quiznilo> I wonder if any of these NewGRF programmable signals are timer based... I'm still having trouble with farming supplies/engineering supplies 20:02:35 *** sla_ro|master has quit IRC 20:02:52 <quiznilo> 6 months pass and then 4 narrow guage trains arrive in a clump to deliver farming supplies, it's frustrating 20:06:13 <andythenorth> how long’s the route? 20:06:44 <andythenorth> some people use timetables for supplies 20:06:50 <andythenorth> I never need to dunno why 20:07:04 <quiznilo> it's a long route, I thought about timetables 20:07:11 <andythenorth> long is harder 20:07:21 <andythenorth> mostly I use planes for long supply routes :P 20:07:28 <andythenorth> supplies aren’t so good over long distances 20:07:43 <andythenorth> you can use a transfer dump, and smaller vehicles from there 20:07:46 <andythenorth> kind of works 20:07:52 <quiznilo> oh clever 20:08:05 <andythenorth> I find the transfer option tedious :) 20:08:07 <quiznilo> ya I like that idea 20:08:09 <andythenorth> so I mostly use planes 20:08:12 <andythenorth> but it should work 20:08:34 <andythenorth> you want a couple of big trains or ships delivering, and small trains/ships/road vehicles for last leg 20:08:43 <quiznilo> well, it's 1934 in my game... planes are possible but small airports and limited 20:08:59 <andythenorth> add ‘ogfx+ airports’ to your next game :D 20:09:09 <quiznilo> I like the road vehicle idea, I'd find that less tedious than timetables 20:09:13 <andythenorth> removes date restrictions (parameter setting) 20:09:24 <quiznilo> good tip 20:38:39 *** andythenorth has left #openttd 20:43:56 *** DDR has joined #openttd 21:06:45 *** smoke_fumus has quit IRC 21:16:30 *** frosch123 has quit IRC 21:20:52 *** Progman has quit IRC 21:27:50 *** FLHerne has joined #openttd 21:49:22 *** Wormnest has quit IRC 21:57:57 <Eddi|zuHause> https://www.youtube.com/watch?v=uNjxe8ShM-8 22:09:06 *** FLHerne has quit IRC 22:09:16 *** welshdragon has quit IRC 22:14:35 *** Gja has quit IRC 22:21:49 *** keoz has quit IRC 22:27:10 *** welshdragon has joined #openttd 22:28:54 *** Stimrol has quit IRC 22:53:35 <Wolf01> Ha, that's nice 23:05:59 *** gelignite has quit IRC 23:12:00 <Wolf01> 'night 23:12:02 *** Wolf01 has quit IRC 23:19:10 *** Mazur has quit IRC 23:27:46 *** Mazur has joined #openttd 23:48:14 *** Mazur has quit IRC 23:56:40 *** Mazur has joined #openttd